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  • Generating EF Code First model classes from an existing database

    - by Jon Galloway
    Entity Framework Code First is a lightweight way to "turn on" data access for a simple CLR class. As the name implies, the intended use is that you're writing the code first and thinking about the database later. However, I really like the Entity Framework Code First works, and I want to use it in existing projects and projects with pre-existing databases. For example, MVC Music Store comes with a SQL Express database that's pre-loaded with a catalog of music (including genres, artists, and songs), and while it may eventually make sense to load that seed data from a different source, for the MVC 3 release we wanted to keep using the existing database. While I'm not getting the full benefit of Code First - writing code which drives the database schema - I can still benefit from the simplicity of the lightweight code approach. Scott Guthrie blogged about how to use entity framework with an existing database, looking at how you can override the Entity Framework Code First conventions so that it can work with a database which was created following other conventions. That gives you the information you need to create the model classes manually. However, it turns out that with Entity Framework 4 CTP 5, there's a way to generate the model classes from the database schema. Once the grunt work is done, of course, you can go in and modify the model classes as you'd like, but you can save the time and frustration of figuring out things like mapping SQL database types to .NET types. Note that this template requires Entity Framework 4 CTP 5 or later. You can install EF 4 CTP 5 here. Step One: Generate an EF Model from your existing database The code generation system in Entity Framework works from a model. You can add a model to your existing project and delete it when you're done, but I think it's simpler to just spin up a separate project to generate the model classes. When you're done, you can delete the project without affecting your application, or you may choose to keep it around in case you have other database schema updates which require model changes. I chose to add the Model classes to the Models folder of a new MVC 3 application. Right-click the folder and select "Add / New Item..."   Next, select ADO.NET Entity Data Model from the Data Templates list, and name it whatever you want (the name is unimportant).   Next, select "Generate from database." This is important - it's what kicks off the next few steps, which read your database's schema.   Now it's time to point the Entity Data Model Wizard at your existing database. I'll assume you know how to find your database - if not, I covered that a bit in the MVC Music Store tutorial section on Models and Data. Select your database, uncheck the "Save entity connection settings in Web.config" (since we won't be using them within the application), and click Next.   Now you can select the database objects you'd like modeled. I just selected all tables and clicked Finish.   And there's your model. If you want, you can make additional changes here before going on to generate the code.   Step Two: Add the DbContext Generator Like most code generation systems in Visual Studio lately, Entity Framework uses T4 templates which allow for some control over how the code is generated. K Scott Allen wrote a detailed article on T4 Templates and the Entity Framework on MSDN recently, if you'd like to know more. Fortunately for us, there's already a template that does just what we need without any customization. Right-click a blank space in the Entity Framework model surface and select "Add Code Generation Item..." Select the Code groupt in the Installed Templates section and pick the ADO.NET DbContext Generator. If you don't see this listed, make sure you've got EF 4 CTP 5 installed and that you're looking at the Code templates group. Note that the DbContext Generator template is similar to the EF POCO template which came out last year, but with "fix up" code (unnecessary in EF Code First) removed.   As soon as you do this, you'll two terrifying Security Warnings - unless you click the "Do not show this message again" checkbox the first time. It will also be displayed (twice) every time you rebuild the project, so I checked the box and no immediate harm befell my computer (fingers crossed!).   Here's the payoff: two templates (filenames ending with .tt) have been added to the project, and they've generated the code I needed.   The "MusicStoreEntities.Context.tt" template built a DbContext class which holds the entity collections, and the "MusicStoreEntities.tt" template build a separate class for each table I selected earlier. We'll customize them in the next step. I recommend copying all the generated .cs files into your application at this point, since accidentally rebuilding the generation project will overwrite your changes if you leave them there. Step Three: Modify and use your POCO entity classes Note: I made a bunch of tweaks to my POCO classes after they were generated. You don't have to do any of this, but I think it's important that you can - they're your classes, and EF Code First respects that. Modify them as you need for your application, or don't. The Context class derives from DbContext, which is what turns on the EF Code First features. It holds a DbSet for each entity. Think of DbSet as a simple List, but with Entity Framework features turned on.   //------------------------------------------------------------------------------ // <auto-generated> // This code was generated from a template. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace EF_CodeFirst_From_Existing_Database.Models { using System; using System.Data.Entity; public partial class Entities : DbContext { public Entities() : base("name=Entities") { } public DbSet<Album> Albums { get; set; } public DbSet<Artist> Artists { get; set; } public DbSet<Cart> Carts { get; set; } public DbSet<Genre> Genres { get; set; } public DbSet<OrderDetail> OrderDetails { get; set; } public DbSet<Order> Orders { get; set; } } } It's a pretty lightweight class as generated, so I just took out the comments, set the namespace, removed the constructor, and formatted it a bit. Done. If I wanted, though, I could have added or removed DbSets, overridden conventions, etc. using System.Data.Entity; namespace MvcMusicStore.Models { public class MusicStoreEntities : DbContext { public DbSet Albums { get; set; } public DbSet Genres { get; set; } public DbSet Artists { get; set; } public DbSet Carts { get; set; } public DbSet Orders { get; set; } public DbSet OrderDetails { get; set; } } } Next, it's time to look at the individual classes. Some of mine were pretty simple - for the Cart class, I just need to remove the header and clean up the namespace. //------------------------------------------------------------------------------ // // This code was generated from a template. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace EF_CodeFirst_From_Existing_Database.Models { using System; using System.Collections.Generic; public partial class Cart { // Primitive properties public int RecordId { get; set; } public string CartId { get; set; } public int AlbumId { get; set; } public int Count { get; set; } public System.DateTime DateCreated { get; set; } // Navigation properties public virtual Album Album { get; set; } } } I did a bit more customization on the Album class. Here's what was generated: //------------------------------------------------------------------------------ // // This code was generated from a template. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace EF_CodeFirst_From_Existing_Database.Models { using System; using System.Collections.Generic; public partial class Album { public Album() { this.Carts = new HashSet(); this.OrderDetails = new HashSet(); } // Primitive properties public int AlbumId { get; set; } public int GenreId { get; set; } public int ArtistId { get; set; } public string Title { get; set; } public decimal Price { get; set; } public string AlbumArtUrl { get; set; } // Navigation properties public virtual Artist Artist { get; set; } public virtual Genre Genre { get; set; } public virtual ICollection Carts { get; set; } public virtual ICollection OrderDetails { get; set; } } } I removed the header, changed the namespace, and removed some of the navigation properties. One nice thing about EF Code First is that you don't have to have a property for each database column or foreign key. In the Music Store sample, for instance, we build the app up using code first and start with just a few columns, adding in fields and navigation properties as the application needs them. EF Code First handles the columsn we've told it about and doesn't complain about the others. Here's the basic class: using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.Web.Mvc; using System.Collections.Generic; namespace MvcMusicStore.Models { public class Album { public int AlbumId { get; set; } public int GenreId { get; set; } public int ArtistId { get; set; } public string Title { get; set; } public decimal Price { get; set; } public string AlbumArtUrl { get; set; } public virtual Genre Genre { get; set; } public virtual Artist Artist { get; set; } public virtual List OrderDetails { get; set; } } } It's my class, not Entity Framework's, so I'm free to do what I want with it. I added a bunch of MVC 3 annotations for scaffolding and validation support, as shown below: using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.Web.Mvc; using System.Collections.Generic; namespace MvcMusicStore.Models { [Bind(Exclude = "AlbumId")] public class Album { [ScaffoldColumn(false)] public int AlbumId { get; set; } [DisplayName("Genre")] public int GenreId { get; set; } [DisplayName("Artist")] public int ArtistId { get; set; } [Required(ErrorMessage = "An Album Title is required")] [StringLength(160)] public string Title { get; set; } [Required(ErrorMessage = "Price is required")] [Range(0.01, 100.00, ErrorMessage = "Price must be between 0.01 and 100.00")] public decimal Price { get; set; } [DisplayName("Album Art URL")] [StringLength(1024)] public string AlbumArtUrl { get; set; } public virtual Genre Genre { get; set; } public virtual Artist Artist { get; set; } public virtual List<OrderDetail> OrderDetails { get; set; } } } The end result was that I had working EF Code First model code for the finished application. You can follow along through the tutorial to see how I built up to the finished model classes, starting with simple 2-3 property classes and building up to the full working schema. Thanks to Diego Vega (on the Entity Framework team) for pointing me to the DbContext template.

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  • Need help with workflow in Alfresco

    - by Scott Gartner
    Hello SO community, I haven't had any luck getting help in the Alfresco forums, and I'm hoping for more here. We are building an application based on Alfresco and jBPM and I have defined a workflow, but I have either defined it wrong or am missing something or there are bugs in Alfresco integration with jBPM and I need help figuring out which and fixing it. Here is the problem: I have an advanced workflow and I am trying to launch it from JavaScript. Here is the code I'm using to start the workflow: var nodeId = args.nodeid; var document = search.findNode("workspace://SpacesStore/" + nodeId); var workflowAction = actions.create("start-workflow"); workflowAction.parameters.workflowName = "jbpm$nmwf:MyWorkflow"; workflowAction.parameters["bpm:workflowDescription"] = "Please edit: " + document.name; workflowAction.parameters["bpm:assignees"] = [people.getPerson("admin"), people.getPerson("andyg")]; var futureDate = new Date(); futureDate.setDate(futureDate.getDate() + 7); workflowAction.parameters["bpm:workflowDueDate"] = futureDate; workflowAction.execute(document); This runs fine and e-mail sent from the start node's default transition fires just fine. However, when I go looking for the workflow in my task list it is not there, but it is in my completed task list. The default transition (the only transition) from the start node points at a task node which has four transitions. There are 8 tasks and 22 transitions in the workflow. When I use the workflow console to start the workflow and end the start task, it properly follows the default start node transition to the next task. The new task shows up in "show tasks" but does not show up in "show my tasks" (apparently because the task was marked completed for some reason, though it is not in the "end" node). The task is: task id: jbpm$111 , name: nmwf:submitInEditing , properties: 18 If I do "show transitions" it looks just as I would expect: path: jbpm$62-@ , node: In Editing , active: true task id: jbpm$111 , name: nmwf:submitInEditing, title: submitInEditing title , desc: submitInEditing description , properties: 18 transition id: Submit for Approval , title: Submit for Approval transition id: Request Copyediting Review , title: Request Copyediting Review transition id: Request Legal Review , title: Request Legal Review transition id: Request Review , title: Request Review I don't want to post the entire workflow as it's large, but here are the first two nodes: First the swimlanes: <swimlane name="initiator"></swimlane> <swimlane name="Content Providers"> <assignment actor-id="Content Providers"> <actor>#{bpm_assignees}</actor> </assignment> </swimlane> Now the nodes: <start-state name="start"> <task name="nmwf:submitTask" swimlane="initiator"/> <transition name="" to="In Editing"> <action> <runas>admin</runas> <script> /* Code to send e-mail that a new workflow was started. I get this e-mail. */ </script> </action> </transition> </start-state> <task-node name="In Editing"> <task name="nmwf:submitInEditing" swimlane="Content Providers" /> <!-- I put e-mail sending code in each of these transitions, but none are firing. --> <transition to="In Approval" name="Submit for Approval"></transition> <transition to="In Copyediting" name="Request Copyediting Review"></transition> <transition to="In Legal Review" name="Request Legal Review"></transition> <transition to="In Review" name="Request Review"></transition> </task-node> Here is the model for these two nodes: <type name="nmwf:submitTask"> <parent>bpm:startTask</parent> <mandatory-aspects> <aspect>bpm:assignees</aspect> </mandatory-aspects> </type> <type name="nmwf:submitInEditing"> <parent>bpm:workflowTask</parent> <mandatory-aspects> <aspect>bpm:assignees</aspect> </mandatory-aspects> </type> Here is a pseudo-log of running the workflow in the workflow console: :: deploy alfresco/extension/workflow/processdefinition.xml deployed definition id: jbpm$69 , name: jbpm$nmwf:MyWorkflow , title: nmwf:MyWorkflow , version: 28 :: var bpm:assignees* person admin,andyg set var {http://www.alfresco.org/model/bpm/1.0}assignees = [workspace://SpacesStore/73cf1b28-21aa-40ca-9dde-1cff492d0268, workspace://SpacesStore/03297e91-0b89-4db6-b764-5ada2d167424] :: var bpm:package package 1 set var {http://www.alfresco.org/model/bpm/1.0}package = workspace://SpacesStore/6e2bbbbd-b728-4403-be37-dfce55a83641 :: start bpm:assignees bpm:package started workflow id: jbpm$63 , def: nmwf:MyWorkflow path: jbpm$63-@ , node: start , active: true task id: jbpm$112 , name: nmwf:submitTask, title: submitTask title , desc: submitTask description , properties: 16 transition id: [default] , title: Task Done :: show transitions path: jbpm$63-@ , node: start , active: true task id: jbpm$112 , name: nmwf:submitTask, title: submitTask title , desc: submitTask description , properties: 17 transition id: [default] , title: Task Done :: end task jbpm$112 signal sent - path id: jbpm$63-@ path: jbpm$63-@ , node: In Editing , active: true task id: jbpm$113 , name: nmwf:submitInEditing, title: submitInEditing title , desc: submitInEditing description , properties: 17 transition id: Submit for Approval , title: Submit for Approval transition id: Request Copyediting Review , title: Request Copyediting Review transition id: Request Legal Review , title: Request Legal Review transition id: Request Review , title: Request Review :: show tasks task id: jbpm$113 , name: nmwf:submitInEditing , properties: 18 :: show my tasks admin: [there is no output here] I have been making the assumption that the bpm:assignees that I am setting before starting the workflow initially are getting passed to the first task node "In Editing". Clearly the assignees are on the task object and not on the workflow object. I added the assignees aspect to the start-state task so that it could hold them (after I had a problem; initially they were not there) and possibly they are still sitting there, but the start-state has ended before I even get control back from the web script (not that it would help if it wasn't ended, I need it to be in "In Editing" as the start-state is only used to log that the workflow was started). It has always confused me that the properties that I need to set on each task need to be requested before the task is entered (when you choose a transition you must provide the data for the next task before you can actually move to the next task as you have to validate that you have all of the required data first and then signal the transition). However, the code to start the workflow is asynchronous and therefore does not return either the started workflow or the current task (which in my case would be "In Editing"). So, either way you cannot set variables such as bpm:assignees and bpm:dueDate. I wonder if this is the problem with the user task list. I'm setting the assignees in the property list, but maybe those assignees are going to the start-state task and are not getting passed to the "In Editing" task? Note that this is my first jBPM workflow, so please don't assume I know what I'm doing. If you see something that looks off, it probably is and I just don't know it. Thanks in advance for any advice or help,

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  • Cell tooltip in SlickGrid

    - by Misha Moroshko
    Some cells in my SlickGrid table have myClass class. I added a tooltip for them like this: $(".myClass").hover(// Mouse enters function(e) {...}, // Mouse leaves function() {...}); It works fine, but if I scroll the table to the bottom, and then scroll it back to the top, the tooltip does not appear anymore. Can someone suggest any workaround ? Thanks !

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  • CSGL Picking 3d models

    - by Wazzz
    hi folks do any one knows a project of csgl C# opengl picking example by mouse . the thing is i want to put few 3d models in the scene and pick them by mouse . than you already for your answer

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  • MouseLeave LostFocus events Silverlight

    - by Alexandr
    Hello! I'm writing a Windows phone 7 Silverlight Application. and i have to set Visibility of my Stackpanel to Collapsed when mouse leaves this control. But this event occurs even if i simply click on my control without mouse movings. Lost focus event doesn't work too. How to achieve my goal? Thx in advance!

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  • Papervision3D: mouseEnabled = false on DisplayObject3D

    - by Josh
    How do I make a DisplayObject3D have mouseEnabled = false. I have a Sprite behind the Papervision3D scene listening for mouse events and so i need to let it pick up those mouse events through some of the DisplayObject3D objects. I've tried adding the DisplayObject3D to a separate ViewportLayer and setting thats mouseEnabled to false but that doesn't seem to work. Please help! Thanks.

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  • Any way to simulate MouseOver in WPF

    - by jpierson
    I'm working on a link control in WPF which fits the text with icon links case in the Windows UX Guide. What I want is to have some text within a hyperlink that appears to the right of some image. In my case I started off by using a TextBlock that contained a Hyperlink which then contained my image and some text. <TextBlock> <Hyperlink> <Rectangle Height="16" Width="16" Fill="{StaticResource MyIconBrush}" Stretch="UniformToFill" VerticalAlignment="Center" HorizontalAlignment="Left" /> <Run>My link text</Run> </Hyperlink> </TextBlock> The problem with this however was that the image being taller than my text produced an effect where the text was aligned to the bottom. Unfortunately I haven't found any way to control the vertical alignment within the TextBlock or within the Hyperlink so I've resorted to attempting an alternative layout where the Hyperlink and the Rectangle that represent my vector icon are separated in order to get them to align properly like shown below. <TextBlock> <Hyperlink> <StackPanel Orientation="Horizontal"> <Rectangle Height="16" Width="16" Fill="{StaticResource MyIconBrush}" Stretch="UniformToFill" VerticalAlignment="Center" HorizontalAlignment="Left" /> <TextBlock VerticalAlignment="Center"><Hyperlink>My link text<Hyperlink></TextBlock> </StackPanel> </Hyperlink> </TextBlock> The problem with this however is that now that my Icon and my Hyperlink are separated I don't get my MouseOver appearance of my link when I the mouse is over my icon and vise-versa. So this got me to thinking, how do I simulate MouseOver for a given control such with a checkbox where you get the MouseOver effect on the box when you actually mouse over it's associated text. I know in the HTML world the label element has a for attribute that can be used to specify which control it is labeling which will basically do what I'm looking for. Also I can imagine that in other scenarios it may be nice to have a label that when you mouse over shows a corresponding text box as if the mouse is over it and possibly when clicked focus is given to the corresponding text box as well. For now though I'm interested mainly in how to to get a label or label like element in WPF to act as a proxy for a given control in terms of it's MouseOver state. Also I would like to do this purely in XAML if possible.

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  • JQuery hover problem

    - by tim
    Hello, Im using jquery hover method to call a function as follows $(<some_element>).hover(function(){animate("next",true);},function(){}); But,the animate function is called only when the mouse enters the element. I want it to keep getting called as long as the mouse is over the element also. Any way to achieve this ? Thank You.

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  • How to show only border of winforms window when resizing?

    - by MartyIX
    I would like to disable displaying of the content of the window when resizing, is it possible? The problem is that when I'm resizing my window the controls redraw on correct positions but it doesn't look good because it's not done fluently. EDIT: I would like a code that would manage the following scenario: I click on the corner of window Now only the border of window is visible - the middle part is transparent I set the size of the window by mouse I release the mouse button and the middle part of the window will appear

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  • How can I have a mouseover/in one off check?

    - by Denis Hoctor
    Hi all, How can I test if a mouse is within a given div? I know how to use events to do something when it occurs but is it possible to check it on pageload only? What I want to do is smething like: if(mouse is in specified div) { check = true; } else { check = false; } Thanks, Denis

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  • Menu glitchy on top of slideshow

    - by gnomixa
    I have implemented the following set up (after being requested): slideshow of images changing, after the user mouse over, the menu would appear in the top right corner, it would disappear on mouse out. The problem is that the menu it glitchy in both IE6/7 and FF 3.5. I have tried Jquery hover, mouseenter, mouseleave, all with the same result. http://www.codecookery.com/test/index.html is it possible to make it not glitchy at all?

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  • How to know a device's name from its device ID in OS X?

    - by yangumi
    Hi all, I'm writing a program in OS X that receives click events from a mouse and a touchpad. When the user clicks at somewhere, the OS sends the device ID, which is just an int, and the position of the cursor to my callback function. I want to know if the click event comes from mouse or touchpad. So, how can I know the device's name from its device ID? Thank you! (I'm sorry for my poor English.)

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  • css issue for alignment of divs

    - by jay
    Hi, I am working on this site philippdecor.com and I am having a difficulty in figuring out this css issue. When I on mouse over on "Main categories" that appears on the right side, it shows a drop down with links in it. Two things happens, 1) in IE(7) - the drop down hides behind another div 2) in both ie and ff, it pushes other div below that to go down and on mouse out, it looks fine. I am not sure which css property can fix this. please help me out code

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  • Get whats under the cursor

    - by Dremation
    Is there a way to hook the mouse to detect what it's hovering over? Say I put my mouse over my uTorrent icon on the desktop. Is there a way to detect that and give me information pertaining to that icon/file ? Any help on this matter would be helpful. Thanks.

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  • Python - wxPython What's wrong?

    - by Wallter
    I am trying to write a simple custom button in wx.Python. My code is as follows,(As a side note: I am relatively new to python having come from C++ and C# any help on syntax and function of the code would be great! - knowing that, it could be a simple error. thanks!) Error Traceback (most recent call last): File "D:\Documents\Python2\Button\src\Custom_Button.py", line 10, in <module> class Custom_Button(wx.PyControl): File "D:\Documents\Python2\Button\src\Custom_Button.py", line 13, in Custom_Button Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over File "C:\Python26\lib\site-packages\wx-2.8-msw-unicode\wx\_gdi.py", line 561, in __init__ _gdi_.Bitmap_swiginit(self,_gdi_.new_Bitmap(*args, **kwargs)) TypeError: String or Unicode type required Main.py class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", "None", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ # The BMP's Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over Norm_bmp = wx.Bitmap(0) # The normal BMP Push_bmp = wx.Bitmap(0) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, pos, size, text="", id=-1, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(MOUSE_OVER_BMP) self.Norm_bmp = wx.Bitmap(NORM_BMP) self.Push_bmp = wx.Bitmap(PUSH_BMP) self.Pos_bmp = pos ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False)

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  • Flash 4 BitmapImage and events

    - by tit
    Hi, I am trying to use BitmapImage spark class instead of mx image class. Imag loads the same, fine <s:BitmapImage id="img" source="sample.jpg"> </s:BitmapImage> But I have an issue with adding mouse events on it, eg: img.addEventListener(MouseEvent.CLICK,clicked); do not trigger any mouse events when clicking on the image Help! Thanks

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  • Are vb.net eventArgs maintained at a "system" level?

    - by GregH
    I have a custom developed control I am using that somebody else wrote. For some reason, when the control was written, they did not write an event handler for the "mouseDown" event so when I mouseDown on the control, no event is fired. What I am basically trying to do is capture which mouse button (left or right) is pressed when the control is clicked on. Is there any sort of system level objects that maintain system state (including which mouse buttons are currently being pressed regardless of the control being clicked upon?)

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  • Style the MouseOver on a Silverlight/WPF button

    - by mattruma
    Struggling with styling the mouse over for a button ... I have managed to style the button (solid red), but I would like for it to change to solid black whenever a mouse over occurs. I am new to XAML, and I can see that it wants some type of story board/animation ... not sure exactly how to do this. Any help would be greatly appreciated.

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  • Jerky Silverlight 4 animations when running app in OOB

    - by sha1dy
    I was playing with new Silverlight 4 and to my surprise when I run my sample application in OOB all animations become very jerky when I move mouse around during animations, but when I run my app in browser animations are smooth even when moving mouse around. I tried my app on two different computers, turned on GPU acceleration in OOB settings - and got the same jerky result. Is this a know problem with Silverlight?

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  • C# WPF Slider Issue with IsMoveToPointEnabled

    - by Kirk
    I have IsMoveToPointEnabled on for my Slider, so when I click anywhere on the component the selector moves to my mouse. The problem is if I have this option on and click and hold the mouse down to drag the selector the selector doesn't move. Anyone know how to fix this?

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  • image button template?

    - by Rev
    Hi I want Image button with two state(normal , mouse over). that button must change image with Mouse Over event trigger automatically. this image button must be a user control. Also i want to set image for each state form code in which form i use that user control. Solution is using a template with "Value Converter" but i don't know how?

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