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  • How do I package an SDK (static lib + xibs) for the iPhone?

    - by twhipple
    I am creating an SDK for a client that includes predefined view controllers. What is the recommended way to package everything (static lib, .xib(s), and .png(s)) for easy use? SDKs that I've used (e.g. Pinch Media) do a good job of just providing a .h and .a file that expose only user accessible functionality and hiding everything else. As I read Apple's documentation, a framework would be ideal but is not permitted on iPhoneOS. Some key requirements: Don't expose source or object internals. Be easy to use & set up. Work on both the device and simulator. Thanks!

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  • Yii CGridView: how to add a static WHERE condtion?

    - by realtebo
    I've a standard Gii created admin view, which use a CGridView, and it's showing my user table data. the problem is that user with name 'root' must NOT BE VISIBLE. Is there a way to add a static where condition " ... and username !='root' " ? admin.php [view] 'columns'=>array( 'id', 'username', 'password', 'realname', 'email', ..... user.php [model] public function search() { // Warning: Please modify the following code to remove attributes that // should not be searched. $criteria=new CDbCriteria; $criteria->compare('id',$this->id); $criteria->compare('username',$this->username,true); $criteria->compare('password',$this->password,true); $criteria->compare('realname',$this->realname,true); $criteria->compare('email',$this->email,true); ...... return new CActiveDataProvider($this, array( 'criteria'=>$criteria, )); }

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  • Cisco ASA5505 8.2 Multiple Outside IP to Multiple Inside IP

    - by GriffJ
    Trying to setup ASA5505. Semi working but having issues with accessing services from the outside. ASA5505 Basic License, Version 8.2. (plus upgrade to unlimited inside hosts). Alert: I'm a Cisco Noob. 321.321.39.X is a place holder for privacy. I came up with this config and tested it tonight. ASA Version 8.2(1) ! hostname <removed> domain-name <removed> enable password <removed> encrypted passwd <removed> encrypted names ! interface Vlan1 nameif inside security-level 100 ip address 172.21.36.1 255.255.252.0 ! interface Vlan2 nameif outside security-level 0 ip address 321.321.39.10 255.255.255.248 ! interface Ethernet0/0 switchport access vlan 2 ! interface Ethernet0/1 ! interface Ethernet0/2 ! interface Ethernet0/3 ! interface Ethernet0/4 ! interface Ethernet0/5 ! interface Ethernet0/6 ! interface Ethernet0/7 ! ftp mode passive dns server-group DefaultDNS domain-name <removed> access-list outside_inbound extended permit tcp any host 321.321.39.10 eq pptp access-list outside_inbound extended permit tcp any host 321.321.39.11 eq https access-list outside_inbound extended permit tcp any host 321.321.39.11 eq 993 access-list outside_inbound extended permit tcp any host 321.321.39.11 eq smtp access-list outside_inbound extended permit tcp any host 321.321.39.11 eq 1001 access-list outside_inbound extended permit tcp any host 321.321.39.11 eq 465 access-list outside_inbound extended permit tcp any host 321.321.39.11 eq domain access-list outside_inbound extended permit udp any eq domain host 321.321.39.11 eq domain access-list outside_inbound extended permit tcp any host 321.321.39.12 eq www access-list outside_inbound extended permit tcp any host 321.321.39.12 eq https access-list outside_inbound extended permit tcp any host 321.321.39.13 eq www access-list outside_inbound extended permit tcp any host 321.321.39.13 eq https access-list outside_inbound extended permit icmp any any echo-reply access-list outside_inbound extended permit icmp any any source-quench access-list outside_inbound extended permit icmp any any unreachable access-list outside_inbound extended permit icmp any any time-exceeded access-list outside_inbound extended permit icmp any any traceroute access-list outside_inbound extended permit icmp any any echo pager lines 24 logging asdm informational mtu inside 1500 mtu outside 1500 icmp unreachable rate-limit 1 burst-size 1 no asdm history enable arp timeout 14400 global (outside) 2 321.321.39.11-321.321.39.14 netmask 255.255.255.248 global (outside) 1 interface nat (inside) 1 0.0.0.0 0.0.0.0 static (inside,outside) tcp interface pptp 172.21.37.20 pptp netmask 255.255.255.255 static (inside,outside) 321.321.39.11 172.21.37.14 netmask 255.255.255.255 static (inside,outside) 321.321.39.12 172.21.37.24 netmask 255.255.255.255 static (inside,outside) 321.321.39.13 172.21.37.17 netmask 255.255.255.255 access-group outside_inbound in interface outside route outside 0.0.0.0 0.0.0.0 321.321.39.9 1 route inside 192.168.15.0 255.255.255.0 172.21.36.52 1 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 dynamic-access-policy-record DfltAccessPolicy http server enable http 172.21.36.0 255.255.252.0 inside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec security-association lifetime seconds 28800 crypto ipsec security-association lifetime kilobytes 4608000 telnet 172.21.36.0 255.255.252.0 inside telnet timeout 60 ssh timeout 5 console timeout 0 threat-detection basic-threat threat-detection statistics access-list no threat-detection statistics tcp-intercept webvpn ! class-map inspection_default match default-inspection-traffic ! ! policy-map type inspect dns preset_dns_map parameters message-length maximum 512 policy-map global_policy class inspection_default inspect dns preset_dns_map inspect ftp inspect h323 h225 inspect h323 ras inspect rsh inspect rtsp inspect sqlnet inspect skinny inspect sunrpc inspect xdmcp inspect sip inspect netbios inspect tftp inspect pptp inspect ipsec-pass-thru inspect http ! service-policy global_policy global prompt hostname context The servers that had static forwards did not have any outside network access. couldn't ping google.com for instance. mail server couldn't Domain POP the Barracuda spam filter from our ISP etc. So after doing some reading I removed the statics for 172.21.37.11, 12 and 13, and replaced those three with what's below.. static (inside,outside) tcp 321.321.39.11 https 172.21.37.14 https netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.11 993 172.21.37.14 993 netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.11 smtp 172.21.37.14 smtp netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.11 1001 172.21.37.14 1001 netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.11 465 172.21.37.14 465 netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.11 domain 172.21.37.14 domain netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.12 www 172.21.37.24 www netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.12 https 172.21.37.24 https netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.13 www 172.21.37.17 www netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.13 https 172.21.37.17 https netmask 255.255.255.255 Now the servers (for instance 172.21.37.14) could ping the outside world again. Mail started flowing (Domain POP was successful) etc. etc. But I forgot to check if webmail worked from the outside admittedly. But the webservers at 172.21.37.17 and 172.21.37.24 still didn't respond from the outside world. Although I was able to PPTP VPN in on 321.321.39.10 (interface) which is the outside interface IP address. and it is static mapped to 172.21.37.20. So I'm thinking there must be something wrong with NAT somewhere? no response from 321.321.39.11 to 321.321.39.14.. Could anyone look over the config and please let me know what I've done wrong? Is there something I've missed? well obviously but.. please help! Thank you.

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  • Adding A Custom Dropdown in RCDC for Forefront Identity Manager 2010

    - by Daniel Lackey
    My latest exploration has been FIM 2010 for Identity Management. The following is a post of how to add a custom dropdown for the FIM Portal. I have decided to document this as I cannot find documentation on how to do this anywhere else. I hope that it finds useful to others.   For starters, this was to me not an easy task to figure out. I really would like to know why it is so cumbersome to do something that seems like a lot of people would need to do, but that’s for another day J   The dropdown I wanted to add was for ‘Account Status’ which would display if the account is ‘Enabled’ or ‘Disabled’ in the data source Active Directory. This option would also allow helpdesk users or admins to administer the userAccountControl attribute in AD from the FIM Portal interface.   The first thing I had to do was create the attribute itself. This is done by going to Administration à Schema Management from the FIM 2010 portal. Once here, you click on All Attributes. What is listed here are all attributes and their associated Resource Types in FIM. To create the ‘AccountStatus’ attribute, click on New. As shown below, enter ‘AccountStatus’ with no spaces for the System Name and ‘Account Status’ for the Display Name. The Data Type is going to be ‘Indexed String’. Click Next.           Leave everything on the Localization tab default and click Next.   On the Validation tab as shown below, we will enter the regex expression ^(Enabled|Disabled)?$ with our two desired string values ‘Enabled’ and ‘Disabled’. Click on Finish and then and Submit to complete adding the attribute.       The next step involves associating the attribute with a resource type. This is called ‘Binding’ the attribute. From the Schema Management page, click on All Bindings. From the page that comes up, click on New. As shown below, enter ‘User’ for the Resource Type and ‘Account Status’ for the Attribute Type. This is essentially binding the Account Status attribute to the ‘User’ Resource Type. Click Next.    On the ‘Attribute Override’ tab, type in ‘Account Status’ for the Display Name field. Click Next.   On the ‘Localization’ tab, click Next.   On the ‘Validation’ tab, enter the regex expression ^(Enabled|Disabled)?$ we entered previously for the attribute. Click Finish and then Submit to complete.   Now that the Attribute and the Binding are complete, you have to give users permission to see the attribute on the User Edit page. Go to Administration à Management Policy Rules. Look for the rule named Administration: Administrators can read and update Users and click on it. Once it opens, click on the ‘Target Resources’ tab and look at the section named Resource Attributes. Type in at the end the ‘Account Status’ attribute and check it with the validator. Once done click on OK to save the changes.         Lastly, we need to add the actual dropdown control to the RCDC (Resource Control Display Configuration) for User Editing. Go to Administration à Resource Control Display Configuration. From here navigate until you find the RCDC named Configuration for User Editing RCDC and click on it. The following is what you will see:       First step is to export the Configuration Data file. Click on the Export configuration link and save the file to your desktop of other folder.   Find the file you just exported and open the file in your XML editor of choice. I use notepad but anything will work. Since we are adding a dropdown control, first find another control in the existing file that is already a dropdown in FIM. I used EmployeeType as my example. Copy the control from the beginning tag named <my:Control… to the ending tag </my:Control>. Now take what you copied and paste it in whatever location you desire within the form between two other controls. I chose to place the ‘Account Status’ field after the ‘Account Name’ field. After you paste the control you will need to modify so it looks like this:       Notice where you specify what attribute you are dealing with where it has AccountStatus in the XML. Once you are complete with modifying this, save the file and make sure it is a .xml file.   Now go back to the Configuration for User Editing screen and look at the section named ‘Configuration Data’. Click the ‘Browse’ button and find the XML file you just modified and choose it. Click OK on the bottom of the window and you are done!   Now when you click on a user’s name in the FIM Portal, you should see the newly added dropdown box as below:       Later I will post more about this drop down, specifically on how to automate actually ‘Disabling’ the account in the data source through the FIM Workflows and MAs.   <my:Control my:Name="AccountStatus" my:TypeName="UocDropDownList" my:Caption="{Binding Source=schema, Path=AccountStatus.DisplayName}" my:Description="{Binding Source=schema, Path=AccountStatus.Description}" my:RightsLevel="{Binding Source=rights, Path=AccountStatus}"> <my:Properties> <my:Property my:Name="ValuePath" my:Value="Value"/> <my:Property my:Name="CaptionPath" my:Value="Caption"/> <my:Property my:Name="HintPath" my:Value="Hint"/> <my:Property my:Name="ItemSource" my:Value="{Binding Source=schema, Path=AccountStatus.LocalizedAllowedValues}"/> <my:Property my:Name="SelectedValue" my:Value="{Binding Source=object, Path=AccountStatus, Mode=TwoWay}"/> </my:Properties> </my:Control>

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  • Mapping UrlEncoded POST Values in ASP.NET Web API

    - by Rick Strahl
    If there's one thing that's a bit unexpected in ASP.NET Web API, it's the limited support for mapping url encoded POST data values to simple parameters of ApiController methods. When I first looked at this I thought I was doing something wrong, because it seems mighty odd that you can bind query string values to parameters by name, but can't bind POST values to parameters in the same way. To demonstrate here's a simple example. If you have a Web API method like this:[HttpGet] public HttpResponseMessage Authenticate(string username, string password) { …} and then hit with a URL like this: http://localhost:88/samples/authenticate?Username=ricks&Password=sekrit it works just fine. The query string values are mapped to the username and password parameters of our API method. But if you now change the method to work with [HttpPost] instead like this:[HttpPost] public HttpResponseMessage Authenticate(string username, string password) { …} and hit it with a POST HTTP Request like this: POST http://localhost:88/samples/authenticate HTTP/1.1 Host: localhost:88 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Content-type: application/x-www-form-urlencoded Content-Length: 30 Username=ricks&Password=sekrit you'll find that while the request works, it doesn't actually receive the two string parameters. The username and password parameters are null and so the method is definitely going to fail. When I mentioned this over Twitter a few days ago I got a lot of responses back of why I'd want to do this in the first place - after all HTML Form submissions are the domain of MVC and not WebAPI which is a valid point. However, the more common use case is using POST Variables with AJAX calls. The following is quite common for passing simple values:$.post(url,{ Username: "Rick", Password: "sekrit" },function(result) {…}); but alas that doesn't work. How ASP.NET Web API handles Content Bodies Web API supports parsing content data in a variety of ways, but it does not deal with multiple posted content values. In effect you can only post a single content value to a Web API Action method. That one parameter can be very complex and you can bind it in a variety of ways, but ultimately you're tied to a single POST content value in your parameter definition. While it's possible to support multiple parameters on a POST/PUT operation, only one parameter can be mapped to the actual content - the rest have to be mapped to route values or the query string. Web API treats the whole request body as one big chunk of data that is sent to a Media Type Formatter that's responsible for de-serializing the content into whatever value the method requires. The restriction comes from async nature of Web API where the request data is read only once inside of the formatter that retrieves and deserializes it. Because it's read once, checking for content (like individual POST variables) first is not possible. However, Web API does provide a couple of ways to access the form POST data: Model Binding - object property mapping to bind POST values FormDataCollection - collection of POST keys/values ModelBinding POST Values - Binding POST data to Object Properties The recommended way to handle POST values in Web API is to use Model Binding, which maps individual urlencoded POST values to properties of a model object provided as the parameter. Model binding requires a single object as input to be bound to the POST data, with each POST key that matches a property name (including nested properties like Address.Street) being mapped and updated including automatic type conversion of simple types. This is a very nice feature - and a familiar one from MVC - that makes it very easy to have model objects mapped directly from inbound data. The obvious drawback with Model Binding is that you need a model for it to work: You have to provide a strongly typed object that can receive the data and this object has to map the inbound data. To rewrite the example above to use ModelBinding I have to create a class maps the properties that I need as parameters:public class LoginData { public string Username { get; set; } public string Password { get; set; } } and then accept the data like this in the API method:[HttpPost] public HttpResponseMessage Authenticate(LoginData login) { string username = login.Username; string password = login.Password; … } This works fine mapping the POST values to the properties of the login object. As a side benefit of this method definition, the method now also allows posting of JSON or XML to the same endpoint. If I change my request to send JSON like this: POST http://localhost:88/samples/authenticate HTTP/1.1 Host: localhost:88 Accept: application/jsonContent-type: application/json Content-Length: 40 {"Username":"ricks","Password":"sekrit"} it works as well and transparently, courtesy of the nice Content Negotiation features of Web API. There's nothing wrong with using Model binding and in fact it's a common practice to use (view) model object for inputs coming back from the client and mapping them into these models. But it can be  kind of a hassle if you have AJAX applications with a ton of backend hits, especially if many methods are very atomic and focused and don't effectively require a model or view. Not always do you have to pass structured data, but sometimes there are just a couple of simple response values that need to be sent back. If all you need is to pass a couple operational parameters, creating a view model object just for parameter purposes seems like overkill. Maybe you can use the query string instead (if that makes sense), but if you can't then you can often end up with a plethora of 'message objects' that serve no further  purpose than to make Model Binding work. Note that you can accept multiple parameters with ModelBinding so the following would still work:[HttpPost] public HttpResponseMessage Authenticate(LoginData login, string loginDomain) but only the object will be bound to POST data. As long as loginDomain comes from the querystring or route data this will work. Collecting POST values with FormDataCollection Another more dynamic approach to handle POST values is to collect POST data into a FormDataCollection. FormDataCollection is a very basic key/value collection (like FormCollection in MVC and Request.Form in ASP.NET in general) and then read the values out individually by querying each. [HttpPost] public HttpResponseMessage Authenticate(FormDataCollection form) { var username = form.Get("Username"); var password = form.Get("Password"); …} The downside to this approach is that it's not strongly typed, you have to handle type conversions on non-string parameters, and it gets a bit more complicated to test such as setup as you have to seed a FormDataCollection with data. On the other hand it's flexible and easy to use and especially with string parameters is easy to deal with. It's also dynamic, so if the client sends you a variety of combinations of values on which you make operating decisions, this is much easier to work with than a strongly typed object that would have to account for all possible values up front. The downside is that the code looks old school and isn't as self-documenting as a parameter list or object parameter would be. Nevertheless it's totally functionality and a viable choice for collecting POST values. What about [FromBody]? Web API also has a [FromBody] attribute that can be assigned to parameters. If you have multiple parameters on a Web API method signature you can use [FromBody] to specify which one will be parsed from the POST content. Unfortunately it's not terribly useful as it only returns content in raw format and requires a totally non-standard format ("=content") to specify your content. For more info in how FromBody works and several related issues to how POST data is mapped, you can check out Mike Stalls post: How WebAPI does Parameter Binding Not really sure where the Web API team thought [FromBody] would really be a good fit other than a down and dirty way to send a full string buffer. Extending Web API to make multiple POST Vars work? Don't think so Clearly there's no native support for multiple POST variables being mapped to parameters, which is a bit of a bummer. I know in my own work on one project my customer actually found this to be a real sticking point in their AJAX backend work, and we ended up not using Web API and using MVC JSON features instead. That's kind of sad because Web API is supposed to be the proper solution for AJAX backends. With all of ASP.NET Web API's extensibility you'd think there would be some way to build this functionality on our own, but after spending a bit of time digging and asking some of the experts from the team and Web API community I didn't hear anything that even suggests that this is possible. From what I could find I'd say it's not possible primarily because Web API's Routing engine does not account for the POST variable mapping. This means [HttpPost] methods with url encoded POST buffers are not mapped to the parameters of the endpoint, and so the routes would never even trigger a request that could be intercepted. Once the routing doesn't work there's not much that can be done. If somebody has an idea how this could be accomplished I would love to hear about it. Do we really need multi-value POST mapping? I think that that POST value mapping is a feature that one would expect of any API tool to have. If you look at common APIs out there like Flicker and Google Maps etc. they all work with POST data. POST data is very prominent much more so than JSON inputs and so supporting as many options that enable would seem to be crucial. All that aside, Web API does provide very nice features with Model Binding that allows you to capture many POST variables easily enough, and logistically this will let you build whatever you need with POST data of all shapes as long as you map objects. But having to have an object for every operation that receives a data input is going to take its toll in heavy AJAX applications, with a lot of types created that do nothing more than act as parameter containers. I also think that POST variable mapping is an expected behavior and Web APIs non-support will likely result in many, many questions like this one: How do I bind a simple POST value in ASP.NET WebAPI RC? with no clear answer to this question. I hope for V.next of WebAPI Microsoft will consider this a feature that's worth adding. Related Articles Passing multiple POST parameters to Web API Controller Methods Mike Stall's post: How Web API does Parameter Binding Where does ASP.NET Web API Fit?© Rick Strahl, West Wind Technologies, 2005-2012Posted in Web Api   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • What is the difference (if any) between Html.Partial(view, model) and Html.RenderPartial(view,model)

    - by Stephane
    Other than the type it returns and the fact that you call it differently of course <% Html.RenderPartial(...); %> <%= Html.Partial(...) %> If they are different, why would you call one rather than the other one? The definitions: // Type: System.Web.Mvc.Html.RenderPartialExtensions // Assembly: System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 // Assembly location: C:\Program Files (x86)\Microsoft ASP.NET\ASP.NET MVC 2\Assemblies\System.Web.Mvc.dll using System.Web.Mvc; namespace System.Web.Mvc.Html { public static class RenderPartialExtensions { public static void RenderPartial(this HtmlHelper htmlHelper, string partialViewName); public static void RenderPartial(this HtmlHelper htmlHelper, string partialViewName, ViewDataDictionary viewData); public static void RenderPartial(this HtmlHelper htmlHelper, string partialViewName, object model); public static void RenderPartial(this HtmlHelper htmlHelper, string partialViewName, object model, ViewDataDictionary viewData); } } // Type: System.Web.Mvc.Html.PartialExtensions // Assembly: System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 // Assembly location: C:\Program Files (x86)\Microsoft ASP.NET\ASP.NET MVC 2\Assemblies\System.Web.Mvc.dll using System.Web.Mvc; namespace System.Web.Mvc.Html { public static class PartialExtensions { public static MvcHtmlString Partial(this HtmlHelper htmlHelper, string partialViewName); public static MvcHtmlString Partial(this HtmlHelper htmlHelper, string partialViewName, ViewDataDictionary viewData); public static MvcHtmlString Partial(this HtmlHelper htmlHelper, string partialViewName, object model); public static MvcHtmlString Partial(this HtmlHelper htmlHelper, string partialViewName, object model, ViewDataDictionary viewData); } }

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  • ASP.NET MVC Postbacks and HtmlHelper Controls ignoring Model Changes

    - by Rick Strahl
    So here's a binding behavior in ASP.NET MVC that I didn't really get until today: HtmlHelpers controls (like .TextBoxFor() etc.) don't bind to model values on Postback, but rather get their value directly out of the POST buffer from ModelState. Effectively it looks like you can't change the display value of a control via model value updates on a Postback operation. To demonstrate here's an example. I have a small section in a document where I display an editable email address: This is what the form displays on a GET operation and as expected I get the email value displayed in both the textbox and plain value display below, which reflects the value in the mode. I added a plain text value to demonstrate the model value compared to what's rendered in the textbox. The relevant markup is the email address which needs to be manipulated via the model in the Controller code. Here's the Razor markup: <div class="fieldcontainer"> <label> Email: &nbsp; <small>(username and <a href="http://gravatar.com">Gravatar</a> image)</small> </label> <div> @Html.TextBoxFor( mod=> mod.User.Email, new {type="email",@class="inputfield"}) @Model.User.Email </div> </div>   So, I have this form and the user can change their email address. On postback the Post controller code then asks the business layer whether the change is allowed. If it's not I want to reset the email address back to the old value which exists in the database and was previously store. The obvious thing to do would be to modify the model. Here's the Controller logic block that deals with that:// did user change email? if (!string.IsNullOrEmpty(oldEmail) && user.Email != oldEmail) { if (userBus.DoesEmailExist(user.Email)) { userBus.ValidationErrors.Add("New email address exists already. Please…"); user.Email = oldEmail; } else // allow email change but require verification by forcing a login user.IsVerified = false; }… model.user = user; return View(model); The logic is straight forward - if the new email address is not valid because it already exists I don't want to display the new email address the user entered, but rather the old one. To do this I change the value on the model which effectively does this:model.user.Email = oldEmail; return View(model); So when I press the Save button after entering in my new email address ([email protected]) here's what comes back in the rendered view: Notice that the textbox value and the raw displayed model value are different. The TextBox displays the POST value, the raw value displays the actual model value which are different. This means that MVC renders the textbox value from the POST data rather than from the view data when an Http POST is active. Now I don't know about you but this is not the behavior I expected - initially. This behavior effectively means that I cannot modify the contents of the textbox from the Controller code if using HtmlHelpers for binding. Updating the model for display purposes in a POST has in effect - no effect. (Apr. 25, 2012 - edited the post heavily based on comments and more experimentation) What should the behavior be? After getting quite a few comments on this post I quickly realized that the behavior I described above is actually the behavior you'd want in 99% of the binding scenarios. You do want to get the POST values back into your input controls at all times, so that the data displayed on a form for the user matches what they typed. So if an error occurs, the error doesn't mysteriously disappear getting replaced either with a default value or some value that you changed on the model on your own. Makes sense. Still it is a little non-obvious because the way you create the UI elements with MVC, it certainly looks like your are binding to the model value:@Html.TextBoxFor( mod=> mod.User.Email, new {type="email",@class="inputfield",required="required" }) and so unless one understands a little bit about how the model binder works this is easy to trip up. At least it was for me. Even though I'm telling the control which model value to bind to, that model value is only used initially on GET operations. After that ModelState/POST values provide the display value. Workarounds The default behavior should be fine for 99% of binding scenarios. But if you do need fix up values based on your model rather than the default POST values, there are a number of ways that you can work around this. Initially when I ran into this, I couldn't figure out how to set the value using code and so the simplest solution to me was simply to not use the MVC Html Helper for the specific control and explicitly bind the model via HTML markup and @Razor expression: <input type="text" name="User.Email" id="User_Email" value="@Model.User.Email" /> And this produces the right result. This is easy enough to create, but feels a little out of place when using the @Html helpers for everything else. As you can see by the difference in the name and id values, you also are forced to remember the naming conventions that MVC imposes in order for ModelBinding to work properly which is a pain to remember and set manually (name is the same as the property with . syntax, id replaces dots with underlines). Use the ModelState Some of my original confusion came because I didn't understand how the model binder works. The model binder basically maintains ModelState on a postback, which holds a value and binding errors for each of the Post back value submitted on the page that can be mapped to the model. In other words there's one ModelState entry for each bound property of the model. Each ModelState entry contains a value property that holds AttemptedValue and RawValue properties. The AttemptedValue is essentially the POST value retrieved from the form. The RawValue is the value that the model holds. When MVC binds controls like @Html.TextBoxFor() or @Html.TextBox(), it always binds values on a GET operation. On a POST operation however, it'll always used the AttemptedValue to display the control. MVC binds using the ModelState on a POST operation, not the model's value. So, if you want the behavior that I was expecting originally you can actually get it by clearing the ModelState in the controller code:ModelState.Clear(); This clears out all the captured ModelState values, and effectively binds to the model. Note this will produce very similar results - in fact if there are no binding errors you see exactly the same behavior as if binding from ModelState, because the model has been updated from the ModelState already and binding to the updated values most likely produces the same values you would get with POST back values. The big difference though is that any values that couldn't bind - like say putting a string into a numeric field - will now not display back the value the user typed, but the default field value or whatever you changed the model value to. This is the behavior I was actually expecting previously. But - clearing out all values might be a bit heavy handed. You might want to fix up one or two values in a model but rarely would you want the entire model to update from the model. So, you can also clear out individual values on an as needed basis:if (userBus.DoesEmailExist(user.Email)) { userBus.ValidationErrors.Add("New email address exists already. Please…"); user.Email = oldEmail; ModelState.Remove("User.Email"); } This allows you to remove a single value from the ModelState and effectively allows you to replace that value for display from the model. Why? While researching this I came across a post from Microsoft's Brad Wilson who describes the default binding behavior best in a forum post: The reason we use the posted value for editors rather than the model value is that the model may not be able to contain the value that the user typed. Imagine in your "int" editor the user had typed "dog". You want to display an error message which says "dog is not valid", and leave "dog" in the editor field. However, your model is an int: there's no way it can store "dog". So we keep the old value. If you don't want the old values in the editor, clear out the Model State. That's where the old value is stored and pulled from the HTML helpers. There you have it. It's not the most intuitive behavior, but in hindsight this behavior does make some sense even if at first glance it looks like you should be able to update values from the model. The solution of clearing ModelState works and is a reasonable one but you have to know about some of the innards of ModelState and how it actually works to figure that out.© Rick Strahl, West Wind Technologies, 2005-2012Posted in ASP.NET  MVC   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Android Actionbar Tabs + Fragments + Service

    - by Vladimir
    So, I have 3 problems with my code: 1) I want that each tab saves its state. So that a TextView shows changed text if it was changed. 2) if I go to Tab2 then to Tab1 I can't see the content of the fragments. Only if I touch on the already selected tab, it shows me the content 3) I can't correctly connect/bind and unbind service to Fragment Text must be changed from Service. Please help, I don't know how I realize my intent. MyActivity.java package com.example.tabs; import android.app.ActionBar; import android.app.ActionBar.Tab; import android.app.Activity; import android.app.ActivityManager; import android.app.ActivityManager.RunningServiceInfo; import android.app.Fragment; import android.app.FragmentTransaction; import android.content.ComponentName; import android.content.Context; import android.content.Intent; import android.content.ServiceConnection; import android.content.SharedPreferences; import android.os.Bundle; import android.os.Handler; import android.os.IBinder; import android.os.Message; public class MyActivity extends Activity { private static String ACTION_BAR_INDEX = "ACTION_BAR_INDEX"; private Tab tTab1; private Tab tTab2; private static MyService.MyBinder myBinder; private static Intent myServiceIntent; private static MyService myService; private TabListener<Tab1> tab1Listener; private TabListener<Tab2> tab2Listener; private static ServiceConnection myConnection = new ServiceConnection() { public void onServiceConnected(ComponentName name, IBinder binder) { myBinder = (MyService.MyBinder) binder; myService = myBinder.getService(); myBinder.setCallbackHandler(myServiceHandler); } public void onServiceDisconnected(ComponentName name) { myService = null; myBinder = null; } }; /** Callbackhandler. */ private static Handler myServiceHandler = new Handler() { public void handleMessage(Message message) { super.handleMessage(message); Bundle bundle = message.getData(); if (bundle != null) { String text = bundle.getString("Text1", ""); if (!text.equals("")) { } } } }; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); myServiceIntent = new Intent(this, MyService.class); bindService(myServiceIntent, myConnection, Context.BIND_AUTO_CREATE); if (!isServiceRunning()) { startService(myServiceIntent); } final ActionBar actionBar = getActionBar(); actionBar.setNavigationMode(ActionBar.NAVIGATION_MODE_TABS); actionBar.setDisplayShowTitleEnabled(false); tTab1 = actionBar.newTab(); tab1Listener = new TabListener<Tab1>(this, R.id.fl_main, Tab1.class); tTab1.setTag("Tab_1"); tTab1.setText("Tab_1"); tTab1.setTabListener(tab1Listener); tTab2 = actionBar.newTab(); tab2Listener = new TabListener<Tab2>(this, R.id.fl_main, Tab2.class); tTab2.setTag("Tab_2"); tTab2.setText("Tab_2"); tTab2.setTabListener(tab2Listener); actionBar.addTab(tTab1, 0); actionBar.addTab(tTab2, 1); } @Override public void onResume() { super.onResume(); SharedPreferences sp = getPreferences(Activity.MODE_PRIVATE); int actionBarIndex = sp.getInt(ACTION_BAR_INDEX, 0); getActionBar().setSelectedNavigationItem(actionBarIndex); } protected void onSaveInstanceState(Bundle outState) { // Save the current Action Bar tab selection int actionBarIndex = getActionBar().getSelectedTab().getPosition(); SharedPreferences.Editor editor = getPreferences(Activity.MODE_PRIVATE).edit(); editor.putInt(ACTION_BAR_INDEX, actionBarIndex); editor.apply(); // Detach each of the Fragments FragmentTransaction ft = getFragmentManager().beginTransaction(); if (tab2Listener.fragment != null) { ft.detach(tab2Listener.fragment); } if (tab1Listener.fragment != null) { ft.detach(tab1Listener.fragment); } ft.commit(); super.onSaveInstanceState(outState); } protected void onRestoreInstanceState(Bundle savedInstanceState) { // Find the recreated Fragments and assign them to their associated Tab // Listeners. tab1Listener.fragment = getFragmentManager().findFragmentByTag(Tab1.class.getName()); tab2Listener.fragment = getFragmentManager().findFragmentByTag(Tab2.class.getName()); // Restore the previous Action Bar tab selection. SharedPreferences sp = getPreferences(Activity.MODE_PRIVATE); int actionBarIndex = sp.getInt(ACTION_BAR_INDEX, 0); getActionBar().setSelectedNavigationItem(actionBarIndex); super.onRestoreInstanceState(savedInstanceState); } public boolean isServiceRunning() { ActivityManager manager = (ActivityManager) getSystemService(Context.ACTIVITY_SERVICE); for (RunningServiceInfo service : manager.getRunningServices(Integer.MAX_VALUE)) { if (MyService.class.getName().equals(service.service.getClassName())) { return true; } } return false; } @Override protected void onDestroy() { super.onDestroy(); unbindService(myConnection); stopService(myServiceIntent); } public static class TabListener<T extends Fragment> implements ActionBar.TabListener { private Fragment fragment; private Activity activity; private Class<T> fragmentClass; private int fragmentContainer; public TabListener(Activity activity, int fragmentContainer, Class<T> fragmentClass) { this.activity = activity; this.fragmentContainer = fragmentContainer; this.fragmentClass = fragmentClass; } public void onTabReselected(Tab tab, FragmentTransaction ft) { if (fragment != null) { ft.attach(fragment); } } public void onTabSelected(Tab tab, FragmentTransaction ft) { if (fragment == null) { String fragmentName = fragmentClass.getName(); fragment = Fragment.instantiate(activity, fragmentName); ft.add(fragmentContainer, fragment, fragmentName); } else { ft.detach(fragment); } } public void onTabUnselected(Tab tab, FragmentTransaction ft) { if (fragment != null) { ft.detach(fragment); } } } } MyService.java package com.example.tabs; import android.app.Service; import android.content.Intent; import android.os.Binder; import android.os.Bundle; import android.os.Handler; import android.os.IBinder; import android.os.Message; public class MyService extends Service { private final IBinder myBinder = new MyBinder(); private static Handler myServiceHandler; public IBinder onBind(Intent intent) { return myBinder; } public int onStartCommand(Intent intent, int flags, int startId) { super.onStartCommand(intent, flags, startId); return START_STICKY; } public void sendMessage(String sText, int id) { Bundle bundle = new Bundle(); bundle.putString("Text" + id, sText); Message bundleMessage = new Message(); bundleMessage.setData(bundle); myServiceHandler.sendMessage(bundleMessage); } public class MyBinder extends Binder { public MyService getService() { return MyService.this; } public void setCallbackHandler(Handler myActivityHandler) { myServiceHandler = myActivityHandler; } public void removeCallbackHandler() { myServiceHandler = null; } } } Tab1.java package com.example.tabs; import android.app.Activity; import android.app.Fragment; import android.content.ComponentName; import android.content.Context; import android.content.Intent; import android.content.ServiceConnection; import android.os.Bundle; import android.os.Handler; import android.os.IBinder; import android.os.Message; import android.view.LayoutInflater; import android.view.View; import android.view.View.OnClickListener; import android.view.ViewGroup; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; public class Tab1 extends Fragment { public static String TAG = Tab1.class.getClass().getSimpleName(); private static TextView tvText; private EditText editText; private static MyService.MyBinder myBinder; private static Intent myServiceIntent; private static MyService myService; private static ServiceConnection myConnection = new ServiceConnection() { public void onServiceConnected(ComponentName name, IBinder binder) { myBinder = (MyService.MyBinder) binder; myService = myBinder.getService(); myBinder.setCallbackHandler(myServiceHandler); } public void onServiceDisconnected(ComponentName name) { myService = null; myBinder = null; } }; /** Callbackhandler. */ private static Handler myServiceHandler = new Handler() { public void handleMessage(Message message) { super.handleMessage(message); Bundle bundle = message.getData(); if (bundle != null) { String text = bundle.getString("Text1", ""); if (!text.equals("")) { tvText.setText(text); } } } }; public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { View view = inflater.inflate(R.layout.tab1, container, false); tvText = (TextView) view.findViewById(R.id.tv_tab1); editText = (EditText) view.findViewById(R.id.editText1); Button btn1 = (Button) view.findViewById(R.id.btn_change_text_1); btn1.setOnClickListener(new OnClickListener() { public void onClick(View v) { myService.sendMessage(String.valueOf(editText.getText()), 1); } }); return view; } @Override public void onAttach(Activity activity) { super.onAttach(activity); myServiceIntent = new Intent(activity, MyService.class); activity.bindService(myServiceIntent, myConnection, Context.BIND_AUTO_CREATE); } @Override public void onDetach() { super.onDetach(); getActivity().unbindService(myConnection); } } Tab2.java package com.example.tabs; import android.app.Activity; import android.app.Fragment; import android.content.ComponentName; import android.content.Context; import android.content.Intent; import android.content.ServiceConnection; import android.os.Bundle; import android.os.Handler; import android.os.IBinder; import android.os.Message; import android.util.Log; import android.view.LayoutInflater; import android.view.View; import android.view.View.OnClickListener; import android.view.ViewGroup; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; public class Tab2 extends Fragment { public static String TAG = Tab2.class.getClass().getSimpleName(); private static TextView tvText; private EditText editText; private static MyService.MyBinder myBinder; private static Intent myServiceIntent; private static MyService myService; private static ServiceConnection myConnection = new ServiceConnection() { public void onServiceConnected(ComponentName name, IBinder binder) { myBinder = (MyService.MyBinder) binder; myService = myBinder.getService(); myBinder.setCallbackHandler(myServiceHandler); } public void onServiceDisconnected(ComponentName name) { myService = null; myBinder = null; } }; /** Callbackhandler. */ private static Handler myServiceHandler = new Handler() { public void handleMessage(Message message) { super.handleMessage(message); Bundle bundle = message.getData(); if (bundle != null) { String text = bundle.getString("Text1", ""); if (!text.equals("")) { tvText.setText(text); } } } }; public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { View view = inflater.inflate(R.layout.tab2, container, false); tvText = (TextView) view.findViewById(R.id.tv_tab2); editText = (EditText) view.findViewById(R.id.editText2); Button btn2 = (Button) view.findViewById(R.id.btn_change_text_2); btn2.setOnClickListener(new OnClickListener() { public void onClick(View v) { myService.sendMessage(String.valueOf(editText.getText()), 2); } }); return view; } @Override public void onAttach(Activity activity) { super.onAttach(activity); myServiceIntent = new Intent(activity, MyService.class); activity.bindService(myServiceIntent, myConnection, Context.BIND_AUTO_CREATE); } @Override public void onDetach() { super.onDetach(); getActivity().unbindService(myConnection); } } main.xml <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:id="@+id/main" android:layout_width="match_parent" android:layout_height="match_parent" android:background="@android:color/black" android:orientation="vertical" > </LinearLayout> tab1.xml <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:layout_gravity="center" android:gravity="center" android:orientation="vertical" > <EditText android:id="@+id/editText1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:ems="10" android:inputType="text" > <requestFocus /> </EditText> <Button android:id="@+id/btn_change_text_1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:text="Change text" /> <TextView android:id="@+id/tv_tab1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="TAB1\nTAB1\nTAB1" /> </LinearLayout> tab2.xml <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:layout_gravity="center" android:gravity="center" android:orientation="vertical" > <EditText android:id="@+id/editText2" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:ems="10" android:inputType="text" > <requestFocus /> </EditText> <Button android:id="@+id/btn_change_text_2" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:text="Change text" /> <TextView android:id="@+id/tv_tab2" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:text="TAB2\nTAB2\nTAB2" /> </LinearLayout> AndroidManifest.xml <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.example.tabs" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="15" android:targetSdkVersion="17" /> <application android:allowBackup="true" android:icon="@drawable/ic_launcher" android:label="TabsPlusService" android:theme="@android:style/Theme.Holo" > <activity android:name="com.example.tabs.MyActivity" android:configChanges="orientation|keyboardHidden|screenSize" android:label="TabsPlusService" android:theme="@android:style/Theme.Holo" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <service android:name=".MyService" android:enabled="true" > </service> </application> </manifest>

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  • Metro: Using Templates

    - by Stephen.Walther
    The goal of this blog post is to describe how templates work in the WinJS library. In particular, you learn how to use a template to display both a single item and an array of items. You also learn how to load a template from an external file. Why use Templates? Imagine that you want to display a list of products in a page. The following code is bad: var products = [ { name: "Tesla", price: 80000 }, { name: "VW Rabbit", price: 200 }, { name: "BMW", price: 60000 } ]; var productsHTML = ""; for (var i = 0; i < products.length; i++) { productsHTML += "<h1>Product Details</h1>" + "<div>Product Name: " + products[i].name + "</div>" + "<div>Product Price: " + products[i].price + "</div>"; } document.getElementById("productContainer").innerHTML = productsHTML; In the code above, an array of products is displayed by creating a for..next loop which loops through each element in the array. A string which represents a list of products is built through concatenation. The code above is a designer’s nightmare. You cannot modify the appearance of the list of products without modifying the JavaScript code. A much better approach is to use a template like this: <div id="productTemplate"> <h1>Product Details</h1> <div> Product Name: <span data-win-bind="innerText:name"></span> </div> <div> Product Price: <span data-win-bind="innerText:price"></span> </div> </div> A template is simply a fragment of HTML that contains placeholders. Instead of displaying a list of products by concatenating together a string, you can render a template for each product. Creating a Simple Template Let’s start by using a template to render a single product. The following HTML page contains a template and a placeholder for rendering the template: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Application1</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- Application1 references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> </head> <body> <!-- Product Template --> <div id="productTemplate"> <h1>Product Details</h1> <div> Product Name: <span data-win-bind="innerText:name"></span> </div> <div> Product Price: <span data-win-bind="innerText:price"></span> </div> </div> <!-- Place where Product Template is Rendered --> <div id="productContainer"></div> </body> </html> In the page above, the template is defined in a DIV element with the id productTemplate. The contents of the productTemplate are not displayed when the page is opened in the browser. The contents of a template are automatically hidden when you convert the productTemplate into a template in your JavaScript code. Notice that the template uses data-win-bind attributes to display the product name and price properties. You can use both data-win-bind and data-win-bindsource attributes within a template. To learn more about these attributes, see my earlier blog post on WinJS data binding: http://stephenwalther.com/blog/archive/2012/02/26/windows-web-applications-declarative-data-binding.aspx The page above also includes a DIV element named productContainer. The rendered template is added to this element. Here’s the code for the default.js script which creates and renders the template: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { var product = { name: "Tesla", price: 80000 }; var productTemplate = new WinJS.Binding.Template(document.getElementById("productTemplate")); productTemplate.render(product, document.getElementById("productContainer")); } }; app.start(); })(); In the code above, a single product object is created with the following line of code: var product = { name: "Tesla", price: 80000 }; Next, the productTemplate element from the page is converted into an actual WinJS template with the following line of code: var productTemplate = new WinJS.Binding.Template(document.getElementById("productTemplate")); The template is rendered to the templateContainer element with the following line of code: productTemplate.render(product, document.getElementById("productContainer")); The result of this work is that the product details are displayed: Notice that you do not need to call WinJS.Binding.processAll(). The Template render() method takes care of the binding for you. Displaying an Array in a Template If you want to display an array of products using a template then you simply need to create a for..next loop and iterate through the array calling the Template render() method for each element. (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { var products = [ { name: "Tesla", price: 80000 }, { name: "VW Rabbit", price: 200 }, { name: "BMW", price: 60000 } ]; var productTemplate = new WinJS.Binding.Template(document.getElementById("productTemplate")); var productContainer = document.getElementById("productContainer"); var i, product; for (i = 0; i < products.length; i++) { product = products[i]; productTemplate.render(product, productContainer); } } }; app.start(); })(); After each product in the array is rendered with the template, the result is appended to the productContainer element. No changes need to be made to the HTML page discussed in the previous section to display an array of products instead of a single product. The same product template can be used in both scenarios. Rendering an HTML TABLE with a Template When using the WinJS library, you create a template by creating an HTML element in your page. One drawback to this approach of creating templates is that your templates are part of your HTML page. In order for your HTML page to validate, the HTML within your templates must also validate. This means, for example, that you cannot enclose a single HTML table row within a template. The following HTML is invalid because you cannot place a TR element directly within the body of an HTML document:   <!-- Product Template --> <tr> <td data-win-bind="innerText:name"></td> <td data-win-bind="innerText:price"></td> </tr> This template won’t validate because, in a valid HTML5 document, a TR element must appear within a THEAD or TBODY element. Instead, you must create the entire TABLE element in the template. The following HTML page illustrates how you can create a template which contains a TR element: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Application1</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- Application1 references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> </head> <body> <!-- Product Template --> <div id="productTemplate"> <table> <tbody> <tr> <td data-win-bind="innerText:name"></td> <td data-win-bind="innerText:price"></td> </tr> </tbody> </table> </div> <!-- Place where Product Template is Rendered --> <table> <thead> <tr> <th>Name</th><th>Price</th> </tr> </thead> <tbody id="productContainer"> </tbody> </table> </body> </html>   In the HTML page above, the product template includes TABLE and TBODY elements: <!-- Product Template --> <div id="productTemplate"> <table> <tbody> <tr> <td data-win-bind="innerText:name"></td> <td data-win-bind="innerText:price"></td> </tr> </tbody> </table> </div> We discard these elements when we render the template. The only reason that we include the TABLE and THEAD elements in the template is to make the HTML page validate as valid HTML5 markup. Notice that the productContainer (the target of the template) in the page above is a TBODY element. We want to add the rows rendered by the template to the TBODY element in the page. The productTemplate is rendered in the default.js file: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { var products = [ { name: "Tesla", price: 80000 }, { name: "VW Rabbit", price: 200 }, { name: "BMW", price: 60000 } ]; var productTemplate = new WinJS.Binding.Template(document.getElementById("productTemplate")); var productContainer = document.getElementById("productContainer"); var i, product, row; for (i = 0; i < products.length; i++) { product = products[i]; productTemplate.render(product).then(function (result) { row = WinJS.Utilities.query("tr", result).get(0); productContainer.appendChild(row); }); } } }; app.start(); })(); When the product template is rendered, the TR element is extracted from the rendered template by using the WinJS.Utilities.query() method. Next, only the TR element is added to the productContainer: productTemplate.render(product).then(function (result) { row = WinJS.Utilities.query("tr", result).get(0); productContainer.appendChild(row); }); I discuss the WinJS.Utilities.query() method in depth in a previous blog entry: http://stephenwalther.com/blog/archive/2012/02/23/windows-web-applications-query-selectors.aspx When everything gets rendered, the products are displayed in an HTML table: You can see the actual HTML rendered by looking at the Visual Studio DOM Explorer window:   Loading an External Template Instead of embedding a template in an HTML page, you can place your template in an external HTML file. It makes sense to create a template in an external file when you need to use the same template in multiple pages. For example, you might need to use the same product template in multiple pages in your application. The following HTML page does not contain a template. It only contains a container that will act as a target for the rendered template: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Application1</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- Application1 references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> </head> <body> <!-- Place where Product Template is Rendered --> <div id="productContainer"></div> </body> </html> The template is contained in a separate file located at the path /templates/productTemplate.html:   Here’s the contents of the productTemplate.html file: <!-- Product Template --> <div id="productTemplate"> <h1>Product Details</h1> <div> Product Name: <span data-win-bind="innerText:name"></span> </div> <div> Product Price: <span data-win-bind="innerText:price"></span> </div> </div> Notice that the template file only contains the template and not the standard opening and closing HTML elements. It is an HTML fragment. If you prefer, you can include all of the standard opening and closing HTML elements in your external template – these elements get stripped away automatically: <html> <head><title>product template</title></head> <body> <!-- Product Template --> <div id="productTemplate"> <h1>Product Details</h1> <div> Product Name: <span data-win-bind="innerText:name"></span> </div> <div> Product Price: <span data-win-bind="innerText:price"></span> </div> </div> </body> </html> Either approach – using a fragment or using a full HTML document  — works fine. Finally, the following default.js file loads the external template, renders the template for each product, and appends the result to the product container: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { var products = [ { name: "Tesla", price: 80000 }, { name: "VW Rabbit", price: 200 }, { name: "BMW", price: 60000 } ]; var productTemplate = new WinJS.Binding.Template(null, { href: "/templates/productTemplate.html" }); var productContainer = document.getElementById("productContainer"); var i, product, row; for (i = 0; i < products.length; i++) { product = products[i]; productTemplate.render(product, productContainer); } } }; app.start(); })(); The path to the external template is passed to the constructor for the Template class as one of the options: var productTemplate = new WinJS.Binding.Template(null, {href:"/templates/productTemplate.html"}); When a template is contained in a page then you use the first parameter of the WinJS.Binding.Template constructor to represent the template – instead of null, you pass the element which contains the template. When a template is located in an external file, you pass the href for the file as part of the second parameter for the WinJS.Binding.Template constructor. Summary The goal of this blog entry was to describe how you can use WinJS templates to render either a single item or an array of items to a page. We also explored two advanced topics. You learned how to render an HTML table by extracting the TR element from a template. You also learned how to place a template in an external file.

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • Using bindings to control column order in a DataGrid

    - by DanM
    Problem I have a WPF Toolkit DataGrid, and I'd like to be able to switch among several preset column orders. This is an MVVM project, so the column orders are stored in a ViewModel. The problem is, I can't get bindings to work for the DisplayIndex property. No matter what I try, including the sweet method in this Josh Smith tutorial, I get: The DisplayIndex for the DataGridColumn with Header 'ID' is out of range. DisplayIndex must be greater than or equal to 0 and less than Columns.Count. Parameter name: displayIndex. Actual value was -1. Is there any workaround for this? I'm including my test code below. Please let me know if you see any problems with it. ViewModel code public class MainViewModel { public List<Plan> Plans { get; set; } public int IdDisplayIndex { get; set; } public int NameDisplayIndex { get; set; } public int DescriptionDisplayIndex { get; set; } public MainViewModel() { Initialize(); } private void Initialize() { IdDisplayIndex = 1; NameDisplayIndex = 2; DescriptionDisplayIndex = 0; Plans = new List<Plan> { new Plan { Id = 1, Name = "Primary", Description = "Likely to work." }, new Plan { Id = 2, Name = "Plan B", Description = "Backup plan." }, new Plan { Id = 3, Name = "Plan C", Description = "Last resort." } }; } } Plan Class public class Plan { public int Id { get; set; } public string Name { get; set; } public string Description { get; set; } } Window code - this uses Josh Smith's DataContextSpy <Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WpfApplication1" xmlns:mwc="http://schemas.microsoft.com/wpf/2008/toolkit" Title="Main Window" Height="300" Width="300"> <Grid> <mwc:DataGrid ItemsSource="{Binding Plans}" AutoGenerateColumns="False"> <mwc:DataGrid.Resources> <local:DataContextSpy x:Key="spy" /> </mwc:DataGrid.Resources> <mwc:DataGrid.Columns> <mwc:DataGridTextColumn Header="ID" Binding="{Binding Id}" DisplayIndex="{Binding Source={StaticResource spy}, Path=DataContext.IdDisplayIndex}" /> <mwc:DataGridTextColumn Header="Name" Binding="{Binding Name}" DisplayIndex="{Binding Source={StaticResource spy}, Path=DataContext.NameDisplayIndex}" /> <mwc:DataGridTextColumn Header="Description" Binding="{Binding Description}" DisplayIndex="{Binding Source={StaticResource spy}, Path=DataContext.DescriptionDisplayIndex}" /> </mwc:DataGrid.Columns> </mwc:DataGrid> </Grid> </Window> Note: If I just use plain numbers for DisplayIndex, everything works fine, so the problem is definitely with the bindings. Update 5/1/2010 I was just doing a little maintenance on my project, and I noticed that when I ran it, the problem I discuss in this post had returned. I knew that it worked last time I ran it, so I eventually narrowed the problem down to the fact that I had installed a newer version of the WPF Toolkit (Feb '10). When I reverted to the June '09 version, everything worked fine again. So, I'm now doing something I should have done in this first place: I'm including the WPFToolkit.dll that works in my solution folder and checking it into version control. It's unfortunate, though, that the newer toolkit has a breaking change.

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  • Error "Input length must be multiple of 8 when decrypting with padded cipher"

    - by Ross Peoples
    I am trying to move a project from C# to Java for a learning exercise. I am still very new to Java, but I have a TripleDES class in C# that encrypts strings and returns a string value of the encrypted byte array. Here is my C# code: using System; using System.IO; using System.Collections.Generic; using System.Security.Cryptography; using System.Text; namespace tDocc.Classes { /// <summary> /// Triple DES encryption class /// </summary> public static class TripleDES { private static byte[] key = { 110, 32, 73, 24, 125, 66, 75, 18, 79, 150, 211, 122, 213, 14, 156, 136, 171, 218, 119, 240, 81, 142, 23, 4 }; private static byte[] iv = { 25, 117, 68, 23, 99, 78, 231, 219 }; /// <summary> /// Encrypt a string to an encrypted byte array /// </summary> /// <param name="plainText">Text to encrypt</param> /// <returns>Encrypted byte array</returns> public static byte[] Encrypt(string plainText) { UTF8Encoding utf8encoder = new UTF8Encoding(); byte[] inputInBytes = utf8encoder.GetBytes(plainText); TripleDESCryptoServiceProvider tdesProvider = new TripleDESCryptoServiceProvider(); ICryptoTransform cryptoTransform = tdesProvider.CreateEncryptor(key, iv); MemoryStream encryptedStream = new MemoryStream(); CryptoStream cryptStream = new CryptoStream(encryptedStream, cryptoTransform, CryptoStreamMode.Write); cryptStream.Write(inputInBytes, 0, inputInBytes.Length); cryptStream.FlushFinalBlock(); encryptedStream.Position = 0; byte[] result = new byte[encryptedStream.Length]; encryptedStream.Read(result, 0, (int)encryptedStream.Length); cryptStream.Close(); return result; } /// <summary> /// Decrypt a byte array to a string /// </summary> /// <param name="inputInBytes">Encrypted byte array</param> /// <returns>Decrypted string</returns> public static string Decrypt(byte[] inputInBytes) { UTF8Encoding utf8encoder = new UTF8Encoding(); TripleDESCryptoServiceProvider tdesProvider = new TripleDESCryptoServiceProvider(); ICryptoTransform cryptoTransform = tdesProvider.CreateDecryptor(key, iv); MemoryStream decryptedStream = new MemoryStream(); CryptoStream cryptStream = new CryptoStream(decryptedStream, cryptoTransform, CryptoStreamMode.Write); cryptStream.Write(inputInBytes, 0, inputInBytes.Length); cryptStream.FlushFinalBlock(); decryptedStream.Position = 0; byte[] result = new byte[decryptedStream.Length]; decryptedStream.Read(result, 0, (int)decryptedStream.Length); cryptStream.Close(); UTF8Encoding myutf = new UTF8Encoding(); return myutf.GetString(result); } /// <summary> /// Decrypt an encrypted string /// </summary> /// <param name="text">Encrypted text</param> /// <returns>Decrypted string</returns> public static string DecryptText(string text) { if (text == "") { return text; } return Decrypt(Convert.FromBase64String(text)); } /// <summary> /// Encrypt a string /// </summary> /// <param name="text">Unencrypted text</param> /// <returns>Encrypted string</returns> public static string EncryptText(string text) { if (text == "") { return text; } return Convert.ToBase64String(Encrypt(text)); } } /// <summary> /// Random number generator /// </summary> public static class RandomGenerator { /// <summary> /// Generate random number /// </summary> /// <param name="length">Number of randomizations</param> /// <returns>Random number</returns> public static int GenerateNumber(int length) { byte[] randomSeq = new byte[length]; new RNGCryptoServiceProvider().GetBytes(randomSeq); int code = Environment.TickCount; foreach (byte b in randomSeq) { code += (int)b; } return code; } } /// <summary> /// Hash generator class /// </summary> public static class Hasher { /// <summary> /// Hash type /// </summary> public enum eHashType { /// <summary> /// MD5 hash. Quick but collisions are more likely. This should not be used for anything important /// </summary> MD5 = 0, /// <summary> /// SHA1 hash. Quick and secure. This is a popular method for hashing passwords /// </summary> SHA1 = 1, /// <summary> /// SHA256 hash. Slower than SHA1, but more secure. Used for encryption keys /// </summary> SHA256 = 2, /// <summary> /// SHA348 hash. Even slower than SHA256, but offers more security /// </summary> SHA348 = 3, /// <summary> /// SHA512 hash. Slowest but most secure. Probably overkill for most applications /// </summary> SHA512 = 4, /// <summary> /// Derrived from MD5, but only returns 12 digits /// </summary> Digit12 = 5 } /// <summary> /// Hashes text using a specific hashing method /// </summary> /// <param name="text">Input text</param> /// <param name="hash">Hash method</param> /// <returns>Hashed text</returns> public static string GetHash(string text, eHashType hash) { if (text == "") { return text; } if (hash == eHashType.MD5) { MD5CryptoServiceProvider hasher = new MD5CryptoServiceProvider(); return ByteToHex(hasher.ComputeHash(Encoding.ASCII.GetBytes(text))); } else if (hash == eHashType.SHA1) { SHA1Managed hasher = new SHA1Managed(); return ByteToHex(hasher.ComputeHash(Encoding.ASCII.GetBytes(text))); } else if (hash == eHashType.SHA256) { SHA256Managed hasher = new SHA256Managed(); return ByteToHex(hasher.ComputeHash(Encoding.ASCII.GetBytes(text))); } else if (hash == eHashType.SHA348) { SHA384Managed hasher = new SHA384Managed(); return ByteToHex(hasher.ComputeHash(Encoding.ASCII.GetBytes(text))); } else if (hash == eHashType.SHA512) { SHA512Managed hasher = new SHA512Managed(); return ByteToHex(hasher.ComputeHash(Encoding.ASCII.GetBytes(text))); } else if (hash == eHashType.Digit12) { MD5CryptoServiceProvider hasher = new MD5CryptoServiceProvider(); string newHash = ByteToHex(hasher.ComputeHash(Encoding.ASCII.GetBytes(text))); return newHash.Substring(0, 12); } return ""; } /// <summary> /// Generates a hash based on a file's contents. Used for detecting changes to a file and testing for duplicate files /// </summary> /// <param name="info">FileInfo object for the file to be hashed</param> /// <param name="hash">Hash method</param> /// <returns>Hash string representing the contents of the file</returns> public static string GetHash(FileInfo info, eHashType hash) { FileStream hashStream = new FileStream(info.FullName, FileMode.Open, FileAccess.Read); string hashString = ""; if (hash == eHashType.MD5) { MD5CryptoServiceProvider hasher = new MD5CryptoServiceProvider(); hashString = ByteToHex(hasher.ComputeHash(hashStream)); } else if (hash == eHashType.SHA1) { SHA1Managed hasher = new SHA1Managed(); hashString = ByteToHex(hasher.ComputeHash(hashStream)); } else if (hash == eHashType.SHA256) { SHA256Managed hasher = new SHA256Managed(); hashString = ByteToHex(hasher.ComputeHash(hashStream)); } else if (hash == eHashType.SHA348) { SHA384Managed hasher = new SHA384Managed(); hashString = ByteToHex(hasher.ComputeHash(hashStream)); } else if (hash == eHashType.SHA512) { SHA512Managed hasher = new SHA512Managed(); hashString = ByteToHex(hasher.ComputeHash(hashStream)); } hashStream.Close(); hashStream.Dispose(); hashStream = null; return hashString; } /// <summary> /// Converts a byte array to a hex string /// </summary> /// <param name="data">Byte array</param> /// <returns>Hex string</returns> public static string ByteToHex(byte[] data) { StringBuilder builder = new StringBuilder(); foreach (byte hashByte in data) { builder.Append(string.Format("{0:X1}", hashByte)); } return builder.ToString(); } /// <summary> /// Converts a hex string to a byte array /// </summary> /// <param name="hexString">Hex string</param> /// <returns>Byte array</returns> public static byte[] HexToByte(string hexString) { byte[] returnBytes = new byte[hexString.Length / 2]; for (int i = 0; i <= returnBytes.Length - 1; i++) { returnBytes[i] = byte.Parse(hexString.Substring(i * 2, 2), System.Globalization.NumberStyles.HexNumber); } return returnBytes; } } } And her is what I've got for Java code so far, but I'm getting the error "Input length must be multiple of 8 when decrypting with padded cipher" when I run the test on this: import java.security.InvalidAlgorithmParameterException; import java.security.InvalidKeyException; import javax.crypto.Cipher; import javax.crypto.NoSuchPaddingException; import javax.crypto.SecretKey; import javax.crypto.spec.IvParameterSpec; import javax.crypto.spec.SecretKeySpec; import com.tdocc.utils.Base64; public class TripleDES { private static byte[] keyBytes = { 110, 32, 73, 24, 125, 66, 75, 18, 79, (byte)150, (byte)211, 122, (byte)213, 14, (byte)156, (byte)136, (byte)171, (byte)218, 119, (byte)240, 81, (byte)142, 23, 4 }; private static byte[] ivBytes = { 25, 117, 68, 23, 99, 78, (byte)231, (byte)219 }; public static String encryptText(String plainText) { try { if (plainText.isEmpty()) return plainText; return Base64.decode(TripleDES.encrypt(plainText)).toString(); } catch (Exception e) { e.printStackTrace(); } return null; } public static byte[] encrypt(String plainText) throws InvalidKeyException, InvalidAlgorithmParameterException, NoSuchPaddingException { try { final SecretKey key = new SecretKeySpec(keyBytes, "DESede"); final IvParameterSpec iv = new IvParameterSpec(ivBytes); final Cipher cipher = Cipher.getInstance("DESede/CBC/PKCS5Padding"); cipher.init(Cipher.ENCRYPT_MODE, key, iv); final byte[] plainTextBytes = plainText.getBytes("utf-8"); final byte[] cipherText = cipher.doFinal(plainTextBytes); return cipherText; } catch (Exception e) { e.printStackTrace(); } return null; } public static String decryptText(String message) { try { if (message.isEmpty()) return message; else return TripleDES.decrypt(message.getBytes()); } catch (Exception e) { e.printStackTrace(); } return null; } public static String decrypt(byte[] message) { try { final SecretKey key = new SecretKeySpec(keyBytes, "DESede"); final IvParameterSpec iv = new IvParameterSpec(ivBytes); final Cipher cipher = Cipher.getInstance("DESede/CBC/PKCS5Padding"); cipher.init(Cipher.DECRYPT_MODE, key, iv); final byte[] plainText = cipher.doFinal(message); return plainText.toString(); } catch (Exception e) { e.printStackTrace(); } return null; } }

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  • C# - Coding a nested stateflow diagram

    - by weberc2
    I have the following state diagram. I know how to make a simple state machine that transitions between non-nested states; however, I don't know how to transition between nested states. Could someone explain how to do this at an appropriately high level (i.e., you don't need to write the code for me--unless you're feeling particularly generous :P). State Diagram [EDIT: The bottom "A", "C", and "E" should be "B", "D", and "F" respectively; sorry!] What I know how to do public class MyState : State // State enumeration { public static MyState A = new MyState("State A"); public static MyState B = new MyState("State B"); public static MyState C = new MyState("State C"); public static MyState D = new MyState("State D"); public static MyState E = new MyState("State E"); public static MyState F = new MyState("State F"); public static MyState NEUT = new MyState("Neutral"); public static MyState P = new MyState("P"); protected MyState(string name) : base(name) { } } public class MyEvent : Event // Event enumeration { public static MyEvent X_POS = new MyEvent("X+"); public static MyEvent X_NEG = new MyEvent("X-"); public static MyEvent Y_POS = new MyEvent("Y+"); public static MyEvent Y_NEG = new MyEvent("Y-"); protected MyEvent(string name) : base(name) { } } public class MyStateMachine : StateMachine<MyState, MyEvent> // State Machine implementation { public MyStateMachine() : base(MyState.P) // MyState.P = initial state { // Set up the transition table // P this.addTransition(MYState.P, MyState.NEUT, MyEvent.Y_NEG); // NEUTRAL this.addTransition(MyState.NEUT, MyState.P, MyEvent.Y_POS); this.addTransition(MyState.NEUT, MyState.A, MyEvent.Y_NEG); this.addTransition(MyState.NEUT, MyState.B, MyEvent.Y_POS); this.addTransition(MyState.NEUT, MyState.C, MyEvent.Y_NEG); this.addTransition(MyState.NEUT, MyState.D, MyEvent.Y_POS); this.addTransition(MyState.NEUT, MyState.E, MyEvent.Y_NEG); this.addTransition(MyState.NEUT, MyState.F, MyEvent.Y_POS); // A this.addTransition(MyState.A, MyState.NEUT, MyEvent.Y_POS); // B this.addTransition(MyState.B, MyState.NEUT, MyEvent.Y_NEG); // C this.addTransition(MyState.C, MyState.NEUT, MyEvent.Y_POS); // D this.addTransition(MyState.D, MyState.NEUT, MyEvent.Y_NEG); // E this.addTransition(MyState.E, MyState.NEUT, MyEvent.Y_POS); // F this.addTransition(MyState.F, MyState.NEUT, MyEvent.Y_NEG); } public void move(MyEvent eevent) { try { this.moveNext(eevent); } catch (Exception e) { } } }

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  • Can frequent state changes decrease rendering performance?

    - by Miro
    Can frequent texture and shader binding decrease rendering performance? "Frequent" binding example: for object for material in object render part of object using that material "Low count" binding example: for material for object in material render part of object using that material I'm planning to use an octree later and with this "low count" method of rendering it can drastically increase memory consumption. So is it good idea?

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  • Connection drop problem with Hibernate-mysql-c3p0

    - by user344788
    hi all, This is an issue which I have seen all across the web. I will bring it up again as till now I don't have a fix for the same. I am using hibernate 3. mysql 5 and latest c3p0 jar. I am getting a broken pipe exception. Following is my hibernate.cfg file. com.mysql.jdbc.Driver org.hibernate.dialect.MySQLDialect <property name="hibernate.show_sql">true</property> <property name="hibernate.use_sql_comments">true</property> <property name="hibernate.current_session_context_class">thread</property> <property name="connection.autoReconnect">true</property> <property name="connection.autoReconnectForPools">true</property> <property name="connection.is-connection-validation-required">true</property> <!--<property name="c3p0.min_size">5</property> <property name="c3p0.max_size">20</property> <property name="c3p0.timeout">1800</property> <property name="c3p0.max_statements">50</property> --><property name="hibernate.connection.provider_class">org.hibernate.connection.C3P0ConnectionProvider </property> <property name="hibernate.c3p0.acquireRetryAttempts">30</property> <property name="hibernate.c3p0.acquireIncrement">5</property> <property name="hibernate.c3p0.automaticTestTable">C3P0TestTable</property> <property name="hibernate.c3p0.idleConnectionTestPeriod">36000</property> <property name="hibernate.c3p0.initialPoolSize">20</property> <property name="hibernate.c3p0.maxPoolSize">100</property> <property name="hibernate.c3p0.maxIdleTime">1200</property> <property name="hibernate.c3p0.maxStatements">50</property> <property name="hibernate.c3p0.minPoolSize">10</property>--> My connection pooling is occurring fine. During the day it is fine , but once i keep it idle over the night ,next day I find it giving me broken connection error. public class HibernateUtil { private static Logger log = Logger.getLogger(HibernateUtil.class); //private static Log log = LogFactory.getLog(HibernateUtil.class); private static Configuration configuration; private static SessionFactory sessionFactory; static { // Create the initial SessionFactory from the default configuration files try { log.debug("Initializing Hibernate"); // Read hibernate.properties, if present configuration = new Configuration(); // Use annotations: configuration = new AnnotationConfiguration(); // Read hibernate.cfg.xml (has to be present) configuration.configure(); // Build and store (either in JNDI or static variable) rebuildSessionFactory(configuration); log.debug("Hibernate initialized, call HibernateUtil.getSessionFactory()"); } catch (Throwable ex) { // We have to catch Throwable, otherwise we will miss // NoClassDefFoundError and other subclasses of Error log.error("Building SessionFactory failed.", ex); throw new ExceptionInInitializerError(ex); } } /** * Returns the Hibernate configuration that was used to build the SessionFactory. * * @return Configuration */ public static Configuration getConfiguration() { return configuration; } /** * Returns the global SessionFactory either from a static variable or a JNDI lookup. * * @return SessionFactory */ public static SessionFactory getSessionFactory() { String sfName = configuration.getProperty(Environment.SESSION_FACTORY_NAME); System.out.println("Current s name is "+sfName); if ( sfName != null) { System.out.println("Looking up SessionFactory in JNDI"); log.debug("Looking up SessionFactory in JNDI"); try { System.out.println("Returning new sssion factory"); return (SessionFactory) new InitialContext().lookup(sfName); } catch (NamingException ex) { throw new RuntimeException(ex); } } else if (sessionFactory == null) { System.out.println("calling rebuild session factory now"); rebuildSessionFactory(); } return sessionFactory; } /** * Closes the current SessionFactory and releases all resources. * <p> * The only other method that can be called on HibernateUtil * after this one is rebuildSessionFactory(Configuration). */ public static void shutdown() { log.debug("Shutting down Hibernate"); // Close caches and connection pools getSessionFactory().close(); // Clear static variables sessionFactory = null; } /** * Rebuild the SessionFactory with the static Configuration. * <p> * Note that this method should only be used with static SessionFactory * management, not with JNDI or any other external registry. This method also closes * the old static variable SessionFactory before, if it is still open. */ public static void rebuildSessionFactory() { log.debug("Using current Configuration to rebuild SessionFactory"); rebuildSessionFactory(configuration); } /** * Rebuild the SessionFactory with the given Hibernate Configuration. * <p> * HibernateUtil does not configure() the given Configuration object, * it directly calls buildSessionFactory(). This method also closes * the old static variable SessionFactory before, if it is still open. * * @param cfg */ public static void rebuildSessionFactory(Configuration cfg) { log.debug("Rebuilding the SessionFactory from given Configuration"); if (sessionFactory != null && !sessionFactory.isClosed()) sessionFactory.close(); if (cfg.getProperty(Environment.SESSION_FACTORY_NAME) != null) { log.debug("Managing SessionFactory in JNDI"); cfg.buildSessionFactory(); } else { log.debug("Holding SessionFactory in static variable"); sessionFactory = cfg.buildSessionFactory(); } configuration = cfg; } } Above is my code for the session factory. And I have only select operations . And below is the method which is used most often to execute my select queries. One tricky thing which I am not understanding is in my findById method i am using this line of code getSession().beginTransaction(); without which it gives me an error saying that this cannot happpen without a transaction. But nowhere I am closing this transaction. And thers no method to close a transaction apart from commit or rollback (as far as i know) which are not applicable for select statements. public T findById(ID id, boolean lock) throws HibernateException, DAOException { log.debug("findNyId invoked with ID ="+id+"and lock ="+lock); T entity; getSession().beginTransaction(); if (lock) entity = (T) getSession().load(getPersistentClass(), id, LockMode.UPGRADE); else entity = (T) getSession().load(getPersistentClass(), id); return entity; } Can anyone please suggest what can I do ? I have tried out almost every solution available via googling, on stackoverlow or on hibernate forums with no avail. (And increasing wait_timeout on mysql is not a valid option in my case).

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  • Android: database reading problem throws exception

    - by Vamsi
    Hi, i am having this problem with the android database. I adopted the DBAdapter file the NotepadAdv3 example from the google android page. DBAdapter.java public class DBAdapter { private static final String TAG = "DBAdapter"; private static final String DATABASE_NAME = "PasswordDb"; private static final String DATABASE_TABLE = "myuserdata"; private static final String DATABASE_USERKEY = "myuserkey"; private static final int DATABASE_VERSION = 2; public static final String KEY_USERKEY = "userkey"; public static final String KEY_TITLE = "title"; public static final String KEY_DATA = "data"; public static final String KEY_ROWID = "_id"; private final Context mContext; private DatabaseHelper mDbHelper; private SQLiteDatabase mDb; private static final String DB_CREATE_KEY = "create table " + DATABASE_USERKEY + " (" + "userkey text not null" +");"; private static final String DB_CREATE_DATA = "create table " + DATABASE_TABLE + " (" + "_id integer primary key autoincrement, " + "title text not null" + "data text" +");"; private static class DatabaseHelper extends SQLiteOpenHelper { DatabaseHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); } @Override public void onCreate(SQLiteDatabase db) { db.execSQL(DB_CREATE_KEY); db.execSQL(DB_CREATE_DATA); } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { Log.w(TAG, "Upgrading database from version " + oldVersion + " to " + newVersion + ", which will destroy all old data"); db.execSQL("DROP TABLE IF EXISTS myuserkey"); db.execSQL("DROP TABLE IF EXISTS myuserdata"); onCreate(db); } } public DBAdapter(Context ctx) { this.mContext = ctx; } public DBAdapter Open() throws SQLException{ try { mDbHelper = new DatabaseHelper(mContext); } catch(Exception e){ Log.e(TAG, e.toString()); } mDb = mDbHelper.getWritableDatabase(); return this; } public void close(){ mDbHelper.close(); } public Long storeKey(String userKey){ ContentValues initialValues = new ContentValues(); initialValues.put(KEY_USERKEY, userKey); try { mDb.delete(DATABASE_USERKEY, "1=1", null); } catch(Exception e) { Log.e(TAG, e.toString()); } return mDb.insert(DATABASE_USERKEY, null, initialValues); } public String retrieveKey() { final Cursor c; try { c = mDb.query(DATABASE_USERKEY, new String[] { KEY_USERKEY}, null, null, null, null, null); }catch(Exception e){ Log.e(TAG, e.toString()); return ""; } if(c.moveToFirst()){ return c.getString(0); } else{ Log.d(TAG, "UserKey Empty"); } return ""; } //not including any function related to "myuserdata" table } Class1.java { mUserKey = mDbHelper.retrieveKey(); mDbHelper.storeKey(Key); } the error that i am receiving is from Log.e(TAG, e.toString()) in the methods retrieveKey() and storeKey() "no such table: myuserkey: , while compiling: SELECT userkey FROM myuserkey"

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  • Loading a new instance of a class through XML not working quite right

    - by Thegluestickman
    I'm having trouble with XML and XNA. I want to be able to load weapon settings through XML to make my weapons easier to make and to have less code in the actual project file. So I started out making a basic XML document, something to just assign variables with. But no matter what I changed it gave me a new error every time. The code below gives me a "XML element 'Tag' not found", I added and it started to say the variables weren't found. What I wanted to do in the XML file as well, was load a texture for the file too. So I created a static class to hold my texture values, then in the Texture tag of my XML document I would set it to that instance too. I think that's were the problems are occuring because that's where the "XML element 'Tag' not found" error is pointing me too. My XML document: <XnaContent> <Asset Type="ConversationEngine.Weapon"> <weaponStrength>0</weaponStrength> <damageModifiers>0</damageModifiers> <speed>0</speed> <magicDefense>0</magicDefense> <description>0</description> <identifier>0</identifier> <weaponTexture>LoadWeaponTextures.ironSword</weaponTexture> </Asset> </XnaContent> My Class to load the weapon XML: public static class LoadWeaponXML { static Weapon Weapons; public static Weapon WeaponLoad(ContentManager content, int id) { Weapons = content.Load<Weapon>(@"Weapons/" + id); return Weapons; } } public static class LoadWeaponTextures { public static Texture2D ironSword; public static void TextureLoad(ContentManager content) { ironSword = content.Load<Texture2D>("Sword"); } } I'm not entirely sure if you can load textures through XML, but any help would be greatly appreciated.

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  • Generating a static website from a set of content data (possibly with webgen, webby or a similar too

    - by Darel
    My company (an engineering firm) is looking to redesign their website with some dynamic content. We have a nice portfolio of projects that we'd like to present on our site by category. To elaborate, I'd like to have a "Projects Category" menu, where you can choose a sub-project category (such as churches, schools, etc) which links to a page with images of all projects which have been tagged with that category attribute. Clicking on an image would then take you to a detailed page for that project. I have done a good bit of asp and jsp page development, but I've always worked on the front end in an enterprise environment - I've never built a production site from the back end. The advice I've gotten so far is that a full-blown CMS solution would be somewhat overkill, as we won't have a large hit count, and we'll be displaying a few hundred projects at most. One big-picture choice I appear to have - whether to dynamically generate the pages (with asp or jsp) or to use a tool to generate a set of static html pages. The tool would build the menus, project summary pages, and individual project pages based on a set of data I could provide (in the form of a database or text file.) I'm leaning towards trying to use a tool like webgen or webby to statically generate the site due to our current web hosting situation. Any thoughts on which approach is more appropriate? Is webgen or webby capable of doing what I am trying to do? Or can anyone recommend other web authoring tools better equipped to accomplish this? Thanks for any feedback!

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  • Timeouts in WCF and their default values

      There are a lot of timeouts in WCF. let us summarize it here. Timeouts on binding These are the most well known timeouts. SendTimeout, ReceiveTimeout, OpenTimeout and CloseTimeout. They can be set easily either through config or code on the Binding. The default value for those are 1 minute.  E.g in code Binding binding = new NetTcpBinding(SecurityMode.Transport) { SendTimeout = TimeSpan.FromMinutes(10), ReceiveTimeout = TimeSpan.FromMinutes(10), OpenTimeout...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Objective C, Linking Error with extern variable..

    - by LCYSoft
    I have a very simple java code like this. I don't have any idea how to do this in Objective C. Especially, the static part which calls the getLocalAddress() method and assign it into the static string variable. I know how to set a static variable and a static method in Objective but I dont know how to implement that static { } part in java. Thanks in advance... public class Address { public static String localIpAddress; static { localIpAddress = getLocalIpAddress(); } public Address() { } static String getLocalIpAddress() { //do something to get local ip address } } I added this in my .h file #import <Foundation/Foundation.h> extern NSString *localIpAddress; @class WifiAddrss; @interface Address : NSObject { } @end And my .m file looks like #import "Address.h" #import "WifiAddress.h" @implementation Address +(void)initialize{ if(self == [Address class]){ localIpAddress = [self getLocalIpAddress]; } } +(NSString *)getLocalIpAddress{ return address here } -(id)init{ self = [super init]; if (self == nil){ NSLog(@"init error"); } return self; } @end And Now I am getting a linking error and it complains about "extern NSString *localIpAddress" part. If I change the extern to static, it works fine. But what I wanted to do is that I want make the scope of "localIpAddress" variable as grobal. Since if I put "static" in front of a variable in Objective-C then the variable is only visible in the class. But this time, I want to make that as a grobal variable. So my question is how to make "localIpAddress" variable as a grobal variable which is initialized once when the first time Address class is created.. Thanks in advance...

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  • Adventures in MVVM &ndash; My ViewModel Base &ndash; Silverlight Support!

    - by Brian Genisio's House Of Bilz
    More Adventures in MVVM In my last post, I outlined the powerful features that are available in the ViewModelSupport.  It takes advantage of the dynamic features of C# 4.0 (as well as some 3.0 goodies) to help eliminate the plumbing that often comes with writing ViewModels.  If you are interested in learning about the capabilities, please take a look at that post and look at the code on CodePlex.  When I wrote about the ViewModel base class, I complained that the features did not work in Silverlight because as of 4.0, it does not support binding to dynamic properties.  Although I still think this is a bummer, I am happy to say that I have come up with a workaround.  In the Silverlight version of my base class, I include a PropertyCollectionConverter that lets you bind to dynamic properties in the ViewModelBase, especially the convention-based commands that the base class supports. To take advantage of any properties that are not statically defined, you can bind to the Properties property of the ViewModel and pass in a converter parameter for the name of the property you want to bind. For example, a ViewModel that looks like this: public class ExampleViewModel : ViewModelBase { public void Execute_MyCommand() { Set("Text", "Foo"); } } Can bind to the dynamic property and the convention-based command with the following XAML. <TextBlock Text="{Binding Properties, Converter={StaticResource PropertiesConverter}, ConverterParameter=Text}" Margin="5" /> <Button Content="Execute MyCommand" Command="{Binding Properties, Converter={StaticResource PropertiesConverter}, ConverterParameter=MyCommand}" Margin="5" /> Of course, it is not as pretty as binding to Text and MyCommand like you can in WPF.  But, it is better than having a failed feature.  This allows you to share your ViewModels between WPF and Silverlight very easily.  <BeatDeadHorse>Hopefully, in Silverlight 5.0, we will see binding to dynamic properties more directly????</BeatDeadHorse>

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  • Simple way to embed an MP3 audio file in a (static) HTML file, starting to play at a specifc time?

    - by Marcel
    Hi all, I want to produce a simple, static HTML file, that has one or more embedded MP3 files in it. The idea is to have a simple mean of listening to specific parts of an mp3 file. On a single click on a visual element, the sound should start to play; However, not from the beginning of the file, but from a specified starting point in that file (and play to the end of the file). This should work all locally from the client's local filesystem, the HTML file and the MP3 files do not reside on a webserver. So, how to play the MP3 audio from a specific starting point? The solution I am looking for should be as simple as possible, while working on most browsers, including IE, Firefox and Safari. Note: I know the <embed> tag as described here, but this seems not to work with my target browsers. Also I have read about jPlayer and other Java-Script-based players, but since I have never coded some JavaScript, I would prefer a HTML-only solution, if possible.

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  • associate dhcp requests with subdomains in dnsmasq

    - by Dezra
    I have dnsmasq running as a dns server with a number of linux boxes using static ips that run several virtual hosts on subdomains. I currently have the following address line in my dnsmasq.conf to map the subdomain of a boxes address to the boxes static ip: address=/.devbox1.mydomain.com/192.168.1.3 address=/.devbox2.mydomain.com/192.168.1.4 e.g. site1.devbox1.mydomain.com > maps to devbox1 static ip, site1 virtual host site2.devbox1.mydomain.com > maps to devbox1 static ip, site2 virtual host site3.devbox2.mydomain.com > maps to devbox2 static ip, site3 virtual host I was wondering if I can change the machines over to DHCP addresses (instead of static) and have dnsmasq use the dhcp ip instead of the static one? Can I modify the address line to refer to the DHCP address (obviously, I cant hardcode the address)? I know I could add mac address to ip allocation, but I want to avoid this if possible.

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  • Timeouts in WCF and their default values

      There are a lot of timeouts in WCF. let us summarize it here. Timeouts on binding These are the most well known timeouts. SendTimeout, ReceiveTimeout, OpenTimeout and CloseTimeout. They can be set easily either through config or code on the Binding. The default value for those are 1 minute.  E.g in code Binding binding = new NetTcpBinding(SecurityMode.Transport) { SendTimeout = TimeSpan.FromMinutes(10), ReceiveTimeout = TimeSpan.FromMinutes(10), OpenTimeout...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Attaching a Command to the WP7 Application Bar.

    - by mbcrump
    One of the biggest problems that I’ve seen with people creating WP7 applications is how do you bind the application bar to a Relay Command. If your using MVVM then this is particular important. Let’s examine the code that one might add to start with.  <phone:PhoneApplicationPage.ApplicationBar> <shell:ApplicationBar IsVisible="True" IsMenuEnabled="True"> <shell:ApplicationBarIconButton x:Name="appbar_button1" IconUri="/icons/appbar.questionmark.rest.png" Text="About"> <i:Interaction.Triggers> <i:EventTrigger EventName="Click"> <GalaSoft_MvvmLight_Command:EventToCommand Command="{Binding DisplayAbout, Mode=OneWay}" /> </i:EventTrigger> </i:Interaction.Triggers> </shell:ApplicationBarIconButton> <shell:ApplicationBar.MenuItems> <shell:ApplicationBarMenuItem x:Name="menuItem1" Text="MenuItem 1"></shell:ApplicationBarMenuItem> <shell:ApplicationBarMenuItem x:Name="menuItem2" Text="MenuItem 2"></shell:ApplicationBarMenuItem> </shell:ApplicationBar.MenuItems> </shell:ApplicationBar> </phone:PhoneApplicationPage.ApplicationBar> Everything looks right. But we quickly notice that we have a squiggly line under our Interaction.Triggers. The problem is that the object is not a FrameworkObject. This same code would have worked perfect if this were a normal button. OK. Point has been proved. Let’s make the ApplicationBar support Commands. So, go ahead and create a new project using MVVM Light. If you want to check out the source and work along side this tutorial then click here.  7 Easy Steps to have binding on the Application Bar using MVVM Light (I might add that you don’t have to use MVVM Light to get this functionality, I just prefer it.) 1) Download MVVM Light if you don’t already have it and install the project templates. It is available at http://mvvmlight.codeplex.com/. 2) Click File-New Project and navigate to Silverlight for Windows Phone. Make sure you use the MVVM Light (WP7) Template. 3) Now that we have our project setup and ready to go let’s download a wrapper created by Nicolas Humann here, it is called Phone7.Fx. After you download it then extract it somewhere that you can find it. This wrapper will make our application bar/menu item bindable. 4) Right click References inside your WP7 project and add the .dll file to your project. 5) In your MainPage.xaml you will need to add the proper namespace to it. Don’t forget to build your project afterwards. xmlns:Preview="clr-namespace:Phone7.Fx.Preview;assembly=Phone7.Fx.Preview" 6) Now you can add the BindableAppBar to your MainPage.xaml with a few lines of code.  <Preview:BindableApplicationBar x:Name="AppBar" BarOpacity="1.0" > <Preview:BindableApplicationBarIconButton Command="{Binding DisplayAbout}" IconUri="/icons/appbar.questionmark.rest.png" Text="About" /> <Preview:BindableApplicationBar.MenuItems> <Preview:BindableApplicationBarMenuItem Text="Settings" Command="{Binding InputBox}" /> </Preview:BindableApplicationBar.MenuItems> </Preview:BindableApplicationBar> So your final MainPage.xaml will look similar to this: NOTE: The AppBar will be located inside of the Grid using this wrapper.   <!--LayoutRoot contains the root grid where all other page content is placed--> <Grid x:Name="LayoutRoot" Background="Transparent"> <Grid.RowDefinitions> <RowDefinition Height="Auto" /> <RowDefinition Height="*" /> </Grid.RowDefinitions> <!--TitlePanel contains the name of the application and page title--> <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="24,24,0,12"> <TextBlock x:Name="ApplicationTitle" Text="{Binding ApplicationTitle}" Style="{StaticResource PhoneTextNormalStyle}" /> <TextBlock x:Name="PageTitle" Text="{Binding PageName}" Margin="-3,-8,0,0" Style="{StaticResource PhoneTextTitle1Style}" /> </StackPanel> <!--ContentPanel - place additional content here--> <Grid x:Name="ContentGrid" Grid.Row="1"> <TextBlock Text="{Binding Welcome}" Style="{StaticResource PhoneTextNormalStyle}" HorizontalAlignment="Center" VerticalAlignment="Center" FontSize="40" /> </Grid> <Preview:BindableApplicationBar x:Name="AppBar" BarOpacity="1.0" > <Preview:BindableApplicationBarIconButton Command="{Binding DisplayAbout}" IconUri="/icons/appbar.questionmark.rest.png" Text="About" /> <Preview:BindableApplicationBar.MenuItems> <Preview:BindableApplicationBarMenuItem Text="Settings" Command="{Binding InputBox}" /> </Preview:BindableApplicationBar.MenuItems> </Preview:BindableApplicationBar> </Grid> 7) Let’s go ahead and create the RelayCommands and write them up to a MessageBox by editing our MainViewModel.cs file. public class MainViewModel : ViewModelBase { public string ApplicationTitle { get { return "MVVM LIGHT"; } } public string PageName { get { return "My page:"; } } public string Welcome { get { return "Welcome to MVVM Light"; } } public RelayCommand DisplayAbout { get; private set; } public RelayCommand InputBox { get; private set; } /// <summary> /// Initializes a new instance of the MainViewModel class. /// </summary> public MainViewModel() { if (IsInDesignMode) { // Code runs in Blend --> create design time data. } else { DisplayAbout = new RelayCommand(() => { MessageBox.Show("About box called!"); }); InputBox = new RelayCommand(() => { MessageBox.Show("settings button called"); }); } } If you run the project now you should get something similar to this (notice the AppBar at the bottom):  Now if you hit the question mark then you will get the following MessageBox: The MenuItem works as well so for Settings: As you can see, its pretty easy to add a Command to the ApplicationBar/MenuItem. If you want to look through the full source code then click here.   Subscribe to my feed

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