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  • Using onboard and pci-e graphics card at the same time

    - by Endle
    Hello wonderful people. I know there are several other posts with similar questions. I also know how to use Google. I also have read up on posts discussing bumblebee, crossfire, ati catylist and many other interesting topics. I would just like someone to give me advice on how to use the onboard and pci-e graphics at the same time. I know the computer is capable of doing this. It works in Windows. I can use the VGA and DVI onboard port and the HDMI port of the add on card all at the same time. Works great in Windows 7, In Ubuntu, it seems only one or the other will work. I can use any combination of two displays on either adapter: VGA and HDMI..HDMI and DVI..so forth and so on. I have started experimenting with xorg.conf files, but have not been able to get any of them to work. Here is my last attempt at writing an xorg.conf file: Section "ServerLayout" Identifier "X.org Configured" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" LeftOf "Screen0" Screen 2 "Screen2" LeftOf "Screen1" InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" EndSection Section "Device" Identifier "Onboard Video" Driver "radeon" BusID "PCI:01:05.0" EndSection Section "Device" Identifier "Graphics Card" Driver "radeon" BusID "PCI:02:00.0" EndSection Section "Monitor" Identifier "CRT2" Option "VendorName" "ViewSonic" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" EndSection Section "Monitor" Identifier "DVI1" VendorName "ACR" ModelName "P224W" Option "DPMS" EndSection Section "Monitor" Identifier "DVI2" Option "VendorName" "Acer" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" EndSection Section "Screen" Identifier "Screen0" Device "Onboard Video" Monitor "CRT2" DefaultDepth 24 SubSection "Display" Depth 24 Modes "1280x1024" EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Graphics Card" Monitor "DVI1" DefaultDepth 24 SubSection "Display" Depth 24 Modes "1920x1080" EndSubSection

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  • WPF Wonders: Using DataTemplates

    WPF data templates let you determine the pieces a repetitive control uses to display its items. Learn some unique and interesting ways to use data templates for displaying the items in ListBoxes, ComboBoxes, and ListViews.

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  • Work around for calculating age using the SQL Server DateDiff function

    Have you ever wanted to compute age, but the results from the DATEDIFF function seemed to be wrong some of the time? This tip covers why the DATEDIFF function does not always reliably compute age. New! SQL Monitor 3.0 Red Gate's multi-server performance monitoring and alerting tool gets results from Day One.Simple to install and easy to use – download a free trial today.

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  • Programming C++ using Qt4

    - by DaGhostman Dimitrov
    Hey guys I am really new to the C++ programing I have a little knowledge in C and a bit more in C++, but I do not know them enough to call myself a programmer. I am working as a PHP Web Developer I like being a crafts man and creating things so that is the reason to combine the programming with web development. I think that I could really benefit from both of them and so... My question is: Is it a good Idea to learn C++ with Qt or not? Can you give me pros and cons of both? Note: I do not want to become a programmer and give up the web development I want to combine them both.

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  • Using Enums for comparing string values in Switch

    - by kaleidoscope
    Problem Scenario: There is an enum keeping track of operations to be performed on a table Public Enum PartitionKey { Createtask, Updatetask, Deletetask } User is entering the value for the operation to be performed and the code to check the value entered in switch case. Switch (value) {           case PartitionKey.Createtask.ToString():          {          Create();          break;          }          case PartitionKey.Updatetask.ToString():          {           Update();           break;          }          case PartitionKey.Deletetask.ToString():          {           Delete();          break;          } } and it displays as error as “.” Solution: One of the possible implmentation is as below. Public Enum PartitionKey: byte { Createtask, Updatetask, Deletetask } Switch ((PartitionKey)(Int32.Parse(value))) {          case PartitionKey.Createtask:          {                   Create();                   break;          }          case PartitionKey.Updatetask:          {                    Update();                   break;          }          case PartitionKey.Deletetask:          {                    Delete();                   break;          }          default:          {                   break;          } } Technorati Tags: Enum,A Constant Value is required,Geeta,C#

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  • Problems using PHP on a Plesk Windows dedicated server

    - by wpsmdouble
    I'm having a few issues with my dedicated Windows server that has a Plesk panel: 1.) I can't send e-mail via PHP's mail() function, it always returns the following error: SMTP server response: 550 Requested action not taken: mailbox unavailable or not local Which setting should I alter in order to enable sending mail? 2.) The exec() and passthru() PHP functions don't work; their outputs are blank even when I try to run simple commands such as dir. Is there an option that I can toggle in the control panel to enable this functionality?

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  • Using OpenCl to jiggle the Pipe

    - by TOAOGG
    I've got the Idea to use OpenCL to program a simple Renderer. A clear contra is, that this approach won't benefit from the hardware as the functions on the device (I think). Would it be useful to do this in OpenCL..lets say we want to Cull as early as possible so we won't have many per vertex operations. Is it correct, that Culling is done after the Vertex-Shader? For static-vertecies who won't get effected by the shader it could be interesting to cull them before. Another idea would be an deferred renderer. So the main question is: Would it make sense to program a renderer in OpenCL (aside the effort)? The resulting picture would be drawn in OpenGL.

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  • Using URL Rewrite with QDIG

    - by The Official Microsoft IIS Site
    One of the applications that I like to use on my websites it the Quick Digital Image Gallery (QDIG) , which is a simple PHP-based image gallery that has just enough features to be really useful without a lot of work on my part to get it working. (Simple is always better - ;-] .) Here's a screenshot of QDIG in action with some Bing photos: (Click to enlarge photo.) The trouble is, QDIG creates some really heinous query string lines; see the URL line in the following screenshot for an example:...(read more)

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  • Reliability Monitor is the Best Windows Troubleshooting Tool You Aren’t Using

    - by The Geek
    When it comes to hidden gems in Windows, nothing beats the Reliability monitor tool, hidden behind a link inside of another tool that you don’t use either. Why Microsoft doesn’t shine more light on this really useful troubleshooting tool, we’ll never know. Reliability Monitor tracks the history of your computer — any time an application crashes, hangs, or Windows gives you a blue screen of death. It also tracks other important events, like when software is installed, or Windows Updates loads a new patch. It’s an extremely useful tool. And yes, it’s in Windows 7 and 8… and even 8.1. It might be in Vista, but who uses that anymore?    

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  • Using ASCMD to run command line scripts for SQL Server Analysis Services

    Sometimes it would be helpful to run scripts from a command line for Analysis Services. This would be useful for things like creating backups, processing data or running other tasks. Is there a command line tool like sqlcmd for multidimensional databases and Data Mining? What are your servers really trying to tell you? Find out with new SQL Monitor 3.0, an easy-to-use tool built for no-nonsense database professionals.For effortless insights into SQL Server, download a free trial today.

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  • Compiz using 40% CPU on Ubuntu 13.10

    - by Olli
    After upgrading to 13.10, compiz process has started taking up to 40% of CPU resources. In addition, Unity is sluggish just like in this recent question Compiz at 30% of CPU on Thinkpad T420. My PC is HP Compaq NX6310 and Compiz version is 0.9.10.2. First I had error message during boot, but did find solution for that (Bug #1014289) by updating the kernel to newer 3.11.4, it did not change the CPU usage. For the CPU problem I tried solution for Bug #1221837 by adding the line MESA_GL_VERSION_OVERRIDE=1.4 in the file /etc/environment - that did not help me, so my problem seems not to be the same bug. Any suggestions on how to resolve this issue?

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  • SSIS Basics: Using the Merge Join Transformation

    SSIS is able to take sorted data from more than one OLE DB data source and merge them into one table which can then be sent to an OLE DB destination. This 'Merge Join' transformation works in a similar way to a SQL join by specifying a 'join key' relationship. this transformation can save a great deal of processing on the destination. Annette Allen, as usual, gives clear guidance on how to do it.

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  • Top Three Advantages of Using Link Building Services

    Link building services are an integral part of internet marketing strategies for any website. It is one of the top methods of directing quality web traffic. It can be done by anyone who knows anything about internet marketing however experts in the field are able to optimize the process which gives the best results in the shortest amount of time.

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  • Using Site Explorer to Improve Yahoo Search Results

    It is the information generated within Yahoo Site Explorer, and the interpretation of that valuable data, that provides the necessary direction; to improve your Yahoo search results. As with any tool, Site Explorer must be used properly and effectively; to be beneficial.

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  • Using Coalesce

    - by Derek Dieter
    The coalesce function is used to find the first non-null value. The function takes limitless number of parameters in order to evaluate the first non null. If all the parameters are null, then COALESCE will also return a NULL value.-- hard coded example SELECT MyValue = COALESCE(NULL, NULL, 'abc', 123)The example above returns back [...]

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  • Analytics for Windows 8 apps using Markedup

    - by nmarun
    The Windows 8 store does provide some analytics information to you in terms of downloads by market or by age group, ratings, in-app purchases. I find that a little too limiting. What if I want to know what page my users are spending most of their time or what events are being raised more frequently or are my users calling my app through the search contract I implemented or how many times was the share contract called. To answer questions like this, you need a more mature analytics framework. Markedup...(read more)

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  • Using WKA in Large Coherence Clusters (Disabling Multicast)

    - by jpurdy
    Disabling hardware multicast (by configuring well-known addresses aka WKA) will place significant stress on the network. For messages that must be sent to multiple servers, rather than having a server send a single packet to the switch and having the switch broadcast that packet to the rest of the cluster, the server must send a packet to each of the other servers. While hardware varies significantly, consider that a server with a single gigabit connection can send at most ~70,000 packets per second. To continue with some concrete numbers, in a cluster with 500 members, that means that each server can send at most 140 cluster-wide messages per second. And if there are 10 cluster members on each physical machine, that number shrinks to 14 cluster-wide messages per second (or with only mild hyperbole, roughly zero). It is also important to keep in mind that network I/O is not only expensive in terms of the network itself, but also the consumption of CPU required to send (or receive) a message (due to things like copying the packet bytes, processing a interrupt, etc). Fortunately, Coherence is designed to rely primarily on point-to-point messages, but there are some features that are inherently one-to-many: Announcing the arrival or departure of a member Updating partition assignment maps across the cluster Creating or destroying a NamedCache Invalidating a cache entry from a large number of client-side near caches Distributing a filter-based request across the full set of cache servers (e.g. queries, aggregators and entry processors) Invoking clear() on a NamedCache The first few of these are operations that are primarily routed through a single senior member, and also occur infrequently, so they usually are not a primary consideration. There are cases, however, where the load from introducing new members can be substantial (to the point of destabilizing the cluster). Consider the case where cluster in the first paragraph grows from 500 members to 1000 members (holding the number of physical machines constant). During this period, there will be 500 new member introductions, each of which may consist of several cluster-wide operations (for the cluster membership itself as well as the partitioned cache services, replicated cache services, invocation services, management services, etc). Note that all of these introductions will route through that one senior member, which is sharing its network bandwidth with several other members (which will be communicating to a lesser degree with other members throughout this process). While each service may have a distinct senior member, there's a good chance during initial startup that a single member will be the senior for all services (if those services start on the senior before the second member joins the cluster). It's obvious that this could cause CPU and/or network starvation. In the current release of Coherence (3.7.1.3 as of this writing), the pure unicast code path also has less sophisticated flow-control for cluster-wide messages (compared to the multicast-enabled code path), which may also result in significant heap consumption on the senior member's JVM (from the message backlog). This is almost never a problem in practice, but with sufficient CPU or network starvation, it could become critical. For the non-operational concerns (near caches, queries, etc), the application itself will determine how much load is placed on the cluster. Applications intended for deployment in a pure unicast environment should be careful to avoid excessive dependence on these features. Even in an environment with multicast support, these operations may scale poorly since even with a constant request rate, the underlying workload will increase at roughly the same rate as the underlying resources are added. Unless there is an infrastructural requirement to the contrary, multicast should be enabled. If it can't be enabled, care should be taken to ensure the added overhead doesn't lead to performance or stability issues. This is particularly crucial in large clusters.

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  • Doing imagemagick like stuff in Unity (using a mask to edit a texture)

    - by Codejoy
    There is this tutorial in imagemagick http://www.imagemagick.org/Usage/masking/#masks I was wondering if there was some way to mimic the behavior (like cutting the image up based on a black image mask that turns image parts transparent... ) and then trim that image in game... trying to hack around with the webcam feature and reproduce some of the imagemagick opencv stuff in it in Unity but I am saddly unequipped with masks, shaders etc in unity skill/knowledge. Not even sure where to start.

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