Search Results

Search found 19832 results on 794 pages for 'on screen keyboard'.

Page 138/794 | < Previous Page | 134 135 136 137 138 139 140 141 142 143 144 145  | Next Page >

  • clear screen code in java

    - by sadia
    Can any body please tell me what code is used for clear screen in java? For example in c++ "system("CLS"); " is used just like this what code is used in java for clear screen? Please help. Thanks!

    Read the article

  • How to read the screen pixels?

    - by Newbie
    I want to read a rectangular area, or just one pixel from my screen. As if screenshot button was pressed, but it wouldnt copy the whole screen necessary. So im not talking just about my own program window pixels. How i do this?

    Read the article

  • Anchor Window to Screen Edges in WPF

    - by Kirk
    I've decided to teach myself C# by writing a music player in Visual Studio 2010. I went with WPF because from what I hear it sounds like it will be a good base to skin from. I want to program my window with the behavior where if the window comes to the edge of a screen (within 10px or so) it will snap to the screen edge. What's the best way to go about this?

    Read the article

  • iPhone settings screen

    - by malleswar
    Hi Friends, I want to design a screen like settings screen. Like in grouped uitableview I want to place the controls. Can any one please provide me any application sample or code ? Thanks in advance. Regards, Malleswar

    Read the article

  • Fix buttons at the bottom of the screen.

    - by Wilson
    I am a beginner in Android programming. I want to build a simple application with a main list view in the screen and two buttons at the bottom of the screen. When more items are added to the list view, the list view should scroll without increasing the overall length of the list view.

    Read the article

  • How to create the screen in optimized way?

    - by Sachin
    Hello everybody I am trying to create a screen (to see the image click here) I have set it's backround image also created required list components which are click able by extending Field class. Now my problem is I am not able to set that rounded white color as backround of the list. Please help me. And also because I am new to the blackberry please also tell me the optimized way to create this screen.

    Read the article

  • Login screen delay in CentOS 5.4 x64

    - by user208728
    I was happily running my CentOS 5.4 before something bad happened that somehow corrupted the 'nautilus' package. It stopped me from using the default Gnome Desktop. Then I installed (using yum) the KDE and nautilus later on. Now, KDE is running perfectly with one exception that it takes around 10 minutes before showing up the Login Screen and only a blue screen with mouse pointer keeps showing during those 10 minutes. Thanks in Anticipation. Regards, Talal

    Read the article

  • Android - Help needed with designing a screen with either table layout or list views

    - by A. Cusano
    I am currently developing an android app that is to be a counterpart to its sister iphone prototype. My task is to recreate the screen from a design mockup from the iphone app in android, as shown here (can't display an image as a new user - sorry!): http://img.photobucket.com/albums/v439/thrawn891/iphone.jpg What would be the best layouts / views to use for replicating this screen in an activity? Thanks.

    Read the article

  • Mouse coordinates on Screen

    - by dineshrekula
    How to track the mouse position on the screen regardless of application.i.e. Whenever the user clicks or select something with mouse in any application, i want to display my own menu at that point itself. Is there any way to get mouse position on the screen using c#?

    Read the article

  • (android) rows of buttons that take up the entire width of the screen

    - by user558043
    I am trying to make 3 rows of 4 buttons each that will take up the entire width of the screen. I have tried Linear Layout but have trouble adding a second row and from what I have read nesting Linear Layouts is bad practice. I tried to use relative layout several times but I cannot manage to get the buttons to fill the width of the screen because it ignores layout_weight, I then tried nesting linear layout in relative layout but layout_weight is still ignored. What is the best way to accomplish this?

    Read the article

  • Exiting full screen mode in Flash

    - by OleK
    I am working on a flash game, that will be distributed as and EXE file. I would very much like the game to run full screen, which is not a problem, but I am struggling with replacing flash default behavior when escape is pressed. When escape is pressed I would like to display a custom menu asking the user if they want to exit the game or continue playing, not just exit full screen more. Is this possible in Flash?

    Read the article

  • Difference between screen.availHeight and window.height

    - by akshayexp
    Hi, I am executing the following javascript on my browser(firefox) 1.console.debug("Screen height = "+ screen.availHeight); //output 770 2.console.debug("Window Height ="+ $(window).height()); //output 210 (i am using jQuery as well) What is the difference between the two? Are units of 770 is pixels and 210 is mm ? Similarly, when I write $(document).height() and $(window).height() , there is a difference . What is the reason ?

    Read the article

  • mimicking iPhone main screen slide in JavaScript

    - by Merlin
    Hi, I'd like to mimick iPhone main screen in JavaScript on Safari / Chrome / Firefox. By mimicking I mean: - Having a couple of pages - Switching between the pages by clicking & dragging / swiping with my mouse - Having those dots from the bottom iPhone main screen displaying which page it is The closest to what I want is: http://jquery.hinablue.me/jqiphoneslide/ But the sliding doesn't work nearly as good as in iPhone (i have to slide first, and the animation appears after i release the mouse button), and there are no dots at the bottom.

    Read the article

  • Getting screen height before first display?

    - by Mark
    Hi, I have a ListView. I populate it with 8 items, that's all that fits vertically on the G1. Some of my users are saying the Droid has a taller screen height, and so I can probably add one or two more items to the ListView to take up the additional space provided. How could I measure the available height the screen offers at startup, before the UI is displayed? If I see the height can fit more than 8 items, I'd like to add one or two more rows, Thanks

    Read the article

  • Disable Clipboard & Print Screen on webpage

    - by air
    i search online but can't get satisfactory result i want to protect images on my website, i know i can disable save as, right click. the real question is can we Disable Clipboard & Print Screen with JQUERY or java script. so no image copy from print screen. thanks

    Read the article

  • android problem in getting the screen resolution size

    - by Sivaganesan.r
    DisplayMetrics displaymetrics = new DisplayMetrics(); getWindowManager().getDefaultDisplay().getMetrics(displaymetrics); height = displaymetrics.heightPixels; width = displaymetrics.widthPixels; Log.e("FirstImage", "Width = "+width+"Height = "+height); the above was the code i have used to display the screen sizes.. but the problem is iam getting width=320 and height=569. but am using motorola milestone screen size is 480x854 please suggest me in this........... thanks in advance

    Read the article

  • FancyBox Callback Keydown

    - by headShrinker
    I have been working on this code, and I can't seem to figure it out. Fancybox's callbacks don't seem to work at all. I have the keyboard bound to the pagination for this gallery. But I want to unbind the keyboard from the table when fancybox opens. When fancybox opens nothing changes.... What to do?? $(document).ready(function() { $('a.active').click(function() { var url = $(this).attr('href'); $('#ajaxTable').load(url+'/1'); return false; }); $("a.fancy").fancybox({ callbackOnStart: function() { $('a#gleft a#gright').unbind("keydown"); }, 'frameWidth': 570, 'frameHeight': 470 }) $(document).keydown(function(event) { if(event.keyCode == 37 ) { var url = $('a#gleft').attr('href'); if (url != null) { $('#ajaxTable').load(url+'/1'); $(document).unbind("keydown"); } } else if(event.keyCode == 39 ) { var url = $('a#gright').attr('href'); if (url != null) { $('#ajaxTable').load(url+'/1'); $(document).unbind("keydown"); } } }); });

    Read the article

  • Java Robot key activity seems to stop working while certain software is running

    - by Mike Turley
    I'm writing a Java application to automate character actions in an online game overnight (specifically, it catches fish in Final Fantasy XI). The app makes heavy use of java's Robot class both for emulating user keyboard input and for detecting color changes on certain parts of the screen. It also uses multithreading and a swing GUI. The application seems to work perfectly when I test it without the game running, just using screenshots to trigger the apps responses into notepad. But for some reason, when I actually launch FFXI and start the program, all of my keyboard and mouse manipulations just stop working altogether. The program is still running, and the Robot class is still able to read pixel colors. But Robot.keyPress, Robot.keyRelease, Robot.mouseMove, Robot.mousePress and Robot.mouseRelease all do nothing. It's the strangest thing-- to test it, I wrote a simple loop that just keeps typing letters, and focused notepad. I'd then start the game, refocus notepad, and it would do nothing. Then I'd exit the game, and it'd start working again immediately. Has anyone else come across something like this, where specific software will stop certain functions of java from working? Also, to make this more interesting-- Last year I wrote a very similar program using the same classes and programming techniques to automate healing a party in the game as they fight. Last year, this program worked perfectly. After running into these problems I dug up that old program, ran it without making any changes, and found that it too was having the same problems. The only differences between now and when it was working: I was running Windows Vista and now I'm running Windows 7, and several new Java versions as well as FFXI versions have been released. What the hell is going on? (if anyone needs to see my source code, email me at [email protected]. I'm trying to keep it to myself.)

    Read the article

  • How can I use ToUnicode without breaking dead key support?

    - by Cypherjb
    A similar question has already been asked, so I'm not going to waste time re-explaining it, an existing discussion can be found here: http://stackoverflow.com/questions/1964614/toascii-tounicode-in-a-keyboard-hook-destroys-dead-keys The reason I'm posting a new question however is that I seem to have come across a 'solution', but I'm not quite sure how to implement it. This blog post seems to propose a solution to the problem of ToUnicode killing dead-key support: http://blogs.msdn.com/michkap/archive/2005/01/19/355870.aspx However I'm not sure how to implement the suggested solution. A push in the right direction would be greatly appreciated. To be clear, the part I'm referring to is this: "There are two ways to work around this: 1) You can keep calling ToUnicode with the same info until it is cleared out and then call it one more time to put the state back where it was if you had never typed anything, or 2) You can load all of the keyboard info ahead of time and then when they type information you can look up in your own info cache what the keystrokes mean, without having to call APIs later." I'm not quite sure how to do either of those things (keyboards and internationalization are far from my strong point), so any help would be greatly appreciated. Thanks

    Read the article

  • UIAlertView choice causing resignFirstResponder to fail

    - by Chazbot
    Hi everyone. I'm having a similar issue to Anthony Chan's question, and after trying every suggested solution, I'm still stuck. Somehow, only after interacting with my UIAlertView, I'm unable to dismiss the keyboard in another view of my app. It's as though the Alert is breaking my UITextField's ability to resignFirstResponder. Below I instantiate my UIAlertView, which then calls its didDismissWIthButtonIndex method. Then, I call the showInfo method, which loads another UIViewController. UIAlertView *emailFailAlert = [[UIAlertView alloc] initWithTitle:@"Error" message:@"error message text." delegate:self cancelButtonTitle:@"Not now" otherButtonTitles:@"Settings", nil]; [emailFailAlert setTag:2]; [emailFailAlert show]; [emailFailAlert release]; Once the 'Settings' option is pressed, I'm calling this method: - (void)alertView:(UIAlertView *)alertView didDismissWithButtonIndex:(NSInteger)buttonIndex { if ([alertView tag] == 2) { if (buttonIndex == 1){ [self showInfo:nil]; } } } My showInfo method loads the other ViewController, via the code below: - (IBAction)showInfo:(id)sender { FlipsideViewController *fscontroller = [[FlipsideViewController alloc] initWithNibName:@"FlipsideView" bundle:nil]; fscontroller.delegate = self; fscontroller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:fscontroller animated:YES]; [fscontroller release]; } Upon clicking any textField in this Flipside VC, I'm unable to dismiss the keyboard as I normally can with - (BOOL)textFieldShouldReturn:(UITextField *)textField, and [textField resignFirstResponder]. I've omitted this code bc this question is getting long, but I'm happy to post if necessary. The interesting part is that if I comment out the [self showInfo:nil] call made when the button is clicked and call it by clicking a test button (outside the alertView didDismissWithButtonIndex: method), everything works fine. Any idea what's happening here? Thanks in advance!

    Read the article

  • Midiplayer stops playing sounds after 16 notes.

    - by user349673
    Hi. I am currently programming a Piano Keyboard editor, much like the one you can find in Cubase, Logic, Reason etc.. I have this big grid, double array new int [13][9], which makes it 13 rows, 9 columns. The first column [0-12][0] is the Keyboard, at the top there's "high C" (midi note 72) and at the bottom there's "low C" (midi note 60). That column is an array of JButtons and when you press for example "low C", note 60 is being played by the Synthesizer. I've gotten this to work pretty OK as for now, but one problem I have is that I can only play 16 notes in a row, then it's like the Synthesizer shuts down or something. Do you guys have ANY idea of what the problem is? A bit of the code: import java.awt.*; import javax.swing.*; import java.awt.event.*; import java.util.*; import javax.sound.midi.*; actionPerformed(ActionEvent ae){ for(int i = 0; i<13; i++){ if(o== instr[i]){//instr is the button array SpelaTangent(i); } } } public void SpelaTangent(int tangent){ int [] klaviatur = new int[13]; for(int i = 0; i<13; i++){ klaviatur[i] = (72-i); } try { Synthesizer synth = MidiSystem.getSynthesizer(); synth.open(); final MidiChannel[] mc = synth.getChannels(); Instrument[] instrument = synth.getDefaultSoundbank().getInstruments(); synth.loadInstrument(instrument[1]); mc[0].noteOn(klaviatur[tangent],350); mc[0].noteOff(klaviatur[tangent],350); } catch (MidiUnavailableException e) {} } Help is very much appreciated!

    Read the article

  • Convert Virtual Key Code to unicode string

    - by Joshua Weinberg
    I have some code I've been using to get the current keyboard layout and convert a virtual key code into a string. This works great in most situations, but I'm having trouble with some specific cases. The one that brought this to light is the accent key next to the backspace key on german QWERTZ keyboards. http://en.wikipedia.org/wiki/File:KB_Germany.svg That key generates the VK code I'd expect kVK_ANSI_Equal but when using a QWERTZ keyboard layout I get no description back. Its ending up as a dead key because its supposed to be composed with another key. Is there any way to catch these cases and do the proper conversion? My current code is below. TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource(); CFDataRef uchr = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData); const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout*)CFDataGetBytePtr(uchr); if(keyboardLayout) { UInt32 deadKeyState = 0; UniCharCount maxStringLength = 255; UniCharCount actualStringLength = 0; UniChar unicodeString[maxStringLength]; OSStatus status = UCKeyTranslate(keyboardLayout, keyCode, kUCKeyActionDown, 0, LMGetKbdType(), kUCKeyTranslateNoDeadKeysBit, &deadKeyState, maxStringLength, &actualStringLength, unicodeString); if(actualStringLength > 0 && status == noErr) return [[NSString stringWithCharacters:unicodeString length:(NSInteger)actualStringLength] uppercaseString]; }

    Read the article

  • iPhone 3.1 Black Screen

    - by churnd
    Since I've updated my 3G iPhone to 3.1, it will become unresponsive after ~4-5 hours. It looks like it's off, but it's not. None of the buttons do anything that I can see. The only way I can get a screen back is to do a hard reset (Power + Home). Has anyone else had this problem? What can I do to fix it? I've had it 3 happen 3 times already. Very annoying. Apparently, the Discussions forum on Apple.com also shows lots of people are having the same problem. One guy said he did a restore and that fixed it for him, which I haven't tried yet because many others also tried that and it didn't help. A few others have said turning off WIFI fixes it for them, so I'm going to try that today. Another thing I've noticed is that now, when I plug in my iPhone to my Macbook Pro, iTunes 9 does not launch. It used to before the update. ** Further update and possible solution ** I left my iPhone plugged into my Macbook Pro yesterday while at work, and didn't use it much throughout the day. I noticed it didn't lock up once. I suspect this was because it was connected to a power source. I continued to use my iPhone with no problem yesterday and today. Still no lockups as of now. I personally think this was Spotlight and/or Genius "doing it's thing" from a new install. Kinda like an OS upgrade on your Mac... Spotlight has to rebuild itself and those first couple of hours can be kinda sluggish. This would be even more so on the iPhone where processing power is limited, and I'm sure the processor is clocked down a bit while on battery power, which would further amplify the problem. Again, just my guess. My iPhone is working fine now. ** Final Solution ** Update to 3.1.2. Problem solved.

    Read the article

< Previous Page | 134 135 136 137 138 139 140 141 142 143 144 145  | Next Page >