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  • Standard way of distributing source code?

    - by penyuan
    I am relatively new to programming, and have built a few working C++ commandline programs with Xcode in Mac OS X (no dependencies on Mac-only libraries or APIs). My question is: What is the standard way of packaging and distributing the source code (and possibly compiled binaries)? i.e. Almost all Linux programs seemed to be distributed that a user simply needs to run ./configure && make && make install from the source directory. Thank you.

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  • java.lang.UnsatisfiedLinkError, mach-o but wrong architecture on Mac10.6.2

    - by Yinan
    I was trying to run a project in my local machine. I tried to load this jnilib file which I got from a running instance of this project on my Mac 10.6.2, System.load(lib.getAbsolutePath()); then I got this exception thrown: java.lang.UnsatisfiedLinkError, mach-o but wrong architecture I have check the jnilib with file command: libScreenMatchProxy.jnilib: Mach-O dynamically linked shared library i386 I guess this is because the jnilib file is compiled in 32bit but the Java comes with Mac10.6 is 64bit. So I go to Java Preference and set Java to use 32bit first. But it didn't work. As mentioned above, this jnilib file is copied from a running instance of the project on my Mac, so it should work. I don't understand why it working in the installed application but not in my Eclipse.

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  • Finding Local IP via Socket Creation / getsockname

    - by BSchlinker
    I need to get the IP address of a system within C++. I followed the logic and advice of another comment on here and created a socket and then utilized getsockname to determine the IP address which the socket is bound to. However, this doesn't appear to work (code below). I'm receiving an invalid IP address (58.etc) when I should be receiving a 128.etc Any ideas? string Routes::systemIP(){ // basic setup int sockfd; char str[INET_ADDRSTRLEN]; sockaddr* sa; socklen_t* sl; struct addrinfo hints, *servinfo, *p; int rv; memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_DGRAM; if ((rv = getaddrinfo("4.2.2.1", "80", &hints, &servinfo)) != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv)); return "1"; } // loop through all the results and make a socket for(p = servinfo; p != NULL; p = p->ai_next) { if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("talker: socket"); continue; } break; } if (p == NULL) { fprintf(stderr, "talker: failed to bind socket\n"); return "2"; } // get information on the local IP from the socket we created getsockname(sockfd, sa, sl); // convert the sockaddr to a sockaddr_in via casting struct sockaddr_in *sa_ipv4 = (struct sockaddr_in *)sa; // get the IP from the sockaddr_in and print it inet_ntop(AF_INET, &(sa_ipv4->sin_addr.s_addr), str, INET_ADDRSTRLEN); printf("%s\n", str); // return the IP return str; }

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  • Making a window pop in and out of the edge of the screen

    - by Brad
    I'm trying to re-write an application I have for Windows in Objective-C for my Mac, and I want to be able to do something like Mac's hot corners. If I move my mouse to the left side of the screen it will make a window visible, if I move it outside of the window location the window will hide again. (window would be pushed up to the left side of screen). Does anyone know where I can find some demo code (or reference) on how to do this, or at least how to tell where the mouse is at, even if the current application is not on top. (not sure how to word this, too used to Windows world). Thank you -Brad

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  • C standard addressing simplification inconsistency

    - by Chris Lutz
    Section §6.5.3.2 "Address and indirection operators" ¶3 says (relevant section only): The unary & operator returns the address of its operand. ... If the operand is the result of a unary * operator, neither that operator nor the & operator is evaluated and the result is as if both were omitted, except that the constraints on the operators still apply and the result is not an lvalue. Similarly, if the operand is the result of a [] operator, neither the & operator nor the unary * that is implied by the [] is evaluated and the result is as if the & operator were removed and the [] operator were changed to a + operator. ... This means that this: int *i = NULL; printf("%p", (void *) (&*i) ); printf("%p", (void *) (&i[10]) ); Should be perfectly legal, printing the null pointer (probably 0) and the null pointer plus 10 (probably 10). The standard seems very clear that both of those cases are required to be optimized. However, it doesn't seem to require the following to be optimized: struct { int a; short b; } *s = 0; printf("%p", (void *) (&s->b) ); This seems awfully inconsistent. I can see no reason that the above code shouldn't print the null pointer plus sizeof(int) (possibly 4). Simplifying a &-> expression is going to be the same conceptually (IMHO) as &[], a simple address-plus-offset. It's even an offset that's going to be determinable at compile time, rather than potentially runtime with the [] operator. Is there anything in the rationale about why this is so seemingly inconsistent?

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  • Netbeans C++ not finding standard libraries (Macintosh)

    - by Grue
    Hello everyone! I am trying to use Netbeans 6.7 (on a Mac) to create C++ applications. I started out with the standard "Hello World," just to test if everything was working correctly. First try std and could not be found. So I tried reinstalling the developer tools on my Mac OS X disk. After that Netbeans updated its c++ compiler info, but still cannot find std or . Odder than this XCode seems to be working with C++ perfectly fine. Any help fixing this would be greatly appreciated.

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  • Need to know who is hogging my bandwidth?

    - by Dev
    I have an ethernet connection to my iMac and with Internet sharing I am broadcasting the wireless network from my mac rather than using a wireless router. I use it to connect other devices wirelessly to the internet. But this makes all the traffic flow through my iMac. I wanted a way to analyze the traffic so that I know what connected devices are hogging the bandwidth at a given time and from which websites? I installed wireshark for mac and played around a little but it seems like an overkill when you first look at it. Can someone please help with few instructions to get what I need or any other way other than using wireshark? Thanks Dev.

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  • How does Mach-O loader recognize a bunch of NSString objects?

    - by overboming
    I have known that If you define a bunch of @"" NSString objects in the source code in Mac OS. These NSStrings will be stored in a segment in the Mach-O library. Section sectname __ustring segname __TEXT addr 0x000b3b54 size 0x000001b7 offset 731988 align 2^1 (2) reloff 0 nreloc 0 flags 0x00000000 reserved1 0 reserved2 0 If I hex dump the binary, they are aligned closely one by one with a 0x0000as separator. What I want to know is how does the loader in Mac OS X load these NSStrings when the program runs? Are they loaded simpily by recognize the 0x0000 separator or these is a string offset table elsewhere in the binary pointing to separate NSString objects? Thanks. (What I really want to do is the increase the length of one of the NSString, so I have to know how the loader recognize these separate objects)

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  • Xcode 3.1.2 locks up when loading C++ project...?

    - by Stabledog
    I have a project which builds correctly from the command line. On one of my Macs (10.5) running Xcode 3.1.2, I can load it and build it in the Xcode IDE. On my other Mac (same configuration of software), Xcode sometimes loads the project, but always locks up with a spinning beach ball at some point before the build is done. Sometimes this occurs as the project is loaded, sometimes late in the build. I've tried doing a 'clean' on the project, I've tried pulling in the source code fresh from source control. So far, no luck -- I have to kill Xcode and in effect, cannot develop on this particular Mac. I've uninstalled and reinstalled Xcode. Any clues?

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  • How does Mach-O loader loads different NSString objects?

    - by overboming
    I have known that If you define a bunch of @"" NSString objects in the source code in Mac OS. These NSStrings will be stored in a segment in the Mach-O library. Section sectname __ustring segname __TEXT addr 0x000b3b54 size 0x000001b7 offset 731988 align 2^1 (2) reloff 0 nreloc 0 flags 0x00000000 reserved1 0 reserved2 0 If I hex dump the binary, they are aligned closely one by one with a 0x0000as separator. What I want to know is how does the loader in Mac OS X load these NSStrings when the program runs? Are they loaded simpily by recognize the 0x0000 separator or these is a string offset table elsewhere in the binary pointing to separate NSString objects? Thanks. (What I really want to do is the increase the length of one of the NSString, so I have to know how the loader recognize these separate objects)

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  • Iphone SDK on Windows (alternative solutions)

    - by Cyclone
    I know there is no official SDK for windows, which is very annoying. Is there any way to develop applications on a windows computer, other than somehow running a mac os in vmware? I know you can do it with Xcode, but that is also only for macs. Google searches have revealed absolutely nothing...... If I cannot use the SDK or Xcode, any way I can just check syntax or something and just make my code in Notepad and save it with the proper extension? I have no idea whether or not I would be able to do that, probably because I have never even tried the SDK and probably never will without buying a mac.

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  • std::string constructor corrupts pointer

    - by computergeek6
    I have an Entity class, which contains 3 pointers: m_rigidBody, m_entity, and m_parent. Somewhere in Entity::setModel(std::string model), it's crashing. Apparently, this is caused by bad data in m_entity. The weird thing is that I nulled it in the constructor and haven't touched it since then. I debugged it and put a watchpoint on it, and it comes up that the m_entity member is being changed in the constructor for std::string that's being called while converting a const char* into an std::string for the setModel call. I'm running on a Mac, if that helps (I think I remember some problem with std::string on the Mac). Any ideas about what's going on?

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  • JavaApplicationStub with CFBundleDocumentTypes

    - by mystro
    I'm trying to use CFBundleDocumentTypes to associate a custom file extension with my application. As far as I can tell, this seems to "work" -- my application launches when I double click the file. However, no callback is registered through the ApplicationListener events I setup in java. I used the code listed in http://stackoverflow.com/questions/1460193/set-default-file-association-mac-os-x-java-package-maker-installer to do the file association, and the file association itself appears fine, but it seems as if it is the application stub trying to launch the file, and thus fails. I added the Apple ApplicatinListener code to my java application at (similar to http://developer.apple.com/mac/library/documentation/Java/Reference/1.5.0/appledoc/api/index.html?com/apple/eawt/Application.html) but it doesn't seem like my application ever gets a call back. the code is similar to Application.getApplicatin().addApplicationListener( new ApplicationAdapter() { public void handleOpenFile(ApplicationEvent evt) { //some logging message here that I never get} }); Any help would be appreciated

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  • JavaApplicationStub with CFBundleDocumentTypes

    - by mystro
    I'm trying to use CFBundleDocumentTypes to associate a custom file extension with my application. As far as I can tell, this seems to "work" -- JavaApplicationStub launches my application when I double click the file. However, no callback is registered through the ApplicationListener events I setup in java. I used the code listed in http://stackoverflow.com/questions/1460193/set-default-file-association-mac-os-x-java-package-maker-installer to do the file association, and the file association itself appears fine, but it seems as if it is the application stub trying to launch the file, and thus fails. I added the Apple ApplicatinListener code to my java application at (similar to http://developer.apple.com/mac/library/documentation/Java/Reference/1.5.0/appledoc/api/index.html?com/apple/eawt/Application.html) but it doesn't seem like my application ever gets a call back. the code is similar to Application.getApplicatin().addApplicationListener( new ApplicationAdapter() { public void handleOpenFile(ApplicationEvent evt) { //some logging message here that I never get} }); I should perhaps mention that I'm also using SWT... Any help would be appreciated

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  • OpenCL support on Leopard

    - by koan
    I want to use OpenCL in my software but I am running Leopard. I will probably update to Snow Leopard later. In the mean time I would like to get started with OpenCL in Leopard. Setting up on 10.5 is confusing: most SDKs and articles assume that you must be using Snow Leopard. Searching for "Using OpenCL on Leopard" is completely useless, as you would expect. I downloaded the cuda toolkit, devdriver and gpucomputing SDK from nvidia but the examples won't compile because OpenCL/opencl.h is not found. The OpenCL release notes don't mention MacOSX so again I think this is assuming that all Mac users are running Snow Leopard. Where can I find OpenCL includes and libraries for Mac OSX 10.5 ? Or, is this just a waste of time and I should go and get Snow Leopard ASAP ? After upgrading to Snow Leopard I would like my software to support Leopard. Is this possible ?

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  • why this signal handler is called infinitely

    - by lz_prgmr
    I am using Mac OS 10.6.5, g++ 4.2.1. And meet problem with following code: #include <iostream> #include <sys/signal.h> using namespace std; void segfault_handler(int signum) { cout << "segfault caught!!!\n"; } int main() { signal(SIGSEGV, segfault_handler); int* p = 0; *p = 100; return 1; } It seems the segfault_handler is called infinitely and keep on print: segfault caught!!! segfault caught!!! segfault caught!!! ... I am new to Mac development, do you have any idea on what happened?

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  • What is on the 68000 stack when classic MacOS enters a program?

    - by John Källén
    I'm trying to understand an old classic Mac application's entry point. I've disassembled the first CODE resource (not CODE#0, which is the jump table). The code refers to some variables off the stack: a word at 0004(A7), an array of long words of starting at 000C(A7) whose length is the value at 0004(A7), and a final long word beyond that array that seems to be a pointer to a character string. The array of long words looks like strings at first glance, so it looks superficially like we're dealing with an (int argc, char ** argv) situation, except the "argv" array is inline in the stack frame. What should a program be expecting on its stack / registers when it first gets called by the Mac OS?

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  • WinXP Parallels Guest with OS X host -- communication between the two?

    - by Justin
    The setup: Windows XP guest OS running inside Parallels 5 on a OS X 10.6.2 host. I have a win32 application that runs in windows that communicates with other programs by sending out keystrokes to the program in focus. I can run this software inside parallels just fine, but I need a way for it to communicate (via keystrokes) with native OS X applications. For instance, the windows software sends out a continuous stream of a's and w's, based on the program input from an external source. On the other side, I have a Mac version of VLC media player with hotkeys set up for a and w for the two functions I would like to manipulate from the windows software. How can I set up a link between the guest and host OS's with Parallels that lets a windows program send keystrokes to a mac program?

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  • How to create make .so files from code written in c or c++ that are usable from python

    - by None
    Looking at python modules and at code in the "lib-dnyload" directory in the python framework, I noticed whenever code is creating some kind of gui or graphic it imports a non-python file with a .so extension. And there are tons .so files in "lib-dnyload". From googling things I found that these files are called shared objects and are written in c or c++. I have a mac and I use gcc. I want to know how to make shared object files that are accessible via python. Mainly just how to make shared objects with gcc using mac os x.

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  • Apache: VirtualHost *:80 -- mixing * ports and non-* ports with a NameVirtualHost address is not sup

    - by user45761
    Hi, when i add the line below to /etc/apache2/apache2.conf I get the error belower when i restart apache: Include /usr/share/doc/apache2.2-common/examples/apache2/extra/httpd-vhosts.conf [Mon Jun 14 12:16:47 2010] [error] VirtualHost *:80 -- mixing * ports and non-* ports with a NameVirtualHost address is not supported, proceeding with undefined results [Mon Jun 14 12:16:47 2010] [warn] NameVirtualHost *:80 has no VirtualHosts This is my httpd-vhosts.conf file: # # Use name-based virtual hosting. # NameVirtualHost *:80 # # VirtualHost example: # Almost any Apache directive may go into a VirtualHost container. # The first VirtualHost section is used for all requests that do not # match a ServerName or ServerAlias in any <VirtualHost> block. <VirtualHost *:80> ServerName tirengarfio.com DocumentRoot /var/www/rs3 <Directory /var/www/rs3> AllowOverride All Options MultiViews Indexes SymLinksIfOwnerMatch Allow from All </Directory> Alias /sf /var/www/rs3/lib/vendor/symfony/data/web/sf <Directory "/var/www/rs3/lib/vendor/symfony/data/web/sf"> AllowOverride All Allow from All </Directory> </VirtualHost> Any idea? Regards Javi

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  • Apache: VirtualHost *:80 -- mixing * ports and non-* ports with a NameVirtualHost address is not sup

    - by user45761
    Hi, when i add the line below to /etc/apache2/apache2.conf I get the error belower when i restart apache: Include /usr/share/doc/apache2.2-common/examples/apache2/extra/httpd-vhosts.conf [Mon Jun 14 12:16:47 2010] [error] VirtualHost *:80 -- mixing * ports and non-* ports with a NameVirtualHost address is not supported, proceeding with undefined results [Mon Jun 14 12:16:47 2010] [warn] NameVirtualHost *:80 has no VirtualHosts This is my httpd-vhosts.conf file: # # Use name-based virtual hosting. # NameVirtualHost *:80 # # VirtualHost example: # Almost any Apache directive may go into a VirtualHost container. # The first VirtualHost section is used for all requests that do not # match a ServerName or ServerAlias in any <VirtualHost> block. <VirtualHost *:80> ServerName tirengarfio.com DocumentRoot /var/www/rs3 <Directory /var/www/rs3> AllowOverride All Options MultiViews Indexes SymLinksIfOwnerMatch Allow from All </Directory> Alias /sf /var/www/rs3/lib/vendor/symfony/data/web/sf <Directory "/var/www/rs3/lib/vendor/symfony/data/web/sf"> AllowOverride All Allow from All </Directory> </VirtualHost> Any idea? Regards Javi

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  • Email with extra '.com' behind sender email address

    - by CHT
    Currently I had a situation where I sent an email to [email protected], but when I receive mail from [email protected], it showed as [email protected], with extra '.com' behind the email address, this just happen within this week. Before this, I didn't change any setting, currently I am using Outlook 2010. When I checked the email in webmail, it also showed it as [email protected]. It seem that it has nothing to do with Outlook. However, I also tried on Thunderbird 16.0.1, but still the problem is the same. Has anyone experienced this before? Is the problem caused by the sender or receiver? Header Message as below: Return-Path: [email protected] Received: from colo4.roaringpenguin.com (not-assigned.privatedns.com [174.142.115.36] (may be forged)) by pioneerpos.com (8.12.11/8.12.11) with ESMTP id q9V6OsKU032650 for [email protected]; Wed, 31 Oct 2012 01:24:55 -0500 Received: from mail.pointsoft.com.tw (pointsoft.com.tw [59.124.242.126]) by colo4.roaringpenguin.com (8.14.3/8.14.3/Debian-9.4) with ESMTP id q9V6OmN0026374 for [email protected]; Wed, 31 Oct 2012 02:24:50 -0400 X-MimeOLE: Produced By Microsoft Exchange V6.5 Content-class: urn:content-classes:message MIME-Version: 1.0 Content-Type: multipart/mixed; boundary="----_=_NextPart_001_01CDB730.6B3D5A51" Subject: =?big5?B?scTByrPmLblzpfM=?= Date: Wed, 31 Oct 2012 14:25:16 +0800 Message-ID: X-MS-Has-Attach: yes X-MS-TNEF-Correlator: thread-topic: =?big5?B?scTByrPmLblzpfM=?= thread-index: Ac23MH3YpZuLx2ejTYqR5PfoZ+IoBw== X-Priority: 1 Priority: Urgent Importance: high From: "Alice" [email protected] To: "Bob" [email protected] X-Spam-Score: undef - pointsoft.com.tw is whitelisted. X-CanIt-Geo: ip=59.124.242.126; country=TW; region=03; city=Taipei; latitude=25.0392; longitude=121.5250; http://maps.google.com/maps?q=25.0392,121.5250&z=6 X-CanItPRO-Stream: pioneerpos-com:default (inherits from rp-customers:default,base:default) X-Canit-Stats-ID: 02IhGoMJb - 2e7fa924443e - 20121031 X-CanIt-Archive-Cluster: irqpXI7aJGyo4Ewta7qVH399FOg X-Scanned-By: CanIt (www . roaringpenguin . com) on 174.142.115.36

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