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  • Where should I remove a notification observer?

    - by nevan
    I set up a notification observer in my view controll init method like so: [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(saveState) name:UIApplicationWillResignActiveNotification object:nil]; Where is the best place to call removeObserver:name:object: for this notification. I'm currently calling it in my dealloc method, but wanted to know if that might cause problems.

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  • iPhone: Using dispatch_after to mimick NSTimer

    - by Joseph Tura
    Don't know a whole lot about blocks. How would you go about mimicking a repeating NSTimer with dispatch_after? My problem is that I want to "pause" a timer when the app moves to the background, but subclassing NSTimer does not seem to work. I tried something which seems to work. I cannot judge its performance implications or whether it could be greatly optimized. Any input is welcome. #import "TimerWithPause.h" @implementation TimerWithPause @synthesize timeInterval; @synthesize userInfo; @synthesize invalid; @synthesize invocation; + (TimerWithPause *)scheduledTimerWithTimeInterval:(NSTimeInterval)aTimeInterval target:(id)aTarget selector:(SEL)aSelector userInfo:(id)aUserInfo repeats:(BOOL)aTimerRepeats { TimerWithPause *timer = [[[TimerWithPause alloc] init] autorelease]; timer.timeInterval = aTimeInterval; NSMethodSignature *signature = [[aTarget class] instanceMethodSignatureForSelector:aSelector]; NSInvocation *aInvocation = [NSInvocation invocationWithMethodSignature:signature]; [aInvocation setSelector:aSelector]; [aInvocation setTarget:aTarget]; [aInvocation setArgument:&timer atIndex:2]; timer.invocation = aInvocation; timer.userInfo = aUserInfo; if (!aTimerRepeats) { timer.invalid = YES; } [timer fireAfterDelay]; return timer; } - (void)fireAfterDelay { dispatch_time_t delay = dispatch_time(DISPATCH_TIME_NOW, self.timeInterval * NSEC_PER_SEC); dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0); dispatch_after(delay, queue, ^{ [invocation performSelectorOnMainThread:@selector(invoke) withObject:nil waitUntilDone:NO]; if (!invalid) { [self fireAfterDelay]; } }); } - (void)invalidate { invalid = YES; [invocation release]; invocation = nil; [userInfo release]; userInfo = nil; } - (void)dealloc { [self invalidate]; [super dealloc]; } @end

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  • Why is my UITableView not being set?

    - by Jamie L
    I checked using the debbuger in the viewDidLoad method and tracerTableView is 0x0 which i assume means it is nil. I don't understand. I should go ahaed say yes I have already checked my nib file and yes all the connections are correct. Here is the header file and the begging of the .m. ///////////// .h file //////////// @interface TrackerListController : UITableViewController { // The mutable (modifiable) dictionary days holds all the data for the days tab NSMutableArray *trackerList; UITableView *tracerTableView; } @property (nonatomic, retain) NSMutableArray *trackerList; @property (nonatomic, retain) IBOutlet UITableView. *tracerTableView; //The addPackage: method is invoked when the user taps the addbutton created at runtime. -(void) addPackage : (id) sender; @end /////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////// .m file ////////////////////////////////////// @implementation TrackerListController @synthesize trackerList, tracerTableView; (void)viewDidLoad { [super viewDidLoad]; self.title = @"Package Tracker"; self.navigationItem.leftBarButtonItem = self.editButtonItem; UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addPackage:)]; // Set up the Add custom button on the right of the navigation bar self.navigationItem.rightBarButtonItem = addButton; [addButton release]; // Release the addButton from memory since it is no longer needed }

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  • UITableView setting standalone delegate object?

    - by fuzzygoat
    Hi have setup a sample application using a UITableView. Initially I did this by conforming my controller to and , added a tableView in IB and connected "datasource" & "delegate" to Files Owner. It all works so thats good. What I have been trying out is creating my own class for the delegate. I created a new class and added and , but quickly found I could not connect the tableViewdataSource / delegate. To solve this I added an "Object" (NSObject) in IB and set it to my new class. I then connected the dataSource and delegate outlets to this object. It sort of works, the app runs and displays the tableView, but when I try and scroll the table the app crashes. Can I ask if I am going about this the right way? gary

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  • Process for linking static ObjC libraries in XCode

    - by madmik3
    I'm trying to link to a static library and I keep getting linker errors. I've found a few sites that post examples but I have not been able to see what I am doing wrong. First I create a project that will link to my lib add existing files find my .xcodeproj file select "Copy items into destination groups folder"... Select my host project as Add To Targets. Then I add a direct dependency to my host app expand targets double click MyHost.app click + under direct dependencies select my lib Then I set build flags double click MyHost application icon in Groups and Files. click the build tab then I set the OtherLinerFlag to -ObjC then I set Header Search Paths to my header file location for my static library. I pass the compile stage but any classes in my static lib cause linker error: literal-pointer@_OBJC@_cls_refs@SomeClass in MyHost.o thanks!

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  • Writing asynchronously on a stream in cocoa

    - by Richard Ibarra
    Hi folks I have been trying to find any way for writing asynchronously on a stream in Cocoa. I have a set of events in my applications which will try to send data through the socket but i can't be blocked during this transmission due to design terms. I have tried setting a delegate on the output stream and check the event NSStreamEventHasSpaceAvailable but I don't know how this can be combined with the events that put data into the stream. Is there anyway for doing that? I thought using NSThread but I guess there is a better option. Cheers

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  • Problem in type casting in NSDate to NSString?

    - by Prash.......
    Hi, I developing an application, in which i found a ridiculous problem in type casting, I am not able to type cast NSDate to NSString. NSDate *selected =[datePicker date]; NSString *stringTypeCast = [[NSString alloc] initWithData:selected encoding:NSUTF8StringEncoding]; From ,above snippet datePicker is an object of UIDatePickerController.

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  • What's a good way to create an Event Calendar

    - by iFloh
    Hi, I want to create an Event Calendar for my iPhone App. In a first instance the Event Calendar is supposed to list the Events and have a Details View with additional info. It is also supposed to contain an action to trasfer a specific event to the iPhone Calendar. First thoughts go towards using a UITableView where I make the event dates as sections. Since the Calendar is supposed to span many month I am unsure whether this really is the best way to go about it. Any suggestions? Do you probably know some sample code that I might use ? thanks in advance

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  • Accessing ViewController's variables from UIActionSheet delegate

    - by VansFannel
    Hello. I have the following code: @implementation SendMapViewController NSMutableArray *emails; At this method I create emails array and I add some NSStrings: - (BOOL) peoplePickerNavigationController: (ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson: (ABRecordRef)person { ABMultiValueRef emailInfo = ABRecordCopyValue(person, kABPersonEmailProperty); NSUInteger emailCount = ABMultiValueGetCount(emailInfo); if (emailCount > 1) { UIActionSheet *emailsAlert = [[UIActionSheet alloc] initWithTitle:@"Select an email" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:nil]; emails = [NSMutableArray arrayWithCapacity: emailCount]; for (NSUInteger i = 0; i < emailCount; i++) { NSString *emailFromContact = (NSString *)ABMultiValueCopyValueAtIndex(emailInfo, i); [emails addObject: emailFromContact]; [emailsAlert addButtonWithTitle:emailFromContact]; [emailFromContact release]; } [emailsAlert addButtonWithTitle:@"Cancel"]; [emailsAlert showInView:self.view]; [emailsAlert release]; } else { ... } CFRelease(emailInfo); [self dismissModalViewControllerAnimated:YES]; return NO; } As you can see in code, if there are more than one email I show and UIActionSheet. When user clicks on a button representing and email, I want to execute the following code: - (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { if ([emails count] >= buttonIndex) { NSString *contactEmail = (NSString *)[emails objectAtIndex:buttonIndex]; ... } } But emails array hasn't got any email. What I'm doing wrong? I'm developing for iPhone.

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  • xcode snapshots

    - by norskben
    hi guys What exactly does xcode do with project snapshots after the xcode project is moved or renamed. I have noticed they completely disapear...Where should I look? Defintely not in ~/Library/Application Support/Developer/Shared/SnapshotRepository.sparseimage

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  • NSUndoManager won't undo editing of a NSMutableDictionary

    - by xon1c
    Hi, I'm experiencing problems with the undo operation. The following code won't undo an removeObjectForKey: operation but the redo operation setObject:ForKey: works. - (void) insertIntoDictionary:(NSBezierPath *)thePath { [[[window undoManager] prepareWithInvocationTarget:self] removeFromDictionary:thePath]; if(![[window undoManager] isUndoing]) [[window undoManager] setActionName:@"Save Path"]; NSLog(@"Object id is: %d and Key id is: %d", [currentPath objectAtIndex:0], thePath); [colorsForPaths setObject:[currentPath objectAtIndex:0] forKey:thePath]; } - (void) removeFromDictionary:(NSBezierPath *)thePath { [[[window undoManager] prepareWithInvocationTarget:self] insertIntoDictionary:thePath]; if(![[window undoManager] isUndoing]) [[window undoManager] setActionName:@"Delete Path"]; NSLog(@"Object id is: %d and Key id is: %d", [[colorsForPaths allKeys] objectAtIndex:0], thePath); [colorsForPaths removeObjectForKey:thePath]; } The output on the console looks like: // Before setObject:ForKey: Object id is: 1184384 and Key id is: 1530016 // Before removeObjectForKey: UNDO Object id is: 2413664 and Key id is: 1530016 I don't get why the Object id is different although the Key id remains the same. Is there some special undo/redo handling of NSMutableDictionary objects? thx xonic

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  • IPHONE: For UITableView -- changing to next view takes time, how to show UIActivityIndicatorView?

    - by westla7
    So, my UITableViewCell has UITableViewCellAccessoryDetailDisclosureButton, and when somebody clicks on it it make long time just to show next view screen... so I want to show some "rolling wait image" (UIActivityIndicatorView ?) say next to UITableViewCellAccessoryDetailDisclosureButton in this cell, but how do I do it right? How to use UITableViewCellAccessoryDetailDisclosureButton properly? Thank you.

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  • @property, setter and getter question?

    - by fuzzygoat
    NSString *statusValue; NSString *currentValue; @property(retain, nonatomic) NSString *statusValue; @property(retain, nonatomic) NSString *currentValue; @synthesize statusValue; @sythnesize currentValue; Given the above, if I am setting one variable to another is it work doing ... [self setStatusValue: currentValue]; or should I use the property again and use [self setStatusValue: [self currentValue]]; I suppose the latter (although maybe overkill) does tell the reader that we are using one of the objects instance variables and not some local variable. just curious really ... gary

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  • IPhone memory problems...

    - by jAmi
    Hi, I am working on an App that is already been made but Memory Management was not considered in the development stages. So what can I do to keep the App memory usage low as soon as I get a memory warning? Is there any general tool or some piece of code that I can use to release any unused memory?

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  • iphone SDK confusion

    - by eco_bach
    Hi I accidentally deleted my sdk 3.0 directory, thinking I didn't need it. Now when I launch and compile a project it says that my base sdk is missing. Where can I download the 3.0 sdk? All that is available in Dev Center are the 3.2 and 4 beta sdks?

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  • converting NSTimer running not on main runloop to GCD

    - by Justin Galzic
    I have a task that runs periodically and it was originally designed to run on a separate run loop than the main runloop using NSThread and NSTimer. What's the best way to adapt this to take advantage of GCD? Current code: -(void)initiateSomeTask { [NSThread detachNewThreadSelector:@selector(startTimerTask) toTarget:self withObject:nil]; } -(void)startTimerTask { // We won't get back the main runloop since we're on a new thread NSRunLoop *myRunLoop = [NSRunLoop currentRunLoop]; NSPort *myPort = [NSMachPort port]; [myRunLoop addPort:myPort forMode:NSDefaultRunLoopMode]; NSTimer *myTimer = [NSTimer timerWithTimeInterval:10 /* seconds */ target:self selector:@selector(doMyTaskMethod) userInfo:nil repeats:YES]; [myRunLoop addTimer:myTimer forMode:NSRunLoopCommonModes]; [myRunLoop run]; } Is there anything I can do besides replace detachNewThreadSelector with dispatch_async?

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  • How Do I create a synchronous version of NSURLConnection

    - by quinn
    I am using NSURLConnection inside of an NSIncrementalStore to synchronize my NSManagedObject with rest based web service built in Rails. I am aware of +sendSynchronousRequest:returningResponse:error but my understanding is that will not allow me to access such things as the HTTP response status code which I will need to properly handle the response, my understanding is sendSynchronousRequest returns the data if it responds in the 200 range and fails if it doesn't and doesn't really give you much more than that. I'm assuming I will somehow have to block the current method call after the NSURLConnection is instantiated and unblock it after NSURLConnection's delegate sets some value that can be returned by the blocked method. I'm assuming this will involve some combination of NSLock and NSThread but I really don't know where to start with this, any help will be greatly appreciated, thank you.

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  • Dump UIImage on iPhone

    - by Leon
    I wonder how to save the UIImage object from UIImagePickerController into the App Document directory. I tried to use UIImageJPEGRepresentation() method and UIImagePNGRepresentation(), but it seemed the image data was changed. Is there any method to keep the original image content without any compression?

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  • Does the dealloc in Appdelegate calls or not?

    - by monish
    Hi guys, I the allocated arrays in the didFinishLaunching of my appdelegate.And I released those arrays in the dealloc of the appdelegate. My doubt here is does the dealloc of appdelegate calls?and does the arrays in the appdelegate releases or not? Anyone's help will be much appreciated. Thank you, Monish Kumar.

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  • Pass through touches to portion of UIWebView

    - by cannyboy
    I have a UIWebView. Using something like this: http://blog.evandavey.com/2009/02/how-to-make-uiwebview-transparent.html .. I have made the UIWebView transparent. I now need to be able to pass though touches on the webview to the view below, but only on a rectangular portion of the web view. So, imagine the webview is a square, and it has a square area in the centre which must pass-thru touches to the view below. Is there a way to do this?

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  • Cocoa-Touch framework for speaking to a TCP socket?

    - by Coocoo4Cocoa
    I have a daemon running on a server that's latched onto a TCP/IP port. I'm looking to see if there's currently any support iPhone/Cocoa-touch frameworks that gives a nice OO wrapper for speaking to the daemon over an IP socket. I need to be able to interactively query the daemon with commands and retrieve back information. If there isn't any OO wrappers for such a task, what's the next best bet?

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  • Why is autorelease especially dangerous/expensive for iPhone applications?

    - by e.James
    I'm looking for a primary source (or a really good explanation) to back up the claim that the use of autorelease is dangerous or overly expensive when writing software for the iPhone. Several developers make this claim, and I have even heard that Apple does not recommend it, but I have not been able to turn up any concrete sources to back it up. SO references: autorelease-iphone Why does this create a memory leak (iPhone)? Note: I can see, from a conceptual point of view, that autorelease is slightly more expensive than a simple call to release, but I don't think that small penalty is enough to make Apple recommend against it. What's the real story?

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  • UIButtons creating a native-like keyboard behavior.

    - by camilo
    Greets. A somehow detailed explanation on my problem, and what I have already done, and what I cannot do. I want to create a behavior resembling the one in the iPhone's keyboard. Basically, I want a view to appear when the user taps a button and WHILE the user taps that button. This, I accomplished. When the user lets go of the button WHILE his finger is on that button's area, I want to trigger an action "doing stuff". This, I was also able to do. Since all the buttons are near (like in the keyboard) and I don't want the user to select other button than the one he pressed, I reduced the hit area for the button using the -(BOOL)pointInside:(CGPoint)point withEvent:(UIEvent )event function. When the user presses the button, not lifting its finger, and dragging outside the button area, I want another action to trigger. This is the first problem... This function only triggers when the user's finger is far from the buttons' area, and this time the pointInside function is not being my friend. How can I detect the user finger "left" the button area the moment it exits its bounds? This, in case you didn't realize... was problem 1. The second problem is related with the drag enter. Again, I need to limit the area like in the drag exit. But I suppose that when I solve one of these, the other is the same. The problem is that in order to have a behavior like in the keyboard, I may need to detect the user started the touch in another button, never lifted his finger, and changed to another button. I can detect drag enter and drag exit IN THIS ORDER while on the same button. I cannot detect drag enter when the user first touched anywhere else other than the button where I want to detect the drag enter event. Basically what I need is to detect touch on any button (and not anywhere else in the view), and while the user is changing buttons without lifting the finger, I want to detect the new button being touched. This gigantic paragraph was problem #2. Any help, as you might guess, is highly appreciated. Best Regards. Thanks a lot!

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  • NSMutableArray & Multiple Views

    - by Antonio
    I am trying to write an application that has a NSMutableArray that needs to be accessed and modified in a different View. The MainViewController displays a table that gets the information from an NSMutableArray. The SecondaryViewController is used to addObjects into the array. How do I go about this without declaring it as a global variable?

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