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  • standard encryption decryption across different platforms

    - by Raj
    hey guys i need to implement a standard encryption decryption logic across an entire project platform which has different clients implemented using different platforms as follows: 1) iphone app (objectiv c) 2) website (classic asp) 3) webservice (asp.net) the iphone app as well as the website need to send info to webservice using encrypted query strings the web service then decrypts this and processes the info further wanted to know the simplest way to achieve this. is there some free and ready to use binary available with an easy to use api to achieve this? encryption needs to be as secure as possible thnx in advance

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  • Determining credit/debit card type

    - by ct2k7
    Hi, I'm writing a POS application for the iPhone/iPod combination, using the same exact hardware used in Apple Stores:: EasyPay. Ok, my hurdle is this: how do I identify which credit card type is being used as text is entered in the uitextfield? I assume I've to use textField:shouldChangeCharactersInRange:replacementString:? However, I've got ideas floating around, but I simple cannot put them together to form code :/ Any help is appreciated! Thanks in advanced :D

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  • iPhone checklist app

    - by Brodie4598
    I am trying to create a simple app that displays a list of items with check boxes next to each item, then give the user to simply check each box. Nothing (aside from the checkbox image switching) needs to happen when the check box is touched. Each checklist is a seperate NSDictionary contained in a single master NSDictionary. The checklist dictionary contains arrays for different sections of each checklist. At the top of the view, the user selects which set (dictionary) of checklists they want to open then I want that checklist to display underneath the picker once a "select checklist" button is pressed. Any ideas on the best way to get this done?

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  • How to access core data objects from Javascript?

    - by Eli
    How can I gain access to Core Data objects from Javascript/WebKit on Mac OS X? I've made custom subclasses of NSManagedObject for each of my tables, with accessors defined using @property/@dynamic for each attribute, but neither isSelectorExcludedFromWebScript: or isKeyExcludedFromWebScript: is called for any of them, so Javascript just stops when I try to access any of the attributes. It returns 'undefined' if I access it as a property (eg business.name ) and javascript execution stops if I access it as a function (eg business.name() ).

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  • iphone device orientation

    - by Chandan Shetty SP
    During inAppPurchase, the storeKit will ask the username and password even though i set... [[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight]; It ask Username and password in Portrait Mode... In general How to solve this kind of issue. Thanks in advance,

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  • How to avoid piracy in iPhone apps by server side validation?

    - by prathumca
    As par my app requirement, there is a couple of scenarios that I need to handle. Scenario 1: To avoid piracy, I want to include some piece of code, whose job is sending both IMEI and Serial number of IPhone. Scenario 2: At server side, I've a database, which has a list of both IMEI and Serial No info. Here I wanna validate both IMEI and Serial numbers. If both are not matched then I can make sure that the app is pirated. Idea seems good. But I don't know how to handle these two scenarios in my app. Any help is greatly appreciated.

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  • Leak in NSScanner category method

    - by jluckyiv
    I created an NSScanner category method that shows a leak in instruments. - (BOOL)scanBetweenPrefix:(NSString *)prefix andSuffix:(NSString *)suffix intoString:(NSString **)value { NSCharacterSet *charactersToBeSkipped = [self charactersToBeSkipped]; [self setCharactersToBeSkipped:nil]; BOOL result = NO; // find the prefix; the scanString method below fails if you don't do this if (![self scanUpToString:prefix intoString:nil]) { MY_LOG(@"Prefix %@ is missing.", prefix); return result; } //scan the prefix and discard [self scanString:prefix intoString:nil]; // scan the important part and save it if ([self scanUpToString:suffix intoString:value]) // this line leaks { result = YES; } [self setCharactersToBeSkipped:charactersToBeSkipped]; return result; } I figure it's the way I'm passing the value to/from the method, but I'm not sure. It's a small leak (32 bytes), but I'd like to do this right if I can. Thanks in advance.

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  • Daemon running as user nobody needs to copy file from Desktop

    - by Randall
    I have a daemon that is running as user nobody. It needs to copy a file that I specify into /Users/Shared/MyFolder If I tell it to copy a file that is already in /Users/Shared/ it works fine. If I tell it to copy it from somewhere in my home directory like the desktop, the copy fails. I'm using NSFileManager copyPath:toPath: Any ideas?

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  • iPad orientation on launch problem in portrait (bottom home button)

    - by edie
    Hi.... I've an iPad app that supports all orientation... my problem was on the start up of the application. In case of landScapeRight and landScapeLeft and portrait(top home button) the views shows correctly but when the app start in portrait (bottom home button) the views show in landscape mode... I've implemented the - (void) willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation When I change the apps orientation the views shows correctly.

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  • CLLocationManager class method not calling in iPodTouch

    - by Siddharth
    HI all, I was using a sample code which uses CLLocationManager class to determine the current location of user. when i run this app on iPad i am getting the correct location but when i run the same app on iPod Touch i am getting a blank label i.e nothing is displayed on the label .although wi-fi signal strength is good in both iPod and iPad.The code looks like... - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation{ int degrees = newLocation.coordinate.latitude; double decimal = fabs(newLocation.coordinate.latitude - degrees); int minutes = decimal * 60; double seconds = decimal * 3600 - minutes * 60; NSString *lat = [NSString stringWithFormat:@"%d° %d' %1.4f\"", degrees, minutes, seconds]; latLabel.text = lat; [latLocationArray addObject:lat]; degrees = newLocation.coordinate.longitude; decimal = fabs(newLocation.coordinate.longitude - degrees); minutes = decimal * 60; seconds = decimal * 3600 - minutes * 60; NSString *longt = [NSString stringWithFormat:@"%d° %d' %1.4f\"", degrees, minutes, seconds]; longLabel.text = longt; [longLocationArray addObject:longt]; }

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  • How to get title of UITabBarItem in the More section?

    - by Sheehan Alam
    I have a UITabBarControllerDelegate method that determines the title of the UITabBarItem and does something accordingly. This works well for items in my UITabBar but when I click on the More button the rest of my UITabBarItems are in a UITableView. How can I determine the title in the More section? - (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { if ([self.tabBarController.selectedViewController.title isEqualToString:@"All"]) { //do something } }

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  • Is this a safe/valid hash method implementation?

    - by Sean
    I have a set of classes to represent some objects loaded from a database. There are a couple variations of these objects, so I have a common base class and two subclasses to represent the differences. One of the key fields they have in common is an id field. Unfortunately, the id of an object is not unique across all variations, but within a single variation. What I mean is, a single object of type A could have an id between, say, 0 and 1,000,000. An object of type B could have an id between, 25,000 and 1,025,000. This means there's some overlap of id numbers. The objects are just variations of the same kind of thing, though, so I want to think of them as such in my code. (They were assigned ids from different sets for legacy reasons.) So I have classes like this: @class BaseClass @class TypeAClass : BaseClass @class TypeBClass : BaseClass BaseClass has a method (NSNumber *)objectId. However instances of TypeA and TypeB could have overlapping ids as discussed above, so when it comes to equality and putting these into sets, I cannot just use the id alone to check it. The unique key of these instances is, essentially, (class + objectId). So I figured that I could do this by making the following hash function on the BaseClass: -(NSUInteger)hash { return (NSUInteger)[self class] ^ [self.objectId hash]; } I also implemented isEqual like so: - (BOOL)isEqual:(id)object { return (self == object) || ([object class] == [self class] && [self.objectId isEqual:[object objectId]]); } This seems to be working, but I guess I'm just asking here to make sure I'm not overlooking something - especially with the generation of the hash by using the class pointer in that way. Is this safe or is there a better way to do this?

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  • Function should return float, but it gets messed up!

    - by Andre
    Hi guys, I'm going crazy here. I have a function that should return a float number: - (float) getHue:(UIColor *)original { NSLog(@"getHue"); const CGFloat *componentColors = CGColorGetComponents(original.CGColor); float red = componentColors[0]; float green = componentColors[1]; float blue = componentColors[2]; float h = 0.0f; float maxChannel = fmax(red, fmax(green, blue)); float minChannel = fmin(red, fmin(green, blue)); if (maxChannel == minChannel) h = 0.0f; else if (maxChannel == red) h = 0.166667f * (green - blue) / (maxChannel - minChannel) + 0.000000f; else if (maxChannel == green) h = 0.166667f * (blue - red) / (maxChannel - minChannel) + 0.333333f; else if (maxChannel == blue) h = 0.166667f * (red - green) / (maxChannel - minChannel) + 0.666667f; else h = 0.0f; if (h < 0.0f) h += 1.0f; NSLog(@"getHue results: %f", h); return h; } The NSLog will trace it correctly (i.e: 0.005), but the actual return value of the function is NULL. I've tried getting that value in so many ways and it never works. float originalHue = [self getHue:original]; results in a building error, as it says: "incompatible types in initialization" float *originalHue = [self getHue:original]; results in a null return. I've tried other ways, but it never actually gets the value properly. Any thoughts? Cheers guys, Andre

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  • Beat Detection on iPhone with wav files and openal

    - by Dmacpro
    Using this website i have tried to make a beat detection engine. http://www.gamedev.net/reference/articles/article1952.asp { ALfloat energy = 0; ALfloat aEnergy = 0; ALint beats = 0; bool init = false; ALfloat Ei[42]; ALfloat V = 0; ALfloat C = 0; ALshort *hold; hold = new ALshort[[myDat length]/2]; [myDat getBytes:hold length:[myDat length]]; ALuint uiNumSamples; uiNumSamples = [myDat length]/4; if(alDatal == NULL) alDatal = (ALshort *) malloc(uiNumSamples*2); if(alDatar == NULL) alDatar = (ALshort *) malloc(uiNumSamples*2); for (int i = 0; i < uiNumSamples; i++) { alDatal[i] = hold[i*2]; alDatar[i] = hold[i*2+1]; } energy = 0; for(int start = 0; start<(22050*10); start+=512){ //detect for 10 seconds of data for(int i = start; i<(start+512); i++){ energy+= fabs(alDatal[i]) + fabs(alDatar[i]); } aEnergy = 0; for(int i = 41; i>=0; i--){ if(i ==0){ Ei[0] = energy; } else { Ei[i] = Ei[i-1]; } if(start >= 21504){ aEnergy+=Ei[i]; } } aEnergy = aEnergy/43.f; if (start >= 21504) { for(int i = 0; i<42; i++){ V += (Ei[i]-aEnergy); } V = V/43.f; C = (-0.0025714*V)+1.5142857; init = true; if(energy >(C*aEnergy)) beats++; } } } alDatal and alDatar are (short*) type; myDat is NSdata that holds the actual audio data of a wav file formatted to 22050 khz and 16 bit stereo. This doesn't seem to work correctly. If anyone could help me out that would be amazing. I've been stuck on this for 3 days.

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  • Strange behaviour when posting CGEvent to PSN

    - by Ben Packard
    If I set up a loop that posts some keyboard events to a PSN, I find that it works fine except for when first launched. The event only seems to post when i do something with the mouse manually - even just moving it slightly. Here's the details, if they help. An external application has a list box of text lines, which I am reading by posting copy commands (and checking the pasteboard). Unfortunately this is my only way to get this text. Sometimes, the application pulls focus away from the list, which I can detect. When this happens, the most reliable way to return focus is by sending a mouse event to click on a text field directly above the list, then send a 'tab' keyboard event to shift the focus onto the list. So at launch, the loop runs fine, scrolling down the list and copying the text. When focus is shifted away, its is detected fine, and the events are sent to move focus back to the list. But nothing seems to happen. The loop continues detecting that focus has changed, but the events only work once I move the mouse. Or even just use the scroll wheel. Strange. Once this has happened the first time, it works fine - each time focus moves, the PSN events switch it back without me having to do anything at all. Here's the code that runs in the loop - verified as working: //copy to pasteboard - CMD-V e3 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)8, true); CGEventSetFlags(e3, kCGEventFlagMaskCommand); CGEventPostToPSN(&psn, e3); CFRelease(e3); e4 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)8, false); CGEventPostToPSN(&psn, e4); CFRelease(e4); //move cursor down e1 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)125, true); CGEventPostToPSN(&psn, e1); CFRelease(e1); e2 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)125, false); CGEventPostToPSN(&psn, e2); CFRelease(e2); And here's where I switch focus, also working (except when first required): //click in text input box - point is derived earlier e6 = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseDown, point, 0); CGEventPostToPSN(&psn, e6); CFRelease(e6); e7 = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseUp, point, 0); CGEventPostToPSN(&psn, e7); CFRelease(e7); //press tab key to move to chat log table CGEventRef e = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)48, true); //CGEventPost(kCGSessionEventTap, e); CGEventPostToPSN(&psn, e); CFRelease(e); CGEventRef e11 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)48, false); CGEventPostToPSN(&psn, e11); CFRelease(e11);

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  • Using Array Controllers to restrict the view in one popup depending on the selection in another. Not

    - by mjohnh
    I am working on an app that is not core data based - the data feed is a series of web services. Two arrays are created from the data feed. The first holds season data, each array object being an NSDictionary. Two of the NSDictionary entries hold the data to be displayed in the popup ('seasonName') and an id ('seasonID') that acts as a pointer (in an external table) by matches defined for that season. The second array is also a collection of NSDictionaries. Two of the entries hold the data to be displayed in the popup ('matchDescription') and the id ('matchSeasonId') that points to the seasonId defined in the NSDictionaries in first array. I have two NSPopUps. I want the first to display the season names and the second to display the matches defined for that season, depending on the selection in the first. I'm new at bindings, so excuse me if I've missed something obvious. I've tried using ArrayControllers as follows: SeasonsArrayController: content bound to appDelegate seasonsPopUpArrayData. seasonsPopup: content bound to SeasonsArrayController.arrangedObjects; content value bound to SeasonsArrayController.arrangedObjects.seasonName I see the season names fine. I can obviously follow a similar route to see the matches, but I then see them all, instead of restricting the list to the matches for the season highlighted. All the tutorials I can find seem to revolve around core data and utilise the relationships defined therein. I don't have that luxury here. Any help very gratefully received.

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  • Get Object ID of UI element from code.

    - by andoriyu.mp
    I'm trying link 40 buttons to one event handler method and then do the processing work from one method instead of 40. I know how to link it but once I get there I don't know how to distinguish what button was pressed. Does anyone know how to reference the button object sender id or is there another way to solve this problem? Any help would be greatly appreciated.

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  • Syncing with Address Book: Last modified property in ABPerson/ABRecord

    - by Oliver
    I'm syncing data from the Address Book into a Core Data database and I've nearly got it working perfectly. The only issue remaining is checking for changes and modifications on startup and reflecting the changes inside Core Data. Currently, I simply check the ID of each ABRecord and see if it is already in Core Data. Of course, this only works in the case of new contacts and not changed information inside an existing contact. One solution would be to go through each contact already in the database and check each property against the Address Book. The down side of this is that it's really slow. One method that would work is if the ABRecord had a last modified date. I could then store the date inside the Core Data database and check on startup to see if I need to update the contact. However, I can't find anything like this in the documentation. Any ideas?

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  • Hide buttons when making a screenshot UIGraphicsBeginImageContextWithOptions

    - by Jan
    is there a way to hide specific buttons (IBAction) when making a screenshot with UIGraphicsBeginImageContextWithOptions ? I'm using the code below: // Define the dimensions of the screenshot you want to take (the entire screen in this case) UIGraphicsBeginImageContextWithOptions(self.view.bounds.size, self.view.opaque, 0.0); [self.view.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *sourceImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); //now we will position the image, X/Y away from top left corner to get the portion we want UIGraphicsBeginImageContextWithOptions(self.view.bounds.size, self.view.opaque, 0.0); [sourceImage drawAtPoint:CGPointMake(0, -20)]; UIImage *croppedImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIImageWriteToSavedPhotosAlbum(croppedImage,nil, nil, nil); Thank you for your answer!

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  • my NSDateFormatter works only in the iPhone simulator

    - by Manuel Spuhler
    I use a NSDateFormatter which works fine in the simulator, but I get a nil when I run it in the iPhone. I hardcoded the date to be sure of the format, but it fails anyway. NSString *strPubDate = @"Fri, 8 May 2009 08:08:35 GMT"; NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init]; [dateFormatter setFormatterBehavior:NSDateFormatterBehavior10_4]; [dateFormatter setDateFormat:@"EEE, d MMM yyyy HH:mm:ss Z"]; NSDate *myDate = [dateFormatter dateFromString:strPubDate]; I tried with different region settings, languages etc. on the iPhone. Any idea what is going wrong?

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  • Overriding properties of child view controller vs setting them via parent view controller

    - by robinjam
    If you want to modify the default behaviour of a View Controller by changing the value of one of its properties, is it considered better form to instantiate the class and set its property directly, or subclass it and override the property? With the former it would become the parent View Controller's responsibility to configure its children, whereas with the latter the children would effectively configure themselves. EDIT: Some more information: The class I am referring to is FetchedTableViewController, a subclass of UITableViewController that I made to display the results of a Core Data fetch operation. There are two places I want to display the results of a fetch, and they each have different fetch requests. I'm trying to decide whether it's better to create a subclass for each one, and override the fetchRequest property, or make it the responsibility of the parent controller to set the fetchRequest property for its children.

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  • MPMoviePlayerController not setting the bounds for background image

    - by VXtreme
    I am using MPMoviePlayerController for playing the media . I want to set the image at the background of the player.The image is set accordingly but when i set the bounds for the image then the image is not set according to bounds . I have tried following code: UIImageView *imageView=[[UIImageView alloc]initWithImage:[operationControl getCoverImage:stringId]]; imageView.bounds=CGRectMake(0, 100, 200, 200); [moviePlayer.backgroundView addSubview:imageView]; [moviePlayer.backgroundView setBackgroundColor:[UIColor purpleColor]]; moviePlayer.controlStyle = MPMovieControlStyleDefault; moviePlayer.shouldAutoplay = YES; [moviePlayer setScalingMode:MPMovieScalingModeAspectFit]; [self.view addSubview:moviePlayer.view]; [moviePlayer setFullscreen:YES animated:YES];

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