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  • Commit is VERY slow in my NHibernate / SQLite project

    - by Tom Bushell
    I've just started doing some real-world performance testing on my Fluent NHibernate / SQLite project, and am experiencing some serious delays when when I Commit to the database. By serious, I mean taking 20 - 30 seconds to Commit 30 K of data! This delay seems to get worse as the database grows. When the SQLite DB file is empty, commits happen almost instantly, but when it grows to 10 Meg, I see these huge delays. The database has 16 tables, averaging 10 columns each. One possible problem is that I'm storing a dozen or so IList members, but they are typically only 200 elements long. But this is a recent addition to Fluent NHibernate automapping, which stores each float in a single table row, so maybe that's a potential problem. Any suggestions on how to track this down? I suspect SQLite is the culprit, but maybe it's NHibernate? I don't have any experience with profilers, but am thinking of getting one. I'm aware of NHibernate Profiler - any recommendations for profilers that work well with SQLite? Here's the method that saves the data - it's just a SaveOrUpdate call and a Commit, if you ignore all the error handling and debug logging. public static void SaveMeasurement(object measurement) { Debug.WriteLine("\r\n---SaveMeasurement---"); // Get the application's database session var session = GetSession(); using (var transaction = session.BeginTransaction()) { try { session.SaveOrUpdate(measurement); } catch (Exception e) { throw new ApplicationException( "\r\n SaveMeasurement->SaveOrUpdate failed\r\n\r\n", e); } try { Debug.WriteLine("\r\n---Commit---"); transaction.Commit(); Debug.WriteLine("\r\n---Commit Complete---"); } catch (Exception e) { throw new ApplicationException( "\r\n SaveMeasurement->Commit failed\r\n\r\n", e); } } }

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  • Linux USB debug connection to LuminaryMicro evaluation board

    - by mikelong
    Hi, I am trying to connect a Stellaris LM3S8962 evaluation kit to a linux host machine. I am using the CodeSourcery G++ for the development toolchain. When I try to run a helloworld example the connection fails with this message: arm-stellaris-eabi-sprite: error: E104. I/O Error communicating with USB Device. arm-stellaris-eabi-sprite: waiting for GDB connection, to pass error along warning: Remote failure reply: E.fatal.E104. I/O Error communicating with USB Device. arm-stellaris-eabi-sprite: error: E002. Not initialized When I connect the evaluation board with the USB cable it seems the device is made available to the system: Mar 24 14:37:16 n6-ws2 kernel: usb 5-2: USB disconnect, address 5 Mar 24 14:37:18 n6-ws2 kernel: usb 5-2: new full speed USB device using uhci_hcd and address 6 Mar 24 14:37:19 n6-ws2 kernel: usb 5-2: configuration #1 chosen from 1 choice Also, it seems that I can connect in some way via the command line tool (but I do get some strange characters): [mlong@n6-ws2 bin]$ ./arm-stellaris-eabi-sprite -i CodeSourcery ARM Debug Sprite (Sourcery G++ 4.4-104) armusb: [speed=] ARMUSB device armusb:///?? - ?? (??) Does anyone have any suggestions I could try? Thanks a lot, Mike

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  • Custom QAbstractGraphicsShapeItem very slow in Qt Jambi

    - by Mene
    I try to implement an own QAbstractGraphicsShapeItem in Qt Jambi (4.5) but as soon as I implement a custom class (rather than use e.g. QGraphicsEllipseItem) the rendering speed drops by about on order of magnitude. If looked in the original Code of QGraphicsEllipseItem and it seems to do basicly the same. class Circle extends QAbstractGraphicsShapeItem { final private QRectF rect = new QRectF(); public final void setRect(double x, double y, double w, double h) { QRectF newRect = new QRectF(x, y, w, h); if (!newRect.equals(rect)) { prepareGeometryChange(); this.rect.setX(x); this.rect.setY(y); this.rect.setWidth(w); this.rect.setHeight(h); this.update(rect); } } @Override public final QRectF boundingRect() { return rect; } QPainterPath shape; @Override public final QPainterPath shape() { if (shape == null) { QPainterPath path = new QPainterPath(); path.addEllipse(rect); QPainterPathStroker stroker = new QPainterPathStroker(); QPen pen = this.pen(); stroker.setCapStyle(pen.capStyle()); stroker.setWidth(pen.widthF()); shape = stroker.createStroke(path); } return shape; } @Override public final void paint(QPainter painter, QStyleOptionGraphicsItem option, QWidget widget) { painter.setPen(this.pen()); painter.setBrush(this.brush()); painter.drawEllipse(this.rect); } } I need to render a lot of objects and they are mostly moving, so speed is essential. Anyone knows how to speed this up? I underestand that Java might be slower then the nativ code in the library. But the code in the paint method seems not to be the problem, since commenting it out doesn't change the speed notably.

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  • Abort a slow flush to disk after write?

    - by Therealstubot
    Is there a way to abort a python write operation in such a way that the OS doesn't feel it's necessary to flush the unwritten data to the disc? I'm writing data to a USB device, typically many megabytes. I'm using 4096 bytes as my block size on the write, but it appears that Linux caches up a bunch of data early on, and write it out to the USB device slowly. If at some point during the write, my user decides to cancel, I want the app to just stop writing immediately. I can see that there's a delay between when the data stops flowing from the application, and the USB activity light stops blinking. Several seconds, up to about 10 seconds typically. I find that the app is holding in the close() method, I'm assuming, waiting for the OS to finish writing the buffered data. I call flush() after every write, but that doesn't appear to have any impact on the delay. I've scoured the python docs for an answer but have found nothing.

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  • Altruistic network connection bandwidth estimation

    - by datenwolf
    Assume two peers Alice and Bob connected over a IP network. Alice and Bob are exchanging packets of lossy compressed data which are generated and to be consumes in real time (think a VoIP or video chat application). The service is designed to cope with as little bandwidth available, but relies on low latencies. Alice and Bob would mark their connection with an apropriate QoS profile. Alice and Bob want use a variable bitrate compression and would like to consume all of the leftover bandwidth available for the connection between them, but would voluntarily reduce the consumed bitrate depending on the state of the network. However they'd like to retain a stable link, i.e. avoid interruptions in their decoded data stream caused by congestion and the delay until the bandwidth got adjusted. However it is perfectly possible for them to loose a few packets. TL;DR: Alice and Bob want to implement a VoIP protocol from scratch, and are curious about bandwidth and congestion control. What papers and resources do you suggest for Alice and Bob to read? Mainly in the area of bandwidth estimation and congestion control.

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  • current location too slow for view

    - by Christian
    Hi, I make an App with a Map in the App and a button to change to the google.Map-App. The code for my position is: -(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { float avgAccuracy = (newLocation.verticalAccuracy + newLocation.horizontalAccuracy)/2.0; if (avgAccuracy < 500) { [locationManager stopUpdatingLocation]; locationManager.delegate = nil; } storedLocation = [newLocation coordinate]; The code for the view is: - (void)viewDidLoad { [super viewDidLoad]; UIImage *image = [UIImage imageNamed: @"LogoNavBar.png"]; UIImageView *imageview = [[UIImageView alloc] initWithImage: image]; UIBarButtonItem *button = [[UIBarButtonItem alloc] initWithCustomView: imageview]; self.navigationItem.rightBarButtonItem = button; [imageview release]; [button release]; locationManager=[[CLLocationManager alloc] init]; locationManager.delegate = self; locationManager.desiredAccuracy = kCLLocationAccuracyBest; locationManager.distanceFilter = kCLDistanceFilterNone; [locationManager startUpdatingLocation]; mapView.showsUserLocation = YES; NSLog(@"storedLocation-latitude für MKregion: %f", storedLocation.latitude); MKCoordinateRegion region; region.center.latitude = (storedLocation.latitude + 45.58058)/2.0; region.center.longitude = (storedLocation.longitude - 0.546835)/2.0; region.span.latitudeDelta = ABS(storedLocation.latitude - 45.58058); region.span.longitudeDelta = ABS(storedLocation.longitude + 0.546835); [mapView setRegion:region animated:TRUE]; MKCoordinateRegion hotel; hotel.center.latitude = 45.58058; hotel.center.longitude = -0.546835; HotelPositionMarker* marker = [[HotelPositionMarker alloc] initWithCoordinate:hotel.center]; [mapView addAnnotation:marker]; [marker release]; } My problem: when the "viewDidLoad" start, the "storedLocation" is still 0.0000 it takes a bit longer to get the own position than to start the view. The Log for the "storedLocation" in the "viewDidLoad"-section is 0 while the Log of the "storedLocation" in the "-(IBAction)" when the map is visible contains the right values. How can I manage it to have my coordinates before the view load? I need them to center the view concerning the own position and the position given by me. MKCoordinateRegion region; region.center.latitude = (storedLocation.latitude + 45.58058)/2.0; region.center.longitude = (storedLocation.longitude - 0.546835)/2.0; region.span.latitudeDelta = ABS(storedLocation.latitude - 45.58058); region.span.longitudeDelta = ABS(storedLocation.longitude + 0.546835); [mapView setRegion:region animated:TRUE];

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  • LVM_INSERTITEM very slow in vista/W7

    - by nikos
    in a large listview control collection (say 5000 items), adding a SINGLE extra item can take 10+ seconds in windows vista/7, and that's just the LVM_INSERTITEM message handling it looks that it only affects LVS_ICON, LVS_REPORT and LVS_LIST are still very fast can anybody confirm this? the same code on windows XP with similar listview window styles adds an extra item instantly thanks nikos

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  • slow SQL command

    - by Retrocoder
    I need to take some data from one table (and expand some XML on the way) and put it in another table. As the source table can have thousands or records which caused a timeout I decided to do it in batches of 100 records. The code is run on a schedule so doing it in batches works ok for the customer. If I have say 200 records in the source database the sproc runs very fast but if there are thousands it takes several minutes. I'm guessing that the "TOP 100" only takes the top 100 after it has gone through all the records. I need to change the whole code and sproc at some point as it doesn't scale but for now is there a quick fix to make this run quicker ? INSERT INTO [deviceManager].[TransactionLogStores] SELECT TOP 100 [EventId], [message].value('(/interface/mac)[1]', 'nvarchar(100)') AS mac, [message].value('(/interface/device) [1]', 'nvarchar(100)') AS device_type, [message].value('(/interface/id) [1]', 'nvarchar(100)') AS device_id, [message].value('substring(string((/interface/id)[1]), 1, 6)', 'nvarchar(100)') AS store_id, [message].value('(/interface/terminal/unit)[1]', 'nvarchar(100)') AS unit, [message].value('(/interface/terminal/trans/event)[1]', 'nvarchar(100)') AS event_id, [message].value('(/interface/terminal/trans/data)[1]', 'nvarchar(100)') AS event_data, [message].value('substring(string((/interface/terminal/trans/data)[1]), 9, 11)', 'nvarchar(100)') AS badge, [message].value('(/interface/terminal/trans/time)[1]', 'nvarchar(100)') AS terminal_time, MessageRecievedAt_UTC AS db_time FROM [deviceManager].[TransactionLog] WHERE EventId > @EventId --WHERE MessageRecievedAt_UTC > @StartTime AND MessageRecievedAt_UTC < @EndTime ORDER BY terminal_time DESC

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  • Windows XP is logging slow in domain

    - by wasim
    My office machine has starting to take long time to boot up. I don't know whether I did something wrong because till last week it was working like a charm. I am running windows XP connected with domain on Windows 2003 server.

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  • Webpart Deployment is very slow

    - by user312084
    Hi everone, I play with Sharepoint 2010 und VS 2010 Webparts. The deployment of the webpart from VS to sharepoint takes about 25 sec. But when I start the sharepoint website from ie it takes about 2-3 minutes for the first time after deployment of the new webpart. Is this the normal time ? thanx Stephan

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  • Slow Databinding setup time in C# .NET 4.0

    - by Svisstack
    Hello, I have got a problem. I have windows forms application with dynamic generated layout, but i have a problem in performance. In this form i use DataBinding from .NET 4.0 and databinding after setup works fine, but he binding setup time for ONE control blocking my application on approx 0.7 second. I have some controls and time of binging setuping is around 2 minutes. I trying all possible solutions, I dont have any ideas without write self binding class. Why is wrong with my code? case "Boolean": { Binding b = new Binding("Checked", __bindingsource, __ep.Name); CheckBox cb = new CheckBox(); /* * HERE is the problem */ cb.DataBindings.Add(b); /* * HERE is the end of problem */ __flp.Controls.Add(cb); __bindingcontrol.AddBinding(b); break; } Without problem code lines all works fast and without binding ;-( but i want binding turn on in normal speed. PS1. I have suspended layout in generation time. PS2. I have same problem with binding TextBox'es, PictureBoxe's, CheckBox is only example. How to do that?

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  • Slow page unload in IE

    - by ForYourOwnGood
    I am developing a site which creates many table rows dynamically. The total amount of rows right now is 187. Everything works fine when creating the rows, but in IE when I leave the page, there is a large amount of lag. I do not know if this is some how related to the heavy DOM manipulation I am doing in the page? I do not create any function closures when building the dynamic content's event handlers so I do not believe this problem is related to memory leaks. Any insight is much appreciated.

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  • CSS .Hover Image Loading Slow

    - by Splashlin
    I have a submit button that changes when the user hovers his mouse over it. Right now the image is taking a while to load and you get a half second where there is white screen instead of the other button. Is there anyway to improve this using just CSS and HTML or do I need to do some JS work?

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  • GPIB connection to external device using MATLAB

    - by hkf
    Is there a way to establish a GPIB connection using MATLAB without the instrument control Tool box? (I don't have it). Also is there a way for MATLAB to know what the external device's RS232 parameter values are ( Baud rate, stop bit etc..). For the RS232 connection I have the following code: % This function is meant to send commands to Potentiostat Model 263A. % A run includes turning the cell on, reading current for time t1, turning % the cell off, waiting for time t2. % t1 is the duration [secs] for which the Potentiostat must run (cell is on) % t2 is the duration [secs] to on after off % n is the number of runs % port is the serial port name such as COM1 function [s] = Potentiostat_control(t1,t2,n) port = input('type port name such as COM1', 's') s = serial(port); set(s,'BaudRate', 9600, 'DataBits', 8, 'Parity', 'even', 'StopBits', 2 ,'Terminator', 'CR/LF'); fopen(s) %fprintf(s,'RS232?') disp(['Total runs requested = ' num2str(n)]) disp('i denotes number of runs executed so far..'); for i=1:n i %data1 = query(s, '*IDN?') fprintf(s,'%s','CELL 1'); % sends the command 'CELL 1' %fprintf(s,'%s','READI'); pause(t1); fprintf(s,'%s','CELL 0'); %fprintf(s,'%s','CLEAR'); pause(t2); end fclose(s)

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  • ado.net slow updating large tables

    - by brett
    The problem: 100,000+ name & address records in an access table (2003). Need to iterate through the table & update detail with the output from a 3rd party dll. I currently use ado, and it works at an acceptable speed (less than 5 minutes on a network share). We will soon need to update to access 2007 and its 'non jet' accdb format to maintain compatability with clients. I've tried using ado.net datsets, but updating the records takes hours! We process 5-10 of these tables per day - so this cannot be a solution. Any ideas on the fastest way to update individual records using ado.net? Surely we didn't take such a hugh backward step with ado.net? Any help would be appreciated.

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  • server/ client server connection

    - by user312054
    I have a server side program that creates a listening server side socket. The problem occurring is that it seems as if the client side sends a connect request it gets rejected if the server side socket is listening but connects if the server side program is not running. I can see the server side program getting the client request when debugging. It seems as if the client cannot connect to a listening socket. Any suggestions on a resolution? The server side accept code snippet is this. void CSocketListen::OnAccept(int nErrorCode) { CSocket::OnAccept(nErrorCode); CSocketServer* SocketPtr = new CSocketServer(); if (Accept(*SocketPtr)) { // add to list of client sockets connected } else { delete SocketPtr; } The client side code connect is like this. SOCKET cellModem; sockaddr_in handHeld; handHeld.sin_family = AF_INET; //Address family handHeld.sin_addr.s_addr = inet_addr("127.0.0.1"); handHeld.sin_port = htons((u_short)1113); //port to use cellModem=socket(AF_INET,SOCK_STREAM,0); if(cellModem == INVALID_SOCKET) { // log socket failure return false; } else { // log socket success } if (connect(cellModem,(const struct sockaddr*)&handHeld, sizeof(handHeld)) != 0 ) { // log socket connection success } else { // log socket connection failure closesocket(cellModem); }

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  • Lucene.Net memory consumption and slow search when too many clauses used

    - by Umer
    I have a DB having text file attributes and text file primary key IDs and indexed around 1 million text files along with their IDs (primary keys in DB). Now, I am searching at two levels. First is straight forward DB search, where i get primary keys as result (roughly 2 or 3 million IDs) Then i make a Boolean query for instance as following +Text:"test*" +(pkID:1 pkID:4 pkID:100 pkID:115 pkID:1041 .... ) and search it in my Index file. The problem is that such query (having 2 million clauses) takes toooooo much time to give result and consumes reallly too much memory.... Is there any optimization solution for this problem ?

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  • C#/.NET: Separation of multipage tiff with compression "CCITT T.6" very slow

    - by Alex B
    I need to separate multiframe tiff files, and use the following method: public static Image[] GetFrames(Image sourceImage) { Guid objGuid = sourceImage.FrameDimensionsList[0]; FrameDimension objDimension = new FrameDimension(objGuid); int frameCount = sourceImage.GetFrameCount(objDimension); Image[] images = new Image[frameCount]; for (int i = 0; i < frameCount; i++) { MemoryStream ms = new MemoryStream(); sourceImage.SelectActiveFrame(objDimension, i); sourceImage.Save(ms, ImageFormat.Tiff); images[i] = Image.FromStream(ms); } return images; } It works fine, butt if the source was encoded using the CCITT T.6 compression, separating a 20-frame-file takes up to 15 seconds on my 2,5ghz CPU. Saving the images afterwards to a single file using standard compression (LZW), the separation time is under 1 second. Is there a way to speed up the process?

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  • Every 3rd Insert Is Slow On Ms Sql 2008

    - by Chris
    I have a function that writes 3 lines into a empty table like so: INSERT [dbo].[yaf_ForumAccess] ([GroupID], [ForumID], [AccessMaskID]) VALUES (1, 8, 1) INSERT [dbo].[yaf_ForumAccess] ([GroupID], [ForumID], [AccessMaskID]) VALUES (2, 8, 4) INSERT [dbo].[yaf_ForumAccess] ([GroupID], [ForumID], [AccessMaskID]) VALUES (3, 8, 3) For some reason only the third query takes a long time to execute - and with each insert it grows longer. Profiler Image I have tried disabling all constraints on the table - same result. I just can't figure out why the first two would run so fast - and the last one would take so long. Any help would be greatly appreciated. Here is the statistics for a query ran MSSMS: Query: ALTER TABLE [dbo].[yaf_ForumAccess] NOCHECK CONSTRAINT ALL INSERT [dbo].[yaf_ForumAccess] ([GroupID], [ForumID], [AccessMaskID]) VALUES (1, 9, 1) INSERT [dbo].[yaf_ForumAccess] ([GroupID], [ForumID], [AccessMaskID]) VALUES (2, 9, 4) INSERT [dbo].[yaf_ForumAccess] ([GroupID], [ForumID], [AccessMaskID]) VALUES (3, 9, 3) ALTER TABLE [dbo].[yaf_ForumAccess] CHECK CONSTRAINT ALL Stats: Stats

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  • Threading is slow and unpredictable?

    - by Jake
    I've created the basis of a ray tracer, here's my testing function for drawing the scene: public void Trace(int start, int jump, Sphere testSphere) { for (int x = start; x < scene.SceneWidth; x += jump) { for (int y = 0; y < scene.SceneHeight; y++) { Ray fired = Ray.FireThroughPixel(scene, x, y); if (testSphere.Intersects(fired)) sceneRenderer.SetPixel(x, y, Color.Red); else sceneRenderer.SetPixel(x, y, Color.Black); } } } SetPixel simply sets a value in a single dimensional array of colours. If I call the function normally by just directly calling it it runs at a constant 55fps. If I do: Thread t1 = new Thread(() => Trace(0, 1, testSphere)); t1.Start(); t1.Join(); It runs at a constant 50fps which is fine and understandable, but when I do: Thread t1 = new Thread(() => Trace(0, 2, testSphere)); Thread t2 = new Thread(() => Trace(1, 2, testSphere)); t1.Start(); t2.Start(); t1.Join(); t2.Join(); It runs all over the place, rapidly moving between 30-40 fps and sometimes going out of that range up to 50 or down to 20, it's not constant at all. Why is it running slower than it would if I ran the whole thing on a single thread? I'm running on a quad core i5 2500k.

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  • Why is go language so slow?

    - by oraz
    As we can see from The Computer Language Benchmarks Game: go is in average 10x slower then C go is 3x slower then Java !? How it can be bearing in mind that go compiler produces native code for execution? Immature compilers for go? Or there is some intrinsic problem with the go language?

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  • Why OpenGL ES texture mapping is very slow?

    - by Cinar
    I have an Android application that displays VGA (640x480) frames using OpenGL ES. The application reads each frame from a movie file and updates the texture accordingly. My problem is that, it is taking almost 30 ms. to draw each frame using OpenGL. Similar test using the Canvas/drawBitmap was around 6 ms on the same device. I'm following the same OpenGL calls that VLC Media Player is using, so I'm assuming that those are optimized for this purpose. I just wanted to hear your thoughts and ideas about it?

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  • NHibernate slow mapping

    - by Rob A
    My question is what can I do to determine the cause of the slowness, or what can I do to speed it up without knowing the exact cause. I am running a simple query and it appears that the mapping back to the entities is taking taking forever. The result set is 350, which is not much data in my opinion. IRepository repo = ObjectFactory.GetInstance<IRepository>(); var q = repo.Query<Order>(item => item.Ordereddate > DateTime.Now.AddDays(-40)); foreach (var order in q) { Console.WriteLine(order.TransactionNumber); } The profiler is telling me it is executing the query 7ms / 35257ms, I am assuming that the former is the actual response from the db and the latter is the time it takes NH to do it's magic. 35 seconds is too long. This is a simple mapping, one table, nested components, using fluent interface to do mappings. I just start up a simple console app and run the one query, the slowness is measured after the SessionFactory is initialized, there should only be one session, and I am not using a transaction. Thanks

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