Search Results

Search found 3577 results on 144 pages for 'conversion operators'.

Page 14/144 | < Previous Page | 10 11 12 13 14 15 16 17 18 19 20 21  | Next Page >

  • templates and casting operators

    - by Jonathan Swinney
    This code compiles in CodeGear 2009 and Visual Studio 2010 but not gcc. Why? class Foo { public: operator int() const; template <typename T> T get() const { return this->operator T(); } }; Foo::operator int() const { return 5; } The error message is: test.cpp: In member function `T Foo::get() const': test.cpp:6: error: 'const class Foo' has no member named 'operator T'

    Read the article

  • Optimize conditional operators branching in C#

    - by abatishchev
    Hello. I have next code: return this.AllowChooseAny.Value ? radioSpecific.Checked ? UserManager.CurrentUser.IsClient ? txtSubject.Text : subjectDropDownList.SelectedItem.Text : String.Empty : UserManager.CurrentUser.IsClient ? txtSubject.Text : subjectDropDownList.SelectedItem.Text; or in less complex form: return any ? specified ? isClient ? textbox : dropdown : empty : isClient ? textbox : dropdown; or in schematic form: | any / \ specified isClient / \ / \ isClient empty textbox dropdown / \ textbox dropdown Evidently I have a duplicated block on two different levels. Is it possible to optimize this code to probably split them to one? Or something like that..

    Read the article

  • The use of mod operators in ada

    - by maddy
    Hi all, Can anyone please tell me the usage of the following declarations shown below.I am a beginner in ada language.I had tried the internet but that was not clear enough. type Unsigned_4 is mod 2 ** 4; for Unsigned_4'Size use 4;

    Read the article

  • How to implement == or >= operators for generic type

    - by momsd
    I have a generic type Foo which has a internal generic class Boo. Boo class a property Value of type K. In a method inside Foo i want to do a boo.Value >= value Note that second operand value is of type T. while compiling i am getting following error: Operator '=' cannot be applied to operands of type 'T' and 'T' Can anyone please tell me whats the problem here?

    Read the article

  • Sikuli List of Functions & Operators

    - by PPTim
    Hello, I've just discovered Sikuli, and would like to see a comprehensive functions list without digging through the online-examples and demos. Has anyone found such a list? Furthermore, apparently Sikuli supports more complex loops and function calls as well, and seems to be based in Python(!!). Examples would be great. Thanks.

    Read the article

  • Lazy evaluation with ostream C++ operators

    - by SavinG
    I am looking for a portable way to implement lazy evaluation in C++ for logging class. Let's say that I have a simple logging function like void syslog(int priority, const char *format, ...); then in syslog() function we can do: if (priority < current_priority) return; so we never actually call the formatting function (sprintf). On the other hand, if we use logging stream like log << LOG_NOTICE << "test " << 123; all the formating is always executed, which may take a lot of time. Is there any possibility to actually use all the goodies of ostream (like custom << operator for classes, type safety, elegant syntax...) in a way that the formating is executed AFTER the logging level is checked ?

    Read the article

  • msbuild conversion tool to VS2010

    - by prosseek
    I got vcproj file from QMake (qmake -tp vc win32.pro), and when I run it with msbuild (msbuild for VS 2010), I get the following error. MSBUILD : error MSB4192: The project file ".\win32.vcproj" is in the ".vcproj" or ".dsp" file format , which MSBuild cannot build directly. Please convert the project by opening it in the Visual Studio IDE or running the conversion tool, or, for ".vcproj", use MSBuild to build the solution file conta ining the project instead. I'd like to run the conversion tool for getting VS2010 project file. What's the tool for it?

    Read the article

  • Can I create ternary operators in C# ?

    - by Scott S
    I want to create a ternary operator for a < b < c which is a < b && b < c. or any other option you can think of that a < b c and so on... I am a fan of my own shortform and I have wanted to create that since I learned programming in high school. How?

    Read the article

  • In Python, are there builtin functions for elementwise map of boolean operators over tuples of lists

    - by bshanks
    For example, if you have n lists of bools of the same length, then elementwise boolean AND should return another list of that length that has True in those positions where all the input lists have True, and False everywhere else. It's pretty easy to write, i just would prefer to use a builtin if one exists (for the sake of standardization/readability). Here's an implementation of elementwise AND: def eAnd(*args): return [all(tuple) for tuple in zip(*args)] example usage: >>> eAnd([True, False, True, False, True], [True, True, False, False, True], [True, True, False, False, True]) [True, False, False, False, True] thx

    Read the article

  • C++ conversion operator between types in other libraries

    - by Dave
    For convenience, I'd like to be able to cast between two types defined in other libraries. (Specifically, QString from the Qt library and UnicodeString from the ICU library.) Right now, I have created utility functions in a project namespace: namespace MyProject { const icu_44::UnicodeString ToUnicodeString(const QString& value); const QString ToQString(const icu_44::UnicodeString& value); } That's all well and good, but I'm wondering if there's a more elegant way. Ideally, I'd like to be able to convert between them using a cast operator. I do, however, want to retain the explicit nature of the conversion. An implicit conversion should not be possible. Is there a more elegant way to achieve this without modifying the source code of the libraries? Some operator overload syntax, perhaps?

    Read the article

  • C++ STL question related to insert iterators and overloaded operators

    - by rshepherd
    #include <list> #include <set> #include <iterator> #include <algorithm> using namespace std; class MyContainer { public: string value; MyContainer& operator=(const string& s) { this->value = s; return *this; } }; int main() { list<string> strings; strings.push_back("0"); strings.push_back("1"); strings.push_back("2"); set<MyContainer> containers; copy(strings.begin(), strings.end(), inserter(containers, containers.end())); } The preceeding code does not compile. In standard C++ fashion the error output is verbose and difficult to understand. The key part seems to be this... /usr/include/c++/4.4/bits/stl_algobase.h:313: error: no match for ‘operator=’ in ‘__result.std::insert_iterator::operator* [with _Container = std::set, std::allocator ]() = __first.std::_List_iterator::operator* [with _Tp = std::basic_string, std::allocator ]()’ ...which I interpet to mean that the assignment operator needed is not defined. I took a look at the source code for insert_iterator and noted that it has overloaded the assignment operator. The copy algorithm must uses the insert iterators overloaded assignment operator to do its work(?). I guess that because my input iterator is on a container of strings and my output iterator is on a container of MyContainers that the overloaded insert_iterator assignment operator can no longer work. This is my best guess, but I am probably wrong. So, why exactly does this not work and how can I accomplish what I am trying to do?

    Read the article

  • Ternary Operators in JavaScript Without an "Else"

    - by Oscar Godson
    I've been using them forever, and I love them. To me they see cleaner and i can scan faster, but ever since I've been using them i've always had to put null in the else conditions that don't have anything. Is there anyway around it? E.g. condition ? x=true : null ; basically, is there a way to do: condition ? x=true; Now it shows up as a syntax error...

    Read the article

  • Operators vs Functions in C/C++

    - by user356106
    Someone recently asked me the difference between a C++ standard operator (e.g. new,delete,sizeof) and function (e.g. tan,delete, malloc). By "standard" I mean those provided by default by the compiler suite, and not user defined. Below were the answers I gave, though neither seemed satisfactory. (1) An operator doesn't need any headers to be included to use it : E.g. you can have a call to new without including any headers. However, a function (say free() ) does need headers included, compulsorily. (2) An operator is defined as such (ie as a class operator) somewhere in the standard headers. A function isn't. Can you critique these answers and give me a better idea of the difference?

    Read the article

  • Mysterious different conversion to string[] of seemingly same input data

    - by Roman Kuzmin
    During investigation of some problem I found that the reason was unexpected different conversion to string[] of seemingly same input data. Namely, in the code below two commands both return the same two items File1.txt and File2.txt. But conversion to string[] gives different results, see the comments. Any ideas why is it? This might be a bug. If anybody also thinks so, I’ll submit it. But it would nice to understand what’s going on and avoid traps like that. # *** WARNING # *** Make sure you do not have anything in C:\TEMP\Test # *** The code creates C:\TEMP\Test with File1.txt, File2.txt # Make C:\TEMP\Test and two test files $null = mkdir C:\TEMP\Test -Force 1 | Set-Content C:\TEMP\Test\File1.txt 1 | Set-Content C:\TEMP\Test\File2.txt # This gets just file names [string[]](Get-ChildItem C:\TEMP\Test) # This gets full file paths [string[]](Get-ChildItem C:\TEMP\Test -Include *) # Output: # File1.txt # File2.txt # C:\TEMP\Test\File1.txt # C:\TEMP\Test\File2.txt

    Read the article

  • LinqToSql Sub Entiity Multiple And Operators

    - by halit
    Hi I have an Array of Featureset Id , My Vehicles table has got sub table as FeatureSets I wrote Sql Query Like SELECT [t0].[ID] FROM [dbo].[SearchResultView] AS [t0] Join [dbo].[VehicleFeatureSet] AS [t1] on t0.ID = t1.VehicleID where t1.FeatureSetID = 1 and t1.FeatureSetID= 2 and t1.FeatureSetID= 3 I tried. But I Couldn't var features = Request.QueryString["FeatureSets"].Split(',').ToList().ConvertAll(new Converter<string, int>(StrinToint)); IQueryable<SearchResultView> result = db.SearchResultViews.Where(m => m.Active == true); foreach (var featuree in features) { result = result.Where(m => m.VehicleFeatureSets.Any(c => c.FeatureSetID == featuree)); } How Can I write this LINQ Query

    Read the article

  • Evaluation of (de)reference operators

    - by Micha
    I have an (uncommented...) source file which I'm trying to understand. static const Map *gCurMap; static std::vector<Map> mapVec; then auto e = mapVec.end(); auto i = mapVec.begin(); while(i!=e) { // ... const Map *map = gCurMap = &(*(i++)); // ... } I don't understand what &(*(i++)) does. It does not compile when just using i++, but to me it looks the same, because I'm "incrementing" i, then I'm requesting the value at the given address and then I'm requesting the address of this value?!

    Read the article

  • Identity operators in Swift

    - by Tao
    If a is identical to c, b is identical to c, why a is not identical to b? var a = [1, 2, 3] var b = a var c = a[0...2] a === c // true b === c // true a === b // false If a, b, c are constants: let a = [1, 2, 3] let b = a let c = a[0...2] a === c // true b === c // true a === b // true

    Read the article

  • DWORD to bytes using bitwise shift operators

    - by Dave18
    I can't get it to work correctly. #include <windows.h> int main() { DWORD i = 6521; BYTE first = i >> 32; BYTE second = i >> 24; BYTE third = i >> 16; BYTE fourth = i >> 8; i = (((DWORD)fourth) << 24) | (((DWORD)third) << 16) | (((DWORD)second) << 8) | first; }

    Read the article

  • Using enum values to represent binary operators (or functions)

    - by Bears will eat you
    I'm looking for an elegant way to use values in a Java enum to represent operations or functions. My guess is, since this is Java, there just isn't going to be a nice way to do it, but here goes anyway. My enum looks something like this: public enum Operator { LT, LTEQ, EQEQ, GT, GTEQ, NEQ; ... } where LT means < (less than), LTEQ means <= (less than or equal to), etc - you get the idea. Now I want to actually use these enum values to apply an operator. I know I could do this just using a whole bunch of if-statements, but that's the ugly, OO way, e.g.: int a = ..., b = ...; Operator foo = ...; // one of the enum values if (foo == Operator.LT) { return a < b; } else if (foo == Operator.LTEQ) { return a <= b; } else if ... // etc What I'd like to be able to do is cut out this structure and use some sort of first-class function or even polymorphism, but I'm not really sure how. Something like: int a = ..., b = ...; Operator foo = ...; return foo.apply(a, b); or even int a = ..., b = ...; Operator foo = ...; return a foo.convertToOperator() b; But as far as I've seen, I don't think it's possible to return an operator or function (at least, not without using some 3rd-party library). Any suggestions?

    Read the article

  • Ternary operators in C#

    - by pm_2
    With the ternary operator, it is possible to do something like the following (assuming Func1() and Func2() return an int: int x = (x == y) ? Func1() : Func2(); However, is there any way to do the same thing, without returning a value? For example, something like (assuming Func1() and Func2() return void): (x == y) ? Func1() : Func2(); I realise this could be accomplished using an if statement, I just wondered if there was a way to do it like this.

    Read the article

< Previous Page | 10 11 12 13 14 15 16 17 18 19 20 21  | Next Page >