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  • What is the best way to implement collision detection using Bullet physics engine and a track generated from a curve?

    - by tigrou
    I am developing a small racing game were the track is generated from a curve. As said above, the track is generated, but not infinite. The track of one level could fit with no problem in memory and will contain a reasonably small amount of triangles. For collisions, I would like to use Bullet physics engine and know what is the best way to handle collisions with the track efficiently. NOTE : The track will be stored as a static rigid body (mass = 0). The player will be represented by a sphere shape for collisions. Here is some possibilities i have in mind : Create one rigid body, then, put all triangles of the track (except non collidable stuff) into it. Result : 1 body with many triangles (eg : 30000 triangles) Split the track into several sections (eg: 10 sections). Then, for each section, create a rigid body and put corresponding triangles in it. Result : small amount of bodies with relatively small amount of triangles (eg : 1500 triangles per section). Split the track into many sub-sections (eg : 1200 sections). Here one subsection = very small step when generating the curve. Again for each sub-section, create a body and put triangles in it. Result : many bodies with very small amount of triangles (eg : 20 triangles). Advantage : it could be possible to "extra data" to each of the subsection, that could be used when handling collisions. Same as 2, but only put sections N and N+1 in physics engine (where N = current section where the player is). When player reach section N+1, unload section N and load section N+2 and so on... Issue : harder to implement, problems if the player suddenly "jump" from one section to another (eg : player fly away from section N, and fall on section N + 4 that was underneath : no collision handled, player will fall into void ) Same as 4, but with many sub-sections. Issues : since subsections are very small there will be constantly new bodies added and removed to physics engine at runtime. Possibilities for player to accidently skip some sections and fall into the void are higher than 4.

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  • Problems with the colors on my screen. How can I check if it's a hardware problem?

    - by Ingo Gerth
    On my EEE PC netbook some colors are not displayed properly. Specifically, dark gradients such as in the window title do not look very smooth, but rather look like a sequence of a couple of different colors. This is especially visible when opening a menu, for example the "File" menu in Firefox. As you know this one is black, and it looks terrible on my screen. It is not just black, but the colors look really graded and far from a smooth gradient or anything. Now I am wondering: Is this a hardware or software issue? And how can I check this? If it should be a fixable problem I think it would be worth another question. Note that I am using Natty. If my problem description is not good enough I can try to take a photo.

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  • cleaning up noise in an edge detection algoritum

    - by Faken
    I recently wrote an extremely basic edge detection algorithm that works on an array of chars. The program was meant to detect the edges of blobs of a single particular value on the array and worked by simply looking left, right, up and down on the array element and checking if one of those values is not the same as the value it was currently looking at. The goal was not to produce a mathematical line but rather a set of ordered points that represented a descritized closed loop edge. The algorithm works perfectly fine, except that my data contained a bit of noise hence would randomly produce edges where there should be no edges. This in turn wreaked havoc on some of my other programs down the line. There is two types of noise that the data contains. The first type is fairly sparse and somewhat random. The second type is a semi continuous straight line on the x=y axis. I know the source of the first type of noise, its a feature of the data and there is nothing i can do about it. As for the second type, i know it's my program's fault for causing it...though i haven't a hot clue exactly what is causing it. My question is: How should I go about removing the noise completely? I know that the correct data has points that are always beside each other and is very compact and ordered (with no gaps) and is a closed loop or multiple loops. The first type of noise is usually sparse and random, that could be easily taken care of by checking if any edges is next that noise point is also counted as an edge. If not, then the point is most defiantly noise and should be removed. However, the second type of noise, where we have a semi continuous line about x=y poses more of a problem. The line is sometimes continuous for random lengths (the longest was it went half way across my entire array unbroken). It is even possible for it to intersect the actual edge. Any ideas on how to do this?

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  • Collision Detection (Ground & Slopes) in 2D Platform Game using Pygame Rects

    - by RedCap
    Hi, First off, I am not after any instructions on logic for collision detection; I get it. What I am trying to work out is the least complicated way to do this with Pygame using Sprites & Rects. I want to be able to check collisions for the Player against ground, walls & slopes. In theory it is quite straight forward, but I'm having difficulty because it seems like you cannot do this with one Rect. One Rect is simple enough to get you collisions in the X plane against walls. The same Rect could be used also be used in the Y plane against solids, but not with slopes - since with the collision routines in Pygame it checks the whole Rect (or mask), rather than perhaps just the bottom middle of the Rect. It seems in addition you need to have a number of "sprites" to check collisions with, that are 1x1 pixel in various places around the Player. What's the easiest way to do this, without having a bunch of 3, 4, or more separate "collision pixels" to check against slopes? Geoff

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  • Reliable way of generating unique hardware ID

    - by mr.b
    Question: what's the best way to accomplish following. I have to come up with unique ID for each networked client, such that: it (ID) should persist once client software is installed on target computer, and should continue to persist if software is re-installed on same computer and same OS installment, it should not change if hardware configuration is modified in most ways (except changing the motherboard) When hard drive with client software installed is cloned to another computer with identical hardware configuration (or, as similar as possible), client software should be aware of that change. A little bit of explanation and some back-story: This question is basically age old question that also touches topic of software copy-protection, as some of mechanisms used in that area are mentioned here. I should be clear at this point that I'm not looking for a copy-protection scheme. Please, read on. :) I'm working on a client-server software that is supposed to work in local network. One of problems I have to solve is to identify each unique client in network (not so much of a problem), so that I can apply certain attributes to every specific client, retain and enforce those attributes during deployment lifetime of a specific client. While I was looking for a solution, I was aware of following: Windows activation system uses some kind of heavy fingerprinting mechanism, that is extremely sensitive to hardware modifications, Disk imaging software copies along all Volume IDs (tied to each partition when formatted), and custom, uniquely generated IDs during installation process, during first run, or in any other way, that is strictly software in its nature, and stored in registry or on hard drive, so it's very easy to confuse two Obvious choice for this kind of problem would be to find out BIOS identifiers (not 100% sure if this is unique through identical motherboard models, though), as that's the only thing I can rely on, that isn't duplicated, transferred by cloning, and that can't be changed (at least not by using some user-space program). Everything else fails as either being not reliable (MAC cloning, anyone?), or too demanding (in terms that it's too sensitive to configuration changes). Am I missing something obvious here? Sub-question that I'd like to ask is, am I doing it correctly, architecture-wise? Perhaps there is a better tool for task that I have to accomplish... Another approach I had in mind is something similar to handshake mechanism, where server maintains internal lookup table of connected client IDs (which can be even completely software-based and non-unique at any given moment), and tells client to come up with different ID during handshake, if duplicate ID is provided upon connection. That approach, unfortunately, doesn't play nicely with one of requirements to tie attributes to specific client during lifetime.

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  • What is a hardware-id?

    - by Rob
    Some forums that I regularly visit sell premium programs, and to prevent them from being leaked they use hardware-id authentication. That is, first they send you a program to run to grab your HWID, you tell them your HWID, they store it in a database, then they send you the actual program. If your HWID isn't in the database, the program won't run. So what is Hardware-ID, and how is it generated? Why is it that my HWID is different depending on the programmer that sends me a HWID-grabber?

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  • Simple hardware RNG

    - by roygbiv
    I made a tongue-in-cheek comment to this question about making a hardware RNG. Does anyone know of any simple plans or can anyone descibe a simple hardware based RNG and the software to drive it? Go to Radio Shack. Buy a diode, an NTR resistor, a capacitor and serial cable. Cut off the end of the serial cable that does not fit on your computer. Solder the diode and resistor in series between pins DTR and DSR of the cable. Solder the capacitor between DSR and TXD pins. Write a small C program to do the following: Set DTR to 1. Start Timer. Monitor DSR until it goes to 1. Stop Timer. Calculate resistance from elapsed time. Retreive serveral bits from that value to use as part of random number. Repeat until enough bits have accumulated.

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  • Developer oriented hardware benchmarks?

    - by Promit
    Perhaps I'm looking in the wrong places, but every hardware benchmark I've found, for nearly any component, is oriented towards gamers and/or workstations (video editing etc). Is there anyone doing benchmarks that are relevant to software developers? For example, take SSDs. I don't care how fast Crysis loads off an SSD -- that is completely worthless information. What I want to know is, which drive yields the quickest build times? What about Intellisense and refactoring operations? What RAID configuration has the biggest benefit? I could probably come up with more examples, but you get the point. Long story short, where are the benchmarks that tell me which hardware will be most effective in helping me be a productive software developer?

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  • Collision Detection probelm (intersection with plane)

    - by Demi
    I'm doing a scene using openGL (a house). I want to do some collision detection, mainly with the walls in the house. I have tried the following code: // a plane is represented with a normal and a position in space Vector planeNor(0,0,1); Vector position(0,0,-10); Plane p(planeNor,position); Vector vel(0,0,-1); double lamda; // this is the intersection point Vector pNormal; // the normal of the intersection // this method is from Nehe's Lesson 30 coll= p.TestIntersionPlane(vel,Z,lamda,pNormal); glPushMatrix(); glBegin(GL_QUADS); if(coll) glColor3f(1,0,0); else glColor3f(1,1,1); glVertex3d(0,0,-10); glVertex3d(3,0,-10); glVertex3d(3,3,-10); glVertex3d(0,3,-10); glEnd(); glPopMatrix(); Nehe's method: #define EPSILON 1.0e-8 #define ZERO EPSILON bool Plane::TestIntersionPlane(const Vector3 & position,const Vector3 & direction, double& lamda, Vector3 & pNormal) { double DotProduct=direction.scalarProduct(normal); // Dot Product Between Plane Normal And Ray Direction double l2; // Determine If Ray Parallel To Plane if ((DotProduct<ZERO)&&(DotProduct>-ZERO)) return false; l2=(normal.scalarProduct(position))/DotProduct; // Find Distance To Collision Point if (l2<-ZERO) // Test If Collision Behind Start return false; pNormal= normal; lamda=l2; return true; } Z is initially (0,0,0) and every time I move the camera towards the plane, I reduce its z component by 0.1 (i.e. Z.z-=0.1 ). I know that the problem is with the vel vector, but I can't figure out what the right value should be. Can anyone please help me?

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  • My PC suddenly doesn't detect the primary drive (SSD)

    - by smoth190
    My computer has been working fine for months, and it worked today, but tonight I went to start it up to find that my OCZ Vertex 2 isn't being found. When I turn on my computer, the loading screen gets stuck at "Detecting IDE drives...". After a while, it keeps going and lists the drives it finds. The first one in the list should be my Vertex 2, but it just says "None". The computer proceeds to get stuck on "Loading operating system...", which is understandable because the drive with the OS is "gone". My first thought was drive failure, but every time drives have crashed on me, they're still detected--they just don't work. This drive is an SSD, it's pretty new, and I had no problems beforehand. I find it hard to believe it failed. I'm sure it's possible, but I hope this isn't the case. There has been nothing strange going on at all with my PC, it's been running perfect until now. I was just about to do my monthly dskchk and defrag today. I popped in my Windows 7 Home Premium disk and booted from it. When I launched the repair tool, it didn't list any operating systems (because the drive is 100% missing...). When I've had disks crash before, it still listed the OS, you just couldn't do anything with it. I tried to restore from an image, but I don't have any of those, either. I opened the command console and listed the drivers with wmic logicaldisk get name. Only C: and D: came up. C: was my 1TB storage driver (luckily, all my stuff is here--only the OS is on the SSD!) and D: was the disk driver. So I still had an MIA drive... The SSD didn't come with any driver disks, so I can't install drivers. If there's a way to do this from a CD I can burn with my other PC, please let me know. What the heck do I do? Although only the OS is on my SSD, a new SSD is expensive. I'll probably also have to buy a new copy of Windows (an upgrade would be nice, though...) because I've found it eats my registration key when my PC crashes (and my thousands of dollars of Adobe programs, I'll be on the phone with tech support for a week to get those keys back). And I'll lose my registry, all my settings, all sorts of other stuff that I'll spend weeks restoring. My computer is a pain in the butt to take out and open up, so if I can't fix it, I'll try fiddling with the plug or putting it into a new computer, but not right now. Any help is greatly appreciated! The day when they make crash-less drives will be the day I live without worry.

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  • Server Sizing Methodology

    - by adbrpc
    Our development environment consist of JBoss 5.0.1 DB Server, SQL Server 2008, Oracle IDM. Hardware is Win 2008 32 bit, 4GB RAM. We have reached stage where our environment can not handle application resulting in JBoss shut down throwing out of memory errors and CPU reaching to 90% usage. I am looking methodology to calculate correct server sizing where I input TPS, max number of concurrent users, max CPU utilization etc.. to give me number of servers, RAM size, number of cores. I am expecting application to grow 10% annually. Load Balancer and Failover should also be taken in account while sizing.

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  • Crash Report in Ubuntu... hardware problem?

    - by Andrew
    Got this on my machine. I was just browsing the web on Chrome and my computer froze. I recently just built this machine. I have a feeling it is a hardware problem... Possibly one of my parts arrived broken in some way.... Starting anac(h)ronistic cron Stopping anac(h)ronistic cron Stopping cold plug devices Stopping log initial device creation Starting enable remaining boot-time encrypted block devices Starting configure network device security Starting configure virtual network devices Starting save udev log and update rules Stopping configure virtual network devices Stopping save udev log and update rules Checking battery state... Stopping System V runlevel compatibility Stopping enable remaining boot-time encrypted block devices Stopping Mount filesystems on boot 91.573384] BUG: unable to handle kernel NULL pointer dereference at (null) 91.573437] IP: [<ffffffff81313514>] strcmp+0x14/0x30 91.573470] PGD 1f7822067 PUD 1ed7a6067 PMD 0 91.573498] Oops: 0000 [#1] SMP 91.573519] CPU 3 91.573531] Modules linked in: dm_crypt bnep snd_hda_codec_realtek rfcomm bluetooth parport_pc ppdev arc4 fglrx(P) rt2800usb rt2800lib crc_ccitt rt2x00usb rt2x00lib mac0021 cfg80211 psmouse snd_hda_intel snd_hda_codec snd_hwdep snd_pcm snd_seq_midi snd_rawmidi snd_seq_midi_event snd_seq snd_timer send_seq_device snd joydev mac_hid mei(C) soundcore serio_raw snd_page_alloc lp parport ses enclosure usbhid hid i915 drm_kms_helper drm i2c_algo_bit mxm_umi tg_video wmi usb_storage 91.573826] 91.573837] Pid: 2297, comm: update-notifier Tainted: P C O 3.2.0-29-generic #46-Ubuntu To Be Filled By O.E.M. To Be Filled By O.E.M./Z77 Extreme4 91.573912] RIP: 0010:[<ffffffff81313514>] [<ffffffff81313514>] strcmp+0x14/0x30 91.573954] RSP: 0018:ffff8801f83f5bb8 EFLAGS: 00010246 91.573982] RAX: 0000000000000000 RBX: 0000000000000000 RCX: 0000000000000000 91.574019] RDX: 0000000000000069 RSI: 0000000000000000 RDI: ffff88021adb26f8 91.574056] RBP: ffff8801f83f5bb8 R08: ffff88022f2d6e80 R09: 0000000000000000 91.574093] R10: ffff88021e7dbf00 R11: 0000000000000003 R12: ffff88021c10eb40 91.574130] R13: 0000000000000000 R14: ffff88021adb26f8 R15: ffff8801f83f5d40 91.574168] FS: 00007f958cf53940(0000) GS:ffff88022f2c0000(0000) kn1GS:0000000000000000 91.574210] CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 91.574240] CR2: 0000000000000000 CR3: 000000021f6d7000 CR4: 00000000000406e0 91.574277] DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000 91.574314] DR3: 0000000000000000 DR6: 00000000ffff0ff0 DR7: 0000000000000000 91.574351] Process update-notifier (pid: 2297, threadinfo ffff801f83f4000, task ffff880208fe2e00) 91.574397] Stack: 91.574409] ffff8801f83f5be8 ffffffff811ed509 ffff88021adb26c0 ffff88021b8b7020 91.574453] ffff88021b461c60 fffffffffffffffe ffff8801f83f5c18 ffffffff811ed61f 91.574496] ffff88021adb26c0 ffff88021b8b7020 ffff8801f83f5dc8 0000000000000001 91.574539] Call Trace: 91.574558] [<ffffffff811ed509] sysfs_find_dirent+0x59/0x110 91.574591] [<ffffffff811ed61f] sysfs_lookup+0x5f/0x110 91.574621] [<ffffffff81182745] d_alloc_and_lookup+0x45/0x90 91.574654] [<ffffffff8118fe65] ? d_lookup+0x35/0x60 91.574683] [<ffffffff811848d2] do_lookup+0x202/0x310 91.574712] [<ffffffff8118660c] path_lookupat+0x11c/0x750 91.574744] [<ffffffff81318db7] ? __strncpy_from_user+0x27/0x60 91.574778] [<ffffffff81186c71] do_path_lookup+0x31/0xc0 91.574809] [<ffffffff81187779] user_path_at_empty+0x59/0xa0 91.574842] [<ffffffff81187822] ? do_filp_open+0x42/0xa0 91.574872] [<ffffffff811877d1] user_path_at+0x11/0x20 91.574902] [<ffffffff8117c80a] vfs_fstatat+0x3a/0x70 91.574933] [<ffffffff81161cff] ? kmem_cache_free+0x2f/0x110 91.574965] [<ffffffff8117c85e] vfs_lstat+-x31/0x70 91.574993] [<ffffffff8117c9fa] sys_newlstat+0x1a/0x40 91.575022] [<ffffffff81176ee1] ? do_sys_open+0x171/0x220 91.575053] [<ffffffff8117cb1a] ? sys_readlinkat+0x7a/0xb0 91.575086] [<ffffffff81661ec2] system_call_fastpath+0x16/0x1b 91.575118] Code: 83 c1 01 40 84 ff 75 ef 5d c3 66 66 66 66 2e 0f 1f 84 00 00 00 00 00 00 55 31 c0 48 89 e5 66 2e 0f 1f 84 00 00 00 00 00 0f b6 14 07 <3a> 14 06 75 0f 48 83 c0 01 84 d2 75 ef 31 c0 5d c3 0f 1f 00 19 91.577243] RIP [<ffffffff81313514>] strcmp+0x14/0x30 91.579314] RSP <ffff8801f83f5bb8> 91.581385] CR2: 0000000000000000

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  • Fraud and Anomaly Detection using Oracle Data Mining YouTube-like Video

    - by chberger
    I've created and recorded another YouTube-like presentation and "live" demos of Oracle Advanced Analytics Option, this time focusing on Fraud and Anomaly Detection using Oracle Data Mining.  [Note:  It is a large MP4 file that will open and play in place.  The sound quality is weak so you may need to turn up the volume.] Data is your most valuable asset. It represents the entire history of your organization and its interactions with your customers.  Predictive analytics leverages data to discover patterns, relationships and to help you even make informed predictions.   Oracle Data Mining (ODM) automatically discovers relationships hidden in data.  Predictive models and insights discovered with ODM address business problems such as:  predicting customer behavior, detecting fraud, analyzing market baskets, profiling and loyalty.  Oracle Data Mining, part of the Oracle Advanced Analytics (OAA) Option to the Oracle Database EE, embeds 12 high performance data mining algorithms in the SQL kernel of the Oracle Database. This eliminates data movement, delivers scalability and maintains security.  But, how do you find these very important needles or possibly fraudulent transactions and huge haystacks of data? Oracle Data Mining’s 1 Class Support Vector Machine algorithm is specifically designed to identify rare or anomalous records.  Oracle Data Mining's 1-Class SVM anomaly detection algorithm trains on what it believes to be considered “normal” records, build a descriptive and predictive model which can then be used to flags records that, on a multi-dimensional basis, appear to not fit in--or be different.  Combined with clustering techniques to sort transactions into more homogeneous sub-populations for more focused anomaly detection analysis and Oracle Business Intelligence, Enterprise Applications and/or real-time environments to "deploy" fraud detection, Oracle Data Mining delivers a powerful advanced analytical platform for solving important problems.  With OAA/ODM you can find suspicious expense report submissions, flag non-compliant tax submissions, fight fraud in healthcare claims and save huge amounts of money in fraudulent claims  and abuse.   This presentation and several brief demos will show Oracle Data Mining's fraud and anomaly detection capabilities.  

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  • EMEA Partner Community for Hardware at OpenWorld!

    - by Giuseppe Facchetti
    If you are going to OpenWorld next September, do not miss the opportunity to meet the key EMEA Resellers driving Hardware growth! EMEA Partner Community for Hardware Partner Success Stories & Program UpdatesThe key appointment at OOW for EMEA Hardware Partners This interactive session, dedicated to EMEA partners interested in growing their Servers and Storage business, will open with Oracle EMEA Executives sharing their thoughts on Hardware latest news, announcements, and related EMEA partner programs -- and how to leverage them in the EMEA market. And the core of the session will feature a few EMEA partners sharing their recent successes in using Oracle Hardware as the infrastructure for mission critical solutions that solve key customer business issues -- and help EMEA customers (and partners!) grow their business. Details and logistics: Make sure you register for OPN Exchange @ OpenWorld and check the Content Catalog. Contact: [email protected]

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  • HP DL380 G3 2U For Basic Web Server in 2012

    - by ryandlf
    I have an opportunity to pick up a used HP DL380 G3 2U for $100. I'm looking for a basic entry level web server that I can host a small - medium size website on and more or less learn the ins and outs of running my own web server before I bite the bullet and spend a couple grand on a server. The specs are: Dual (2) Intel Xeon 2.4GHz 400MHz 512KB Cache 4GB PC2100 ECC Registered Memory 6 x 72GB 10K U320 SCSI Hard Drives Smart Array 5i RAID Controller Redundant Power Supplies DVD/Floppy, Dual Intel GB NIC's, USB Or would I be better off spending a couple hundred bucks on something like: this new HP Seems like the only major difference is SATA and a bit of storage, but I will likely be implementing a separate storage system of some sort anyways. I guess it also wouldn't hurt to mention that I plan on running a linux server distro, so would the hardware be likely to support linux with a system that is 4 generations old? I don't mind spending a couple hundred extra dollars if its a better solution, but as mentioned previously I am simple looking for a server to learn on and probably use for a year or so while I put together a small - medium size website.

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  • Performance of java on different hardware?

    - by tangens
    In another SO question I asked why my java programs run faster on AMD than on Intel machines. But it seems that I'm the only one who has observed this. Now I would like to invite you to share the numbers of your local java performance with the SO community. I observed a big performance difference when watching the startup of JBoss on different hardware, so I set this program as the base for this comparison. For participation please download JBoss 5.1.0.GA and run: jboss-5.1.0.GA/bin/run.sh (or run.bat) This starts a standard configuration of JBoss without any extra applications. Then look for the last line of the start procedure which looks like this: [ServerImpl] JBoss (Microcontainer) [5.1.0.GA (build: SVNTag=JBoss_5_1_0_GA date=200905221634)] Started in 25s:264ms Please repeat this procedure until the printed time is somewhat stable and post this line together with some comments on your hardware (I used cpu-z to get the infos) and operating system like this: java version: 1.6.0_13 OS: Windows XP Board: ASUS M4A78T-E Processor: AMD Phenom II X3 720, 2.8 GHz RAM: 2*2 GB DDR3 (labeled 1333 MHz) GPU: NVIDIA GeForce 9400 GT disc: Seagate 1.5 TB (ST31500341AS) Use your votes to bring the fastest configuration to the top. I'm very curious about the results. EDIT: Up to now only a few members have shared their results. I'd really be interested in the results obtained with some other architectures. If someone works with a MAC (desktop) or runs an Intel i7 with less than 3 GHz, please once start JBoss and share your results. It will only take a few minutes.

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  • How a "Collision System" should be implemented?

    - by nathan
    My game is written using a entity system approach using Artemis Framework. Right know my collision detection is called from the Movement System but i'm wondering if it's a proper way to do collision detection using such an approach. Right know i'm thinking of a new system dedicated to collision detection that would proceed all the solid entities to check if they are in collision with another one. I'm wondering if it's a correct way to handle collision detection with an entity system approach? Also, how should i implement this collision system? I though of an IntervalEntitySystem that would check every 200ms (this value is chosen regarding the Artemis documentation) if some entities are colliding. protected void processEntities(ImmutableBag<Entity> ib) { for (int i = 0; i < ib.size(); i++) { Entity e = ib.get(i); //check of collision with other entities here } }

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  • VB.net Unique Hardware ID ideas

    - by xzerox
    I was wondering if there would be anything else I could use in my Hardware ID protection that would make it much more unique. I am currently using Processor ID Volume ID Mac Address Graphics Card Name If you guys can provide source codes to anything else that would make it even more unique please tell me.

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  • What are the recommended BEST CASE hardware requirements for TFS 2010

    - by Doug
    Hi guys, i have installed TFS 2010 in a 2 server setup with an App Tier server and a SQL Server and am not 100% happy with the performance. Both are running in VM's on SAN disks and have been given the following virtual hardware each: Windows 2008 R2 1 CPU @ 2.8Ghz 2gb RAM what should i lift - neither machine is hammered but both do go up to 80% when people are doing things on them - should i add another CPU to each - usually this is now required in a VMWARE setup but i don't know if TFS 2010 takes advantage of an extra core??? thank you in advance :-)

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  • How do I program hardware?

    - by Arlen Beiler
    What would I need to program a piece of hardware to do something for me? Let's say I have something with 15 relays (or equivalent) and I want to tell it to turn off relay 10. Or better yet, when sensor 10 is activated, toggle relay 10.

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  • What is the oldest hardware still in production use? How is it kept running?

    - by sleske
    In the spirit of the question What is your oldest hardware that still works?, I'd like to ask: What is the oldest hardware you know that is still in production use? And what challenges did you (or someone else) face in keeping it running (scarce documentation, no support, no spare parts available...)? Most organizations will retire / upgrade software and hardware after 5-10 years, but sometimes old software is kept running on old boxes, because it "just works". I once worked at a client site that was running a critical piece of (in-house developed) business software on a single server running HP-UX. The server was old (ca. 12-13 years), but fortunately still running without problems; however, getting spares would have been very difficult, and since software installation was undocumented, any significant system changes or even new hardware might have caused significant downtime and data loss. We eventually managed to replace it, but this is not always possible. I also read that many organizations still run decade-old mainframe hardware, particularly for highly customized systems controlling industrial machines or power plants. Which old hardware have you encountered? How did you manage these challenges? Related question: http://serverfault.com/questions/82467/should-old-servers-be-retired

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  • Hardware Programming - Hands-On Learning

    - by Sev
    Besides Arduino, what other ways are there to learn hardware programming in a hands-on way? Are there any nifty kits available, either a pre-assembled robot, that you can program to move a certain way, or do certain things, or anything similar to that?

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