Search Results

Search found 534 results on 22 pages for 'lag'.

Page 14/22 | < Previous Page | 10 11 12 13 14 15 16 17 18 19 20 21  | Next Page >

  • new pc..noisy fan

    - by BRQ
    It's a new build, but it's always had noisy fans. From start to end, they will not stop running. The case is a cooler master which I believe comes with a fan that is not controlled by BIOS (according to technician), so that may be the source of the problem..but my lack of knowledge on the matter prevents me from making a reasonable assessment. Here are readings from CoreTemp: Model: Intel Core i7 870 (Lynnfield) Platform: LAG 1156 (Socket H) Frequency: 1658.23MHz (132.66 x 12.5) Tj. Max: 99 C Core #0: low= 34 C; high= 42 C; Load= 0% Core #1: low 31 C; high 42 C; load= 0% Core #3: 35 C; 42 C; 0% Any input will be appreciated.

    Read the article

  • How can I debug Cisco Firewall ASA "Dispatch Unit" very high CPU utilisation from ASDM?

    - by Andy
    I have recently had my first firewall installed so I am very new to this whole situation. I am finding that Dispatch unit is becoming overloaded and it would appear to be the reason I get serious bouts of lag on my server. The firewall has had little configuration apart from me blocking all the ports in "Access Rules" and allowing only the ones the server needs and from where it needs them. I guess what I am after is assistance with locating the issues causing "Dispatch Unit" to take up all the CPU Regards --Edit-- With ASDM statistics I found that packets inbound (peak of 70-100k/sec from <1k/sec normal), traffic inbound (peak of 40-50kbits/sec from <1kbits/sec normal) and CPU all peak at the same time so I am pretty sure it is an attack of some sort but as a beginner with ASA I am not sure how to resolve

    Read the article

  • How do I debug an overheating problem?

    - by Tab
    Hello guys. I have a problem with my Laptop (Dell Inspiron 1564 Core i5 4GB Ram VGA ATI Mobility Radeon HD 4300 running Ubuntu 10.10 32bit). It shuts down abruptly without even a lag in the application I am working with before shutdown. I think it's overheating problem. Actually the laptop is hot all the time when I am running Ubuntu. When I switch back to windows, even with intense load it won't shutdown or show any problem as long as I keep proper ventilation (when the air openings are blocked it does the same). Actually on Ubuntu i don't usually do things that need much CPU power, usually surfing internet, coding web pages and sometimes playing with python and ruby. I am not enabling desktop effects so no GPU load except the normal GNOME gui. Now as I am writing the Processor load in the panel monitor applet is 0%, Memory 11% by programs, 22% by cache. And i have CPU Frequency monitor for each of the 4 cores set to 1.20 Ghz (the lowest possible value, i am not sure if this applet does really limit CPU usage). Running sensors in terminal gave me temp1: +26.8°C (crit = +100.0°C) temp2: +0.0°C (crit = +100.0°C) hddtemp /dev/sda at the terminal gave me /dev/sda: WDC WD3200BEVT-75ZCT2: 46°C All that fine but the laptop is Really hot i can feel it in the keyboard, mouse pad is painful to touch, and the fan is always spinning. I am also placing 2 small fans running on USB under the laptop right now and the laptop is lifted over the fans so it's well ventilated. When I am running windows it doesn't get that hot except when there is a really big load on the CPU and this is keeping me away from using Linux for everyday tasks. Actually I don't care much for speed as I can deal with low speed it's not going to shutdown abruptly. So please if you can help me and tell me what are the possible causes, where should I start ?

    Read the article

  • Ubuntu 64bit Black Screen on Minecraft

    - by Signify
    I have tried posting on the forums, but I really need help (I'm a server admin and really don't want to have to switch to Windows just to run Minecraft). Anyhow, I originally was running openjdk6 as I was told that 7 was unstable and was getting periodical lag spikes while walking (at least once every 3 seconds the screen would freeze for a tenth of a second). After that, I attempted to install Sun's Java JDK7 (I couldn't get ahold of 6 without signing up for Oracle's newsletters). Upon attempting to run Minecraft, I got a black screen after logging in with this error message: 27 achievements 182 recipes Setting user: Thunder7102, -1618112820878091307 Exception in thread "Minecraft main thread" java.lang.UnsatisfiedLinkError: /home/noiro/.minecraft/bin/natives/liblwjgl.so: /home/noiro/.minecraft/bin/natives/liblwjgl.so: wrong ELF class: ELFCLASS32 (Possible cause: architecture word width mismatch) at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary1(ClassLoader.java:1939) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1864) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1825) at java.lang.Runtime.load0(Runtime.java:792) at java.lang.System.load(System.java:1059) at org.lwjgl.Sys$1.run(Sys.java:69) at java.security.AccessController.doPrivileged(Native Method) at org.lwjgl.Sys.doLoadLibrary(Sys.java:65) at org.lwjgl.Sys.loadLibrary(Sys.java:81) at org.lwjgl.Sys.<clinit>(Sys.java:98) at org.lwjgl.opengl.Display.<clinit>(Display.java:132) at net.minecraft.client.Minecraft.a(SourceFile:184) at net.minecraft.client.Minecraft.run(SourceFile:657) at java.lang.Thread.run(Thread.java:722) Now, this got me fed up, so I tried to install a Windows 7 virtual machine through virtualbox, I gave it 256mb of graphics memory with 2D and 3D acceleration and 3GB of RAM. I installed Java JDK7 for Windows (which does work from experience on my other Windows 7 partition). Once again, a black screen after login. What the heck is going on guys? My System Specs: Ubuntu 12.04 64bit Fully Updated running Gnome3 Nvidia GTS 450 1.3GB OC'd AMD Athlon II 4x 2.8Ghz 6GB of RAM So, what do you think?

    Read the article

  • How to send Bluetooth audio to non-Bluetooth speakers?

    - by wonsungi
    In short, I am looking for a Bluetooth-3.5 mini stereo converter. What is this type of device called, and what are some of the best models (is there a difference in audio quality/lag)? I wish to connect some speakers (Altec Lansing inMotion IM7), which does not support Bluetooth, to my laptop (Lenovo X301) wirelessly. Currently, I can connect my laptop's headphone jack to the AUX jack on my speakers via a mini stereo cable. How do I replace this cable with some type of Bluetooth setup? I am not sure what this Bluetooth device is called. I thought I found something, but it actually does the opposite of what I need (3.5 mini stereo-Bluetooth). (My OS is Vista Enterprise, if that matters)

    Read the article

  • Why is rvalue write in shared memory array serialised?

    - by CJM
    I'm using CUDA 4.0 on a GPU with computing capability 2.1. One of my device functions is the following: device void test(int n, int* itemp) // itemp is shared memory pointer { const int tid = threadIdx.x; const int bdim = blockDim.x; int i, j, k; bool flag = 0; itemp[tid] = 0; for(i=tid; i<n; i+=bdim) { // { code that produces some values of "flag" } } itemp[tid] = flag; } Each thread is checking some conditions and producing a 0/1 flag. Then each thread is writing flag at the tid-th location of a shared int array. The write statement "itemp[tid] = flag;" gets serialized -- though "itemp[tid] = 0;" is not. This is causing huge performance lag which technically should not be there -- I want to avoid it. Please help.

    Read the article

  • Start Menu freezes when highlighting 'All Programs'

    - by gergesi
    Hey all, A friends machine is lagging for about 30 seconds when they highlight 'All Programs'. A gray box popus up where the program menu would be, but it doesnt populate for nearly 30 seconds. This seems to happen if he hasn't open the start menu for a bit.. but if he get's it working once, doing it immediatly afterwards will usually not have the same lag. Assuming computer hardware isn't an issue, any ideas what the problem may be? Sidenote: He mentioned making desktop shortcuts is taking long as well, does that give any clues?

    Read the article

  • Video freezes when larger than a certain size

    - by Poyan
    I have a weird problem playing video files. I have a fairly new (a few years old) graphic card that should and has played up to 1080p video files without much a lot of trouble. I seem to be having a weird issue where the video plays back fine if the window is below a certain size, but as soon as the windowsize increases, the picture freezes. The audio still plays. Usually this is mitigated by killing som applications. Especially GTK (?) apps seem to cause this lag, like having a Nautilus window open usually triggers this error for me. With hardware rendering I get the error regardless of application. I have tried enabling software rendering in VLC and that eliminates the problem (but I get other problems using software rendering, so I've avoided it). I know this is pretty fuzzy, but I'm not sure how to approach this problem. Do you have any idea? EDIT: Some more information. I have the correct and latest drivers installed. My graphics card is a Nvidia 7600 GT.

    Read the article

  • How do I setup a local DNS server on Mac OS Lion?

    - by Peter Kovacs
    I had some serious lag to resolve website address and sometimes things simply wouldn't load (pages kept loading for 5+ minutes without even a timeout error). So I had setup a local dns server/cache using BIND on Leopard and Snow Leopard. Now that I have Lion, i have the same problem, but the instructions no longer apply to Lion and I can't find a way to do it. Has anyone attempted to do this? Are there viable alternatives for DNS servers on OS X 10.7? For those who are wondering I already tried several external DNS server. Only my computer has this issue on the network.

    Read the article

  • SSD I/O extremely slow installing/booting Ubuntu 12.04

    - by Menda
    These are some useful specs: Macbook Pro 7,1 OWC Mercury Extreme Pro 2,5" SATA SSD (120 GB). Has SandForce driver. Ubuntu 12.04 Desktop 32 bits. One 18 GB partition for GNU/Linux and 1.5 GB for SWAP. MD5 for the Ubuntu install CD is OK. I tried to install Ubuntu. It seems that everything is recognized, but there's a big problem: read and writes to the SSD are extremely slow. For example, the install process, which shouldn't take more than 20 minutes, it takes 7 hours. Then, booting up the computer takes about 20 minutes. I checked and the problem is definitely the SSD. Every access to any file is like 10 times slower than normal. I have tried to format the partition as Ext4 and Ext3 with the same problem. Trying to install other distros like Fedora 17, I have a similar problem. There's a "lag" with the SSD, but not so accused as in Ubuntu. Surprisingly, Debian 6.0 installs and works without any problem. Mac OS works pretty good as well in the other partition, so I discard it's an SSD problem. Thanks for your help!

    Read the article

  • SSH and Latent Connections (e.g., satellite connections)

    - by user71494
    Most of the week I live in the city where I have a typical broadband connection, but most weekends I'm out of town and only have access to a satellite connection. Trying to work over SSH on a satellite connection, while possible, is hardly desirable due to the high latency ( 1 second). My question is this: Is there any software that will do something like buffering keystrokes on my local machine before they're sent over SSH to help make the lag on individual keystrokes a little bit more transparent? Essentially I'm looking for something that would reduce the effects of the high latency for everything except for commands (e.g., opening files, changing to a new directory, etc.). I've already discovered that vim can open remote files locally and rewrite them remotely, but, while this is a huge help, it is not quite what I'm looking for since it only works when editing files, and requires opening a connection every time a read/write occurs. (For anyone who may not know how to do this and is curious, just use this command: 'vim scp://host/file/path/here)

    Read the article

  • What sort of data should be sent for mouse-based movement in a multiplayer game?

    - by Daniel
    I'm new to the Multiplayer Rodeo here so please bear with me... I am just getting started and I'm trying to figure out how to deal with movement. I've looked at the question Best way to implement mouse-based movement in MMOG which gives me a pretty good idea, but I'm still struggling with what kind of data should be sent to the server. If a player is on position [x:0, y:0] and I click with the mouse on [x:40, y:40] to start movement, what information should I send to the server? Should I calculate the position based on velocity on client side and just send the expected location? Or should I send current location and velocity and direction? When the server is updating the clients on the players' whereabouts, should the position be sent only, and the clients expected to interpolate/predict movement, or can the direction sent from the client (instead of just coordinates) be used. My concern(or confusion) is regarding the ping/lag frequency of data update and use of a predictive algorithm, as I'd like the movement to be smooth even with a high latency, and prevent ability to cheat(though that's not the top priority).

    Read the article

  • How to increase Remote Desktop resolution?

    - by BugAlert
    I'm using Windows 7 on a PC and connect to it via Remote Desktop Connection for Mac by MS, using a Mac. On the Mac, I have a 27" Display with 2560 x 1440 px resolution. The PC has a high performance graphics card (one of those that needs an additional power supply). Both machines are connected via network cable to a router. So network should be insanely fast. However, the max resolution I can get is 1400 x 1050. The PC just has a old and bad 21" monitor connected to it. How can I increase the resolution to 2560 x 1440 to work fullscreen with the Apple LED Cinema Display via Remote Desktop? Maybe I shouldn't even ask, because I already experience some lag at the low resolution of 1400 x 1050. But I guess this can be resolved as well?

    Read the article

  • Ubuntu server is dropping SSH connections, then not allowing me to log back on

    - by wilhil
    I have an ESX box which I have loaded with two Ubuntu Server machines. During setup, I chose no additional packages to install as I just wanted a lightweight machine for testing. The first thing I did was change the root password via sudo passwd After ESX got on my nerves through lag, I decided to install OpenSSH via apt-get install openssh-server. It did it's business, and I then opened putty and could connect in to both machines fine. The first time it connected, it asked me to add the ssh key as obviously it did not know it. Anyway, the second server is working flawlessly, but, the first seems to be giving me trouble. I was in the middle of typing a sentence when it kicked me off for no reason and when I tried to reconnect, putty gave me a warning that the ssh key had changed and it is potentially dangerous. I attempted to log in anyway and it did not work, just the standard access denied message. Using the second machine, I SSHed in to the first machine and it worked straight away, I then killed the SSH sessions (and possibly SSH server), I then reconnected via putty and I again received the security warning message, but, it allowed me to log on fine. ... I thought "glitch" and nothing more of it, but, it just happened again! I really do not understand this and was hoping someone here can help?

    Read the article

  • Should I buy this particular MacMini?

    - by sil3nt
    Hello there, I'm not certain if this is the forum I should post this in but here goes anyway. So, I'm honestly clueless when it comes to mac's and I've never owned one before, in fact I still don't own anything with "i" in front of it (not a pc fan, but just low on cash you see:) and I was wondering if these specs are adequate? it's a MacMini G4 1.42Ghz, 1GB ram, 80Gb HDD, 32mb gfx The reason I'm looking for a mac is to start out in some iphone development, and I want a system that wont hang. would this particular system be suitable?. I just need it to be usable and not lag.

    Read the article

  • How can I make VNC faster?

    - by NickAldwin
    I need to remotely access and use my work computer a few times a week. I want to use VNC because of the price. I've used VNC before, mostly on my own network, where it's fast. However, VNC over the internet is incredibly slow. Even at 256 colors and lower, with Aero turned off, it is unbearably slow. I recently used Ammyy Admin to connect to do something requiring a quick reaction time. Ammyy was really fast, with almost no lag, and it was running in full color with Aero on! How can I make VNC faster, like Ammyy is? I'd use Ammyy, but I would probably run into the 15hr/month limit pretty quickly. Any suggestions? [EDIT] I'm currently using UltraVNC.

    Read the article

  • System Lags/Freezes when under high usgage

    - by tom
    I am not sure if its my GPU / Memory or Hard drive thats failing. For example if I'm runnning more than one instance of chrome and running an application that takes up a lot of resources, my system will start to lag and freeze. When I launch Photoshop the GPU feature disables automatically, this also lags when I click on menus and when working on documents in Photoshop. I really dont know where to start, if i should buy a new graphics card or test the memory or could it be my OS drive? System: Windows 7 64bit, ATI Raedeon 5850, Corsair 2x4GB http://i.stack.imgur.com/qqkLZ.jpg

    Read the article

  • How can I make VNC faster?

    - by NickAldwin
    I need to remotely access and use my work computer a few times a week. I want to use VNC because of the price. I've used VNC before, mostly on my own network, where it's fast. However, VNC over the internet is incredibly slow. Even at 256 colors and lower, with Aero turned off, it is unbearably slow. I recently used Ammyy Admin to connect to do something requiring a quick reaction time. Ammyy was really fast, with almost no lag, and it was running in full color with Aero on! How can I make VNC faster, like Ammyy is? I'd use Ammyy, but I would probably run into the 15hr/month limit pretty quickly. Any suggestions? [EDIT] I'm currently using UltraVNC.

    Read the article

  • Help Decide between C#/XNA client or Java

    - by Sparkky
    The game runs on a client/server architecture currently setup for TCP, and the client code was built in AS3 to be web based. What we're running into is 3 problems for the client. AS3 has no hardware acceleration so we are having some issues with slowdown when implementing some features TCP is really frustrating for a sidescroller when you're talking with a server. I'm having a heck of a time with the interpolation/extrapolation to make everyone else look smooth while minimizing lag. I would much rather be able to use UDP and throw in something similar to the age old Quake interpolation/extrapolation. No right click I work professionally with C#, and I did all my University (almost 2 years ago) with Java. Java really appeals to me because of the compatability while C# appeals to me because I've heard so much good about XNA and I love visual studio. For a Client/Server based MMOish sidescroller in your opinion should I stick with AS3 and the TCP protocol, or should I abandon some of my audience, ramp up the graphics and hit C#, or journey back to the land of Java. Thanks :D

    Read the article

  • How to keep program always in memory (no swapping)

    - by Yossarian
    I'm using KeePass (on Windows 7) for storing passwords. The application is running on my laptop almost 100% of the time, but I'm using it rarely. The problem is, that activating the window after long time takes huge amount of time, I'd say that OS realized the application is no longer used and swapped it. I don't want OS to swap my KeePass (because of the loading lag, and also because of security - I don't like the idea of password keeping program's memory to be stored anywhere on HDD). Is there any possibility how to tell OS not to swap some program? Or, is this achievable by some programming?

    Read the article

  • video card for only watching videos

    - by Nothing 2 Lose
    I recently quit gaming so I took out my (GeForce GTX 550 Ti) video card and switched back to the (cheap) integrated card because I don't want the dedicated card using up power & making unnecessary heat/noise. But now I get lag when I watch high-res movies, or when I open several videos at the same time, but I don't want to go back to my (big/expensive) video card because that seems like overkill. What is the smallest/cheapest card which will only be good enough for watching videos without lagging ? (but not for gaming) PS. My CPU is: AMD Phenom 9850 Quad-Core Processor

    Read the article

  • Creating a steady rhythm for music-based game in XNA

    - by A-Type
    I'm looking to develop a game for Windows Phone to explore an idea I had which involves the user building notes into a sequencer while playing a puzzle game. The issue I'm running into is that, while my implementation is very close to being on-beat, there is the occasional pause between beats which makes the whole thing sound sloppy. I'm just not sure how to get around this inside XNA's infrastructure. Currently I'm running this code in the Update method of my GameBoard: public void Update(GameTime gameTime) { onBeat = IsOnBeat(gameTime); [...] if (onBeat) BeatUpdate(); } private bool IsOnBeat(GameTime gameTime) { beatTime += gameTime.ElapsedGameTime.TotalSeconds; if (Math.Abs(beatTime - beatLength) < 0.0166666) { beatTime -= beatLength; return true; } return false; } private void BeatUpdate() { cursor.BeatUpdate(); board.CursorPass((int)cursor.CursorPosition % Board.GRID_WIDTH); } Update checks to see if the time is on beat, and if it is, it calls the BeatUpdate method which moves the cursor over the board (sequencer). The cursor reports its X position to the board, which then plays any notes which are in that position on the sequencer. Notes are SoundEffectInstances, preloaded and ready to play. Oh, and TargetElapsedTime is set to 166666, or 60FPS target. Obviously totaling up the time and then subtracting isn't the most accurate way to go but I can't figure out a way to work within XNA's system in order to overcome this issue. This current system is just horribly unstable. Beats lag and fire too early and it's obvious. I thought about perhaps some sort of threaded solution but I'm not familiar enough with multithreading to figure out how that would work. Any ideas?

    Read the article

  • Input prediction and server re-simultaion

    - by Lope
    I have read plenty of articles about multiplayer principles and I have basic client-server system set up. There is however one thing I am not clear on. When player enters input, it is sent to the server and steps back in time to check if what should have happened at the time of that input and it resimulates the world again. So far everything's clear. All articles took shooting as an example, because it is easy to explain and it is pretty straightforward, but I believe movement is more complicated. Imagine following situation: 2 players move towards each other. A------<------B Player A stops halfway towards the collision point, but there is lag spike so the command does not arrive on the server for a second or so. Current state of the world on the server (and on the other clients as well) at the time when input arrives is this: [1]: -------AB------- The command arrives and we go back in time and re-simulate the world, the result is this: [2]: ---AB----------- Player A sees situation [2] which is correct, but the player is suddenly teleported from the position in [1] (center) to the position in [2]. Is this how this is supposed to work? Point of the client prediction is to give lagged player feeling that everything is smooth, not to ruin experience for other players. Alternative is to discard timestamp on the player's input and handle it when it arrives on the server without going back in time. This, however, creates even more severe problems for lagged player (even if he is lagging just a bit)

    Read the article

  • Old Fglrx Driver - AMD Radeon HD 3200 - ubuntu won't start

    - by Yohannes
    I've been using Ubuntu 12.04 64 bit for about 2 weeks now and I installed the latest Fglrx driver (Graphics Card- AMD HD 3200, PC- Acer Aspire 5336, 4GB RAM, 500GB Harddrive). The problem is that sometimes video's lag and play out of sync sometimes the windows take long to show up after I've clicked them etc. After looking around I found a video on Youtube by Ubuntu help guy and in the video he recommended using an older driver if you have an older graphics card, his was about 4 years old (same as mine) and he used the 11.10 catalyst driver so I decided to try it. I removed the previous installation of the driver and then installed the 11.10 driver. However, when I restarted it instead of going to the GUI it goes to a terminal like window and asks for my login. Now its pretty clear I need to remove the old driver and go back to using the latest one. The only problem is I'm not sure where I saved the latest driver and in order to connect to the Internet I need to change /etc/resolv.conf (I use a static IP). So what should I do? Also anyone from personal experience, what propitiatory driver works best with my graphics card? As in the version. Thanks

    Read the article

  • SSH and Latent Connections (e.g., satellite connections)

    - by user71494
    Most of the week I live in the city where I have a typical broadband connection, but most weekends I'm out of town and only have access to a satellite connection. Trying to work over SSH on a satellite connection, while possible, is hardly desirable due to the high latency ( 1 second). My question is this: Is there any software that will do something like buffering keystrokes on my local machine before they're sent over SSH to help make the lag on individual keystrokes a little bit more transparent? Essentially I'm looking for something that would reduce the effects of the high latency for everything except for commands (e.g., opening files, changing to a new directory, etc.). I've already discovered that vim can open remote files locally and rewrite them remotely, but, while this is a huge help, it is not quite what I'm looking for since it only works when editing files, and requires opening a connection every time a read/write occurs. (For anyone who may not know how to do this and is curious, just use this command: 'vim scp://host/file/path/here)

    Read the article

< Previous Page | 10 11 12 13 14 15 16 17 18 19 20 21  | Next Page >