Search Results

Search found 4893 results on 196 pages for 'player'.

Page 14/196 | < Previous Page | 10 11 12 13 14 15 16 17 18 19 20 21  | Next Page >

  • Why are my hardware tabs disabled for my VMWare player image?

    - by djangofan
    I just installed a Ubuntu 10.10 image on VMWare player and after I finished installing I was messing with the hardware settings and I did the following: 1. disabled the floppy device 2. changed the CDRom to "use system cdrom" 3. tried to enable the VMWare tools but it complained that the vm was in "Easy Install" mode After I fiddled with the VM now my floppy and 2 CD rom devices as well as sound card and USB settings are all disabled in the VM hardware settings. Any idea on why this occurred and how to fix it?

    Read the article

  • Looking for a video media player program that saves colour/volume profiles for individual videos?

    - by verve
    I use VLC right now but I'm tired of having 24 VLC players open because I watch that many different things each week so I just leave them open indefinitely; having to set each one up with the different colour/brightness/volume when the computer crashes is time-consuming. Also, having those many players open gets crazy. Is a good video media player available that lets you create or save profiles for videos watched or going to watched such as colour/brightness/volume? Windows 7 64-bit. Freeware or paid?

    Read the article

  • Why can't my FreeBSD 6.1 (vmware player client under Win7) do DNS in Bridged mode.

    - by Walter Stickle
    I have a 64-bit FreeBSD 6.1 client, running under Windows 7 (64-bit) via VMWare player 3.0, with networking set to bridge mode. DHCP goes fine on boot... I get correct adress/gateway/nameserver info... I have good connectivity to the world in that I can ping any host I can name by IP addr, (including both of the nameservers in resolv.conf,) ...but I can't resolve any names. Inside the Windows box, the network interface has VMWare Bridge Protocol enabled, and the windows side of things has full connectivity. dig replies with: ;; connection timed out; no servers could be reached ...even if I use "dig @server_ip_addr" to point it at a pingable, working nameserver If I set VM networking to NAT mode, I can get outbound connectivity (with happy DNS) but, of course, can't do INBOUND connectivity, which I need. Thoughts?

    Read the article

  • Is it safe to use any USB charger for charging any USB device?

    - by Vineet Menon
    I have an apple USB AC charger which is rated to provide 5V, 1A output and a Sony mp3 player NWZ B143F. I don't know the spec of Sony audio player. But I have another mp3 player from Transcend which is rated to take 5V, 1A input voltage. So, is it safe to assume that Sony or for that matter any mainstream mp3 player would take 5V, 1A as input? Is it safe to use the apple charger with Sony mp3 player?

    Read the article

  • Windows 7 immediately disconnects a USB drive

    - by Daniel Saner
    I am having a problem with Windows 7 x64 consistently disconnecting one specific USB mass storage drive immediately after it is connected. The drive in question is a Cowon C2 digital music player which works in standard mass storage controller mode (i.e. no device-specific drivers needed/available). When I connect the player, Windows plays the "USB connect" sound and the device appears (under its correct name) in the device manager, but it never appears as a drive. The player itself displays "USB Connected" for a split-second before reporting that it has been disconnected again. Since the player, by design, reboots after it has been disconnected, Windows plays the "USB disconnect" sound before restarting the whole cycle once the player has powered back on. I am connecting the player through an Intel X79 Chipset motherboard (Gigabyte GA-X79-UD3) to Windows 7 Pro 64-bit. The player used to work fine the first few times I connected it, showing up as an external drive; it only recently stopped working. It is not a problem with the player, since it works fine when connected to another computer, even such running the exact same operating system. It is also not a problem with the USB controller, since the issue is the same on both the Intel USB 2.0 and the Fresco Logic FL1009 USB 3.0 controller ports. I have also not had the problem with any other drive so far. Among the things I have tried so far: Disabling USB legacy mode in BIOS Disabling energy-saving power down for all USB controllers in Windows' device manager Removing and reinstalling Windows' USB mass storage driver Removing and reinstalling Intel and Fresco Logic USB controller driver Restoring the player to factory defaults None of these made a difference. Again, the player used to work fine on the exact same system just days ago; I didn't install any new hardware or drivers on it since then. I would be very grateful for any hints on what else to try. Edit: Here is another new hint; I found out that when I connect the drive before booting Windows, it is available in Windows Explorer as it should, and does not automatically disconnect. If I remove and reconnect it though, the infinite connect/disconnect-loop starts anew.

    Read the article

  • Wall jumping collision detection anomaly

    - by Nanor
    I'm creating a game where the player ascends a tower by wall jumping his way to the top. When the player has collided with the right wall they can only jump left and vice versa. Here is my current implementation: if(wallCollision() == "left"){ player.setPosX(0); player.setVelX(0); ignoreCollisions = true; player.setCanJump(true); player.setFacingLeft(false); } else if (wallCollision() == "right"){ player.setPosX(screenWidth-playerWidth*2); player.setVelX(0); ignoreCollisions = true; player.setCanJump(true); player.setFacingLeft(true); } else{ player.setVelY(player.getVelY() + gravity); } and private String wallCollision(){ if(player.getPosX() < playerWidth && !ignoreCollisions) return "left"; else if(player.getPosX() > screenWidth - playerWidth*2 && !ignoreCollisions) return "right"; else{ timeToJump += Gdx.graphics.getDeltaTime(); if(timeToJump > 0.50f){ timeToJump = 0; ignoreCollisions = false; } return "jumping"; } } If the player is colliding with the left wall it will switch between the states left and jumping repeatedly due to the varible ignoreCollisions being switched repeatedly in collision checks. This will give a chance to either jump as intended or simply ascend vertically instead of diagonally. I can't figure out an implementation that will reliably make sure the player jumps as intended. Does anyone have any pointers?

    Read the article

  • Jangaroo 0.7.12, l'application Java qui compile l'Actionscript en JavaScript : une alternative à Flash Player

    Jangaroo 0.7.12, l'application Java qui compile l'Actionscript en JavaScript Une alternative à Flash Player Jangaroo est une suite d'outils incorporant un compilateur écrit en java permettant de faire tourner du code as3 dans un environnement Javascript 1.X plus précisement dans les naviguateurs récents. Jangaroo est un projet open sources sous Apache License, Version 2.0. Exemple d'application : version as3 :http://www.box2dflash.org/ version as3 complié en js : http://www.jangaroo.net/files/exa...

    Read the article

  • Adobe Flash Player fails

    - by David Cole
    Using UBUNTU 11.10 the FireFox error message says "A plugin is needed to display this content: Adobe Flash Player Installer" So I install it. Then it says "Installed - restart FireFox" I restart FireFox and the same error message appears. This problem doesn't happen with Windows 7 (IE, Chrome & Firefox are fine) or my previous version of Ubuntu. Problem occurs when I access CallOfRoma.com Thank You

    Read the article

  • Stupid simple music player?

    - by itsadok
    Here's what I want: I have a folder with MP3 files. I would like to play all the files in the folder, alphabetically. And I need a way to pause, skip to next file, and that's pretty much it. I don't want to use my music player to organize my music library, I don't need connection to network services, and I don't even need ID3 support. On Windows, WinAmp 2 did what I wanted. What's my best option on Ubuntu?

    Read the article

  • Looking for a shuffle radio mp3 player

    - by ofir
    I'm looking for a shuffle radio MP3 player that I can embed in my site which: shows album and title and link to buy track and album in shop Like this one: http://phpfoxmods.net/clients/productsview.php?id=7 But this is integrated with MP3 community. MP3 broadcast should be secured, free or paid solution? Better integrated with shop or WP? Simple shop like this: http://idevspot.com/demos/idev-musicshop/index.php

    Read the article

  • Google I/O 2012 - New YouTube Android Player Tools

    Google I/O 2012 - New YouTube Android Player Tools Ross McIlroy, Anton Hansson If you are building Android smartphone, tablet or Google TV applications and want to incorporate high-quality YouTube video playback in your product this session will rock your world. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1719 24 ratings Time: 51:10 More in Science & Technology

    Read the article

  • Flash Player Critical Fix on Deck

    With Microsoft and Google already having already released fixes for critical security bugs this week, Adobe is getting ready to join the party as it readies an important patch for its Adobe Flash Player software.

    Read the article

  • A music player that can handle multiple artist tags

    - by Keidax
    The mp3 format can handle multiple artists per track (in the form of "artist1\artist2"), and as far as I know other modern music formats can do the same thing. However, Rhythmbox (my default music player) seems to be capable of only reading the first artist. Are there any music players that can read and sort songs with multiple artists, or a plugin for Rhythmbox that can provide this functionality?

    Read the article

  • Collision detection of player larger than clipping tile

    - by user1306322
    I want to know how to check for collisions efficiently in case where the player's box is larger than a map tile. On the left is my usual case where I make 8 checks against every surrounding tile, but with the right one it would be much more inefficient. (picture of two cases: on the left is the simple case, on the right is the one I need help with) http://i.stack.imgur.com/k7q0l.png How should I handle the right case?

    Read the article

  • Vlc Player not opening

    - by vivek
    For the last few days, my vlc player is not responding at all, when i try to double click any file or even run vlc without any file, it just doesn't open up. I tried to open it through terminal and it was working fine but there were no option coming on vlc screen and also if i close the terminal, vlc closes automatically. I can't figure how to make vlc back to its original way so that i can access any file through vlc. Any help will be appreciated..

    Read the article

  • Player Movement DirectX

    - by SullY
    I'm reading on a Book that's about Gamedevelopment with C++ and DirectX 9. There is something that interrests me: It says that playermovements are increasing with the power of the CPU. Becouse a faster CPU will move the player with every frame ( better CPU = better FPS ) To bypass it, it says you have just to multiplicate time*movementfactor . I'd like to know is there an another way to bypass it ?

    Read the article

  • Installing VMware Player

    - by Kareem Mesbah
    I installed VMware Player-4.0.6-1035888.x86_64 on my x64 Ubuntu 14.04 LTS, but when I run it I get this error message: C header files matching your running kernel were not found. Refer to your distribution's documentation for installation instructions. Now, I've run this beforehand: sudo apt-get install build-essential linux-headers-$(uname -r) and the folder named linux-headers-3.13.0-24-generic exists already in /usr/src Any solutions? Thanks in advance!

    Read the article

  • More smaller maps among which player can travel

    - by davidv
    I am developing 2d game, where maps are tile based, small about 20x20 tiles and player can travel between a lot of maps (in my game rooms) like this. The maps are connected sometimes verticaly and sometimes horizontaly and together they make one big cave. Should I create a class where one 2d array holds all the maps (another 2d arrays), or is there any other way? Whats the most efficient way to create them in this class? Thank you for your help.

    Read the article

  • Simplified MVVM: Silverlight Video Player

    An example of a Silverlight MVVM Video Player that is not just 'skinable' but fully 'designable'...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Try Out the New Microsoft Desktop Player

    Microsoft Desktop Player allows developers to access technical content (such as videos, webcasts, podcasts, and white papers) and links to resources (including developer evangelists, local training opportunities, and local user groups) in your area. View it online or download the WPF application to view offline. Try it today!...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Transition Player Position

    - by Lycrios
    I'm currently working on a java MMO with a pretty solid start, but I've come across an issue I need a little help with. I'm working on player position's. Meaning there X/Y on the screen, if the PlayerA has a higher FPS(Frames Per Second) then other players, the resulting action will be that PlayerA will move faster than everyone else. I know the reasoning for this, it's because when the game draws I just use: x++; What would a better method be?

    Read the article

< Previous Page | 10 11 12 13 14 15 16 17 18 19 20 21  | Next Page >