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  • Coexistence of projects between Visual Studio 2010 and 2012

    - by sreejukg
    Microsoft has released another version of Visual Studio named Visual Studio 2012. As you can see there are user interface (UI) changes in all/most of the Microsoft applications as Microsoft is moving towards Windows 8 and changing the UI scheme for all of the applications. Visual Studio 2012 is a move to adapt the new interface requirements that are in coherent with Windows 8. Not only this Visual Studio 2012 has lots of improvements in several areas and it supports .Net framework 4.5. In the past, whenever a new version of Visual Studio launches, developers needed to upgrade the project to new version of Visual Studio which was a pain, especially when you are working with a team of developers. Once a solution is upgraded to a newer version, it was not possible to going back. With Visual studio 2012, you can avoid the pain of upgrading. Developers will be able to open their project in Visual Studio 2012 along with Visual Studio 2010 SP 1. This means if you create a project using Visual Studio 2012, you will be able to open it with Visual Studio 2010 SP 1 and vice versa. There are some exceptions (as always!). Visual Studio 2012 supports some new project types, which was not there in 2010 version. Such project, you will not be able to open in Visual Studio 2010. For e.g. Visual Studio 2012 brings a new project type named “Windows 8 Modern Applications”, such projects you will not be able to open using the 2010 version of Visual Studio. Just to prove the said subject, I am going to perform some simple operations. I installed Visual Studio 2010 with SP 1 and Visual Studio 2012 on my PC. See the snapshots for both the installations. Visual Studio 2010 Visual Studio 2012 Now I am going to perform two test cases. First create a project in 2010 Version and open it in 2012 version and vice versa. If you are interested, you can continue scrolling down, otherwise just say bye bye to this article. Case 1: Open a solution created using Visual Studio 2010 in 2012 version. I created a project in VS 2010 named TestProject2010 using empty ASP.Net web application template. Once created the project appears in VS 2010 as follows. I closed Visual Studio and opened the solution file using VS 2012 by using the Open Project dialog(File -> Open Project/Solution). Surprisingly, there is not even a warning message, just the project opened fine in Visual Studio 2012. Case 2: Open a solution created using Visual Studio 2012 in 2010 version. I have created a project in Visual Studio 2012 named testProject2012. See the screenshot of the project in VS 2012 below. Now try opening the solution in Visual Studio 2010. The solution loaded successfully, but Visual Studio failed to load project. See the screenshot. At first I was surprised. The Web application project template is available in both versions, So there should not be any problem. What is making the incompatibility? Is it ASP.Net version? Yes it is. VS 2012 assign ASP.Net 4.5 as the default version that was causing the trouble for Visual Studio 2010. I changed the version to .Net framework 4.0 and saved the project after that I was able to open the project in Visual Studio 2010. This as an excellent move from Visual Studio Team and allows enterprises to perform gradual upgrade to the new version. Now developers can work in any version based on availability and preference, simply I can use Visual Studio 2012 as my IDE while my colleague working on the same project can still use Visual Studio 2010.

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  • Access to bound data in IMultiValueConverter.ConvertBack() in C#/WPF

    - by absence
    I have a problem with a multibinding: <Canvas> <local:SPoint x:Name="sp" Width="10" Height="10"> <Canvas.Left><!-- irrelevant binding here --></Canvas.Left> <Canvas.Top> <MultiBinding Converter="{StaticResource myConverter}" Mode="TwoWay"> <Binding ElementName="cp1" Path="(Canvas.Top)"/> <Binding ElementName="cp1" Path="Height"/> <Binding ElementName="cp2" Path="(Canvas.Top)"/> <Binding ElementName="cp2" Path="Height"/> <Binding ElementName="sp" Path="Height"/> <Binding ElementName="sp" Path="Slope" Mode="TwoWay"/> </MultiBinding> </Canvas.Top> </local:SPoint> <local:CPoint x:Name="cp1" Width="10" Height="10" Canvas.Left="20" Canvas.Top="150"/> <local:CPoint x:Name="cp2" Width="10" Height="10" Canvas.Left="100" Canvas.Top="20"/> </Canvas> In order to calculate the Canvas.Top value, myConverter needs all the bound values. This works great in Convert(). Going the other way, myConverter should ideally calculate the Slope value (Binding.DoNothing for the rest), but it needs the other values in addition to the Canvas.Top one passed to ConvertBack(). What is the right way to solve this? I have tried making the binding OneWay and create an additional multibinding for local:SPoint.Slope, but that causes infinite recursion and stack overflow. I was thinking the ConverterParameter could be used, but it seems like it's not possible to bind to it.

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  • infinite loop shutting down ensime

    - by Jeff Bowman
    When I run M-X ensime-disconnect I get the following forever: string matching regex `\"((?:[^\"\\]|\\.)*)\"' expected but `^@' found and I see this exception when I use C-c C-c Uncaught exception in com.ensime.server.SocketHandler@769aba32 java.net.SocketException: Broken pipe at java.net.SocketOutputStream.socketWrite0(Native Method) at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:109) at java.net.SocketOutputStream.write(SocketOutputStream.java:153) at sun.nio.cs.StreamEncoder.writeBytes(StreamEncoder.java:220) at sun.nio.cs.StreamEncoder.implFlushBuffer(StreamEncoder.java:290) at sun.nio.cs.StreamEncoder.implFlush(StreamEncoder.java:294) at sun.nio.cs.StreamEncoder.flush(StreamEncoder.java:140) at java.io.OutputStreamWriter.flush(OutputStreamWriter.java:229) at java.io.BufferedWriter.flush(BufferedWriter.java:253) at com.ensime.server.SocketHandler.write(server.scala:118) at com.ensime.server.SocketHandler$$anonfun$act$1$$anonfun$apply$mcV$sp$1.apply(server.scala:132) at com.ensime.server.SocketHandler$$anonfun$act$1$$anonfun$apply$mcV$sp$1.apply(server.scala:127) at scala.actors.Actor$class.receive(Actor.scala:456) at com.ensime.server.SocketHandler.receive(server.scala:67) at com.ensime.server.SocketHandler$$anonfun$act$1.apply$mcV$sp(server.scala:127) at com.ensime.server.SocketHandler$$anonfun$act$1.apply(server.scala:127) at com.ensime.server.SocketHandler$$anonfun$act$1.apply(server.scala:127) at scala.actors.Reactor$class.seq(Reactor.scala:262) at com.ensime.server.SocketHandler.seq(server.scala:67) at scala.actors.Reactor$$anon$3.andThen(Reactor.scala:240) at scala.actors.Combinators$class.loop(Combinators.scala:26) at com.ensime.server.SocketHandler.loop(server.scala:67) at scala.actors.Combinators$$anonfun$loop$1.apply(Combinators.scala:26) at scala.actors.Combinators$$anonfun$loop$1.apply(Combinators.scala:26) at scala.actors.Reactor$$anonfun$seq$1$$anonfun$apply$1.apply(Reactor.scala:259) at scala.actors.ReactorTask.run(ReactorTask.scala:36) at scala.actors.ReactorTask.compute(ReactorTask.scala:74) at scala.concurrent.forkjoin.RecursiveAction.exec(RecursiveAction.java:147) at scala.concurrent.forkjoin.ForkJoinTask.quietlyExec(ForkJoinTask.java:422) at scala.concurrent.forkjoin.ForkJoinWorkerThread.mainLoop(ForkJoinWorkerThread.java:340) at scala.concurrent.forkjoin.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:325) Is there something else I'm missing in my config or I should check on? Thanks, Jeff

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  • Flash/ActionScript3 crashes on getPixel/32

    - by Quandary
    Question: The below code crashes flash... Why? The crash causing lines seem to be //var uiColor:uint = bmpd.getPixel(i,j); var uiColor:uint = bmpd.getPixel32(i,j); trace("Color: "+ uiColor); I am trying to take a snapshot of a movieclip and iterate through all pixels in the image and get the pixel's color. import flash.display.BitmapData; import flash.geom.*; function takeSnapshot(mc:MovieClip):BitmapData { var sp:BitmapData = new BitmapData(mc.width, mc.height, true, 0x000000); sp.draw(mc, new Matrix(), new ColorTransform(), "normal"); return sp; } var mcMyClip:MovieClip=new MovieClip() var xxx:cMovieClipLoader=new cMovieClipLoader(); xxx.LoadImageAbsSize(mcMyClip,"http://localhost/flash/images/picture.gif", 500,500) //this.addChild(mcMyClip); function WhenImageIsLoaded() { var bmpd:BitmapData=takeSnapshot(mcMyClip); var i,j:uint; for(i=0; i < bmpd.width;++i) { for(j=0; j < bmpd.height;++j) { //var uiColor:uint = bmpd.getPixel(i,j); var uiColor:uint = bmpd.getPixel32(i,j); trace("Color: "+ uiColor); } } var myBitmap:Bitmap = new Bitmap(bmpd); this.addChild(myBitmap); } setTimeout(WhenImageIsLoaded,1000);

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  • Asynchronuos callback saves value but prints FAILED

    - by sprasad12
    Hi, I am using nested Asynchronous callbacks to save my front-end data to the back-end database. The data is being save into the tables the way i want them to, but it is printing that it failed. Here is the code: oksave.addClickHandler(new ClickHandler(){ public void onClick(ClickEvent event) { if(erasync == null) erasync = GWT.create(EntityRelationService.class); AsyncCallback<Void> callback = new AsyncCallback<Void>(){ public void onFailure(Throwable caught) { String msg = caught.getLocalizedMessage(); if (caught instanceof NotFoundException) { msg = ((NotFoundException) caught).getType() + ((NotFoundException) caught).getMessage(); } System.out.println("Failed" + msg); } public void onSuccess(Void result) { Label success = new Label("Name : " + pname.getText() + " was successfully saved"); Button close = new Button("close"); VerticalPanel sp = new VerticalPanel(); d1 = new DialogBox(); sp.add(success); sp.add(close); close.addClickHandler(new ClickHandler(){ @Override public void onClick(ClickEvent event) { if(erasync == null) erasync = GWT.create(EntityRelationService.class); AsyncCallback<Void> callbackOthers = new AsyncCallback<Void>(){ @Override public void onFailure(Throwable caught) { String msg = caught.getLocalizedMessage(); if (caught instanceof NotFoundException) { msg = ((NotFoundException) caught).getType() + ((NotFoundException) caught).getMessage(); } System.out.println("Failed" + msg); } @Override public void onSuccess(Void result) { System.out.println("Success"); } }; erasync.setEntityType(name, top, left, pname, callbackOthers); }); }; erasync.setProject(name, callback); }); Here it prints successful for the first callback, but for the nested one it says failed though it saves the value. Am i missing something? Any input will be of great help. Thank you.

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  • retrieve data from multiple tables referencing some tables in mysql

    - by I Like PHP
    i have 10 tables have innoDB engine 1. one is state_table which attributes are state_id and state_name 2. another table city_table which attributes are city_id and city_name 3. one more table permit_table which attribute is p_id above city_id,state_id and permit_id is references to rest of 7 tables. each table having state_id, city_id and permit_id referencing above tables now i want to extract all tables data with their respective city name and state name ( each tables may have different city id and state id) i m using below mysql query( i know it's very length way.... ) . please tell me how to do it with optimized method? SELECT p.*,cp.city_name,sp.state_name, o.*,co.city_name,so.state_name, t.*,ct.city_name,st.state_name, th.*,cth.city_name,sth.state_name, f.*,cf.city_name,sf.state_name .......so on................ .......so on................ ............................ FROM permit_table p JOIN table_city cp ON cp.city_id=p.city_id JOIN table_state sp ON sp.state_id=p.state_id JOIN table_one o ON o.permit_id=p.permit_id JOIN table_city co ON co.city_id=o.city_id JOIN table_state so ON so.state_id=o.state_id JOIN table_two t ON t.permit_id=p.permit_id JOIN table_city ct ON ct.city_id=t.city_id JOIN table_state st ON st.state_id=t.state_id JOIN table_three th ON th.permit_id=p.permit_id JOIN table_city cth ON cth.city_id=th.city_id JOIN table_state sth ON sth.state_id=th.state_id JOIN table_four f ON f.permit_id=p.permit_id JOIN table_city cf ON cf.city_id=f.city_id JOIN table_state sf ON sf.state_id=f.state_id ................so on......................... ................so on......................... .............................................. WHERE p.permit_id=base64_encode(mysql_real_escape_string($_GET[pid])); Thanks For help me always.

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  • retrive data from multiple tables referencing some tables in mysql

    - by I Like PHP
    i have 10 tables have innoDB engine 1. one is state_table which attributes are state_id and state_name 2. another table city_table which attributes are city_id and city_name 3. one more table permit_table which attribute is p_id above city_id,state_id and permit_id is references to rest of 7 tables. each table having state_id, city_id and permit_id referencing above tables now i want to extract all tables data with their respective city name and state name ( each tables may have different city id and state id) i m using below mysql query( i know it's very length way.... ) . please tell me how to do it with optimized method? SELECT p.*,cp.city_name,sp.state_name, o.*,co.city_name,so.state_name, t.*,ct.city_name,st.state_name, th.*,cth.city_name,sth.state_name, f.*,cf.city_name,sf.state_name .......so on................ .......so on................ ............................ FROM permit_table p JOIN table_city cp ON cp.city_id=p.city_id JOIN table_state sp ON sp.state_id=p.state_id JOIN table_one o ON o.permit_id=p.permit_id JOIN table_city co ON co.city_id=o.city_id JOIN table_state so ON so.state_id=o.state_id JOIN table_two t ON t.permit_id=p.permit_id JOIN table_city ct ON ct.city_id=t.city_id JOIN table_state st ON st.state_id=t.state_id JOIN table_three th ON th.permit_id=p.permit_id JOIN table_city cth ON cth.city_id=th.city_id JOIN table_state sth ON sth.state_id=th.state_id JOIN table_four f ON f.permit_id=p.permit_id JOIN table_city cf ON cf.city_id=f.city_id JOIN table_state sf ON sf.state_id=f.state_id ................so on......................... ................so on......................... .............................................. WHERE p.permit_id=base64_encode(mysql_real_escape_string($_GET[pid]); Thanks For help me always.

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  • C#, finding the largest prime factor of a number

    - by Juan
    Hello! I am new at programming and I am practicing my C# programming skills. My application is meant to find the largest prime factor of a number entered by the user. But my application is not returning the right answer and I dont really know where the problem is. Can you please help me? using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { Console.WriteLine("Calcular máximo factor primo de n. De 60 es 5."); Console.Write("Escriba un numero: "); long num = Convert.ToInt64(Console.ReadLine()); long mfp = maxfactor(num); Console.WriteLine("El maximo factor primo es: " + num); Console.Read(); } static private long maxfactor (long n) { long m=1 ; bool en= false; for (long k = n / 2; !en && k > 1; k--) { if (n % k == 0 && primo(k)) { m = k; en = true; } } return m; } static private bool primo(long x) { bool sp = true; for (long i = 2; i <= x / 2; i++) { if (x % i == 0) sp = false; } return sp; } } }

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  • Quick MEF + SL4 question

    - by Tom Allen
    I'm working on an app in the Silverlight 4 RC and i'm taking the oppertunity to learn MEF for handling plugin controls. I've got it working in a pretty basic manor, but it's not exactly tidy and I know there is a better way of importing multiple xap's. Essentially, in the App.xaml of my host app, I've got the following telling MEF to load my xap's: AggregateCatalog catalog = new AggregateCatalog(); DeploymentCatalog c1 = new DeploymentCatalog(new Uri("TestPlugInA.xap", UriKind.Relative)); DeploymentCatalog c2 = new DeploymentCatalog(new Uri("TestPlugInB.xap", UriKind.Relative)); catalog.Catalogs.Add(c1); catalog.Catalogs.Add(c2); CompositionHost.Initialize(catalog); c1.DownloadAsync(); c2.DownloadAsync(); I'm sure I'm not using the AggregateCatalog fully here and I need to be able to load any xap's that might be in the directory, not just hardcoding Uri's obviously.... Also, in the MainPage.xaml.cs in the host I have the following collection which MEF puts the plugin's into: [ImportMany(AllowRecomposition = true)] public ObservableCollection<IPlugInApp> PlugIns { get; set; } Again, this works, but I'm pretty sure I'm using ImportMany incorrectly.... Finally, the MainPage.xaml.cs file implements IPartImportsSatisfiedNotification and I have the following for handling the plugin's once loaded: public void OnImportsSatisfied() { sp.Children.Clear(); foreach (IPlugInApp plugIn in PlugIns) { if (plugIn != null) sp.Children.Add(plugIn.GetUserControl()); } } This works, but it seems filthy that it runs n times (n being the number of xap's to load). I'm having to call sp.Children.Clear() as if I don't, when loading the 2 plugin's, my stack panel is populated as follows: TestPlugIn A TestPlugIn A TestPlugIn B I'm clearly missing something here. Can anyone point out what I should be doing? Thanks!

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  • Repeatedly execute a stored procedure

    - by manivineet
    I have a situation where I need to repeatedly execute a stored procedure Now this procedure (spMAIN) has a cursor inside which looks for a value from a table as T1,which has the following structure ID Status ---- -------- 1 New 2 New 3 success 4 Error now the cursor looks for all rows with a status of 'New' Now while processing , if that instance of the cursor encounters an error, another SP say spError needs to be called, the 'Status' column in T1 needs to be updated to 'Error' and spMAIN needs to be called again which again repeats the process, looking for rows with 'new' how do I do it? Also, also, while we are at it, what if an SP has other SPs inside it and if any of those SP raises an error, same thing needs to be done, the T1 table needs to be updated ('Error') and spMAIN needs to be called again. can you also recommend something ? here's some code ALTER PROC zzSpMain AS BEGIN DECLARE @id INT BEGIN TRY IF EXISTS ( SELECT * FROM dbo.zzTest WHERE istatus = 'new' ) BEGIN DECLARE c CURSOR FOR SELECT id FROM zztest WHERE istatus = 'new' OPEN c FETCH NEXT FROM c INTO @id WHILE @@FETCH_STATUS = 0 BEGIN PRINT @id IF @id = 2 BEGIN UPDATE zztest SET istatus = 'error' WHERE id = @id RAISERROR ( 'Error occured', 16, 1 ) END UPDATE zztest SET istatus = 'processed' WHERE id = @id FETCH NEXT FROM c INTO @id END CLOSE c DEALLOCATE c END END TRY begin CATCH EXEC zzSpError END CATCH END

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  • Change the playback rate of a track in real time on Android

    - by android_dev
    Hello, I would like to know if somebody knows a library to changing the playback rate of a track in real time. My idea is to load a track and change its playback rate to half or double. Firstly, I tried with MusicPlayer but is was not possible at all and then I tried with SoundPool. The problem is that with SoundPool I can´t change the rate once the track is loaded. Here is the code I am using (proof of concept): float j = 1; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button b = (Button)findViewById(R.id.Button01); b.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { j = (float) (j +.5); } }); AssetFileDescriptor afd; try { SoundPool sp = new SoundPool(1, AudioManager.STREAM_MUSIC, 0); afd = getAssets().openFd("wav/sample.wav"); int id = sp.load(afd, 1); sp.play(id, 1, 1, 1, 0, j); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } When I press the button, the playback rate should increase but it does not happen. Any idea of how change the rate in real time? Thanks in advance.

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  • Wrong answer on c# application, finding the n prime of a list of prime numbers.

    - by user300484
    Hello, I am new to C# and I am practicing by trying to solve this easy C# problem. This application will receive an "n" number. After receiving this number, the program has to show the n prime of the list of primes. For example, if the user enters "3", the program is supposed to display "5", because 5 is the third prime starting at 2. I koow that something is wrong with my code but I dont know where is the problem and how I can fix it. Can you please tell me? Thank you :P using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { Console.WriteLine("Determinar el n-esimo primo."); long n = Convert.ToInt64(Console.ReadLine()); // N lugar de primos long[] array = new long[n]; long c=0; while (c >= 2) { if(siprimo(c++) == true) for (long i = 0; i < n; i++) { array[i] = c; } } Console.WriteLine(array[n - 1]); Console.ReadLine(); } static private bool siprimo(long x) { bool sp = true; for (long k = 2; k <= x / 2; k++) if (x % k == 0) sp = false; return sp; } } }

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  • Error: "an object reference is required for the non-static field, method or property..."

    - by user300484
    Hi! Im creating an application on C#. Its function is to evualuate if a given is prime and if the same swapped number is prime as well. When I build my solution on Visual Studio, it says that "an object reference is required for the non-static field, method or property...". Im having this problem with the "volteado" and "siprimo" methods. Can you tell me where is the problem and how i can fix it? thank you! namespace ConsoleApplication1 { class Program { static void Main(string[] args) { Console.Write("Write a number: "); long a= Convert.ToInt64(Console.ReadLine()); // a is the number given by the user long av = volteado(a); // av is "a" but swapped if (siprimo(a) == false && siprimo(av) == false) Console.WriteLine("Both original and swapped numbers are prime."); else Console.WriteLine("One of the numbers isnt prime."); Console.ReadLine(); } private bool siprimo(long a) {// evaluate if the received number is prime bool sp = true; for (long k = 2; k <= a / 2; k++) if (a % k == 0) sp = false; return sp; } private long volteado(long a) {// swap the received number long v = 0; while (a > 0) { v = 10 * v + a % 10; a /= 10; } return v; } } }

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  • Different approaches for finding users within Active Directory

    - by EvilDr
    I'm a newbie to AD programming, but after a couple of weeks of research have found the following three ways to search for users in Active Directory using the account name as the search parameter: Option 1 - FindByIdentity Dim ctx As New PrincipalContext(ContextType.Domain, Environment.MachineName) Dim u As UserPrincipal = UserPrincipal.FindByIdentity(ctx, IdentityType.SamAccountName, "MYDOMAIN\Administrator") If u Is Nothing Then Trace.Warn("No user found.") Else Trace.Warn("Name=" & u.Name) Trace.Warn("DisplayName=" & u.DisplayName) Trace.Warn("DistinguishedName=" & u.DistinguishedName) Trace.Warn("EmployeeId=" & u.EmployeeId) Trace.Warn("EmailAddress=" & u.EmailAddress) End If Option 2 - DirectorySearcher Dim connPath As String = "LDAP://" & Environment.MachineName Dim de As New DirectoryEntry(connPath) Dim ds As New DirectorySearcher(de) ds.Filter = String.Format("(&(objectClass=user)(anr={0}))", Split(User.Identity.Name, "\")(1)) ds.PropertiesToLoad.Add("name") ds.PropertiesToLoad.Add("displayName") ds.PropertiesToLoad.Add("distinguishedName") ds.PropertiesToLoad.Add("employeeId") ds.PropertiesToLoad.Add("mail") Dim src As SearchResult = ds.FindOne() If src Is Nothing Then Trace.Warn("No user found.") Else For Each propertyKey As String In src.Properties.PropertyNames Dim valueCollection As ResultPropertyValueCollection = src.Properties(propertyKey) For Each propertyValue As Object In valueCollection Trace.Warn(propertyKey & "=" & propertyValue.ToString) Next Next End If Option 3 - PrincipalSearcher Dim ctx2 As New PrincipalContext(ContextType.Domain, Environment.MachineName) Dim sp As New UserPrincipal(ctx2) sp.SamAccountName = "MYDOMAIN\Administrator" Dim s As New PrincipalSearcher s.QueryFilter = sp Dim p2 As UserPrincipal = s.FindOne() If p2 Is Nothing Then Trace.Warn("No user found.") Else Trace.Warn(p2.Name) Trace.Warn(p2.DisplayName) Trace.Warn(p2.DistinguishedName) Trace.Warn(p2.EmployeeId) Trace.Warn(p2.EmailAddress) End If All three of these methods return the same results, but I was wondering if any particular method is better or worse than the others? Option 1 or 3 seem to be the best as they provide strongly-typed property names, but I might be wrong? My overall objective is to find a single user within AD based on the user principal value passed via the web browser when using Windows Authentication on a site (e.g. "MYDOMAIN\MyUserAccountName")

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  • What's the steps for SQL optimization and changes without reflect live system ?

    - by Space Cracker
    we have a big portal that build using SharePoint 2007 , asp.net 3.5 , SQL Server 2005 .. many developers work in it since 01/2008 and we are now doing huge analysis for current SQL Databases [not share-point DB ] to optimize and enhance it. The main db have about 330 table and 1720 stored procedure (SP) created from 01/2008 till now Many table names / Columns is very long and we want to short it we found SP names is written in 25 format :( , some of them are very complex and also we want to rename many SP parameters need to be renamed one of the biggest table is Registered user table, that will be spitted in more than one table for some optimization, many columns name will be changed I searched for the way that i can rename table names ,columns and i found SQL refactor tool but i still trying it .. my questions : Is SQl Refactor is the best tool for renaming ? or is there any other one ? if i want to make it manually, is there any references or best practice for that ? How can i do such changes in fast and stable way .. i search for recommendations and case studies if exist ?

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  • Nullable values in C++

    - by DanDan
    I'm creating a database access layer in native C++, and I'm looking at ways to support NULL values. Here is what I have so far: class CNullValue { public: static CNullValue Null() { static CNullValue nv; return nv; } }; template<class T> class CNullableT { public: CNullableT(CNullValue &v) : m_Value(T()), m_IsNull(true) { } CNullableT(T value) : m_Value(value), m_IsNull(false) { } bool IsNull() { return m_IsNull; } T GetValue() { return m_Value; } private: T m_Value; bool m_IsNull; }; This is how I'll have to define functions: void StoredProc(int i, CNullableT<int> j) { ...connect to database ...if j.IsNull pass null to database etc } And I call it like this: sp.StoredProc(1, 2); or sp.StoredProc(3, CNullValue::Null()); I was just wondering if there was a better way than this. In particular I don't like the singleton-like object of CNullValue with the statics. I'd prefer to just do sp.StoredProc(3, CNullValue); or something similar. How do others solve this problem?

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  • Android Java error handling XML file

    - by Paul
    I'm using SAX and XML reader to read XML weather info from the web and it works fine if the page exists. But if for instance the user inputs an invalid city, zip etc the XML page that gets read from is empty and the app force closes with nullpointerexception. The area that generates the error is here right at open inputstream. Any suggestions?: SAXParserFactory spf = SAXParserFactory.newInstance(); SAXParser sp = null; try { sp = spf.newSAXParser(); } catch (ParserConfigurationException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (SAXException e) { // TODO Auto-generated catch block e.printStackTrace(); } /* Get the XMLReader of the SAXParser we created. */ XMLReader xr = null; try { xr = sp.getXMLReader(); } catch (SAXException e) { // TODO Auto-generated catch block e.printStackTrace(); } /* Create a new ContentHandler and apply it to the XML-Reader*/ WeatherHandler myExampleHandler = new WeatherHandler(); xr.setContentHandler(myExampleHandler); /* Parse the xml-data from our URL. */ try { xr.parse(new InputSource(url.openStream())); parsedWeatherDataSet = myExampleHandler.getParsedData(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (SAXException e) { // TODO Auto-generated catch block e.printStackTrace(); } return parsedWeatherDataSet.toString();

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  • Need help to solve sharedPreference probem

    - by HFherasen
    I am working on this app where I have one EditText field where you can write somthing and then it get saved and added to a list(TextView). I save the content of the EditText in this way : saved += "*" + editTextFelt.getText().toString() + ". \n"; saved is a String. Everything works fine, I can even reload the app and it's still displayed in the TextView, but if i try to write somthing and save it everything that was there, now dissapear. anyone know why ? It's kind of confusing, and I have to get it to work! Thank's!! CODE: init Mehtod() sp = getSharedPreferences(fileName, 0); betaView = (TextView)findViewById(R.id.betaTextView); Ive got a button to send the text, and this is like: p ublic void onClick(View v) { switch(v.getId()){ case R.id.btnSend: saved += "*" + editTextFelt.getText().toString() + ". \n"; SharedPreferences.Editor editor = sp.edit(); editor.putString("SAVED", saved); editor.commit(); betaView.setText(sp.getString("SAVED", "Empty"));

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  • adresse book with C programming, i have problem with library i think, couldn't complite my code

    - by osabri
    I've divided my code in small programm so it can be easy to excute /* ab_error.c : in case of errors following messages will be displayed */ #include "adressbook.h" static char *errormsg[] = { "", "\nNot enough space on disk", "\nCannot open file", "\nCannot read file", "\nCannot write file" }; void check(int error) { switch(error) { case 0: return; case 1: write_file(); case 2: case 3: case 4: system("cls"); fputs(errormsg[error], stderr); exit(error); } } 2nd /* ab_fileio.c : functions for file input/output */ include "adressbook.h" static char ab_file[] = "ADRESSBOOK.DAT"; //file to save the entries int read_file(void) { int error = 0; FILE *fp; ELEMENT *new_e, *last_e = NULL; DATA buffer; if( (fp = fopen(ab_file, "rb")) == NULL) return -1; //no file found while (fread(&buffer, sizeof(DATA), 1, fp) == 1) //reads one list element after another { if( (new_e = make_element()) == NULL) { error = 1; break; //not enough space } new_e->person = buffer; //copy data to new element new_e->next = NULL; if(hol.first == NULL) //list is empty? hol.first = new_e; //yes else last_e->next = new_e; //no last_e = new_e; ++hol.amount; } if( !error && !feof(fp) ) error = 3; //cannot read file fclose(fp); return error; } /-------------------------------/ int write_file(void) { int error = 0; FILE *fp; ELEMENT *p; if( (p = hol.first) == NULL) return 0; //list is empty if( (fp = fopen(ab_file, "wb")) == NULL) return 2; //cannot open while( p!= NULL) { if( fwrite(&p->person, sizeof(DATA), 1, fp) < 1) { error = 4; break; //cannot write } p = p->next; } fclose(fp); return error; } 3rd /* ab_list.c : functions to manipulate the list */ #include "adressbook.h" HOL hol = {0, NULL}; //global definition for head of list /* -------------------- */ ELEMENT *make_element(void) { return (ELEMENT *)malloc( sizeof(ELEMENT) ); } /* -------------------- */ int ins_element( DATA *newdata) { ELEMENT *new_e, *pre_p; if((new_e = make_element()) == NULL) return 1; new_e ->person = *newdata; // copy data to new element pre_p = search(new_e->person.family_name); if(pre_p == NULL) //no person in list { new_e->next = hol.first; //put it to the begin hol.first = new_e; } else { new_e->next = pre_p->next; pre_p->next = new_e; } ++hol.amount; return 0; } int erase_element( char name, char surname ) { return 0; } /* ---------------------*/ ELEMENT *search(char *name) { ELEMENT *sp, *retp; //searchpointer, returnpointer retp = NULL; sp = hol.first; while(sp != NULL && sp->person.family_name != name) { retp = sp; sp = sp->next; } return(retp); } 4th /* ab_screen.c : functions for printing information on screen */ #include "adressbook.h" #include <conio.h> #include <ctype.h> /* standard prompts for in- and output */ static char pgmname[] = "---- Oussama's Adressbook made in splendid C ----"; static char options[] = "\ 1: Enter new adress\n\n\ 2: Delete entry\n\n\ 3: Change entry\n\n\ 4: Print adress\n\n\ Esc: Exit\n\n\n\ Your choice . . .: "; static char prompt[] = "\ Name . . . .:\n\ Surname . . :\n\n\ Street . . .:\n\n\ House number:\n\n\ Postal code :\n\n\ Phone number:"; static char buttons[] = "\ <Esc> = cancel input <Backspace> = correct input\ <Return> = assume"; static char headline[] = "\ Name Surname Street House Postal code Phone number \n\ ------------------------------------------------------------------------"; static char further[] = "\ -------- continue with any key --------"; /* ---------------------------------- */ int menu(void) //show menu and read user input { int c; system ("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); printf("%s", options); while( (c = getch()) != ESC && (c < '1' || c > '4')) putch('\a'); return c; } /* ---------------------------------- */ int print_adr_book(void) //display adressbook { int line = 1; ELEMENT *p = hol.first; system("cls"); set_cur(0,20); puts(pgmname); set_cur(2,0); puts(headline); set_cur(5,0); while(p != NULL) //run through list and show entries { printf("%5d %-15s ",line, p->person.family_name); printf("%-12s %-15s ", p->person.given_name, p->person.street); printf("%-4d %-5d %-12d\n",p->person.house_number, p->person.postal_code, p->person.phone); p = p->next; if( p == NULL || ++line %16 == 1) //end of list or screen is full { set_cur(24,0); printf("%s",further); if( getch() == ESC) return 0; set_cur(5,0); scroll_up(0,5,24);//puts(headline); } } return 0; } /* -------------------------------------------*/ int make_entry(void) { char cache[50]; DATA newperson; ELEMENT *p; while(1) { system("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); puts("Please enter new data:"); set_cur(10,0); puts(prompt); set_cur(24,0); printf("%s",buttons); balken(10, 25, MAXL, ' ',0x70); //input name if(input(newperson.family_name, MAXL, ESC, CR) == ESC) return 0; balken(12,25, MAXL, ' ', 0x70); //surname if(input(newperson.given_name, MAXL, ESC, CR) == ESC) return 0; balken(14,25, 30, ' ', 0x70); //street if(input(newperson.street, 30, ESC, CR) == ESC) return 0; balken(16,25, 4, ' ',0x70); //housenumber if(input(cache, 4, ESC, CR) == ESC) return 0; newperson.house_number = atol(cache); //to string balken(18,25, 5, ' ',0x70); //postal code if(input(cache, 5, ESC, CR) == ESC) return 0; newperson.postal_code = atol(cache); //to string balken(20,25, 20, ' ',0x70); //phone number if(input(cache, 20, ESC, CR) == ESC) return 0; newperson.phone = atol(cache); //to string p = search(newperson.phone); if( p!= NULL && p->person.phone == newperson.phone) { set_cur(22,25); puts("phonenumber already exists!"); set_cur(24,0); printf("%s, further"); getch(); continue; } } } 5th /* adress_book_project.c : main program to create an adressbook */ /* copyrights by Oussama Sabri, June 2010 */ #include "adressbook.h" //project header file int main() { int rv, cmd; //return value, user command if ( (rv = read_file() ) == -1) // no data saved yet rv = make_entry(); check(rv); //prompts an error and quits program on disfunction do { switch (cmd = menu())//calls menu and gets user input back { case '1': rv = make_entry(); break; case '2': //delete entry case '3': //changes entry rv = change_entry(cmd); break; case '4': //prints adressbook on screen rv = print_adr_book(); break; case ESC: //end of program system ("cls"); rv = 0; break; } }while(cmd!= ESC); check ( write_file() ); //save adressbook return 0; } 6th /* Getcb.c --> Die Funktion getcb() liefert die naechste * * Tastatureingabe (ruft den BIOS-INT 0x16 auf). * * Return-Wert: * * ASCII-Code bzw. erweiterter Code + 256 */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> int getcb(void) { union REGS intregs; intregs.h.ah = 0; // Subfunktion 0: ein Zeichen // von der Tastatur lesen. int86( 0x16, &intregs, &intregs); if( intregs.h.al != 0) // Falls ASCII-Zeichen, return (intregs.h.al); // dieses zurueckgeben. else // Sonst den erweiterten return (intregs.h.ah + 0x100); // Code + 256 } 7th /* PUTCB.C --> enthaelt die Funktionen * * - putcb() * * - putcb9() * * - balken() * * - input() * * * * Es werden die Funktionen 9 und 14 des Video-Interrupts * * (ROM-BIOS-Interrupt 0x10) verwendet. * * * * Die Prototypen dieser Funktionen stehen in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #define VIDEO_INT 0x10 /*---------------------------------------------------------------- * putcb(c) gibt das Zeichen auf der aktuellen Cursor-Position * am Bildschirm aus. Der Cursor wird versetzt. * Steuerzeichen Back-Space, CR, LF und BELL werden * ausgefuehrt. * Return-Wert: keiner */ void putcb(unsigned char c) /* Gibt das Zeichen in c auf */ { /* den Bildschirm aus. */ union REGS intregs; intregs.h.ah = 14; /* Subfunktion 14 ("Teletype") */ intregs.h.al = c; intregs.h.bl = 0xf; /* Vordergrund-Farbe im */ /* Grafik-Modus. */ int86(VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * putcb9(c,count,mode) gibt das Zeichen in c count-mal im * angegebenen Modus auf der aktuellen * Cursor-Position am Bildschirm aus. * Der Cursor wird nicht versetzt. * * Return-Wert: keiner */ void putcb9( unsigned char c, /* das Zeichen */ unsigned count, /* die Anzahl */ unsigned mode ) /* Low-Byte: das Atrribut */ { /* High-Byte: die Bildschirmseite*/ union REGS intregs; intregs.h.ah = 9; /* Subfunktion 9 des Int 0x10 */ intregs.h.al = c; intregs.x.bx = mode; intregs.x.cx = count; int86( VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * balken() positioniert den Cursor und zeichnet einen Balken, * wobei Position, L„nge, Fllzeichen und Attribut * als Argumente bergeben werden. * Der Cursor bleibt auf der ersten Position im Balken. */ void balken( unsigned int zeile, /* Start-Position */ unsigned int spalte, unsigned int laenge, /* Laenge des Balkens */ unsigned char c, /* Fuellzeichen */ unsigned int modus) /* Low-Byte: Attribut */ /* High-Byte: Bildschirmseite */ { union REGS intregs; intregs.h.ah = 2; /* Cursor auf der angegebenen */ intregs.h.dh = zeile; /* Bildschirmseite versetzen. */ intregs.h.dl = spalte; intregs.h.bh = (modus >> 8); int86(VIDEO_INT, &intregs, &intregs); putcb9(c, laenge, modus); /* Balken ausgeben. */ } /*---------------------------------------------------------------- * input() liest Zeichen von der Tastatur ein und haengt '\0' an. * Mit Backspace kann die Eingabe geloescht werden. * Das Attribut am Bildschirm bleibt erhalten. * * Argumente: 1. Zeiger auf den Eingabepuffer. * 2. Anzahl maximal einzulesender Zeichen. * 3. Die optionalen Argumente: Zeichen, mit denen die * Eingabe abgebrochen werden kann. * Diese Liste muá mit CR = '\r' enden! * Return-Wert: Das Zeichen, mit dem die Eingabe abgebrochen wurde. */ #include <stdarg.h> int getcb( void); /* Zum Lesen der Tastatur */ int input(char *puffer, int max,... ) { int c; /* aktuelles Zeichen */ int breakc; /* Abruchzeichen */ int nc = 0; /* Anzahl eingelesener Zeichen */ va_list argp; /* Zeiger auf die weiteren Arumente */ while(1) { *puffer = '\0'; va_start(argp, max); /* argp initialisieren */ c = getcb(); do /* Mit Zeichen der Abbruchliste vergleichen */ if(c == (breakc = va_arg(argp,int)) ) return(breakc); while( breakc != '\r' ); va_end( argp); if( c == '\b' && nc > 0) /* Backspace? */ { --nc; --puffer; putcb(c); putcb(' '); putcb(c); } else if( c >= 32 && c <= 255 && nc < max ) { ++nc; *puffer++ = c; putcb(c); } else if( nc == max) putcb('\7'); /* Ton ausgeben */ } } 8th /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* BIO.H --> Enthaelt die Prototypen der BIOS-Funktionen. */ /* --- Funktionen in VIDEO.C --- */ extern void scroll_up(int anzahl, int anf_zeile,int end_zeile); extern void scroll_down(int anzahl, int anf_zeile, int end_zeile); extern void set_cur(int zeile, int spalte); extern void get_cur(int *zeile, int *spalte); extern void cls(void); extern int get_screen_page(void); extern void set_screen_page(int page); /* --- Funktionen in GETCB.C / PUTCB.C --- */ extern int getcb(void); extern void putcb(int c); extern void putcb9(int c, unsigned count, unsigned modus); extern void balken(int zeile, int spalte, int laenge, int c, unsigned modus); extern int input(char *puffer, int max,... ); need your help, can't find my mistakes:((

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  • Address book with C programming; cannot compile my code.

    - by osabri
    I've divided my code into small programs so it can be easy to excute /* ab_error.c : in case of errors following messages will be displayed */ #include "adressbook.h" static char *errormsg[] = { "", "\nNot enough space on disk", "\nCannot open file", "\nCannot read file", "\nCannot write file" }; void check(int error) { switch(error) { case 0: return; case 1: write_file(); case 2: case 3: case 4: system("cls"); fputs(errormsg[error], stderr); exit(error); } } 2nd /* ab_fileio.c : functions for file input/output */ #include "adressbook.h" static char ab_file[] = "ADRESSBOOK.DAT"; //file to save the entries int read_file(void) { int error = 0; FILE *fp; ELEMENT *new_e, *last_e = NULL; DATA buffer; if( (fp = fopen(ab_file, "rb")) == NULL) return -1; //no file found while (fread(&buffer, sizeof(DATA), 1, fp) == 1) //reads one list element after another { if( (new_e = make_element()) == NULL) { error = 1; break; //not enough space } new_e->person = buffer; //copy data to new element new_e->next = NULL; if(hol.first == NULL) //list is empty? hol.first = new_e; //yes else last_e->next = new_e; //no last_e = new_e; ++hol.amount; } if( !error && !feof(fp) ) error = 3; //cannot read file fclose(fp); return error; } /*-------------------------------*/ int write_file(void) { int error = 0; FILE *fp; ELEMENT *p; if( (p = hol.first) == NULL) return 0; //list is empty if( (fp = fopen(ab_file, "wb")) == NULL) return 2; //cannot open while( p!= NULL) { if( fwrite(&p->person, sizeof(DATA), 1, fp) < 1) { error = 4; break; //cannot write } p = p->next; } fclose(fp); return error; } 3rd /* ab_list.c : functions to manipulate the list */ #include "adressbook.h" HOL hol = {0, NULL}; //global definition for head of list /* -------------------- */ ELEMENT *make_element(void) { return (ELEMENT *)malloc( sizeof(ELEMENT) ); } /* -------------------- */ int ins_element( DATA *newdata) { ELEMENT *new_e, *pre_p; if((new_e = make_element()) == NULL) return 1; new_e ->person = *newdata; // copy data to new element pre_p = search(new_e->person.family_name); if(pre_p == NULL) //no person in list { new_e->next = hol.first; //put it to the begin hol.first = new_e; } else { new_e->next = pre_p->next; pre_p->next = new_e; } ++hol.amount; return 0; } int erase_element( char name, char surname ) { return 0; } /* ---------------------*/ ELEMENT *search(char *name) { ELEMENT *sp, *retp; //searchpointer, returnpointer retp = NULL; sp = hol.first; while(sp != NULL && sp->person.family_name != name) { retp = sp; sp = sp->next; } return(retp); } 4th /* ab_screen.c : functions for printing information on screen */ #include "adressbook.h" #include <conio.h> #include <ctype.h> /* standard prompts for in- and output */ static char pgmname[] = "---- Oussama's Adressbook made in splendid C ----"; static char options[] = "\ 1: Enter new adress\n\n\ 2: Delete entry\n\n\ 3: Change entry\n\n\ 4: Print adress\n\n\ Esc: Exit\n\n\n\ Your choice . . .: "; static char prompt[] = "\ Name . . . .:\n\ Surname . . :\n\n\ Street . . .:\n\n\ House number:\n\n\ Postal code :\n\n\ Phone number:"; static char buttons[] = "\ <Esc> = cancel input <Backspace> = correct input\ <Return> = assume"; static char headline[] = "\ Name Surname Street House Postal code Phone number \n\ ------------------------------------------------------------------------"; static char further[] = "\ -------- continue with any key --------"; /* ---------------------------------- */ int menu(void) //show menu and read user input { int c; system ("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); printf("%s", options); while( (c = getch()) != ESC && (c < '1' || c > '4')) putch('\a'); return c; } /* ---------------------------------- */ int print_adr_book(void) //display adressbook { int line = 1; ELEMENT *p = hol.first; system("cls"); set_cur(0,20); puts(pgmname); set_cur(2,0); puts(headline); set_cur(5,0); while(p != NULL) //run through list and show entries { printf("%5d %-15s ",line, p->person.family_name); printf("%-12s %-15s ", p->person.given_name, p->person.street); printf("%-4d %-5d %-12d\n",p->person.house_number, p->person.postal_code, p->person.phone); p = p->next; if( p == NULL || ++line %16 == 1) //end of list or screen is full { set_cur(24,0); printf("%s",further); if( getch() == ESC) return 0; set_cur(5,0); scroll_up(0,5,24);//puts(headline); } } return 0; } /* -------------------------------------------*/ int make_entry(void) { char cache[50]; DATA newperson; ELEMENT *p; while(1) { system("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); puts("Please enter new data:"); set_cur(10,0); puts(prompt); set_cur(24,0); printf("%s",buttons); balken(10, 25, MAXL, ' ',0x70); //input name if(input(newperson.family_name, MAXL, ESC, CR) == ESC) return 0; balken(12,25, MAXL, ' ', 0x70); //surname if(input(newperson.given_name, MAXL, ESC, CR) == ESC) return 0; balken(14,25, 30, ' ', 0x70); //street if(input(newperson.street, 30, ESC, CR) == ESC) return 0; balken(16,25, 4, ' ',0x70); //housenumber if(input(cache, 4, ESC, CR) == ESC) return 0; newperson.house_number = atol(cache); //to string balken(18,25, 5, ' ',0x70); //postal code if(input(cache, 5, ESC, CR) == ESC) return 0; newperson.postal_code = atol(cache); //to string balken(20,25, 20, ' ',0x70); //phone number if(input(cache, 20, ESC, CR) == ESC) return 0; newperson.phone = atol(cache); //to string p = search(newperson.phone); if( p!= NULL && p->person.phone == newperson.phone) { set_cur(22,25); puts("phonenumber already exists!"); set_cur(24,0); printf("%s, further"); getch(); continue; } } } 5th /* adress_book_project.c : main program to create an adressbook */ /* copyrights by Oussama Sabri, June 2010 */ #include "adressbook.h" //project header file int main() { int rv, cmd; //return value, user command if ( (rv = read_file() ) == -1) // no data saved yet rv = make_entry(); check(rv); //prompts an error and quits program on disfunction do { switch (cmd = menu())//calls menu and gets user input back { case '1': rv = make_entry(); break; case '2': //delete entry case '3': //changes entry rv = change_entry(cmd); break; case '4': //prints adressbook on screen rv = print_adr_book(); break; case ESC: //end of program system ("cls"); rv = 0; break; } }while(cmd!= ESC); check ( write_file() ); //save adressbook return 0; } 6th /* Getcb.c --> Die Funktion getcb() liefert die naechste * * Tastatureingabe (ruft den BIOS-INT 0x16 auf). * * Return-Wert: * * ASCII-Code bzw. erweiterter Code + 256 */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> int getcb(void) { union REGS intregs; intregs.h.ah = 0; // Subfunktion 0: ein Zeichen // von der Tastatur lesen. int86( 0x16, &intregs, &intregs); if( intregs.h.al != 0) // Falls ASCII-Zeichen, return (intregs.h.al); // dieses zurueckgeben. else // Sonst den erweiterten return (intregs.h.ah + 0x100); // Code + 256 } 7th /* PUTCB.C --> enthaelt die Funktionen * * - putcb() * * - putcb9() * * - balken() * * - input() * * * * Es werden die Funktionen 9 und 14 des Video-Interrupts * * (ROM-BIOS-Interrupt 0x10) verwendet. * * * * Die Prototypen dieser Funktionen stehen in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #define VIDEO_INT 0x10 /*---------------------------------------------------------------- * putcb(c) gibt das Zeichen auf der aktuellen Cursor-Position * am Bildschirm aus. Der Cursor wird versetzt. * Steuerzeichen Back-Space, CR, LF und BELL werden * ausgefuehrt. * Return-Wert: keiner */ void putcb(unsigned char c) /* Gibt das Zeichen in c auf */ { /* den Bildschirm aus. */ union REGS intregs; intregs.h.ah = 14; /* Subfunktion 14 ("Teletype") */ intregs.h.al = c; intregs.h.bl = 0xf; /* Vordergrund-Farbe im */ /* Grafik-Modus. */ int86(VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * putcb9(c,count,mode) gibt das Zeichen in c count-mal im * angegebenen Modus auf der aktuellen * Cursor-Position am Bildschirm aus. * Der Cursor wird nicht versetzt. * * Return-Wert: keiner */ void putcb9( unsigned char c, /* das Zeichen */ unsigned count, /* die Anzahl */ unsigned mode ) /* Low-Byte: das Atrribut */ { /* High-Byte: die Bildschirmseite*/ union REGS intregs; intregs.h.ah = 9; /* Subfunktion 9 des Int 0x10 */ intregs.h.al = c; intregs.x.bx = mode; intregs.x.cx = count; int86( VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * balken() positioniert den Cursor und zeichnet einen Balken, * wobei Position, L„nge, Fllzeichen und Attribut * als Argumente bergeben werden. * Der Cursor bleibt auf der ersten Position im Balken. */ void balken( unsigned int zeile, /* Start-Position */ unsigned int spalte, unsigned int laenge, /* Laenge des Balkens */ unsigned char c, /* Fuellzeichen */ unsigned int modus) /* Low-Byte: Attribut */ /* High-Byte: Bildschirmseite */ { union REGS intregs; intregs.h.ah = 2; /* Cursor auf der angegebenen */ intregs.h.dh = zeile; /* Bildschirmseite versetzen. */ intregs.h.dl = spalte; intregs.h.bh = (modus >> 8); int86(VIDEO_INT, &intregs, &intregs); putcb9(c, laenge, modus); /* Balken ausgeben. */ } /*---------------------------------------------------------------- * input() liest Zeichen von der Tastatur ein und haengt '\0' an. * Mit Backspace kann die Eingabe geloescht werden. * Das Attribut am Bildschirm bleibt erhalten. * * Argumente: 1. Zeiger auf den Eingabepuffer. * 2. Anzahl maximal einzulesender Zeichen. * 3. Die optionalen Argumente: Zeichen, mit denen die * Eingabe abgebrochen werden kann. * Diese Liste muá mit CR = '\r' enden! * Return-Wert: Das Zeichen, mit dem die Eingabe abgebrochen wurde. */ #include <stdarg.h> int getcb( void); /* Zum Lesen der Tastatur */ int input(char *puffer, int max,... ) { int c; /* aktuelles Zeichen */ int breakc; /* Abruchzeichen */ int nc = 0; /* Anzahl eingelesener Zeichen */ va_list argp; /* Zeiger auf die weiteren Arumente */ while(1) { *puffer = '\0'; va_start(argp, max); /* argp initialisieren */ c = getcb(); do /* Mit Zeichen der Abbruchliste vergleichen */ if(c == (breakc = va_arg(argp,int)) ) return(breakc); while( breakc != '\r' ); va_end( argp); if( c == '\b' && nc > 0) /* Backspace? */ { --nc; --puffer; putcb(c); putcb(' '); putcb(c); } else if( c >= 32 && c <= 255 && nc < max ) { ++nc; *puffer++ = c; putcb(c); } else if( nc == max) putcb('\7'); /* Ton ausgeben */ } } 8th /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* BIO.H --> Enthaelt die Prototypen der BIOS-Funktionen. */ /* --- Funktionen in VIDEO.C --- */ extern void scroll_up(int anzahl, int anf_zeile,int end_zeile); extern void scroll_down(int anzahl, int anf_zeile, int end_zeile); extern void set_cur(int zeile, int spalte); extern void get_cur(int *zeile, int *spalte); extern void cls(void); extern int get_screen_page(void); extern void set_screen_page(int page); /* --- Funktionen in GETCB.C / PUTCB.C --- */ extern int getcb(void); extern void putcb(int c); extern void putcb9(int c, unsigned count, unsigned modus); extern void balken(int zeile, int spalte, int laenge, int c, unsigned modus); extern int input(char *puffer, int max,... ); need your help, can't find my mistakes:((

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  • Everything Windows Explorer does hangs up t some time or another

    - by William Barnes
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