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  • How to handle custom Java exception in Flex app.

    - by mico
    Hello, we are using BlazeDS as a proxy between Flex and Java. The approach is the same as in (http://www.flexpasta.com/index.php/2008/05/16/exception-handling-with-blazeds-and-flex/) Java exception declaration: public class FlexException extends RuntimeException { private String name = 'John'; public FlexException(String message) { super(message); } public String getName() { return name; } } Then, we are throwing it: public void testMethod(String str) throws Exception { throw new FlexException("Custom exception"); } Flex part: private function faultHandler(event:FaultEvent):void { var errorMessage:ErrorMessage = event.message as ErrorMessage; trace("error++"); } and remote object is instantiated here: <mx:RemoteObject id="mySample" destination="mySample" channelSet="{cs1}" fault="faultHandler(event)" /> But in event.fault I get "Server.Processing" and event.faultString equals "There was an unhandled failure on the server. Custom exception" How can I receive the data is specified in exception props ? BlazeDS log is similar to the log that was mentioned in the comment [BlazeDS] 11:28:13.906 [DEBUG] Serializing AMF/HTTP response Version: 3 (Message #0 targetURI=/2/onStatus, responseUR|-) (Typed Object #0 ‘flex.messaging.messages.ErrorMessage’) headers = (Object #1) rootCause = null body = null correlationId = “2F1126D7-5658-BE40-E27C-7B43F3C5DCDD” faultDetail = null faultString = “Login required before authorization can proceed.” clientId = “C4F0E77C-3208-ECDD-1497-B8D070884830? timeToLive = 0.0 destination = “books” timestamp = 1.204658893906E12 extendedData = null faultCode = “Client.Authentication” messageId = “C4F0E77C-321E-6FCE-E17D-D9F1C16600A8? So the quesion is why rootClause is null? How can I get that Exception object not just a string 'Custom exception'?

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  • ubuntu: sem_timedwait not waking (C)

    - by gillez
    I have 3 processes which need to be synchronized. Process one does something then wakes process two and sleeps, which does something then wakes process three and sleeps, which does something and wakes process one and sleeps. The whole loop is timed to run around 25hz (caused by an external sync into process one before it triggers process two in my "real" application). I use sem_post to trigger (wake) each process, and sem_timedwait() to wait for the trigger. This all works successfully for several hours. However at some random time (usually after somewhere between two and four hours), one of the processes starts timing out in sem_timedwait(), even though I am sure the semaphore is being triggered with sem_post(). To prove this I even use sem_getvalue() immediately after the timeout, and the value is 1, so the timedwait should have been triggered. Please see following code: #include <stdio.h> #include <time.h> #include <string.h> #include <errno.h> #include <semaphore.h> sem_t trigger_sem1, trigger_sem2, trigger_sem3; // The main thread process. Called three times with a different num arg - 1, 2 or 3. void *thread(void *arg) { int num = (int) arg; sem_t *wait, *trigger; int val, retval; struct timespec ts; struct timeval tv; switch (num) { case 1: wait = &trigger_sem1; trigger = &trigger_sem2; break; case 2: wait = &trigger_sem2; trigger = &trigger_sem3; break; case 3: wait = &trigger_sem3; trigger = &trigger_sem1; break; } while (1) { // The first thread delays by 40ms to time the whole loop. // This is an external sync in the real app. if (num == 1) usleep(40000); // print sem value before we wait. If this is 1, sem_timedwait() will // return immediately, otherwise it will block until sem_post() is called on this sem. sem_getvalue(wait, &val); printf("sem%d wait sync sem%d. val before %d\n", num, num, val); // get current time and add half a second for timeout. gettimeofday(&tv, NULL); ts.tv_sec = tv.tv_sec; ts.tv_nsec = (tv.tv_usec + 500000); // add half a second if (ts.tv_nsec > 1000000) { ts.tv_sec++; ts.tv_nsec -= 1000000; } ts.tv_nsec *= 1000; /* convert to nanosecs */ retval = sem_timedwait(wait, &ts); if (retval == -1) { // timed out. Print value of sem now. This should be 0, otherwise sem_timedwait // would have woken before timeout (unless the sem_post happened between the // timeout and this call to sem_getvalue). sem_getvalue(wait, &val); printf("!!!!!! sem%d sem_timedwait failed: %s, val now %d\n", num, strerror(errno), val); } else printf("sem%d wakeup.\n", num); // get value of semaphore to trigger. If it's 1, don't post as it has already been // triggered and sem_timedwait on this sem *should* not block. sem_getvalue(trigger, &val); if (val <= 0) { printf("sem%d send sync sem%d. val before %d\n", num, (num == 3 ? 1 : num+1), val); sem_post(trigger); } else printf("!! sem%d not sending sync, val %d\n", num, val); } } int main(int argc, char *argv[]) { pthread_t t1, t2, t3; // create semaphores. val of sem1 is 1 to trigger straight away and start the whole ball rolling. if (sem_init(&trigger_sem1, 0, 1) == -1) perror("Error creating trigger_listman semaphore"); if (sem_init(&trigger_sem2, 0, 0) == -1) perror("Error creating trigger_comms semaphore"); if (sem_init(&trigger_sem3, 0, 0) == -1) perror("Error creating trigger_vws semaphore"); pthread_create(&t1, NULL, thread, (void *) 1); pthread_create(&t2, NULL, thread, (void *) 2); pthread_create(&t3, NULL, thread, (void *) 3); pthread_join(t1, NULL); pthread_join(t2, NULL); pthread_join(t3, NULL); } The following output is printed when the program is running correctly (at the start and for a random but long time after). The value of sem1 is always 1 before thread1 waits as it sleeps for 40ms, by which time sem3 has triggered it, so it wakes straight away. The other two threads wait until the semaphore is received from the previous thread. [...] sem1 wait sync sem1. val before 1 sem1 wakeup. sem1 send sync sem2. val before 0 sem2 wakeup. sem2 send sync sem3. val before 0 sem2 wait sync sem2. val before 0 sem3 wakeup. sem3 send sync sem1. val before 0 sem3 wait sync sem3. val before 0 sem1 wait sync sem1. val before 1 sem1 wakeup. sem1 send sync sem2. val before 0 [...] However, after a few hours, one of the threads begins to timeout. I can see from the output that the semaphore is being triggered, and when I print the value after the timeout is is 1. So sem_timedwait should have woken up well before the timeout. I would never expect the value of the semaphore to be 1 after the timeout, save for the very rare occasion (almost certainly never but it's possible) when the trigger happens after the timeout but before I call sem_getvalue. Also, once it begins to fail, every sem_timedwait() on that semaphore also fails in the same way. See the following output, which I've line-numbered: 01 sem3 wait sync sem3. val before 0 02 sem1 wakeup. 03 sem1 send sync sem2. val before 0 04 sem2 wakeup. 05 sem2 send sync sem3. val before 0 06 sem2 wait sync sem2. val before 0 07 sem1 wait sync sem1. val before 0 08 !!!!!! sem3 sem_timedwait failed: Connection timed out, val now 1 09 sem3 send sync sem1. val before 0 10 sem3 wait sync sem3. val before 1 11 sem3 wakeup. 12 !! sem3 not sending sync, val 1 13 sem3 wait sync sem3. val before 0 14 sem1 wakeup. [...] On line 1, thread 3 (which I have confusingly called sem1 in the printf) waits for sem3 to be triggered. On line 5, sem2 calls sem_post for sem3. However, line 8 shows sem3 timing out, but the value of the semaphore is 1. thread3 then triggers sem1 and waits again (10). However, because the value is already 1, it wakes straight away. It doesn't send sem1 again as this has all happened before control is given to thread1, however it then waits again (val is now 0) and sem1 wakes up. This now repeats for ever, sem3 always timing out and showing that the value is 1. So, my question is why does sem3 timeout, even though the semaphore has been triggered and the value is clearly 1? I would never expect to see line 08 in the output. If it times out (because, say thread 2 has crashed or is taking too long), the value should be 0. And why does it work fine for 3 or 4 hours first before getting into this state? This is using Ubuntu 9.4 with kernel 2.6.28. The same procedure has been working properly on Redhat and Fedora. But I'm now trying to port to ubuntu! Thanks for any advice, Giles

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  • stopping backspace on multiple browsers using jQuery

    - by jboyd
    I am attempting to stop a backspace keydown event from being handled by browsers, I'm using the jquery library, so I need to get the original event, but on some browsers (firefox at least) I get an error when trying to set the original events keyCode = 0, it gives and error saying that only a getter exists for that property. function blockBackspace(event) { var altKey = event.originalEvent.altKey; var srcElementType = event.originalEvent.srcElement; if( (altKey) || ((event.keyCode == 8) && (srcElementType != "text" && srcElementType != "textarea" && srcElementType != "password")) || ((event.ctrlKey) && ((event.keyCode == 78) || (event.keyCode == 82)) ) || (event.keyCode == 116) ) { event.keyCode = 0; event.returnValue = false; event.originalEvent.keyCode = 0; event.originalEvent.returnValue = false; //sets process backspaceFlag to keep multiple handlers from removing text processBackspace = true; } } so I'm not exactly sure what to do next, every solution I find yields more problems. There must be ways around this problem or else other text areas (that's kind of what I'm building) would not work

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  • Why does the roll_out event fire in this code?

    - by user339681
    I have made this simple example to demonstrate some problems I'm having. <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:Canvas id="buttonCanvas" x="100" y="100" opaqueBackground="#000000" width="80%" height="300" creationComplete="init(event)"> <mx:Button x="5" y="5"/> <mx:Button x="5" y="50"/> </mx:Canvas> <mx:Script> <![CDATA[ private function init(event:Event):void{ buttonCanvas.addEventListener(MouseEvent.ROLL_OUT, function(event:Event):void{ buttonCanvas.opaqueBackground=(buttonCanvas.opaqueBackground==0)? 0x666666:0; }); } ]]> </mx:Script> </mx:Application> I don't understand the following: Why doesn't the percentage nor absolute dimensions affect the canvas? Why does the roll_out event fire when the mouse leaves a button (even when it is still inside the canvas). I'm going nuts trying to figure this out. Any help would be greatly appreciated!

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  • How to defer execution of an Event on each item in a collection until iteration of collection is com

    - by Metro Smurf
    Of Note: This is more of a curiosity question than anything else. Given a List<Window> where each window has an event attached to the Close Event which removes the window from the collection, how could you use delegates / events to defer the execution of the Close Event until the collection has been iterated? For example: public class Foo { private List<Window> OpenedWindows { get; set; } public Foo() { OpenedWindows = new List<Window>(); } public void AddWindow( Window win ) { win.Closed += OnWindowClosed; OpenedWindows.Add( win ); } void OnWindowClosed( object sender, EventArgs e ) { var win = sender as Window; if( win != null ) { OpenedWindows.Remove( win ); } } void CloseAllWindows() { // obviously will not work because we can't // remove items as we iterate the collection // (the close event removes the window from the collection) OpenedWindows.ForEach( x => x.Close() ); // works fine, but would like to know how to do // this with delegates / events. while( OpenedWindows.Any() ) { OpenedWindows[0].Close(); } } } Specifically, within the CloseAllWindows() method, how could you iterate the collection to call the close event, but defer the event being raised until the collection has been completely iterated?

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  • How to avoid raising an event to a closed form?

    - by Steve Dignan
    I'm having trouble handling the scenario whereby an event is being raised to a closed form and was hoping to get some help. Scenario (see below code for reference): Form1 opens Form2 Form1 subscribes to an event on Form2 (let's call the event FormAction) Form1 is closed and Form2 remains open Form2 raises the FormAction event In Form1.form2_FormAction, why does this return a reference to Form1 but button1.Parent returns null? Shouldn't they both return the same reference? If we were to omit step 3, both this and button1.Parent return the same reference. Here's the code I'm using... Form1: public partial class Form1 : Form { public Form1 () { InitializeComponent(); } private void button1_Click ( object sender , EventArgs e ) { // Create instance of Form2 and subscribe to the FormAction event var form2 = new Form2(); form2.FormAction += form2_FormAction; form2.Show(); } private void form2_FormAction ( object o ) { // Always returns reference to Form1 var form = this; // If Form1 is open, button1.Parent is equal to form/this // If Form1 is closed, button1.Parent is null var parent = button1.Parent; } } Form2: public partial class Form2 : Form { public Form2 () { InitializeComponent(); } public delegate void FormActionHandler ( object o ); public event FormActionHandler FormAction = delegate { }; private void button1_Click ( object sender , EventArgs e ) { FormAction( "Button clicked." ); } } Ideally, I would like to avoid raising events to closed/disposed forms (which I'm not sure is possible) or find a clean way of handling this in the caller (in this case, Form1). Any help is appreciated.

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  • How do I stop events from bubbling/multiple events with animated mouseovers?

    - by Kurucu
    I noticed a lot of JQuery answers on this, but I'm using MooTools... I have a Table of Contents which uses CSS Fixed positioning to keep it off to the left side, except for 20 pixels. The user hovers their cursor over the 20 pixels, which fires the DIV's mouseover event and the ToC slides fully into the page. When the cursor leaves, the ToC slides back to where it was. $('frameworkBreakdown').addEvents({ 'mouseover': function(event){ event = new Event(event); $('frameworkBreakdown').tween('left', 20); event.stop; }, 'mouseout': function(event){ event = new Event(event); $('frameworkBreakdown').tween('left', (10 - $('frameworkBreakdown').getStyle('width').toInt()) ); event.stop; } }); This works well (aside from unrelated issues) except that when I move the mouse on the DIV it starts to jitter, presumably because the contents of the DIV are also firing the event, or the event refires as the mouse tracks over the DIV. How can I stop this behaviour from occuring? Is there a standard method, or do I use some sort of nast global variable that determines whether effects are in action, and thus ignore the event?

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  • Rails Form Submission, User can't be blank

    - by pmanning
    I'm trying to create an event through an event form and I keep getting a form error that says "User can't be blank". The event needs a user_id to post a feed_item showing who created the event. Why can't this event get created? event.rb class Event < ActiveRecord::Base attr_accessible :description, :location, :title, :category_id, :start_date, :start_time, :end_date, :end_time, :image belongs_to :user belongs_to :category has_many :rsvps has_many :users, through: :rsvps, dependent: :destroy mount_uploader :image, ImageUploader validates :title, presence: true, length: { maximum: 60 } validates :user_id, presence: true create_events.rb (database) class CreateEvents < ActiveRecord::Migration def change create_table :events do |t| t.string :title t.date :start_date t.time :start_time t.date :end_date t.time :end_time t.string :location t.string :description t.integer :category_id t.integer :user_id t.timestamps end add_index :events, [:user_id, :created_at] end end events_controller.rb def new @event = Event.new @user = current_user end def create @event = current_user.events.build(params[:event]) if @event.save flash[:success] = "Sesh created!" redirect_to root_url else @feed_items = [] render 'static_pages/home' end end routes.rb SampleApp::Application.routes.draw do resources :users do member do get :following, :followers, :events end end resources :events do member do get :members end end root to: 'static_pages#home' events/new.html.erb <%= form_for @event, :html => {:multipart => true} do |f| %> <%= render 'shared/error_messages', object: @event %>

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  • How can I do something ~after~ an event has fired in C#?

    - by Siracuse
    I'm using the following project to handle global keyboard and mouse hooking in my C# application. This project is basically a wrapper around the Win API call SetWindowsHookEx using either the WH_MOUSE_LL or WH_KEYBOARD_LL constants. It also manages certain state and generally makes this kind of hooking pretty pain free. I'm using this for a mouse gesture recognition software I'm working on. Basically, I have it setup so it detects when a global hotkey is pressed down (say CTRL), then the user moves the mouse in the shape of a pre-defined gesture and then releases global hotkey. The event for the KeyDown is processed and tells my program to start recording the mouse locations until it receives the KeyUp event. This is working fine and it allows an easy way for users to enter a mouse-gesture mode. Once the KeyUp event fires and it detects the appropriate gesture, it is suppose to send certain keystrokes to the active window that the user has defined for that particular gesture they just drew. I'm using the SendKeys.Send/SendWait methods to send output to the current window. My problem is this: When the user releases their global hotkey (say CTRL), it fires the KeyUp event. My program takes its recorded mouse points and detects the relevant gesture and attempts to send the correct input via SendKeys. However, because all of this is in the KeyUp event, that global hotkey hasn't finished being processed. So, for example if I defined a gesture to send the key "A" when it is detected, and my global hotkey is CTRL, when it is detected SendKeys will send "A" but while CTRL is still "down". So, instead of just sending A, I'm getting CTRL-A. So, in this example, instead of physically sending the single character "A" it is selecting-all via the CTRL-A shortcut. Even though the user has released the CTRL (global hotkey), it is still being considered down by the system. Once my KeyUp event fires, how can I have my program wait some period of time or for some event so I can be sure that the global hotkey is truly no longer being registered by the system, and only then sending the correct input via SendKeys?

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  • Can an asynchronously fired event run synchronously on a form?

    - by cyclotis04
    [VS 2010 Beta with .Net Framework 3.5] I've written a C# component to asynchronously monitor a socket and raise events when data is received. I set the VB form to show message boxes when the event is raised. What I've noticed is that when the component raises the event synchronously, the message box blocks the component code and locks the form until the user closes the message. When it's raised asynchronously, it neither blocks the code, nor locks the form. What I want is a way to raise an event in such a way that it does not block the code, but is called on the same thread as the form (so that it locks the form until the user selects an option.) Can you help me out? Thanks. [Component] using System; using System.Threading; using System.ComponentModel; namespace mySpace { public delegate void SyncEventHandler(object sender, SyncEventArgs e); public delegate void AsyncEventHandler(object sender, AsyncEventArgs e); public class myClass { readonly object syncEventLock = new object(); readonly object asyncEventLock = new object(); SyncEventHandler syncEvent; AsyncEventHandler asyncEvent; private delegate void WorkerDelegate(string strParam, int intParam); public void DoWork(string strParam, int intParam) { OnSyncEvent(new SyncEventArgs()); AsyncOperation asyncOp = AsyncOperationManager.CreateOperation(null); WorkerDelegate delWorker = new WorkerDelegate(ClientWorker); IAsyncResult result = delWorker.BeginInvoke(strParam, intParam, null, null); } private void ClientWorker(string strParam, int intParam) { Thread.Sleep(2000); OnAsyncEvent(new AsyncEventArgs()); OnAsyncEvent(new AsyncEventArgs()); } public event SyncEventHandler SyncEvent { add { lock (syncEventLock) syncEvent += value; } remove { lock (syncEventLock) syncEvent -= value; } } public event AsyncEventHandler AsyncEvent { add { lock (asyncEventLock) asyncEvent += value; } remove { lock (asyncEventLock) asyncEvent -= value; } } protected void OnSyncEvent(SyncEventArgs e) { SyncEventHandler handler; lock (syncEventLock) handler = syncEvent; if (handler != null) handler(this, e, null, null); // Blocks and locks //if (handler != null) handler.BeginInvoke(this, e, null, null); // Neither blocks nor locks } protected void OnAsyncEvent(AsyncEventArgs e) { AsyncEventHandler handler; lock (asyncEventLock) handler = asyncEvent; //if (handler != null) handler(this, e, null, null); // Blocks and locks if (handler != null) handler.BeginInvoke(this, e, null, null); // Neither blocks nor locks } } } [Form] Imports mySpace Public Class Form1 Public WithEvents component As New mySpace.myClass() Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click component.DoWork("String", 1) End Sub Private Sub component_SyncEvent(ByVal sender As Object, ByVal e As pbxapi.SyncEventArgs) Handles component.SyncEvent MessageBox.Show("Synchronous event", "Raised:", MessageBoxButtons.OK) End Sub Private Sub component_AsyncEvent(ByVal sender As Object, ByVal e As pbxapi.AsyncEventArgs) Handles component.AsyncEvent MessageBox.Show("Asynchronous event", "Raised:", MessageBoxButtons.OK) End Sub End Class

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  • Qt - drag and drop with graphics view framework

    - by David Davidson
    I'm trying to make a simple draggable item using the graphics framework. Here's the code for what I did so far: Widget class: class Widget : public QWidget { Q_OBJECT public: Widget(QWidget *parent = 0); ~Widget(); }; Widget::Widget(QWidget *parent) : QWidget(parent) { DragScene *scene = new DragScene(); DragView *view = new DragView(); QHBoxLayout *layout = new QHBoxLayout(); DragItem *item = new DragItem(); view->setAcceptDrops(true); scene->addItem(item); view->setScene(scene); layout->addWidget(view); this->setLayout(layout); } Widget::~Widget() { } DragView class: class DragView : public QGraphicsView { public: DragView(QWidget *parent = 0); }; DragView::DragView(QWidget *parent) : QGraphicsView(parent) { setRenderHints(QPainter::Antialiasing); } DragScene class: class DragScene : public QGraphicsScene { public: DragScene(QObject* parent = 0); protected: void dragEnterEvent(QGraphicsSceneDragDropEvent *event); void dragMoveEvent(QGraphicsSceneDragDropEvent *event); void dragLeaveEvent(QGraphicsSceneDragDropEvent *event); void dropEvent(QGraphicsSceneDragDropEvent *event); }; DragScene::DragScene(QObject* parent) : QGraphicsScene(parent) { } void DragScene::dragEnterEvent(QGraphicsSceneDragDropEvent *event){ } void DragScene::dragMoveEvent(QGraphicsSceneDragDropEvent *event){ } void DragScene::dragLeaveEvent(QGraphicsSceneDragDropEvent *event){ } void DragScene::dropEvent(QGraphicsSceneDragDropEvent *event){ qDebug() << event->pos(); event->acceptProposedAction(); DragItem *item = new DragItem(); this->addItem(item); item->setPos(event->pos()); } DragItem class: class DragItem : public QGraphicsItem { public: DragItem(QGraphicsItem *parent = 0); QRectF boundingRect() const; void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0); protected: void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event); void mouseMoveEvent(QGraphicsSceneMouseEvent *event); void mousePressEvent(QGraphicsSceneMouseEvent *event); void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); }; DragItem::DragItem(QGraphicsItem *parent) : QGraphicsItem(parent) { setFlag(QGraphicsItem::ItemIsMovable); } QRectF DragItem::boundingRect() const{ const QPointF *p0 = new QPointF(-10,-10); const QPointF *p1 = new QPointF(10,10); return QRectF(*p0,*p1); } void DragItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget){ if(painter == 0) painter = new QPainter(); painter->drawEllipse(QPoint(0,0),10,10); } void DragItem::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event){ } void DragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event){ } void DragItem::mousePressEvent(QGraphicsSceneMouseEvent *event){ QMimeData* mime = new QMimeData(); QDrag* drag = new QDrag(event->widget()); drag->setMimeData(mime); drag->exec(); } void DragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event){ } main.cpp instantiates a Widget and shows it. When I try to drag the circle, the app just creates another circle over the original one, regardless of where I release the drag. qDebug() in DragScene's dropEvent() shows QPointF(0,0) everytime the drag ends. I'm having a hard time trying to understand exactly what I have to do, which classes I should subclass, which methods needs to be overriden, to make this work. The documentation on this isn't very detailed. I'd like to know how to make this work, and if there's some other, more comprehensive resource to learn about the graphics view framework, besides the official documentation (which is excellent btw, but it would be great if there was a more detailed treatise on the subject). EDIT: Following badgerr's advice, I replaced item-pos() in DragScene::dropEvent() with item-scenePos(), now the drop event creates a new circle in the drop site, which is more or less what I wanted. But the original circle is still in place, and while the drag is in progress, the item doesn't follow the mouse cursor. The QGraphicsSceneDragDropEvent documentation says that pos() should return the cursor position in relation to the view that sent the event, which, unless I got it wrong, shouldn't be (0,0) all the time. Weird. I've read in a forum post that you can use QDrag::setPixMap() to show something during the drag, and in examples I've seen pictures being set as pixmaps, but how do I make the pixmap just like the graphics item I'm supposed to be dragging?

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  • rails - named scoped help

    - by sameera207
    Hi All, I want to write a named scoped to get a record from its id. Ex: I have a model called Event and its same as doing Event.find(id) (I dont want to use find inside my controller and I want my controller to use a named scoped (for future flexibility)) So I have written a named scoped named_scope :from_id, lambda { |id| {:conditions = ['id= ?', id] } } and I'm calling it from my controller like Event.from_id(id) But my problems is it returns Event object array not only one object Ex: if I want to get event name I have to write event = Event.from_id(id) event[0].name instead I want to write event = Event.from_id(id) event.name Am I doing something wrong here.. thanks in advance cheers sameera

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  • Winnipeg VS.NET 2010 Launch Event Rolls On&hellip;

    - by D'Arcy Lussier
    We’re into the afternoon sessions at the Winnipeg VS.NET launch event! After Steve Porter does his magic on “What’s New for Teams with VS.NET 2010” I’ll be tag-teaming with my colleague Jason Klassen on ASP.NET and VS.NET 2010. Popcorn and prizes are coming up! Miguel Carrasco from Anvil Digital speaking to the masses. Steve starting in on What’s New for Teams in VS.NET 2010.

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  • How can I make named_scope in Rails return one value instead of an array?

    - by sameera207
    I want to write a [named scope] to get a record from its id. For example, I have a model called Event, and I want to simulate Event.find(id) with use of named_scope for future flexibility. I used this code in my model: named_scope :from_id, lambda { |id| {:conditions => ['id= ?', id] } } and I call it from my controller like Event.from_id(id). But my problem is that it returns an array of Event objects instead of just one object. Thus if I want to get event name, I have to write event = Event.from_id(id) event[0].name while what I want is event = Event.from_id(id) event.name Am I doing something wrong here?

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  • What is the best way to handle autorotation with multiple subview?

    - by thangnguyen
    I am learning and programing an application. I do this project based on what I learned from the book Beginning iphone 3 development. I have two main questions here: I would like to create a multi utility application so I need multiple-view. I have a main view controller which will control switching between views. In this example I have two views A and B. I have 2 view controller A and B which will handles all of events on these 2 views. I have 2 nib files viewA.xib and viewB.xib. One of the uitility is reading PDF. So I create another class which handle the PDF file which can load a PDF page call PDFview. From Interface Builder, I selected class identity for view of the viewB.xib as PDFView class. The result is I can switching between View A and view B. View B will display the content of the PDF page. I am not sure if my solution is right or wrong but now I don't know how to handle the autorotation. The rotation will active the view controller B. But the PDFView handle how to display the PDF on the View. Could you please tell me how I should handle this in a right way? Second question: Should I create the subview automatically? In case I need to do the swipe page animation, how can I do that? I think that I need to load another subview so I can do the animation when swap view. But I think this solution will waste the resource. I can just load another page of the PDF, but in this case I don't know how to use animation? Please tell me how I should solve this? I highly appreciate your time reading and answering my question. Thang Nguyen

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  • How to handle refunds or rebates via a payment processor?

    - by Tai Squared
    I need to handle online payments and am trying to choose a payment processor. One requirement is to handle refunds and rebates to the customer. These won't always be at the time of sale, and not for the entire amount of the purchase. Is this something all payment processors handle? I don't want to have to do this manually as there may be many rebates, and they may be for relatively small amounts. I see PayPal has a refund API, but other parts of their site talk about sending a refund within 60 days. Is this something also required by the API? Amazon FPS also has a refund API that seems a bit more flexible. The Google Checkout refund has an amout field, but it's unclear to me if you can do a partial refund as the description reads "The refund-order command instructs Google Checkout to refund the buyer for a particular order." What are some things to look out for when looking for a payment processor that can handle rebates and refunds? Is there always a time limit in issuing these refunds? Is using a merchant account better for this type of process? I was hoping to avoid that due to the increased cost and complexity, but would consider it if it meets all of my requirements. Update It appears the refund process is fairly simple and handled by all processors. Is there any additional information on rebates? I would like to avoid a process of sending live checks to customers, but I will have to send rebates in some small amounts that may be a few months after the initial purchase.

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  • Can grub handle same release (3.6) but new rc (rc5)?

    - by hhoyt
    can grub handle newer kerner rc ? I am running 3.6.0-rc4 ok, grub update definitely recognizes all required files for rc5, but edit of grub.cfg only shows rc4 after grub-update. D/N matter whether I generate kernel 3.6.0-rc5 or whether I install the .deb files. Generating grub.cfg ... using custom appearance settings Found background image: /usr/share/peppermint/wallpapers/Peppermint.jpg Found linux image: /boot/vmlinuz-3.6.0-030600rc5-generic Found linux image: /boot/vmlinuz-3.6.0-030600rc4-generic Found initrd image: /boot/initrd.img-3.6.0-030600rc4-generic Found linux image: /boot/vmlinuz-3.6.0-rc5 Found initrd image: /boot/initrd.img-3.6.0-rc5 Found linux image: /boot/vmlinuz-3.6.0-rc5.old Found initrd image: /boot/initrd.img-3.6.0-rc5 Found linux image: /boot/vmlinuz-3.5.3 Found initrd image: /boot/initrd.img-3.5.3 Found linux image: /boot/vmlinuz-3.5.3.old Found initrd image: /boot/initrd.img-3.5.3 Found linux image: /boot/vmlinuz-3.5.0-13-generic Found initrd image: /boot/initrd.img-3.5.0-13-generic Found Ubuntu 10.04.1 LTS (10.04) on /dev/sda1 Found Ubuntu 10.04.4 LTS (10.04) on /dev/sda10 Found Peppermint Two (2) on /dev/sda15 Found Ubuntu 10.10 (10.10) on /dev/sda16 Found Windows 7 (loader) on /dev/sda3 Found Ubuntu 11.04 (11.04) on /dev/sda5 Found Ubuntu 12.04.1 LTS (12.04) on /dev/sda6 Found Linux Mint 12 LXDE (12) on /dev/sda8 Found MS-DOS 5.x/6.x/Win3.1 on /dev/sdc1 If I press 'e' on boot startup of rc4 and manually change it to rc5 and ctrl-x, it comes up fine. I just cannot get grub.cfg to update such that rc4 is included. Thanks, Howard # DO NOT EDIT THIS FILE # It is automatically generated by grub-mkconfig using templates from /etc/grub.d and settings from /etc/default/grub # BEGIN /etc/grub.d/00_header if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="Windows 7 (loader) (on /dev/sda3)" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga insmod video_bochs insmod video_cirrus } insmod part_msdos insmod ext2 set root='(hd1,msdos1)' search --no-floppy --fs-uuid --set=root 218e9f6f-c21e-4c50-90a5-5a40be639b66 if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=640x480 load_video insmod gfxterm insmod part_msdos insmod ext2 set root='(hd1,msdos1)' search --no-floppy --fs-uuid --set=root 218e9f6f-c21e-4c50-90a5-5a40be639b66 set locale_dir=($root)/boot/grub/locale set lang=en_US insmod gettext fi terminal_output gfxterm if [ "${recordfail}" = 1 ]; then set timeout=-1 else set timeout=10 fi END /etc/grub.d/00_header BEGIN /etc/grub.d/05_debian_theme insmod part_msdos insmod ext2 set root='(hd1,msdos1)' search --no-floppy --fs-uuid --set=root 218e9f6f-c21e-4c50-90a5-5a40be639b66 insmod jpeg if background_image /usr/share/peppermint/wallpapers/Peppermint.jpg; then set color_normal=light-gray/black set color_highlight=magenta/black else set menu_color_normal=white/black set menu_color_highlight=black/light-gray fi END /etc/grub.d/05_debian_theme BEGIN /etc/grub.d/10_linux_proxy menuentry "Peppermint, with Linux 3.6.0-030600rc4-generic" --class peppermint --class gnu-linux --class gnu --class os { recordfail insmod gzio insmod part_msdos insmod ext2 set root='(hd1,msdos1)' search --no-floppy --fs-uuid --set=root 218e9f6f-c21e-4c50-90a5-5a40be639b66 linux /boot/vmlinuz-3.6.0-030600rc4-generic root=UUID=218e9f6f-c21e-4c50-90a5-5a40be639b66 ro initrd /boot/initrd.img-3.6.0-030600rc4-generic } END /etc/grub.d/10_linux_proxy BEGIN /etc/grub.d/30_os-prober_proxy menuentry "Peppermint, with Linux 3.6.0-030600rc4-generic (on /dev/sda15)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos15)' search --no-floppy --fs-uuid --set=root 21a3d91a-ae43-4f51-b8d6-7f3dc80967d7 linux /boot/vmlinuz-3.6.0-030600rc4-generic root=UUID=21a3d91a-ae43-4f51-b8d6-7f3dc80967d7 ro splash quiet splash vt.handoff=7 initrd /boot/initrd.img-3.6.0-030600rc4-generic } menuentry "Ubuntu, with Linux 3.0.0-24-generic (on /dev/sda10)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos10)' search --no-floppy --fs-uuid --set=root 6c9a0149-3045-4335-83fa-a2513ca3a250 linux /boot/vmlinuz-3.0.0-24-generic root=UUID=6c9a0149-3045-4335-83fa-a2513ca3a250 ro crashkernel=384M-2G:64M,2G-:128M splash initrd /boot/initrd.img-3.0.0-24-generic } menuentry "Ubuntu, with Linux 3.5.0-030500rc7-generic (on /dev/sda10)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos10)' search --no-floppy --fs-uuid --set=root 6c9a0149-3045-4335-83fa-a2513ca3a250 linux /boot/vmlinuz-3.5.0-030500rc7-generic root=UUID=6c9a0149-3045-4335-83fa-a2513ca3a250 ro crashkernel=384M-2G:64M,2G-:128M splash initrd /boot/initrd.img-3.5.0-030500rc7-generic } menuentry "Peppermint, with Linux 3.3.0-030300rc2-generic (on /dev/sda15)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos15)' search --no-floppy --fs-uuid --set=root 21a3d91a-ae43-4f51-b8d6-7f3dc80967d7 linux /boot/vmlinuz-3.3.0-030300rc2-generic root=UUID=21a3d91a-ae43-4f51-b8d6-7f3dc80967d7 ro splash quiet splash vt.handoff=7 initrd /boot/initrd.img-3.3.0-030300rc2-generic } menuentry "Ubuntu, with Linux 2.6.39-rc5-candela (on /dev/sda16)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos16)' search --no-floppy --fs-uuid --set=root 48fcb5ec-b51b-4afd-b0e5-a2aace66f6e1 linux /boot/vmlinuz-2.6.39-rc5-candela root=/dev/sda7 ro splash initrd /boot/initrd.img-2.6.39-rc5-candela } menuentry "Windows 7 (loader) (on /dev/sda3)" --class windows --class os { insmod part_msdos insmod ntfs set root='(hd0,msdos3)' search --no-floppy --fs-uuid --set=root EA3EFABB3EFA7FBD chainloader +1 } menuentry "Ubuntu, with Linux 2.6.38-13-generic (on /dev/sda5)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root bcfe855e-a449-429d-b204-c667e129a4bd linux /boot/vmlinuz-2.6.38-13-generic root=UUID=bcfe855e-a449-429d-b204-c667e129a4bd ro quiet splash vt.handoff=7 initrd /boot/initrd.img-2.6.38-13-generic } menuentry "Ubuntu, with Linux 3.2.0-29-generic-pae (on /dev/sda6)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 369605ad-1a92-4b7d-abb5-ce75cbdfc9c1 linux /boot/vmlinuz-3.2.0-29-generic-pae root=UUID=369605ad-1a92-4b7d-abb5-ce75cbdfc9c1 ro quiet splash $vt_handoff initrd /boot/initrd.img-3.2.0-29-generic-pae } menuentry "Ubuntu, with Linux 3.2.0-23-generic-pae (on /dev/sda6)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 369605ad-1a92-4b7d-abb5-ce75cbdfc9c1 linux /boot/vmlinuz-3.2.0-23-generic-pae root=UUID=369605ad-1a92-4b7d-abb5-ce75cbdfc9c1 ro quiet splash $vt_handoff initrd /boot/initrd.img-3.2.0-23-generic-pae } menuentry "Linux Mint 12 LXDE, 3.0.0-12-generic (/dev/sda8) (on /dev/sda8)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos8)' search --no-floppy --fs-uuid --set=root ccdc67ed-e81c-4f85-9b75-fe0c24c65bb8 linux /boot/vmlinuz-3.0.0-12-generic root=UUID=ccdc67ed-e81c-4f85-9b75-fe0c24c65bb8 ro quiet splash vt.handoff=7 initrd /boot/initrd.img-3.0.0-12-generic } menuentry "MS-DOS 5.x/6.x/Win3.1 (on /dev/sdc1)" --class windows --class os { insmod part_msdos insmod ntfs set root='(hd2,msdos1)' search --no-floppy --fs-uuid --set=root A8F0DE02F0DDD6A2 drivemap -s (hd0) ${root} chainloader +1 } END /etc/grub.d/30_os-prober_proxy BEGIN /etc/grub.d/40_custom This file provides an easy way to add custom menu entries. Simply type the menu entries you want to add after this comment. Be careful not to change the 'exec tail' line above. END /etc/grub.d/40_custom BEGIN /etc/grub.d/41_custom if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi END /etc/grub.d/41_custom

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  • Get touches from UIScrollView

    - by Peter Lapisu
    Basically i want to subclass UIScrollView and hande the touches, however, the touch methods dont get called (i searched the web for a solution and i found out people pointing to override the hit test, what i did, but with no result :( ) .h @interface XScroller : UIScrollView @end .m - (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event { UIView *result = nil; for (UIView *child in self.subviews) { if ([child pointInside:point withEvent:event]) { if ((result = [child hitTest:point withEvent:event]) != nil) { break; } } } return result; } - (void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"BEGAN"); [super touchesBegan:touches withEvent:event]; } - (void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"MOVED"); [super touchesMoved:touches withEvent:event]; } - (void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"ENDED"); [super touchesEnded:touches withEvent:event]; } - (void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"CANCELED"); [super touchesCancelled:touches withEvent:event]; } none of the - (void) touches* methods get called, the scrolling works ok

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  • How can I handle unread push notifications in iOS?

    - by Bartserk
    I have a iOS 5.1 application that registers to the APNS service to receive notifications. The register is successful and I receive the notifications correctly. The problem comes when I try to handle the notifications. Once the application is running, the method didReceiveRemoteNotification in the AppDelegate is called correctly and so the notification is handled as intended. This, however, only happens when the application is running on the foreground. However, when the application is running on the background or is simply stopped, that method is not called. I've read that you should add some lines to the method didFinishLaunchingWithOptions method to obtain the notification from the userInfo dictionary, and handle it. This works just fine, but ONLY when the application is opened by clicking on the notification at the Notification Center. This means that if you open the application by clicking on its badge, or simply by changing context if you were running it on the background, the app never realises that a notification came in. Additionally, if more than one notification was received, we can only handle one of them at once by clicking on the Notification Center, which is a pain :-) Is there any way to read the pending notifications in the Notification Center? I know there is a way to flush them using the method cancelAllLocalNotifications but I haven't found a way to just read them. And I really need to handle all of them. I thought of implementing a communication protocol with the third-party notification server to retrieve the information again when the application comes to the foreground, but since the information is already in the operating system I would find it strange if it's impossible to access it somehow. So, does anybody know a way to do it? Thanks in advance.

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  • Example of contravariance

    - by Misha
    I am thinking of the following example to illustrate why contravariance is useful. Let's consider a GUI framework with Widgets, Events, and Event Listeners. abstract class Event; class KeyEvent extends Event class MouseEvent extends Event trait EventListener[-Event] { def listen(e:Event) } Let Widgets define the following methods: def addKeyEventListener(listener:EventListener[KeyEvent]) def addMouseEventListener(listener:EventListener[MouseEvent]) These methods accept only "specific" event listeners, which is fine. However I would like to define also "kitchen-sink" listeners, which listen to all events, and pass such listeners to the "add listener" methods above. For instance, I would like to define LogEventListener to log all incoming events class LogEventListener extends EventListener[Event] { def listen(e:Event) { log(event) } } Since the trait EventListener is contravariant in Event we can pass LogEventListener to all those "add listener" methods without losing their type safety. Does it make sense ?

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  • Removing first two elements of a string array in C

    - by sandeep p
    How can I remove first two elements of a string array? I have a code which is something like this. char *x[10]; .............. .............. .............. char *event[20]; event[0]=strtok(x[i]," "); event[1]=strtok(NULL," "); event[2]=strtok(NULL," "); event[3]=strtok(NULL," "); event[4]=strtok(NULL," "); event[5]=strtok(NULL," "); for(i=2;i<length;i++) { strcpy(event[i-2],event[i]); } I observed that only event[0] has proper values. I printed the contents of event[][] before for loop and it displays correctly. Could you please tell me why this is wrong? and a possible solution?

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  • Is it possible to submit data into a SQL database, wait for that to finish, and then return the ID g

    - by user322478
    I have an ASP form that needs to submit data to two different systems. First the data needs to go into an MS SQL database, which will get an ID. I then need to submit all that form data to an external system, along with that ID. Pretty much everything in the code works just fine, the data goes into the database, and the data will go to the external system. The problem is I am not getting my ID back from SQL when I execute that query. I am under the impression this is happening because of how fast everything occurs in the code. The database is adding it's row at the same time my post page runs it's query to get the ID back, I think. I need to know of a way to wait until SQL finished the insert or wait for a specific amount of time maybe. I already tried using the hacks to "sleep" with ASP, that did not help. I am sure I could accomplish this in .Net, my background is more .Net than ASP, but this is what I have to work with on my current project. Any ideas?

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