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  • Increasing your efficiency during programming

    - by Tom
    Yeah, yeah, I know, it is a little bit of offtopic, but let's try. So, I want to increase my efficiency during my programming as much as possible to programme as fast and sensibly as possiblle. What do you do before starting coding? Drink a lot of coffee, energy drinks? Do you listen to music during programming or you keep quite? Share your ideas.

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  • MVC and conditional formatting - strategies for implementation

    - by Extrakun
    Right now I am writing a simulation program which output is formatted according to certain factors. The question is in a MVC architecture, where is the conditional formatting to be taken place? What are some strategies for implement this feature? FYI, The platform I am using is rather bare-bone in its GUI/front-end execution. To change color and formatting, it requires a change to the formatting state (much like OpenGL).

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  • Is there a standard practice for storing default application data?

    - by Rox Wen
    Our application includes a default set of data. The default data includes coefficients and other factors that are unlikely to ever change but still need to be update-able by the user. Currently, the original default data is stored as a populated class within the application. Data updates are stored to an external XML file. This design allows us to include a "reset" feature to restore the original default data. Our rationale for not storing defaults externally [e.g. XML file] was to minimize the risk of being altered. The overall volume of data doesn't warrant a database. Is there a standard practice for storing "default" application data?

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  • Rank Source Control Options-VSS vs CVS vs none vs your own hell

    - by Roman A. Taycher
    It seems like a lot of people here and on many programmer wikis/blogs/ect. elsewhere really dislike VSS. A lot of people also have a serious dislike for cvs. In many places I have heard a lot of differing opinions on whether or not using VSS or cvs is better or worse then using no source control, please rate the worst and explain why!!!!! you rated them this way. Feel free to throw in your own horrible system in the rankings. If you feel it depends on the circumstances try to explain the some of the different scenarios which lead to different rankings. (note:I see a lot of discussion of what is better but little of what is worse.) second note: while both answers are nice I'm looking less for good replacements and more for a comparison of which is worse and more importantly why!

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  • C++ interpreter conceptual problem

    - by Jan Wilkins
    I've built an interpreter in C++ for a language created by me. One main problem in the design was that I had two different types in the language: number and string. So I have to pass around a struct like: class myInterpreterValue { myInterpreterType type; int intValue; string strValue; } Objects of this class are passed around million times a second during e.g.: a countdown loop in my language. Profiling pointed out: 85% of the performance is eaten by the allocation function of the string template. This is pretty clear to me: My interpreter has bad design and doesn't use pointers enough. Yet, I don't have an option: I can't use pointers in most cases as I just have to make copies. How to do something against this? Is a class like this a better idea? vector<string> strTable; vector<int> intTable; class myInterpreterValue { myInterpreterType type; int locationInTable; } So the class only knows what type it represents and the position in the table This however again has disadvantages: I'd have to add temporary values to the string/int vector table and then remove them again, this would eat a lot of performance again. Help, how do interpreters of languages like Python or Ruby do that? They somehow need a struct that represents a value in the language like something that can either be int or string.

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  • Working with multiple input and output files in Python

    - by Morlock
    I need to open multiple files (2 input and 2 output files), do complex manipulations on the lines from input files and then append results at the end of 2 output files. I am currently using the following approach: in_1 = open(input_1) in_2 = open(input_2) out_1 = open(output_1, "w") out_2 = open(output_2, "w") # Read one line from each 'in_' file # Do many operations on the DNA sequences included in the input files # Append one line to each 'out_' file in_1.close() in_2.close() out_1.close() out_2.close() The files are huge (each potentially approaching 1Go, that is why I am reading through these input files one at a time. I am guessing that this is not a very Pythonic way to do things. :) Would using the following form good? with open("file1") as f1: with open("file2") as f2: # etc. If yes, could I do it while avoiding the highly indented code that would result? Thanks for the insights!

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  • How often to run getWritableDatabase() and getReadableDatabase()?

    - by jawonlee
    I'm writing a Service, a Content Provider, and one or more apps. The Service writes new data to the Content Provider's SQLite database every 5 minutes or so plus at user input, and is intended to run pretty much forever in the background. The app, when running, will display data pulled from the Content Provider, and will be refreshed whenever the Service puts more data into the Content Provider's database. Given that the Service only inserts into the database once every five minutes, when is the right time to call SQLiteOpenHelper's getWritableDatabase() / getReadableDatabase()? Is it on the onCreate() of the Content Provider, or should I run it every time there is an insert() and close it at the end of insert()? The data being inserted every 5 minutes will contain multiple inserts.

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  • What are the responsibilities of the data layer?

    - by alimac83
    I'm working on a project where I had to add a data layer to my application. I've always thought that the data layer is purely responsible for CRUD functions ie. shouldn't really contain any logic but should simply retrieve data for the business layer to manipulate. However I'm a little confused with my project because I'm not sure whether I've structured my app correctly for this scenario. Basically I'm trying to retrieve a list of products from the database that fall within a certain pricing threshold. At the moment I have a function in my data layer that basically returns all products where price min threshold and price < max threshold. But it got me thinking that maybe this is incorrect. Should the data layer simply return a list of ALL products and then the business logic do the filtering? I'm pretty confused over whether the data layer should simply provide methods that allow the business layer to get raw data or whether it should be responsible for getting filtered data too? If anyone has an article or something explaining this in detail it'd be very helpful. Thanks

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  • help me to choose between two software architecture

    - by alex
    // stupid title, but I could not think anything smarter I have a code (see below, sorry for long code but it's very-very simple): namespace Option1 { class AuxClass1 { string _field1; public string Field1 { get { return _field1; } set { _field1 = value; } } // another fields. maybe many fields maybe several properties public void Method1() { // some action } public void Method2() { // some action 2 } } class MainClass { AuxClass1 _auxClass; public AuxClass1 AuxClass { get { return _auxClass; } set { _auxClass = value; } } public MainClass() { _auxClass = new AuxClass1(); } } } namespace Option2 { class AuxClass1 { string _field1; public string Field1 { get { return _field1; } set { _field1 = value; } } // another fields. maybe many fields maybe several properties public void Method1() { // some action } public void Method2() { // some action 2 } } class MainClass { AuxClass1 _auxClass; public string Field1 { get { return _auxClass.Field1; } set { _auxClass.Field1 = value; } } public void Method1() { _auxClass.Method1(); } public void Method2() { _auxClass.Method2(); } public MainClass() { _auxClass = new AuxClass1(); } } } class Program { static void Main(string[] args) { // Option1 Option1.MainClass mainClass1 = new Option1.MainClass(); mainClass1.AuxClass.Field1 = "string1"; mainClass1.AuxClass.Method1(); mainClass1.AuxClass.Method2(); // Option2 Option2.MainClass mainClass2 = new Option2.MainClass(); mainClass2.Field1 = "string2"; mainClass2.Method1(); mainClass2.Method2(); Console.ReadKey(); } } What option (option1 or option2) do you prefer ? In which cases should I use option1 or option2 ? Is there any special name for option1 or option2 (composition, aggregation) ?

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  • Passing arguments and values from HTML to jQuery (events)

    - by Jaroslav Moravec
    What is the practice to pass arguments from HTML to jQuery events function. For example getting id of row from db: <tr class="jq_killMe" id="thisItemId-id"> ... </tr> and jQuery: $(".jq_killMe").click(function () { var tmp = $(this).attr('id).split("-"); var id = tmp[0] // ... } What's the best practise, if I want to pass more than one argument? Is it better not to use jQuery? For example: <tr onclick="killMe('id')"> ... </tr> I didn't find the answer on my question, I will be glad even for links. Thanks. Edit (pre solution) So you suggested two methods to do that: Add custom attributes to element (XHTML) Use attribute ID and parse it by regex Attribute data-* attributes in HTML5 Use hidden children elements I like first solution, but... I would like to (I have to (employer)) produce valid code. Here is a nice question and answers: http://stackoverflow.com/questions/994856/so-what-if-custom-html-attributes-arent-valid-xhtml And the second is not so pretty as the first, but valid. So the compromise is... The third is the solution for future, but here is a lot of CMS where we have to use XHTML or HTML4. (And HTML5 is the long process)

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  • Building a minimal plugin architecture in Python.

    - by dF
    I have an application, written in Python, which is used by a fairly technical audience (scientists). I'm looking for a good way to make the application extensible by the users, i.e. a scripting/plugin architecture. I am looking for something extremely lightweight. Most scripts, or plugins, are not going to be developed and distributed by a third-party and installed, but are going to be something whipped up by a user in a few minutes to automate a repeating task, add support for a file format, etc. So plugins should have the absolute minimum boilerplate code, and require no 'installation' other than copying to a folder (so something like setuptools entry points, or the Zope plugin architecture seems like too much.) Are there any systems like this already out there, or any projects that implement a similar scheme that I should look at for ideas / inspiration?

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  • Any difference in compiler behavior for each of these snippets?

    - by HotHead
    Please consider following code: 1. uint16 a = 0x0001; if(a < 0x0002) { // do something } 2. uint16 a = 0x0001; if(a < uint16(0x0002)) { // do something } 3. uint16 a = 0x0001; if(a < static_cast<uint16>(0x0002)) { // do something } 4. uint16 a = 0x0001; uint16 b = 0x0002; if(a < b) { // do something } What compiler does in backgorund and what is the best (and correct) way to do above testing? p.s. sorry, but I couldn't find the better title :) EDIT: values 0x0001 and 0x0002 are only example. There coudl be any 2 byte value instead. Thank you in advance!

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  • Parent child class relationship design pattern

    - by Jeremy
    I have a class which has a list of child items. Is there a design pattern I can copy that I can apply to these classes so that I can access the parent instance from the child, and it enforces rules such as not being able to add the child to multiple parents, etc?

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  • Should non-English member names be changed to English?

    - by M.A. Hanin
    Situation: Automatically generated memebers, such as MenuStrip items, have their (automatically generated) names based on the text entered when the item was created. My most common situation is creating a menu-strip and adding menu-items by entering their text (using the graphical designer). Since my GUI is in Hebrew, all these members have a name which contains a Hebrew string. Something like "(hebrew-text)ToolStripItem". When I create event handlers, the event handlers "inherit" the hebrew text: "(hebrew-text)ToolStripMenuItem_Click". This actually works well, IntelliSense has no problem with Hebrew text, and so does the compiler. The question is: should I change these names (or prevent them from being created in the first place)? What are the possible consequences of keeping those names?

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  • What is the best way to store site configuration data?

    - by DaveDev
    I have a question about storing site configuration data. We have a platform for web applications. The idea is that different clients can have their data hosted and displayed on their own site which sits on top of this platform. Each site has a configuration which determines which panels relevant to the client appear on which pages. The system was originally designed to keep all the configuration data for each site in a database. When the site is loaded all the configuration data is loaded into a SiteConfiguration object, and the clients panels are generated based on the content of this object. This works, but I find it very difficult to work with to apply change requests or add new sites because there is so much data to sift through and it's difficult maintain a mental model of the site and its configuration. Recently I've been tasked with developing a subset of some of the sites to be generated as PDF documents for printing. I decided to take a different approach to how I would define the configuration in that instead of storing configuration data in the database, I wrote XML files to contain the data. I find it much easier to work with because instead of reading meaningless rows of data which are related to other meaningless rows of data, I have meaningful documents with semantic, readable information with the relationships defined by visually understandable element nesting. So now with these 2 approaches to storing site configuration data, I'd like to get the opinions of people more experienced in dealing with this issue on dealing with these two approaches. What is the best way of storing site configuration data? Is there a better way than the two ways I outlined here? note: StackOverflow is telling me the question appears to be subjective and is likely to be closed. I'm not trying to be subjective. I'd like to know how best to approach this issue next time and if people with industry experience on this could provide some input.

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  • C# using the "this" keyword in this situation?

    - by Alex
    Hi, I've completed a OOP course assignment where I design and code a Complex Number class. For extra credit, I can do the following: Add two complex numbers. The function will take one complex number object as a parameter and return a complex number object. When adding two complex numbers, the real part of the calling object is added to the real part of the complex number object passed as a parameter, and the imaginary part of the calling object is added to the imaginary part of the complex number object passed as a parameter. Subtract two complex numbers. The function will take one complex number object as a parameter and return a complex number object. When subtracting two complex numbers, the real part of the complex number object passed as a parameter is subtracted from the real part of the calling object, and the imaginary part of the complex number object passed as a parameter is subtracted from the imaginary part of the calling object. I have coded this up, and I used the this keyword to denote the current instance of the class, the code for my add method is below, and my subtract method looks similar: public ComplexNumber Add(ComplexNumber c) { double realPartAdder = c.GetRealPart(); double complexPartAdder = c.GetComplexPart(); double realPartCaller = this.GetRealPart(); double complexPartCaller = this.GetComplexPart(); double finalRealPart = realPartCaller + realPartAdder; double finalComplexPart = complexPartCaller + complexPartAdder; ComplexNumber summedComplex = new ComplexNumber(finalRealPart, finalComplexPart); return summedComplex; } My question is: Did I do this correctly and with good style? (using the this keyword)?

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  • Choosing between instance methods and separate functions?

    - by StackedCrooked
    Adding functionality to a class can be done by adding a method or by defining a function that takes an object as its first parameter. Most programmers that I know would choose for the solution of adding a instance method. However, I sometimes prefer to create a separate function. For example, in the example code below Area and Diagonal are defined as separate functions instead of methods. I find it better this way because I think these functions provide enhancements rather than core functionality. Is this considered a good/bad practice? If the answer is "it depends", then what are the rules for deciding between adding method or defining a separate function? class Rect { public: Rect(int x, int y, int w, int h) : mX(x), mY(y), mWidth(w), mHeight(h) { } int x() const { return mX; } int y() const { return mY; } int width() const { return mWidth; } int height() const { return mHeight; } private: int mX, mY, mWidth, mHeight; }; int Area(const Rect & inRect) { return inRect.width() * inRect.height(); } float Diagonal(const Rect & inRect) { return std::sqrt(std::pow(static_cast<float>(inRect.width()), 2) + std::pow(static_cast<float>(inRect.height()), 2)); }

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  • Designing a class in such a way that it doesn't become a "God object"

    - by devoured elysium
    I'm designing an application that will allow me to draw some functions on a graphic. Each function will be drawn from a set of points that I will pass to this graphic class. There are different kinds of points, all inheriting from a MyPoint class. For some kind of points it will be just printing them on the screen as they are, others can be ignored, others added, so there is some kind of logic associated to them that can get complex. How to actually draw the graphic is not the main issue here. What bothers me is how to make the code logic such that this GraphicMaker class doesn't become the so called God-Object. It would be easy to make something like this: class GraphicMaker { ArrayList<Point> points = new ArrayList<Point>(); public void AddPoint(Point point) { points.add(point); } public void DoDrawing() { foreach (Point point in points) { if (point is PointA) { //some logic here else if (point is PointXYZ) { //...etc } } } } How would you do something like this? I have a feeling the correct way would be to put the drawing logic on each Point object (so each child class from Point would know how to draw itself) but two problems arise: There will be kinds of points that need to know all the other points that exist in the GraphicObject class to know how to draw themselves. I can make a lot of the methods/properties from the Graphic class public, so that all the points have a reference to the Graphic class and can make all their logic as they want, but isn't that a big price to pay for not wanting to have a God class?

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  • Appropriate programming design questions.

    - by Edward
    I have a few questions on good programming design. I'm going to first describe the project I'm building so you are better equipped to help me out. I am coding a Remote Assistance Tool similar to TeamViewer, Microsoft Remote Desktop, CrossLoop. It will incorporate concepts like UDP networking (using Lidgren networking library), NAT traversal (since many computers are invisible behind routers nowadays), Mirror Drivers (using DFMirage's Mirror Driver (http://www.demoforge.com/dfmirage.htm) for realtime screen grabbing on the remote computer). That being said, this program has a concept of being a client-server architecture, but I made only one program with both the functionality of client and server. That way, when the user runs my program, they can switch between giving assistance and receiving assistance without having to download a separate client or server module. I have a Windows Form that allows the user to choose between giving assistance and receiving assistance. I have another Windows Form for a file explorer module. I have another Windows Form for a chat module. I have another Windows Form form for a registry editor module. I have another Windows Form for the live control module. So I've got a Form for each module, which raises the first question: 1. Should I process module-specific commands inside the code of the respective Windows Form? Meaning, let's say I get a command with some data that enumerates the remote user's files for a specific directory. Obviously, I would have to update this on the File Explorer Windows Form and add the entries to the ListView. Should I be processing this code inside the Windows Form though? Or should I be handling this in another class (although I have to eventually pass the data to the Form to draw, of course). Or is it like a hybrid in which I process most of the data in another class and pass the final result to the Form to draw? So I've got like 5-6 forms, one for each module. The user starts up my program, enters the remote machine's ID (not IP, ID, because we are registering with an intermediary server to enable NAT traversal), their password, and connects. Now let's suppose the connection is successful. Then the user is presented with a form with all the different modules. So he can open up a File Explorer, or he can mess with the Registry Editor, or he can choose to Chat with his buddy. So now the program is sort of idle, just waiting for the user to do something. If the user opens up Live Control, then the program will be spending most of it's time receiving packets from the remote machine and drawing them to the form to provide a 'live' view. 2. Second design question. A spin off question #1. How would I pass module-specific commands to their respective Windows Forms? What I mean is, I have a class like "NetworkHandler.cs" that checks for messages from the remote machine. NetworkHandler.cs is a static class globally accessible. So let's say I get a command that enumerates the remote user's files for a specific directory. How would I "give" that command to the File Explorer Form. I was thinking of making an OnCommandReceivedEvent inside NetworkHandler, and having each form register to that event. When the NetworkHandler received a command, it would raise the event, all forms would check it to see if it was relevant, and the appropriate form would take action. Is this an appropriate/the best solution available? 3. The networking library I'm using, Lidgren, provides two options for checking networking messages. One can either poll ReadMessage() to return null or a message, or one can use an AutoResetEvent OnMessageReceived (I'm guessing this is like an event). Which one is more appropriate?

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  • What are some good ways to write PHP application with modules support?

    - by Gabriel
    Hi, I'm starting to write a application in php with one of my friends and was wondering, if you have any advice on how to implement module support into our application. Or is there a way how to automatically load modules written in php by a php application? Or should i just rely on __autoload function? And we are not using any kind of framework, for now at least.

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  • Dependency Injection: I don't get where to start!

    - by Andy
    I have several articles about Dependency Injection, and I can see the benefits, especially when it comes to unit testing. The units can me loosely coupled, and mocking of dependencies can be made. The trouble is - I just don't get where to start. Consider this snippet below of (much edited for the purpose of this post) code that I have. I am instantiating a Plc object from the main form, and passing in a communications mode via the Connect method. In it's present form it becomes hard to test, because I can't isolate the Plc from the CommsChannel to unit test it. (Can I?) The class depends on using a CommsChannel object, but I am only passing in a mode that is used to create this channel within the Plc itself. To use dependancy injection, I should really pass in an already created CommsChannel (via an 'ICommsChannel' interface perhaps) to the Connect method, or maybe via the Plc constructor. Is that right? But then that would mean creating the CommsChannel in my main form first, and this doesn't seem right either, because it feels like everything will come back to the base layer of the main form, where everything begins. Somehow it feels like I am missing a crucial piece of the puzzle. Where do you start? You have to create an instance of something somewhere, but I'm struggling to understand where that should be. public class Plc() { public bool Connect(CommsMode commsMode) { bool success = false; // Create new comms channel. this._commsChannel = this.GetCommsChannel(commsMode); // Attempt connection success = this._commsChannel.Connect(); return this._connected; } private CommsChannel GetCommsChannel(CommsMode mode) { CommsChannel channel; switch (mode) { case CommsMode.RS232: channel = new SerialCommsChannel( SerialCommsSettings.Default.ComPort, SerialCommsSettings.Default.BaudRate, SerialCommsSettings.Default.DataBits, SerialCommsSettings.Default.Parity, SerialCommsSettings.Default.StopBits); break; case CommsMode.Tcp: channel = new TcpCommsChannel( TCPCommsSettings.Default.IP_Address, TCPCommsSettings.Default.Port); break; default: // Throw unknown comms channel exception. } return channel; } }

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  • Interface and base class mix, the right way to implement this

    - by Lerxst
    I have some user controls which I want to specify properties and methods for. They inherit from a base class, because they all have properties such as "Foo" and "Bar", and the reason I used a base class is so that I dont have to manually implement all of these properties in each derived class. However, I want to have a method that is only in the derived classes, not in the base class, as the base class doesn't know how to "do" the method, so I am thinking of using an interface for this. If i put it in the base class, I have to define some body to return a value (which would be invalid), and always make sure that the overriding method is not calling the base. method Is the right way to go about this to use both the base class and an interface to expose the method? It seems very round-about, but every way i think about doing it seems wrong... Let me know if the question is not clear, it's probably a dumb question but I want to do this right.

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  • Best approach to design a service oriented system

    - by Gustavo Paulillo
    Thinking about service orientation, our team are involved on new application designs. We consist in a group of 4 developers and a manager (that knows something about programming and distributed systems). Each one, having own opinion on service design. It consists in a distributed system: a user interface (web app) accessing the services in a dedicated server (inside the firewall), to obtain the business logic operations. So we got 2 main approachs that I list above : Modular services Having many modules, each one consisting of a service (WCF). Example: namespaces SystemX.DebtService, SystemX.CreditService, SystemX.SimulatorService Unique service All the business logic is centralized in a unique service. Example: SystemX.OperationService. The web app calls the same service for all operations. In your opinion, whats the best? Or having another approach is better for this scenario?

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  • Reverse search in Hibernate Search

    - by Javi
    Hello, I'm using Hibernate Search (which uses Lucene) for searching some Data I have indexed in a directory. It works fine but I need to do a reverse search. By reverse search I mean that I have a list of queries stored in my database I need to check which one of these queries match with a Data object each time Data Object is created. I need it to alert the user when a Data Object matches with a Query he has created. So I need to index this single Data Object which has just been created and see which queries of my list has this object as a result. I've seen Lucene MemoryIndex Class to create an index in memory so I can do something like this example for every query in a list (though iterating in a Java list of queries would not be very efficient): //Iterating over my list<Query> MemoryIndex index = new MemoryIndex(); //Add all fields index.addField("myField", "myFieldData", analyzer); ... QueryParser parser = new QueryParser("myField", analyzer); float score = index.search(query); if (score > 0.0f) { System.out.println("it's a match"); } else { System.out.println("no match found"); } The problem here is that this Data Class has several Hibernate Search Annotations @Field,@IndexedEmbedded,... which indicated how fields should be indexed, so when I invoke index() method on the FullTextEntityManager instance it uses this information to index the object in the directory. Is there a similar way to index it in memory using this information? Is there a more efficient way of doing this reverse search? Thanks

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