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  • Working with multiple input and output files in Python

    - by Morlock
    I need to open multiple files (2 input and 2 output files), do complex manipulations on the lines from input files and then append results at the end of 2 output files. I am currently using the following approach: in_1 = open(input_1) in_2 = open(input_2) out_1 = open(output_1, "w") out_2 = open(output_2, "w") # Read one line from each 'in_' file # Do many operations on the DNA sequences included in the input files # Append one line to each 'out_' file in_1.close() in_2.close() out_1.close() out_2.close() The files are huge (each potentially approaching 1Go, that is why I am reading through these input files one at a time. I am guessing that this is not a very Pythonic way to do things. :) Would using the following form good? with open("file1") as f1: with open("file2") as f2: # etc. If yes, could I do it while avoiding the highly indented code that would result? Thanks for the insights!

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  • Turning Floats into Their Closest (UTF-8 Character) Fraction.

    - by Mark Tomlin
    I want to take any real number, and return the closest number, with the closest fraction as available in the UTF-8 character set, appropriate. 0/4 = 0.00 = # < .125 1/4 = 0.25 = ¼ # > .125 & < .375 2/4 = 0.50 = ½ # > .375 & < .625 3/4 = 0.75 = ¾ # > .625 & < .875 4/4 = 1.00 = # > .875 I made this function to do that task: function displayFraction($realNumber) { if (!is_float($realNumber)) { return $realNumber; } list($number, $decimal) = explode('.', $realNumber); $decimal = '.' . $decimal; switch($decimal) { case $decimal < 0.125: return $number; case $decimal > 0.125 && $decimal < 0.375: return $number . '¼'; # 188 ¼ &#188; case $decimal > 0.375 && $decimal < 0.625: return $number . '½'; # 189 ½ &#189; case $decimal > 0.625 && $decimal < 0.875: return $number . '¾'; # 190 ¾ &#190; case $decimal < 0.875: return ++$number; } } What are the better / diffrent way to do this? echo displayFraction(3.1) . PHP_EOL; # Outputs: 3 echo displayFraction(3.141593) . PHP_EOL; # Outputs: 3¼ echo displayFraction(3.267432) . PHP_EOL; # Outputs: 3¼ echo displayFraction(3.38) . PHP_EOL; # Outputs: 3½ Expand my mind!

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  • Naming remote proxy classes

    - by Tobbe
    What are some good names for the client and server side classes that communicate over the network when implementing a remote proxy? The classes are often called stub and skelleton but I don't find those names very "intention revealing". Are there any other (better) alternatives?

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  • Overriding properties of child view controller vs setting them via parent view controller

    - by robinjam
    If you want to modify the default behaviour of a View Controller by changing the value of one of its properties, is it considered better form to instantiate the class and set its property directly, or subclass it and override the property? With the former it would become the parent View Controller's responsibility to configure its children, whereas with the latter the children would effectively configure themselves. EDIT: Some more information: The class I am referring to is FetchedTableViewController, a subclass of UITableViewController that I made to display the results of a Core Data fetch operation. There are two places I want to display the results of a fetch, and they each have different fetch requests. I'm trying to decide whether it's better to create a subclass for each one, and override the fetchRequest property, or make it the responsibility of the parent controller to set the fetchRequest property for its children.

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  • Reverse search in Hibernate Search

    - by Javi
    Hello, I'm using Hibernate Search (which uses Lucene) for searching some Data I have indexed in a directory. It works fine but I need to do a reverse search. By reverse search I mean that I have a list of queries stored in my database I need to check which one of these queries match with a Data object each time Data Object is created. I need it to alert the user when a Data Object matches with a Query he has created. So I need to index this single Data Object which has just been created and see which queries of my list has this object as a result. I've seen Lucene MemoryIndex Class to create an index in memory so I can do something like this example for every query in a list (though iterating in a Java list of queries would not be very efficient): //Iterating over my list<Query> MemoryIndex index = new MemoryIndex(); //Add all fields index.addField("myField", "myFieldData", analyzer); ... QueryParser parser = new QueryParser("myField", analyzer); float score = index.search(query); if (score > 0.0f) { System.out.println("it's a match"); } else { System.out.println("no match found"); } The problem here is that this Data Class has several Hibernate Search Annotations @Field,@IndexedEmbedded,... which indicated how fields should be indexed, so when I invoke index() method on the FullTextEntityManager instance it uses this information to index the object in the directory. Is there a similar way to index it in memory using this information? Is there a more efficient way of doing this reverse search? Thanks

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  • What is the best way to store site configuration data?

    - by DaveDev
    I have a question about storing site configuration data. We have a platform for web applications. The idea is that different clients can have their data hosted and displayed on their own site which sits on top of this platform. Each site has a configuration which determines which panels relevant to the client appear on which pages. The system was originally designed to keep all the configuration data for each site in a database. When the site is loaded all the configuration data is loaded into a SiteConfiguration object, and the clients panels are generated based on the content of this object. This works, but I find it very difficult to work with to apply change requests or add new sites because there is so much data to sift through and it's difficult maintain a mental model of the site and its configuration. Recently I've been tasked with developing a subset of some of the sites to be generated as PDF documents for printing. I decided to take a different approach to how I would define the configuration in that instead of storing configuration data in the database, I wrote XML files to contain the data. I find it much easier to work with because instead of reading meaningless rows of data which are related to other meaningless rows of data, I have meaningful documents with semantic, readable information with the relationships defined by visually understandable element nesting. So now with these 2 approaches to storing site configuration data, I'd like to get the opinions of people more experienced in dealing with this issue on dealing with these two approaches. What is the best way of storing site configuration data? Is there a better way than the two ways I outlined here? note: StackOverflow is telling me the question appears to be subjective and is likely to be closed. I'm not trying to be subjective. I'd like to know how best to approach this issue next time and if people with industry experience on this could provide some input.

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  • Should I use the Model-View-ViewModel (MVVM) pattern in Silverlight projects?

    - by Jon Galloway
    One challenge with Silverlight controls is that when properties are bound to code, they're no longer really editable in Blend. For example, if you've got a ListView that's populated from a data feed, there are no elements visible when you edit the control in Blend. I've heard that the MVVM pattern, originated by the WPF development community, can also help with keeping Silverlight controls "blendable". I'm still wrapping my head around it, but here are some explanations: http://www.nikhilk.net/Silverlight-ViewModel-Pattern.aspx http://mark-dot-net.blogspot.com/2008/11/model-view-view-model-mvvm-in.html http://www.ryankeeter.com/silverlight/silverlight-mvvm-pt-1-hello-world-style/ http://jonas.follesoe.no/YouCardRevisitedImplementingTheViewModelPattern.aspx One potential downside is that the pattern requires additional classes, although not necessarily more code (as shown by the second link above). Thoughts?

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  • Choosing between instance methods and separate functions?

    - by StackedCrooked
    Adding functionality to a class can be done by adding a method or by defining a function that takes an object as its first parameter. Most programmers that I know would choose for the solution of adding a instance method. However, I sometimes prefer to create a separate function. For example, in the example code below Area and Diagonal are defined as separate functions instead of methods. I find it better this way because I think these functions provide enhancements rather than core functionality. Is this considered a good/bad practice? If the answer is "it depends", then what are the rules for deciding between adding method or defining a separate function? class Rect { public: Rect(int x, int y, int w, int h) : mX(x), mY(y), mWidth(w), mHeight(h) { } int x() const { return mX; } int y() const { return mY; } int width() const { return mWidth; } int height() const { return mHeight; } private: int mX, mY, mWidth, mHeight; }; int Area(const Rect & inRect) { return inRect.width() * inRect.height(); } float Diagonal(const Rect & inRect) { return std::sqrt(std::pow(static_cast<float>(inRect.width()), 2) + std::pow(static_cast<float>(inRect.height()), 2)); }

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  • What are the virtues of using XML comments in .NET?

    - by Michal Czardybon
    I can't understand the virtues of using XML comments. I know they can be converted into nice documentation external to the code, but the same can be achieved with the much more concise DOxygen syntax. In my opinion the XML comments are wrong, because: They obfuscate the comments and the code in general. (They are more difficult to read by humans). Less code can be viewed on a single screen, because "summary" and "/summary" take additional lines. They suggest that all method parameters have to be commented, whereas 90% of them are obvious and SHOULD be left not commented. The only problem I have with this is that my point of view seems to be in minority. Why?

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  • Dependency Injection: I don't get where to start!

    - by Andy
    I have several articles about Dependency Injection, and I can see the benefits, especially when it comes to unit testing. The units can me loosely coupled, and mocking of dependencies can be made. The trouble is - I just don't get where to start. Consider this snippet below of (much edited for the purpose of this post) code that I have. I am instantiating a Plc object from the main form, and passing in a communications mode via the Connect method. In it's present form it becomes hard to test, because I can't isolate the Plc from the CommsChannel to unit test it. (Can I?) The class depends on using a CommsChannel object, but I am only passing in a mode that is used to create this channel within the Plc itself. To use dependancy injection, I should really pass in an already created CommsChannel (via an 'ICommsChannel' interface perhaps) to the Connect method, or maybe via the Plc constructor. Is that right? But then that would mean creating the CommsChannel in my main form first, and this doesn't seem right either, because it feels like everything will come back to the base layer of the main form, where everything begins. Somehow it feels like I am missing a crucial piece of the puzzle. Where do you start? You have to create an instance of something somewhere, but I'm struggling to understand where that should be. public class Plc() { public bool Connect(CommsMode commsMode) { bool success = false; // Create new comms channel. this._commsChannel = this.GetCommsChannel(commsMode); // Attempt connection success = this._commsChannel.Connect(); return this._connected; } private CommsChannel GetCommsChannel(CommsMode mode) { CommsChannel channel; switch (mode) { case CommsMode.RS232: channel = new SerialCommsChannel( SerialCommsSettings.Default.ComPort, SerialCommsSettings.Default.BaudRate, SerialCommsSettings.Default.DataBits, SerialCommsSettings.Default.Parity, SerialCommsSettings.Default.StopBits); break; case CommsMode.Tcp: channel = new TcpCommsChannel( TCPCommsSettings.Default.IP_Address, TCPCommsSettings.Default.Port); break; default: // Throw unknown comms channel exception. } return channel; } }

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  • Design for a Debate club assignment application

    - by Amir Rachum
    Hi all, For my university's debate club, I was asked to create an application to assign debate sessions and I'm having some difficulties as to come up with a good design for it. I will do it in Java. Here's what's needed: What you need to know about BP debates: There are four teams of 2 debaters each and a judge. The four groups are assigned a specific position: gov1, gov2, op1, op2. There is no significance to the order within a team. The goal of the application is to get as input the debaters who are present (for example, if there are 20 people, we will hold 2 debates) and assign them to teams and roles with regards to the history of each debater so that: Each debater should debate with (be on the same team) as many people as possible. Each debater should uniformly debate in different positions. The debate should be fair - debaters have different levels of experience and this should be as even as possible - i.e., there shouldn't be a team of two very experienced debaters and a team of junior debaters. There should be an option for the user to restrict the assignment in various ways, such as: Specifying that two people should debate together, in a specific position or not. Specifying that a single debater should be in a specific position, regardless of the partner. etc... If anyone can try to give me some pointers for a design for this application, I'll be so thankful! Also, I've never implemented a GUI before, so I'd appreciate some pointers on that as well, but it's not the major issue right now.

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  • MVC pattern implementation. What is the n-relation between its components

    - by Srodriguez
    Dear all, I'm working in a C# project and we are , in order to get some unity across the different parts of our UI, trying to use the MVC pattern. The client is windows form based and I'm trying to create a simple MVC pattern implementation. It's been more challenging than expected, but I still have some questions regarding the MVC pattern. The problem comes mostly from the n-n relationships between its components: Here is what I've understood, but I'm not sure at all of it. Maybe someone can correct me? Model: can be shared among different Views. 1-n relationship between Model-View View: shows the state of the model. only one controller (can be shared among different views?). 1-1 relationship with the Model, 1-1 relationship with the controller Controller: handles the user actions on the view and updates the model. One controller can be shared among different views, a controller interacts only with one model? I'm not sure about the two last ones: Can a view have several controller? Or can a view share a controller with another view? Or is it only a 1:1 relationship? Can a controller handle several views? can it interact with several models? Also, I take advantage of this question to ask another MVC related question. I've suppressed all the synchronous calls between the different members of the MVC, making use of the events and delegates. One last call is still synchronous and is actually the most important one: The call between the view and the controller is still synchronous, as I need to know rather the controller has been able to handle the user's action or not. This is very bad as it means that I could block the UI thread (hence the client itself) while the controller is processing or doing some work. How can I avoid this? I can make use of the callback but then how do i know to which event the callback comes from? PS: I can't change the pattern at this stage, so please avoid answers of type "use MVP or MVVC, etc ;) Thanks!

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  • MVC pattern implementation. What is the n-relation between its components

    - by Srodriguez
    Dear all, I'm working in a C# project and we are , in order to get some unity across the different parts of our UI, trying to use the MVC pattern. The client is windows form based and I'm trying to create a simple MVC pattern implementation. It's been more challenging than expected, but I still have some questions regarding the MVC pattern. The problem comes mostly from the n-n relationships between its components: Here is what I've understood, but I'm not sure at all of it. Maybe someone can correct me? Model: can be shared among different Views. 1-n relationship between Model-View View: shows the state of the model. only one controller (can be shared among different views?). 1-1 relationship with the Model, 1-1 relationship with the controller Controller: handles the user actions on the view and updates the model. One controller can be shared among different views, a controller interacts only with one model? I'm not sure about the two last ones: Can a view have several controller? Or can a view share a controller with another view? Or is it only a 1:1 relationship? Can a controller handle several views? can it interact with several models? Also, I take advantage of this question to ask another MVC related question. I've suppressed all the synchronous calls between the different members of the MVC, making use of the events and delegates. One last call is still synchronous and is actually the most important one: The call between the view and the controller is still synchronous, as I need to know rather the controller has been able to handle the user's action or not. This is very bad as it means that I could block the UI thread (hence the client itself) while the controller is processing or doing some work. How can I avoid this? I can make use of the callback but then how do i know to which event the callback comes from? PS: I can't change the pattern at this stage, so please avoid answers of type "use MVP or MVVC, etc ;) Thanks!

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  • MVC and conditional formatting - strategies for implementation

    - by Extrakun
    Right now I am writing a simulation program which output is formatted according to certain factors. The question is in a MVC architecture, where is the conditional formatting to be taken place? What are some strategies for implement this feature? FYI, The platform I am using is rather bare-bone in its GUI/front-end execution. To change color and formatting, it requires a change to the formatting state (much like OpenGL).

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  • Fast read of certain bytes of multiple files in C/C++

    - by Alejandro Cámara
    I've been searching in the web about this question and although there are many similar questions about read/write in C/C++, I haven't found about this specific task. I want to be able to read from multiple files (256x256 files) only sizeof(double) bytes located in a certain position of each file. Right now my solution is, for each file: Open the file (read, binary mode): fstream fTest("current_file", ios_base::out | ios_base::binary); Seek the position I want to read: fTest.seekg(position*sizeof(test_value), ios_base::beg); Read the bytes: fTest.read((char *) &(output[i][j]), sizeof(test_value)); And close the file: fTest.close(); This takes about 350 ms to run inside a for{ for {} } structure with 256x256 iterations (one for each file). Q: Do you think there is a better way to implement this operation? How would you do it?

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  • What is the Proper approach for Constructing a PhysicalAddress object from Byte Array

    - by Paul Farry
    I'm trying to understand what the correct approach for a constructor that accepts a Byte Array with regard to how it stores it's data (specifically with PhysicalAddress) I have an array of 6 bytes (theAddress) that is constructed once. I have a source array of 18bytes (theAddresses) that is loaded from a TCP Connection. I then copy the 6bytes from theAddress+offset into theAddress and construct the PhysicalAddress from it. Problem is that the PhysicalAddress just stores the Reference to the array that was passed in. Therefore if you subsequently check the addresses they only ever point to the last address that was copied in. When I took a look inside the PhysicalAddress with reflector it's easy to see what's going on. public PhysicalAddress(byte[] address) { this.changed = true; this.address = address; } Now I know this can be solved by creating theAddress array on each pass, but I wanted to find out what really is the best practice for this. Should the constructor of an object that accepts a byte array create it's own private Variable for holding the data and copy it from the original Should it just hold the reference to what was passed in. Should I just created theAddress on each pass in the loop

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  • Java interface and abstract class issue

    - by George2
    Hello everyone, I am reading the book -- Hadoop: The Definitive Guide, http://www.amazon.com/Hadoop-Definitive-Guide-Tom-White/dp/0596521979/ref=sr_1_1?ie=UTF8&s=books&qid=1273932107&sr=8-1 In chapter 2 (Page 25), it is mentioned "The new API favors abstract class over interfaces, since these are easier to evolve. For example, you can add a method (with a default implementation) to an abstract class without breaking old implementations of the class". What does it mean (especially what means "breaking old implementations of the class")? Appreciate if anyone could show me a sample why from this perspective abstract class is better than interface? thanks in advance, George

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  • Should java try blocks be scoped as tightly as possible?

    - by isme
    I've been told that there is some overhead in using the Java try-catch mechanism. So, while it is necessary to put methods that throw checked exception within a try block to handle the possible exception, it is good practice performance-wise to limit the size of the try block to contain only those operations that could throw exceptions. I'm not so sure that this is a sensible conclusion. Consider the two implementations below of a function that processes a specified text file. Even if it is true that the first one incurs some unnecessary overhead, I find it much easier to follow. It is less clear where exactly the exceptions come from just from looking at statements, but the comments clearly show which statements are responsible. The second one is much longer and complicated than the first. In particular, the nice line-reading idiom of the first has to be mangled to fit the readLine call into a try block. What is the best practice for handling exceptions in a funcion where multiple exceptions could be thrown in its definition? This one contains all the processing code within the try block: void processFile(File f) { try { // construction of FileReader can throw FileNotFoundException BufferedReader in = new BufferedReader(new FileReader(f)); // call of readLine can throw IOException String line; while ((line = in.readLine()) != null) { process(line); } } catch (FileNotFoundException ex) { handle(ex); } catch (IOException ex) { handle(ex); } } This one contains only the methods that throw exceptions within try blocks: void processFile(File f) { FileReader reader; try { reader = new FileReader(f); } catch (FileNotFoundException ex) { handle(ex); return; } BufferedReader in = new BufferedReader(reader); String line; while (true) { try { line = in.readLine(); } catch (IOException ex) { handle(ex); break; } if (line == null) { break; } process(line); } }

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  • Is there a difference here?

    - by HotHead
    Please consider following code: 1. uint16 a = 0x0001; if(a < 0x0002) { // do something } 2. uint16 a = 0x0001; if(a < uint16(0x0002)) { // do something } 3. uint16 a = 0x0001; if(a < static_cast<uint16>(0x0002)) { // do something } 4. uint16 a = 0x0001; uint16 b = 0x0002; if(a < b) { // do something } What compiler does in backgorund and what is the best (and correct) way to do above testing? p.s. sorry, but I couldn't find the better title :) Thank you in advance!

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  • Best way for user authentication on JavaEE 6 using JSF 2.0?

    - by ngeek
    I'm wondering what the current state of art recommendation is regarding user authentication for a web application making use of JSF 2.0 (and if any components do exist) and JEE6 core mechanisms (login/check permissions/logouts) with user information hold in a JPA entity. The Sun tutorial is a bit sparse on this (only handles servlets). This is without making use of a whole other framework, like Spring-Security (acegi), or Seam, but trying to stick hopefully with the new Java EE 6 platform (web profile) if possible. Thanks, Niko

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  • Passing arguments and values from HTML to jQuery (events)

    - by Jaroslav Moravec
    What is the practice to pass arguments from HTML to jQuery events function. For example getting id of row from db: <tr class="jq_killMe" id="thisItemId-id"> ... </tr> and jQuery: $(".jq_killMe").click(function () { var tmp = $(this).attr('id).split("-"); var id = tmp[0] // ... } What's the best practise, if I want to pass more than one argument? Is it better not to use jQuery? For example: <tr onclick="killMe('id')"> ... </tr> I didn't find the answer on my question, I will be glad even for links. Thanks. Edit (pre solution) So you suggested two methods to do that: Add custom attributes to element (XHTML) Use attribute ID and parse it by regex Attribute data-* attributes in HTML5 Use hidden children elements I like first solution, but... I would like to (I have to (employer)) produce valid code. Here is a nice question and answers: http://stackoverflow.com/questions/994856/so-what-if-custom-html-attributes-arent-valid-xhtml And the second is not so pretty as the first, but valid. So the compromise is... The third is the solution for future, but here is a lot of CMS where we have to use XHTML or HTML4. (And HTML5 is the long process)

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  • help me to choose between two software architecture

    - by alex
    // stupid title, but I could not think anything smarter I have a code (see below, sorry for long code but it's very-very simple): namespace Option1 { class AuxClass1 { string _field1; public string Field1 { get { return _field1; } set { _field1 = value; } } // another fields. maybe many fields maybe several properties public void Method1() { // some action } public void Method2() { // some action 2 } } class MainClass { AuxClass1 _auxClass; public AuxClass1 AuxClass { get { return _auxClass; } set { _auxClass = value; } } public MainClass() { _auxClass = new AuxClass1(); } } } namespace Option2 { class AuxClass1 { string _field1; public string Field1 { get { return _field1; } set { _field1 = value; } } // another fields. maybe many fields maybe several properties public void Method1() { // some action } public void Method2() { // some action 2 } } class MainClass { AuxClass1 _auxClass; public string Field1 { get { return _auxClass.Field1; } set { _auxClass.Field1 = value; } } public void Method1() { _auxClass.Method1(); } public void Method2() { _auxClass.Method2(); } public MainClass() { _auxClass = new AuxClass1(); } } } class Program { static void Main(string[] args) { // Option1 Option1.MainClass mainClass1 = new Option1.MainClass(); mainClass1.AuxClass.Field1 = "string1"; mainClass1.AuxClass.Method1(); mainClass1.AuxClass.Method2(); // Option2 Option2.MainClass mainClass2 = new Option2.MainClass(); mainClass2.Field1 = "string2"; mainClass2.Method1(); mainClass2.Method2(); Console.ReadKey(); } } What option (option1 or option2) do you prefer ? In which cases should I use option1 or option2 ? Is there any special name for option1 or option2 (composition, aggregation) ?

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  • Is there any reason to use C instead of C++ for embedded development?

    - by Piotr Czapla
    Question I have two compilers on my hardware C++ and C89 I'm thinking about using C++ with classes but without polymorphism (to avoid vtables). The main reasons I’d like to use C++ are: I prefer to use “inline” functions instead of macro definitions. I’d like to use namespaces as I prefixes clutter the code. I see C++ a bit type safer mainly because of templates, and verbose casting. I really like overloaded functions and constructors (used for automatic casting). Do you see any reason to stick with C89 when developing for very limited hardware (4kb of RAM)? Conclusion Thank you for your answers, they were really helpful! I though the subject through and I will stick with C mainly because: It is easier to predict actual code in C and this is really important if you have only 4kb of ram. My team consists of C developers mainly so advance features of C++ won't be frequently used. I've found a way to inline functions in my C compiler (C89). It is hard to accept one answer as you provided so many good answers. Unfortunately I can't create a wiki and accept it so I will choose one answer that made me think most.

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