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  • Is this physical collection class that contains only static methods an Anti-Pattern?

    - by Tj Kellie
    I'm trying to figure out if I should continue on with a current pattern in an application I'm working in, or refactor this into something else. I have a set of collection classes off a generic base of List. These classes have public constructors but contain only static methods that return collections. They look like this: public class UserObjCollection : BaseCollection<UserObj> { public static UserObjCollection GetAllUserObj() { UserObjCollection obj = new UserObjCollection(); obj.MapObjects(new UserObjDataService().GetAllUserObj()); return obj; } } Is this a Pattern or Anti-Pattern and what are the merits of this over a straight factory pattern?

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  • Eval IronPython Scripts during ASP.NET Web Request; Static Engine or Not

    - by Josh Pearce
    I would like to create an ASP.NET MVC web application which has extensible logic that does not require a re-build. I was thinking of creating a filter which had an instance of the IronPython engine. What I would like to know is: how much overhead is there in creating a new engine during each web request, and would it be a better idea to keep a static engine around? However, if I were to keep a single static engine around, what are the issues I might run into as far as locking and script scope? Is it possible to have multiple scopes in the same IropPython engine so I don't get variable collision and security issues between web requests?

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  • Php code not executing - dies out when trying to refer to member of static class - no error displaye

    - by Ali
    I'm having some problems with this piece of code. I've included a class declaration and trying to create an object of that class but my code dies out. It doesn't seem to be an include issue as all the files are being included even the files called for inclusion within the class file itself. However the object is not created - I tried to put an echo statement in the __construct function but nothing it just doesn't run infact doesn't create the object and the code won't continue from there - plus no error is reported or displayed and I have error reporting set to E_ALL and display errors set to true WHats happening here :( =============EDIT SOrry I checked again the error is prior to teh object creation thing - it dies out when it tries to refer to a constant in a static class like so: $v = Zend_Oauth::REQUEST_SCHEME_HEADER; THis is the class or part of it - it has largely static functions its the Zend Oauth class: class Zend_Oauth { const REQUEST_SCHEME_HEADER = 'header'; const REQUEST_SCHEME_POSTBODY = 'postbody'; const REQUEST_SCHEME_QUERYSTRING = 'querystring'; // continued LIke I said no error is being reported at all :(

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  • How can I share code across static libraries without duplicate symbol errors?

    - by Ben Flynn
    I am new to building static libraries and would like to create 2(+) libraries each of which has some unique code and some shared code. My intention is that other projects will link one or more of these static libraries. Util.h/m <-- Shared ImplOne.h/m <-- Unique to 'ImplOne' ImplTwo.h/m <-- Unique to 'ImplTwo' I am using XCode and generating the libraries by building Util.m and ImplOne.m in one case, and Util.m and ImplTwo.m in the other. Of course the issue is that I now cannot use these libraries together because they will have duplicate symbols. What is a better architecture for this situation?

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  • static constants return instance of specific class in Flex?

    - by Sang
    So here's what I mean. Let's say I have a class ErrorMessages which holds all my error messages as static constants. So I could access them like ErrorMessages.PASSWORD_INVALID or ErrorMessage.PASSWORD_TOO_SHORT. I want to know if it is possible to have separate classes that hold subset of these constants and access them like ErrorMessages.PASSWORD.INVALID or ErrorMessages.PASSWORD.TOO_SHORT, etc. This way I can more structured static structure and makes it much easier to use autocomplete. I tried few different ways and couldn't figure out if this was possible..

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  • What should I do to recompile my static library (originally written in VS6) in visual studio 2008?

    - by user370387
    There is a static library A with c++ classes wrapped by a C API in VS6. I developed a static library B in VS6 using callbacks from library A. The library B is used by the program C (commercial software) as a "user defined library" and linked to produce the program D. Questions: 1) When program C uses VS 6 it works, should it work fine with VS 2008? Because it doesn't. 2) When I tried to recompile library B in VS 2008 it gave me a .lib file with only 28KB, and the old one had more than 2MB. Is it ok? What Am I probably doing wrong? Thanks in advance

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  • How does lock(syncRoot) make sense on a static method?

    - by Rising Star
    The following code is excerpted from the (Windows Identity Foundation SDK) template that MS uses to create a new Security Token Service Web Site. public static CustomSecurityTokenServiceConfiguration Current { get { HttpApplicationState httpAppState = HttpContext.Current.Application; CustomSecurityTokenServiceConfiguration customConfiguration = httpAppState.Get( CustomSecurityTokenServiceConfigurationKey ) as CustomSecurityTokenServiceConfiguration; if ( customConfiguration == null ) { lock ( syncRoot ) { customConfiguration = httpAppState.Get( CustomSecurityTokenServiceConfigurationKey ) as CustomSecurityTokenServiceConfiguration; if ( customConfiguration == null ) { customConfiguration = new CustomSecurityTokenServiceConfiguration(); httpAppState.Add( CustomSecurityTokenServiceConfigurationKey, customConfiguration ); } } } return customConfiguration; } } I'm relatively new to multi-threaded programming. I assume that the reason for the lock statement is to make this code thread-safe in the event that two web requests arrive at the web site at the same time. However, I would have thought that using lock (syncRoot) would not make sense because syncRoot refers to the current instance that this method is operating on... but this is a static method? How does this make sense?

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  • iPad: How can I implement a scrolling timeline using a static image?

    - by BeachRunnerJoe
    I'm diving into iOS development and I'm building a simple timeline app using a static timeline image that I already have. The timeline image won't fit on the screen. The width of the image is about five times the width of the iPad screen, so I have to allow the user to scroll the image horizontally. Here's a mockup... For each item on the timeline, the user can tap it to receive a description at the bottom of the screen. My questions are... I was planning to use a UIScrollView with a PageControl at the bottom. Can a UIScrollView hold a single view that holds the entire timeline image or do I have to break the the timeline image up into multiple views? Are there any performance issues I need to consider when implementing this with a UIScrolLView, using a static image? Are there other approaches to implementing this scrollable timeline that I should consider other than using a UIScrollView? Thanks so much in advance for your wisdom!

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  • C# performance of static string[] contains() (slooooow) vs. == operator

    - by Andrew White
    Hiya, Just a quick query: I had a piece of code which compared a string against a long list of values, e.g. if(str == "string1" || str = "string2" || str == "string3" || str = "string4". DoSomething(); And the interest of code clarity and maintainability I changed it to public static string[] strValues = { "String1", "String2", "String3", "String4"}; ... if(strValues.Contains(str) DoSomething(); Only to find the code execution time went from 2.5secs to 6.8secs (executed ca. 200,000 times). I certainly understand a slight performance trade off, but 300%? Anyway I could define the static strings differently to enhance performance? Cheers.

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  • Why does this static factory method involving implied generic types, work?

    - by Cheeso
    Consider public class Tuple<T1, T2> { public Tuple(T1 v1, T2 v2) { V1 = v1; V2 = v2; } public T1 V1 { get; set; } public T2 V2 { get; set; } } public static class Tuple { // MAGIC!! public static Tuple<T1, T2> New<T1, T2>(T1 v1, T2 v2) { return new Tuple<T1, T2>(v1, v2); } } Why does the part labeled "MAGIC" in the above work? It allows syntax like Tuple.New(1, "2") instead of new Tuple<int, string>(1, "2"), but ... how and why? Why do I not need Tuple.New<int,string>(1, "2") ??

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  • Use variables entered in login page usable in multiple pages?

    - by deception1
    I have a Login page that captures User input like this. MD5calc ss = new DBCon.MD5calc(); string gs = ss.CalculateMD5Hash(password.Password); int unitID = Convert.ToInt32(Unit_ID.Text); logBO.UnitID = unitID; logBO.UserID = User_name.Text; logBO.UserPass = gs; How would i make them assignable to any other page i created.My Common sense says that creating a static class would be enough,but will it?If i do create a static class where would i put it and how would i call it?I actually need those variable to use in my Sql Stored procedures.

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  • Does migrating a site that is 99% several megs of static HTML from Apache to Google App Enging make

    - by JonathanHayward
    I have a large site of mostly static content, and I have entertained migrating to Google App Engine. I am wondering, not so much if it is possible as whether that is cutting a steak with a screwdriver. I see a way to do it in Django that has a bad design smell. Does migrating a literature site that is largely static HTML from Apache to Google App Engine make sense? I'm not specifically asking for a comparison to Nginx or Cherokee; I am interested in whether migrating from a traditional web hosting solution to a more cloudy type of solution recommends itself. The site is JonathansCorner.com, and is presently unavailable ("the magic blue smoke has escaped").

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  • MySQL Syslog Audit Plugin

    - by jonathonc
    This post shows the construction process of the Syslog Audit plugin that was presented at MySQL Connect 2012. It is based on an environment that has the appropriate development tools enabled including gcc,g++ and cmake. It also assumes you have downloaded the MySQL source code (5.5.16 or higher) and have compiled and installed the system into the /usr/local/mysql directory ready for use.  The information provided below is designed to show the different components that make up a plugin, and specifically an audit type plugin, and how it comes together to be used within the MySQL service. The MySQL Reference Manual contains information regarding the plugin API and how it can be used, so please refer there for more detailed information. The code in this post is designed to give the simplest information necessary, so handling every return code, managing race conditions etc is not part of this example code. Let's start by looking at the most basic implementation of our plugin code as seen below: /*    Copyright (c) 2012, Oracle and/or its affiliates. All rights reserved.    Author:  Jonathon Coombes    Licence: GPL    Description: An auditing plugin that logs to syslog and                 can adjust the loglevel via the system variables. */ #include <stdio.h> #include <string.h> #include <mysql/plugin_audit.h> #include <syslog.h> There is a commented header detailing copyright/licencing and meta-data information and then the include headers. The two important include statements for our plugin are the syslog.h plugin, which gives us the structures for syslog, and the plugin_audit.h include which has details regarding the audit specific plugin api. Note that we do not need to include the general plugin header plugin.h, as this is done within the plugin_audit.h file already. To implement our plugin within the current implementation we need to add it into our source code and compile. > cd /usr/local/src/mysql-5.5.28/plugin > mkdir audit_syslog > cd audit_syslog A simple CMakeLists.txt file is created to manage the plugin compilation: MYSQL_ADD_PLUGIN(audit_syslog audit_syslog.cc MODULE_ONLY) Run the cmake  command at the top level of the source and then you can compile the plugin using the 'make' command. This results in a compiled audit_syslog.so library, but currently it is not much use to MySQL as there is no level of api defined to communicate with the MySQL service. Now we need to define the general plugin structure that enables MySQL to recognise the library as a plugin and be able to install/uninstall it and have it show up in the system. The structure is defined in the plugin.h file in the MySQL source code.  /*   Plugin library descriptor */ mysql_declare_plugin(audit_syslog) {   MYSQL_AUDIT_PLUGIN,           /* plugin type                    */   &audit_syslog_descriptor,     /* descriptor handle               */   "audit_syslog",               /* plugin name                     */   "Author Name",                /* author                          */   "Simple Syslog Audit",        /* description                     */   PLUGIN_LICENSE_GPL,           /* licence                         */   audit_syslog_init,            /* init function     */   audit_syslog_deinit,          /* deinit function */   0x0001,                       /* plugin version                  */   NULL,                         /* status variables        */   NULL,                         /* system variables                */   NULL,                         /* no reserves                     */   0,                            /* no flags                        */ } mysql_declare_plugin_end; The general plugin descriptor above is standard for all plugin types in MySQL. The plugin type is defined along with the init/deinit functions and interface methods into the system for sharing information, and various other metadata information. The descriptors have an internally recognised version number so that plugins can be matched against the api on the running server. The other details are usually related to the type-specific methods and structures to implement the plugin. Each plugin has a type-specific descriptor as well which details how the plugin is implemented for the specific purpose of that plugin type. /*   Plugin type-specific descriptor */ static struct st_mysql_audit audit_syslog_descriptor= {   MYSQL_AUDIT_INTERFACE_VERSION,                        /* interface version    */   NULL,                                                 /* release_thd function */   audit_syslog_notify,                                  /* notify function      */   { (unsigned long) MYSQL_AUDIT_GENERAL_CLASSMASK |                     MYSQL_AUDIT_CONNECTION_CLASSMASK }  /* class mask           */ }; In this particular case, the release_thd function has not been defined as it is not required. The important method for auditing is the notify function which is activated when an event occurs on the system. The notify function is designed to activate on an event and the implementation will determine how it is handled. For the audit_syslog plugin, the use of the syslog feature sends all events to the syslog for recording. The class mask allows us to determine what type of events are being seen by the notify function. There are currently two major types of event: 1. General Events: This includes general logging, errors, status and result type events. This is the main one for tracking the queries and operations on the database. 2. Connection Events: This group is based around user logins. It monitors connections and disconnections, but also if somebody changes user while connected. With most audit plugins, the principle behind the plugin is to track changes to the system over time and counters can be an important part of this process. The next step is to define and initialise the counters that are used to track the events in the service. There are 3 counters defined in total for our plugin - the # of general events, the # of connection events and the total number of events.  static volatile int total_number_of_calls; /* Count MYSQL_AUDIT_GENERAL_CLASS event instances */ static volatile int number_of_calls_general; /* Count MYSQL_AUDIT_CONNECTION_CLASS event instances */ static volatile int number_of_calls_connection; The init and deinit functions for the plugin are there to be called when the plugin is activated and when it is terminated. These offer the best option to initialise the counters for our plugin: /*  Initialize the plugin at server start or plugin installation. */ static int audit_syslog_init(void *arg __attribute__((unused))) {     openlog("mysql_audit:",LOG_PID|LOG_PERROR|LOG_CONS,LOG_USER);     total_number_of_calls= 0;     number_of_calls_general= 0;     number_of_calls_connection= 0;     return(0); } The init function does a call to openlog to initialise the syslog functionality. The parameters are the service to log under ("mysql_audit" in this case), the syslog flags and the facility for the logging. Then each of the counters are initialised to zero and a success is returned. If the init function is not defined, it will return success by default. /*  Terminate the plugin at server shutdown or plugin deinstallation. */ static int audit_syslog_deinit(void *arg __attribute__((unused))) {     closelog();     return(0); } The deinit function will simply close our syslog connection and return success. Note that the syslog functionality is part of the glibc libraries and does not require any external factors.  The function names are what we define in the general plugin structure, so these have to match otherwise there will be errors. The next step is to implement the event notifier function that was defined in the type specific descriptor (audit_syslog_descriptor) which is audit_syslog_notify. /* Event notifier function */ static void audit_syslog_notify(MYSQL_THD thd __attribute__((unused)), unsigned int event_class, const void *event) { total_number_of_calls++; if (event_class == MYSQL_AUDIT_GENERAL_CLASS) { const struct mysql_event_general *event_general= (const struct mysql_event_general *) event; number_of_calls_general++; syslog(audit_loglevel,"%lu: User: %s Command: %s Query: %s\n", event_general->general_thread_id, event_general->general_user, event_general->general_command, event_general->general_query ); } else if (event_class == MYSQL_AUDIT_CONNECTION_CLASS) { const struct mysql_event_connection *event_connection= (const struct mysql_event_connection *) event; number_of_calls_connection++; syslog(audit_loglevel,"%lu: User: %s@%s[%s] Event: %d Status: %d\n", event_connection->thread_id, event_connection->user, event_connection->host, event_connection->ip, event_connection->event_subclass, event_connection->status ); } }   In the case of an event, the notifier function is called. The first step is to increment the total number of events that have occurred in our database.The event argument is then cast into the appropriate event structure depending on the class type, of general event or connection event. The event type counters are incremented and details are sent via the syslog() function out to the system log. There are going to be different line formats and information returned since the general events have different data compared to the connection events, even though some of the details overlap, for example, user, thread id, host etc. On compiling the code now, there should be no errors and the resulting audit_syslog.so can be loaded into the server and ready to use. Log into the server and type: mysql> INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so'; This will install the plugin and will start updating the syslog immediately. Note that the audit plugin attaches to the immediate thread and cannot be uninstalled while that thread is active. This means that you cannot run the UNISTALL command until you log into a different connection (thread) on the server. Once the plugin is loaded, the system log will show output such as the following: Oct  8 15:33:21 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so' Oct  8 15:33:21 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so' Oct  8 15:33:40 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: show tables Oct  8 15:33:40 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: show tables Oct  8 15:33:43 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: select * from t1 Oct  8 15:33:43 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: select * from t1 It appears that two of each event is being shown, but in actuality, these are two separate event types - the result event and the status event. This could be refined further by changing the audit_syslog_notify function to handle the different event sub-types in a different manner.  So far, it seems that the logging is working with events showing up in the syslog output. The issue now is that the counters created earlier to track the number of events by type are not accessible when the plugin is being run. Instead there needs to be a way to expose the plugin specific information to the service and vice versa. This could be done via the information_schema plugin api, but for something as simple as counters, the obvious choice is the system status variables. This is done using the standard structure and the declaration: /*  Plugin status variables for SHOW STATUS */ static struct st_mysql_show_var audit_syslog_status[]= {   { "Audit_syslog_total_calls",     (char *) &total_number_of_calls,     SHOW_INT },   { "Audit_syslog_general_events",     (char *) &number_of_calls_general,     SHOW_INT },   { "Audit_syslog_connection_events",     (char *) &number_of_calls_connection,     SHOW_INT },   { 0, 0, SHOW_INT } };   The structure is simply the name that will be displaying in the mysql service, the address of the associated variables, and the data type being used for the counter. It is finished with a blank structure to show that there are no more variables. Remember that status variables may have the same name for variables from other plugin, so it is considered appropriate to add the plugin name at the start of the status variable name to avoid confusion. Looking at the status variables in the mysql client shows something like the following: mysql> show global status like "audit%"; +--------------------------------+-------+ | Variable_name                  | Value | +--------------------------------+-------+ | Audit_syslog_connection_events | 1     | | Audit_syslog_general_events    | 2     | | Audit_syslog_total_calls       | 3     | +--------------------------------+-------+ 3 rows in set (0.00 sec) The final connectivity piece for the plugin is to allow the interactive change of the logging level between the plugin and the system. This requires the ability to send changes via the mysql service through to the plugin. This is done using the system variables interface and defining a single variable to keep track of the active logging level for the facility. /* Plugin system variables for SHOW VARIABLES */ static MYSQL_SYSVAR_STR(loglevel, audit_loglevel,                         PLUGIN_VAR_RQCMDARG,                         "User can specify the log level for auditing",                         audit_loglevel_check, audit_loglevel_update, "LOG_NOTICE"); static struct st_mysql_sys_var* audit_syslog_sysvars[] = {     MYSQL_SYSVAR(loglevel),     NULL }; So now the system variable 'loglevel' is defined for the plugin and associated to the global variable 'audit_loglevel'. The check or validation function is defined to make sure that no garbage values are attempted in the update of the variable. The update function is used to save the new value to the variable. Note that the audit_syslog_sysvars structure is defined in the general plugin descriptor to associate the link between the plugin and the system and how much they interact. Next comes the implementation of the validation function and the update function for the system variable. It is worth noting that if you have a simple numeric such as integers for the variable types, the validate function is often not required as MySQL will handle the automatic check and validation of simple types. /* longest valid value */ #define MAX_LOGLEVEL_SIZE 100 /* hold the valid values */ static const char *possible_modes[]= { "LOG_ERROR", "LOG_WARNING", "LOG_NOTICE", NULL };  static int audit_loglevel_check(     THD*                        thd,    /*!< in: thread handle */     struct st_mysql_sys_var*    var,    /*!< in: pointer to system                                         variable */     void*                       save,   /*!< out: immediate result                                         for update function */     struct st_mysql_value*      value)  /*!< in: incoming string */ {     char buff[MAX_LOGLEVEL_SIZE];     const char *str;     const char **found;     int length;     length= sizeof(buff);     if (!(str= value->val_str(value, buff, &length)))         return 1;     /*         We need to return a pointer to a locally allocated value in "save".         Here we pick to search for the supplied value in an global array of         constant strings and return a pointer to one of them.         The other possiblity is to use the thd_alloc() function to allocate         a thread local buffer instead of the global constants.     */     for (found= possible_modes; *found; found++)     {         if (!strcmp(*found, str))         {             *(const char**)save= *found;             return 0;         }     }     return 1; } The validation function is simply to take the value being passed in via the SET GLOBAL VARIABLE command and check if it is one of the pre-defined values allowed  in our possible_values array. If it is found to be valid, then the value is assigned to the save variable ready for passing through to the update function. static void audit_loglevel_update(     THD*                        thd,        /*!< in: thread handle */     struct st_mysql_sys_var*    var,        /*!< in: system variable                                             being altered */     void*                       var_ptr,    /*!< out: pointer to                                             dynamic variable */     const void*                 save)       /*!< in: pointer to                                             temporary storage */ {     /* assign the new value so that the server can read it */     *(char **) var_ptr= *(char **) save;     /* assign the new value to the internal variable */     audit_loglevel= *(char **) save; } Since all the validation has been done already, the update function is quite simple for this plugin. The first part is to update the system variable pointer so that the server can read the value. The second part is to update our own global plugin variable for tracking the value. Notice that the save variable is passed in as a void type to allow handling of various data types, so it must be cast to the appropriate data type when assigning it to the variables. Looking at how the latest changes affect the usage of the plugin and the interaction within the server shows: mysql> show global variables like "audit%"; +-----------------------+------------+ | Variable_name         | Value      | +-----------------------+------------+ | audit_syslog_loglevel | LOG_NOTICE | +-----------------------+------------+ 1 row in set (0.00 sec) mysql> set global audit_syslog_loglevel="LOG_ERROR"; Query OK, 0 rows affected (0.00 sec) mysql> show global status like "audit%"; +--------------------------------+-------+ | Variable_name                  | Value | +--------------------------------+-------+ | Audit_syslog_connection_events | 1     | | Audit_syslog_general_events    | 11    | | Audit_syslog_total_calls       | 12    | +--------------------------------+-------+ 3 rows in set (0.00 sec) mysql> show global variables like "audit%"; +-----------------------+-----------+ | Variable_name         | Value     | +-----------------------+-----------+ | audit_syslog_loglevel | LOG_ERROR | +-----------------------+-----------+ 1 row in set (0.00 sec)   So now we have a plugin that will audit the events on the system and log the details to the system log. It allows for interaction to see the number of different events within the server details and provides a mechanism to change the logging level interactively via the standard system methods of the SET command. A more complex auditing plugin may have more detailed code, but each of the above areas is what will be involved and simply expanded on to add more functionality. With the above skeleton code, it is now possible to create your own audit plugins to implement your own auditing requirements. If, however, you are not of the coding persuasion, then you could always consider the option of the MySQL Enterprise Audit plugin that is available to purchase.

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  • Routing multiple static IPs from ISP at the cable modem?

    - by Jakobud
    I'm taking over IT responsibilities for a previous IT guy. We have a 50mb cable modem connection from Comcast along with 5 static IP addresses: XXX.XXX.XXX.180 XXX.XXX.XXX.181 XXX.XXX.XXX.182 XXX.XXX.XXX.183 XXX.XXX.XXX.184 We are in the process of replacing our firewall machine. Currently the firewall box is the only thing connected to the cable modem. However the cable modem has multiple ethernet ports on it, similarly to a router. I have assembled a new firewall machine and its time to start testing and configuring it. So that means that I also need it plugged into the cable modem (remember it has multiple ethernet ports on it). So now with multiple computer plugged into the cable modem, how does the cable modem know where to route the traffic? If some request on the internet is made to XXX.XXX.XXX.181, which goes to our cable modem, how does the cable modem know which connected computer that traffic is supposed to be sent? Looking at the web interface for the cable modem, there doesn't seem to be anything special setup on it with regards to routing or NATing IP addresses. Is that because when there is only one computer connected to the modem, all traffic is sent to it by default? Now that I am going to (temporarily) have multiple computers plugged into the cable modem, do I need to specify routing or NAT rules on the modem itself? I am going to speak to Comcast about this next, but I figured I'd ask here first just so I can get a better grasp on how this type of thing generally plays out.

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  • How can one use online backup with large amounts of static data?

    - by Billy ONeal
    I'd like to setup an offsite backup solution for about 500GB of data that's currently stored between my various machines. I don't care about data retention rates, as this is only a backup of, not primary storage, for my data. If the backup is stored on crappy non-redundant systems, that does not matter. The data set is almost entirely static, and mostly consists of things like installers for Visual Studio, and installer disk images for all of my games. I have found two services which meet most of this: Mozy Carbonite However, both services impose low bandwidth caps, on the order of 50kb/s, which prevent me from backing up a dataset of this size effectively (somewhere on the order of 6 weeks), despite the fact that I get multiple MB/s upload speeds everywhere else from this location. Carbonite has the additional problem that it tries to ignore pretty much every file in my backup set by default, because the files are mostly iso files and vmdk files, which aren't backed up by default. There are other services such as EC2 which don't have such bandwidth caps, but such services are typically stored in highly redundant servers, and therefore cost on the order of 10 cents/gb/month, which is insanely expensive for storage of this kind of data set. (At $50/month I could build my own NAS to hold the data which would pay for itself after ~2-3 months) (To be fair, they're offering quite a bit more service than I'm looking for at that price, such as offering public HTTP access to the data) Does anything exist meeting those requirements or am I basically hosed?

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  • Using nested public classes to organize constants

    - by FrustratedWithFormsDesigner
    I'm working on an application with many constants. At the last code review it came up that the constants are too scattered and should all be organized into a single "master" constants file. The disagreement is about how to organize them. The majority feel that using the constant name should be good enough, but this will lead to code that looks like this: public static final String CREDITCARD_ACTION_SUBMITDATA = "6767"; public static final String CREDITCARD_UIFIELDID_CARDHOLDER_NAME = "3959854"; public static final String CREDITCARD_UIFIELDID_EXPIRY_MONTH = "3524"; public static final String CREDITCARD_UIFIELDID_ACCOUNT_ID = "3524"; ... public static final String BANKPAYMENT_UIFIELDID_ACCOUNT_ID = "9987"; I find this type of naming convention to be cumbersome. I thought it might be easier to use public nested class, and have something like this: public class IntegrationSystemConstants { public class CreditCard { public static final String UI_EXPIRY_MONTH = "3524"; public static final String UI_ACCOUNT_ID = "3524"; ... } public class BankAccount { public static final String UI_ACCOUNT_ID = "9987"; ... } } This idea wasn't well received because it was "too complicated" (I didn't get much detail as to why this might be too complicated). I think this creates a better division between groups of related constants and the auto-complete makes it easier to find these as well. I've never seen this done though, so I'm wondering if this is an accepted practice or if there's better reasons that it shouldn't be done.

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  • How to get absolute path from path with system path variables?

    - by The_Fox
    Is there an easy way to translate a path with system path variables to an absolute path? So %ProgramFiles%\Internet Explorer\hmmapi.dll becomes C:\Program Files\Internet Explorer\hmmapi.dll I like to know if there is an API call that can do this, or do I have to do this the hard way and detect %..% sequences and replace them with the appropriate environment variable?

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  • struts 2 - where should I set global application variables?

    - by Nicola Montecchio
    Hi I'm using struts 2 and I'd like to read some custom-defined parameters (global variables), preferably from web.xml or some custom ".properties" file (i.e. not hardcoded in the Java sources). This problem has been driving me mad for the past half hour as I can't google any reasonable solution. What is the best way to do this? I find it strange that it is so difficult ... all the best Nicola Montecchio

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