Rending 2D Tile World (With Player In The Middle)
- by Mick
What I have at the moment is a series of data structures I'm using, and I would like to render the world onto the screen (just the visible parts).
I've actually already done this several times (lots of rewrites), but it's a bit buggy (rounding seems to make the screen jump ever so slightly every x tiles the player walks past).
Basically I've been…