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  • IPHONE: For UITableView -- changing to next view takes time, how to show UIActivityIndicatorView?

    - by westla7
    So, my UITableViewCell has UITableViewCellAccessoryDetailDisclosureButton, and when somebody clicks on it it make long time just to show next view screen... so I want to show some "rolling wait image" (UIActivityIndicatorView ?) say next to UITableViewCellAccessoryDetailDisclosureButton in this cell, but how do I do it right? How to use UITableViewCellAccessoryDetailDisclosureButton properly? Thank you.

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  • UITabBarController with viewControllers utilizing different orientations?

    - by RickiG
    Hi I can see that this is something that has been troubling a lot of people:/ I have a UITabBarController that has 4 viewControllers, all of type UINavigationController. One of the navigationControllers gets a viewController pushed onto its stack, this viewController should be presented in landscape mode/orientation. The viewController is a graph, it is the absolutely only place in the app where landscape makes sense. (I hide the UITabBar when this is presented to not lead the user to believe this will work everywhere) To make a UITabBarController respond correctly to changes in orientation all its viewControllers need to return the same value from the delegate method: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation So to accomodate this behavior I have implemented this method in all the viewControllers belonging to the UITabBarController: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; BOOL canRotate = [defaults boolForKey:@"can_rotate"]; return canRotate; } The "trick" is now that when my can-be-landscape viewController is pushed I do this: - (void) viewWillAppear:(BOOL)animated { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; [defaults setBool:YES forKey:@"can_rotate"]; [defaults synchronize]; } and when it is popped, I do this: - (void) viewWillDisappear:(BOOL)animated { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; [defaults setBool:NO forKey:@"can_rotate"]; [defaults synchronize]; } This works really well. When the viewController is on the stack I can rotate the device and the view follows. The problem is however, that if the user taps the "back" button on the navigationBar while in landscape mode, thus popping the viewController to the previous viewController, this "old" viewController is of course also in landscape mode. To make things worse, because I set the BOOL to NO, this "old" viewController can not rotate back when I orientate the device to portrait mode. Is there a way to update everything so that none of my other viewControllers will be in landscape mode when I pop the can-be-in-landscape mode viewController? I am a bit worried that if this could be done from landscape to portrait it should also be possible from portrait to landscape, thus making my "hack" unnecessary.. but if it can not, then I am back to square one :/ Hope I am close and that someone could help me get there, thanks:)

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  • ViewController has wrong orientation after Landscape-only has been popped

    - by noroom
    In a navigation-based app, LandscapeViewController only supports landscape mode (all others support both modes). I also have a "loading screen" that advises the user to rotate the phone before continuing. This way I can make sure that when my landscape view loads, that it's in landscape mode. The problem comes when i rotate the phone to portrait mode while still showing LandscapeVC. I press the Back nagivation button to navigate up one level (to a VC that supports both landscape and portrait modes), but the upper level shows in landscape mode even though the phone is in portrait mode. I guess this is because when I left this view I was in portrait mode, I then rotated the phone while in another view, so this view has not received the notification. If I then proceed to rotate the phone to the other landscape mode (say the LandscapeVC was loaded on its right side, so I'd rotate the upper VC from portrait to the left landscape mode), it will update. My question is: how can I notify this upper view that the phone was rotated, so when the user goes up after putting the phone in portrait mode, the upper view shows correctly?

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  • Masking to Transparent returns empty image

    - by Tibi
    Hi there, I'm trying to put white color in my images to transparent with the following code. Problem is that "CGImageRef maskedTransparent" is blank. I don't understand because the code I'm using is nearly a copy paste from the doc ... Any idea ? (UIImage*) maskImage:(UIImage *)image withMask:(UIImage *)maskImage { CGImageRef maskRef = maskImage.CGImage; CGImageRef mask = CGImageMaskCreate(CGImageGetWidth(maskRef), CGImageGetHeight(maskRef), CGImageGetBitsPerComponent(maskRef), CGImageGetBitsPerPixel(maskRef), CGImageGetBytesPerRow(maskRef), CGImageGetDataProvider(maskRef), NULL, false); CGImageRef masked = CGImageCreateWithMask([image CGImage], mask); //Array defining min & max RGB values to be transformed to transparent colors. float maskingMinMax[6] = {255, 255, 255, 255, 255, 255}; //masking image to remove range in maskinLinMax CGImageRef maskedTransparent = CGImageCreateWithMaskingColors(masked, maskingMinMax); return [UIImage imageWithCGImage:maskedTransparent]; }

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  • Urban Airship - not receivng push notifications on device?

    - by Silent
    I just installed everything to my app and tried to push, but no messages appear. The token for my device is saved so that's working. When I push, the website says it sent, but no message are received on the device. Right now I'm using a production certificate for push notifications, with a developer provision and not the distribution certificate. I tried cleaning the build and reinstalling but no luck since an extra app was installed from the same one. I used the code that is on the sample file tutorial, I think that's all the details. Don't know what to do next.

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  • Ribbon not showing up with dynamically generated ribbon XML from the database

    - by ydobonmai
    I am trying to form ribbon XML with the data from the database and following is what I wrote:- XNamespace xNameSpace = "http://schemas.microsoft.com/office/2006/01/customui"; XDocument document = new XDocument(); document.Add( new XElement (xNameSpace+"customUI" , new XElement("ribbon" , new XElement("tabs")))); // more code to add the groups and the controls with-in the groups ....... // code below to add ribbon XML to the document and to add the relationship RibbonExtensibilityPart ribbonExtensibilityPart = myDoc.AddNewPart<RibbonExtensibilityPart>(); ribbonExtensibilityPart.CustomUI = new DocumentFormat.OpenXml.Office.CustomUI.CustomUI(ribbonXml.ToString()); myDoc.CreateRelationshipToPart(ribbonExtensibilityPart); I don't see any error executing the above. However, when I open the changed document, I dont see my ribbon added. I see following in the CustomUI/CustomUI.xml inside the word:- <?xml version="1.0" encoding="utf-8"?><customUI xmlns="http://schemas.microsoft.com/office/2006/01/customui"> <ribbon xmlns=""> <tabs> ..... I am not sure how the "xmlns" attribute is getting added to the ribbon element. When I remove that attribute, the ribbon gets showed. Could anybody throw any idea on where am I going wrong?

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  • Don't launch application from widget

    - by Brian515
    Hi all, I'm trying to make an appwidget where I have a dialog pop up on top of the home screen. (Ex the Facebook widget). I have button on the widget and an activity that I run when the button is clicked. I have the activity set to the Theme.Translucent.NoTitleBar theme so that the dialog and/or toast I have should pop up over the home screen. Anyways, whenever I have the transparent activity open, it opens the application instead of staying on the home screen. Any help would be appreciated! Thanks in advance!

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  • How to scroll table view with toolbar at the top of the view

    - by Jakub
    Hello, I have a view with a toolbar at the top and a table view with text fields in it's cells. When I want to edit the text fields placed in the bottom of the table view the keyboard is hiding the text field being edited (as the table view is not scrolled up). I tried to implement http://cocoawithlove.com/2008/10/sliding-uitextfields-around-to-avoid.html but this makes my whole view move up (the toolbar and the table view) while I would like to have the toobar at the top of the view for the whole time. I modified the mentioned code to something like this: - (void)textFieldDidBeginEditing:(UITextField *)textField { CGRect textFieldRect = [tableView.window convertRect:textField.bounds fromView:textField]; CGRect viewRect = [tableView.window convertRect:tmpTableView.bounds fromView:tableView]; CGFloat midline = textFieldRect.origin.y + 0.5 * textFieldRect.size.height; CGFloat numerator = midline - viewRect.origin.y - MINIMUM_SCROLL_FRACTION * viewRect.size.height; CGFloat denominator = (MAXIMUM_SCROLL_FRACTION - MINIMUM_SCROLL_FRACTION) * viewRect.size.height; CGFloat heightFraction = numerator / denominator; if (heightFraction < 0.0) { heightFraction = 0.0; } else if (heightFraction > 1.0) { heightFraction = 1.0; } UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation]; if (orientation == UIInterfaceOrientationPortrait || orientation == UIInterfaceOrientationPortraitUpsideDown) { animatedDistance = floor(PORTRAIT_KEYBOARD_HEIGHT * heightFraction); } else { animatedDistance = floor(LANDSCAPE_KEYBOARD_HEIGHT * heightFraction); } CGRect viewFrame = tableView.frame; viewFrame.origin.y -= animatedDistance; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION]; [tableView setFrame:viewFrame]; [UIView commitAnimations]; } and - (void)textFieldDidEndEditing:(UITextField *)textField { CGRect viewFrame = tableView.frame; viewFrame.origin.y += animatedDistance; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION]; [tableView setFrame:viewFrame]; [UIView commitAnimations]; } This made my toolbar stay at the top, but unfortunately the table view overlays the toolbar and the toolbar is not visible. Any ideas how to solve this?

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  • Removing entry from table

    - by Bnhjhvbq7
    Can't remove an entry from table. here's my code dropItem = dropList[ math.random( #dropList ) ] dropSomething[brick.index] = crackSheet:grabSprite(dropItem, true) dropSomething[brick.index].x = brick.x dropSomething[brick.index].y = brick.y dropSomething[brick.index].name = dropItem dropSomething[brick.index].type = "dropppedItems" collision function bounce(event) local item = event.other if item.type == "dropppedItems" then if item.name == "bomb" then Lives = Lives - 1 LivesNum.text = tostring(Lives) end item:removeSelf(); end end What I've tried: item:removeSelf(); - removes the whole table item = nil - seams to do nothing, the object continue to move and i still see the image

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  • Setting Grouping in UITableView under UINavigationController

    - by climbon
    In my UINavigationController app, my first view is a UITableView. I can't seem to find a way to set the property of this UITableView to 'grouped'. Since UITableView is dynamically generated I don't have the luxury of Interface Builder. Searched forums here and googled other places and closest I saw was to override either initWithStyle or initWithCoder as follows. (id)initWithStyle:(UITableViewStyle)style { if (self = [super initWithStyle:UITableViewStyleGrouped]) { } return self; } However this above function never gets called. when I overrided initWithCoder I could see it worked and I was able to change UITableView contents to grouped. But then title automatically became 'Root View Controller' and none of the cells were active anymore although they got grouped fine. That is while they looked active but if you click on them, those cells won't do anything. But I have seen apps which have their very first view being UITableView is grouped. So there must be a way to do it but I don't know how.

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  • sqlite issue using WHERE statement on a varchar field in Objective-C

    - by Geykel
    Hi, I have this sql statement SELECT * FROM Language WHERE LanguageCode=? where LanguageCode is a varchar(2). When I use sqlite3-prepare-v2 on that statement I got SQLITE_ERROR but if I use SELECT * FROM Language WHERE LanguageID=? where LanguageID is the primary key numeric identity field the statement compiles just fine. Is there any issue filtering by a varchar field using WHERE statement? Thanks

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  • streaming speed for video content on iphone

    - by Jim
    My application was rejected from Apple today.Apple says that the video stream should be not more than at 64kbps. what should i will have to do get my application approve on App Store?? Should i have to make changes on video content that i am streaming from my iPhone or should i have to change in code? Please suggest. Thanks, Jim.

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  • How can I get the main thread to sleep while waiting for a delgate to be called?

    - by Erik B
    Consider a class with these methods: - (id) initWithFrame: (CGRect) frame { if (!(self = [super init])) return nil; webView = [[UIWebView alloc] initWithFrame:frame]; [webView setDelegate:self]; lock = [[NSConditionLock alloc] initWithCondition:LOCK_WAIT]; return self; } - (void) setHTML: (NSString *) html { [lock lockWhenCondition:LOCK_WAIT]; [webView loadHTMLString:html baseURL:nil]; [lock unlock]; } - (void)webViewDidFinishLoad:(UIWebView *)aWebView { [lock lockWhenCondition:LOCK_WAIT]; // Locking to be able to unlock and change the condition. [lock unlockWithCondition:LOCK_GO]; } - (NSString *) stringByEvaluatingJavaScriptFromString: (NSString *) jsCommand { [lock lockWhenCondition:LOCK_GO]; return [webView stringByEvaluatingJavaScriptFromString:jsCommand]; [lock unlock]; } Let's call this class SynchronousUIWebView. From the main thread I execute: webView = [[SynchronousUIWebView alloc] initWithFrame:frame]; [webView setHTML:html]; [webView stringByEvaluatingJavaScriptFromString:jsCommand]; The problem seems to be that the delegate is not called until I leave the current call stack, which I don't since I'm waiting for the delegate call to happen, aka deadlock. To me it seems like the delegate call is pushed to a queue that is called when the current call is done. So the question is can I modify this behavior? Note: The reason this is needed is that I can't execute the JavaScript until the HTML has loaded.

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  • Android: Saving custom button and spinner

    - by Jacob Huggart
    Hello All, I am new to Android programming and was handed a fairly large program that is almost complete, but needed support for switching between portrait and landscape view. I added android:configChanges="keyboardHidden|orientation" to the manifest and used onConfigurationChanged to save the view data and that works. However, there is a button that displays the date selected (when pressed a calendar to select the date comes up) and a spinner that displays the current view and is used to select a new view. Those two items are being cleared/reset and do not work at all after the screen flip. I have been attempting to use onSaveInstanceState and onRestoreInstanceState to fix that, but I cannot figure out how to get it to work. Any advice?

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  • Facebook writing on a wall problem - retrieves only null value.

    - by Viral
    hi all friends, I am making a game application in that I want to pass my score on wall of face book. I've completed all the things (the log in and message passing part) but when I passes the score via global variable, I am getting only null as a value and not the score that I want. Is there any way to pass data or string to Face book and write on a wall? My code is (void)viewDidLoad { static NSString* kApiKey = @"be60415be308e2b44c0ac1db83fe486b"; static NSString* kApiSecret = @"4f880c7e100321f808c41b1d3c813dfa"; _session = [[FBSession sessionForApplication:kApiKey secret:kApiSecret delegate:self] retain]; score = [NSString stringWithFormat:@"%@",appDelegate.myTextView]; [_session resume]; [super viewDidLoad]; } whre score is NSString and myTextView is NSString in other viewcontrollerfile, And appDelegate is global variable. Any help?? thanks in advance.

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  • Swipe the more than 2 Views?

    - by Silent
    - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { if (dirString) { CATransition *animation = [self getAnimation:dirString]; [[self superview] exchangeSubviewAtIndex:0 withSubviewAtIndex:1]; [[[self superview] layer] addAnimation:animation forKey:kAnimationKey]; } } Hello all Im trying to work with the code above it may look familiar its from the Iphone Developer Cookbook, Erica Sandun what im trying to implement are 5 different views using her swipe method the code above has a transition between 2 views only, how would i change the code so i can swipe through all five views, example: view starts on view 1 then user swipes right then changes to view 2 and so forth and backward your help is much appreciated

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  • How to get call notification using mobile substrate on iphone?

    - by prathumca
    Hi all, I want to use mobile substrate to "hook" some code into IPhone's "MobileCal" app so that the injected code will send a notification to my app MobileCal gets a call notification. But I'm out of luck and no clue which method need to be replaced by my "hooking" method in the "MobileCal" app. For example, the "MobileLog" and "iRealSMS" has the same functionality and they used mobile substrate to hook their code into "MobileCal" app. If any one has any clue, I would definitely appreciate them.

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  • How to list Activities which match an intent?

    - by Adam
    I have a few separate applications which are all launched purely through a main application. I am wondering if I'd be able to use intents to retrieve a list of all the sub-applications which match some discovery intent. The main application currently needs to know what Intents to use to START these sub-applications, but is there a way to use intents to see if other Activities on the device match a set of intent-filters?

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  • Possibility of a custom Contacts field with a set list of values and Contacts lookup performance

    - by areyling
    I'm pretty sure it's not viable to do what I'd like to based on some initial research, but I figured it couldn't hurt to ask the community of experts here in case someone knows a way. I'd like to create a custom field for contacts that the user is able to edit from the main Contacts app; however, the user should only be allowed to select from a list of four specific values. A short list of string values would be ideal, but an int with a min/max range would suffice. I'm interested in knowing if it's possible either way, but also wondering if it make sense to go this route performance wise. More specifically, would it be better to look up a contact (based on a phone number) each time a call or SMS message is received or better to store my own set of data (consisting of name, numbers, and the custom field) and just syncing contact info in a thread every so often? Or syncing contacts the first time the app is run and then registering for changes using ContentObserver? Here is a similar question with an answer that explains how to add a custom field to a contact. Thanks in advance.

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  • fill UIWebVIew TextInput with custom keyboard

    - by user319097
    For an app I am working on I want a custom keyboard to come up when you tap on an input field in a UIWebview, for example for UITextView i use this code : myText.text = [myText.text stringByAppendingString:@"a"]; but i don't know how can i fill a text field in UIWebVIew Any help would be very much appreciated; thanks!

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  • How much difference you find between scrollview offset and contentview offset of table?

    - by neha
    Hi all, In my application, I want to detect the end of the entire table with scrollview. Since there're no sections in my scrollview, I'm using noOfRows*rowHeight to reach the end. I'm using scrollview.contentOffset.y to detect the y offset, but this contentOffset isn't matching the multiplication result i.e. I have 20 rows and with height as 250. So it comes as 5000, but my scrollview.offset.y at the end of last cell is nearly about 4650. What's this difference? Thanx in advance.

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  • how to change the game developed in iphone to ipad ?

    - by srikanth rongali
    I have developed a game for iPhone using coco2d 0.99.3. I want it to work on iPad. I have the new images which are bigger in size and resolution than iPhone images. I replaced the images and checked, but the image is appearing only in iPhone simulator which is inside the iPad simulator. What changes shall I make ? Thank You.

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