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  • Why my buttons OnClick event fails to fire?

    - by Pentium10
    I have an activity, where the ListView holds customized linear layout elements for each row. One of the rows has a button defined as: <Button android:text="Pick a contact" android:id="@+id/btnPickContact" android:layout_width="wrap_content" android:gravity="center_vertical" android:layout_height="wrap_content"></Button> Then in java, I have this code: ((Button) row.findViewById(R.id.btnPickContact)).setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Intent intent = new Intent(Intent.ACTION_PICK, ContactsContract.Contacts.CONTENT_URI); intent.putExtra(EXTRA_ONLINE_ID, (String)v.getTag(TAG_ONLINE_ID)); act.startActivityForResult(intent, PICK_CONTACT); } }); In this setup the event fails to start. Also I've tried by implementing the interface: @Override public void onClick(View v) { Intent intent = new Intent(Intent.ACTION_PICK, ContactsContract.Contacts.CONTENT_URI); intent.putExtra(EXTRA_ONLINE_ID, (String)v.getTag(TAG_ONLINE_ID)); startActivityForResult(intent, PICK_CONTACT); } still no luck, the event doesn't fire. What to do?

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  • Blurred PNGs on UIView, using Interface Builder

    - by Christopher Stamper
    Hey everyone, I've added some UIImageViews with png images to my view, using interface builder. Initially they are added off-screen. Later, I animate them onto the screen with CoreAnimation, like so: [UIView beginAnimations:@"slide" context:nil]; [UIView setAnimationDuration:0.1f]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDelegate:self]; image.frame = CGRectMake(81+1, 390, 150, 80); [UIView commitAnimations]; Once they appear onscreen, they look really blurred or fuzzy. I've heard of this happening before. Does anyone have any idea how to fix it?

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  • Where should I put code that is supposed to fire AFTER the view has loaded?

    - by Timbo
    I’m writing an objective-c program that does some calculations based on time and will eventually updates UILabels each second. To explain the concept here’s some simplified code, which I’ve placed into the viewDidLoad of the class that handles the view. (void)viewDidLoad { [super viewDidLoad]; // how do i make this stuff happen AFTER the view has loaded?? int a = 1; while (a < 10) { NSLog(@"doing something"); a = a + 1; sleep(1); } } My problem is that the code halts the loading of the view until the loop is all complete (in this case 10 seconds). Where should I put code that I want to fire AFTER the view has finished loading? newbie question I know =/

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  • In-app subscription apps

    - by Ron Srebro
    Does anyone know of an app that implemented an in-app subscription? I thought about how the subscription model can be implemented and always ends up with more problems to every possible solution I can think of, so I'm wondering if anyone knows of an app that actually does that. Thanks

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  • How to show a video stored on server on iphone

    - by Amitkumar
    Hi, I have a query regarding showing a video (which is stored on server) on iPhone. I want show a video in an iPhone Application. This is not live streaming. So how the video can be shown? I have read the Apple's documentation for HTTP streaming of video. Do I need to call a Web Service? Is there any tutorial for this? Thanks in advance..

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  • presenting modal views in a popover

    - by sengbsd
    Hi, Im trying to load a modal view from a view controller that is displayed in a popover. The modal view loads but the problem is that it transitions into the main view and not within the popover. Is it something Im missing? I thought simply initiating it from a vc within a popover would present the modal view within the same popover... The code is nothing special as bellow: - (IBAction)myButton{ ModalVC *controller = [[ModalVC alloc] initWithNibName:@"ModalVC" bundle:nil]; [self presentModalViewController:controller animated:YES]; [controller release]; }

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  • How can I get the main thread to sleep while waiting for a delgate to be called?

    - by Erik B
    Consider a class with these methods: - (id) initWithFrame: (CGRect) frame { if (!(self = [super init])) return nil; webView = [[UIWebView alloc] initWithFrame:frame]; [webView setDelegate:self]; lock = [[NSConditionLock alloc] initWithCondition:LOCK_WAIT]; return self; } - (void) setHTML: (NSString *) html { [lock lockWhenCondition:LOCK_WAIT]; [webView loadHTMLString:html baseURL:nil]; [lock unlock]; } - (void)webViewDidFinishLoad:(UIWebView *)aWebView { [lock lockWhenCondition:LOCK_WAIT]; // Locking to be able to unlock and change the condition. [lock unlockWithCondition:LOCK_GO]; } - (NSString *) stringByEvaluatingJavaScriptFromString: (NSString *) jsCommand { [lock lockWhenCondition:LOCK_GO]; return [webView stringByEvaluatingJavaScriptFromString:jsCommand]; [lock unlock]; } Let's call this class SynchronousUIWebView. From the main thread I execute: webView = [[SynchronousUIWebView alloc] initWithFrame:frame]; [webView setHTML:html]; [webView stringByEvaluatingJavaScriptFromString:jsCommand]; The problem seems to be that the delegate is not called until I leave the current call stack, which I don't since I'm waiting for the delegate call to happen, aka deadlock. To me it seems like the delegate call is pushed to a queue that is called when the current call is done. So the question is can I modify this behavior? Note: The reason this is needed is that I can't execute the JavaScript until the HTML has loaded.

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  • Working with iPhone OS 3.2 only classes

    - by user324881
    How would you write a universal app that uses classes introduced in iPhone OS 3.2, such as UIPopoverController and UISplitViewController? On Jeff LaMarche's blog about this, Ole provides a method for instantiating these objects; you would instantiate a UIPopoverController like so: [NSClassFromString(@"UIPopoverController") alloc]. This is fine for instantiating these classes in code but what about protocols and their methods? My iPad app uses a UISplitViewController and has a class that needs to conform to the UISplitViewControllerDelegate and UIPopoverControllerDelegate. How would you declare this? And how would you work with a method such as the following? - (void)splitViewController:(UISplitViewController *)svc willHideViewController:(UIViewController *)aViewController withBarButtonItem:(UIBarButtonItem *)barButtonItem forPopoverController:(UIPopoverController *)pc where the method call requires UISplitViewController to be passed in?

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  • How to handle duplicate symbol error from 3rd party libraries?

    - by brettr
    I have two 3rd party libraries that seem to use the same class. That should be fine but I'm getting this type of error when building: ld: duplicate symbol .objc_class_name_CJSONScanner in /Users/myappOne/TapjoyConnect/Frameworks/libTapjoyConnectSimulatorRewardInstall_Ads_Pinch.a(CJSONScanner.o) and /Developer/Projects/BuildOutput/Debug-iphonesimulator/OtherLibrary_d.a(CJSONScanner.o) How can I handle this issue?

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  • How to add a leftBarButtonItem to ABPeoplePickerNavigationController?

    - by al_lea
    Tried this, but doesn't work: ABPeoplePickerNavigationController * people_picker = [[ABPeoplePickerNavigationController alloc] init]; people_picker.peoplePickerDelegate = self; self.navigationController.navigationItem.leftBarButtonItem = [[[UIBarButtonItem alloc] initWithTitle: @"send" style: self.navigationController.navigationItem.rightBarButtonItem.style target: self action: @selector(cancelAddressBook)] autorelease]; [self.navigationController presentModalViewController: people_picker animated: YES];

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  • UISlider won't display

    - by user290295
    I have been having a lot of difficulty adding custom track images to a UISlider. Whenever I do this, whether to a nib created UISlider or a hand programmed UISlider the slider refuses to display. Also, I even commented the track image code out below and the UISlider still refuses to display. There are other nib created sliders in the controlView that display and function fine. if (![self loadView:keyboardControlView intoSuperview:controlView withNib:@"KeyboardControl"]) { NSLog(@"Could not load controlView from nib into synthControlView"); } // nibSlider is an outlet to a UISlider in the above loaded nib file CGRect sliderFrame = nibSlider.frame; float sliderMinimum = nibSlider.minimumValue; float sliderMaximum = nibSlider.maximumValue; float sliderValue = nibSlider.value; // remove from superview, implicitly releasing UISlider [nibSlider removeFromSuperview]; // reuse pointer to allocate new UISlider using rect obtained from nib nibSlider = [[UISlider alloc] initWithFrame:sliderFrame]; nibSlider.backgroundColor = [UIColor clearColor]; nibSlider.minimumValue = sliderMinimum; nibSlider.maximumValue = sliderMaximum; nibSlider.continuous = YES; nibSlider.value = sliderValue; //[nibSlider setMinimumTrackImage:[[UIImage imageNamed:@"violetslider.png"] //stretchableImageWithLeftCapWidth:5.0 topCapHeight:0.0] forState:UIControlStateNormal]; // //[nibSlider setMaximumTrackImage:[[UIImage imageNamed:@"violetslider.png"] // stretchableImageWithLeftCapWidth:5.0 topCapHeight:0.0] forState:UIControlStateNormal]; [nibSlider addTarget:delegate action:@selector(sliderUpdate:) forControlEvents:UIControlEventValueChanged]; [controlView addSubview:nibSlider]; // do not release here as slider will need to remain cached. push onto a release stack. [nibSlider setNeedsDisplay];

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  • Cocoa-Touch framework for speaking to a TCP socket?

    - by Coocoo4Cocoa
    I have a daemon running on a server that's latched onto a TCP/IP port. I'm looking to see if there's currently any support iPhone/Cocoa-touch frameworks that gives a nice OO wrapper for speaking to the daemon over an IP socket. I need to be able to interactively query the daemon with commands and retrieve back information. If there isn't any OO wrappers for such a task, what's the next best bet?

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  • inserting new relationship data in core-data

    - by michael
    My app will allow users to create a personalised list of events from a large list of events. I have a table view which simply displays these events, tapping on one of them takes the user to the event details view, which has a button "add to my events". In this detailed view I own the original event object, retrieved via an NSFetchedResultsController and passed to the detailed view (via a table cell, the same as the core data recipes sample). I have no trouble retrieving/displaying information from this "event". I am then trying to add it to the list of MyEvents represented by a one to many (inverse) relationship: This code: NSManagedObjectContext *context = [event managedObjectContext]; MyEvents *myEvents = (MyEvents *)[NSEntityDescription insertNewObjectForEntityForName:@"MyEvents" inManagedObjectContext:context]; [myEvents addEventObject:event];//ERROR And this code (suggested below): //would this add to or overwrite the "list" i am attempting to maintain NSManagedObjectContext *context = [event managedObjectContext]; MyEvents *myEvents = (MyEvents *)[NSEntityDescription insertNewObjectForEntityForName:@"MyEvents" inManagedObjectContext:context]; NSMutableSet *myEvent = [myEvents mutableSetValueForKey:@"event"]; [myEvent addObject:event]; //ERROR Bot produce (at the line indicated by //ERROR): *** -[NSComparisonPredicate evaluateWithObject:]: message sent to deallocated instance Seems I may have missed something fundamental. I cant glean any more information through the use of debugging tools, with my knowledge of them. 1) Is this a valid way to compile and store an editable list like this? 2) Is there a better way? 3) What could possibly be the deallocated instance in error? -- I have now modified the Event entity to have a to-many relationship called "myEvents" which referrers to itself. I can add Events to this fine, and logging the object shows the correct memory addresses appearing for the relationship after a [event addMyEventObject:event];. The same failure happens right after this however. I am still at a loss to understand what is going wrong. This is the backtrace #0 0x01f753a7 in ___forwarding___ () #1 0x01f516c2 in __forwarding_prep_0___ () #2 0x01c5aa8f in -[NSFetchedResultsController(PrivateMethods) _preprocessUpdatedObjects:insertsInfo:deletesInfo:updatesInfo:sectionsWithDeletes:newSectionNames:treatAsRefreshes:] () #3 0x01c5d63b in -[NSFetchedResultsController(PrivateMethods) _managedObjectContextDidChange:] () #4 0x0002e63a in _nsnote_callback () #5 0x01f40005 in _CFXNotificationPostNotification () #6 0x0002bef0 in -[NSNotificationCenter postNotificationName:object:userInfo:] () #7 0x01bbe17d in -[NSManagedObjectContext(_NSInternalNotificationHandling) _postObjectsDidChangeNotificationWithUserInfo:] () #8 0x01c1d763 in -[NSManagedObjectContext(_NSInternalChangeProcessing) _createAndPostChangeNotification:withDeletions:withUpdates:withRefreshes:] () #9 0x01ba25ea in -[NSManagedObjectContext(_NSInternalChangeProcessing) _processRecentChanges:] () #10 0x01bdfb3a in -[NSManagedObjectContext processPendingChanges] () #11 0x01bd0957 in _performRunLoopAction () #12 0x01f4d252 in __CFRunLoopDoObservers () #13 0x01f4c65f in CFRunLoopRunSpecific () #14 0x01f4bc48 in CFRunLoopRunInMode () #15 0x0273878d in GSEventRunModal () #16 0x02738852 in GSEventRun () #17 0x002ba003 in UIApplicationMain () solution I managed to get to the bottom of this. I was fetching the event in question using a NSFetchedResultsController with a NSPredicate which I was releasing after I had the results. Retrieving values from the entities returned was no problem, but when I tried to update any of them it gave the error above. It should not have been released. oustanding part of my question What is a good way to create this sub list from a list of existing items in terms of a core data model. I don't believe its any of the ways I tried here. I need to show/edit it in another table view. Perhaps there is a better way than a boolean property on each event entity? The relationship idea above doesn't seem to work here (even though I can now create it). Cheers.

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  • Why doesn't this UIButton show its text label?

    - by Dan Ray
    Everything about this UIButton renders great except the text that's supposed to be on it. NSLog demonstrates that the text is in the right place. What gives? UIButton *newTagButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [newTagButton addTarget:self action:@selector(showNewTagField) forControlEvents:UIControlEventTouchUpInside]; newTagButton.titleLabel.text = @"+ New Tag"; NSLog(@"Just set button label to %@", newTagButton.titleLabel.text); newTagButton.titleLabel.font = [UIFont systemFontOfSize:17]; newTagButton.titleLabel.textColor = [UIColor redColor]; CGSize addtextsize = [newTagButton.titleLabel.text sizeWithFont:[UIFont systemFontOfSize:17]]; CGSize buttonsize = { (addtextsize.width + 20), (addtextsize.height * 1.2) }; newTagButton.frame = CGRectMake(x, y, buttonsize.width, buttonsize.height); [self.mainView addSubview:newTagButton];

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  • how to change the game developed in iphone to ipad ?

    - by srikanth rongali
    I have developed a game for iPhone using coco2d 0.99.3. I want it to work on iPad. I have the new images which are bigger in size and resolution than iPhone images. I replaced the images and checked, but the image is appearing only in iPhone simulator which is inside the iPad simulator. What changes shall I make ? Thank You.

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  • NavBar displaying back twice when app changed to landscape mode

    - by Graeme
    Hi, Not sure what's going on here, but my iPhone apps nav bar shows back and the title of my detail view controller even when I'm back to the original view. It wasn't happening earlier, it has changed recently (but not sure when exactly). E.g. I click on a row, view the didSelectRow XIB and then click back on the NavBar controller, but it still shows back even though the view does change back to the original table view. I then have to press back again and then it clears. Update: It's as if its trying to go back three times instead of two. Because, if you visit another row without removing the back button, it stores it as if you need to go back twice. It works fine in portrait mode. Any ideas?

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