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  • URL rewrite to remove parameters

    - by samoyed
    Hello to all, I'm working on a site where all the pages are actually index.php + a 'name' parameter that is analyzed and loads the appropriate template and content. the homepage url is: http://www.some_site.com/?page=homepage 1. i was asked to "change" the homepage url to: http://www.some_site.com can i use url rewite and htaccess for that and if so, what should i write there? working on my local machine, i tried this code (mode rewrite is enabled): <IfModule mod_rewrite.c> Options +FollowSymLinks RewriteEngine On RewriteRule /index.php /index.php?page=homepage </IfModule> i would still need the 'name' parameter to be available to the php code of course, so i can load the template and css files. 2. it would be nice for other pages (not homepage) to be converted from (example) http://www.some_site.com/?page=products to: http://www.some_site.com/products this is less crucial. thanx in advance and have a nice day :-)

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  • Why timed lock doesnt throws a timeout exception in C++0x?

    - by Vicente Botet Escriba
    C++0x allows to lock on a mutex until a given time is reached, and return a boolean stating if the mutex has been locked or not. template <class Clock, class Duration> bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time); In some contexts, I consider an exceptional situation that the locking fails because of timeout. In this case an exception should be more appropriated. To make the difference a function lock_until could be used to get a timeout exception when the time is reached before locking. template <class Clock, class Duration> void lock_until(const chrono::time_point<Clock, Duration>& abs_time); Do you think that lock_until should be more adequate in some contexts? if yes, on which ones? If no, why try_lock_until will always be a better choice?

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  • signature output operator overload

    - by coubeatczech
    hi, do you know, how to write signature of a function or method for operator<< for template class in C++? I want something like: template <class A class MyClass{ public: friend ostream & operator<<(ostream & os, MyClass<A mc); } ostream & operator<<(ostream & os, MyClass<A mc){ // some code return os; } But this just won't compile. Do anyone know, how to write it correctly?

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  • Python 3: Recursivley find if number is even

    - by pythonhack
    I am writing a program that must find if a number is even or not. It needs to follow this template. I can get it to find if a number is even or not recursively (call function and subtract 2, base case zero), but I am having a hard time following this template, based on how the isEven function is called in the main function. Any help would be greatly appreciated. Write a recursive function called isEven that finds whether a number is even or not: def isEven() #recursivley determine whether number is even or not def main(): number=int(input(“Enter a number : “)) if (isEven(number)): print(“Number is even”) else: print(“Number is not even”) main() Thank you! Appreciate it.

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  • WPF: capturing XAML into subclassed control

    - by Sonic Soul
    hello, i narrowed down what i want my wpf button to look like using XAML. now i would like to create a sub classed button control that i can just re-use w/out having to write all that markup <Button Click="TestGridColumnButton_Click" Background="Transparent" Width="16" Height="16" Margin="0,0,0,0" Padding="0,0,0,0" BorderBrush="{x:Null}"> <Button.Template> <ControlTemplate> <Image HorizontalAlignment="Center" VerticalAlignment="Center" Style="{StaticResource SourceStyle}" /> </ControlTemplate> </Button.Template> </Button> how can i set all these properties using C# ?

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  • not working function with no errors

    - by aya
    hello.. I've implemented a function to display an avl tree after inserting nodes into it like this template void AVLtree::display() const { display(Proot); } template void AVLtree::display(Node * ptr) const { if(ptr==0) return ; cout<value<<" "; display(ptr-Pleft); display(ptr-Pright); } after compiling,there were no errors ,the program worked but nothing were printed on the screen help me please....!! thanks

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  • C++ enum casting and templates

    - by JP
    I get the following error with VS2008: Conversion to enumeration type requires an explicit cast (static_cast, C-style cast or function-style cast) When casting a down casting a ClassA to ClassA_1 and ClassA_1 is a templated class that received an enum for parameter such as: ClassA { virtual ~ClassA(){}; } template <class Param1> ClassA_1 : public ClassA { public: //constructor ClassA_1(Param1 p1) { _p1 = p1; } Param1 _p1; } So I have a upcasted ClassA a = new ClassA_1<myenum>(); When I need to do this: ClassA_1<myenum> a1 = (ClassA_1<myenum> a); // This fails ... The only way it works is: ClassA_1<int> a1 = (ClassA_1<int> a); but this break my template as it must always deal with int... How to properly cast a enum that is now a int, back into the enum?

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  • Django naturaltime Localization error

    - by Edwin Lunando
    My language ID is 'id'. I used localized humanize library for my Django template tags and use the naturaltime, but the translation is partially wrong. The now translated to sekarang is right. second to detik. minute to menit, but when it comes to date, week, or months, the word is not translated to my language. It keeps printing date, week, and months. Here are my Django configuration TIME_ZONE = 'Asia/Jakarta' LANGUAGE_CODE = 'id' SITE_ID = 1 USE_I18N = True USE_L10N = True USE_TZ = True Here how I used the naturaltime template tags. <time class="discussion__info__item">{{ object.created|naturaltime }}</time> Do I forgot something? Thank you.

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  • C++ typedef for partial templates

    - by Gokul
    Hi, i need to do a typedef like this. template< class A, class B, class C > class X { }; template< class B, class C > typedef X< std::vector<B>, B, C > Y; I just found that it is not supported in C++. Can someone advise me on how to achieve the same through alternative means? Thanks, Gokul.

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  • How to return a copy of the data in C++

    - by Josh Curren
    I am trying to return a new copy of the data in a C++ Template class. The following code is getting this error: invalid conversion from ‘int*’ to ‘int’. If I remove the new T then I am not returning a copy of the data but a pointer to it. template<class T> T OrderedList<T>::get( int k ) { Node<T>* n = list; for( int i = 0; i < k; i++ ) { n=n->get_link(); } return new T( n->get_data() ); // This line is getting the error ********** }

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  • Why do I get the error "X is not a member of Y" even though X is a friend of Y?

    - by user1232138
    I am trying to write a binary tree. Why does the following code report error C2039, "'<<' : is not a member of 'btree<T'" even though the << operator has been declared as a friend function in the btree class? #include<iostream> using namespace std; template<class T> class btree { public: friend ostream& operator<<(ostream &,T); }; template<class T> ostream& btree<T>::operator<<(ostream &o,T s) { o<<s.i<<'\t'<<s.n; return o; }

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  • Difference between Class Abstraction and Object Interfaces in PHP?

    - by Mark Tomlin
    What is the difference between a Class Abstraction and an Object Interfaces in PHP? I ask because, I don't really see the point to both of them, they both do the same thing! So, what are the advantages of disadvantages using both against one or the other? Class Abstraction: abstract class aClass { // Force extending class to define these methods abstract public function setVariable($name, $var); abstract public function getHtml($template); } Object Interface: interface iClass { // Force impementing class to define these methods public function setVariable($name, $var); public function getHtml($template); }

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  • How can I strip line breaks from my XML with XSLT?

    - by Eric
    I have this XSLT: <xsl:strip-space elements="*" /> <xsl:template match="math"> <img class="math"> <xsl:attribute name="src">http://latex.codecogs.com/gif.latex?<xsl:value-of select="text()" /></xsl:attribute> </img> </xsl:template> Which is being applied to this XML (notice the line break): <math>\text{average} = \alpha \times \text{data} + (1-\alpha) \times \text{average}</math> Unfortunately, the transform creates this: <img class="math" src="http://latex.codecogs.com/gif.latex?\text{average} = \alpha \times \text{data} + (1-\alpha) \times&#10;&#9;&#9;&#9;&#9;&#9;\text{average}" /> Notice the whitespace character literals. Although it works, it's awfully messy. How can I prevent this?

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  • Are C++ Templates just Macros in disguise?

    - by Roddy
    I've been programming in C++ for a few years, and I've used STL quite a bit and have created my own template classes a few times to see how it's done. Now I'm trying to integrate templates deeper into my OO design, and a nagging thought keeps coming back to me: They're just a macros, really... You could implement (rather UGLY) auto_ptrs using #defines, if you really wanted to. This way of thinking about templates helps me understand how my code will actually work, but I feel that I must be missing the point somehow. Macros are meant evil incarnate, yet "template metaprogramming" is all the rage. So, what ARE the real distinctions? and how can templates avoid the dangers that #define leads you into, like Inscrutable compiler errors in places where you don't expect them? Code bloat? Difficulty in tracing code? Setting Debugger Breakpoints?

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  • How to deal with accelerators for disabled controls?

    - by sharptooth
    I have a dialog created from a template. It has controls listed in the template in the following order: some irrelevant controls a label with an accelerator (let's pretend it's Alt-A) an edit box OK and Cancel buttons Normally when I hit Alt-A the keybord focus is transferred to the edit box - just as needed. However I sometimes need to disable to edit box. If I hit Alt-A when the edit box is disabled the effect is that the OK button is pressed and that is definitely not what I want. I would prefer to have no action taken in this case. What could I do to workaround this?

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  • How do I iterate over a tuple

    - by Caligo
    How can I iterate over a tuple starting from, say, index 1 to 2? The following doesn't work. using boost::fusion::cons; typedef cons<A, cons<B, cons<C, cons<D> > > > MyTuple; MyTuple tuple_; template <class T> struct DoSomething{ DoSomething(T& t) : t_(&t){ } template <class U> void operator()(U u){ boost::fusion::at<mpl::int_<u> >(*t_); } T* t_; }; boost::mpl::for_each< boost::mpl::range_c<int, 1, 3> >( DoSomething<MyTuple>(tuple_) );

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  • Smarty dynamic error list

    - by Brainscrewer
    Im new to Smarty in combination with PHP and I really like it. Unfortunatly im running into a problem while validating fields after a $_POST has been done. I've made an array called $errors and use that to save error messages in, for example: $errors[] .= "Wrong email";. My problem is in sending the $errors array over to the template so I can use it to display the error messages. My question: How do you 'transfer' the $errors variable over to the template file so you can use it there with, for example {foreach}. I was planning on doing something like {if $hasErrors} {foreach from=errors item=error} <li>{$error}</li> {/foreach} {/if} Thanks in advance

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  • algorithms that destruct and copy_construct

    - by FredOverflow
    I am currently building my own toy vector for fun, and I was wondering if there is something like the following in the current or next standard or in Boost? template<class T> void destruct(T* begin, T* end) { while (begin != end) { begin -> ~T(); ++begin; } } template<class T> T* copy_construct(T* begin, T* end, T* dst) { while (begin != end) { new(dst) T(*begin); ++begin; ++dst; } return dst; }

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  • How can I get my UserControl to look like a ComboBox?

    - by NoLuke
    I have a user control containing a TextBox, ToggleButton and Popup, just like the real ComboBox. Now my problem is to style it so that it looks just like the normal ComboBox. In Blend, I can "Edit Template/Edit a Copy..." of a real ComboBox to get the bits and pieces I need to get it to look right. For one Windows theme (Aero). If the application is run on another theme (e.g Luna), the control does not change its look, it still has the Aero look. Do I have to supply a style/template for each Windows theme, or can I somehow get hold of (at run-time) the default ComboBox style and apply it to my UserControl? Instead of making a UserControl, I have tried modifying a real ComboBox to my needs, but I just couldn't get it to work. How can I replace ALL the logic of a ComboBox with my own?

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  • Modifying WPF listbox items container when using groupstyle

    - by rulestein
    I have a listbox that is grouping the items with a GroupStyle. I would like add a control at the bottom of the stackpanel that holds all of the groups. This additional control needs to be part of the scrolling content so that the user would scroll to the bottom of the list to see the control. If I were using a listbox without the groups, this task would be easy by modifying the ListBox template. However, with the items grouped, the ListBox template seems to only apply on a per group basis. I can modify the GroupStyle.Panel, but that doesn't allow me to add items to that panel. <----- I would like to add a control to this stackpanel

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  • What is the sense of "Feature Oriented Programming" (FOP) in C++, and would it make sense in Java an

    - by ivan_ivanovich_ivanoff
    Hello! Sadly, I can't remember where I read it, but... ...in C++ you can derive a class from a template parameter. Im pretty sure it was called Feature Oriented Programming (FOP) and meant to be somehow useful. It was something like: template <class T> class my_class : T { // some very useful stuff goes here ;) } My questions about this: What is the sense of such pattern? Since this it not possible in Java / C#, how this pattern is achieved in these languages? Can it be expected to be implemented in Java / C# one day? (Well, first Java would need to get rid of type erasure) EDIT: I'm really not talking about generics in Java / C# (where you can't derive a class from a generic type parameter)

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