Search Results

Search found 251972 results on 10079 pages for 'buffer overflow'.

Page 142/10079 | < Previous Page | 138 139 140 141 142 143 144 145 146 147 148 149  | Next Page >

  • A scheme to show picture

    - by luoliyong
    I have a requirement that need me to show picture using one canvas. All the operation will be done on this canvas, include change the picture (This picture is made of lines, rectangular and so on. Draw these lines or rectangular will use the base method). In China, we called use double buffer(CGBitmapContextCreate), one of the scheme like this // create the bitmap context CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef context = CGBitmapContextCreate(nil,27,27,8,0, colorSpace,kCGImageAlphaPremultipliedLast); CFRelease(colorSpace); Maybe now it is not very clear. I talk about the project. The project has an engine, That will call methed draw line, draw round ,draw rectangular according user's input, this lines, rounds, rectangular will make up a picture? and then usr changes his input, the picture also will change, the engine accept usr's input, and draw picture. and the engine inits only once. I hope you can understand what I say, and give me some advice. Thanks.

    Read the article

  • Overriding CSS properties for iframe width

    - by user2898989
    I'm trying to put an iframe into a webpage, but no matter what I try to put in either the iframe properties or the custom CSS section of the website builder (or how many times I try to add !important to anything from width to right-margin), I can't get the iframe to extend rightward further than the page's preset width. Here's an example of the page and iframe that I'm working with: http://fmlcapitalinvestment.com/Search_Properties.html I need that script/iframe to be wide enough to show the search area. It seems pointless to copy and paste code and attributes I've tried setting, because nothing I do seems to have any effect, but just for showing how much I have no idea what I'm doing, here's my iframe code: <iframe id="idxFrame" style="padding:0; margin:0; padding-top: 0px; overflow-x:auto; width:1000px!important; border:0px solid transparent; background-color:transparent; max-width:none!important; right-margin:-200px!important" frameborder="0" scrolling="on" src="http://www.themls.com/IDXNET/Default.aspx?wid=8MSsp7Pf9eI55yjkDuB%2blX5awn7LnnVXh5PNYhq2ImAEQL" width="1200px" height="900px"></iframe> The "Website Builder" that I'm forced to use to make these kinds of pages is infuriating, but it does have a "Custom CSS" area where I can input additional CSS information. Is there something I could generically use to set iframes to their own widths?

    Read the article

  • Calculating with a variable outside of its bounds in C

    - by aquanar
    If I make a calculation with a variable where an intermediate part of the calculation goes higher then the bounds of that variable type, is there any hazard that some platforms may not like? This is an example of what I'm asking: int a, b; a=30000; b=(a*32000)/32767; I have compiled this, and it does give the correct answer of 29297 (well, within truncating error, anyway). But the part that worries me is that 30,000*32,000 = 960,000,000, which is a 30-bit number, and thus cannot be stored in a 16-bit int. The end result is well within the bounds of an int, but I was expecting that whatever working part of memory would have the same size allocated as the largest source variables did, so an overflow error would occur. This is just a small example to show my problem, I am trying to avoid using floating points by making the fraction be a fraction of the max amount able to be stored in that variable (in this case, a signed integer, so 32767 on the positive side), because the embedded system I'm using I believe does not have an FPU. So how do most processors handle calculations out of the bounds of the source and destination variables?

    Read the article

  • what's the reason that the left ,right column always equal the center height.

    - by enjoylife
    this is the code. the css: #content{overflow:hidden;} .left{width:200px; margin-bottom:-200px;padding-bottom:200px; background:#cad5eb; float:left;} .right{width:400px; margin-bottom:-200px; padding-bottom:200px; background:#f0f3f9; float:right; border:1px solid red;} .center{margin:0 410px 0 210px; background:#ffe6b8; height:100px;} HTML: <div id="content"> <div class="left">hello</div> <div class="right">right </div> <div class="center">center</div> </div> what's the reason that the left ,right column always equal the center's height.

    Read the article

  • Limiting number of text lines in a table cell

    - by Kuzco
    I have a table cell where I need to limit the text to a max of two lines. I tried achieving this by placing an inner div with a limited height: div { border: 1px solid #EECCDD; width: 100px; height: 40px; overflow: hidden; } <div> <p>bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla</p> </div> <div> <p>bla bla bla bla</p> </div> However, in this case the cells which have only one line of text are not vertically aligned to the middle. I know there are ways to vertically align a text within a div, but most of the ones I found seemed a bit complicated and/or hacky (like this one), and felt like a bit of an overkill. Is there a different way to effectively limit the number of lines inside the cell, or a simple way to align the text in the way I did it?

    Read the article

  • The cross-thread usage of "HttpContext.Current" property and related things

    - by smwikipedia
    I read from < Essential ASP.NET with Examples in C# the following statement: Another useful property to know about is the static Current property of the HttpContext class. This property always points to the current instance of the HttpContext class for the request being serviced. This can be convenient if you are writing helper classes that will be used from pages or other pipeline classes and may need to access the context for whatever reason. By using the static Current property to retrieve the context, you can avoid passing a reference to it to helper classes. For example, the class shown in Listing 4-1 uses the Current property of the context to access the QueryString and print something to the current response buffer. Note that for this static property to be correctly initialized, the caller must be executing on the original request thread, so if you have spawned additional threads to perform work during a request, you must take care to provide access to the context class yourself. I am wondering about the root cause of the bold part, and one thing leads to another, here is my thoughts: We know that a process can have multiple threads. Each of these threads have their own stacks, respectively. These threads also have access to a shared memory area, the heap. The stack then, as I understand it, is kind of where all the context for that thread is stored. For a thread to access something in the heap it must use a pointer, and the pointer is stored on its stack. So when we make some cross-thread calls, we must make sure that all the necessary context info is passed from the caller thread's stack to the callee thread's stack. But I am not quite sure if I made any mistake. Any comments will be deeply appreciated. Thanks. ADD Here the stack is limited to user stack.

    Read the article

  • Why doesn't my processor have built-in BigInt support?

    - by ol
    As far as I understood it, BigInts are usually implemented in most programming languages as strings containing numbers, where, eg.: when adding two of them, each digit is added one after another like we know it from school, e.g.: 246 816 * * ---- 1062 Where * marks that there was an overflow. I learned it this way at school and all BigInt adding functions I've implemented work similar to the example above. So we all know that our processors can only natively manage ints from 0 to 2^32 / 2^64. That means that most scripting languages in order to be high-level and offer arithmetics with big integers, have to implement/use BigInt libraries that work with integers as strings like above. But of course this means that they'll be far slower than the processor. So what I've asked myself is: Why doesn't my processor have a built-in BigInt function? It would work like any other BigInt library, only (a lot) faster and at a lower level: Processor fetches one digit from the cache/RAM, adds it, and writes the result back again. Seems like a fine idea to me, so why isn't there something like that?

    Read the article

  • Jquery cycle plugin containerResize option

    - by user1193385
    Im using jquery cycle on have a fade slideshow like so... $('.pics').cycle({ fx: 'fade', timeout:5000, random: 1, containerResize: false }); it was working fine before but since I added containerResize: false my images wont show up anymore...does anyone know what its doing this?...example at http://willruppelglass.com/index.php here is some other code, might help, never know.... .pics { padding: 0; margin: 0; } .pics img { background-color: #eee; height: 200px; text-align:center; top: 0; left: 0; } .contentImages{ border:1px solid #CCC; padding:10px; margin:20px auto 0; position:relative; width: 600px; overflow:hidden; } <div class="contentImages"> <div class="pics"> <img src="upload/<?php echo $array['image'] ?>" height="200" /> <img src="upload/<?php echo $array['image2'] ?>" height="200" /> <img src="upload/<?php echo $array['image3'] ?>" height="200" /> </div> </div>

    Read the article

  • Two Overlapping divisions, but upper one is unscrollable

    - by FREAKENGINEER
    I have two divisions in my html page with their respective css <html> <head> #lowerone {position:absolute; bottom:25px; right:25px; height:300px; width:300px;} #upperone {position:absolute; bottom:25px; right:25px; height:300px; width:300px; overflow:scroll;} </head> <body> <div id="lowerone"> </div> <div id="upperone"> <img src="/bg.3.jpg" /> </div> </body> </html> But the upper div i.e. the UPPERONE is unscrollabe.. How to make it scrollable?

    Read the article

  • need help speeding up tag cloud filter for IE

    - by rod
    Hi All, Any ideas on how to speed this up in IE (performs decent in Firefox, but almost unusable in IE). Basically, it's a tag cloud with a filter text box to filter the cloud. <html> <head> <script type="text/javascript" src="jquery-1.3.2.min.js"></script> <script type="text/javascript"> $(document).ready(function(){ $('#tagFilter').keyup(function(e) { if (e.keyCode==8) { $('#cloudDiv > span').show(); } $('#cloudDiv > span').not('span:contains(' + $(this).val() + ')').hide(); }); }); </script> </head> <body> <input type="text" id="tagFilter" /> <div id="cloudDiv" style="height: 200px; width: 400px; overflow: auto;"> <script type="text/javascript"> for (i=0;i<=1300;i++) { document.write('<span><a href="#">Test ' + i + '</a>&nbsp;</span>'); } </script> </div> </body> </html> thanks, rodchar

    Read the article

  • task_current redundant field

    - by user341940
    Hi, I'm writing a kernel module that reads from a /proc file. When someone writes into the /proc file the reader will read it, but if it reads again while there is no "new" write, it should be blocked. In order to remember if we already read, i need to keep a map of the latest buffer that process read. To avoid that, I was told that there might be some redundant field inside the current- (task_struct struct) that i can use to my benefits in order to save some states on the current process. How can I find such fields ? and how can i avoid them being overwritten ? I read somewhere that i can use the offset field inside the struct in order to save my information there and i need to block lseek operations so that field will stay untouched. How can I do so ? and where is that offset field, i can't find it inside the task_Struct. Thanks and I need to save for each process some information in order to map it against other information. I can write a ma

    Read the article

  • '<=' operator is not working in sql server 2000

    - by Lalit
    Hello, Scenario is, database is in the maintenance phase. this database is not developed by ours developer. it is an existing database developed by the 'xyz' company in sql server 2000. This is real time database, where i am working now. I wanted to write the stored procedure which will retrieve me the records From date1 to date 2.so query is : Select * from MyTableName Where colDate>= '3-May-2010' and colDate<= '5-Oct-2010' and colName='xyzName' whereas my understanding I must get data including upper bound date as well as lower bound date. but somehow I am getting records from '3-May-2010' (which is fine but) to '10-Oct-2010' As i observe in table design , for ColDate, developer had used 'varchar' to store the date. i know this is wrong remedy by them. so in my stored procedure I have also used varchar parameters as @FromDate1 and @ToDate to get inputs for SP. this is giving me result which i have explained. i tried to take the parameter type as 'Datetime' but it is showing error while saving/altering the stored procedure that "@FromDate1 has invalid datatype", same for "@ToDate". situation is that, I can not change the table design at all. what i have to do here ? i know we can use user defined table in sql server 2008 , but there is version sql server 2000. which does not support the same. Please guide me for this scenario. **Edited** I am trying to write like this SP: CREATE PROCEDURE USP_Data (@Location varchar(100), @FromDate DATETIME, @ToDate DATETIME) AS SELECT * FROM dbo.TableName Where CAST(Dt AS DATETIME) >=@fromDate and CAST(Dt AS DATETIME)<=@ToDate and Location=@Location GO but getting Error: Arithmetic overflow error converting expression to data type datetime. in sql server 2000 What should be that ? is i am wrong some where ? also (202 row(s) affected) is changes every time in circular manner means first time sayin (122 row(s) affected) run again saying (80 row(s) affected) if again (202 row(s) affected) if again (122 row(s) affected) I can not understand what is going on ?

    Read the article

  • How can I get size in bytes of an object sent using RMI?

    - by Lucas Batistussi
    I'm implementing a cache server with MongoDB and ConcurrentHashMap java class. When there are available space to put object in memory, it will put at. Otherwise, the object will be saved in a mongodb database. Is allowed that user specify a size limit in memory (this should not exceed heap size limit obviously!) for the memory cache. The clients can use the cache service connecting through RMI. I need to know the size of each object to verify if a new incoming object can be put into memory. I searched over internet and i got this solution to get size: public long getObjectSize(Object o){ try { ByteArrayOutputStream bos = new ByteArrayOutputStream(); ObjectOutputStream oos = new ObjectOutputStream(bos); oos.writeObject(o); oos.close(); return bos.size(); } catch (Exception e) { return Long.MAX_VALUE; } } This solution works very well. But, in terms of memory use doesn't solve my problem. :( If many clients are verifying the object size at same time this will cause stack overflow, right? Well... some people can say: Why you don't get the specific object size and store it in memory and when another object is need to put in memory check the object size? This is not possible because the objects are variable in size. :( Someone can help me? I was thinking in get socket from RMI communication, but I don't know how to do this...

    Read the article

  • wp trim function

    - by Juliver Galleto
    Ok i have this code currently. <?php query_posts('category_name=widgets2'); echo "<div id='widgets-wrapper2'><div id='marginwidgets' style='overflow: auto; max- width: 100%; height: 450px; max-height: 100%; margin: 0 auto;'>"; while (have_posts()) : the_post(); echo "<div class='thewidgets2'>"; echo wp_trim_words( the_content(), $num_words = 0, $more = "..." ); echo '<div style="height: 20px;"></div><a class="button2" href="'.get_permalink().'">Read More</a></div>'; endwhile; echo "</div></div>"; ?> as you can see, it gets all the post from the category name widgets2 and then it should display it. and this line echo wp_trim_words( the_content(), $num_words = 100, $more = "..." ); should trim the words from the_content() to 100 and add a excerpt at the end character but unfortunately it doesnt work, instead it just display the entire contents that looks untrim at all. Hope someone here could figured out. Im open in any suggestions, recommendations and all relevant ideas, thank you.

    Read the article

  • huge C file debugging problem

    - by valdo
    Hello all. I have a source file in my project, which has more than 65,536 code lines (112,444 to be exact). I'm using an "sqlite amalgamation", which comes in a single huge source file. I'm using MSVC 2005. The problems arrives during debugging. Everything compiles and links ok. But then when I'm trying to step into a function with the debugger - it shows an incorrect code line. What's interesting is that the difference between the correct line number and the one the debugger shows is exactly 65536. This makes me suspect (almost be sure in) some unsigned short overflow. I also suspect that it's not a bug in the MSVC itself. Perhaps it's the limitation of the debug information format. That is, the debug information format used by MSVC stores the line numbers as 2-byte shorts. Is there anything can be done about this (apart from cutting the huge file into several smaller ones) ?

    Read the article

  • 100% width div scrollbar

    - by Cpu86
    I'm making a webpage with a fixed background and a scrollable centered text. I first set the html and body style: html, body { margin: 0; padding: 0; height: 100%; width: 100%; } and then comes the page: <body> <div style="position:absolute; top:0; left:0; right:0; bottom:0; width:100%; height:100%; z-index:0;"> <img src="background.jpg" align="center" width="100%" height="100%" /> </div> <div style="position:absolute; left:0; top:0; right:0; bottom:0; width:100%; height:100%; overflow:auto; z-index:1;"> Under Safari, Chrome, Firefox and Opera works great. Under IE8 (i don't have the chance, neither i do really want, to test under IE7, IE9 and so on...) are displayed two vertical scrollbars one next to the other: Is there a solution to this crap?

    Read the article

  • How to use scrollTop in jQuery when scrolling within a div?

    - by sharataka
    I am trying to get the scrollTop using jQuery to work when the content I am trying to scroll to is located in within a div. The current implementation doesn't do anything javascript <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.5.1/jquery.min.js"></script> <script> $(document).ready(function (){ //$(this).animate(function(){ $('html, body').animate({ scrollTop: $("#test4").offset().top }, 2000); //}); }); </script> html <div class="row"> <div class = "span12"> <div class = "row"> <div class = "span2"> <div style="height:480px;font:12px Georgia, Garamond, Serif;overflow:auto;"> <div id = "test1">Test1</div> <div id = "test2">Test2</div> <div id = "test3">Test3</div> <div id = "test4">Test4</div> </div> </div> <div class = "row"> <div class = "span8"> Other content on the page </div> </div> </div> </div> </div>

    Read the article

  • How do you have jquery slide up and down on hover without distorting shape?

    - by anita
    How do you have an object slide up as if it were hidden behind something, rather than bending out. example In the jsfiddle demo, you can see the circle bends flat as it slides, but I'd like it to slide out as if it were hidden behind something. (I unfortunately can't just put an image or div with the same background color over the circle and have the circle underneath slide upward.) html <div class="button">Hover</div> <div class="box"> Sliding down! </div> jquery $('.box').hide(); $('.button').hover( function() { $('.box').slideToggle('slow'); } ); update: You guys had really good answers! But I found one of the solutions: http://jsfiddle.net/7fNbM/36/ I decided to just wrap the .button div and .box div in a container, and give the container a specific height, specific width, and overflow of hidden. This way I wouldn't have to cover the image in the background and it provides the effect I was looking for.

    Read the article

  • How to determine which element(s) are visible in an overflowed <div>

    - by jjross
    Basically, I'm trying to implement a system that behaves similar to the reading pane that's built into the Google Reader interface. If you haven't seen it, Google Reader presents each article in a separate box and as you scroll it highlights the current box (and marks the article as read). In addition to this, you can move forward or backward in the article list by clicking the previous and next buttons in the UI. I've basically figured out how to do most of the functionality. However, I'm not sure how I can determine which of my divs is currently visible in in the scrollable pane. I have a div that is set to overflow:auto. Inside of this div, there are other divs, each one containing a piece of content. I've used the following jquery plugin to make everything scroll based on a click of the "next" or "previous" button and it works like a charm: http://demos.flesler.com/jquery/serialScroll/ But I can't tell which div has "focus" in the scrollable pane. I'd like to be able to do this for two reasons. I'd like to highlight the item that the user is currently reading (similar to Google Reader). I need to do this regardless of whether or not they used the plugin to get there or used the browser's scroll bar. I need to be able to tell the plugin which item has focus so that my call to scroll to the "next" pane actually uses the currently viewed pane (and not just the previous pane that the plugin scrolled from). I've tried doing some searching but I can't seem to figure out a way to do this. I found lots of ways to scroll to a particular item, but I can't find a way to determine which element is visible in an overflowed div. If I can determine which items are visible, I can (probably) figure out the rest. I'm using jquery if that helps. Thanks!

    Read the article

  • Struct arrays in C

    - by ThomasTheTankEngine
    Hi I'm having trouble trying to initializing each element of the struct array. When I try and assign the value ZERO to both 'bSize' and 'msgs', it doesn't work as it errors out when i get to malloc. In the printf statement it prints a -1852803823 number. Excuse the messy code as i'm playing around trying to figure it out. struct message{ int *data; int bSize; int msgs; }; int main(int argc, char *argv[]) { ..... } void getSchedFile (FILE *file, int **schd) { struct message sMsg[nodeCount]; const int pakSize = 6; // Iniitialise message buffer for (int i=0; i<nodeCount; i++){ sMsg[i].bSize = 0; sMsg[i].msgs = 0; printf("bSize %d\n",sMsg[i].bSize); } /* Get the number of bytes */ fseek(file, 0L, SEEK_SET); int time; while((fscanf(file, "%d", &time)) != EOF){ int src; fscanf(file, "%d", &src); // get source node id // These are here for easier reading code int aPos = sMsg[src].bSize; int nMsg = sMsg[src].msgs; printf("size %d\n", sMsg[src].bSize); if (sMsg[src].bSize==0){ sMsg[src].data = malloc( pakSize * sizeof(int)); }else{ sMsg[src].data = realloc(sMsg[src].data, (aPos+pakSize)*sizeof(int)); }

    Read the article

  • How to display inline several <li> with 100% width?

    - by Rui
    Hi, I have the following html: <div id="container"> <ul> <li>element 1</li> <li>element 2</li> </ul> </div> applied with a css as follows: #container { width:100%; overflow:auto; } #container ul { width: 100%; } #container li { width: 100%; } So now I would like to have an indeterminate number of elements (<li>) all with 100% width (so they can adjust accordingly to the browser's window size) but all side by side, displaying the horizontal scroll bar in the container. I have tried putting "display:inline" on ul's css, and "float:left" on li's css, but with no success. Any suggestions? Also, try to consider I'm trying to make this as "cross-browser compatible" as possible. Thanks in advanced;

    Read the article

  • Java - Display % of upload done

    - by tr-raziel
    I have a java applet for uploading files to server. I want to display the % of data sent but when I use ObjectOutputStream.write() it just writes to the buffer, does not wait until the data has actually been sent. How can I achieve this. Perhaps I need to use thread synchronization or something. Any clues would be most helpful. This is the code I'm using right now: try{ for(File file : ficheiros){ FileInputStream stream = new FileInputStream (file); int bytesRead1 = 0;; int off1 = 0; int len1 = 100000; if(file.length() < 100000) len1 = new Long(file.length()).intValue(); byte[] bytes1 = new byte[len1]; while (off1 < file.length()) { bytes1 = new byte[len1]; if((file.length() - off1) < len1){ len1 = (new Long(file.length()).intValue() - off1); bytes1 = new byte[len1]; } if((bytesRead1 = stream.read(bytes1)) != -1){ //I want this to block until all data has been sent outputToServlet.write(bytes1, 0, bytesRead1 ); System.out.println("off1: " + off1); off1 = off1 + len1; outputToServlet.flush(); } sent += len1; if(sent>totalLength) sent = (int)totalLength; updateFeedback(sent,totalLength,false);//calls method to display % } updateFeedback(-1,-1,true); } }catch(Exception e){ e.printStackTrace(); } Thanks

    Read the article

  • Sliding collision response

    - by dbostream
    I have been reading plenty of tutorials about sliding collision responses yet I am not able to implement it properly in my project. What I want to do is make a puck slide along the rounded corner boards of a hockey rink. In my latest attempt the puck does slide along the boards but there are some strange velocity behaviors. First of all the puck slows down a lot pretty much right away and then it slides for awhile and stops before exiting the corner. Even if I double the speed I get a similar behavior and the puck does not make it out of the corner. I used some ideas from this document http://www.peroxide.dk/papers/collision/collision.pdf. This is what I have: Update method called from the game loop when it is time to update the puck (I removed some irrelevant parts). I use two states (current, previous) which are used to interpolate the position during rendering. public override void Update(double fixedTimeStep) { /* Acceleration is set to 0 for now. */ Acceleration.Zero(); PreviousState = CurrentState; _collisionRecursionDepth = 0; CurrentState.Position = SlidingCollision(CurrentState.Position, CurrentState.Velocity * fixedTimeStep + 0.5 * Acceleration * fixedTimeStep * fixedTimeStep); /* Should not this be affected by a sliding collision? and not only the position. */ CurrentState.Velocity = CurrentState.Velocity + Acceleration * fixedTimeStep; Heading = Vector2.NormalizeRet(CurrentState.Velocity); } private Vector2 SlidingCollision(Vector2 position, Vector2 velocity) { if(_collisionRecursionDepth > 5) return position; bool collisionFound = false; Vector2 futurePosition = position + velocity; Vector2 intersectionPoint = new Vector2(); Vector2 intersectionPointNormal = new Vector2(); /* I did not include the collision detection code, if a collision is detected the intersection point and normal in that point is returned. */ if(!collisionFound) return futurePosition; /* If no collision was detected it is safe to move to the future position. */ /* It is not exactly the intersection point, but slightly before. */ Vector2 newPosition = intersectionPoint; /* oldVelocity is set to the distance from the newPosition(intersection point) to the position it had moved to had it not collided. */ Vector2 oldVelocity = futurePosition - newPosition; /* Project the distance left to move along the intersection normal. */ Vector2 newVelocity = oldVelocity - intersectionPointNormal * oldVelocity.DotProduct(intersectionPointNormal); if(newVelocity.LengthSq() < 0.001) return newPosition; /* If almost no speed, no need to continue. */ _collisionRecursionDepth++; return SlidingCollision(newPosition, newVelocity); } What am I doing wrong with the velocity? I have been staring at this for very long so I have gone blind. I have tried different values of recursion depth but it does not seem to make it better. Let me know if you need more information. I appreciate any help. EDIT: A combination of Patrick Hughes' and teodron's answers solved the velocity problem (I think), thanks a lot! This is the new code: I decided to use a separate recursion method now too since I don't want to recalculate the acceleration in each recursion. public override void Update(double fixedTimeStep) { Acceleration.Zero();// = CalculateAcceleration(fixedTimeStep); PreviousState = new MovingEntityState(CurrentState.Position, CurrentState.Velocity); CurrentState = SlidingCollision(CurrentState, fixedTimeStep); Heading = Vector2.NormalizeRet(CurrentState.Velocity); } private MovingEntityState SlidingCollision(MovingEntityState state, double timeStep) { bool collisionFound = false; /* Calculate the next position given no detected collision. */ Vector2 futurePosition = state.Position + state.Velocity * timeStep; Vector2 intersectionPoint = new Vector2(); Vector2 intersectionPointNormal = new Vector2(); /* I did not include the collision detection code, if a collision is detected the intersection point and normal in that point is returned. */ /* If no collision was detected it is safe to move to the future position. */ if (!collisionFound) return new MovingEntityState(futurePosition, state.Velocity); /* Set new position to the intersection point (slightly before). */ Vector2 newPosition = intersectionPoint; /* Project the new velocity along the intersection normal. */ Vector2 newVelocity = state.Velocity - 1.90 * intersectionPointNormal * state.Velocity.DotProduct(intersectionPointNormal); /* Calculate the time of collision. */ double timeOfCollision = Math.Sqrt((newPosition - state.Position).LengthSq() / (futurePosition - state.Position).LengthSq()); /* Calculate new time step, remaining time of full step after the collision * current time step. */ double newTimeStep = timeStep * (1 - timeOfCollision); return SlidingCollision(new MovingEntityState(newPosition, newVelocity), newTimeStep); } Even though the code above seems to slide the puck correctly please have a look at it. I have a few questions, if I don't multiply by 1.90 in the newVelocity calculation it doesn't work (I get a stack overflow when the puck enters the corner because the timeStep decreases very slowly - a collision is found early in every recursion), why is that? what does 1.90 really do and why 1.90? Also I have a new problem, the puck does not move parallell to the short side after exiting the curve; to be more exact it moves outside the rink (I am not checking for any collisions with the short side at the moment). When I perform the collision detection I first check that the puck is in the correct quadrant. For example bottom-right corner is quadrant four i.e. circleCenter.X < puck.X && circleCenter.Y puck.Y is this a problem? or should the short side of the rink be the one to make the puck go parallell to it and not the last collision in the corner? EDIT2: This is the code I use for collision detection, maybe it has something to do with the fact that I can't make the puck slide (-1.0) but only reflect (-2.0): /* Point is the current position (not the predicted one) and quadrant is 4 for the bottom-right corner for example. */ if (GeometryHelper.PointInCircleQuadrant(circleCenter, circleRadius, state.Position, quadrant)) { /* The line is: from = state.Position, to = futurePosition. So a collision is detected when from is inside the circle and to is outside. */ if (GeometryHelper.LineCircleIntersection2d(state.Position, futurePosition, circleCenter, circleRadius, intersectionPoint, quadrant)) { collisionFound = true; /* Set the intersection point to slightly before the real intersection point (I read somewhere this was good to do because of floting point precision, not sure exactly how much though). */ intersectionPoint = intersectionPoint - Vector2.NormalizeRet(state.Velocity) * 0.001; /* Normal at the intersection point. */ intersectionPointNormal = Vector2.NormalizeRet(circleCenter - intersectionPoint) } } When I set the intersection point, if I for example use 0.1 instead of 0.001 the puck travels further before it gets stuck, but for all values I have tried (including 0 - the real intersection point) it gets stuck somewhere (but I necessarily not get a stack overflow). Can something in this part be the cause of my problem? I can see why I get the stack overflow when using -1.0 when calculating the new velocity vector; but not how to solve it. I traced the time steps used in the recursion (initial time step is always 1/60 ~ 0.01666): Recursion depth Time step next recursive call [Start recursion, time step ~ 0.016666] 0 0,000985806527246773 [No collision, stop recursion] [Start recursion, time step ~ 0.016666] 0 0,0149596704364629 1 0,0144883449376379 2 0,0143155612984837 3 0,014224925727213 4 0,0141673917461608 5 0,0141265435314026 6 0,0140953966184117 7 0,0140704653746625 ...and so on. As you can see the collision is detected early in every recursive call which means the next time step decreases very slowly thus the recursion depth gets very big - stack overflow.

    Read the article

  • Unable to install Xdebug

    - by burnt1ce
    I've registered xdebug in php.ini (as per http://xdebug.org/docs/install) but it's not showing up when i run "php -m" or when i get a test page to run "phpinfo()". I've just installed the latest version of XAMPP. Can anyone provide any suggestions in getting xdebug to show up? This is what i get when i run phpinfo(). **PHP Version 5.3.1** System Windows NT ANDREW_LAPTOP 5.1 build 2600 (Windows XP Professional Service Pack 3) i586 Build Date Nov 20 2009 17:20:57 Compiler MSVC6 (Visual C++ 6.0) Architecture x86 Configure Command cscript /nologo configure.js "--enable-snapshot-build" Server API Apache 2.0 Handler Virtual Directory Support enabled Configuration File (php.ini) Path no value Loaded Configuration File C:\xampp\php\php.ini Scan this dir for additional .ini files (none) Additional .ini files parsed (none) PHP API 20090626 PHP Extension 20090626 Zend Extension 220090626 Zend Extension Build API220090626,TS,VC6 PHP Extension Build API20090626,TS,VC6 Debug Build no Thread Safety enabled Zend Memory Manager enabled Zend Multibyte Support disabled IPv6 Support enabled Registered PHP Streams https, ftps, php, file, glob, data, http, ftp, compress.zlib, compress.bzip2, phar, zip Registered Stream Socket Transports tcp, udp, ssl, sslv3, sslv2, tls Registered Stream Filters convert.iconv.*, string.rot13, string.toupper, string.tolower, string.strip_tags, convert.*, consumed, dechunk, zlib.*, bzip2.* This program makes use of the Zend Scripting Language Engine: Zend Engine v2.3.0, Copyright (c) 1998-2009 Zend Technologies PHP Credits Configuration apache2handler Apache Version Apache/2.2.14 (Win32) DAV/2 mod_ssl/2.2.14 OpenSSL/0.9.8l mod_autoindex_color PHP/5.3.1 mod_apreq2-20090110/2.7.1 mod_perl/2.0.4 Perl/v5.10.1 Apache API Version 20051115 Server Administrator postmaster@localhost Hostname:Port localhost:80 Max Requests Per Child: 0 - Keep Alive: on - Max Per Connection: 100 Timeouts Connection: 300 - Keep-Alive: 5 Virtual Server No Server Root C:/xampp/apache Loaded Modules core mod_win32 mpm_winnt http_core mod_so mod_actions mod_alias mod_asis mod_auth_basic mod_auth_digest mod_authn_default mod_authn_file mod_authz_default mod_authz_groupfile mod_authz_host mod_authz_user mod_cgi mod_dav mod_dav_fs mod_dav_lock mod_dir mod_env mod_headers mod_include mod_info mod_isapi mod_log_config mod_mime mod_negotiation mod_rewrite mod_setenvif mod_ssl mod_status mod_autoindex_color mod_php5 mod_perl mod_apreq2 Directive Local Value Master Value engine 1 1 last_modified 0 0 xbithack 0 0 Apache Environment Variable Value MIBDIRS C:/xampp/php/extras/mibs MYSQL_HOME C:\xampp\mysql\bin OPENSSL_CONF C:/xampp/apache/bin/openssl.cnf PHP_PEAR_SYSCONF_DIR C:\xampp\php PHPRC C:\xampp\php TMP C:\xampp\tmp HTTP_HOST localhost HTTP_CONNECTION keep-alive HTTP_USER_AGENT Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US) AppleWebKit/533.2 (KHTML, like Gecko) Chrome/5.0.342.8 Safari/533.2 HTTP_CACHE_CONTROL max-age=0 HTTP_ACCEPT application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5 HTTP_ACCEPT_ENCODING gzip,deflate,sdch HTTP_ACCEPT_LANGUAGE en-US,en;q=0.8 HTTP_ACCEPT_CHARSET ISO-8859-1,utf-8;q=0.7,*;q=0.3 PATH C:\Documents and Settings\Andrew\Local Settings\Application Data\Google\Chrome\Application;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;c:\Program Files\Microsoft SQL Server\100\Tools\Binn\;c:\Program Files\Microsoft SQL Server\100\DTS\Binn\;C:\Program Files\QuickTime\QTSystem\;C:\Program Files\Common Files\DivX Shared\;C:\Program Files\WiTopia.Net\bin SystemRoot C:\WINDOWS COMSPEC C:\WINDOWS\system32\cmd.exe PATHEXT .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH WINDIR C:\WINDOWS SERVER_SIGNATURE <address>Apache/2.2.14 (Win32) DAV/2 mod_ssl/2.2.14 OpenSSL/0.9.8l mod_autoindex_color PHP/5.3.1 mod_apreq2-20090110/2.7.1 mod_perl/2.0.4 Perl/v5.10.1 Server at localhost Port 80</address> SERVER_SOFTWARE Apache/2.2.14 (Win32) DAV/2 mod_ssl/2.2.14 OpenSSL/0.9.8l mod_autoindex_color PHP/5.3.1 mod_apreq2-20090110/2.7.1 mod_perl/2.0.4 Perl/v5.10.1 SERVER_NAME localhost SERVER_ADDR 127.0.0.1 SERVER_PORT 80 REMOTE_ADDR 127.0.0.1 DOCUMENT_ROOT C:/xampp/htdocs SERVER_ADMIN postmaster@localhost SCRIPT_FILENAME C:/xampp/htdocs/test.php REMOTE_PORT 3275 GATEWAY_INTERFACE CGI/1.1 SERVER_PROTOCOL HTTP/1.1 REQUEST_METHOD GET QUERY_STRING no value REQUEST_URI /test.php SCRIPT_NAME /test.php HTTP Headers Information HTTP Request Headers HTTP Request GET /test.php HTTP/1.1 Host localhost Connection keep-alive User-Agent Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US) AppleWebKit/533.2 (KHTML, like Gecko) Chrome/5.0.342.8 Safari/533.2 Cache-Control max-age=0 Accept application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5 Accept-Encoding gzip,deflate,sdch Accept-Language en-US,en;q=0.8 Accept-Charset ISO-8859-1,utf-8;q=0.7,*;q=0.3 HTTP Response Headers X-Powered-By PHP/5.3.1 Keep-Alive timeout=5, max=80 Connection Keep-Alive Transfer-Encoding chunked Content-Type text/html bcmath BCMath support enabled Directive Local Value Master Value bcmath.scale 0 0 bz2 BZip2 Support Enabled Stream Wrapper support compress.bz2:// Stream Filter support bzip2.decompress, bzip2.compress BZip2 Version 1.0.5, 10-Dec-2007 calendar Calendar support enabled com_dotnet COM support enabled DCOM support disabled .Net support enabled Directive Local Value Master Value com.allow_dcom 0 0 com.autoregister_casesensitive 1 1 com.autoregister_typelib 0 0 com.autoregister_verbose 0 0 com.code_page no value no value com.typelib_file no value no value Core PHP Version 5.3.1 Directive Local Value Master Value allow_call_time_pass_reference On On allow_url_fopen On On allow_url_include Off Off always_populate_raw_post_data Off Off arg_separator.input & & arg_separator.output &amp; &amp; asp_tags Off Off auto_append_file no value no value auto_globals_jit On On auto_prepend_file no value no value browscap C:\xampp\php\extras\browscap.ini C:\xampp\php\extras\browscap.ini default_charset no value no value default_mimetype text/html text/html define_syslog_variables Off Off disable_classes no value no value disable_functions no value no value display_errors On On display_startup_errors On On doc_root no value no value docref_ext no value no value docref_root no value no value enable_dl On On error_append_string no value no value error_log no value no value error_prepend_string no value no value error_reporting 22519 22519 exit_on_timeout Off Off expose_php On On extension_dir C:\xampp\php\ext C:\xampp\php\ext file_uploads On On highlight.bg #FFFFFF #FFFFFF highlight.comment #FF8000 #FF8000 highlight.default #0000BB #0000BB highlight.html #000000 #000000 highlight.keyword #007700 #007700 highlight.string #DD0000 #DD0000 html_errors On On ignore_repeated_errors Off Off ignore_repeated_source Off Off ignore_user_abort Off Off implicit_flush Off Off include_path .;C:\xampp\php\PEAR .;C:\xampp\php\PEAR log_errors Off Off log_errors_max_len 1024 1024 magic_quotes_gpc Off Off magic_quotes_runtime Off Off magic_quotes_sybase Off Off mail.add_x_header Off Off mail.force_extra_parameters no value no value mail.log no value no value max_execution_time 60 60 max_file_uploads 20 20 max_input_nesting_level 64 64 max_input_time 60 60 memory_limit 128M 128M open_basedir no value no value output_buffering no value no value output_handler no value no value post_max_size 128M 128M precision 14 14 realpath_cache_size 16K 16K realpath_cache_ttl 120 120 register_argc_argv On On register_globals Off Off register_long_arrays Off Off report_memleaks On On report_zend_debug On On request_order no value no value safe_mode Off Off safe_mode_exec_dir no value no value safe_mode_gid Off Off safe_mode_include_dir no value no value sendmail_from no value no value sendmail_path no value no value serialize_precision 100 100 short_open_tag Off Off SMTP localhost localhost smtp_port 25 25 sql.safe_mode Off Off track_errors Off Off unserialize_callback_func no value no value upload_max_filesize 128M 128M upload_tmp_dir C:\xampp\tmp C:\xampp\tmp user_dir no value no value user_ini.cache_ttl 300 300 user_ini.filename .user.ini .user.ini variables_order GPCS GPCS xmlrpc_error_number 0 0 xmlrpc_errors Off Off y2k_compliance On On zend.enable_gc On On ctype ctype functions enabled date date/time support enabled "Olson" Timezone Database Version 2009.18 Timezone Database internal Default timezone America/New_York Directive Local Value Master Value date.default_latitude 31.7667 31.7667 date.default_longitude 35.2333 35.2333 date.sunrise_zenith 90.583333 90.583333 date.sunset_zenith 90.583333 90.583333 date.timezone America/New_York America/New_York dom DOM/XML enabled DOM/XML API Version 20031129 libxml Version 2.7.6 HTML Support enabled XPath Support enabled XPointer Support enabled Schema Support enabled RelaxNG Support enabled ereg Regex Library System library enabled exif EXIF Support enabled EXIF Version 1.4 $Id: exif.c 287372 2009-08-16 14:32:32Z iliaa $ Supported EXIF Version 0220 Supported filetypes JPEG,TIFF Directive Local Value Master Value exif.decode_jis_intel JIS JIS exif.decode_jis_motorola JIS JIS exif.decode_unicode_intel UCS-2LE UCS-2LE exif.decode_unicode_motorola UCS-2BE UCS-2BE exif.encode_jis no value no value exif.encode_unicode ISO-8859-15 ISO-8859-15 fileinfo fileinfo support enabled version 1.0.5-dev filter Input Validation and Filtering enabled Revision $Revision: 289434 $ Directive Local Value Master Value filter.default unsafe_raw unsafe_raw filter.default_flags no value no value ftp FTP support enabled gd GD Support enabled GD Version bundled (2.0.34 compatible) FreeType Support enabled FreeType Linkage with freetype FreeType Version 2.3.11 T1Lib Support enabled GIF Read Support enabled GIF Create Support enabled JPEG Support enabled libJPEG Version 7 PNG Support enabled libPNG Version 1.2.40 WBMP Support enabled XBM Support enabled JIS-mapped Japanese Font Support enabled Directive Local Value Master Value gd.jpeg_ignore_warning 0 0 gettext GetText Support enabled hash hash support enabled Hashing Engines md2 md4 md5 sha1 sha224 sha256 sha384 sha512 ripemd128 ripemd160 ripemd256 ripemd320 whirlpool tiger128,3 tiger160,3 tiger192,3 tiger128,4 tiger160,4 tiger192,4 snefru snefru256 gost adler32 crc32 crc32b salsa10 salsa20 haval128,3 haval160,3 haval192,3 haval224,3 haval256,3 haval128,4 haval160,4 haval192,4 haval224,4 haval256,4 haval128,5 haval160,5 haval192,5 haval224,5 haval256,5 iconv iconv support enabled iconv implementation "libiconv" iconv library version 1.13 Directive Local Value Master Value iconv.input_encoding ISO-8859-1 ISO-8859-1 iconv.internal_encoding ISO-8859-1 ISO-8859-1 iconv.output_encoding ISO-8859-1 ISO-8859-1 imap IMAP c-Client Version 2007e SSL Support enabled json json support enabled json version 1.2.1 libxml libXML support active libXML Compiled Version 2.7.6 libXML Loaded Version 20706 libXML streams enabled mbstring Multibyte Support enabled Multibyte string engine libmbfl HTTP input encoding translation disabled mbstring extension makes use of "streamable kanji code filter and converter", which is distributed under the GNU Lesser General Public License version 2.1. Multibyte (japanese) regex support enabled Multibyte regex (oniguruma) version 4.7.1 Directive Local Value Master Value mbstring.detect_order no value no value mbstring.encoding_translation Off Off mbstring.func_overload 0 0 mbstring.http_input pass pass mbstring.http_output pass pass mbstring.http_output_conv_mimetypes ^(text/|application/xhtml\+xml) ^(text/|application/xhtml\+xml) mbstring.internal_encoding no value no value mbstring.language neutral neutral mbstring.strict_detection Off Off mbstring.substitute_character no value no value mcrypt mcrypt support enabled Version 2.5.8 Api No 20021217 Supported ciphers cast-128 gost rijndael-128 twofish arcfour cast-256 loki97 rijndael-192 saferplus wake blowfish-compat des rijndael-256 serpent xtea blowfish enigma rc2 tripledes Supported modes cbc cfb ctr ecb ncfb nofb ofb stream Directive Local Value Master Value mcrypt.algorithms_dir no value no value mcrypt.modes_dir no value no value mhash MHASH support Enabled MHASH API Version Emulated Support ming Ming SWF output library enabled Version 0.4.3 mysql MySQL Support enabled Active Persistent Links 0 Active Links 0 Client API version 5.1.41 Directive Local Value Master Value mysql.allow_local_infile On On mysql.allow_persistent On On mysql.connect_timeout 60 60 mysql.default_host no value no value mysql.default_password no value no value mysql.default_port 3306 3306 mysql.default_socket MySQL MySQL mysql.default_user no value no value mysql.max_links Unlimited Unlimited mysql.max_persistent Unlimited Unlimited mysql.trace_mode Off Off mysqli MysqlI Support enabled Client API library version 5.1.41 Active Persistent Links 0 Inactive Persistent Links 0 Active Links 0 Client API header version 5.1.41 MYSQLI_SOCKET MySQL Directive Local Value Master Value mysqli.allow_local_infile On On mysqli.allow_persistent On On mysqli.default_host no value no value mysqli.default_port 3306 3306 mysqli.default_pw no value no value mysqli.default_socket MySQL MySQL mysqli.default_user no value no value mysqli.max_links Unlimited Unlimited mysqli.max_persistent Unlimited Unlimited mysqli.reconnect Off Off mysqlnd mysqlnd enabled Version mysqlnd 5.0.5-dev - 081106 - $Revision: 289630 $ Command buffer size 4096 Read buffer size 32768 Read timeout 31536000 Collecting statistics Yes Collecting memory statistics No Client statistics bytes_sent 0 bytes_received 0 packets_sent 0 packets_received 0 protocol_overhead_in 0 protocol_overhead_out 0 bytes_received_ok_packet 0 bytes_received_eof_packet 0 bytes_received_rset_header_packet 0 bytes_received_rset_field_meta_packet 0 bytes_received_rset_row_packet 0 bytes_received_prepare_response_packet 0 bytes_received_change_user_packet 0 packets_sent_command 0 packets_received_ok 0 packets_received_eof 0 packets_received_rset_header 0 packets_received_rset_field_meta 0 packets_received_rset_row 0 packets_received_prepare_response 0 packets_received_change_user 0 result_set_queries 0 non_result_set_queries 0 no_index_used 0 bad_index_used 0 slow_queries 0 buffered_sets 0 unbuffered_sets 0 ps_buffered_sets 0 ps_unbuffered_sets 0 flushed_normal_sets 0 flushed_ps_sets 0 ps_prepared_never_executed 0 ps_prepared_once_executed 0 rows_fetched_from_server_normal 0 rows_fetched_from_server_ps 0 rows_buffered_from_client_normal 0 rows_buffered_from_client_ps 0 rows_fetched_from_client_normal_buffered 0 rows_fetched_from_client_normal_unbuffered 0 rows_fetched_from_client_ps_buffered 0 rows_fetched_from_client_ps_unbuffered 0 rows_fetched_from_client_ps_cursor 0 rows_skipped_normal 0 rows_skipped_ps 0 copy_on_write_saved 0 copy_on_write_performed 0 command_buffer_too_small 0 connect_success 0 connect_failure 0 connection_reused 0 reconnect 0 pconnect_success 0 active_connections 0 active_persistent_connections 0 explicit_close 0 implicit_close 0 disconnect_close 0 in_middle_of_command_close 0 explicit_free_result 0 implicit_free_result 0 explicit_stmt_close 0 implicit_stmt_close 0 mem_emalloc_count 0 mem_emalloc_ammount 0 mem_ecalloc_count 0 mem_ecalloc_ammount 0 mem_erealloc_count 0 mem_erealloc_ammount 0 mem_efree_count 0 mem_malloc_count 0 mem_malloc_ammount 0 mem_calloc_count 0 mem_calloc_ammount 0 mem_realloc_count 0 mem_realloc_ammount 0 mem_free_count 0 proto_text_fetched_null 0 proto_text_fetched_bit 0 proto_text_fetched_tinyint 0 proto_text_fetched_short 0 proto_text_fetched_int24 0 proto_text_fetched_int 0 proto_text_fetched_bigint 0 proto_text_fetched_decimal 0 proto_text_fetched_float 0 proto_text_fetched_double 0 proto_text_fetched_date 0 proto_text_fetched_year 0 proto_text_fetched_time 0 proto_text_fetched_datetime 0 proto_text_fetched_timestamp 0 proto_text_fetched_string 0 proto_text_fetched_blob 0 proto_text_fetched_enum 0 proto_text_fetched_set 0 proto_text_fetched_geometry 0 proto_text_fetched_other 0 proto_binary_fetched_null 0 proto_binary_fetched_bit 0 proto_binary_fetched_tinyint 0 proto_binary_fetched_short 0 proto_binary_fetched_int24 0 proto_binary_fetched_int 0 proto_binary_fetched_bigint 0 proto_binary_fetched_decimal 0 proto_binary_fetched_float 0 proto_binary_fetched_double 0 proto_binary_fetched_date 0 proto_binary_fetched_year 0 proto_binary_fetched_time 0 proto_binary_fetched_datetime 0 proto_binary_fetched_timestamp 0 proto_binary_fetched_string 0 proto_binary_fetched_blob 0 proto_binary_fetched_enum 0 proto_binary_fetched_set 0 proto_binary_fetched_geometry 0 proto_binary_fetched_other 0 init_command_executed_count 0 init_command_failed_count 0 odbc ODBC Support enabled Active Persistent Links 0 Active Links 0 ODBC library Win32 Directive Local Value Master Value odbc.allow_persistent On On odbc.check_persistent On On odbc.default_cursortype Static cursor Static cursor odbc.default_db no value no value odbc.default_pw no value no value odbc.default_user no value no value odbc.defaultbinmode return as is return as is odbc.defaultlrl return up to 4096 bytes return up to 4096 bytes odbc.max_links Unlimited Unlimited odbc.max_persistent Unlimited Unlimited openssl OpenSSL support enabled OpenSSL Library Version OpenSSL 0.9.8l 5 Nov 2009 OpenSSL Header Version OpenSSL 0.9.8l 5 Nov 2009 pcre PCRE (Perl Compatible Regular Expressions) Support enabled PCRE Library Version 8.00 2009-10-19 Directive Local Value Master Value pcre.backtrack_limit 100000 100000 pcre.recursion_limit 100000 100000 pdf PDF Support enabled PDFlib GmbH Version 7.0.4p4 PECL Version 2.1.6 Revision $Revision: 277110 $ PDO PDO support enabled PDO drivers mysql, odbc, sqlite, sqlite2 pdo_mysql PDO Driver for MySQL enabled Client API version 5.1.41 PDO_ODBC PDO Driver for ODBC (Win32) enabled ODBC Connection Pooling Enabled, strict matching pdo_sqlite PDO Driver for SQLite 3.x enabled SQLite Library 3.6.20 Phar Phar: PHP Archive support enabled Phar EXT version 2.0.1 Phar API version 1.1.1 CVS revision $Revision: 286338 $ Phar-based phar archives enabled Tar-based phar archives enabled ZIP-based phar archives enabled gzip compression enabled bzip2 compression enabled Native OpenSSL support enabled Phar based on pear/PHP_Archive, original concept by Davey Shafik. Phar fully realized by Gregory Beaver and Marcus Boerger. Portions of tar implementation Copyright (c) 2003-2009 Tim Kientzle. Directive Local Value Master Value phar.cache_list no value no value phar.readonly On On phar.require_hash On On Reflection Reflection enabled Version $Revision: 287991 $ session Session Support enabled Registered save handlers files user sqlite Registered serializer handlers php php_binary wddx Directive Local Value Master Value session.auto_start Off Off session.bug_compat_42 On On session.bug_compat_warn On On session.cache_expire 180 180 session.cache_limiter nocache nocache session.cookie_domain no value no value session.cookie_httponly Off Off session.cookie_lifetime 0 0 session.cookie_path / / session.cookie_secure Off Off session.entropy_file no value no value session.entropy_length 0 0 session.gc_divisor 100 100 session.gc_maxlifetime 1440 1440 session.gc_probability 1 1 session.hash_bits_per_character 5 5 session.hash_function 0 0 session.name PHPSESSID PHPSESSID session.referer_check no value no value session.save_handler files files session.save_path C:\xampp\tmp C:\xampp\tmp session.serialize_handler php php session.use_cookies On On session.use_only_cookies Off Off session.use_trans_sid 0 0 SimpleXML Simplexml support enabled Revision $Revision: 281953 $ Schema support enabled soap Soap Client enabled Soap Server enabled Directive Local Value Master Value soap.wsdl_cache 1 1 soap.wsdl_cache_dir /tmp /tmp soap.wsdl_cache_enabled 1 1 soap.wsdl_cache_limit 5 5 soap.wsdl_cache_ttl 86400 86400 sockets Sockets Support enabled SPL SPL support enabled Interfaces Countable, OuterIterator, RecursiveIterator, SeekableIterator, SplObserver, SplSubject Classes AppendIterator, ArrayIterator, ArrayObject, BadFunctionCallException, BadMethodCallException, CachingIterator, DirectoryIterator, DomainException, EmptyIterator, FilesystemIterator, FilterIterator, GlobIterator, InfiniteIterator, InvalidArgumentException, IteratorIterator, LengthException, LimitIterator, LogicException, MultipleIterator, NoRewindIterator, OutOfBoundsException, OutOfRangeException, OverflowException, ParentIterator, RangeException, RecursiveArrayIterator, RecursiveCachingIterator, RecursiveDirectoryIterator, RecursiveFilterIterator, RecursiveIteratorIterator, RecursiveRegexIterator, RecursiveTreeIterator, RegexIterator, RuntimeException, SplDoublyLinkedList, SplFileInfo, SplFileObject, SplFixedArray, SplHeap, SplMinHeap, SplMaxHeap, SplObjectStorage, SplPriorityQueue, SplQueue, SplStack, SplTempFileObject, UnderflowException, UnexpectedValueException SQLite SQLite support enabled PECL Module version 2.0-dev $Id: sqlite.c 289598 2009-10-12 22:37:52Z pajoye $ SQLite Library 2.8.17 SQLite Encoding iso8859 Directive Local Value Master Value sqlite.assoc_case 0 0 sqlite3 SQLite3 support enabled SQLite3 module version 0.7-dev SQLite Library 3.6.20 Directive Local Value Master Value sqlite3.extension_dir no value no value standard Dynamic Library Support enabled Internal Sendmail Support for Windows enabled Directive Local Value Master Value assert.active 1 1 assert.bail 0 0 assert.callback no value no value assert.quiet_eval 0 0 assert.warning 1 1 auto_detect_line_endings 0 0 default_socket_timeout 60 60 safe_mode_allowed_env_vars PHP_ PHP_ safe_mode_protected_env_vars LD_LIBRARY_PATH LD_LIBRARY_PATH url_rewriter.tags a=href,area=href,frame=src,input=src,form=,fieldset= a=href,area=href,frame=src,input=src,form=,fieldset= user_agent no value no value tokenizer Tokenizer Support enabled wddx WDDX Support enabled WDDX Session Serializer enabled xml XML Support active XML Namespace Support active libxml2 Version 2.7.6 xmlreader XMLReader enabled xmlrpc core library version xmlrpc-epi v. 0.54 php extension version 0.51 author Dan Libby homepage http://xmlrpc-epi.sourceforge.net open sourced by Epinions.com xmlwriter XMLWriter enabled xsl XSL enabled libxslt Version 1.1.26 libxslt compiled against libxml Version 2.7.6 EXSLT enabled libexslt Version 1.1.26 zip Zip enabled Extension Version $Id: php_zip.c 276389 2009-02-24 23:55:14Z iliaa $ Zip version 1.9.1 Libzip version 0.9.0 zlib ZLib Support enabled Stream Wrapper support compress.zlib:// Stream Filter support zlib.inflate, zlib.deflate Compiled Version 1.2.3 Linked Version 1.2.3 Directive Local Value Master Value zlib.output_compression Off Off zlib.output_compression_level -1 -1 zlib.output_handler no value no value Additional Modules Module Name Environment Variable Value no value ::=::\ no value C:=C:\xampp ALLUSERSPROFILE C:\Documents and Settings\All Users APPDATA C:\Documents and Settings\Andrew\Application Data CHROME_RESTART Google Chrome|Whoa! Google Chrome has crashed. Restart now?|LEFT_TO_RIGHT CHROME_VERSION 5.0.342.8 CLASSPATH .;C:\Program Files\QuickTime\QTSystem\QTJava.zip CommonProgramFiles C:\Program Files\Common Files COMPUTERNAME ANDREW_LAPTOP ComSpec C:\WINDOWS\system32\cmd.exe FP_NO_HOST_CHECK NO HOMEDRIVE C: HOMEPATH \Documents and Settings\Andrew LOGONSERVER \\ANDREW_LAPTOP NUMBER_OF_PROCESSORS 2 OS Windows_NT PATH C:\Documents and Settings\Andrew\Local Settings\Application Data\Google\Chrome\Application;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;c:\Program Files\Microsoft SQL Server\100\Tools\Binn\;c:\Program Files\Microsoft SQL Server\100\DTS\Binn\;C:\Program Files\QuickTime\QTSystem\;C:\Program Files\Common Files\DivX Shared\;C:\Program Files\WiTopia.Net\bin PATHEXT .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH PROCESSOR_ARCHITECTURE x86 PROCESSOR_IDENTIFIER x86 Family 6 Model 15 Stepping 10, GenuineIntel PROCESSOR_LEVEL 6 PROCESSOR_REVISION 0f0a ProgramFiles C:\Program Files PROMPT $P$G QTJAVA C:\Program Files\QuickTime\QTSystem\QTJava.zip SESSIONNAME Console sfxcmd "C:\Documents and Settings\Andrew\My Documents\Downloads\xampp-win32-1.7.3.exe" sfxname C:\Documents and Settings\Andrew\My Documents\Downloads\xampp-win32-1.7.3.exe SystemDrive C: SystemRoot C:\WINDOWS TEMP C:\DOCUME~1\Andrew\LOCALS~1\Temp TMP C:\DOCUME~1\Andrew\LOCALS~1\Temp USERDOMAIN ANDREW_LAPTOP USERNAME Andrew USERPROFILE C:\Documents and Settings\Andrew VS100COMNTOOLS C:\Program Files\Microsoft Visual Studio 10.0\Common7\Tools\ windir C:\WINDOWS AP_PARENT_PID 2216 PHP Variables Variable Value _SERVER["MIBDIRS"] C:/xampp/php/extras/mibs _SERVER["MYSQL_HOME"] C:\xampp\mysql\bin _SERVER["OPENSSL_CONF"] C:/xampp/apache/bin/openssl.cnf _SERVER["PHP_PEAR_SYSCONF_DIR"] C:\xampp\php _SERVER["PHPRC"] C:\xampp\php _SERVER["TMP"] C:\xampp\tmp _SERVER["HTTP_HOST"] localhost _SERVER["HTTP_CONNECTION"] keep-alive _SERVER["HTTP_USER_AGENT"] Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US) AppleWebKit/533.2 (KHTML, like Gecko) Chrome/5.0.342.8 Safari/533.2 _SERVER["HTTP_CACHE_CONTROL"] max-age=0 _SERVER["HTTP_ACCEPT"] application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5 _SERVER["HTTP_ACCEPT_ENCODING"] gzip,deflate,sdch _SERVER["HTTP_ACCEPT_LANGUAGE"] en-US,en;q=0.8 _SERVER["HTTP_ACCEPT_CHARSET"] ISO-8859-1,utf-8;q=0.7,*;q=0.3 _SERVER["PATH"] C:\Documents and Settings\Andrew\Local Settings\Application Data\Google\Chrome\Application;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;c:\Program Files\Microsoft SQL Server\100\Tools\Binn\;c:\Program Files\Microsoft SQL Server\100\DTS\Binn\;C:\Program Files\QuickTime\QTSystem\;C:\Program Files\Common Files\DivX Shared\;C:\Program Files\WiTopia.Net\bin _SERVER["SystemRoot"] C:\WINDOWS _SERVER["COMSPEC"] C:\WINDOWS\system32\cmd.exe _SERVER["PATHEXT"] .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH _SERVER["WINDIR"] C:\WINDOWS _SERVER["SERVER_SIGNATURE"] <address>Apache/2.2.14 (Win32) DAV/2 mod_ssl/2.2.14 OpenSSL/0.9.8l mod_autoindex_color PHP/5.3.1 mod_apreq2-20090110/2.7.1 mod_perl/2.0.4 Perl/v5.10.1 Server at localhost Port 80</address> _SERVER["SERVER_SOFTWARE"] Apache/2.2.14 (Win32) DAV/2 mod_ssl/2.2.14 OpenSSL/0.9.8l mod_autoindex_color PHP/5.3.1 mod_apreq2-20090110/2.7.1 mod_perl/2.0.4 Perl/v5.10.1 _SERVER["SERVER_NAME"] localhost _SERVER["SERVER_ADDR"] 127.0.0.1 _SERVER["SERVER_PORT"] 80 _SERVER["REMOTE_ADDR"] 127.0.0.1 _SERVER["DOCUMENT_ROOT"] C:/xampp/htdocs _SERVER["SERVER_ADMIN"] postmaster@localhost _SERVER["SCRIPT_FILENAME"] C:/xampp/htdocs/test.php _SERVER["REMOTE_PORT"] 3275 _SERVER["GATEWAY_INTERFACE"] CGI/1.1 _SERVER["SERVER_PROTOCOL"] HTTP/1.1 _SERVER["REQUEST_METHOD"] GET _SERVER["QUERY_STRING"] no value _SERVER["REQUEST_URI"] /test.php _SERVER["SCRIPT_NAME"] /test.php _SERVER["PHP_SELF"] /test.php _SERVER["REQUEST_TIME"] 1270600868 _SERVER["argv"] Array ( ) _SERVER["argc"] 0 PHP License This program is free software; you can redistribute it and/or modify it under the terms of the PHP License as published by the PHP Group and included in the distribution in the file: LICENSE This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. If you did not receive a copy of the PHP license, or have any questions about PHP licensing, please contact [email protected].

    Read the article

  • fatal error C1014: too many include files : depth = 1024

    - by numerical25
    I have no idea what this means. But here is the code that it supposely is happening in. //======================================================================================= // d3dApp.cpp by Frank Luna (C) 2008 All Rights Reserved. //======================================================================================= #include "d3dApp.h" #include <stream> LRESULT CALLBACK MainWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { static D3DApp* app = 0; switch( msg ) { case WM_CREATE: { // Get the 'this' pointer we passed to CreateWindow via the lpParam parameter. CREATESTRUCT* cs = (CREATESTRUCT*)lParam; app = (D3DApp*)cs->lpCreateParams; return 0; } } // Don't start processing messages until after WM_CREATE. if( app ) return app->msgProc(msg, wParam, lParam); else return DefWindowProc(hwnd, msg, wParam, lParam); } D3DApp::D3DApp(HINSTANCE hInstance) { mhAppInst = hInstance; mhMainWnd = 0; mAppPaused = false; mMinimized = false; mMaximized = false; mResizing = false; mFrameStats = L""; md3dDevice = 0; mSwapChain = 0; mDepthStencilBuffer = 0; mRenderTargetView = 0; mDepthStencilView = 0; mFont = 0; mMainWndCaption = L"D3D10 Application"; md3dDriverType = D3D10_DRIVER_TYPE_HARDWARE; mClearColor = D3DXCOLOR(0.0f, 0.0f, 1.0f, 1.0f); mClientWidth = 800; mClientHeight = 600; } D3DApp::~D3DApp() { ReleaseCOM(mRenderTargetView); ReleaseCOM(mDepthStencilView); ReleaseCOM(mSwapChain); ReleaseCOM(mDepthStencilBuffer); ReleaseCOM(md3dDevice); ReleaseCOM(mFont); } HINSTANCE D3DApp::getAppInst() { return mhAppInst; } HWND D3DApp::getMainWnd() { return mhMainWnd; } int D3DApp::run() { MSG msg = {0}; mTimer.reset(); while(msg.message != WM_QUIT) { // If there are Window messages then process them. if(PeekMessage( &msg, 0, 0, 0, PM_REMOVE )) { TranslateMessage( &msg ); DispatchMessage( &msg ); } // Otherwise, do animation/game stuff. else { mTimer.tick(); if( !mAppPaused ) updateScene(mTimer.getDeltaTime()); else Sleep(50); drawScene(); } } return (int)msg.wParam; } void D3DApp::initApp() { initMainWindow(); initDirect3D(); D3DX10_FONT_DESC fontDesc; fontDesc.Height = 24; fontDesc.Width = 0; fontDesc.Weight = 0; fontDesc.MipLevels = 1; fontDesc.Italic = false; fontDesc.CharSet = DEFAULT_CHARSET; fontDesc.OutputPrecision = OUT_DEFAULT_PRECIS; fontDesc.Quality = DEFAULT_QUALITY; fontDesc.PitchAndFamily = DEFAULT_PITCH | FF_DONTCARE; wcscpy(fontDesc.FaceName, L"Times New Roman"); D3DX10CreateFontIndirect(md3dDevice, &fontDesc, &mFont); } void D3DApp::onResize() { // Release the old views, as they hold references to the buffers we // will be destroying. Also release the old depth/stencil buffer. ReleaseCOM(mRenderTargetView); ReleaseCOM(mDepthStencilView); ReleaseCOM(mDepthStencilBuffer); // Resize the swap chain and recreate the render target view. HR(mSwapChain->ResizeBuffers(1, mClientWidth, mClientHeight, DXGI_FORMAT_R8G8B8A8_UNORM, 0)); ID3D10Texture2D* backBuffer; HR(mSwapChain->GetBuffer(0, __uuidof(ID3D10Texture2D), reinterpret_cast<void**>(&backBuffer))); HR(md3dDevice->CreateRenderTargetView(backBuffer, 0, &mRenderTargetView)); ReleaseCOM(backBuffer); // Create the depth/stencil buffer and view. D3D10_TEXTURE2D_DESC depthStencilDesc; depthStencilDesc.Width = mClientWidth; depthStencilDesc.Height = mClientHeight; depthStencilDesc.MipLevels = 1; depthStencilDesc.ArraySize = 1; depthStencilDesc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT; depthStencilDesc.SampleDesc.Count = 1; // multisampling must match depthStencilDesc.SampleDesc.Quality = 0; // swap chain values. depthStencilDesc.Usage = D3D10_USAGE_DEFAULT; depthStencilDesc.BindFlags = D3D10_BIND_DEPTH_STENCIL; depthStencilDesc.CPUAccessFlags = 0; depthStencilDesc.MiscFlags = 0; HR(md3dDevice->CreateTexture2D(&depthStencilDesc, 0, &mDepthStencilBuffer)); HR(md3dDevice->CreateDepthStencilView(mDepthStencilBuffer, 0, &mDepthStencilView)); // Bind the render target view and depth/stencil view to the pipeline. md3dDevice->OMSetRenderTargets(1, &mRenderTargetView, mDepthStencilView); // Set the viewport transform. D3D10_VIEWPORT vp; vp.TopLeftX = 0; vp.TopLeftY = 0; vp.Width = mClientWidth; vp.Height = mClientHeight; vp.MinDepth = 0.0f; vp.MaxDepth = 1.0f; md3dDevice->RSSetViewports(1, &vp); } void D3DApp::updateScene(float dt) { // Code computes the average frames per second, and also the // average time it takes to render one frame. static int frameCnt = 0; static float t_base = 0.0f; frameCnt++; // Compute averages over one second period. if( (mTimer.getGameTime() - t_base) >= 1.0f ) { float fps = (float)frameCnt; // fps = frameCnt / 1 float mspf = 1000.0f / fps; std::wostringstream outs; outs.precision(6); outs << L"FPS: " << fps << L"\n" << "Milliseconds: Per Frame: " << mspf; mFrameStats = outs.str(); // Reset for next average. frameCnt = 0; t_base += 1.0f; } } void D3DApp::drawScene() { md3dDevice->ClearRenderTargetView(mRenderTargetView, mClearColor); md3dDevice->ClearDepthStencilView(mDepthStencilView, D3D10_CLEAR_DEPTH|D3D10_CLEAR_STENCIL, 1.0f, 0); } LRESULT D3DApp::msgProc(UINT msg, WPARAM wParam, LPARAM lParam) { switch( msg ) { // WM_ACTIVATE is sent when the window is activated or deactivated. // We pause the game when the window is deactivated and unpause it // when it becomes active. case WM_ACTIVATE: if( LOWORD(wParam) == WA_INACTIVE ) { mAppPaused = true; mTimer.stop(); } else { mAppPaused = false; mTimer.start(); } return 0; // WM_SIZE is sent when the user resizes the window. case WM_SIZE: // Save the new client area dimensions. mClientWidth = LOWORD(lParam); mClientHeight = HIWORD(lParam); if( md3dDevice ) { if( wParam == SIZE_MINIMIZED ) { mAppPaused = true; mMinimized = true; mMaximized = false; } else if( wParam == SIZE_MAXIMIZED ) { mAppPaused = false; mMinimized = false; mMaximized = true; onResize(); } else if( wParam == SIZE_RESTORED ) { // Restoring from minimized state? if( mMinimized ) { mAppPaused = false; mMinimized = false; onResize(); } // Restoring from maximized state? else if( mMaximized ) { mAppPaused = false; mMaximized = false; onResize(); } else if( mResizing ) { // If user is dragging the resize bars, we do not resize // the buffers here because as the user continuously // drags the resize bars, a stream of WM_SIZE messages are // sent to the window, and it would be pointless (and slow) // to resize for each WM_SIZE message received from dragging // the resize bars. So instead, we reset after the user is // done resizing the window and releases the resize bars, which // sends a WM_EXITSIZEMOVE message. } else // API call such as SetWindowPos or mSwapChain->SetFullscreenState. { onResize(); } } } return 0; // WM_EXITSIZEMOVE is sent when the user grabs the resize bars. case WM_ENTERSIZEMOVE: mAppPaused = true; mResizing = true; mTimer.stop(); return 0; // WM_EXITSIZEMOVE is sent when the user releases the resize bars. // Here we reset everything based on the new window dimensions. case WM_EXITSIZEMOVE: mAppPaused = false; mResizing = false; mTimer.start(); onResize(); return 0; // WM_DESTROY is sent when the window is being destroyed. case WM_DESTROY: PostQuitMessage(0); return 0; // The WM_MENUCHAR message is sent when a menu is active and the user presses // a key that does not correspond to any mnemonic or accelerator key. case WM_MENUCHAR: // Don't beep when we alt-enter. return MAKELRESULT(0, MNC_CLOSE); // Catch this message so to prevent the window from becoming too small. case WM_GETMINMAXINFO: ((MINMAXINFO*)lParam)->ptMinTrackSize.x = 200; ((MINMAXINFO*)lParam)->ptMinTrackSize.y = 200; return 0; } return DefWindowProc(mhMainWnd, msg, wParam, lParam); } void D3DApp::initMainWindow() { WNDCLASS wc; wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = MainWndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = mhAppInst; wc.hIcon = LoadIcon(0, IDI_APPLICATION); wc.hCursor = LoadCursor(0, IDC_ARROW); wc.hbrBackground = (HBRUSH)GetStockObject(NULL_BRUSH); wc.lpszMenuName = 0; wc.lpszClassName = L"D3DWndClassName"; if( !RegisterClass(&wc) ) { MessageBox(0, L"RegisterClass FAILED", 0, 0); PostQuitMessage(0); } // Compute window rectangle dimensions based on requested client area dimensions. RECT R = { 0, 0, mClientWidth, mClientHeight }; AdjustWindowRect(&R, WS_OVERLAPPEDWINDOW, false); int width = R.right - R.left; int height = R.bottom - R.top; mhMainWnd = CreateWindow(L"D3DWndClassName", mMainWndCaption.c_str(), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, width, height, 0, 0, mhAppInst, this); if( !mhMainWnd ) { MessageBox(0, L"CreateWindow FAILED", 0, 0); PostQuitMessage(0); } ShowWindow(mhMainWnd, SW_SHOW); UpdateWindow(mhMainWnd); } void D3DApp::initDirect3D() { // Fill out a DXGI_SWAP_CHAIN_DESC to describe our swap chain. DXGI_SWAP_CHAIN_DESC sd; sd.BufferDesc.Width = mClientWidth; sd.BufferDesc.Height = mClientHeight; sd.BufferDesc.RefreshRate.Numerator = 60; sd.BufferDesc.RefreshRate.Denominator = 1; sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; sd.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED; sd.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED; // No multisampling. sd.SampleDesc.Count = 1; sd.SampleDesc.Quality = 0; sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; sd.BufferCount = 1; sd.OutputWindow = mhMainWnd; sd.Windowed = true; sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; sd.Flags = 0; // Create the device. UINT createDeviceFlags = 0; #if defined(DEBUG) || defined(_DEBUG) createDeviceFlags |= D3D10_CREATE_DEVICE_DEBUG; #endif HR( D3D10CreateDeviceAndSwapChain( 0, //default adapter md3dDriverType, 0, // no software device createDeviceFlags, D3D10_SDK_VERSION, &sd, &mSwapChain, &md3dDevice) ); // The remaining steps that need to be carried out for d3d creation // also need to be executed every time the window is resized. So // just call the onResize method here to avoid code duplication. onResize(); }

    Read the article

< Previous Page | 138 139 140 141 142 143 144 145 146 147 148 149  | Next Page >