Search Results

Search found 4133 results on 166 pages for 'boost graph'.

Page 143/166 | < Previous Page | 139 140 141 142 143 144 145 146 147 148 149 150  | Next Page >

  • CFOs: Do You Have a Playbook for Growth?

    - by Oracle Accelerate for Midsize Companies
    by Jim Lein, Oracle Midsize Programs In most global markets, CFOs are optimistic about their company's growth opportunities. Deloitte's CFO Signals Report, "Time to Accelerate" found that: In the U.K. business optimism is at its highest level in three-and-a-half years Optimism in North America rose from a strong +42% last quarter (Q2 to Q3 2013) to an even stronger +54%. The inaugural Southeast Asia survey, 44% of CFOs reported a positive outlook despite worries over the Chinese economy and political uncertainty. Sustainable and profitable business growth doesn't usually happen by accident. Company's need a playbook for growth that's owned by the CFO. And today, that playbook must leverage the six enabling technologies--Social, Big Data, Mobile, Cloud, Analytics, and The Internet of Things (or, as Oracle president Mark Hurd explains, "The Internet of the People"). On Monday June 9 at  2:00 pm Eastern, CFO.com is hosting a webcast, "The CFO Playbook on Growth: How CFOs Can Boost Efficiency and Performance with Automation". Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} “Investing in technology begins with a business metric driven business case with clear tangible business results expected," says John Lieblang, Affiliate Partner with Waterstone Management Group. "The progressive CFO has learned how to forge a partnership with the CIO to align everyone in the 'result value chain' to be accountable for the business results not just for functional technology.” Click HERE to register  Looking for more news and information about Oracle Solutions for Midsize Companies? Read the latest Oracle for Midsize Companies Newsletter Sign-up to receive the latest communications from Oracle’s industry leaders and experts Jim Lein I evangelize Oracle's enterprise solutions for growing midsize companies. I recently celebrated 15 years with Oracle, having joined JD Edwards in 1999. I'm based in Evergreen, Colorado and love relating stories about creativity and innovation whether they be about software, live music, or the mountains. The views expressed here are my own, and not necessarily those of Oracle.

    Read the article

  • Measuring performance indicators on a cluster

    - by Aditya Singh
    My architecture is based on Amazon. A ELB load balancer balances POST requests among m1.large instances. Every instance has a nginx server on port 80 which distributes the requests to 4 python-tornado servers on backend which handle the request. These tornado servers are taking about 5 - 10ms to respond to one request but this is the internal compute time of every request. I want to put this thing on test and i want to measure the response time from ELB to upstream and back and how does it vary when the QPS throughput is increased and plot a graph of Time vs. QPS vs. Latency and other factors like CPU and Memory. Is there a software to do that or should i log everything somewhere with latency checks and then analyze the whole log to get the stuff out. I would also need to write a self-monitor which keeps checking the whole response time. Is it possible to do it with a script from within the server. If so, will it be accurate ?

    Read the article

  • Could 0x800CCC0E in Outlook be caused by bad wireless connection?

    - by AndrejaKo
    I have a computer connected to a WiFi access point/router/modem. Sometimes, I get page not found errors and similar when opening a browser window, sometimes pings fail and it looks like the router's signal isn't very good. On the other hand, I get around 4 bars of signal strength in windows and graph looks good in Inssider. I also never get dropped connection to the router. My main problem is that I often get errors (such as 0x800CCC0E) in Outlook 2010 that after some searching appear to be connected to bad server connection. I'm using GMail over IMAP and all settings are correct. I didn't have similar errors on my previous router, but I'm not 100% sure that they appeared after switching to current one. It may have worked for some time without errors. There are also around 3000 messages on the server and the size of mailbox is around 12 GiB, which may contribute to the problems. On the other hand, there are at least 24 other networks in the 2.4 GHz range which I'm using and the number may have increased since I switched routers. Should I try solving this by getting a router with stronger signal?

    Read the article

  • Creating dynamic map graphs

    - by Mehper C. Palavuzlar
    I need a software (or softwares) to achieve the following. I'm not sure if it could be done, but I'd like to hear the suggestions from super users. The data I want to use for graphing purposes include sales figures of magazines by provinces. There are 81 provinces of Turkiye, and I want the computer to automatically paint / write on a graph according to the sales magnitude of the provinces. Since there are loads of magazines with loads of issues, the process must be executed automatically just after selecting the related magazine and issue. So there will be graphs showing the sales weight of the whole country with some nice illustrations. Those graphs might be used as part of some decision support mechanism to help field teams. Is it possible? I have all the data and base maps of Turkiye to be filled/painted. I'm sure this is not easy. If there is a way to do that, it might probably include more than one software. Thanks in advance for any valuable comments and answers.

    Read the article

  • quad sli with gtx 690 not working

    - by Moaadh
    I have two cards GTX 690 (dual core). I did the Sli successfully. Nvidia control panel acknowledges the two cards as quad Sli. However, the problem is that Windows 7 64-bit Ultimate is showing me the graph memory size as 4 GB while it is supposed to be 8 GB because of the Sli. Also the benchmark from all software is giving me a very low score compared to some other guy's benchmark on YouTube. It gives me a big headache. Does anyone know why this is happening? If so, how can I get Windows 7 to recognize all 8 GB of memory? Thanks for your help in advance. My computer specifications: (Processor: Intel Core i7-3930k @3.2GHz(12CPUs))--- (Memory: 65536 MB Ram 1866 MHz)-- (OS: Windows 7 Ultimate 64-bit)-- (OCZ 240GB as SSD PCIe drive for booting and storage disk)-- (DirextX version: DirectX 11)-- (VGA Card: 2 X EVGA GTX 690 Dual GPU. Each GPU is 2 GB, so total memory should be 8 GB.)-- (MotherBoard: ASUS Rampage IV Extreme)-- Others with lesser specifications get a 2500 score in heaven benchmark while I get 1501 as if it is one card.

    Read the article

  • Debian 100% cpu every 30 minutes but not loggable?

    - by user654123
    I have a Debian 7 x64 machine running with Digital Ocean that has every 30 Minutes a 100% cpu usage for about 1 minute. A couple of days ago it stayed there for a couple of hours so the server finally crashed and I had to repair my Mysql databases. The server is a pure webserver running apache2 and Mysql. I tried tracing which processes use the cpu but with no luck. The script I used: #!/bin/sh while true; do ps -A -eo pcpu,pid,user,args | sort -k 1 -r | head -3 >> proclog.txt; echo "\n" >> proclog.txt; sleep 2; done I was monitoring htop as well while this was happening, but the top processess' cpu usage didn't add up to ~15% even though htop's cpu meter showed constant 100%. htop was configured to show all users' processess, user- and kernel-threads. Edit: By stopping Apache2 & Mysql prior to the expected 100% usage I can tell both are not responsible for it. The 100% usage occurred anyway. This is what the graph looked like the past hours:

    Read the article

  • Concurrent Affairs

    - by Tony Davis
    I once wrote an editorial, multi-core mania, on the conundrum of ever-increasing numbers of processor cores, but without the concurrent programming techniques to get anywhere near exploiting their performance potential. I came to the.controversial.conclusion that, while the problem loomed for all procedural languages, it was not a big issue for the vast majority of programmers. Two years later, I still think most programmers don't concern themselves overly with this issue, but I do think that's a bigger problem than I originally implied. Firstly, is the performance boost from writing code that can fully exploit all available cores worth the cost of the additional programming complexity? Right now, with quad-core processors that, at best, can make our programs four times faster, the answer is still no for many applications. But what happens in a few years, as the number of cores grows to 100 or even 1000? At this point, it becomes very hard to ignore the potential gains from exploiting concurrency. Possibly, I was optimistic to assume that, by the time we have 100-core processors, and most applications really needed to exploit them, some technology would be around to allow us to do so with relative ease. The ideal solution would be one that allows programmers to forget about the problem, in much the same way that garbage collection removed the need to worry too much about memory allocation. From all I can find on the topic, though, there is only a remote likelihood that we'll ever have a compiler that takes a program written in a single-threaded style and "auto-magically" converts it into an efficient, correct, multi-threaded program. At the same time, it seems clear that what is currently the most common solution, multi-threaded programming with shared memory, is unsustainable. As soon as a piece of state can be changed by a different thread of execution, the potential number of execution paths through your program grows exponentially with the number of threads. If you have two threads, each executing n instructions, then there are 2^n possible "interleavings" of those instructions. Of course, many of those interleavings will have identical behavior, but several won't. Not only does this make understanding how a program works an order of magnitude harder, but it will also result in irreproducible, non-deterministic, bugs. And of course, the problem will be many times worse when you have a hundred or a thousand threads. So what is the answer? All of the possible alternatives require a change in the way we write programs and, currently, seem to be plagued by performance issues. Software transactional memory (STM) applies the ideas of database transactions, and optimistic concurrency control, to memory. However, working out how to break down your program into sufficiently small transactions, so as to avoid contention issues, isn't easy. Another approach is concurrency with actors, where instead of having threads share memory, each thread runs in complete isolation, and communicates with others by passing messages. It simplifies concurrent programs but still has performance issues, if the threads need to operate on the same large piece of data. There are doubtless other possible solutions that I haven't mentioned, and I would love to know to what extent you, as a developer, are considering the problem of multi-core concurrency, what solution you currently favor, and why. Cheers, Tony.

    Read the article

  • vSphere education - What are the downsides of configuring virtual machines with *too* much RAM?

    - by ewwhite
    VMware memory management seems to be a tricky balancing act. With cluster RAM, Resource Pools, VMware's management techniques (TPS, ballooning, host swapping), in-guest RAM utilization, swapping, reservations, shares and limits, there are a lot of variables. I'm in a situation where clients are using dedicated vSphere cluster resources. However, they are configuring the virtual machines as though they were on physical hardware. In turn, this means a standard VM build may have 4 vCPUs and 16GB or more of RAM. I come from the school of starting small (1 vCPU, minimal RAM), checking real-world use and adjusting up as necessary. Some examples from a "problem" cluster. Resource pool summary - Looks almost 4:1 overcommitted. Note the high amount of ballooned RAM. Resource allocation - The Worst Case Allocation column shows that these VMs would have access to less than 50% of their configured RAM under constrained conditions. The real-time memory utilization graph of the top VM in the listing above. 4 vCPU and 64GB RAM allocated. It averages under 9GB use. Summary of the same VM What are the downsides of overcommitting and overconfiguring resources (specifically RAM) in vSphere environments? Assuming that the VMs can run in less RAM, is it fair to say that there's overhead to configuring virtual machines with more RAM than they need? What is the counter-argument to: "if a VM has 16GB of RAM allocated, but only uses 4GB, what's the problem??"? E.g. do customers need to be educated? What specific metric should be used to meter RAM usage. Tracking the peaks of "Active" versus time?

    Read the article

  • Can I select which folders the Photos live tile chooses from?

    - by nhinkle
    The built-in Photos app in Windows 8 has a live tile on the start screen that shows photos from your pictures library. It's a cool little visual, even if it's not particularly useful. The problem is that a lot of image files on my computer are not really photos per se -- I have a lot of screenshots, PNGs of technical drawings, graph images, etc. Those all look pretty awkward on the start screen. I look pretty awkward on the start screen too... sometimes photos like resume profile shots show up that I don't want to delete, but they're not really what I want to be staring at when I start my computer up. I'm looking for some way to configure which folders the Photos app should look in for images to display on the live tile. That way, I could point it to some directories of pretty scenic pictures I've taken, and not have to see graphs and my own mug. For the time being, I've just disabled the live tile (right click - disable live tile), but I would ultimately like to have this functionality, just with more control over it.

    Read the article

  • Ubuntu's garbage collection cron job for PHP sessions takes 25 minutes to run, why?

    - by Lamah
    Ubuntu has a cron job set up which looks for and deletes old PHP sessions: # Look for and purge old sessions every 30 minutes 09,39 * * * * root [ -x /usr/lib/php5/maxlifetime ] \ && [ -d /var/lib/php5 ] && find /var/lib/php5/ -depth -mindepth 1 \ -maxdepth 1 -type f -cmin +$(/usr/lib/php5/maxlifetime) ! -execdir \ fuser -s {} 2> /dev/null \; -delete My problem is that this process is taking a very long time to run, with lots of disk IO. Here's my CPU usage graph: The cleanup running is represented by the teal spikes. At the beginning of the period, PHP's cleanup jobs were scheduled at the default 09 and 39 minutes times. At 15:00 I removed the 39 minute time from cron, so a cleanup job twice the size runs half as often (you can see the peaks get twice as wide and half as frequent). Here are the corresponding graphs for IO time: And disk operations: At the peak where there were about 14,000 sessions active, the cleanup can be seen to run for a full 25 minutes, apparently using 100% of one core of the CPU and what seems to be 100% of the disk IO for the entire period. Why is it so resource intensive? An ls of the session directory /var/lib/php5 takes just a fraction of a second. So why does it take a full 25 minutes to trim old sessions? Is there anything I can do to speed this up? The filesystem for this device is currently ext4, running on Ubuntu Precise 12.04 64-bit. EDIT: I suspect that the load is due to the unusual process "fuser" (since I expect a simple rm to be a damn sight faster than the performance I'm seeing). I'm going to remove the use of fuser and see what happens.

    Read the article

  • The new direction of the gaming industry

    - by raccoon_tim
    Just recently I read a great blog post by David Darling, the founder of Codemasters: http://www.develop-online.net/blog/347/Jurassic-consoles-could-become-extinct. In the blog post he talks about how traditional retail games are experiencing a downfall thanks to the increasing popularity of digital distribution. I personally think of retail games as being relics of the past. It does not really make much sense to still keep distributing boxed games when the same game can be elegantly downloaded and updated over the air through a digital distribution channel. The world is not all rainbows, however. One big issue with mixing digital distribution with boxed retail games is that resellers will not condone you selling your game for 10€ digitally while their selling the same game for 70€. The only way to get around this issue is to move to full digital distribution. This has the added benefit of minimizing piracy as the game can be tightly bound to the service you downloaded the game from. Many players are, however, complaining about not being able to play the games offline. Having games tightly bound to the internet is a problem when games are bought from a retailer as we tend to expect that once we have the product we can use it anywhere because we physically own it. The truth is that we don’t actually own the product. Instead, the typical EULA actually states that we only have a license to use the product. We’re not, for instance, allowed to disassemble the product, which the owner is indeed permitted to do. Digital distribution allows us to provide games as services, instead of selling them as standalone products. This means that for a service to work you have to be connected to the internet but you still have the same rights to use the product. It’s really straightforward; if you downloaded a client from the internet you are expected to have an internet connection so you’re able to connect to the server. A game distributed digitally that is built using a client-server architecture has the added benefit of allowing you to play anywhere as long as you have the client installed and you are able to log in with your user information. Your save games can be backed up and your game can continue anywhere. Another development we’re seeing in the gaming industry is the increasing popularity of free-to-play games. These are games that let you play for free but allow you to boost your gaming experience with real world money. The nature of these games is that players are constantly rewarded with new content and the game can evolve according to their way of playing and their wishes can be incorporated into the product. Free-to-play games can quickly gain a large player basis and monetization is done by providing players valuable things to buy making their gaming experience more fun. I am personally very excited about free-to-play games as it’s possible to start building the game together with your players and there is no need to work on the game for 5 years from start to finish and only then see if it’s actually something the players like. This is a typical problem with big movie-like retail games and recent news about Radical Entertainment practically closing its doors paints a clear picture of what can happen when the risk does not pay off: http://news.teamxbox.com/xbox/25874/Prototype-Developer-Radical-Entertainment-Closes/.

    Read the article

  • Perfmon % Processor Time vs. task manager's CPU usage

    - by nat
    I'm new to using Perfmon and performance monitoring in general (so go easy on me please ;) I know that Perfmon doesn't have anything exactly like Task Manager's CPU usage display, but I'm trying to figure out how to monitor user's CPU usage via Perfmon in a similar way, and trying to understand the measurements (or how to convert the numbers to get a similar understanding) For example, if in Task Manager, a particular user is consistently using more than 5% CPU, I would want to contact the user about it. I learn best by example, so here is exactly what I'm trying to do, with a specific example: This is for a 32-bit Dual Quad Core Windows 2003 web server (8 CPUs), there are many web sites on the server, each running within their own application pool/worker process ID. Through other research here I learned of a registry change that I made so that the PID shows up with the w3wp process so I can easily identify the site later by cross-referencing it. I set up a counter with the following settings: Process -> % Processor Time -> all instances Here is an example. Say I'm interested in "black line" user in this graph below, as his process is spiking quite high compared to all the other users: (I wasn't allowed to post the image as I'm a new user on this site.. I've uploaded the image to:) http://i35.tinypic.com/106yn8k.jpg So... using this as an example, I see that they have an AVERAGE % PROCESSOR TIME of 23.264 , and have spiked as high as 103.124 So what exactly does this 23.264 number mean to me? Is it similar to an average of Task Manager's CPU reading for this user? Or, since this server has 8 CPUs, should I divide this number by 8? (23.264/8 = 2.9% AVERAGE CPU LOAD?) Thanks in advance.

    Read the article

  • Multithreading recommendation based on program description

    - by user260197
    I would like to describe some specifics of my program and get feedback on what the best multithreading model to use would be most applicable. I've spent a lot of time now reading on ThreadPool, Threads, Producer/Consumer, etc. and have yet to come to solid conclusions. I have a list of files (all the same format) but with different contents. I have to perform work on each file. The work consists of reading the file, some processing that takes about 1-2 minutes of straight number crunching, and then writing large output files at the end. I would like the UI interface to still be responsive after I initiate the work on the specified files. Some questions: What model/mechanisms should I use? Producer/Consumer, WorkPool, etc. Should I use a BackgroundWorker in the UI for responsiveness or can I launch the threading from within the Form as long as I leave the UI thread alone to continue responding to user input? How could I take results or status of each individual work on each file and report it to the UI in a thread safe way to give user feedback as the work progresses (there can be close to 1000 files to process) Update: Great feedback so far, very helpful. I'm adding some more details that are asked below: Output is to multiple independent files. One set of output files per "work item" that then themselves gets read and processed by another process before the "work item" is complete The work items/threads do not share any resources. The work items are processed in part using a unmanaged static library that makes use of boost libraries.

    Read the article

  • Using a Mac for cross platform development?

    - by mdec
    Who uses Macs for cross-platform development? By cross platform I essentially mean you can compile to target Windows or Unix (not necessarily both at the same time). I understand that this also has a lot to do with writing portable code, but I am more interested in people's experience with Mac OS X to develop software. I understand that there are a range of IDEs to choose from, I would probably use Eclipse (I like the GCC toolchain) however Xcode seems to be quite popular. Could it be used as described above? At a pinch I could always virtualise with VirtualBox or VMware Player or parallels to use Visual Studio (or dual boot for that matter). Having said that I am open to any other suggested compilers (with preferably an IDE that uses GCC.) Also with the range of Macs available, which one would you recommend? I would prefer a laptop (as I already have a desktop) but am unsure of reasonable specifications. If you are currently using a Mac to do development, I would love to hear what you develop on your Mac and what you like and don't like about it. I would primarily be developing in C/C++/Java. I am also looking to experiment with Boost and Qt, so I'm interested in hearing about any (potential) compatibility issues. If you have any other tips I'd love you hear what you have to say.

    Read the article

  • How do you keep all your languages straight?

    - by Chris Blackwell
    I think I'm going a little crazy. Right now, I'm working with the following languages (I was just doing a mental inventory): C++ - our game engine Assembler - low level debugging and a few co-processor specific routines Lua - our game engine scripting language HLSL - for shaders Python - our build system and utility tools Objective C/C++ - game engine platform code for Mac and iPhone C# - A few tools developed in our overseas office ExtendScript - Photoshop exporting tools ActionScript - UI scripting VBScript - some spreadsheet related stuff PHP - some web related stuff SQL - some web and tool related stuff On top of this are the plethora of API's that often have many different ways of doing the same thing: std library, boost, .NET, wxWidgets, Cocoa, Carbon, native script libraries for Python, Lua, etc, OpenGL, Direct3d, GDI, Aqua, augh! I find myself inadvertently conflating languages and api's, not realizing what I'm doing until I get syntax errors. I feel like I can't possibly keep up with it, and I can't possibly be proficient in all of these areas. Especially outside the realm of C++ and Python, I find myself programming more by looking at manuals that from memory. Do you have a similar problem? Ideas for compartmentalizing so you're more efficient? Deciding where you want to stay proficient? Organizational tips? Good ways to remember when you switch from Lua to C++ you need to start using semi-colons again? Rants on how complicated we programmers have made things for ourselves? Any ideas welcome!

    Read the article

  • C++ smart pointers: sharing pointers vs. sharing data

    - by Eli Bendersky
    In this insightful article, one of the Qt programmers tries to explain the different kinds of smart pointers Qt implements. In the beginning, he makes a distinction between sharing data and sharing the pointers themselves: First, let’s get one thing straight: there’s a difference between sharing pointers and sharing data. When you share pointers, the value of the pointer and its lifetime is protected by the smart pointer class. In other words, the pointer is the invariant. However, the object that the pointer is pointing to is completely outside its control. We don’t know if the object is copiable or not, if it’s assignable or not. Now, sharing of data involves the smart pointer class knowing something about the data being shared. In fact, the whole point is that the data is being shared and we don’t care how. The fact that pointers are being used to share the data is irrelevant at this point. For example, you don’t really care how Qt tool classes are implicitly shared, do you? What matters to you is that they are shared (thus reducing memory consumption) and that they work as if they weren’t. Frankly, I just don't undersand this explanation. There was a clarification plea in the article comments, but I didn't find the author's explanation sufficient. If you do understand this, please explain. What is this distinction, and how are other shared pointer classes (i.e. from boost or the new C++ standards) fit into this taxonomy? Thanks in advance

    Read the article

  • Lucene - querying with long strings

    - by Mikos
    I have an index, with a field "Affiliation", some example values are: "Stanford University School of Medicine, Palo Alto, CA USA", "Institute of Neurobiology, School of Medicine, Stanford University, Palo Alto, CA", "School of Medicine, Harvard University, Boston MA", "Brigham & Women's, Harvard University School of Medicine, Boston, MA" "Harvard University, Cambridge MA" and so on... (the bottom-line being the affiliations are written in multiple ways with no apparent consistency) I query the index on the affiliation field using say "School of Medicine, Stanford University, Palo Alto, CA" (with QueryParser) to find all Stanford related documents, I get a lot of false +ves, presumably because of the presence of School of Medicine etc. etc. (note: I cannot use Phrase query because of variability in the way affiliation is constructed) I have tried the following: Use a SpanNearQuery by splitting the search phrase with a whitespace (here I get no results!) Tried boosting (using ^) by splitting with the comma and boosting the last parts such as "Palo Alto CA" with a much higher boost than the initial phrases. Here I still get lots of false +ves. Any suggestions on how to approach this? If SpanNearQuery the way to go, Any ideas on why I get 0 results?

    Read the article

  • Will fixed-point arithmetic be worth my trouble?

    - by Thomas
    I'm working on a fluid dynamics Navier-Stokes solver that should run in real time. Hence, performance is important. Right now, I'm looking at a number of tight loops that each account for a significant fraction of the execution time: there is no single bottleneck. Most of these loops do some floating-point arithmetic, but there's a lot of branching in between. The floating-point operations are mostly limited to additions, subtractions, multiplications, divisions and comparisons. All this is done using 32-bit floats. My target platform is x86 with at least SSE1 instructions. (I've verified in the assembler output that the compiler indeed generates SSE instructions.) Most of the floating-point values that I'm working with have a reasonably small upper bound, and precision for near-zero values isn't very important. So the thought occurred to me: maybe switching to fixed-point arithmetic could speed things up? I know the only way to be really sure is to measure it, that might take days, so I'd like to know the odds of success beforehand. Fixed-point was all the rage back in the days of Doom, but I'm not sure where it stands anno 2010. Considering how much silicon is nowadays pumped into floating-point performance, is there a chance that fixed-point arithmetic will still give me a significant speed boost? Does anyone have any real-world experience that may apply to my situation?

    Read the article

  • C++ design question on traversing binary trees

    - by user231536
    I have a binary tree T which I would like to copy to another tree. Suppose I have a visit method that gets evaluated at every node: struct visit { virtual void operator() (node* n)=0; }; and I have a visitor algorithm void visitor(node* t, visit& v) { //do a preorder traversal using stack or recursion if (!t) return; v(t); visitor(t->left, v); visitor(t->right, v); } I have 2 questions: I settled on using the functor based approach because I see that boost graph does this (vertex visitors). Also I tend to repeat the same code to traverse the tree and do different things at each node. Is this a good design to get rid of duplicated code? What other alternative designs are there? How do I use this to create a new binary tree from an existing one? I can keep a stack on the visit functor if I want, but it gets tied to the algorithm in visitor. How would I incorporate postorder traversals here ? Another functor class?

    Read the article

  • C++ thread safety - exchange data between worker and controller

    - by peterchen
    I still feel a bit unsafe about the topic and hope you folks can help me - For passing data (configuration or results) between a worker thread polling something and a controlling thread interested in the most recent data, I've ended up using more or less the following pattern repeatedly: Mutex m; tData * stage; // temporary, accessed concurrently // send data, gives up ownership, receives old stage if any tData * Send(tData * newData) { ScopedLock lock(m); swap(newData, stage); return newData; } // receiving thread fetches latest data here tData * Fetch(tData * prev) { ScopedLock lock(m); if (stage != 0) { // ... release prev prev = stage; stage = 0; } return prev; // now current } Note: This is not supposed to be a full producer-consumer queue, only the msot recent data is relevant. Also, I've skimmed ressource management somewhat here. When necessary I'm using two such stages: one to send config changes to the worker, and for sending back results. Now, my questions assuming that ScopedLock implements a full memory barrier: do stage and/or workerData need to be volatile? is volatile necessary for tData members? can I use smart pointers instead of the raw pointers - say boost::shared_ptr? Anything else that can go wrong? I am basically trying to avoid "volatile infection" spreading into tData, and minimize lock contention (a lock free implementation seems possible, too). However, I'm not sure if this is the easiest solution. ScopedLock acts as a full memory barrier. Since all this is more or less platform dependent, let's say Visual C++ x86 or x64, though differences/notes for other platforms are welcome, too. (a prelimenary "thanks but" for recommending libraries such as Intel TBB - I am trying to understand the platform issues here)

    Read the article

  • Build System with Recursive Dependency Aggregation

    - by radman
    Hi, I recently began setting up my own library and projects using a cross platform build system (generates make files, visual studio solutions/projects etc on demand) and I have run into a problem that has likely been solved already. The issue that I have run into is this: When an application has a dependency that also has dependencies then the application being linked must link the dependency and also all of its sub-dependencies. This proceeds in a recursive fashion e.g. (For arguments sake lets assume that we are dealing exclusively with static libraries.) TopLevelApp.exe dependency_A dependency_A-1 dependency_A-2 dependency_B dependency_B-1 dependency_B-2 So in this example TopLevelApp will need to link dependency_A, dependency_A-1, dependency_A-2 etc and the same for B. I think the responsibility of remembering all of these manually in the target application is pretty sub optimal. There is also the issue of ensuring the same version of the dependency is used across all targets (assuming that some targets depend on the same things, e.g. boost). Now linking all of the libraries is required and there is no way of getting around it. What I am looking for is a build system that manages this for you. So all you have to do is specify that you depend on something and the appropriate dependencies of that library will be pulled in automatically. The build system I have been looking at is premake premake4 which doesn't handle this (as far as I can determine). Does anyone know of a build system that does handle this? and if there isn't then why not?

    Read the article

  • ajax delay load UserControl asp.net

    - by user196202
    regarding ajax delay load of usercontrols (or any controls) on Post at Encosia.com : http://encosia.com/2008/02/05/boost-aspnet-performance-with-deferred-content-loading/ I tried to implement it , but I noticed that it can be done only for simple controls or UserControls that Have simple asp.net controls (or html tags) . But when it involved with advanced dynamic ajax control (like ajaxControlToolkit or Telerik controls) that have javascripts inside them This method of injecting the html code to the .InnerHtml property of div tag (for example) IS NOT WORKING , and I red about it that The browser need to load the script on load and after that it won't iterperate the scripts injectd via .InnerHtml. So I attached here example of delay load project (from encosia.com by dave ward) with my modification (look at DefaultPopup.aspx and beforePopup.aspx and AfterPopup.aspx) Which I modified the RssReader to show listview with popup items (which is implemented via ACT HoverMenuExtender ) So in the regular way the popup items are shown right , but on the delay load which is done by creating virtual page for rendering the html and injecting it to .InnerHtml property – This ISN'T WORKING. So my question is : is there a way to do delay loading for controls which include scripts lik ACT and Telerik and others? And for the ajax templates – if I need to inject advanced control to the page – how I do it with your approach? Thanks very much (I can't attach here files so everyone please ask me by mail ([email protected]) and i'll send it to him. ) Zahi Kramer

    Read the article

  • Ways std::stringstream can set fail/bad bit?

    - by Evan Teran
    A common piece of code I use for simple string splitting looks like this: inline std::vector<std::string> split(const std::string &s, char delim) { std::vector<std::string> elems; std::stringstream ss(s); std::string item; while(std::getline(ss, item, delim)) { elems.push_back(item); } return elems; } Someone mentioned that this will silently "swallow" errors occurring in std::getline. And of course I agree that's the case. But it occurred to me, what could possibly go wrong here in practice that I would need to worry about. basically it all boils down to this: inline std::vector<std::string> split(const std::string &s, char delim) { std::vector<std::string> elems; std::stringstream ss(s); std::string item; while(std::getline(ss, item, delim)) { elems.push_back(item); } if(ss.fail()) { // *** How did we get here!? *** } return elems; } A stringstream is backed by a string, so we don't have to worry about any of the issues associated with reading from a file. There is no type conversion going on here since getline simply reads until it sees a newline or EOF. So we can't get any of the errors that something like boost::lexical_cast has to worry about. I simply can't think of something besides failing to allocate enough memory that could go wrong, but that'll just throw a std::bad_alloc well before the std::getline even takes place. What am I missing?

    Read the article

  • Maximum page fetch with maximum bandwith

    - by Ehsan
    Hi I want to create an application like a spider I've implement fetching page as the following code in multi-thread application but there is two problem 1) I want to use my maximum bandwidth to send/receive request, how should I config my request to do so (Like Download Accelerator application and the like) cause I heard the normal application will use 66% of the available bandwidth. 2) I don't know what exactly HttpWebRequest.KeepAlive do, but as its name implies I think i can create a connection to a website and without closing the connection sending another request to that web site using existing connection. does it boost performance or Im wrong ?? public PageFetchResult Fetch() { PageFetchResult fetchResult = new PageFetchResult(); try { HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(URLAddress); HttpWebResponse resp = (HttpWebResponse)req.GetResponse(); Uri requestedURI = new Uri(URLAddress); Uri responseURI = resp.ResponseUri; string resultHTML = ""; byte[] reqHTML = ResponseAsBytes(resp); if (!string.IsNullOrEmpty(FetchingEncoding)) resultHTML = Encoding.GetEncoding(FetchingEncoding).GetString(reqHTML); else if (!string.IsNullOrEmpty(resp.CharacterSet)) resultHTML = Encoding.GetEncoding(resp.CharacterSet).GetString(reqHTML); req.Abort(); resp.Close(); fetchResult.IsOK = true; fetchResult.ResultHTML = resultHTML; } catch (Exception ex) { fetchResult.IsOK = false; fetchResult.ErrorMessage = ex.Message; } return fetchResult; }

    Read the article

  • Is Annotation in Javascript? If not, how to switch between debug/productive modes in declarative way

    - by Michael Mao
    Hi all: This is but a curious question. I cannot find any useful links from Google so it might be better to ask the gurus here. The point is: is there a way to make "annotation" in javascript source code so that all code snippets for testing purpose can be 'filtered out' when project is deployed from test field into the real environment? I know in Java, C# or some other languages, you can assign an annotation just above the function name, such as : // it is good to remove the annoying warning messages @SuppressWarnings("unchecked") public class Tester extends TestingPackage { ... } Basically I've got a lot of testing code that prints out something into FireBug console. I don't wanna manually "comment out" them because the guy that is going to maintain the code might not be aware of all the testing functions, so he/she might just miss one function and the whole thing can be brought down to its knees. One other thing, we might use a minimizer to "shrink" the source code into "human unreadable" code and boost up performance (just like jQuery.min), so trying to match testing section out of the mess is not possible for plain human eyes in the future. Any suggestion is much appreciated.

    Read the article

< Previous Page | 139 140 141 142 143 144 145 146 147 148 149 150  | Next Page >