Search Results

Search found 23792 results on 952 pages for 'void pointers'.

Page 144/952 | < Previous Page | 140 141 142 143 144 145 146 147 148 149 150 151  | Next Page >

  • C SIGSEGV Handler & Mprotect

    - by pws5068
    I'm constructing a program which uses mprotect() to restrict a block of memory from accessing. When the memory is requested, a SIGSEGV is thrown which I listen for using a signal() call. Once the SIGSEGV has been detected, I need to somehow access the pointer to the memory that was requested (that threw the fault) and the size of the segment requested. Is this possible? void fifoSigHandler(){ // Needs to only remove protection from requested block of virtual memory mprotect(fifoVm,(size_t)fifoVm_size,PROT_WRITE); printf("Caught Seg Fault"); } void fifo_init(void* vm, int vm_size, int n_frames, int page_size) { fifoVm = vm; fifoVm_size = vm_size; fifoFrames = n_frames; fifoPageSize = page_size; mprotect(fifoVm,(size_t)fifoVm_size,PROT_NONE); signal(SIGSEGV, fifoSigHandler); } Additionally, is there a way to determine the level of mprotect() a block of memory is currently assigned (PROT_NONE,PROT_READ, etc..)?

    Read the article

  • Application crash when using an NSTimer and pushViewController

    - by Cesar
    I'm using an NSTimer to implement a 3 seconds splash screen. If a don't use a timer the view it's correctly pushed but if I use the timer for adding a little delay the application crash with a EXC_BAD_ACCESS. I'm pretty sure the answer contains "memory management" but I can't get the point... @interface RootViewController : UIViewController { NSTimer *timer; } -(void)changeView:(NSTimer*)theTimer; @property(nonatomic,retain) NSTimer *timer; ... @implementation RootViewController @synthesize timer; - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; [[self navigationController] setNavigationBarHidden:YES]; timer = [NSTimer scheduledTimerWithTimeInterval:3.0 target:self selector:@selector(changeView:) userInfo:nil repeats:NO]; } -(void)changeView:(NSTimer*)theTimer { NSLog(@"timer fired"); //Crash here, but only if called using a timer [[self navigationController] pushViewController:list animated:YES]; }

    Read the article

  • Clearing "may not respond" warnings for UIView and UIViewController

    - by user284681
    In an iPad app, I'm using a custom subclass of UIView with UIViewController. Here's the view header: @interface pdfView : UIView { CGPDFDocumentRef doc; } -(void)setDoc:(CGPDFDocumentRef)newDoc; @end And here's the controller header: @interface iPadPDFTestViewController : UIViewController { CGPDFDocumentRef doc; } - (void)loadPDF; @end Part of the controller implementation: - (void)viewDidLoad { [super viewDidLoad]; [self loadPDF]; [self.view setDoc:doc]; } In Interface Builder, I've set the view object to use the class pdfView. At compilation, [self.view setDoc:doc]; gives the warning "'UIView' may not respond to '--setDoc'." I'm guessing that this warning appears because the compiler thinks it's looking at UIView (which does not implement the setDoc method) instead of pdfView. But why does it think that? And how can I tell it what class it's really looking at, so as to clear the warning?

    Read the article

  • Using Java Reflections to retrieve member classes

    - by darkie15
    Hi All, I am using .getDeclaredClasses() method to retrieve all the classes that have been defined in object. However, I am not able to retrieve anonymous classes defined in the class. Here is the code sample that I am testing: public class TempCodes { public static void main(String[] args) { Ball b = new Ball() { public void hit() { System.out.println("You hit it!"); } }; b.hit(); } interface Ball { void hit(); } } and this is what my code does: memClass = className.getDeclaredClasses(); if (memClass .length > 0) { for (int index = 0 ; index < memClass .length ; index++) { System.out.println("\t\t\t" + memClass [index]); } } Can anyone help me understand how to retrieve the anonymous class? Regards, darkie

    Read the article

  • How to use/manipulate return value from nested boost::bind

    - by JQ
    I have two functions: 1. A & DataSource(); 2. void DataConsumer( A * ); What I want to achieve: Using one statement to assemble them into one functor. I have tried: 1. boost::function< void() func( boost::bind( DataConsumer, & boost::bind( DataSource ) ) ); certainly it didn't work, compiler says it can not convert 'boost::_bi::bind_t ' to 'A *' 2. boost::function< void() func( boost::bind( DataConsumer, boost::addressof( boost::bind( DataSource ) ) )); compiler says cannot convert parameter 1 from 'boost::_bi::bind_t' to 'A &' Question: how to use return value from the nested boost::bind ? or if you want to use boost::lambda::bind.

    Read the article

  • tunnel effect cocos2d

    - by samfisher
    I am looking to create a similar tunnel effect in COCOS2D (iOS). Could anyone suggest any pointers? ref Video 1 ref Video 2 Till now I have tried with several ring shape sprites with decreasing scale and positioned center to a same point and keeping Z decreasing as well for each smaller sprite. With that, animating it with CCScaleTo and changing the size to 2.0 with animation duration but it does not come anyway near to the tunnel effect shown in the reference. Thanks, sam

    Read the article

  • Stack overflow error after creating a instance using 'new'

    - by Justin
    EDIT - The code looks strange here, so I suggest viewing the files directly in the link given. While working on my engine, I came across a issue that I'm unable to resolve. Hoping to fix this without any heavy modification, the code is below. void Block::DoCollision(GameObject* obj){ obj->DoCollision(this); } That is where the stack overflow occurs. This application works perfectly fine until I create two instances of the class using the new keyword. If I only had 1 instance of the class, it worked fine. Block* a = new Block(0, 0, 0, 5); AddGameObject(a); a = new Block(30, 0, 0, 5); AddGameObject(a); Those parameters are just x,y,z and size. The code is checked before hand. Only a object with a matching Collisonflag and collision type will trigger the DoCollision(); function. ((*list1)->m_collisionFlag & (*list2)->m_type) Maybe my check is messed up though. I attached the files concerned here http://celestialcoding.com/index.php?topic=1465.msg9913;topicseen#new. You can download them without having to sign up. The main suspects, I also pasted the code for below. From GameManager.cpp void GameManager::Update(float dt){ GameList::iterator list1; for(list1=m_gameObjectList.begin(); list1 != m_gameObjectList.end(); ++list1){ GameObject* temp = *list1; // Update logic and positions if((*list1)->m_active){ (*list1)->Update(dt); // Clip((*list1)->m_position); // Modify for bounce affect } else continue; // Check for collisions if((*list1)->m_collisionFlag != GameObject::TYPE_NONE){ GameList::iterator list2; for(list2=m_gameObjectList.begin(); list2 != m_gameObjectList.end(); ++list2){ if(!(*list2)->m_active) continue; if(list1 == list2) continue; if( (*list2)->m_active && ((*list1)->m_collisionFlag & (*list2)->m_type) && (*list1)->IsColliding(*list2)){ (*list1)->DoCollision((*list2)); } } } if(list1==m_gameObjectList.end()) break; } GameList::iterator end    = m_gameObjectList.end(); GameList::iterator newEnd = remove_if(m_gameObjectList.begin(),m_gameObjectList.end(),RemoveNotActive); if(newEnd != end)        m_gameObjectList.erase(newEnd,end); } void GameManager::LoadAllFiles(){ LoadSkin(m_gameTextureList, "Models/Skybox/Images/Top.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Right.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Back.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Left.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Front.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Bottom.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Terrain1.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Terrain2.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Details/TerrainDetails.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Water1.bmp", GetNextFreeID()); Block* a = new Block(0, 0, 0, 5); AddGameObject(a); a = new Block(30, 0, 0, 5); AddGameObject(a); Player* d = new Player(0, 100,0); AddGameObject(d); } void Block::Draw(){ glPushMatrix(); glTranslatef(m_position.x(), m_position.y(), m_position.z()); glRotatef(m_facingAngle, 0, 1, 0); glScalef(m_size, m_size, m_size); glBegin(GL_LINES); glColor3f(255, 255, 255); glVertex3f(m_boundingRect.left, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.bottom, m_position.z()); glEnd(); // DrawBox(m_position.x(), m_position.y(), m_position.z(), m_size, m_size, m_size, 8); glPopMatrix(); } void Block::DoCollision(GameObject* obj){ GameObject* t = this;   // I modified this to see for sure that it was causing the mistake. // obj->DoCollision(NULL); // Just revert it back to /* void Block::DoCollision(GameObject* obj){     obj->DoCollision(this);   }   */ }

    Read the article

  • shared library in C

    - by sasayins
    Hi, I am creating a shared library in C but don't know what is the correct implementation of the source codes. I want to create an API like for example, printHello, int printHello( char * text ); This printHello function will call another function: In source file, libprinthello.c, void printHello( char * text ) { printHi(); printf("%s", text); } Since this printHello function is the interface for the user or application: In header file libprinthello.h, extern void printHello( char * text); Then in the source file of the printHi function, printhi.c void printHi() { printf("Hi\n"); } Then my problem is, since printHello is the only function that I want to expose in the user, what implementation should I do in printHi function?

    Read the article

  • Deploying web service

    - by baron
    I am trying to build a webservice that manipulates http requests POST and GET. Here is a sample: public class CodebookHttpHandler: IHttpHandler { public void ProcessRequest(HttpContext context) { if (context.Request.HttpMethod == "POST") { //DoHttpPostLogic(); } else if (context.Request.HttpMethod == "GET") { //DoHttpGetLogic(); } } ... public void DoHttpPostLogic() { ... } public void DoHttpGetLogic() { ... } I need to deploy this but I am struggling how to start. Most online references show making a website, but really, all I want to do is respond when an HttpPost is sent. I don't know what to put in the website, just want that code to run. Some links i've tried so far: http://my.execpc.com/~gopalan/dotnet/webservices/webservice_server.html http://www.beansoftware.com/asp.net-tutorials/deploy-asp.net.aspx http://msdn.microsoft.com/en-us/library/6x71sze4%28VS.80%29.aspx http://www.c-sharpcorner.com/UploadFile/rajaduraip/SimplestwaytoCreateNDeployWebServices12232005054219AM/SimplestwaytoCreateNDeployWebServices.aspx

    Read the article

  • Problems with CGPoint in touches event

    - by Jason
    I'm having some problems with storing variables from my touch events. The warning I get when I run this is that coord and icoord are unused, but I used them in the viewDidLoad implementation, is there a reason why this does not work? Any suggestions? -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint icoord = [touch locationInView:touch.view]; } -(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint coord = [touch locationInView:touch.view]; } - (void)viewDidLoad { if (coord.x > icoord.x) { player.center = CGPointMake(player.center.x + 5, player.center.y); } } Thanks.

    Read the article

  • How do I handle all the exceptions in a C# class where both ctor and finalizer throw exceptions?

    - by Frank
    How can I handle all exceptions for a class similar to the following under certain circumstances? class Test : IDisposable { public Test() { throw new Exception("Exception in ctor"); } public void Dispose() { throw new Exception("Exception in Dispose()"); } ~Test() { this.Dispose(); } } I tried this but it doesn't work: static void Main() { Test t = null; try { t = new Test(); } catch (Exception ex) { Console.Error.WriteLine(ex.Message); } // t is still null } I have also tried to use "using" but it does not handle the exception thrown from ~Test(); static void Main() { try { using (Test t = new Test()) { } } catch (Exception ex) { Console.Error.WriteLine(ex.Message); } } Any ideas how can I work around?

    Read the article

  • Cancel Leave Event when closing

    - by DiegoMaK
    I have got a textbox on a form with a method being called from the txPredio_Leave event. My problem is that is the user has focus on the textbox and then close the form by clicking the little X close icon in the top corner or by calling this.ActiveMdiChild.Close(); or by calling private void mnucerrarTodas_Click(object sender, EventArgs e) { foreach (Form form in this.MdiChildren) { form.Close(); } } The txPredio leave execute the method.. then i need doesn't excute this method when the form is closing. i have think that one solution could be ask in leave event if form is closing private void txPredio_Leave(object sender, EventArgs e) { if(!form is closing)//pseudo code Check_Load_Predio(); } or other solution could be private void MainForm_FormClosing(object sender, FormClosingEventArgs e) { //code for cancel the txPredio_Leave event } Solution Here Doesn´t work for me. Then I need one solution for my problem. Thanks in advance

    Read the article

  • Perform selector on parent NSOperation

    - by user326943
    I extend NSOperation (call it A) which contains NSOperationQueue for other NSOperations (which is another extended class different from A, call these operations B). When operation A is running (executing B operations) how do i call a specific function/method on operation A when certain event takes place on B operations? For example every operation B that finishes it calls a function on operation A returning itself? *Nested NSOperation and NSOperationQueue(s) Hope this mockup pseudo code can help to draw the picture. //My classes extended from NSOperation NSOperation ClassA NSOperation ClassB //MainApp -(void)applicationDidFinishLaunching:(NSNotification *)aNotification { ClassA A1; ClassA A2; NSOperationQueue Queue; Queue AddOperation: A1; Queue AddOperation: A2; } //Main of ClassA -(void)main { ClassB B1; ClassB B2; NSOperationQueue Queue; Queue AddOperation: B1; Queue AddOperation: B2; } //Main of ClassB -(void)main { //Do some work and when done call selector on ClassA above }

    Read the article

  • Problem with XML parser

    - by zp26
    Hi, I have a problem with parsing XML. I have created a program which write a file xml in the project directory. The file XML are correct. (i checked). When i try to read this XML the program crash and return 1 status. I have controlled my 2 path and they are equals. Can you help me please? Thanks so much. #import "PositionIdentifierViewController.h" #import "WriterXML.h" @implementation PositionIdentifierViewController - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { NSString *stringa = [NSString stringWithFormat:@"%@",string]; textArea.text = [textArea.text stringByAppendingString:@"\n"]; textArea.text = [textArea.text stringByAppendingString:stringa]; } -(IBAction)startParsing { NSURL *xmlURL = [NSURL fileURLWithPath:path]; NSXMLParser *parser = [[NSXMLParser alloc] initWithContentsOfURL:xmlURL]; [parser setDelegate:self]; BOOL success = [parser parse]; if(success == YES){ // } [parser release]; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; NSArray *tempPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectoryPath = [tempPaths objectAtIndex:0]; path = [documentsDirectoryPath stringByAppendingPathComponent:@"filePosizioni.xml"]; WriterXML *newWriter; newWriter = [[WriterXML alloc]init]; [newWriter saveXML:(NSString*)@"ciao":(float)10:(float)40:(float)70]; [newWriter saveXML:(NSString*)@"pippo":(float)20:(float)50:(float)80]; [newWriter saveXML:(NSString*)@"pluto":(float)30:(float)60:(float)90]; NSLog(path); } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end #import "WriterXML.h" @implementation WriterXML -(void)saveXML:(NSString*)name:(float)x:(float)y:(float)z{ NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectoryPath = [paths objectAtIndex:0]; NSString *filePath = [documentsDirectoryPath stringByAppendingPathComponent:@"filePosizioni.xml"]; NSFileHandle *myHandle; NSFileManager *fileManager = [NSFileManager defaultManager]; NSString *titoloXML = [NSString stringWithFormat:@"<?xml version=1.0 encoding=UTF-8 ?>"]; NSString *inizioTag = [NSString stringWithFormat:@"\n\n\n<position>"]; NSString *tagName = [NSString stringWithFormat:@"\n <name>%@</name>", name]; NSString *tagX = [NSString stringWithFormat:@"\n <x>%f</x>", x]; NSString *tagY = [NSString stringWithFormat:@"\n <y>%f</y>", y]; NSString *tagZ = [NSString stringWithFormat:@"\n <z>%f</z>", z]; NSString *fineTag= [NSString stringWithFormat:@"\n</position>"]; NSData* dataTitoloXML = [titoloXML dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataInizioTag = [inizioTag dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataName = [tagName dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataX = [tagX dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataY = [tagY dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataZ = [tagZ dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataFineTag = [fineTag dataUsingEncoding: NSASCIIStringEncoding]; if(![fileManager fileExistsAtPath:filePath]) [fileManager createFileAtPath:filePath contents:dataTitoloXML attributes:nil]; myHandle = [NSFileHandle fileHandleForUpdatingAtPath:filePath]; [myHandle seekToEndOfFile]; [myHandle writeData:dataInizioTag]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataName]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataX]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataY]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataZ]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataFineTag]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; NSLog(@"zp26 %@",filePath); } @end

    Read the article

  • BlackBerry - Programmatically fetching data in calendar

    - by SWATI
    i have invoked blackberry calender from my application can anyone tell me how to fetch : date duration notes from the selected date my code : MenuItem importCalender = new MenuItem("Import from Calender",100,11) { public void run() { UiApplication.getUiApplication().invokeAndWait(new Runnable() { public void run() { try { EventList list = (EventList)PIM.getInstance().openPIMList(PIM.EVENT_LIST, PIM.READ_WRITE); Enumeration events = list.items(); BlackBerryEvent e = (BlackBerryEvent) events.nextElement(); Invoke.invokeApplication(Invoke.APP_TYPE_CALENDAR, new CalendarArguments( CalendarArguments.ARG_VIEW_DEFAULT,e) ); } catch (PIMException e) { //e.printStackTrace(); } } }); } }; protected void makeMenu(Menu menu, int instance) { menu.add(importCalender); }

    Read the article

  • CFSocketConnectToAddress and unrecognized selector sent to instance

    - by madmik3
    Hello, I am somewhat new to iPhone dev and I have been getting unrecognized selector when I call CFSocketConnectToAddress in this code. I think it might be something basic that I am doing wrong. Any idea? this is the complete error I get. NSInvalidArgumentException unrecognized selector sent to instance 0x3922170 0x3922170 is the calling class. - (BOOL)connect { CFSocketRef mySocket = CFSocketCreate(kCFAllocatorDefault, PF_INET, SOCK_DGRAM,IPPROTO_UDP, 0, socketCallback, NULL); @try { CFDataRef data = (CFDataRef)[_netService addresses]; CFSocketConnectToAddress(mySocket, data, 500); } @catch (NSException * e) { NSLog([e name]); NSLog([e reason]); } //char joke[] = "Why did the chicken cross the road?"; //CFSocketError err = CFSocketSendData(mySocket, joke, (strlen(joke)+1), 10); return true; } void socketCallback ( CFSocketRef s, CFSocketCallBackType callbackType, CFDataRef address, const void *data, void *info) { }

    Read the article

  • Form invalidate() in WinForms Application

    - by Pramodh
    i need to animate an object in c# windows application int l_nCircleXpos = 9, l_nCircleYpos = 0; private void Form1_Paint(object sender, PaintEventArgs e) { Graphics l_objGraphics = this.CreateGraphics(); Pen l_circlePen = new Pen(Color.Blue); SolidBrush l_circleBrush = new SolidBrush(Color.Blue); l_objGraphics.DrawEllipse(l_circlePen, l_nCircleXpos, l_nCircleYpos, 30, 30); l_objGraphics.FillEllipse(l_circleBrush, l_nCircleXpos, l_nCircleYpos, 30, 30); Pen l_rectPen = new Pen(Color.Red); } private void timer1_Tick(object sender, EventArgs e) { l_nCircleXpos++; l_nCircleYpos++; } private void timer2_Tick(object sender, EventArgs e) { Invalidate(); } but in timer2 its invalidating the entire form. i need to invalidate the specific circle area only. please help to do this in a better way

    Read the article

  • How to keep g++ from taking header file from /usr/include?

    - by WilliamKF
    I am building using zlib.h which I have a local copy to v1.2.5, but in /usr/include/zlib.h there is v1.2.1.2. If I omit adding -I/my/path/to/zlib to my make I get error from using old version which doesn't have Z_FIXED: g++ -g -Werror -Wredundant-decls -D_FILE_OFFSET_BITS=64 -c -o ARCH.linux_26_i86/debug/sysParam.o sysParam.cpp sysParam.cpp: In member function `std::string CSysParamAccess::getCompressionStrategyName() const': sysParam.cpp:1816: error: `Z_FIXED' was not declared in this scope sysParam.cpp: In member function `bool CSysParamAccess::setCompressionStrategy(const std::string&, paramSource)': sysParam.cpp:1849: error: `Z_FIXED' was not declared in this scope Alternatively, if I add the include path to the zlib z1.2.5 I am using, I get double defines, it seems as if the zlib.h is included twice with two different sets of -D values, but I don't see how that is happening: g++ -g -Werror -Wredundant-decls -I../../src/zlib-1.2.5 -D_FILE_OFFSET_BITS=64 -c -o ARCH.linux_26_i86/debug/sysParam.o sysParam.cpp In file included from sysParam.cpp:24: ../../src/zlib-1.2.5/zlib.h:1582: warning: redundant redeclaration of `void* gzopen64(const char*, const char*)' in same scope ../../src/zlib-1.2.5/zlib.h:1566: warning: previous declaration of `void* gzopen64(const char*, const char*)' ../../src/zlib-1.2.5/zlib.h:1583: warning: redundant redeclaration of `long long int gzseek64(void*, long long int, int)' in same scope ../../src/zlib-1.2.5/zlib.h:1567: warning: previous declaration of `off64_t gzseek64(void*, off64_t, int)' ../../src/zlib-1.2.5/zlib.h:1584: warning: redundant redeclaration of `long long int gztell64(void*)' in same scope ../../src/zlib-1.2.5/zlib.h:1568: warning: previous declaration of `off64_t gztell64(void*)' ../../src/zlib-1.2.5/zlib.h:1585: warning: redundant redeclaration of `long long int gzoffset64(void*)' in same scope ../../src/zlib-1.2.5/zlib.h:1569: warning: previous declaration of `off64_t gzoffset64(void*)' ../../src/zlib-1.2.5/zlib.h:1586: warning: redundant redeclaration of `uLong adler32_combine64(uLong, uLong, long long int)' in same scope ../../src/zlib-1.2.5/zlib.h:1570: warning: previous declaration of `uLong adler32_combine64(uLong, uLong, off64_t)' ../../src/zlib-1.2.5/zlib.h:1587: warning: redundant redeclaration of `uLong crc32_combine64(uLong, uLong, long long int)' in same scope ../../src/zlib-1.2.5/zlib.h:1571: warning: previous declaration of `uLong crc32_combine64(uLong, uLong, off64_t)' Here some of the relavent lines from zlib.h referred to above: // This would be line 1558 of zlib.h /* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or * change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if * both are true, the application gets the *64 functions, and the regular * functions are changed to 64 bits) -- in case these are set on systems * without large file support, _LFS64_LARGEFILE must also be true */ #if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0 ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int)); ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile)); ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile)); ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t)); ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t)); #endif #if !defined(ZLIB_INTERNAL) && _FILE_OFFSET_BITS-0 == 64 && _LFS64_LARGEFILE-0 # define gzopen gzopen64 # define gzseek gzseek64 # define gztell gztell64 # define gzoffset gzoffset64 # define adler32_combine adler32_combine64 # define crc32_combine crc32_combine64 # ifdef _LARGEFILE64_SOURCE ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int)); ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile)); ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile)); ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t)); ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t)); # endif #else ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *)); ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int)); ZEXTERN z_off_t ZEXPORT gztell OF((gzFile)); ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile)); ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t)); ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t)); #endif // This would be line 1597 of zlib.h I'm not sure how to track this down further. I tried moving the include of zlib.h to the top and bottom of the includes list of the cpp file, but it made no difference. An excerpt of passing -E to g++ shows in part: extern int inflateInit2_ (z_streamp strm, int windowBits, const char *version, int stream_size); extern int inflateBackInit_ (z_streamp strm, int windowBits, unsigned char *window, const char *version, int stream_size); # 1566 "../../src/zlib-1.2.5/zlib.h" extern gzFile gzopen64 (const char *, const char *); extern off64_t gzseek64 (gzFile, off64_t, int); extern off64_t gztell64 (gzFile); extern off64_t gzoffset64 (gzFile); extern uLong adler32_combine64 (uLong, uLong, off64_t); extern uLong crc32_combine64 (uLong, uLong, off64_t); # 1582 "../../src/zlib-1.2.5/zlib.h" extern gzFile gzopen64 (const char *, const char *); extern long long gzseek64 (gzFile, long long, int); extern long long gztell64 (gzFile); extern long long gzoffset64 (gzFile); extern uLong adler32_combine64 (uLong, uLong, long long); extern uLong crc32_combine64 (uLong, uLong, long long); # 1600 "../../src/zlib-1.2.5/zlib.h" struct internal_state {int dummy;}; Not sure why lines 1566 and 1582 are coming out together in the CPP output, but hence the warning about duplicate declarations.

    Read the article

  • Override number of parameters of pure virtual functions

    - by Jir
    I have implemented the following interface: template <typename T> class Variable { public: Variable (T v) : m_value (v) {} virtual void Callback () = 0; private: T m_value; }; A proper derived class would be defined like this: class Derived : public Variable<int> { public: Derived (int v) : Variable<int> (v) {} void Callback () {} }; However, I would like to derive classes where Callback accepts different parameters (eg: void Callback (int a, int b)). Is there a way to do it?

    Read the article

  • How to use EJB 3.1 DI in Servlet ? (Could not inject session bean by @EJB from web application)

    - by kislo_metal
    I am tying to merging web application(gwt, jpa) to an separate 2 application(business login in ejb/jpa and web client in gwt). Currently i can`t inject my beans from web application (simple servlet) I am using glassfish v3. module limbo(ejb jar) is in dependency of module lust (war). If I use lust with compiler output of limbo everything work perfect (if ejb in web application and the are deploying together as one application). Have I messed some container configuration ? Here is my steps: I have some limbo.jar (ejb-jar) deployed to ejb container. I do not use any ejb-jar.xml, only annotations. package ua.co.inferno.limbo.persistence.beans; import javax.ejb.Remote; @Remote public interface IPersistentServiceRemote { ArrayList<String> getTerminalACPList(); ArrayList<String> getBoxACPList(); ArrayList<String> getCNPList(); ArrayList<String> getCNSList(); String getProductNamebyID(int boxid); ArrayList<String> getRegionsList(String lang); long getSequence(); void persistEntity (Object ent); } package ua.co.inferno.limbo.persistence.beans; import ua.co.inferno.limbo.persistence.entitis.EsetChSchemaEntity; import ua.co.inferno.limbo.persistence.entitis.EsetKeyActionsEntity; @Local public interface IPersistentService { ArrayList<String> getTerminalACPList(); ArrayList<String> getBoxACPList(); ArrayList<String> getCNPList(); ArrayList<String> getCNSList(); String getProductNamebyID(int boxid); ArrayList<String> getRegionsList(String lang); long getSequence(); long persistPurchaseBox(EsetRegPurchaserEntity rp); void removePurchaseTempBox(EsetRegPurchaserTempEntity rpt); EsetRegionsEntity getRegionsById(long rid); void persistEntity (Object ent); } package ua.co.inferno.limbo.persistence.beans; import ua.co.inferno.limbo.persistence.entitis.EsetChSchemaEntity; import ua.co.inferno.limbo.persistence.entitis.EsetKeyActionsEntity; import ua.co.inferno.limbo.persistence.entitis.EsetRegBoxesEntity; import javax.ejb.Stateless; import javax.persistence.EntityManager; import javax.persistence.PersistenceContext; @Stateless(name = "PersistentService") public class PersistentServiceEJB implements IPersistentService, IPersistentServiceRemote{ @PersistenceContext(unitName = "Limbo") EntityManager em; public PersistentServiceEJB() { } ......... } Than i trying to use PersistentService session bean(included in limbo.jar) from web application in lust.war (the limbo.jar & lust.war is not in ear) package ua.co.lust; import ua.co.inferno.limbo.persistence.beans.IPersistentService; import javax.ejb.EJB; import javax.servlet.ServletException; import javax.servlet.annotation.WebServlet; import javax.servlet.http.HttpServlet; import javax.servlet.http.HttpServletRequest; import javax.servlet.http.HttpServletResponse; import java.io.IOException; @WebServlet(name = "ServletTest", urlPatterns = {"/"}) public class ServletTest extends HttpServlet { protected void doPost(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { service(request, response); } protected void doGet(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { service(request, response); } @EJB private IPersistentService pService; public void service(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { String hi = pService.getCNPList().toString(); System.out.println("testBean.hello method returned: " + hi); System.out.println("In MyServlet::init()"); System.out.println("all regions" + pService.getRegionsList("ua")); System.out.println("all regions" + pService.getBoxACPList()); } } web.xm <?xml version="1.0" encoding="UTF-8"?> <web-app xmlns="http://java.sun.com/xml/ns/javaee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-app_3_0.xsd" version="3.0"> <servlet> <servlet-name>ServletTest</servlet-name> <servlet-class>ua.co.lust.ServletTest</servlet-class> </servlet> </web-app> When servelt is loading i ge 404 eror (The requested resource () is not available.) And errors in logs : global Log Level SEVERE Logger global Name-Value Pairs {_ThreadName=Thread-1, _ThreadID=31} Record Number 1421 Message ID Complete Message Class [ Lua/co/inferno/limbo/persistence/beans/IPersistentService; ] not found. Error while loading [ class ua.co.lust.ServletTest ] javax.enterprise.system.tools.deployment.org.glassfish.deployment.common Log Level WARNING Logger javax.enterprise.system.tools.deployment.org.glassfish.deployment.common Name-Value Pairs {_ThreadName=Thread-1, _ThreadID=31} Record Number 1422 Message ID Error in annotation processing Complete Message java.lang.NoClassDefFoundError: Lua/co/inferno/limbo/persistence/beans/IPersistentService; ejb jar was deployed with this info log : Log Level INFO Logger javax.enterprise.system.container.ejb.com.sun.ejb.containers Name-Value Pairs {_ThreadName=Thread-1, _ThreadID=26} Record Number 1436 Message ID Glassfish-specific (Non-portable) JNDI names for EJB PersistentService Complete Message [ua.co.inferno.limbo.persistence.beans.IPersistentServiceRemote#ua.co.inferno.limbo.persistence.beans.IPersistentServiceRemote, ua.co.inferno.limbo.persistence.beans.IPersistentServiceRemote] Log Level INFO Logger javax.enterprise.system.tools.admin.org.glassfish.deployment.admin Name-Value Pairs {_ThreadName=Thread-1, _ThreadID=26} Record Number 1445 Message ID Complete Message limbo was successfully deployed in 610 milliseconds. Do i nee to add some additional configuration in a case of injections from others application? Some ideas?

    Read the article

  • Using interface classes and non-virtual interface idiom in C++

    - by andreas buykx
    Hi all, In C++ an interface can be implemented by a class with all its methods pure virtual: class IFoo { public: virtual void method() = 0; }; Now I want to implement this interface by a hierarchy of classes: class FooBase : public IFoo // implement interface IFoo { public: void method(); // calls methodImpl; private: virtual void methodImpl(); }; For the class hierarchy I would like to use the non-virtual interface (NVI) idiom, to deny derived classes the possibility of overriding the common behavior implemented in FooBase::method(), but it seems that all derived classes have the opportunity to override the FooBase::method() because it is declared in the interface class. Is my observation correct? And if so are there other options to both use interface classes and the NVI idiom?

    Read the article

  • How to format a function pointer?

    - by Longpoke
    Is there any way to print a pointer to a function in ANSI C? Of course this means you have to cast the function pointer to void pointer, but it appears that's not possible?? #include <stdio.h> int main() { int (*funcptr)() = main; printf("%p\n", (void* )funcptr); printf("%p\n", (void* )main); return 0; } $ gcc -ansi -pedantic -Wall test.c -o test test.c: In function 'main': test.c:6: warning: ISO C forbids conversion of function pointer to object pointer type test.c:7: warning: ISO C forbids conversion of function pointer to object pointer type $ ./test 0x400518 0x400518 It's "working", but non-standard...

    Read the article

  • code for TouchPad works, but not for DPAD ...please help me to fix this..

    - by Chandan
    package org.coe.twoD; import android.app.Activity; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; //import android.graphics.Path; import android.graphics.Rect; //import android.graphics.RectF; import android.os.Bundle; //import android.util.Log; import android.util.Log; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.View; import android.view.View.OnClickListener; public class TwoD extends Activity implements OnClickListener { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); View draw2d = findViewById(R.id.draw_button); draw2d.setOnClickListener(this); } public void onClick(View v) { if (R.id.draw_button == v.getId()) { setContentView(new draw2D(this)); } } public class draw2D extends View { private static final String TAG = "Sudoku"; private float width; // width of one tile private float height; // height of one tile private int selX; // X index of selection private int selY; // Y index of selection private final Rect selRect = new Rect(); public draw2D(Context context) { super(context); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { width = w / 9f; height = h / 9f; getRect(selX, selY, selRect); Log.d(TAG, "onSizeChanged: width " + width + ", height " + height); super.onSizeChanged(w, h, oldw, oldh); } @Override protected void onDraw(Canvas canvas) { // Draw the background... Paint background = new Paint(); background.setColor(getResources().getColor(R.color.background)); canvas.drawRect(0, 0, getWidth(), getHeight(), background); // Draw the board... // Define colors for the grid lines Paint dark = new Paint(); dark.setColor(getResources().getColor(R.color.dark)); Paint hilite = new Paint(); hilite.setColor(getResources().getColor(R.color.hilite)); Paint light = new Paint(); light.setColor(getResources().getColor(R.color.light)); // Draw the minor grid lines for (int i = 0; i < 9; i++) { canvas.drawLine(0, i * height, getWidth(), i * height, light); canvas.drawLine(0, i * height + 1, getWidth(), i * height + 1, hilite); canvas.drawLine(i * width, 0, i * width, getHeight(), light); canvas.drawLine(i * width + 1, 0, i * width + 1, getHeight(), hilite); } // Draw the major grid lines for (int i = 0; i < 9; i++) { if (i % 3 != 0) continue; canvas.drawLine(0, i * height, getWidth(), i * height, dark); canvas.drawLine(0, i * height + 1, getWidth(), i * height + 1, hilite); canvas.drawLine(i * width, 0, i * width, getHeight(), dark); canvas.drawLine(i * width + 1, 0, i * width + 1, getHeight(), hilite); } /* * dark.setColor(Color.MAGENTA); Path circle= new Path(); * circle.addCircle(150, 150, 100, Path.Direction.CW); * canvas.drawPath(circle, dark); * * * Path rect=new Path(); * * RectF rectf= new RectF(150,200,250,300); rect.addRect(rectf, * Path.Direction.CW); canvas.drawPath(rect, dark); * * * canvas.drawRect(0, 0,250, 250, dark); * * * canvas.drawText("Hello", 200,200, dark); */ Paint selected = new Paint(); selected.setColor(Color.GREEN); canvas.drawRect(selRect, selected); } /* * public boolean onTouchEvent(MotionEvent event){ * if(event.getAction()!=MotionEvent.ACTION_DOWN) return * super.onTouchEvent(event); * select((int)(event.getX()/width),(int)(event.getY()/height)); * * * return true; } */ private void select(int x, int y) { invalidate(selRect); selX = Math.min(Math.max(x, 0), 8); selY = Math.min(Math.max(y, 0), 8); getRect(selX, selY, selRect); invalidate(selRect); } @Override public boolean onKeyUp(int keyCode, KeyEvent event) { return super.onKeyUp(keyCode, event); } @Override public boolean onTouchEvent(MotionEvent event) { if (event.getAction() != MotionEvent.ACTION_DOWN) return super.onTouchEvent(event); select((int) (event.getX() / width), (int) (event.getY() / height)); // game.showKeypadOrError(selX, selY); Log.d(TAG, "onTouchEvent: x " + selX + ", y " + selY); return true; } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { Log.d(TAG, "onKeyDown: keycode=" + keyCode + ", event=" + event); switch (keyCode) { case KeyEvent.KEYCODE_DPAD_UP: select(selX, selY - 1); break; case KeyEvent.KEYCODE_DPAD_DOWN: select(selX, selY + 1); break; case KeyEvent.KEYCODE_DPAD_LEFT: select(selX - 1, selY); break; case KeyEvent.KEYCODE_DPAD_RIGHT: select(selX + 1, selY); break; default: return super.onKeyDown(keyCode, event); } return true; } private void getRect(int x, int y, Rect rect) { rect.set((int) (x * width), (int) (y * height), (int) (x * width + width), (int) (y * height + height)); } } }

    Read the article

  • InApp Purchase on slow network

    - by Chandan Shetty SP
    My InApp purchase code works fine in normal network, but in very slow network(safari browser will take 5 min to load a webpage). I am not getting any delegates... - (void)requestDidFinish:(SKRequest *)request - (void)request:(SKRequest *)request didFailWithError:(NSError *)error - (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response So my code blocks indefinetly because i am setting setUserInteractionEnabled to FALSE initially and setting it back to TRUE in the above delegates... [[[UIApplication sharedApplication]keyWindow]setUserInteractionEnabled:FALSE]; Is it possible to check the network status before creating "SKProductsRequest" or any better way to implement inApp Purchase? Thanks in advance,

    Read the article

  • Double pointer as Objective-C block parameter

    - by George WS
    Is it possible (and if so, safe) to create/use a block which takes a double pointer as an argument? For instance: - (void)methodWithBlock:(void (^)(NSError **error))block; Additional context, research, and questions: I'm using ARC. When I declare the method above and attempt to call it, XCode autocompletes my method invocation as follows: [self methodWithBlock:^(NSError *__autoreleasing *error) {}]; What does __autoreleasing mean here and why is it being added? I presume it has something to do with ARC. If this is possible and safe, can the pointer still be dereferenced in the block as it would be anywhere else? In general, what are the important differences between doing what I'm describing, and simply passing a double pointer as a method parameter (e.g. - (void)methodWithDoublePointer:(NSError **)error;)? What special considerations, if any, should be taken into account (again assuming this is possible at all)?

    Read the article

< Previous Page | 140 141 142 143 144 145 146 147 148 149 150 151  | Next Page >