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  • Connecting two monitors at the corners

    - by fastmultiplication
    I am using two separate X screens on two monitors and I would like them to be connected at the lower right corner. That is, if you move to the lower right corner of screen0 the mouse should appear at the upper left of screen1. I do not want an entire edge of each monitor to be permeable to the mouse. I modified the xorg.conf file like so: Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" Relative "Screen0" 1200 1000 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" EndSection (screen 0's resolution is 1280x1024) so there is a bit of overlap. However whenever I move the mouse to the bottom of screen0, the pointer appears at the upper left of screen1. And, the entire top of screen1 is permeable to the mouse and brings it to the lower left corner of screen0. I have tried various numbers in following the "relative" statement - if I put 1280 1024 the mouse does not cross over at all. If I use 1280 1023 the entire right side of screen0 is permeable. I haven't been able to find any documentation about how to explicitly tell the mouse where to crossover - is there some? It seems that xorg is being really aggressive in guessing where the mouse crossover should take place. Does anyone know how to do this? Thanks!

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  • How can # of unique visitors be more than # of visits?

    - by Dallas
    I am confused as heck. When looking at a few individual pages, I am seeing weird results I hope someone can help explain. I am doing manual standard reports, and not creating or using a widget. For each of the two tests below, the metrics I am using are visits (not visitors) and unique visitors. I am using Page as my primary dimension and Page Title as secondary. I am filtering to include certain Pages. Example 1 - Looking at a single page... I see 731 unique visitors and 169 visits. How is this possible? Does google just flip them around for some reason? Example 2 - Looking at several pages combined... If you examine the timeline below , you can see that the numbers are all over the place. How is it possible to have more unique visitors than visits? What am I missing? I would suspect that if things were just flipped around, then I should still see one line that is always below the other line. Anyone clue me in to what may be happening here? I also notice that the visits column (just out of view) adds up to the total, but the unique visitors column clearly doesn't.

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  • Artists and music - Need Help Deciding on a CMS

    - by infty
    A friend has asked me to build a site with the following options: staff members must be able to add new music and artists to the page a gallery must be provided - it is also good if each artist has the ability to have his/her own smaller gallery users must be able to vote for artists users must be able to alter in discussions (forums or comments sections) staff members must be able to blog staff members must be able to write articles I did a small project where i actually implemented all of these features, but I want to use an existing content management system for all of these features so that future developers can, hopefully, more easy extend the website. And also, so that I don't have to provide too much documentation. I have never developed a website using an external CMS like Drupal or Wordpress and after seeing hours of tutorial videos of both systems, I still can't make up my mind on whether i should : a) use Drupal 7 b) use Wordpress 3 c) create my own cms I can imagine that staff members would also want to create content using iPhone or android based mobile devices, but this is not a required feature. Can someone, with experience, please tell me about their experiences with larger projects like this? The site will have approximately 400 000 - 500 000 visitors (not daily visitors, based on numbers from last year in a period of 4 months)

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  • Developing a TCK: Spec Lead Call for Spec Leads 20 December

    - by Heather VanCura
    The JCP Program will be hosting a Spec Lead call on 20 December on the topic of developing a Technology Compatibility Kit (TCK).  A Technology Compatibility Kit is a required output of a JSR at Final Release, along with the Specification and Reference Implementation (RI).   The TCK must test all aspects of a specification that impact how compatible an implementation of that specification would be, such as the public API and all mandatory elements of the specification. The Reference Implementation is required to pass the TCK. A vendor's implementation of a specification is only considered compatible if the implementation passes the TCK fully and completely.  The TCK is used to test implementations of the Final Specification to make sure that they are fully compatible. The call will be recorded and posted on the JCP.org multimedia page along with any related materials.   Invitation details for the online meeting:Topic: SL Call: Developing a TCK Date: Thursday, December 20, 2012 Time: 9:30 am, Pacific Standard Time (San Francisco, GMT-08:00) Meeting Number: 804 390 892 Meeting Password: 2222 ------------------------------------------------------- To join the audio conference -------------------------------------------------------     +1 (866) 682-4770 (US)     Conference code: 945-4597    Security code: 52775 ("JCPSL" on your phone handset)     For global access numbers see http://www.intercall.com/oracle/access_numbers.htm         Or +1 (408) 774-4073

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  • eSTEP TechCast - November 2012

    - by uwes
    Dear partner, we are pleased to announce our next eSTEP TechCast on Thursday 1st of November and would be happy if you could join. Please see below the details for the next TechCast.Date and time:Thursday, 01. November 2012, 11:00 - 12:00 GMT (12:00 - 13:00 CET; 15:00 - 16:00 GST) Title:  Update on Solaris 11 Abstract:Oracle announced an update on Solaris 11 on Oracle OpenWorld. Join us in this call to get a brief summary of the enhancements and how they help to build better solutions for your customers. Target audience: Tech Presales Speaker: Jörg Möllenkamp Call Info:Call-in-toll-free number: 08006948154 (United Kingdom)Call-in-toll-free number: +44-2081181001 (United Kingdom) Show global numbers Conference Code: 803 594 3Security Passcode: 9876Webex Info (Oracle Web Conference) Meeting Number: 599 775 167Meeting Password: tech2011 Playback / Recording / Archive: The webcasts will be recorded and will be available shortly after the event in the eSTEP portal under the Events tab, where you could find also material from already delivered eSTEP TechCasts. Use your email-adress and PIN: eSTEP_2011 to get access. Feel free to have a look. We are happy to get your comments and feedback. Thanks and best regards, Partner HW Enablement EMEA

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  • Most efficient way to store this collection of moduli and remainders?

    - by Bryan
    I have a huge collection of different moduli and associated with each modulus a fairly large list of remainders. I want to store these values so that I can efficiently determine whether an integer is equivalent to any one of the remainders with respect to any of the moduli (it doesn't matter which, I just want a true/false return). I thought about storing these values as a linked-list of balanced binary trees, but I was wondering if there is a better way? EDIT Perhaps a little more detail would be helpful. As for the size of this structure, it will be holding about 10s of thousands of (prime-1) moduli and associated to each modulus will be a variable amount of remainders. Most moduli will only have one or two remainders associated to it, but a very rare few will have a couple hundred associated to it. This is part of a larger program which handles numbers with a couple thousand (decimal) digits. This program will benefit more from this table being as large as possible and being able to be searched quickly. Here's a small part of the dataset where the moduli are in parentheses and the remainders are comma separated: (46) k = 20 (58) k = 15, 44 (70) k = 57 (102) k = 36, 87 (106) k = 66 (156) k = 20, 59, 98, 137 (190) k = 11, 30, 68, 87, 125, 144, 182 (430) k = 234 (520) k = 152, 282 (576) k = 2, 11, 20, 29, 38, 47, 56, 65, 74, ...(add 9 each time), 569 I had said that the moduli were prime, but I was wrong they are each one below a prime.

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  • Euler Problem 13

    - by MarkPearl
    The Problem Work out the first ten digits of the sum of the following one-hundred 50-digit numbers. 37107287533902102798797998220837590246510135740250 46376937677490009712648124896970078050417018260538 74324986199524741059474233309513058123726617309629 91942213363574161572522430563301811072406154908250 23067588207539346171171980310421047513778063246676 89261670696623633820136378418383684178734361726757 28112879812849979408065481931592621691275889832738 44274228917432520321923589422876796487670272189318 47451445736001306439091167216856844588711603153276 70386486105843025439939619828917593665686757934951 62176457141856560629502157223196586755079324193331 64906352462741904929101432445813822663347944758178 92575867718337217661963751590579239728245598838407 58203565325359399008402633568948830189458628227828 80181199384826282014278194139940567587151170094390 35398664372827112653829987240784473053190104293586 86515506006295864861532075273371959191420517255829 71693888707715466499115593487603532921714970056938 54370070576826684624621495650076471787294438377604 53282654108756828443191190634694037855217779295145 36123272525000296071075082563815656710885258350721 45876576172410976447339110607218265236877223636045 17423706905851860660448207621209813287860733969412 81142660418086830619328460811191061556940512689692 51934325451728388641918047049293215058642563049483 62467221648435076201727918039944693004732956340691 15732444386908125794514089057706229429197107928209 55037687525678773091862540744969844508330393682126 18336384825330154686196124348767681297534375946515 80386287592878490201521685554828717201219257766954 78182833757993103614740356856449095527097864797581 16726320100436897842553539920931837441497806860984 48403098129077791799088218795327364475675590848030 87086987551392711854517078544161852424320693150332 59959406895756536782107074926966537676326235447210 69793950679652694742597709739166693763042633987085 41052684708299085211399427365734116182760315001271 65378607361501080857009149939512557028198746004375 35829035317434717326932123578154982629742552737307 94953759765105305946966067683156574377167401875275 88902802571733229619176668713819931811048770190271 25267680276078003013678680992525463401061632866526 36270218540497705585629946580636237993140746255962 24074486908231174977792365466257246923322810917141 91430288197103288597806669760892938638285025333403 34413065578016127815921815005561868836468420090470 23053081172816430487623791969842487255036638784583 11487696932154902810424020138335124462181441773470 63783299490636259666498587618221225225512486764533 67720186971698544312419572409913959008952310058822 95548255300263520781532296796249481641953868218774 76085327132285723110424803456124867697064507995236 37774242535411291684276865538926205024910326572967 23701913275725675285653248258265463092207058596522 29798860272258331913126375147341994889534765745501 18495701454879288984856827726077713721403798879715 38298203783031473527721580348144513491373226651381 34829543829199918180278916522431027392251122869539 40957953066405232632538044100059654939159879593635 29746152185502371307642255121183693803580388584903 41698116222072977186158236678424689157993532961922 62467957194401269043877107275048102390895523597457 23189706772547915061505504953922979530901129967519 86188088225875314529584099251203829009407770775672 11306739708304724483816533873502340845647058077308 82959174767140363198008187129011875491310547126581 97623331044818386269515456334926366572897563400500 42846280183517070527831839425882145521227251250327 55121603546981200581762165212827652751691296897789 32238195734329339946437501907836945765883352399886 75506164965184775180738168837861091527357929701337 62177842752192623401942399639168044983993173312731 32924185707147349566916674687634660915035914677504 99518671430235219628894890102423325116913619626622 73267460800591547471830798392868535206946944540724 76841822524674417161514036427982273348055556214818 97142617910342598647204516893989422179826088076852 87783646182799346313767754307809363333018982642090 10848802521674670883215120185883543223812876952786 71329612474782464538636993009049310363619763878039 62184073572399794223406235393808339651327408011116 66627891981488087797941876876144230030984490851411 60661826293682836764744779239180335110989069790714 85786944089552990653640447425576083659976645795096 66024396409905389607120198219976047599490197230297 64913982680032973156037120041377903785566085089252 16730939319872750275468906903707539413042652315011 94809377245048795150954100921645863754710598436791 78639167021187492431995700641917969777599028300699 15368713711936614952811305876380278410754449733078 40789923115535562561142322423255033685442488917353 44889911501440648020369068063960672322193204149535 41503128880339536053299340368006977710650566631954 81234880673210146739058568557934581403627822703280 82616570773948327592232845941706525094512325230608 22918802058777319719839450180888072429661980811197 77158542502016545090413245809786882778948721859617 72107838435069186155435662884062257473692284509516 20849603980134001723930671666823555245252804609722 53503534226472524250874054075591789781264330331690   The Solution private static List<string> table = new List<string> { "37107287533902102798797998220837590246510135740250", "46376937677490009712648124896970078050417018260538", "74324986199524741059474233309513058123726617309629", "91942213363574161572522430563301811072406154908250", "23067588207539346171171980310421047513778063246676", "89261670696623633820136378418383684178734361726757", "28112879812849979408065481931592621691275889832738", "44274228917432520321923589422876796487670272189318", "47451445736001306439091167216856844588711603153276", "70386486105843025439939619828917593665686757934951", "62176457141856560629502157223196586755079324193331", "64906352462741904929101432445813822663347944758178", "92575867718337217661963751590579239728245598838407", "58203565325359399008402633568948830189458628227828", "80181199384826282014278194139940567587151170094390", "35398664372827112653829987240784473053190104293586", "86515506006295864861532075273371959191420517255829", "71693888707715466499115593487603532921714970056938", "54370070576826684624621495650076471787294438377604", "53282654108756828443191190634694037855217779295145", "36123272525000296071075082563815656710885258350721", "45876576172410976447339110607218265236877223636045", "17423706905851860660448207621209813287860733969412", "81142660418086830619328460811191061556940512689692", "51934325451728388641918047049293215058642563049483", "62467221648435076201727918039944693004732956340691", "15732444386908125794514089057706229429197107928209", "55037687525678773091862540744969844508330393682126", "18336384825330154686196124348767681297534375946515", "80386287592878490201521685554828717201219257766954", "78182833757993103614740356856449095527097864797581", "16726320100436897842553539920931837441497806860984", "48403098129077791799088218795327364475675590848030", "87086987551392711854517078544161852424320693150332", "59959406895756536782107074926966537676326235447210", "69793950679652694742597709739166693763042633987085", "41052684708299085211399427365734116182760315001271", "65378607361501080857009149939512557028198746004375", "35829035317434717326932123578154982629742552737307", "94953759765105305946966067683156574377167401875275", "88902802571733229619176668713819931811048770190271", "25267680276078003013678680992525463401061632866526", "36270218540497705585629946580636237993140746255962", "24074486908231174977792365466257246923322810917141", "91430288197103288597806669760892938638285025333403", "34413065578016127815921815005561868836468420090470", "23053081172816430487623791969842487255036638784583", "11487696932154902810424020138335124462181441773470", "63783299490636259666498587618221225225512486764533", "67720186971698544312419572409913959008952310058822", "95548255300263520781532296796249481641953868218774", "76085327132285723110424803456124867697064507995236", "37774242535411291684276865538926205024910326572967", "23701913275725675285653248258265463092207058596522", "29798860272258331913126375147341994889534765745501", "18495701454879288984856827726077713721403798879715", "38298203783031473527721580348144513491373226651381", "34829543829199918180278916522431027392251122869539", "40957953066405232632538044100059654939159879593635", "29746152185502371307642255121183693803580388584903", "41698116222072977186158236678424689157993532961922", "62467957194401269043877107275048102390895523597457", "23189706772547915061505504953922979530901129967519", "86188088225875314529584099251203829009407770775672", "11306739708304724483816533873502340845647058077308", "82959174767140363198008187129011875491310547126581", "97623331044818386269515456334926366572897563400500", "42846280183517070527831839425882145521227251250327", "55121603546981200581762165212827652751691296897789", "32238195734329339946437501907836945765883352399886", "75506164965184775180738168837861091527357929701337", "62177842752192623401942399639168044983993173312731", "32924185707147349566916674687634660915035914677504", "99518671430235219628894890102423325116913619626622", "73267460800591547471830798392868535206946944540724", "76841822524674417161514036427982273348055556214818", "97142617910342598647204516893989422179826088076852", "87783646182799346313767754307809363333018982642090", "10848802521674670883215120185883543223812876952786", "71329612474782464538636993009049310363619763878039", "62184073572399794223406235393808339651327408011116", "66627891981488087797941876876144230030984490851411", "60661826293682836764744779239180335110989069790714", "85786944089552990653640447425576083659976645795096", "66024396409905389607120198219976047599490197230297", "64913982680032973156037120041377903785566085089252", "16730939319872750275468906903707539413042652315011", "94809377245048795150954100921645863754710598436791", "78639167021187492431995700641917969777599028300699", "15368713711936614952811305876380278410754449733078", "40789923115535562561142322423255033685442488917353", "44889911501440648020369068063960672322193204149535", "41503128880339536053299340368006977710650566631954", "81234880673210146739058568557934581403627822703280", "82616570773948327592232845941706525094512325230608", "22918802058777319719839450180888072429661980811197", "77158542502016545090413245809786882778948721859617", "72107838435069186155435662884062257473692284509516", "20849603980134001723930671666823555245252804609722", "53503534226472524250874054075591789781264330331690"}; static void Main(string[] args) { BigInteger result = 0; table.ForEach(x => result += BigInteger.Parse(x)); Console.WriteLine(result.ToString().Substring(0,10)); Console.ReadLine(); }

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  • Context switches much slower in new linux kernels

    - by Michael Goldshteyn
    We are looking to upgrade the OS on our servers from Ubuntu 10.04 LTS to Ubuntu 12.04 LTS. Unfortunately, it seems that the latency to run a thread that has become runnable has significantly increased from the 2.6 kernel to the 3.2 kernel. In fact the latency numbers we are getting are hard to believe. Let me be more specific about the test. We have a program that has two threads. The first thread gets the current time (in ticks using RDTSC) and then signals a condition variable once a second. The second thread waits on the condition variable and wakes up when it is signaled. It then gets the current time (in ticks using RDTSC). The difference between the time in the second thread and the time in the first thread is computed and displayed on the console. After this the second thread waits on the condition variable once more. So, we get a thread to thread signaling latency measurement once a second as a result. In linux 2.6.32, this latency is somewhere on the order of 2.8-3.5 us, which is reasonable. In linux 3.2.0, this latency is somewhere on the order of 40-100 us. I have excluded any differences in hardware between the two host hosts. They run on identical hardware (dual socket X5687 {Westmere-EP} processors running at 3.6 GHz with hyperthreading, speedstep and all C states turned off). We are changing the affinity to run both threads on physical cores of the same socket (i.e., the first thread is run on Core 0 and the second thread is run on Core 1), so there is no bouncing of threads on cores or bouncing/communication between sockets. The only difference between the two hosts is that one is running Ubuntu 10.04 LTS with kernel 2.6.32-28 (the fast context switch box) and the other is running the latest Ubuntu 12.04 LTS with kernel 3.2.0-23 (the slow context switch box). Have there been any changes in the kernel that could account for this ridiculous slow down in how long it takes for a thread to be scheduled to run?

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  • Problems moving a rectangle in Pygame.

    - by Yann Core
    Hi guys! I'm making a game in Pygame and I want to be able to target enemy unit. I made it so when I click on them a variable "targeted" becomes true, and stays true until I click somewhere else on the screen. I also want targeted units to have a small green circle around them, so I made it in GEDIT. I have made a function that draws everything on the screen (the background, the player, objects, etc) and in the part where it draws the units it checks if the variable "targeted" is true and if it is it should move that little green circle over the enemy units. here is the code that does that: screen.blit(enemy_unit.pic, enemy_unit.rect) #draw the unit if enemy_unit.targeted == True: #if the unit has been targeted then draw a circle over it target_rect.move_ip(enemy_unit.pos) #move the circle to the unit target_rect.fit(enemy_unit.rect) #there are some bigger units and some smaller ones, so we have to "scale" the circle screen.blit(target_pic, target_rect) #actually draw the circle This doesn't work, when I target the unit the circle just appears for a 1/5 of second next (not on, but just next) to the unit and then disappears. I am sure that I am keeping a good track of "enemy_unit.pos" because I tested it (I added a piece of code that would print one units position and mouse's position every time i clicked the mouse and when i was near him the numbers were same). If you could give me a hint about what I'm doing wrong. I think its in move_ip function, but I tried just move and it didn't work either (the circle didn't even show at all)!

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  • Thinking about open-sourcing quiz project [closed]

    - by user72727
    I was thinking about starting an open source project. I have a few projects that might work ok as an open project but thought I might dip my toe into the water with a simple quiz project. The idea is you can add questions to a quiz, arrange questions by topic, difficulty or location. Users would hopefully get an interesting quiz, tuned to their ability. At the end they'd get a score and hopefully they might provide either some feedback on the questions or even supply a few questions of their own. I couldn't see a similar project (fame's last words). I have a basic version of the project that gives the user a bunch of questions to answer in 10 minutes. It doesn't currently group the questions into topics, and no feedback is taken. I've also been told the graphical questions don't work on Ipads for some reason. Would this be a suitable project to go open source? I did find various quiz's out there but all seemed rather narrowly focused. I really wanted something that could cover any type of question on any type of subject. I prefer to keep the questions in MySQL but I could see how this might make it more difficult for others to get on board - should I move to data files? How do I proceed? http://www.checkmypages.com/numbers

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  • Java Program Compilaton on Windows [closed]

    - by Mc Elroy
    I am trying to compile my program on the command line on windows using the java command and it says: Error: could not find or load main class or addition class It is for a program for adding two integers. I don't understand how to resolve the problem since I defined the static main class in my source code here is it: //Filename:addition.java //Usage: this program adds two numbers and displays their sum. //Author: Nyah Check, Developer @ Ink Corp.. //Licence: No warranty following the GNU Public licence import java.util.Scanner; //this imports the scanner class. public class addition { public static void main(String[] args) { Scanner input = new Scanner(System.in);//this creates scanners instance to take input from the input. int input1, input2, sum; System.out.printf("\nEnter First Integer: "); input1 = input.nextInt(); System.out.printf("\nEnter Second Integer: "); input2 = input.nextInt(); sum = input1 + input2; System.out.printf("\nThe Sum is: %d", sum); } }//This ends the class definition

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  • What is the standard way of using Q15 values?

    - by Alex
    To process 8-bit pixels, to do things like gamma correction without losing information, we normally upsample the values, work in 16 bits or whatever, and then downsample them to 8 bits. Now, this is a somewhat new area for me, so please excuse incorrect terminology etc. For my needs I have chosen to work in "non-standard" Q15, where I only use the upper half of the range (0.0-1.0), and 0x8000 represents 1.0 instead of -1.0. This makes it much easier to calculate things in C. But I ran into a problem with SSSE3. It has the PMULHRSW instruction which multiplies Q15 numbers, but it uses the "standard" range of Q15 is [-1,1-2?¹5], so multplying (my) 0x8000 (1.0) by 0x4000 (0.5) gives 0xC000 (-0.5), because it thinks 0x8000 is -1. This is quite annoying. What am I doing wrong? Should I keep my pixel values in the 0000-7FFF range? This kind of defeats the purpose of it being a fixed-point format. Is there a way around this? Maybe some trick? Is there some kind of definitive treatise on Q15 which discusses all this?

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  • What service or software should I use to serve advertising on a site with about 120k monthly page views?

    - by JasonBirch
    I have a site that is generating about 120k monthly page views and is being hosted on a shared FreeBSD server where I have access to PHP and MySQL. I am using some custom PHP server-side scripts that give each of my ad networks (AdSense, Tribal Fusion, etc) an adjustable percentage of impressions in each of the ad positions on my pages. I am looking for a better way of managing and measuring the delivery of these ads, and would also like to be able to take direct placements and provide statistics to the clients. I am looking at options including OpenX self-hosted, OpenX community, and Google DoubleClick for Publishers Small Business (DFP), but am having difficulty determining which one will best meet my needs. They all seem to have pretty steep learning curves compared to my simple scripts. What I have taken away so far as the benefit of self-hosting is that I don't have to pay for the service if I exceed a maximum number of ad impressions, while both OpenX Community and DFP have free impression limits. Of course, if I was doing those kind of numbers I'd need to upgrade my hosting account, but I'm not sure even at that point whether it would be cheaper to serve the ads myself than pay for a premium service. Apart from this, I really need insights into what features differentiate these services, why I might want to choose one over another, and if there are any other competing products or service of the same quality that I should look into. Answers from webmasters who have used both (or all three) services and can talk to usability and ease of ad management would be highly appreciated.

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  • C# 2d array value check [duplicate]

    - by TLFTN
    This question already has an answer here: 3-in-a-row or more logic 4 answers I've managed to create a 2d array, then made it fill up with random numbers, like this: int[,] grid = new int[5, 5] ; Random randomNumber = new Random(); var rowLength = grid.GetLength(0); var colLength = grid.GetLength(1); for (int row = 0; row < rowLength; row++) { for (int col = 0; col < colLength; col++){ grid[row, col] = randomNumber.Next(5); Console.Write(String.Format("{0}\t", grid[row, col]));} Console.WriteLine(); } This results in an array with random values. Example: 3 0 0 3 3 1 3 3 3 2 0 0 2 0 4 3 3 2 0 3 4 0 3 3 0 Notice those three 3s which are connected to each other(in the second row), now how would I check if there's a match like this?

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  • What could cause a sudden stop in Box2D?

    - by alexanderpine
    I'm using Box2d for a game, and I have a bug that's driving me nuts. I've simplified the situation down to a square player sliding back and forth frictionlessly on top of a floor composed of a series of square tiles, driven by the left and right keys (which apply a horizontal force). Works great, sliding back and forth across the whole floor. Except... Every once in a while, the player will suddenly stick at the edge of one of the tiles as if it is hitting a (nonexistent) wall. Further pushes in the same direction it was traveling will fail, but as soon as I push backwards once in the opposite direction, I can push forwards past the sticking point again. The sticking point seems to be random, except for being on the edge of a tile. Happens while going left or right. For debugging purposes, I keep the Positions/velocity values for the previous two update ticks and print them out when this stop occurs. As an example, here you see the player moving right, decelerating slightly; pos2 should be about 8.7, but it stops dead instead. tick0: pos= 8.4636 vel= 7.1875 tick1: pos= 8.5816 vel= 7.0833 tick2: pos= 8.5816 vel= 0.0000 So, as the player is 0.8 and the tiles 1.0 wide, the player is stopping just as it is about to cross onto the next tile (8.5816 + 0.8/2 = 8.9816). In fact, I get a collision message (which I ignore except noting that it happened). It only seems to happen at x.5816 (or -x.4184) while moving right, and x.4167 (or -x.5833) while moving left I said that it's like hitting a wall, but in fact, when it hits a wall, the numbers look more like: tick0: pos0= 12.4131 vel2= 8.4375 tick1: pos1= 12.5555 vel1= 8.5417 tick2: pos2= 12.5850 vel0= 0.0000 so it moves further right on the last tick, which puts it in contact with the wall. Anyone seen anything like this. Any suggestion on how I could be causing this behavior.

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  • JCP 2.9 and Transparency Call for Spec Leads 9 November

    - by heathervc
    JCP Spec Leads are invited to participate in an online meeting/call this Friday, 9 November, to hear a talk about the the 2.9 version of the Java Community Process (effective date of 13 November) and discuss the changes with representatives of the Program Management Office.  This call will be recorded and published with materials for those not able to attend.  Details of the call are included below.JCP 2.9 is presented in two documents:The JCP 2.9 document:http://www.jcp.org/en/procedures/jcp2and the EC Standing Rules document:http://www.jcp.org/en/procedures/ec_standing_rulesIn addition, we will be reviewing ways to collect community feedback on the transparency requirements for JCP 2.7 and above JSRs (JCP 2.8, JCP 2.9), detailed as part of the Spec Lead Guide.Call details:Topic: JCP 2.9 and Transparency Date: Friday, November 9, 2012 Time: 9:00 am, Pacific Standard Time (San Francisco, GMT-08:00) Meeting Number: 800 623 574 Meeting Password: 5282 ------------------------------------------------------- To start or join the online meeting ------------------------------------------------------- Go to https://jcp.webex.com/jcp/j.php?ED=188925347&UID=491098062&PW=NMDZiYTQzZmE1&RT=MiM0 ------------------------------------------------------- Audio conference information ------------------------------------------------------- Toll-Free Dial-In Number:     866 682-4770 International (Toll) Dial-In Number:     408 774-4073 Conference code 9454597 Security code 1020 Outside the US: global access numbers   https://www.intercallonline.com/portlets/scheduling/viewNumbers/listNumbersByCode.do?confCode=6279803

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  • colliding btRigidBody objects behave strangely when moving slowly

    - by Piku
    I'm trying to use Bullet Physics in my iOS game. The engine appears to be correctly compiled in that the demos work fine. In my game I have the player's ship and some enemy ships. They're defined as btRigidBody objects and btCollisionObjects and I'm using btSphereShapes for collision. At 'fast' speeds, collisions appear to happen sensibly - things collide and nothing goes 'weird'. If the speeds are very slow though and the player's ship touches a non-moving object the collision happens, but then the player's ship moves at incredible speed over the next few frames and appears a long distance from where it collided - completely out of proportion to the speed it was moving before impact. To move the things around I'm using setLinearVelocity() each frame, ticking the physics engine, then using getMotionState() to update the rendering code I have. Part of the issue might be I don't quite understand how to set the correct mass or what the best speeds are to use for anything. I'm mostly sticking numbers in and seeing what happens. Should I be using Bullet in this way, and are there any guidelines for deciding on the mass of objects? (am I right in assuming that in collisions heavier objects will force lighter objects to move more)

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  • I want to make "stuff" on the web, is a BsC. in Computers necessary/overkill? [on hold]

    - by notypist
    I'm 24 and have a lead role in a major news outlet in my country, with a good pay and public image in the horizon. I hold a job that was previously held by people with 15-20 years of experience and considered one of the top 5 news anchors in my country. My passion though, is computers. The web, to be precise. I was a problogger at a very young age. I hacked my way through CSS and some basic HTML and PHP. But I want to move forward - I want to CREATE not just STRUCTURE things. Giving up the present (and especially the seemingly promising future) in my current industry is hard, my friends raise their eyebrows... I'm considering a BsC. in computer Engineering - but my stats are short of getting into a good university for this discipline. Plus, I'm not the best with math - although I do exceptionally well in statistics and other numbers that are more applicable to real life. I tried learning PHP through online websites, but that just "doesn't cut it" for me. Nope. So what are my options here? if I don't want to build hardware or and deal with overly-complex algorithmic but would like, for example - to build a well functioning iPhone and iPad app, or a SaaS, a startup...do I have to go the BsC. route? I don't see any option to get an "official" education in strictly "web" concepts and languages.. Note: I'm well off financially, so I'm doing this more to be able to create stuff, rather than get a job in a corporations. Although if I land somewhere high, that might be an option. But my main concern is getting the tools.

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  • Google Analytics API data for goals (funnels) doesn't match - how do they reconcile?

    - by bkgraham
    I have a Google Analytics account with a well-functioning funnel made up of 4 goals. I can query the API and get the data out, but it does not match the funnel report in Analytics. Without getting into specific values, I can give you an example with faked data. Here's how the funnel might look: Shopping Cart 100 > 100 > 20 80 (80%) Address Page 5 > 85 > 25 60 (71%) Payment Page 2 > 62 > 10 52 (84%) Checkout 1 > 53 (49.07% funnel conversion rate) Okay, so you would expect the API to output data something like this: goal1Starts goal1Completions goal1Abandons 100 80 20 goal2Starts goal2Completions goal2Abandons 85 60 25 goal3Starts goal3Completions goal3Abandons 62 52 10 goal4Starts goal4Completions goal4Abandons 53 53 0 Instead, it's different. Firstly, the abandons are associated with the following goal (so goal1 always has 0 abandons and goal4 always has 0 abandons. Okay, I can work with that. What's confusing is that the numbers are always a little different. The goal1Completions always match the report, as do the goal4Completions, but everything else is off by a small amount. Sometimes it's only 2 visits, other times it's off by 50. For the report above here's the kind of results I would tend to get: goal1Starts goal1Completions goal1Abandons 100 100 0 goal2Starts goal2Completions goal2Abandons 105 84 21 goal3Starts goal3Completions goal3Abandons 90 65 25 goal4Starts goal4Completions goal4Abandons 58 53 5 Here's what I know: Goal(n)Completions + Goal(n)Abandons = Goal(n)Starts Goal(n)Starts = Goal(n-1)Completions Goal(n)Starts - Goal(n-1)Completions != reported number entering at that level That third one is particularly disappointing. So, here's my question: What data do I need to pull from the API in order to recreate the counts in the Funnel report in Google Analytics? I don't need the pages exited to entering from - just the counts at every level.

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  • No Need to Disable Java, Update Instead

    - by Tori Wieldt
    Oracle has just released Security Alert CVE-2012-4681 to address 3 distinct but related vulnerabilities and one security-in-depth issue affecting Java running in desktop browsers.  These vulnerabilities are: CVE-2012-4681, CVE-2012-1682, CVE-2012-3136, and CVE-2012-0547.  These vulnerabilities are not applicable to standalone Java desktop applications or Java running on servers, i.e. these vulnerabilities do not affect any Oracle server based software. Due to the severity of these vulnerabilities, the public disclosure of technical details and the reported exploitation of CVE-2012-4681 "in the wild," Oracle strongly recommends that customers apply the updates provided by this Security Alert as soon as possible.  Developers should download the latest release at http://www.oracle.com/technetwork/java/javase/downloads/index.html   Java users should download the latest release of JRE at http://java.com Windows users can take advantage of the Java Automatic Update to get the latest release JUG leader John Yeary tweeted "I want to take a moment to THANK #Oracle for doing the right thing. Too often people don't say thanks enough when they get it right." Thanks for your thanks.  For More Information Oracle Security Alert for CVE-2012-4681 Change to Java SE 7 and Java SE 6 Update Release Numbers

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  • How to Boot or "enter" into ubnutu 11.04 (Natty Narwhall) on PS3 after installing it?

    - by Xdm
    After failing to install ubuntu 11.04 Desktop version (burned on a dvd, because iso's file size was 726 Mb), in tried the alternate version (about 686 Mb) which i burned into a CD. During the installation process, i manually partitioned the hard drive using ext3. After the installation, the CD ejects itself and i hit "continue". In the k boot prompt i hit "enter" on my the keyboard. I see i welcome message in a dark background (a kind of full screen terminal/console called CLI i think) and was asked to enter my user name and password. After that, instead of booting into the beautiful desktop of Ubuntu, i saw this: ubuntu@my_name$ It was like a line of command i think, where you can use "sudo" commands. It is called a non-graphic mode i think. My my REAL problem is to enter Ubuntu 11.04 with the chocolate-colored background and the African music drum. I tried many commands to boot into the graphic mode of the system such as Ctr+Alt+F7 but nothing happened. In this case, i just saw numbers showing available blocks. I DON'T UNDERSTAND. I also tried startx and sudo startx without result. I DO bought a PS3 BOTH for gaming and for Ubuntu because i can't afford buying a PC. Please help me with my trouble dear Ubuntu 11.04 users. I am counting on you. All the best Xdm

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  • SDK mouse relative motion, weird results

    - by zaftcoAgeiha
    I have a simple SDL application that tracks the relative change in mouse position But for some reason, the motion.xrel and motion.yrel give back massive numbers! my code: SDL_WM_GrabInput(SDL_GRAB_ON); SDL_ShowCursor(false); while(!quit){ // Draw the scene if (invalidated == 1){ on_render(); invalidated = 0; } // And poll for events SDL_PumpEvents(); SDL_Event event; while ( SDL_PollEvent(&event) ) { switch (event.type) { case SDL_KEYDOWN: case SDL_KEYUP: on_key(event.key); break; case SDL_MOUSEMOTION: std::cerr << event.motion.xrel << ":" << event.motion.yrel << std::endl; invalidated = 1; break; ... and the printed results are ridiculous: 400:300 -11297:1705 -11215:1268 -10969:940 -10314:-43 -9986:-698 -9331:-1681 -9003:-2227 -8593:-2664 -8020:-3538 -7774:-3647 -7365:-4193 -7283:-4302 -7119:0 any idea why?? System is Ubuntu 12 running in virtual box

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  • MATLAB: What is an appropriate Data Structure for a Matrix with Random Variable Entries?

    - by user12707
    I'm working in an area that is related to simulation and trying to design a data structure that can include random variables within matrices. I am currently coding in MATLAB. To motivate this let me say I have the following matrix: [a b; c d] I want to find a data structure that will allow for a, b, c, d to be either real numbers or random variables. As an example, let's say that a = 1, b = -1, c = 2 but let d be a normally distributed random variable with mean 20 and SD 40. The data structure that I have in mind will give no value to d. However, I also want to be able to design a function that can take in the structure, simulate an uniform(0,1), obtain a value for d using an inverse CDF and then spit out an actual matrix. I have several ideas to do this (all related to the MATLAB icdf function) but would like to know how more experienced programmers would do it. In this application, it's important that the structure is as "lean" as possible since I will be working with very very large matrices and memory will be an issue.

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  • Oracle regains the #1 UNIX Shipments Marketshare

    - by EricReid-Oracle
    Oracle has regained the #1 UNIX Server Shipments spot! According to IDC, Oracle’s share was 33.6%, up from 32.7% in the year ago period, and 32.2% in C4Q13:  IDC: WW Unix Unit Shipments, Share, Growth 2013Q1 Share 2013Q4 Share 2014Q1 Share Sequential Growth Y/Y Growth Oracle 10,141 32.7% 10,294 32.2% 8,355 33.6% -18.8% -17.6% IBM 10,203 32.9% 11,533 36.0% 6,919 27.8% -40.0% -32.2% HP 7,046 22.7% 6,786 21.2% 6,549 26.4% -3.5% -7.1% Fujitsu 1,174 3.8% 1,141 3.6% 1,069 4.3% -6.3% -8.9% Dell 565 1.8% 499 1.6% 519 2.1% 4.0% -8.2% NEC 69 0.2% 81 0.3% 63 0.3% -22.5% -9.4% Others 1,804 5.8% 1,684 5.3% 1,380 5.6% -18.1% -23.5% Total Market 31,002 100.0% 32,018 100.0% 24,854 100.0% -22.4% -19.8% While the UNIX server space is currently undergoing some contraction (on a pure numbers basis), this can be traced in part to an overall consolidation trend, due to the greatly-increased price-performance of our systems. Consider this: one SPARC T5-4 system has 1/16th the number of sockets and 1/192nd the number of cores of the previous high-end M9000-64 system -- all at 5X the price-performance. SPARC. Solaris. Nuff' said.

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  • Google Code C++ [closed]

    - by JacKeown
    I was on this website: http://code.google.com/edu/languages/cpp/basics/getting-started.html#learn-by-example and I saw this code: // Description: Illustrate the use of cin to get input // and how to recover from errors. #include <iostream> using namespace std; int main() { int input_var = 0; // Enter the do while loop and stay there until either // a non-numeric is entered, or -1 is entered. Note that // cin will accept any integer, 4, 40, 400, etc. do { cout << "Enter a number (-1 = quit): "; // The following line accepts input from the keyboard into // variable input_var. // cin returns false if an input operation fails, that is, if // something other than an int (the type of input_var) is entered. if (!(cin >> input_var)) { cout << "Please enter numbers only." << endl; cin.clear(); cin.ignore(10000,'\n'); } if (input_var != -1) { cout << "You entered " << input_var << endl; } } while (input_var != -1); cout << "All done." << endl; return 0; } I was wondering... what is the significance of cin.clear() and cin.ignore() ...and also why the 10000 and /n parameters are necessary...?...

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