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  • how to download data which upload to gae ,

    - by zjm1126
    this is my code : import os from google.appengine.ext import webapp from google.appengine.ext.webapp import template from google.appengine.ext.webapp.util import run_wsgi_app from google.appengine.ext import db #from login import htmlPrefix,get_current_user class MyModel(db.Model): blob = db.BlobProperty() class BaseRequestHandler(webapp.RequestHandler): def render_template(self, filename, template_args=None): if not template_args: template_args = {} path = os.path.join(os.path.dirname(__file__), 'templates', filename) self.response.out.write(template.render(path, template_args)) class upload(BaseRequestHandler): def get(self): self.render_template('index.html',) def post(self): file=self.request.get('file') obj = MyModel() obj.blob = db.Blob(file.encode('utf8')) obj.put() self.response.out.write('upload ok') class download(BaseRequestHandler): def get(self): #id=self.request.get('id') o = MyModel.all().get() #self.response.out.write(''.join('%s: %s <br/>' % (a, getattr(o, a)) for a in dir(o))) self.response.out.write(o) application = webapp.WSGIApplication( [ ('/?', upload), ('/download',download), ], debug=True ) def main(): run_wsgi_app(application) if __name__ == "__main__": main() my index.html is : <form action="/" method="post"> <input type="file" name="file" /> <input type="submit" /> </form> and it show : <__main__.MyModel object at 0x02506830> but ,i don't want to see this , i want to download it , how to change my code to run, thanks

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  • How to include and evaluate xhtml content represented as a String into a page using JSF?

    - by happycoder
    Hi! Im using JSF 1.2 and need to include xhtml content represented as a String in a bean. So, how can I get the content from a bean in xhtml but represented as a String and render it on the page? Here is an example: myPage.xhml ... xmlns:ui="http://java.sun.com/jsf/facelets" xmlns:h="http://java.sun.com/jsf/html" xmlns:a4j="http://richfaces.org/a4j" ... <h:panelGrid> <a4j:outputPanel ajaxRendered="true"> <ui:include src="#{myBean.someContent}" /> <!-- this doesnt work! --> </a4j:outputPanel> </h:panelGrid> ... MyBean.java ... class MyBean ... { private String someContent = "<h:panelGrid><h:outputText value=\"Name:\"/><h:inputText value=\"#{anotherBean.name}\" /></h:panelGrid>"; public String getSomeContent() { return someContent; } public void setSomeContent(String someContent) { this.someContent = someContent; } } i.e. in myPage.xhtml I want to read the someContent variable and include the content before page evaluation. The ui:include-tag nor the h:outputText escape="false" seems to work. /happycoder

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  • Django ModelForm Imagefield Upload

    - by Wei Xu
    I am pretty new to Django and I met a problem in handling image upload using ModelForm. My model is as following: class Project(models.Model): name = models.CharField(max_length=100) description = models.CharField(max_length=2000) startDate = models.DateField(auto_now_add=True) photo = models.ImageField(upload_to="projectimg/", null=True, blank=True) And the modelform is as following: class AddProjectForm(ModelForm): class Meta: model = Project widgets = { 'description': Textarea(attrs={'cols': 80, 'rows': 50}), } fields = ['name', 'description', 'photo'] And the View function is: def addProject(request, template_name): if request.method == 'POST': addprojectform = AddProjectForm(request.POST,request.FILES) print addprojectform if addprojectform.is_valid(): newproject = addprojectform.save(commit=False) print newproject print request.FILES newproject.photo = request.FILES['photo'] newproject.save() print newproject.photo else: addprojectform = AddProjectForm() newProposalNum = projectProposal.objects.filter(solved=False).count() return render(request, template_name, {'addprojectform':addprojectform, 'newProposalNum':newProposalNum}) the template is: <form class="bs-example form-horizontal" method="post" action="">{% csrf_token %} <h2>Project Name</h2><br> {{ addprojectform.name }}<br> <h2>Project Description</h2> {{ addprojectform.description }}<br> <h2>Image Upload</h2><br> {{ addprojectform.photo }}<br> <input type="submit" class="btn btn-success" value="Add Project"> </form> Can anyone help me or could you give an example of image uploading? Thank you!

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  • Meteor: how to update DOM via Javascript without a page refresh?

    - by strack
    UPDATE: It looks like this script may be the catalyst I'm looking for. Will test it and answer/close this question if so. I'm sure I'll find the answer to this eventually, but I'm putting it out there now, in case someone else knows it right off... I am using RaphaelJS to manipulate the DOM (adds a bunch of SVG tags to an identified DIV), and I want to re-render those specific DOM parts, if there's an update to the MongoDB collection. As an example: -Let's say that I have a collection called PiePieces. -When the page is first rendered/ called, let's pretend that the number of pieces in the collection is 4. -I programmatically add a pie piece using console: PiePieces.insert({...}) -I want the page to update like it would for a standard handlebars binding situation, but the problem is, the new entry needs to go through the Raphael script, which performs direct DOM manipulation. So, the logic would go something like this: MongoDB collection update event - Client function call to manipulate DOM - DOM modified/ page updated without a refresh. I've tried implementing this by reading values from the DOM itself, and I can get the updated DOM, but the entire page refreshes and/or I have to manually refresh the page, OR the DOM tree isn't completed yet, and so it's blank until I refresh. Can you point me in the right direction, maybe with a small code snippet/example? (if something similar already exists, just tell me where and I'll go digging) Thanks in advance! (I am LOVING Meteor so far...)

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  • Django Getting RequestContext in custom tag

    - by greggory.hz
    I'm trying to create a custom tag. Inside this custom tag, I want to be able to have some logic that checks if the user is logged in, and then have the tag rendered accordingly. This is what I have: class UserActionNode(template.Node): def __init__(self): pass def render(self, context): if context.user.is_authenticated(): return render_to_string('layout_elements/sign_in_register.html'); else: return render_to_string('layout_elements/logout_settings.html'); def user_actions(parser, test): return UserActionNode() register.tag('user_actions', user_actions) When I run this, I get this error: Caught AttributeError while rendering: 'Context' object has no attribute 'user' The view that renders this looks like this: return render_to_response('start/home.html', {}, context_instance=RequestContext(request)) Why doesn't the tag get a RequestContext object instead of the Context object? How can I get the tag to receive the RequestContext instead of the Context? EDIT: Whether or not it's possible to get a RequestContext inside a custom tag, I'd still be interested to know the "correct" or best way to determine a user's authentication state from within the custom tag. If that's not possible, then perhaps that kind of logic belongs elsewhere? Where?

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  • How can I handle all my errors/messages in one place on an Asp.Net page?

    - by Atomiton
    Hi all, I'm looking for some guidance here. On my site I put things in Web user controls. For example, I will have a NewsItem Control, an Article Control, a ContactForm control. These will appear in various places on my site. What I'm looking for is a way for these controls to pass messages up to the Page that they exist on. I don't want to tightly couple them, so I think I will have to do this with Events/Delegates. I'm a little unclear as to how I would implement this, though. A couple of examples: 1 A contact form is submitted. After it's submitted, instead of replacing itself with a "Your mail has been sent" which limits the placement of that message, I'd like to just notify the page that the control is on with a Status message and perhaps a suggested behaviour. So, a message would include the text to render as well as an enum like DisplayAs.Popup or DisplayAs.Success 2 An Article Control queries the database for an Article object. Database returns an Exception. Custom Exception is passed to the page along with the DisplayAs.Error enum. The page handles this error and displays it wherever the errors go. I'm trying to accomplish something similar to the ValidationSummary Control, except that I want the page to be able to display the messages as the enum feels fit. Again, I don't want to tightly bind or rely a control existing on the Page. I want the controls to raise these events, but the page can ignore them if it wants. Am I going about this the right way? I'd love a code sample just to get me started. I know this is a more involved question, so I'll wait longer before voting/choosing the answers.

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  • Rails: creating a model in the new action

    - by Joseph Silvashy
    I have an interesting situation, well it's probably not that unique at all, but I'm not totally sure how to tackle it. I have a model, in this case a recipe and the user navigates to the new path /recipes/new however the situation is that I need to be able to have the user upload images and make associations to that model in the new action, but the model doesn't have an ID yet. So I assume I need to rethink my controller, but I don't want to have redirects and whatnot, how can accomplish this? Here is the basic controller, barebones obviously: ... def new # I should be creating the model first, so it has an ID @recipe = Recipe.new end def create @recipe = Recipe.new(params[:recipe]) if @recipe.save redirect_to @recipe else render 'new' end end ... update Perhaps I can have a column thats like state which could have values like new/incomplete/complete or what-have-you. I'm mostly trying to figure out what would also be most efficient for the DB. It would be nice if I could still have a url that said '/new', instead of it be the edit path with the id, for usability sake, but I'm not sure this can be simply accomplished in the new action of my controller. Thoughts?

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  • Threading in Android

    - by virsir
    I am currently developing Android app, it needs download content from internet. I use thread to do that and then call runOnUiThread method to update GUI. I placed a refresh menu on it, if user tried to refresh the content, the download thread will be created and started. The problem is that how can I control the thread order, I need to accept the latest request's response and abandon previous thread requests if there were some other requests still running because the request parameters may have been changed by user. Currently I was using a threadId to do this thing, when a thread finished, it will check its threadId, if it was the latest recored one, it then takes control and render the response. My question is that is there any other proper better solution for this? Do I need to stop threads when user exit the app? I remember that some book said that do not try stop thread manually and wait itself finish is a good practice, is that true? Should I stop them by calling "stop" or "interrupt" method? I read some documents around threading in Android and found the class HandlerThread, what is it? In what kind of situation I need to use it?

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  • Textblock doesnt get updated when rendered in memory?

    - by veechi
    I have a text block which as part of a custom control.I added the custom control as a child of grid which in turn is added as child of a Canvas.All of these contorl are instantiated in memory and are not rendered on the UI.When I update the value of the TextBlock and emboss the canvas on an image, the updated value doesnt appear on the embossed image.Here is the code snippet:- System.Windows.Controls.Canvas embossCanvas = new System.Windows.Controls.Canvas(); System.Windows.Controls.Grid grid = new Grid(); MyControl myctrl= new MyControl(); int wd = (int)myctrl.ActualWidth; int ht = (int)myctrl.ActualHeight; embossCanvas.Width = wd; embossCanvas.Height = ht; grid.Children.Add(myctrl); embossCanvas.Children.Add(grid); myctrl.txtBlk.UpdateLayout(); grid.UpdateLayout(); embossCanvas.Measure(new System.Windows.Size(embossCanvas.Width, embossCanvas.Height)); embossCanvas.Arrange(new System.Windows.Rect(0, 0, embossCanvas.Width, (int)embossCanvas.Height)); embossCanvas.UpdateLayout(); RenderTargetBitmap renderBmp = new RenderTargetBitmap(wd, ht, 96, 96, System.Windows.Media.PixelFormats.Default); renderBmp.Render(embossCanvas);

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  • Struts2 jQuery Plugin Autocompleter renders HTML with style attributes <== changing this?

    - by Tim
    I'm using the Struts2 jQuery plugin 2.1 and render an autocompleter in my JSP. Here's the code: <s:form id="search-form" action="search" theme="simple"> <s:url id="remoteurl" action="jsonlanguages"/> <div> <sj:autocompleter cssClass="bgstandardelement empty" id="languages" name="echo" href="%{remoteurl}" delay="50" value="Search..." /> <input type="submit" id="search-button" value="GO" /> </div> </s:form> No matter what theme I set the autocompleter-form to, the HTML rendered for the list I output is always an unordered list with a style element that I cannot override. It has the following stype-attribute: style='z-index: 1; top: 242px; left: 926px; display: none; width: 256px'; As I want another outfit for my list, this doesn't work. Putting in the following attribute has no effect: cssStyle="width:115px!important;" What can I do?

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  • Devise password reset issue (new_user?)

    - by rabid_zombie
    When a user's email is inputted into the forgot password form and submitted, I am receiving an error saying login can't be blank. I looked around devise.en.yml for this error message, but can't seem to find it anywhere. Here is my views/devise/passwords/new.html.haml: %div.registration_page %h2 Forgot your password? = form_for(resource, :as => resource_name, :url => user_password_path, :html => { :method => :post, :id => 'forgot_pw_form', :class => 'forgot_pw' }) do |f| %div = f.email_field :email, :placeholder => 'Email', :autofocus => true, :autocomplete => 'off' %div.email_error.error %input.btn.btn-success{:type => 'submit', :value => 'Send Instructions'} = render "devise/shared/links" The form is posting to users/password like it should, but I noticed that my forgot password form attaches class = 'new_user'. Here is what my form displays: <form accept-charset='UTF-8' action='/users/password' class='new_user' id='forgot_pw_form' method='post' novalidate='novalidate'></form> My routes for devise (I have custom sessions and registrations controllers): devise_for :users, :controllers => {:sessions => 'sessions', :registrations => 'registrations'} How can I setup devise's forgot password functionality? Why am I receiving this error message and why is that class being added there? I've tried: Adding my own passwords controller and adding new routes for my custom controller. Same error Adding my own class and id to the form. This successfully changes the id and class of the form, but reverts back to class and id of new_user Thanks.

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  • cocos2d - how to draw a bottle sprite with dynamically changing water level

    - by Oliver
    I am trying to draw a (2d) sprite in cocos2d showing a bottle. The bottle shall be able to have a dynamic water level (i.e. the amount of water in the bottle can change over the lifetime of the sprite). I am wondering how to do this. I currently have a PNG file of the empty bottle. I adjusted the alpha channel of that PNG so when rendering the sprite I can draw a blue rectangle and render the bottle texture over it. That will give the impression of the water being inside the bottle. However, the bottle's shape is not a rectangle itself of course, so the water can be seen out of the bounds of the bottle. I can change the bottle image in a way that only the bottle itself is transparent and set the "outside world" to an opaque color & alpha channel value, but that again prevents the "world background" to be visible in that area. I simply don't have a clue how to realize this in a sane manner. Do I really have to read every pixel of the bottle image, identify which pixel is "inside" of the bottle and then draw the water pixel by pixel? There must be an easier way, right? ;) Any best practices for these kinds of tasks? edit: see picture below, to make somewhat clearer, what I am talking about ;) http://i47.tinypic.com/10rqww0.png

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  • UIBezierPath too many paths = too slow?

    - by HHHH
    I have a loop in which I'm adding many (10000+) lines to a UIBezierPath. This seems to be fine, but once I try and render the bezierpath, my device becomes extremely slow and jerky. Is this because I've added too many lines to my path? Adding lines to UIBezierPath - simplified: (this seems fine) [path moveToPoint:CGPointZero]; for (int i = 0; i < 10000; i++ ) { [path addLineToPoint:CGPointMake(i, i)]; } Rendering BeizerPath (Suggested by Rob) - this seems slow. - (void)drawBezierAnimate:(BOOL)animate { UIBezierPath *bezierPath = path; CAShapeLayer *bezier = [[CAShapeLayer alloc] init]; bezier.path = bezierPath.CGPath; bezier.strokeColor = [UIColor blueColor].CGColor; bezier.fillColor = [UIColor clearColor].CGColor; bezier.lineWidth = 2.0; bezier.strokeStart = 0.0; bezier.strokeEnd = 1.0; [self.layer addSublayer:bezier]; if (animate) { CABasicAnimation *animateStrokeEnd = [CABasicAnimation animationWithKeyPath:@"strokeEnd"]; animateStrokeEnd.duration = 100.0; animateStrokeEnd.fromValue = [NSNumber numberWithFloat:0.0f]; animateStrokeEnd.toValue = [NSNumber numberWithFloat:1.0f]; [bezier addAnimation:animateStrokeEnd forKey:@"strokeEndAnimation"]; } } Qs: 1) Is this because I'm adding too many paths too quickly? 2) I want to eventually draw many different lines of different colors, so I assume I would need to create multiple (10000+) UIBezierPaths - would this help or greatly slow the device as well? 3) How would I get around this? Thanks in advance for your help.

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  • Is it possible to anti alias using Copy swap effect?

    - by Nor
    I'm developing an application in VB.Net using Managed DirectX that runs in windowed mode and renders onto a picture box that is smaller than the form. Whenever I resize the form, the back buffer is streched to fit the picture box. This is not what I would like. The backbuffer size is the same as screen size, however, I only want to render a part of the back buffer, whose size is controlled by the size of the picture box into which I'm rendering. Resetting the device with new presentation parameters is something I would like to avoid. I'm aware that I can use an overload of Device.Present if I set the swap effect to copy, but this doesn't allow me to use Multi Sample Anti Alias (which requires the Discard swap effect). It seems to me that the overload Device.Present is not usable with any other swap effect than copy, and throws an exception. An other alternative I considered is the PresentFlags.DeviceClip, however it seems that it works only for Windows XP. I'm using Windows 7 and it doesn't seem to be doing anything. So, is it even possible that I use anti-aliasing in this situation?

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  • Why won't Internet Explorer (or Chrome) display my 'Loading...' gif but Firefox will?

    - by codeLes
    I have a page that fires several xmlHttp requests (synchronous, plain-vanilla javascript, I'd love to be using jquery thanks for mentioning that). I'm hiding/showing a div with a loading image based on starting/stopping the related javascript functions (at times I have a series of 3 xmlhttp request spawning functions nested). div = document.getElementById("loadingdiv"); if(div) { if(stillLoading) { div.style.visibility='visible'; div.style.display=''; } else { div.style.visibility='hidden'; div.style.display='none'; } } In Firefox this seems to work fine. The div displays and shows the gif for the required processing. In IE/Chrome however I get no such feedback. I am only able to prove that the div/image will even display by putting alert() methods in place with I call the above code, this stops the process and seems to give the browsers in question the window they need to render the dom change. I want IE/Chrome to work like it works in Firefox. What gives?

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  • Converting json data to an HTML table

    - by dnaluz
    I have an array of data in php and I need to display this data in a HTML table. Here is what an example data set looks like. Array( Array ( [comparisonFeatureId] => 1182 [comparisonFeatureType] => Category [comparisonValues] => Array ( [0] => Not Available [1] => Standard [2] => Not Available [3] => Not Available ) [featureDescription] => Rear Seat Heat Ducts ),) The dataset is a comparison of 3 items (shown in the comparisonValues index of the array) In the end I need the row to look similar to this <tr class="alt2 section_1"> <td><strong>$record['featureDescription']</strong></td> <td>$record['comparisonValues'][0]</td> <td>$record['comparisonValues'][1]</td> <td>$record['comparisonValues'][2]</td> <td>$record['comparisonValues'][3]</td> </tr> The problem I am coming across is how to best do this. Should I create the entire table HTML on the server side pass it over an ajax call and just dump pre-rendered HTML data into a div or pass the json data and render the table client side. Any elegant suggestions? Thanks in advanced.

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  • Changing direction of rotation Pygame

    - by czl
    How would you change the direction of a rotating image/rect in Pygame? Applying positive and negative degree values works but it seems to only be able to rotate one direction throughout my window. Is there a way to ensure a change in direction of rotation? Perhaps change up rotation of a spinning image every 5 seconds, or if able to change the direction of the spin when hitting a X or Y axis. I've added some code below. It seems like switching movement directions is easy with rect.move_ip as long as I specify a speed and have location clause, it does what I want. Unfortunately rotation is't like that. Here I'l adding angles to make sure it spins, but no matter what I try, I'm unable to negate the rotation. def rotate_image(self): #rotate image orig_rect = self.image.get_rect() rot_image = pygame.transform.rotate(self.image, self.angle) rot_rect = orig_rect.copy() rot_rect.center = rot_image.get_rect().center rot_image = rot_image.subsurface(rot_rect).copy() return rot_image def render(self): self.screen.fill(self.bg_color) self.rect.move_ip(0,5) #Y axis movement at 5 px per frame self.angle += 5 #add 5 anglewhen the rect has not hit one of the window self.angle %= 360 if self.rect.left < 0 or self.rect.right > self.width: self.speed[0] = -self.speed[0] self.angle = -self.angle #tried to invert the angle self.angle -= 5 #trying to negate the angle rotation self.angle %= 360 self.screen.blit(self.rotate_image(),self.rect) pygame.display.flip() I would really like to know how to invert rotation of a image. You may provide your own examples.

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  • Mgmt wants to re-title my position: Any help...? [closed]

    - by JohnFlyTN
    Management here wants to re-title my position, since I'm doing quite a bit of different work than was originally planned. They want my input. After a quick glance over my skill set and job duties, what would we need to describe this position as? I'll just list things I'm at least proficient in, I will not list things I have a passing knowledge of. About me : ~10 years software development. Languages : C, C++, Perl, PHP, C#, TCL, Unix shell scripting, SQL (TSQL, PLSQL) Systems : MS-Dos, Windows 3.1 to 7 for client, NT 4 to 2008 for server, OS/2, IBM MVS & z/OS, Linux ( multiple distros), AIX Current position: I do all sorts of in-house software. The range is single user apps to large systems spanning multiple OS's. One of the larger projects I've designed and coded is about 100k lines of C#, and a database where I have been the sole designer and maintainer. I have near total freedom to design as I see fit, restraints are usually budgetary. Skills required to replace me in my current role: Windows and Unix admin, Database design, .NET up to 3.5 (C#, ASP.NET), C++, Perl, good skills in designing large and efficient data processing systems. Given this small level of information what would you see this as being titled? (is more information required to render a decision?)

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  • What is the fastest (to access) struct-like object in Python?

    - by DNS
    I'm optimizing some code whose main bottleneck is running through and accessing a very large list of struct-like objects. Currently I'm using namedtuples, for readability. But some quick benchmarking using 'timeit' shows that this is really the wrong way to go where performance is a factor: Named tuple with a, b, c: >>> timeit("z = a.c", "from __main__ import a") 0.38655471766332994 Class using __slots__, with a, b, c: >>> timeit("z = b.c", "from __main__ import b") 0.14527461047146062 Dictionary with keys a, b, c: >>> timeit("z = c['c']", "from __main__ import c") 0.11588272541098377 Tuple with three values, using a constant key: >>> timeit("z = d[2]", "from __main__ import d") 0.11106188992948773 List with three values, using a constant key: >>> timeit("z = e[2]", "from __main__ import e") 0.086038238242508669 Tuple with three values, using a local key: >>> timeit("z = d[key]", "from __main__ import d, key") 0.11187358437882722 List with three values, using a local key: >>> timeit("z = e[key]", "from __main__ import e, key") 0.088604143037173344 First of all, is there anything about these little timeit tests that would render them invalid? I ran each several times, to make sure no random system event had thrown them off, and the results were almost identical. It would appear that dictionaries offer the best balance between performance and readability, with classes coming in second. This is unfortunate, since, for my purposes, I also need the object to be sequence-like; hence my choice of namedtuple. Lists are substantially faster, but constant keys are unmaintainable; I'd have to create a bunch of index-constants, i.e. KEY_1 = 1, KEY_2 = 2, etc. which is also not ideal. Am I stuck with these choices, or is there an alternative that I've missed?

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  • Ordering .each results in the view...

    - by bgadoci
    I am wondering if it is possible to dictate the order (i.e. :order = 'created_at DESC') within the view. I realize that logic in the view is not ideal but I seem to be having some problems locating where to affect this output. For instance, here is my code: <% @user.questions.each do |question| %> <%= link_to_unless_current h (question.title), question %> Created about <%= time_ago_in_words h(question.created_at) %> ago Updated about <%= time_ago_in_words h(question.updated_at) %> ago <%= link_to 'Edit', edit_question_path(question) %> | <%= link_to 'Destroy', question, :confirm => 'Are you sure?', :method => :delete %> <% end %> In my QuestionsController I have the following index action but it is not affecting the output from the code above. class QuestionsController < ApplicationController def index @questions = Question.all(:order => 'created_at DESC', :limit => 20) respond_to do |format| format.html # index.html.erb format.xml { render :xml => @questions } end end end

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  • Const Discards Qualifers: C++

    - by user991673
    I'm using OpenGL to render camera perspectives, and a one point in my code I'm trying to take the direction of the light (shown here as type "Vector4") and multiply it by a matrix of type "Matrix4x4" that represents the Modelview transformation (sorry if this is not making any sense, this is for a school project, as such I'm still learning about this stuff) Anyway, my code goes as follows... Vector4 lightDirection = data->dir * follow->getModelviewMatrix().getInverse().getTranspose(); data->dir = lightDirection; setLight(*data); this give me the following error: passing 'const vec4<double>' as 'this' argument of 'vec4<T>& vec4<T>::operator=(const vec4<T>&)[with T = double]' discards qualifiers Again, much of this code is prewritten for the class (namely the vector and matrix types) but if someone could just help me decipher what the error means it would be much appreciated! I can give more information as needed. I figured 'data' or 'data-dir' were const, however I can find no mention of either of them to be. 'dir' is of type SceneLightData, and when its added on I'm doing this: void Scene::addLight(const SceneLightData &sceneLight) { SceneLightData light = sceneLight; m_lights.push_back(&light); } The error occurs on this line: data->dir = lightDirection; EDIT problem solved. thanks everyone! solution: void Scene::addLight(const SceneLightData &sceneLight) { SceneLightData* light = new SceneLightData; *light = sceneLight; m_lights.push_back(light); } and SceneLightData* data = m_lights[i]; data->dir = data->dir * follow->getModelviewMatrix().getInverse().getTranspose(); setLight(*data);

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  • Building a calendar navigation in Rails (controller and view links)

    - by user532339
    Trying to get the next month when clicking the link_to. I've done the following in the view. <%= form_tag rota_days_path, :method => 'get' do %> <p> <%= hidden_field_tag(:next_month, @t1) %> <%= link_to 'Next Month', rota_days_path(:next_month => @next_month)%> </p> <% end %> class RotaDaysController < ApplicationController # GET /rota_days # GET /rota_days.json # load_and_authorize_resource respond_to :json, :html def index @rota_days = RotaDay.all @hospitals = Hospital.all @t1 = Date.today.at_beginning_of_month @t2 = Date.today.end_of_month @dates = (@t1..@t2) #Concat variable t1 + t2 together # @next_month = Date.today + 1.month(params[: ??? ] #Old if params[:next_month] # @next_month = Date.today >> 1 @next_month = params[:next_month] + 1.month @t1 = @next_month.at_beginning_of_month @t2 = @next_month.end_of_month @dates = (@t1..@t2) end @title = "Rota" respond_to do |format| format.html # index.html.erb format.json { render json: @rota_days } end end I have identified that the reason why this may not be working is in because of the following in my controller @next_month = params[:next_month] + 1.month the last two called methods is defined only on time/date objects. but not on fixnum/string objects. I understand I am missing something from this Update I have found that the actual issue is that the `params[:next_month] is a string and I am trying to add a date to to it. Which means I need to convert the string to a date/time object. Console output: Started GET "/rota_days" for 127.0.0.1 at 2012-12-14 22:14:36 +0000 Processing by RotaDaysController#index as HTML User Load (0.0ms) SELECT `users`.* FROM `users` WHERE `users`.`id` = 1 LIMIT 1 RotaDay Load (0.0ms) SELECT `rota_days`.* FROM `rota_days` Hospital Load (1.0ms) SELECT `hospitals`.* FROM `hospitals` Rendered rota_days/index.html.erb within layouts/application (23.0ms) Role Load (0.0ms) SELECT `roles`.* FROM `roles` INNER JOIN `roles_users` ON `roles`.`id` = `roles_users`.`role_id` WHERE `roles_users`.`user_id` = 1 AND `roles`.`name` = 'Administrator' LIMIT 1 Completed 200 OK in 42ms (Views: 39.0ms | ActiveRecord: 1.0ms)

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  • Embed javascript in markdown

    - by Paul Tarjan
    I'm using the Maruku markdown processor. I'd like this *blah* blah "blah" in [markdown](blah) <script src="code.jquery.com/jquery-1.4.2.min.js"></script> <script> ...do stuff... </script> but it complains when I render it with a multitude of errors. The first one being ___________________________________________________________________________ | Maruku tells you: +--------------------------------------------------------------------------- | Could you please format this better? | I see that "<script type='text/javascript'>" is left after the raw HTML. | At line 31 | raw_html |<script src='http://code.jquery.com/jquery-1.4.2.min.js' /><script type='text/javascript'>| | text --> |//<![CDATA[| and then the rest seems like the parser is going nuts. Then it renders the javascript into a div on the page. I've tried making it a CDATA block and extra spacing between the jquery and my script. Help?

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  • Does Zend Navigation view helper has a uri integrity check?

    - by simple
    I am kind a confused, though I am using the uri's, it doesn't render child menu items when uri has nonexisting element(madule name||controller name) <tours> <label>Tours</label> <uri>/admin/tour/index/list</uri> <class>admin-main-navigation-item ui-corner-right</class> <pages> <add> <label>Add</label> <uri>/admin/tour/index/form/type/add</uri> </add> <edit> <label>Edit</label> <uri>/admin/tour/index/list</uri> </edit> </pages> </tours> the edit and add item are not rendered because of the "admin" - is a dummy word that I use to distinguish if it is a frontend or backend of the module. any help would be appreciated, thanks

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  • Ways to support manually executed tests? (that can be used on a Mac)

    - by Rinzwind
    Are there any tools that can be used on a Mac to support manually executed tests? I have a number of tests that I'm executing manually and which I'm currently documenting using merely a plain text file. "Tools" can be interpreted rather loosely here, anything that's a step up from the plain text file would be useful: a template for some suitable application, supporting AppleScript scripts, a web-based system, a full-blown application ... Some things that would be great to have better support for (see also the example below): Checking off each step while you're manually executing the test. Showing the next step(s) in a small window that is always kept in front of all other windows. Automatically updating the 'last tested' and 'using svn revision' info. Keeping a record of all previous testing rounds (not just the last one). ... Any suggestions for any such "tools" that can be used on a Mac? An example (faked) entry from the plain text file to give you a better idea of what I'm looking for: - Check that exported web pages render properly in Safari. Last tested: 2010-03-24 Using SVN revision: 1000 Steps: - Open a new document. - Add some items to the document. - Export the document to a web page "Test.html" in a new folder "Export Test" on the Desktop. - Open the web page in Safari, script: tell application "Finder" open file "Test.html" of folder "Export Test" of desktop end tell Expected results: - The web page should appear properly with all items shown. Clean up steps: - Remove the folder "Export Test" from the Desktop. ( Note: for those unaware, the snippet of AppleScript in the above can be executed from most text editing applications through the Services menu by selecting the snippet and using: the application menu Services Script Editor Run as AppleScript. This is quite useful to automate some steps for tests that are difficult to automate as a whole. )

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