Search Results

Search found 12685 results on 508 pages for 'apple touch icon'.

Page 147/508 | < Previous Page | 143 144 145 146 147 148 149 150 151 152 153 154  | Next Page >

  • How to fix flicker when using Webkit transforms & transitions

    - by gargantaun
    I have a very simple demo working that uses Webkit transforms and transitions for smooth horizontal scrolling between 'panels' (divs). The reason I want to go this route as opposed to a Javascript driven system is that it's for the iPad and Javascript performance is quite poor, but the css transforms and transitions are smooth as silk. Sadly though, I'm getting a lot of flicker on the iPad with my Demo. You can see the demo here You'll need safari or and iPad to see it in action. I've never seen this happening in any of the demos for transforms and transitions so I'm hopeful that this is fixable. Anyway here's the code that powers the thing.... The HTML looks like this. <html> <head> <title>Swipe Demo</title> <link href="test.css" rel="stylesheet" /> <link href="styles.css" rel="stylesheet" /> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="functions.js"></script> <script type="text/javascript" src="swiping.js"></script> </head> <body> <div id="wrapper"> <div class='panel one'> <h1>This is panel 1</h1> </div> <div class='panel two'> <h1>This is panel 2</h1> </div> <div class='panel three'> <h1>This is panel 3</h1> </div> <div class='panel four'> <h1>This is panel 4</h1> </div> </div> </body> </html> The CSS looks like this body, html { padding: 0; margin: 0; background: #000; } #wrapper { width: 10000px; -webkit-transform: translateX(0px); } .panel { width: 1024px; height: 300px; background: #fff; display: block; float: left; position: relative; } and the javascript looks like this // Mouse / iPad Touch var touchSupport = (typeof Touch == "object"), touchstart = touchSupport ? 'touchstart' : 'mousedown', touchmove = touchSupport ? 'touchmove' : 'mousemove', touchend = touchSupport ? 'touchend' : 'mouseup'; $(document).ready(function(){ // set top and left to zero $("#wrapper").css("top", 0); $("#wrapper").css("left", 0); // get total number of panels var panelTotal; $(".panel").each(function(){ panelTotal += 1 }); // Touch Start // ------------------------------------------------------------------------------------------ var touchStartX; var touchStartY; var currentX; var currentY; var shouldMove = false; document.addEventListener(touchstart, swipeStart, false); function swipeStart(event){ touch = realEventType(event); touchStartX = touch.pageX; touchStartY = touch.pageY; var pos = $("#wrapper").position(); currentX = parseInt(pos.left); currentY = parseInt(pos.top); shouldMove = true; } // Touch Move // ------------------------------------------------------------------------------------------ var touchMoveX; var touchMoveY; var distanceX; var distanceY; document.addEventListener(touchmove, swipeMove, false); function swipeMove(event){ if(shouldMove){ touch = realEventType(event); event.preventDefault(); touchMoveX = touch.pageX; touchMoveY = touch.pageY; distanceX = touchMoveX - touchStartX; distanceY = touchMoveY - touchStartY; movePanels(distanceX); } } function movePanels(distance){ newX = currentX + (distance/4); $("#wrapper").css("left", newX); } // Touch End // ------------------------------------------------------------------------------------------ var cutOff = 100; var panelIndex = 0; document.addEventListener(touchend, swipeEnd, false); function swipeEnd(event){ touch = (touchSupport) ? event.changedTouches[0] : event; var touchEndX = touch.pageX; var touchEndY = touch.pageY; updatePanelIndex(distanceX); gotToPanel(); shouldMove = false; } // -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- function updatePanelIndex(distance){ if(distanceX > cutOff) panelIndex -= 1; if(distanceX < (cutOff * -1)){ panelIndex += 1; } if(panelIndex < 0){ panelIndex = 0; } if(panelIndex >= panelTotal) panelIndex = panelTotal -1; console.log(panelIndex); } // -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- function gotToPanel(){ var panelPos = getTotalWidthOfElement($(".panel")) * panelIndex * -1; $("#wrapper").css("-webkit-transition-property", "translateX"); $("#wrapper").css("-webkit-transition-duration", "1s"); $("#wrapper").css("-webkit-transform", "translateX("+panelPos+"px)"); } }); function realEventType(event){ e = (touchSupport) ? event.targetTouches[0] : event; return e; }

    Read the article

  • Scrapy issue with iTunes' AppStore

    - by Eric
    I am using Scrapy to fetch some data from iTunes' AppStore database. I start with this list of apps: http://itunes.apple.com/us/genre/mobile-software-applications/id36?mt=8 In the following code I have used the simplest regex which targets all apps in the US store. from scrapy.contrib.linkextractors.sgml import SgmlLinkExtractor from scrapy.contrib.spiders import CrawlSpider, Rule class AppStoreSpider(CrawlSpider): domain_name = 'itunes.apple.com' start_urls = ['http://itunes.apple.com/us/genre/mobile-software-applications/id6015?mt=8'] rules = ( Rule(SgmlLinkExtractor(allow='itunes\.apple\.com/us/app'), 'parse_app', follow=True, ), ) def parse_app(self, response): .... SPIDER = AppStoreSpider() When I run it I receive the following: [itunes.apple.com] DEBUG: Crawled (200) <GET http://itunes.apple.com/us/genre/mobile-software-applications/id6015?mt=8> (referer: None) [itunes.apple.com] DEBUG: Filtered offsite request to 'itunes.apple.com': <GET http://itunes.apple.com/us/app/bloomberg/id281941097?mt=8> As you can see, when it starts crawling the first page it says: "Filtered offsite request to 'itunes.apple.com'". and then the spider stops.. it also returns this message: [ScrapyHTTPPageGetter,client] /usr/lib/python2.5/cookielib.py:1577: exceptions.UserWarning: cookielib bug! Traceback (most recent call last): File "/usr/lib/python2.5/cookielib.py", line 1575, in make_cookies parse_ns_headers(ns_hdrs), request) File "/usr/lib/python2.5/cookielib.py", line 1532, in _cookies_from_attrs_set cookie = self._cookie_from_cookie_tuple(tup, request) File "/usr/lib/python2.5/cookielib.py", line 1451, in _cookie_from_cookie_tuple if version is not None: version = int(version) ValueError: invalid literal for int() with base 10: '"1"' I have used the same script for other website and I didn't have this problem. Any suggestion?

    Read the article

  • How to manage memory using classes in Objective-C?

    - by Flipper
    This is my first time creating an iPhone App and I am having difficulty with the memory management because I have never had to deal with it before. I have a UITableViewController and it all works fine until I try to scroll down in the simulator. It crashes saying that it cannot allocate that much memory. I have narrowed it down to where the crash is occurring: - (UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { // Dequeue or create a cell UITableViewCellStyle style = UITableViewCellStyleDefault; UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:@"BaseCell"]; if (!cell) cell = [[[UITableViewCell alloc] initWithStyle:style reuseIdentifier:@"BaseCell"] autorelease]; NSString* crayon; // Retrieve the crayon and its color if (aTableView == self.tableView) { crayon = [[[self.sectionArray objectAtIndex:indexPath.section] objectAtIndex:indexPath.row] getName]; } else { crayon = [FILTEREDKEYS objectAtIndex:indexPath.row]; } cell.textLabel.text = crayon; if (![crayon hasPrefix:@"White"]) cell.textLabel.textColor = [self.crayonColors objectForKey:crayon]; else cell.textLabel.textColor = [UIColor blackColor]; return cell; } Here is the getName method: - (NSString*)getName { return name; } name is defined as: @property (nonatomic, retain) NSString *name; Now sectionArray is an NSMutableArray with instances of a class that I created Term in it. Term has a method getName that returns a NSString*. The problem seems to be the part of where crayon is being set and getName is being called. I have tried adding autorelease, release, and other stuff like that but that just causes the entire app to crash before even launching. Also if I do: cell.textLabel.text = @"test"; //crayon; /*if (![crayon hasPrefix:@"White"]) cell.textLabel.textColor = [self.crayonColors objectForKey:crayon]; else cell.textLabel.textColor = [UIColor blackColor];*/ Then I get no error whatsoever and it all scrolls just fine. Thanks in advance for the help! Edit: Here is the full Log of when I try to run the app and the error it gives when it crashes: [Session started at 2010-12-29 04:23:38 -0500.] [Session started at 2010-12-29 04:23:44 -0500.] GNU gdb 6.3.50-20050815 (Apple version gdb-967) (Tue Jul 14 02:11:58 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i386-apple-darwin".sharedlibrary apply-load-rules all Attaching to process 1429. gdb-i386-apple-darwin(1430,0x778720) malloc: * mmap(size=1420296192) failed (error code=12) error: can't allocate region ** set a breakpoint in malloc_error_break to debug gdb stack crawl at point of internal error: [ 0 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (align_down+0x0) [0x1222d8] [ 1 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (xstrvprintf+0x0) [0x12336c] [ 2 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (xmalloc+0x28) [0x12358f] [ 3 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (dyld_info_read_raw_data+0x50) [0x1659af] [ 4 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (dyld_info_read+0x1bc) [0x168a58] [ 5 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (macosx_dyld_update+0xbf) [0x168c9c] [ 6 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (macosx_solib_add+0x36b) [0x169fcc] [ 7 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (macosx_child_attach+0x478) [0x17dd11] [ 8 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (attach_command+0x5d) [0x64ec5] [ 9 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (mi_cmd_target_attach+0x4c) [0x15dbd] [ 10 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (captured_mi_execute_command+0x16d) [0x17427] [ 11 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (catch_exception+0x41) [0x7a99a] [ 12 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (mi_execute_command+0xa9) [0x16f63] /SourceCache/gdb/gdb-967/src/gdb/utils.c:1144: internal-error: virtual memory exhausted: can't allocate 1420296192 bytes. A problem internal to GDB has been detected, further debugging may prove unreliable. The Debugger has exited with status 1.The Debugger has exited with status 1. Here is the backtrace that I get when I set the breakpoint for malloc_error_break: #0 0x0097a68c in objc_msgSend () #1 0x01785bef in -[UILabel setText:] () #2 0x000030e0 in -[TableViewController tableView:cellForRowAtIndexPath:] (self=0x421d760, _cmd=0x29cfad8, aTableView=0x4819600, indexPath=0x42190f0) at /Volumes/Main2/Enayet/TableViewController.m:99 #3 0x016cee0c in -[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:withIndexPath:] () #4 0x016c6a43 in -[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:] () #5 0x016d954f in -[UITableView(_UITableViewPrivate) _updateVisibleCellsNow] () #6 0x016d08ff in -[UITableView layoutSubviews] () #7 0x03e672b0 in -[CALayer layoutSublayers] () #8 0x03e6706f in CALayerLayoutIfNeeded () #9 0x03e668c6 in CA::Context::commit_transaction () #10 0x03e6653a in CA::Transaction::commit () #11 0x03e6e838 in CA::Transaction::observer_callback () #12 0x00b00252 in __CFRunLoopDoObservers () #13 0x00aff65f in CFRunLoopRunSpecific () #14 0x00afec48 in CFRunLoopRunInMode () #15 0x00156615 in GSEventRunModal () #16 0x001566da in GSEventRun () #17 0x01689faf in UIApplicationMain () #18 0x00002398 in main (argc=1, argv=0xbfffefb0) at /Volumes/Main2/Enayet/main.m:14

    Read the article

  • How do I send traffic from my Mac's wifi to my VPN client?

    - by Heath Borders
    I need to connect my Android to a Juniper VPN. Unfortunately, Juniper doesn't support Android on our VPN version. We've already put in a feature request for it, but we have no idea how long it will take to be complete. Right now, I connect to the Juniper VPN with a Juniper Mac OSX VPN client that uses Java to install kernel extensions to start and stop the VPN. Thus, I can't use the Network panel in System Preferences to create a VPN device, which means it won't show up in the 'Sharing' panel's Internet Sharing Share your connection from: menu, as suggested here. I used newproc.d to see what /usr/libexec/InternetSharing did when it ran, and it runs the following processes: 2013 Nov 1 00:26:54 5565 <1> 64b /usr/libexec/launchdadd 2013 Nov 1 00:26:55 5566 <1> 64b /usr/libexec/InternetSharing 2013 Nov 1 00:26:56 5568 <5566> 64b natpmpd -d -y bridge100 en0 2013 Nov 1 00:26:56 5569 <1> 64b /usr/libexec/pfd -d 2013 Nov 1 00:26:56 5567 <5566> 64b bootpd -d -P My Juniper VPN client creates the following devices (output of ifconfig): jnc0: flags=841<UP,RUNNING,SIMPLEX> mtu 1400 inet 10.61.9.61 netmask 0xffffffff open (pid 920) jnc1: flags=841<UP,RUNNING,SIMPLEX> mtu 1450 closed So, it seems like I should just be able to do this and have everything work: sudo killall -9 natpmpd sudo /usr/libexec/natpmpd -y bridge100 jnc0 My android connected fine and could hit public internet sites, but it couldn't hit private VPN sites. I assume this is because I need to change the routes that /usr/libexec/InternetSharing sets up. This is the output from sudo pfctl -s all before starting Internet Sharing: No ALTQ support in kernel ALTQ related functions disabled TRANSLATION RULES: nat-anchor "com.apple/*" all rdr-anchor "com.apple/*" all FILTER RULES: scrub-anchor "com.apple/*" all fragment reassemble anchor "com.apple/*" all DUMMYNET RULES: dummynet-anchor "com.apple/*" all INFO: Status: Disabled for 0 days 00:11:02 Debug: Urgent State Table Total Rate current entries 0 searches 22875 34.6/s inserts 1558 2.4/s removals 1558 2.4/s Counters match 2005 3.0/s bad-offset 0 0.0/s fragment 0 0.0/s short 0 0.0/s normalize 0 0.0/s memory 0 0.0/s bad-timestamp 0 0.0/s congestion 0 0.0/s ip-option 12 0.0/s proto-cksum 0 0.0/s state-mismatch 1 0.0/s state-insert 0 0.0/s state-limit 0 0.0/s src-limit 0 0.0/s synproxy 0 0.0/s dummynet 0 0.0/s TIMEOUTS: tcp.first 120s tcp.opening 30s tcp.established 86400s tcp.closing 900s tcp.finwait 45s tcp.closed 90s tcp.tsdiff 60s udp.first 60s udp.single 30s udp.multiple 120s icmp.first 20s icmp.error 10s grev1.first 120s grev1.initiating 30s grev1.estblished 1800s esp.first 120s esp.estblished 900s other.first 60s other.single 30s other.multiple 120s frag 30s interval 10s adaptive.start 6000 states adaptive.end 12000 states src.track 0s LIMITS: states hard limit 10000 app-states hard limit 10000 src-nodes hard limit 10000 frags hard limit 5000 tables hard limit 1000 table-entries hard limit 200000 OS FINGERPRINTS: 696 fingerprints loaded This is the output from sudo pfctl -s all after starting Internet Sharing: No ALTQ support in kernel ALTQ related functions disabled TRANSLATION RULES: nat-anchor "com.apple/*" all nat-anchor "com.apple.internet-sharing" all rdr-anchor "com.apple/*" all rdr-anchor "com.apple.internet-sharing" all FILTER RULES: scrub-anchor "com.apple/*" all fragment reassemble scrub-anchor "com.apple.internet-sharing" all fragment reassemble anchor "com.apple/*" all anchor "com.apple.internet-sharing" all DUMMYNET RULES: dummynet-anchor "com.apple/*" all STATES: ALL tcp 10.0.1.32:50593 -> 74.125.225.113:443 SYN_SENT:CLOSED ALL udp 10.0.1.32:61534 -> 10.0.1.1:53 SINGLE:NO_TRAFFIC ALL udp 10.0.1.32:55433 -> 10.0.1.1:53 SINGLE:NO_TRAFFIC ALL udp 10.0.1.32:64041 -> 10.0.1.1:53 SINGLE:NO_TRAFFIC ALL tcp 10.0.1.32:50619 -> 74.125.225.131:443 SYN_SENT:CLOSED INFO: Status: Enabled for 0 days 00:00:01 Debug: Urgent State Table Total Rate current entries 5 searches 22886 22886.0/s inserts 1563 1563.0/s removals 1558 1558.0/s Counters match 2010 2010.0/s bad-offset 0 0.0/s fragment 0 0.0/s short 0 0.0/s normalize 0 0.0/s memory 0 0.0/s bad-timestamp 0 0.0/s congestion 0 0.0/s ip-option 12 12.0/s proto-cksum 0 0.0/s state-mismatch 1 1.0/s state-insert 0 0.0/s state-limit 0 0.0/s src-limit 0 0.0/s synproxy 0 0.0/s dummynet 0 0.0/s TIMEOUTS: tcp.first 120s tcp.opening 30s tcp.established 86400s tcp.closing 900s tcp.finwait 45s tcp.closed 90s tcp.tsdiff 60s udp.first 60s udp.single 30s udp.multiple 120s icmp.first 20s icmp.error 10s grev1.first 120s grev1.initiating 30s grev1.estblished 1800s esp.first 120s esp.estblished 900s other.first 60s other.single 30s other.multiple 120s frag 30s interval 10s adaptive.start 6000 states adaptive.end 12000 states src.track 0s LIMITS: states hard limit 10000 app-states hard limit 10000 src-nodes hard limit 10000 frags hard limit 5000 tables hard limit 1000 table-entries hard limit 200000 TABLES: OS FINGERPRINTS: 696 fingerprints loaded It looks like I need to change the pf settings that /usr/libexec/InternetSharing set up, but I have no idea how to do that.

    Read the article

  • How to use jquery error(red) icons

    - by Kuntal Basu
    I have a span like this <span class="ui-icon ui-icon-circle-close"></span> which gives display a close icon of color same as the theme color. But want to use the red icons which are available for the error. Which jquery class should I use for that. I have a span like this <span class="ui-icon ui-icon-circle-close"></span> which gives display a close icon of color same as the theme color. But want to use the red icons which are available for the error. Which jquery class should I use for that. I found a class in Jquery css .ui-state-error .ui-icon, .ui-state-error-text .ui-icon {background-image: url(images/ui-icons_cd0a0a_256x240.png); } this image is the image which contains jquery red icons . But I cant use it.

    Read the article

  • Core Data Relationship problem

    - by awattar
    I have a very simple model with two objects: Name and Category. One Name can be in many Categories (it's one way relationship). I'm trying to create 8 Categories every with 8 Names. Example code: NSMutableArray *localArray = [NSMutableArray arrayWithObjects: [NSMutableDictionary dictionaryWithObjectsAndKeys: @"g1", @"Name", @"g1", @"Icon", [NSNumber numberWithBool:YES] , @"Male", nil], [NSMutableDictionary dictionaryWithObjectsAndKeys: @"g2", @"Name", @"g2", @"Icon", [NSNumber numberWithBool:YES] , @"Male", nil], [NSMutableDictionary dictionaryWithObjectsAndKeys: @"g3", @"Name", @"g3", @"Icon", [NSNumber numberWithBool:YES] , @"Male", nil], [NSMutableDictionary dictionaryWithObjectsAndKeys: @"g4", @"Name", @"g4", @"Icon", [NSNumber numberWithBool:YES] , @"Male", nil], [NSMutableDictionary dictionaryWithObjectsAndKeys: @"g5", @"Name", @"g5", @"Icon", [NSNumber numberWithBool:YES] , @"Male", nil], [NSMutableDictionary dictionaryWithObjectsAndKeys: @"g6", @"Name", @"g6", @"Icon", [NSNumber numberWithBool:YES] , @"Male", nil], [NSMutableDictionary dictionaryWithObjectsAndKeys: @"g7", @"Name", @"g7", @"Icon", [NSNumber numberWithBool:YES] , @"Male", nil], [NSMutableDictionary dictionaryWithObjectsAndKeys: @"g8", @"Name", @"g8", @"Icon", [NSNumber numberWithBool:YES] , @"Male", nil], nil]; NSMutableArray *localArray2 = [NSMutableArray arrayWithObjects: [NSMutableDictionary dictionaryWithObjectsAndKeys: @"Test1", @"Name", nil], [NSMutableDictionary dictionaryWithObjectsAndKeys: @"Test2", @"Name", nil], [NSMutableDictionary dictionaryWithObjectsAndKeys: @"Test3", @"Name", nil], [NSMutableDictionary dictionaryWithObjectsAndKeys: @"Test4", @"Name", nil], [NSMutableDictionary dictionaryWithObjectsAndKeys: @"Test5", @"Name", nil], [NSMutableDictionary dictionaryWithObjectsAndKeys: @"Test6", @"Name", nil], [NSMutableDictionary dictionaryWithObjectsAndKeys: @"Test7", @"Name", nil], [NSMutableDictionary dictionaryWithObjectsAndKeys: @"Test8", @"Name", nil], nil]; NSError *error; NSManagedObjectContext *moc = [(AppDelegate *)[[UIApplication sharedApplication] delegate] managedObjectContext]; for(NSMutableDictionary *item in localArray) { NSManagedObject *category = [NSEntityDescription insertNewObjectForEntityForName:@"Category" inManagedObjectContext:managedObjectContext]; [category setValue:[item objectForKey:@"Name"] forKey:@"Name"]; [category setValue:[item objectForKey:@"Icon"] forKey:@"Icon"]; [category setValue:[item objectForKey:@"Male"] forKey:@"Male"]; for(NSMutableDictionary *item2 in localArray2) { NSManagedObject *name = [NSEntityDescription insertNewObjectForEntityForName:@"Name" inManagedObjectContext:managedObjectContext]; [name setValue:[item2 objectForKey:@"Name"] forKey:@"Name"]; [[name mutableSetValueForKey:@"CategoryRelationship"] addObject:category]; } } [moc save:&error]; And here's a problem - i've checked that 8 Categories are saved, 64 Names are saved but only 8 from all Names are connected with any category. So when i query for Names in Categories [NSPredicate predicateWithFormat:@"CategoryRelationship.@count != 0"] there are 8 elements and when [NSPredicate predicateWithFormat:@"CategoryRelationship.@count = 0"] there are 56 elements. What is going one here?

    Read the article

  • Android - MapView contained within a Listview

    - by Ryan
    Hello, Currently I am trying to place a MapView within a ListView. Has anyone had any success with this? Is it even possible? Here is my code: ListView myList = (ListView) findViewById(android.R.id.list); List<Map<String, Object>> groupData = new ArrayList<Map<String, Object>>(); Map<String, Object> curGroupMap = new HashMap<String, Object>(); groupData.add(curGroupMap); curGroupMap.put("ICON", R.drawable.back_icon); curGroupMap.put("NAME","Go Back"); curGroupMap.put("VALUE","By clicking here"); Iterator it = data.entrySet().iterator(); while (it.hasNext()) { //Get the key name and value for it Map.Entry pair = (Map.Entry)it.next(); String keyName = (String) pair.getKey(); String value = pair.getValue().toString(); if (value != null) { //Add the parents -- aka main categories curGroupMap = new HashMap<String, Object>(); groupData.add(curGroupMap); //Push the correct Icon if (keyName.equalsIgnoreCase("Phone")) curGroupMap.put("ICON", R.drawable.phone_icon); else if (keyName.equalsIgnoreCase("Housing")) curGroupMap.put("ICON", R.drawable.house_icon); else if (keyName.equalsIgnoreCase("Website")) curGroupMap.put("ICON", R.drawable.web_icon); else if (keyName.equalsIgnoreCase("Area Snapshot")) curGroupMap.put("ICON", R.drawable.camera_icon); else if (keyName.equalsIgnoreCase("Overview")) curGroupMap.put("ICON", R.drawable.overview_icon); else if (keyName.equalsIgnoreCase("Location")) curGroupMap.put("ICON", R.drawable.map_icon); else curGroupMap.put("ICON", R.drawable.icon); //Pop on the Name and Value curGroupMap.put("NAME", keyName); curGroupMap.put("VALUE", value); } } curGroupMap = new HashMap<String, Object>(); groupData.add(curGroupMap); curGroupMap.put("ICON", R.drawable.back_icon); curGroupMap.put("NAME","Go Back"); curGroupMap.put("VALUE","By clicking here"); //Set up adapter mAdapter = new SimpleAdapter( mContext, groupData, R.layout.exp_list_parent, new String[] { "ICON", "NAME", "VALUE" }, new int[] { R.id.photoAlbumImg, R.id.rowText1, R.id.rowText2 } ); myList.setAdapter(mAdapter); //Bind the adapter to the list Thanks in advance for your help!!

    Read the article

  • Mod rewrite with 3 parameters ?

    - by Axel
    Hello, I did tons of methods to figure out how to make this mod rewrite but i was completly unsuccessful. I want a .htaccess code that rewrite in the following method: http://www.mydomain.com/apple/upcoming/2 --- http://www.mydomain.com/handler.php?topic=apple&orderby=upcoming&page=2 This is easy to do, but the problem is that all parameters are not required so the link has different levels of parameters each time like this: http://www.mydomain.com/apple/popular/2 -- topic=apple&orderby=popular&page=2 http://www.mydomain.com/apple/2 -- topic=apple&orderby=&page=2 http://www.mydomain.com/all/popular/2 -- topic=all&orderby=popular&page=2 http://www.mydomain.com/apple/upcoming/ -- topic=apple&orderby=upcoming&page= So briefly, the url has 3 optional parameters in one static order: (topic) (orderby) (page) Note: the ORDERBY parameter can be "popular" or "upcoming" or nothing. Thanks

    Read the article

  • What are some useful SQL statements that should be known by all developers who may touch the Back en

    - by Jian Lin
    What are some useful SQL statements that should be known by all developers who may touch the Back end side of the project? (Update: just like in algorithm, we know there are sorting problems, shuffling problems, and we know some solutions to them. This question is aiming at the same thing). For example, ones I can think of are: Get a list of Employees and their boss. Or one with the employee's salary greater than the boss. (Self-join) Get a list of the most popular Classes registered by students, from the greatest number to the smallest. (Count, group by, order by) Get a list of Classes that are not registered by any students. (Outer join and check whether the match is NULL, or by Get from Classes table, all ClassIDs which are NOT IN (a subquery to get all ClassIDs from the Registrations table)) Are there some SQL statements that should be under the sleeve of all developers that might touch back end data?

    Read the article

  • ShGetFileInfo called for directory oddity

    - by Axarydax
    Hello, I have a simple file browser and there I display files and folders, obtained by (for directory) SHFILEINFO info = new SHFILEINFO(); SHGetFileInfo(filename, FILE_ATTRIBUTE_DIRECTORY, ref info,Marshal.SizeOf(info), SHGFI_ICON | SHGFI_USEFILEATTRIBUTES | SHGFI_SMALLICON | SHGFI_ADDOVERLAYS); It works 100% fine, but I have noticed an oddity - if I try to obtain an icon for directory, but specify FILE_ATTRIBUTE_NORMAL instead of FILE_ATTRIBUTE_DIRECTORY but it does weird stuff for directories - normal folders have "unknown file type white paper" icons, recycle bin has VLC icon, etc. Directories under SVN have proper overlay, but base file icon (white sheet of paper). I understand that base icon for directory would now be the one of unknown file, but why do some folders have totally strange icon? Config.MSI has installer icon, recycle bin has VLC icon (wtf?!), etc. What does the shell function do with this parameters? Exactly what icon does it obtain? Again, this is not a problem, I'm just curious.

    Read the article

  • iPad as programming platform--What future do touch screens have with programming?

    - by user94154
    I read this question a few weeks ago. I thought about it when I first saw the iPad. Do you think it would be possible to set up a development environment on the iPad? I think it would be awesome if there was an InstantRails App, a Django App, maybe even 280 North's Atlas could run on it :). Would you develop using an on-screen keyboard and a 10 inch screen? Steve Jobs seems to think touch-screens are the future of web browsing. What Future does touch have with programming?

    Read the article

  • How to determine loading status of images not attached to the DOM

    - by Rookwood
    I am working on a bit of javascript to plot data on a <canvas. The data points are marked by one of several different (small) image files. I am attempting to have the plot method wait until all the images are loaded. My best attempt thus far is such: var icon = { left : { air : new Image(), bone : new Image(), }, right : { air: new Image(), bone : new Image(), }, }; icon.left.air.src = option.imgPath + 'left.air.png'; icon.right.air.src = option.imgPath + 'right.air.png'; icon.left.bone.src = option.imgPath + 'left.bone.png'; icon.right.bone.src = option.imgPath + 'right.bone.png'; function main() { Canvas.draw(); // Make sure our image icons are loaded before we try to plot $(icon.left.air).load(function() { $(icon.right.air).load(function() { $(icon.left.bone).load(function() { $(icon.right.bone).load(function() { Data.plot(); }); }); }); }); } This works as expected most of the time. On occasion, it will fail and no data will be plotted. Inserting several console.log() statements shows that the script will silently stop working through the series of .load() statements, though code that comes after will be executed. My questions are as follows: Am I approaching this the right way? Is there a way to attach an event to my icon object that will fire once all of the images inside are loaded? This is a jquery plugin, so obviously jquery-based solutions are just as acceptable as vanilla javascript.

    Read the article

  • Is there a way to have the equivalent of multiple :before and :after pseudo-elements in CSS?

    - by Sergey Basharov
    Currently I have this markup that represents an icon container and some elements styled with CSS inside it that in the end show as graphic icon. <div class="icon"> <div class="icon-element1"></div> <div class="icon-element2"></div> <div class="icon-element3"></div> </div> The number of the child elements can be different depending on the complexity of the icon. What I want is to somehow move as much as possible to CSS stylesheet, so that ideally I would have only <div class="icon"></div> and the rest would just render from CSS styles, something close in concept to :before/:after, a kind of virtual divs. I don't want to use JavaScript to add the elements dynamically. It would be possible to do this if we had multiple :before/:after. Here is an example of an icon I get by using the markup from above: As you can see, there are 3 child elements representing gray case, white screen and turquoise button. Please advise, how I can simplify this markup so that not to have to put all the divs each time I want this icon to be shown.

    Read the article

  • Pinned program on the taskbar is not grouping in Windows 7 Ultimate

    - by Magic
    Previously, I had pinned Google Chrome Dev to the taskbar. Being that it was unstable and crashed frequently, I decided to uninstall it. Before uninstalling, however, I did not un-pin its icon from the taskbar. Afterward, I installed Google Chrome Stable and launched it from the old pinned icon. This resulted in a new icon appearing in the taskbar. I figured this happened because the icon was originally for the Dev build, so I unpinned the icon and re-pinned Google Chrome. I launch Google Chrome again, but I still get a new icon! Re-pinning the icon should have fixed it, no? Why aren't my Google Chrome windows grouping together?

    Read the article

  • Are there Vi/Vim users who aren't touch typists?

    - by michael
    I'm trying to write a Vim tutorial and I'd like to start by dismissing a few misconceptions, as well as giving some recommendations. I don't know if I should dismiss touch-typing as a misconception, or include it as a recommended prerequisite. At the time I learned the editor, I had already been touch typing for a couple of years, so I have absolutely no idea what would be the experience of a two-fingered typist in Vim. Are you a vim two-fingered typist? what has your experience been like?

    Read the article

  • Cocoa (Touch) for Swing Developers #1: Where Are the Layouts?

    - by yar
    My iPhone SDK and Objective-C learning is moving ahead quickly, thanks to several great books and online help (including this one). But I do have some basic questions due to what I already know that will be answered eventually, but I'd rather get a heads-up now if possible :) Are there equivalents for LayoutManagers in Cocoa Touch? Are they used, or is absolute positioning used instead? I have seen some of the layout stuff in IB, but I'm not sure what to look at in code. Aside from using the IB, are UIControls added directly to UIView instances using the addSubview (like add in Swing)? These are just two concrete questions that I've thought of just now, but I would love to see any translation of Swing concepts to Cocoa Touch.

    Read the article

  • Unity Launcher only runs once - requires lightdm restart before it runs again

    - by Don
    I have an intermittent problem that just started showing up several days ago. I am running 11.10 and all updates are current. I first saw the symptom with a custom version of the "Home" nautilus-home.desktop file I created in ~/.local.share/applications. I added a few static shortcuts to specific folders. What I found was, clikcing the icon once would open up my home folder, but after closing that nautilus window, clicking the icon again did nothing (did not even show icon backlight animation). However, I could right click on the same icon and access my short cuts as many times as I want. Symptom persisted until restarting lightdm. Just yesterday I saw the same sort of symptom happen with a custom launcher I created for a chromium-borwser to open a specific URL (with a few short cuts to other URLs). Click the icon - it works once. Then never again. Right click the icon and I can use the short cuts over and over - no problem. Note - at one point I assumed I might have a problem with my custom .desktop file, so I did a test by removing my custom nautilus-home.desktop. However, even after restarting lightdm, and verifying the home icon was the standard one from /opt/share/applications (all my custom shortcuts were gone) I saw the same symptom re-appear - it runs once and then not again until restarting lightdm. It seems to be intermittent and seems to move between various launchers. Not sure what to do or even what background data to gather. Attempt to improve question after the first answer: I tried the following: 1) remove all custom launchers 2) reboot 3) add custom lauchers back 4) reboot 5) attempt to use .... still have "runs once and never again" symptom with several launchers

    Read the article

  • Snake Game Help

    - by MuhammadA
    I am making a snake game and learning XNA at the same time. I have 3 classes : Game.cs, Snake.cs and Apple.cs My problem is more of a conceptual problem, I want to know which class is really responsible for ... detecting collision of snake head on apple/itself/wall? which class should increase the snakes speed, size? It seems to me that however much I try and put the snake stuff into snake.cs that game.cs has to know a lot about the snake, like : -- I want to increase the score depending on size of snake, the score variable is inside game.cs, which means now I have to ask the snake its size on every hit of the apple... seems a bit unclean all this highly coupled code. or -- I DO NOT want to place the apple under the snake... now the apple suddenly has to know about all the snake parts, my head hurts when I think of that. Maybe there should be some sort of AppleLayer.cs class that should know about the snake... Whats the best approach in such a simple scenario? Any tips welcome. Game.cs : using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Design; namespace Snakez { public enum CurrentGameState { Playing, Paused, NotPlaying } public class Game1 : Microsoft.Xna.Framework.Game { private GraphicsDeviceManager _graphics; private SpriteBatch _spriteBatch; private readonly Color _niceGreenColour = new Color(167, 255, 124); private KeyboardState _oldKeyboardState; private SpriteFont _scoreFont; private SoundEffect _biteSound, _crashSound; private Vector2 _scoreLocation = new Vector2(10, 10); private Apple _apple; private Snake _snake; private int _score = 0; private int _speed = 1; public Game1() { _graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { _spriteBatch = new SpriteBatch(GraphicsDevice); _scoreFont = Content.Load<SpriteFont>("Score"); _apple = new Apple(800, 480, Content.Load<Texture2D>("Apple")); _snake = new Snake(Content.Load<Texture2D>("BodyBlock")); _biteSound = Content.Load<SoundEffect>("Bite"); _crashSound = Content.Load<SoundEffect>("Crash"); } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { Content.Unload(); } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { KeyboardState newKeyboardState = Keyboard.GetState(); if (newKeyboardState.IsKeyDown(Keys.Escape)) { this.Exit(); // Allows the game to exit } else if (newKeyboardState.IsKeyDown(Keys.Up) && !_oldKeyboardState.IsKeyDown(Keys.Up)) { _snake.SetDirection(Direction.Up); } else if (newKeyboardState.IsKeyDown(Keys.Down) && !_oldKeyboardState.IsKeyDown(Keys.Down)) { _snake.SetDirection(Direction.Down); } else if (newKeyboardState.IsKeyDown(Keys.Left) && !_oldKeyboardState.IsKeyDown(Keys.Left)) { _snake.SetDirection(Direction.Left); } else if (newKeyboardState.IsKeyDown(Keys.Right) && !_oldKeyboardState.IsKeyDown(Keys.Right)) { _snake.SetDirection(Direction.Right); } _oldKeyboardState = newKeyboardState; _snake.Update(); if (_snake.IsEating(_apple)) { _biteSound.Play(); _score += 10; _apple.Place(); } base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(_niceGreenColour); float frameRate = 1 / (float)gameTime.ElapsedGameTime.TotalSeconds; _spriteBatch.Begin(); _spriteBatch.DrawString(_scoreFont, "Score : " + _score, _scoreLocation, Color.Red); _apple.Draw(_spriteBatch); _snake.Draw(_spriteBatch); _spriteBatch.End(); base.Draw(gameTime); } } } Snake.cs : using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace Snakez { public enum Direction { Up, Down, Left, Right } public class Snake { private List<Rectangle> _parts; private readonly Texture2D _bodyBlock; private readonly int _startX = 160; private readonly int _startY = 120; private int _moveDelay = 100; private DateTime _lastUpdatedAt; private Direction _direction; private Rectangle _lastTail; public Snake(Texture2D bodyBlock) { _bodyBlock = bodyBlock; _parts = new List<Rectangle>(); _parts.Add(new Rectangle(_startX, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + bodyBlock.Width, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + (bodyBlock.Width) * 2, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + (bodyBlock.Width) * 3, _startY, _bodyBlock.Width, _bodyBlock.Height)); _direction = Direction.Right; _lastUpdatedAt = DateTime.Now; } public void Draw(SpriteBatch spriteBatch) { foreach (var p in _parts) { spriteBatch.Draw(_bodyBlock, new Vector2(p.X, p.Y), Color.White); } } public void Update() { if (DateTime.Now.Subtract(_lastUpdatedAt).TotalMilliseconds > _moveDelay) { //DateTime.Now.Ticks _lastTail = _parts.First(); _parts.Remove(_lastTail); /* add new head in right direction */ var lastHead = _parts.Last(); var newHead = new Rectangle(0, 0, _bodyBlock.Width, _bodyBlock.Height); switch (_direction) { case Direction.Up: newHead.X = lastHead.X; newHead.Y = lastHead.Y - _bodyBlock.Width; break; case Direction.Down: newHead.X = lastHead.X; newHead.Y = lastHead.Y + _bodyBlock.Width; break; case Direction.Left: newHead.X = lastHead.X - _bodyBlock.Width; newHead.Y = lastHead.Y; break; case Direction.Right: newHead.X = lastHead.X + _bodyBlock.Width; newHead.Y = lastHead.Y; break; } _parts.Add(newHead); _lastUpdatedAt = DateTime.Now; } } public void SetDirection(Direction newDirection) { if (_direction == Direction.Up && newDirection == Direction.Down) { return; } else if (_direction == Direction.Down && newDirection == Direction.Up) { return; } else if (_direction == Direction.Left && newDirection == Direction.Right) { return; } else if (_direction == Direction.Right && newDirection == Direction.Left) { return; } _direction = newDirection; } public bool IsEating(Apple apple) { if (_parts.Last().Intersects(apple.Location)) { GrowBiggerAndFaster(); return true; } return false; } private void GrowBiggerAndFaster() { _parts.Insert(0, _lastTail); _moveDelay -= (_moveDelay / 100)*2; } } } Apple.cs : using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace Snakez { public class Apple { private readonly int _maxWidth, _maxHeight; private readonly Texture2D _texture; private readonly Random random = new Random(); public Rectangle Location { get; private set; } public Apple(int screenWidth, int screenHeight, Texture2D texture) { _maxWidth = (screenWidth + 1) - texture.Width; _maxHeight = (screenHeight + 1) - texture.Height; _texture = texture; Place(); } public void Place() { Location = GetRandomLocation(_maxWidth, _maxHeight); } private Rectangle GetRandomLocation(int maxWidth, int maxHeight) { // x and y -- multiple of 20 int x = random.Next(1, maxWidth); var leftOver = x % 20; x = x - leftOver; int y = random.Next(1, maxHeight); leftOver = y % 20; y = y - leftOver; return new Rectangle(x, y, _texture.Width, _texture.Height); } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw(_texture, Location, Color.White); } } }

    Read the article

  • iTunes 9.0.2 hangs on launch on Mac OS X 10.6.2

    - by dlamblin
    My iTunes 9.0.2 hangs on launch in OS X 10.6.2. This doesn't happen all the time, only if I've been running for a while. Then it will recur until I restart. Similarly Safari 4.0.4 will hang in the flash player plugin when about to play a video. If I restart both these problems go away until later. Based on this crash dump I am suspecting Audio Hijack Pro. I will try to install a newer version of the driver involved, but so far I haven't had much luck. I have uninstalled the Flash Plugin (10.0.r42 and r32) but clearly I want it in the long run. This is iTunes' crash report. Date/Time: 2009-12-14 19:56:02 -0500 OS Version: 10.6.2 (Build 10C540) Architecture: x86_64 Report Version: 6 Command: iTunes Path: /Applications/iTunes.app/Contents/MacOS/iTunes Version: 9.0.2 (9.0.2) Build Version: 2 Project Name: iTunes Source Version: 9022501 Parent: launchd [120] PID: 16878 Event: hang Duration: 3.55s (sampling started after 2 seconds) Steps: 16 (100ms sampling interval) Pageins: 5 Pageouts: 0 Process: iTunes [16878] Path: /Applications/iTunes.app/Contents/MacOS/iTunes UID: 501 Thread 8f96000 User stack: 16 ??? (in iTunes + 6633) [0x29e9] 16 ??? (in iTunes + 6843) [0x2abb] 16 ??? (in iTunes + 11734) [0x3dd6] 16 ??? (in iTunes + 44960) [0xbfa0] 16 ??? (in iTunes + 45327) [0xc10f] 16 ??? (in iTunes + 2295196) [0x23159c] 16 ??? (in iTunes + 103620) [0x1a4c4] 16 ??? (in iTunes + 105607) [0x1ac87] 16 ??? (in iTunes + 106442) [0x1afca] 16 OpenAComponent + 433 (in CarbonCore) [0x972e9dd0] 16 CallComponentOpen + 43 (in CarbonCore) [0x972ebae7] 16 CallComponentDispatch + 29 (in CarbonCore) [0x972ebb06] 16 DefaultOutputAUEntry + 319 (in CoreAudio) [0x70031117] 16 AUGenericOutputEntry + 15273 (in CoreAudio) [0x7000e960] 16 AUGenericOutputEntry + 13096 (in CoreAudio) [0x7000e0df] 16 AUGenericOutputEntry + 9628 (in CoreAudio) [0x7000d353] 16 ??? [0xe0c16d] 16 ??? [0xe0fdf8] 16 ??? [0xe0e1e7] 16 ahs_hermes_CoreAudio_init + 32 (in Instant Hijack Server) [0x13fc7e9] 16 semaphore_wait_signal_trap + 10 (in libSystem.B.dylib) [0x9798e922] Kernel stack: 16 semaphore_wait_continue + 0 [0x22a0a5] Thread 9b9eb7c User stack: 16 thread_start + 34 (in libSystem.B.dylib) [0x979bbe42] 16 _pthread_start + 345 (in libSystem.B.dylib) [0x979bbfbd] 16 ??? (in iTunes + 4011870) [0x3d475e] 16 CFRunLoopRun + 84 (in CoreFoundation) [0x993497a4] 16 CFRunLoopRunSpecific + 452 (in CoreFoundation) [0x99343864] 16 __CFRunLoopRun + 2079 (in CoreFoundation) [0x9934477f] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x9798e8da] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 9bc8b7c User stack: 16 start_wqthread + 30 (in libSystem.B.dylib) [0x979b4336] 16 _pthread_wqthread + 390 (in libSystem.B.dylib) [0x979b44f1] 16 _dispatch_worker_thread2 + 234 (in libSystem.B.dylib) [0x979b4a68] 16 _dispatch_queue_invoke + 163 (in libSystem.B.dylib) [0x979b4cc3] 16 kevent + 10 (in libSystem.B.dylib) [0x979b50ea] Kernel stack: 16 kevent + 97 [0x471745] Binary Images: 0x1000 - 0xbecfea com.apple.iTunes 9.0.2 (9.0.2) <1F665956-0131-39AF-F334-E29E510D42DA> /Applications/iTunes.app/Contents/MacOS/iTunes 0x13f6000 - 0x1402ff7 com.rogueamoeba.audio_hijack_server.hermes 2.2.2 (2.2.2) <9B29AE7F-6951-E63F-616A-482B62179A5C> /usr/local/hermes/modules/Instant Hijack Server.hermesmodule/Contents/MacOS/Instant Hijack Server 0x70000000 - 0x700cbffb com.apple.audio.units.Components 1.6.1 (1.6.1) <600769A2-479A-CA6E-A214-C8766F7CBD0F> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio 0x97284000 - 0x975a3fe7 com.apple.CoreServices.CarbonCore 861.2 (861.2) <A9077470-3786-09F2-E0C7-F082B7F97838> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore 0x9798e000 - 0x97b32feb libSystem.B.dylib ??? (???) <D45B91B2-2B4C-AAC0-8096-1FC48B7E9672> /usr/lib/libSystem.B.dylib 0x99308000 - 0x9947ffef com.apple.CoreFoundation 6.6.1 (550.13) <AE9FC6F7-F0B2-DE58-759E-7DB89C021A46> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation Process: AirPort Base Station Agent [142] Path: /System/Library/CoreServices/AirPort Base Station Agent.app/Contents/MacOS/AirPort Base Station Agent UID: 501 Thread 8b1d3d4 DispatchQueue 1 User stack: 16 ??? (in AirPort Base Station Agent + 5344) [0x1000014e0] 16 ??? (in AirPort Base Station Agent + 70666) [0x10001140a] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 8b80000 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 6e3c7a8 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 __workq_kernreturn + 10 (in libSystem.B.dylib) [0x7fff878869da] Kernel stack: 16 workqueue_thread_yielded + 562 [0x4cb6ae] Thread 8b0f3d4 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 select$DARWIN_EXTSN + 10 (in libSystem.B.dylib) [0x7fff878b09e2] Kernel stack: 16 sleep + 52 [0x487f93] Thread 8bcb000 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 ??? (in AirPort Base Station Agent + 71314) [0x100011692] 16 ??? (in AirPort Base Station Agent + 13712) [0x100003590] 16 ??? (in AirPort Base Station Agent + 71484) [0x10001173c] 16 __semwait_signal + 10 (in libSystem.B.dylib) [0x7fff878a79ee] Kernel stack: 16 semaphore_wait_continue + 0 [0x22a0a5] Binary Images: 0x100000000 - 0x100016fff com.apple.AirPortBaseStationAgent 1.5.4 (154.2) <73DF13C1-AF86-EC2C-9056-8D1946E607CF> /System/Library/CoreServices/AirPort Base Station Agent.app/Contents/MacOS/AirPort Base Station Agent 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: AppleSpell [3041] Path: /System/Library/Services/AppleSpell.service/Contents/MacOS/AppleSpell UID: 501 Thread 999a000 DispatchQueue 1 User stack: 16 ??? (in AppleSpell + 5852) [0x1000016dc] 16 ??? (in AppleSpell + 6508) [0x10000196c] 16 -[NSSpellServer run] + 72 (in Foundation) [0x7fff81d3b796] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 8a9e7a8 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Binary Images: 0x100000000 - 0x1000a9fef com.apple.AppleSpell 1.6.1 (61.1) <6DE57CC1-77A0-BC06-45E7-E1EACEBE1A88> /System/Library/Services/AppleSpell.service/Contents/MacOS/AppleSpell 0x7fff81cbc000 - 0x7fff81f3dfe7 com.apple.Foundation 6.6.1 (751.14) <767349DB-C486-70E8-7970-F13DB4CDAF37> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: autofsd [52] Path: /usr/libexec/autofsd UID: 0 Thread 79933d4 DispatchQueue 1 User stack: 16 ??? (in autofsd + 5340) [0x1000014dc] 16 ??? (in autofsd + 6461) [0x10000193d] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 75997a8 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Binary Images: 0x100000000 - 0x100001ff7 autofsd ??? (???) <29276FAC-AEA8-1520-5329-C75F9D453D6C> /usr/libexec/autofsd 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: blued [51] Path: /usr/sbin/blued UID: 0 Thread 7993000 DispatchQueue 1 User stack: 16 ??? (in blued + 5016) [0x100001398] 16 ??? (in blued + 152265) [0x1000252c9] 16 -[NSRunLoop(NSRunLoop) run] + 77 (in Foundation) [0x7fff81d07903] 16 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 270 (in Foundation) [0x7fff81d07a24] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 70db000 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 84d2000 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 select$DARWIN_EXTSN + 10 (in libSystem.B.dylib) [0x7fff878b09e2] Kernel stack: 16 sleep + 52 [0x487f93] Binary Images: 0x100000000 - 0x100044fff blued ??? (???) <ECD752C9-F98E-3052-26BF-DC748281C992> /usr/sbin/blued 0x7fff81cbc000 - 0x7fff81f3dfe7 com.apple.Foundation 6.6.1 (751.14) <767349DB-C486-70E8-7970-F13DB4CDAF37> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: check_afp [84504] Path: /System/Library/Filesystems/AppleShare/check_afp.app/Contents/MacOS/check_afp UID: 0 Thread 1140f000 DispatchQueue 1 User stack: 16 ??? (in check_afp + 5596) [0x1000015dc] 16 ??? (in check_afp + 12976) [0x1000032b0] 16 ??? (in check_afp + 6664) [0x100001a08] 16 ??? (in check_afp + 6520) [0x100001978] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 13ad8b7c DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 13ad6b7c User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 ??? (in check_afp + 13071) [0x10000330f] 16 mach_msg_server_once + 285 (in libSystem.B.dylib) [0x7fff878b2417] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 13ad87a8 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 select$DARWIN_EXTSN + 10 (in libSystem.B.dylib) [0x7fff878b09e2] Kernel stack: 16 sleep + 52 [0x487f93] Binary Images: 0x100000000 - 0x100004ff7 com.apple.check_afp 2.0 (2.0) <EE865A7B-8CDC-7649-58E1-6FE2B43F7A73> /System/Library/Filesystems/AppleShare/check_afp.app/Contents/MacOS/check_afp 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: configd [14] Path: /usr/libexec/configd UID: 0 Thread 704a3d4 DispatchQueue 1 User stack: 16 start + 52 (in configd) [0x100001488] 16 main + 2051 (in configd) [0x100001c9e] 16 server_loop + 72 (in configd) [0x1000024f4] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 6e70000 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 74a7b7c User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 plugin_exec + 1440 (in configd) [0x100003c5b] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 7560000 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 _io_pm_force_active_settings + 2266 (in PowerManagement) [0x10050f968] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 75817a8 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 select$DARWIN_EXTSN + 10 (in libSystem.B.dylib) [0x7fff878b09e2] Kernel stack: 16 sleep + 52 [0x487f93] Thread 8b1db7c User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 __workq_kernreturn + 10 (in libSystem.B.dylib) [0x7fff878869da] Kernel stack: 16 workqueue_thread_yielded + 562 [0x4cb6ae] Binary Images: 0x100000000 - 0x100026ff7 configd ??? (???) <58C02CBA-5556-4CDC-2763-814C4C7175DE> /usr/libexec/configd 0x10050c000 - 0x10051dfff com.apple.SystemConfiguration.PowerManagement 160.0.0 (160.0.0) <0AC3D2ED-919E-29C7-9EEF-629FBDDA6159> /System/Library/SystemConfiguration/PowerManagement.bundle/Contents/MacOS/PowerManagement 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: coreaudiod [114] Path: /usr/sbin/coreaudiod UID: 202 Thread 83b93d4 DispatchQueue 1 User stack: 16 ??? (in coreaudiod + 3252) [0x100000cb4] 16 ??? (in coreaudiod + 26505) [0x100006789] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 847e3d4 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 854c000 User stack: 3 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 3 __workq_kernreturn + 10 (in libSystem.B.dylib) [0x7fff878869da] Kernel stack: 3 workqueue_thread_yielded + 562 [0x4cb6ae] Binary Images: 0x100000000 - 0x10001ffef coreaudiod ??? (???) <A060D20F-A6A7-A3AE-84EC-11D7D7DDEBC6> /usr/sbin/coreaudiod 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: coreservicesd [66] Path: /System/Library/CoreServices/coreservicesd UID: 0 Thread 7994000 DispatchQueue 1 User stack: 16 ??? (in coreservicesd + 3756) [0x100000eac] 16 _CoreServicesServerMain + 522 (in CarbonCore) [0x7fff8327a972] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 76227a8 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 read + 10 (in libSystem.B.dylib) [0x7fff87877426] Kernel stack: 16 lo64_unix_scall + 77 [0x29e3fd] 16 unix_syscall64 + 617 [0x4ee947] 16 read_nocancel + 158 [0x496add] 16 write + 312 [0x49634d] 16 get_pathbuff + 3054 [0x3023db] 16 tsleep + 105 [0x4881ce] 16 wakeup + 786 [0x487da7] 16 thread_block + 33 [0x226fb5] 16 thread_block_reason + 331 [0x226f27] 16 thread_dispatch + 1950 [0x226c88] 16 machine_switch_context + 753 [0x2a5a37] Thread 7622b7c User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 fmodWatchConsumer + 347 (in CarbonCore) [0x7fff8322f23f] 16 __semwait_signal + 10 (in libSystem.B.dylib) [0x7fff878a79ee] Kernel stack: 16 semaphore_wait_continue + 0 [0x22a0a5] Thread 79913d4 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 84d2b7c User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 __workq_kernreturn + 10 (in libSystem.B.dylib) [0x7fff878869da] Kernel stack: 16 workqueue_thread_yielded + 562 [0x4cb6ae] Thread 9b643d4 User stack: 15 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 15 __workq_kernreturn + 10 (in libSystem.B.dylib) [0x7fff878869da] Kernel stack: 16 workqueue_thread_yielded + 562 [0x4cb6ae] Binary Images: 0x100000000 - 0x100000fff coreservicesd ??? (???) <D804E55B-4376-998C-AA25-2ADBFDD24414> /System/Library/CoreServices/coreservicesd 0x7fff831cb000 - 0x7fff834fdfef com.apple.CoreServices.CarbonCore 861.2 (861.2) <39F3B259-AC2A-792B-ECFE-4F3E72F2D1A5> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: cron [31] Path: /usr/sbin/cron UID: 0 Thread 75acb7c DispatchQueue 1 User stack: 16 ??? (in cron + 2872) [0x100000b38] 16 ??? (in cron + 3991) [0x100000f97] 16 sleep + 61 (in libSystem.B.dylib) [0x7fff878f5090] 16 __semwait_signal + 10 (in libSystem.B.dylib) [0x7fff878a79ee] Kernel stack: 16 semaphore_wait_continue + 0 [0x22a0a5] Binary Images: 0x100000000 - 0x100006fff cron ??? (???) <3C5DCC7E-B6E8-1318-8E00-AB721270BFD4> /usr/sbin/cron 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: cvmsServ [104] Path: /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/cvmsServ UID: 0 Thread 761f3d4 DispatchQueue 1 User stack: 16 ??? (in cvmsServ + 4100) [0x100001004] 16 ??? (in cvmsServ + 23081) [0x100005a29] 16 mach_msg_server + 597 (in libSystem.B.dylib) [0x7fff878ea1c8] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Binary Images: 0x100000000 - 0x100008fff cvmsServ ??? (???) <6200AD80-4159-5656-8736-B72B7388C461> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/cvmsServ 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: DirectoryService [11] Path: /usr/sbin/DirectoryService UID: 0 Thread 70db7a8 DispatchQueue 1 User stack: 16 start + 52 (in DirectoryService) [0x10000da74] 16 main + 3086 (in DirectoryService) [0x10000e68a] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread <multiple> DispatchQueue 6 User stack: 17 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 17 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 231 (in libSystem.B.dylib) [0x7fff87887279] 16 _dispatch_call_block_and_release + 15 (in libSystem.B.dylib) [0x7fff878a8ce8] 16 syscall + 10 (in libSystem.B.dylib) [0x7fff878a92da] 1 _disp

    Read the article

  • Working of trashcan utility in tru64 Unix server.. or any other utility??

    - by RBA
    Hi, I used this mktrashcan command mktrashcan deleteMe1 trashcan/ And then i Deleted all the contents inside deleteMe1 directory(rm -rf*).. But then what happend is only the two text files which are inside the deleteMe1(deleteMe2.txt, deleteMe3.txt) directory were moved into the trashcan folder.. Rest of the directories and files inside the directories were not foundd!! Isn't there any other way, so that whatever is deleted, moves exactly the same way to the trashcan directory??? Or is there Any Other Utility that can perform the same task but in advance way.. mkdir deleteMe1 mkdir deleteMe1/deleteMe2 mkdir deleteMe1/deleteMe3 touch ./deleteMe1/deleteMe2/deleteMe4.txt touch ./deleteMe1/deleteMe2/deleteMe5.txt touch ./deleteMe1/deleteMe3/deleteMe6.txt touch ./deleteMe1/deleteMe3/deleteMe7.txt touch ./deleteMe1/deleteMe2.txt touch ./deleteMe1/deleteMe3.txt Thankss..

    Read the article

  • XNA Windows Phone 7 Sprite movement

    - by Darren Gaughan
    I'm working on a Windows phone game and I'm having difficulty with the sprite movement. What I want to do is make the sprite gradually move to the position that is touched on screen, when there is only one quick touch and release. At the minute all I can do is either make the sprite jump instantly to the touch location or move along to the touch location when the touch is held down. Code for jumping to touch location: TouchCollection touchCollection = TouchPanel.GetState(); foreach (TouchLocation tl in touchCollection) { if ((tl.State == TouchLocationState.Pressed) || (tl.State == TouchLocationState.Moved)) { Vector2 newPos = new Vector2(tl.Position.X,tl.Position.Y); if (position != newPos) { while (position.X < newPos.X) { position.X += (float)theGameTime.ElapsedGameTime.Milliseconds / 10.0f * spriteDirectionRight; } } } } Code to gradually move along while touch is held: TouchCollection touchCollection = TouchPanel.GetState(); foreach (TouchLocation tl in touchCollection) { if ((tl.State == TouchLocationState.Pressed) || (tl.State == TouchLocationState.Moved)) { Vector2 newPos = new Vector2(tl.Position.X,tl.Position.Y); if (position != newPos) { position.X += (float)theGameTime.ElapsedGameTime.Milliseconds / 10.0f * spriteDirectionRight; } } } These are in the Update() method of the Sprite class.

    Read the article

  • What languages, preprocessors, and toolkits will Apple not allow you to develop iPhone OS 4.0 Apps w

    - by Tony Lambert
    According to articles on web Apple will not approve Apps that have code that is not originally developed in Objective C, C or C++. Found on the Web: 3.3.1 Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited). Can we build a list of things developer use that will and won't be allowed under these possible new rules? We can use: C, C++, Objective C We can't use: Flash, Monotouch C#, Pascal, Fortran, Perl, Python, Lex, Yacc, Unity (games engine), Java What others?

    Read the article

< Previous Page | 143 144 145 146 147 148 149 150 151 152 153 154  | Next Page >