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  • How could it happen that version control software emerged so lately?

    - by sharptooth
    According to Wikipedia (the table at the page bottom), the earliest known version control systems were CVS and TeamWare both known from year 1990. How can it be? Software development has been here from at most 1960's and I honestly can't imagine working with codebase without version control. How could it happen that version control software emerged so lately compared to software development?

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  • How do you handle passwords or credentials for standalone applications?

    - by Abel Morelos
    Let's say that you have a standalone application (a Java application in my case) and that this application has a configuration file (a XML file in my case) where you store the credentials (user and password) for a bunch of databases you need to connect. Everything works great, but now you discover (or your are given a new requirement like me) that you have to put this application in a different server and that you can't have these credentials in the configuration files because of security and/or compliance considerations. I'm considering to use data sources hosted in the application server (a WAS server), but I think this could have poor performance and maybe it's not the best approach since I'm connecting from a standalone application. I was also considering to use some sort of encryption, but I would like to keep things as simple as possible. How would you handle this case? Where would you put these credentials or protect them from being compromised? Or how would you connect to your databases in this scenario?

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  • Program structure in long running data processing python script

    - by fmark
    For my current job I am writing some long-running (think hours to days) scripts that do CPU intensive data-processing. The program flow is very simple - it proceeds into the main loop, completes the main loop, saves output and terminates: The basic structure of my programs tends to be like so: <import statements> <constant declarations> <misc function declarations> def main(): for blah in blahs(): <lots of local variables> <lots of tightly coupled computation> for something in somethings(): <lots more local variables> <lots more computation> <etc., etc.> <save results> if __name__ == "__main__": main() This gets unmanageable quickly, so I want to refactor it into something more manageable. I want to make this more maintainable, without sacrificing execution speed. Each chuck of code relies on a large number of variables however, so refactoring parts of the computation out to functions would make parameters list grow out of hand very quickly. Should I put this sort of code into a python class, and change the local variables into class variables? It doesn't make a great deal of sense tp me conceptually to turn the program into a class, as the class would never be reused, and only one instance would ever be created per instance. What is the best practice structure for this kind of program? I am using python but the question is relatively language-agnostic, assuming a modern object-oriented language features.

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  • If you were developing shareware softwares for windows, would you target the .Net Framework or use n

    - by bohoo
    For the sake of the question, by 'shareware' I mean a software which is relatively small in size (up to few dozens of mb) and available for download and evaluation through a web site. I'm asking this question, because I don't understand something regarding the current state of windows commercial desktop development. It seems to me that: There is no reliable statistic regarding the extent of windows systems with .Net Framework installed. It makes no sense to force the end user to install the 20-60mb .Net for an application which may be smaller. Applications conforms to the term 'shareware' above have a big share on the win os market. Much of them don't need the capabilities of low level languages like c++, and therefore ideally they should be developed with a RAD enviroment. So, One would suppose there will be a blossom of RAD enviroments for native win code. But I know about only one - Delphi, and Delphi is so unpopular. How is that?

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  • Is there a design pattern for injecting methods into a class?

    - by glenn I.
    I have a set of classes that work together (I'm coding in javascript). There is one parent class and a number of child classes that are instantiated by the parent class. I have a number of clients of these classes that each need to add on one more methods to the parent or child classes. Rather than having each client inherit from these classes, which is doable but messy because of the child classes, I am having these clients pass functions into the parent class when they instantiate the main class. The main class creates the methods dynamically and the clients can call the methods like they were there all along. My questions are: is this a sensible thing to do? what would the design pattern be for what I am doing?

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  • Create swipe controlled simple flipbook style animation in ObjC

    - by eco_bach
    Hi I am a beginner in Obj C development, though quite experienced (over 10 years) with other ECMAscript based languages and OOP development. I want to build a simple flipbook style animation, controlled through swiping motion. I'm sure extremely simple for any advanced ObjC coders. Can anyone with extensive ObjC-CocoaTouch experience give me some higher level recommendations? ie, 1 -general application design, should I start with a simple view based application, or navigation based or? 2 -should I use 3rd party animation frameworks such as Cocos2D, or stick with built in classes and methods? 3 -if using built in methods, classes, what is the recommended way of achieving a animation, that will be controlled via swipe and touch gestures? 4 -I want to eventually have multiple 'flipbooks' that I can 'instantly' swap with one another, ie to give the net effect of an object changing color, etc, but not sure how to approach this from a memory management point of view, related to #1 above Except for point 3 above, I'm not expecting any actual code examples. Just general guidelines to follow and perhaps, what are some next steps I should take in my goal as an ObjC code samurai.

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  • Immutable classes in C++

    - by ereOn
    Hi, In one of my projects, I have some classes that represent entities that cannot change once created, aka. immutable classes. Example : A class RSAKey that represent a RSA key which only has const methods. There is no point changing the existing instance: if you need another one, you just create one. My objects sometimes are heavy and I enforced the use of smart pointers to avoid copy. So far, I have the following pattern for my classes: class RSAKey : public boost::noncopyable, public boost::enable_shared_from_this<RSAKey> { public: /** * \brief Some factory. * \param member A member value. * \return An instance. */ static boost::shared_ptr<const RSAKey> createFromMember(int member); /** * \brief Get a member. * \return The member. */ int getMember() const; private: /** * \brief Constructor. * \param member A member. */ RSAKey(int member); /** * \brief Member. */ const int m_member; }; So you can only get a pointer (well, a smart pointer) to a const RSAKey. To me, it makes sense, because having a non-const reference to the instance is useless (it only has const methods). Do you guys see any issue regarding this pattern ? Are immutable classes something common in C++ or did I just created a monster ? Thank you for your advices !

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  • Visitor Pattern can be replaced with Callback functions?

    - by getit
    Is there any significant benefit to using either technique? In case there are variations, the Visitor Pattern I mean is this: http://en.wikipedia.org/wiki/Visitor_pattern And below is an example of using a delegate to achieve the same effect (at least I think it is the same) Say there is a collection of nested elements: Schools contain Departments which contain Students Instead of using the Visitor pattern to perform something on each collection item, why not use a simple callback (Action delegate in C#) Say something like this class Department { List Students; } class School { List Departments; VisitStudents(Action<Student> actionDelegate) { foreach(var dep in this.Departments) { foreach(var stu in dep.Students) { actionDelegate(stu); } } } } School A = new School(); ...//populate collections A.Visit((student)=> { ...Do Something with student... }); *EDIT Example with delegate accepting multiple params Say I wanted to pass both the student and department, I could modify the Action definition like so: Action class School { List Departments; VisitStudents(Action<Student, Department> actionDelegate, Action<Department> d2) { foreach(var dep in this.Departments) { d2(dep); //This performs a different process. //Using Visitor pattern would avoid having to keep adding new delegates. //This looks like the main benefit so far foreach(var stu in dep.Students) { actionDelegate(stu, dep); } } } }

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  • Is this a "valid" css image replacement technique?

    - by user278457
    I just came up with this, it seems to work in all modern browsers, I just tested it then on (IE8/compatibility, Chrome, Safari, Moz) HTML <img id="my_image" alt="my text" src="images/small_transparent.gif" /> CSS #my_image{ background-image:url('images/my_image.png'); width:100px; height:100px;} Pro's: image alt text is best-practice for accessibility/seo no extra HTML markup, and the css is pretty minimal too gets around the css on/images off issue where "text-indent" techniques hide text from low bandwidth users The biggest disadvantage that I can think of is the css off/images on situation, because you'll only send a transparent gif. I'd like to know, who uses images without stylesheets? some kind of mobile phone or something? I'm making some sites for clients in regional Australia (hundreds of km from the nearest city), where many users will be suffering from dial-up connections, and often outdated browsers too, so the "images off" issue is an important consideration. are there any other side effects with this technique that I haven't considered?

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  • What should the Java main method be for a standalone application (for Spring JMS) ?

    - by Brandon
    I am interested in creating a Spring standalone application that will run and wait to receive messages from an ActiveMQ queue using Spring JMS. I have searched a lot of places and cannot find a consistent way of implementing the main method for such a standalone application. There appears to be few examples of Spring standalone applications. I have looked at Tomcat, JBoss, ActiveMQ and other examples from the around the web but I have not come to a conclusion so ... What is the best practice for implementing a main method for a Java application (specifically Spring with JMS) ?

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  • How to test method call order with Moq

    - by Finglas
    At the moment I have: [Test] public void DrawDrawsAllScreensInTheReverseOrderOfTheStack() { // Arrange. var screenMockOne = new Mock<IScreen>(); var screenMockTwo = new Mock<IScreen>(); var screens = new List<IScreen>(); screens.Add(screenMockOne.Object); screens.Add(screenMockTwo.Object); var stackOfScreensMock = new Mock<IScreenStack>(); stackOfScreensMock.Setup(s => s.ToArray()).Returns(screens.ToArray()); var screenManager = new ScreenManager(stackOfScreensMock.Object); // Act. screenManager.Draw(new Mock<GameTime>().Object); // Assert. screenMockOne.Verify(smo => smo.Draw(It.IsAny<GameTime>()), Times.Once(), "Draw was not called on screen mock one"); screenMockTwo.Verify(smo => smo.Draw(It.IsAny<GameTime>()), Times.Once(), "Draw was not called on screen mock two"); } But the order in which I draw my objects in the production code does not matter. I could do one first, or two it doesn't matter. However it should matter as the draw order is important. How do you (using Moq) ensure methods are called in a certain order? Edit I got rid of that test. The draw method has been removed from my unit tests. I'll just have to manually test it works. The reversing of the order though was taken into a seperate test class where it was tested so it's not all bad. Thanks for the link about the feature they are looking into. I sure hope it gets added soon, very handy.

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  • P/Invoke or C++/CLI for wrapping a C library

    - by Ian G
    Have a moderate size (40-odd function) C API that needs to be called from a C# project. The functions logically break up to form a few classes that will be API presented to the rest of the project. Are there any objective reasons to prefer P/Invoke or C++/CLI for the interoperability underneath that API, in terms of robustness, maintainability, deployment, ...? The issues I could think of that might be, but aren't problematic are: C++/CLI will require an separate assembly, the P/Invoke classes can be in the main assembly. (We've already got multiple assemblies and there'll be the C dlls anyway so not a major issue). Performance doesn't seem differ noticeable between the two methods. Issues that I'm not sure about are: My feeling is C++/CLI will be easier to debug if there's inter-op problem, is this true? Language familiarity enough people know C# and C++ but knowledge of details of C++/CLI are rarer here. Anything else?

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  • What is the best way to manage application screens in SWT?

    - by parxier
    I'm creating a standalone SWT desktop application that has around 10 different screens (few wizards, help, forms, etc). Some elements on screen don't change at all (like header, background, etc) and there is a working area that changes depending on what is clicked, etc. What is the best way to manage application screens? Do I need to create all screen at startup and then show/hide them depending on what is clicked? Or do I need to create those screens dynamically? Also, I couldn't find any way to show/hide a Composite, do I need to dispose it and then create again? What is the best practice? I'm new to SWT developing outside of Eclipse so any help would be beneficial.

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  • C++. How to define template parameter of type T for class A when class T needs a type A template parameter?

    - by jaybny
    Executor class has template of type P and it takes a P object in constructor. Algo class has a template E and also has a static variable of type E. Processor class has template T and a collection of Ts. Question how can I define Executor< Processor<Algo> > and Algo<Executor> ? Is this possible? I see no way to defining this, its kind of an "infinite recursive template argument" See code. template <class T> class Processor { map<string,T> ts; void Process(string str, int i) { ts[str].Do(i); } } template <class P> class Executor { Proc &p; Executor(P &p) : Proc(p) {} void Foo(string str, int i) { p.Process(str,i); } Execute(string str) { } } template <class E> class Algo { static E e; void Do(int i) {} void Foo() { e.Execute("xxx"); } } main () { typedef Processor<Algo> PALGO; // invalid typedef Executor<PALGO> EPALGO; typedef Algo<EPALGO> AEPALGO; Executor<PALGO> executor(PALGO()); AEPALGO::E = executor; }

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  • How to set default values to all wrong or null parameters of method?

    - by Roman
    At the moment I have this code (and I don't like it): private RenderedImage private RenderedImage getChartImage (GanttChartModel model, String title, Integer width, Integer height, String xAxisLabel, String yAxisLabel, Boolean showLegend) { if (title == null) { title = ""; } if (xAxisLabel == null) { xAxisLabel = ""; } if (yAxisLabel == null) { yAxisLabel = ""; } if (showLegend == null) { showLegend = true; } if (width == null) { width = DEFAULT_WIDTH; } if (height == null) { height = DEFAULT_HEIGHT; } ... } How can I improve it? I have some thoughts about introducing an object which will contain all these parameters as fields and then, maybe, it'll be possible to apply builder pattern. But still don't have clear vision how to implement that and I'm not sure that it's worth to be done. Any other ideas?

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  • Singletons and other design issues

    - by Ahmed Saleh
    I have worked using different languages like C++/Java and currently AS3. Most applications were computer vision, and small 2D computer games. Most companies that I have worked for, they use Singletons in a language like AS3, to retrieve elements or classes in an easy way. Their problem is basically they needs some variables or to call other functions from other classes. In a language like AS3, there is no private constructor, and they write a hacky code to prevent new instances. In Java and C++ I also faced the situation that I need to use other classe's members or to call their functions in different classes. The question is, is there a better or another design, to let other classes interact with each others without using singletons? I feel that composition is the answer, but I need more detailed solutions or design suggestions.

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  • How to best launch C++ application from web page

    - by JB
    I guess there are two parts to this question, one technical and one best practice for security and doing things "right". I'm working on a little game using C++ / directx but I would like to be able to launch it from a web page by someone clicking on a link on that page. Ideally I would like the first time they clicked for it to launch an installer downloads and installs the game on their machine, and then the next time to launch an application which updates the game from a web site if it's old and then launches it. I have no problems with the expected security popups and questions the first time it runs. I want people to be certain what they are installing and understand what they are doing. But it would be nice if once it is installed they could run it with the minimum of fuss. My question then is what technologies I could use to do this? I'm thinking that it would need a browser plugin and an activex control so that first time you'd install that, and subsequently the control/plugin would be able to launch the game. I'm not sure that under newer browser secuity models that a plugin would have the permissions to be able to run an installer though or silently invoke applications on the client machine even if they are already installed. Is there a more sensible way to achive what I want to achieve? And I'm worried about the security aspects too. I want this to be convenient for users but I of course want to do it "right". I know this can be done as I've seen several mmorpg type games that launch in this way from the browser now but it's not entirely clear to me how they've done it.

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  • .NET without use of DLL's

    - by Kieran
    Hi SO community I have been issued a problem with security. A bank will not allow use of DLL's in the project. What sort of structure would be needed to allow DataAccess and or the use of external services (like an email client mailchimp, icontct). has anyone else encountered this sort of problem before? If they have how should the project be structured (.net 3.5+). Thanks, KJ

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  • ASP Dot Net : How to repeat HTML parts with minor differences on a page?

    - by tinky05
    It's a really simple problem. I've got HTML code like this : <div> <img src="image1.jpg" alt="test1" /> </div> <div> <img src="image2.jpg" alt="test2" /> </div> <div> <img src="image3.jpg" alt="test3" /> </div> etc... The data is comming from a DB (image name, alt text). In JAVA, I would do something like : save the info in array in the back end. For the presentation I would loop through it with JSTL : <c:foeach items="${data}" var="${item}> <div> <img src="${item.image}" alt="${item.alt}" /> </div> </c:foreach> What's the best practice in ASP.net I just don't want to create a string with HTML code in it in the "code behind", it's ugly IMO.

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  • Which framework exceptions should every programmer know about ?

    - by Thibault Falise
    I've recently started a new project in C#, and, as I was coding some exception throw in a function, I figured out I didn't really know which exception I should use. Here are common exceptions that are often thrown in many programs : ArgumentException ArgumentNullException InvalidOperationException Are there any framework exceptions you often use in your programs ? Which exceptions should every .net programmer know about ? When do you use custom exception ?

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  • c# object initializer complexity. best practice

    - by Andrew Florko
    I was too excited when object initializer appeared in C#. MyClass a = new MyClass(); a.Field1 = Value1; a.Field2 = Value2; can be rewritten shorter: MyClass a = new MyClass { Field1 = Value1, Field2 = Value2 } Object initializer code is more obvious but when properties number come to dozen and some of the assignment deals with nullable values it's hard to debug where the "null reference error" is. Studio shows the whole object initializer as error point. Nowadays I use object initializer for straightforward assignment only for error-free properties. How do you use object initializer for complex assignment or it's a bad practice to use dozen of assigments at all? Thank you in advance!

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