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  • How do I stop jetty server in clojure?

    - by Mad Wombat
    I am writing a web application using ring and clojure. I am using the jetty adapter for the development server and emacs/SLIME for IDE. While wrap-reload does help, run-jetty blocks my slime session and I would like to be able to start/stop it at will without having to run it in a separate terminal session. Ideally, I would like to define a server agent and functions start-server and stop-server that would start/stop the server inside the agent. Is this possible?

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  • Can one use polygon() or equivalent in lattice and ggplot2 plots?

    - by Alex Reynolds
    Is it possible to annotate lattice (or ggplot2) figures with elements created with polygon() (or elements created with a similar function) from the graphics library? I'm not too familiar with either library beyond examples of simple graphs posted on the web and printed in Deepayan Sarkar's book. Therefore, while I have code for what I've been doing in R with the graphics library, pointing me to relevant, equivalent functions and usage examples for lattice or ggplot2 specifically would be appreciated. Thanks.

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  • Textarea that can do syntax highlighting on the fly?

    - by Pekka
    I am storing a number of HTML blocks inside a CMS for reasons of easier maintenance. They are represented by TEXTAREAs. Does anybody know a JavaScript Widget of some sort that can do syntax highlighting for HTML within a Textarea or similar, while still staying a plain text editor (no WYSIWYG or advanced functions)?

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  • dynamically load PHP code from external file

    - by jera
    code is in a static class in an external file eg. /home/test/public_html/fg2/templatecode/RecordMOD/photoslide.mod how do I load this into my script on demand, and be able to call its functions ? I am a novice at php , so please explain your code. help is appreciated. Jer

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  • Compiling linux sources in Windows enviroment

    - by Betamoo
    I got a source for console program written in c++ for linux I have got no experience with linux, and have no intend to install it. Is there a (automated) way to compile this source to run in windows? and what about linux functions and libraries called in this file? Thanks

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  • Does python import all the listed libraries? - Python

    - by RadiantHex
    Hi folks, I'm just wondering, I often have really long python files and imports tend to stack quite quickly. PEP8 says that the imports should always be written at the beginning of the file. Do all the imported libraries get imported when calling a function coded in the file? Or do only the necessary libraries get called? Does it make sense to worry about this? Is there no reason to import libraries within the functions or classes that need them?

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  • Convert a MSSQL database to MYSQL database

    - by soldieraman
    Alright so I want to convert an already exist MSSQL database (2005) to a MYSQL database. There is nothing extraordinary to be done The only things I need to achieve is Recreate the tables Transfer data Relationships would be nice but not necessary No views, no sprocs, no functions. Any easy way to do this. Also do you know of any DST (Database Synchronization Tool) which would let me do MSSQL to MYSQL MYSQL to MYSQL MSSQL to MSSQL (I know there is SQL Delta for this)

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  • What defines writing PHP?

    - by cdburgess
    When writing PHP code for any given project, do you find you can write code off the top of your head? Or do you make multiple round trips to php.net? If it is the later, can you still be considered a good coder. This is a legitimate question as I find I have difficulty always remembering all of the functions that are available to me so I find I use php.net as a crutch. Is there anyway to improve this?

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  • C#.Net Calling a C++ DLL

    - by hayer
    Hi I got a DLL(without the sourcecode) which exports like this: ?ReceiveCoreDataPtr@@YAXPAX@Z ?xenoAddRigidBodyAngularImpulse@@YAXHMMM@Z ?xenoAddRigidBodyForce@@YAXHMMM@Z ?xenoAddRigidBodyForce@@YAXHMMMMMM@Z ?xenoAddRigidBodyLinearImpulse@@YAXHMMM@Z ?xenoAddRigidBodyPointImpulse@@YAXHMMMMMM@Z ?xenoAddRigidBodyTorque@@YAXHMMM@Z ?xenoCharacterControllerCrouch@@YAXH@Z ?xenoCharacterControllerJump@@YAXH@Z ?xenoCharacterDisable@@YAXH@Z ?xenoCharacterEnable@@YAXH@Z ?xenoDeleteRigidBody@@YAXH@Z ?xenoEnd@@YAXXZ ?xenoGetCameraFOV@@YAKH@Z ?xenoGetCameraPointX@@YAKH@Z ?xenoGetCameraPointY@@YAKH@Z ?xenoGetCameraPointZ@@YAKH@Z ?xenoGetCameraPositionX@@YAKH@Z ?xenoGetCameraPositionY@@YAKH@Z ?xenoGetCameraPositionZ@@YAKH@Z ?xenoGetCharacterControllerHeadPosition@@YAKH@Z ?xenoGetCharacterControllerPositionX@@YAKH@Z ?xenoGetCharacterControllerPositionY@@YAKH@Z ?xenoGetCharacterControllerPositionZ@@YAKH@Z ?xenoGetCharacterControllerRotation@@YAKH@Z ?xenoGetRigidBodyAllowedPenetrationDepth@@YAKH@Z ?xenoGetRigidBodyAngularDamping@@YAKH@Z ?xenoGetRigidBodyAngularVelocityX@@YAKH@Z ?xenoGetRigidBodyAngularVelocityY@@YAKH@Z ?xenoGetRigidBodyAngularVelocityZ@@YAKH@Z ?xenoGetRigidBodyFriction@@YAKH@Z ?xenoGetRigidBodyGravityFactor@@YAKH@Z ?xenoGetRigidBodyLinearDamping@@YAKH@Z ?xenoGetRigidBodyLinearVelocityX@@YAKH@Z ?xenoGetRigidBodyLinearVelocityY@@YAKH@Z ?xenoGetRigidBodyLinearVelocityZ@@YAKH@Z ?xenoGetRigidBodyMass@@YAKH@Z ?xenoGetRigidBodyMaxAngularVelocity@@YAKH@Z ?xenoGetRigidBodyMaxLinearVelocity@@YAKH@Z ?xenoGetRigidBodyPointVelocityX@@YAKHMMM@Z ?xenoGetRigidBodyPointVelocityY@@YAKHMMM@Z ?xenoGetRigidBodyPointVelocityZ@@YAKHMMM@Z ?xenoGetRigidBodyRestitution@@YAKH@Z ?xenoIsRigidBodyALadder@@YAHH@Z ?xenoMakeCamera@@YAXHH@Z ?xenoMakeCharacterController@@YAXHMM@Z ?xenoMakeCharacterController@@YAXHMMM@Z ?xenoMakeCharacterController@@YAXHMMMM@Z ?xenoMakeCharacterController@@YAXHMMMMM@Z ?xenoMakeCharacterController@@YAXHMMMMMM@Z ?xenoMakeCharacterController@@YAXHMMMMMMM@Z ?xenoMakeRigidBodyDynamicBox@@YAXH@Z ?xenoMakeRigidBodyDynamicBox@@YAXHM@Z ?xenoMakeRigidBodyDynamicCapsule@@YAXH@Z ?xenoMakeRigidBodyDynamicCapsule@@YAXHM@Z ?xenoMakeRigidBodyDynamicCylinder@@YAXH@Z ?xenoMakeRigidBodyDynamicCylinder@@YAXHM@Z ?xenoMakeRigidBodyDynamicSphere@@YAXH@Z ?xenoMakeRigidBodyDynamicSphere@@YAXHM@Z ?xenoMakeRigidBodyStaticBox@@YAXH@Z ?xenoMakeRigidBodyStaticCapsule@@YAXH@Z ?xenoMakeRigidBodyStaticCylinder@@YAXH@Z ?xenoMakeRigidBodyStaticSphere@@YAXH@Z ?xenoMakeRigidBodyStaticTriangleMesh@@YAXH@Z ?xenoMakeVehicle@@YAXHH@Z ?xenoMoveCharacterControllerBackward@@YAXH@Z ?xenoMoveCharacterControllerForward@@YAXH@Z ?xenoMoveCharacterControllerLeft@@YAXH@Z ?xenoMoveCharacterControllerRight@@YAXH@Z ?xenoSetCharacterControllerPosition@@YAXHMMM@Z ?xenoSetCharacterControllerRotation@@YAXHM@Z ?xenoSetGravity@@YAXM@Z ?xenoSetGravity@@YAXMMM@Z ?xenoSetRigidBodyAllowedPenetrationDepth@@YAXHM@Z ?xenoSetRigidBodyAngularDamping@@YAXHM@Z ?xenoSetRigidBodyAngularVelocity@@YAXHMMM@Z ?xenoSetRigidBodyAsLadder@@YAXHH@Z ?xenoSetRigidBodyFriction@@YAXHM@Z ?xenoSetRigidBodyGravityFactor@@YAXHM@Z ?xenoSetRigidBodyLinearDamping@@YAXHM@Z ?xenoSetRigidBodyLinearVelocity@@YAXHMMM@Z ?xenoSetRigidBodyMass@@YAXHM@Z ?xenoSetRigidBodyMaxAngularVelocity@@YAXHM@Z ?xenoSetRigidBodyMaxLinearVelocity@@YAXHM@Z ?xenoSetRigidBodyPosition@@YAXHMMM@Z ?xenoSetRigidBodyRestitution@@YAXHM@Z ?xenoSetRigidBodyRotation@@YAXHMMM@Z ?xenoSetTimeStep@@YAXM@Z ?xenoStart@@YAXH@Z ?xenoStart@@YAXHM@Z ?xenoStart@@YAXHMH@Z ?xenoStart@@YAXXZ ?xenoUpdate@@YAXXZ ?xenoVehicleAccelerate@@YAXHM@Z ?xenoVehicleHandbrake@@YAXH@Z ?xenoVehicleReverse@@YAXH@Z ?xenoVehicleTurn@@YAXHM@Z When I try to use it in another C++ App like this #include <windows.h> class XenoPhysics { private: typedef void (*FunctionFunc)(void); typedef void (*FunctionFuncFloat)(float); typedef void (*FunctionFuncInt)(int); typedef void (*FunctionIntFloatFloatFloat)(int,float,float,float); HMODULE libInstance; public: void LoadLib() { this->libInstance = LoadLibrary(L"F:\\xenophysics.dll"); } void UnloadLib() { FreeLibrary(libInstance); } void xStart() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(this->libInstance, "?xenoStart@@YAXXZ"); curFunc(); } void xEnd() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "xenoEnd"); curFunc(); } void xUpdate() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "xenoUpdate"); curFunc(); } void xMakeRigidBodyStaticBox(int objid) { FunctionFuncInt curFunc; curFunc = (FunctionFuncInt)GetProcAddress(libInstance, "xenoMakeRigidBodyStaticBox"); curFunc(objid); } void xMakeRigidBodyDynamicBox(int objid) { FunctionFuncInt curFunc; curFunc = (FunctionFuncInt)GetProcAddress(libInstance, "xenoMakeRigidBodyDynamicBox"); curFunc(objid); } void xSetRigidBodyPosition(int objid, float x, float y, float z) { FunctionIntFloatFloatFloat curFunc; curFunc = (FunctionIntFloatFloatFloat)GetProcAddress(libInstance, "xenoSetRigidBodyPosition"); curFunc(objid, x, y, z); } void xSetGravity(float grav) { FunctionFuncFloat curFunc; curFunc = (FunctionFuncFloat)GetProcAddress(libInstance, "xenoSetGravity"); curFunc(grav); } }; This is the "wrapper"(or whatever you would call it) class.. To call the functions I'm doing XenoPhysics * d = new XenoPhysics(); d->LoadLib(); d->xStart(); It then throws the following error at me(Note that it passes the LoadLib() without any errors) Unhandled exception at 0x50261bc9 in Xeno Test.exe: 0xC0000005: Access violation reading location 0x00000064. And yes; I've checked that the "curFunc" gets the address, not just a NULL pointer(atleast I think I've checked that).. Anyone who can help out? Edit: Forgot the C#.Net code, how stupid of me :3 Here is the C++ CLR DLL "wrapper" I tried to make: #include <windows.h> // The following ifdef block is the standard way of creating macros which make exporting // from a DLL simpler. All files within this DLL are compiled with the XENOWRAPPERWIN32_EXPORTS // symbol defined on the command line. this symbol should not be defined on any project // that uses this DLL. This way any other project whose source files include this file see // XENOWRAPPERWIN32_API functions as being imported from a DLL, whereas this DLL sees symbols // defined with this macro as being exported. #ifdef XENOWRAPPERWIN32_EXPORTS #define XENOWRAPPERWIN32_API __declspec(dllexport) #else #define XENOWRAPPERWIN32_API __declspec(dllimport) #endif typedef void (*FunctionFunc)(); typedef void (*FunctionFuncFloat)(float); typedef void (*FunctionFuncInt)(int); typedef void (*FunctionIntFloatFloatFloat)(int,float,float,float); // This class is exported from the xeno wrapper win32.dll class XENOWRAPPERWIN32_API Cxenowrapperwin32 { public: Cxenowrapperwin32(void); HINSTANCE libInstance; // FunctionFunc curFunc; // Library base functions void LoadLib() { libInstance = LoadLibrary(L"F:\\xenophysics.dll"); } void UnloadLib() { FreeLibrary(libInstance); } // Function calls to the xeno physics void xStart() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "?xenoStart@@YAXXZ"); curFunc(); } void xEnd() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "?xenoEnd@@YAXXZ"); curFunc(); } void xUpdate() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "?xenoUpdate@@YAXXZ"); curFunc(); } void xMakeRigidBodyStaticBox(int objid) { FunctionFuncInt curFunc; curFunc = (FunctionFuncInt)GetProcAddress(libInstance, "?xenoMakeRigidBodyStaticBox@@YAXH@Z"); curFunc(objid); } void xMakeRigidBodyDynamicBox(int objid) { FunctionFuncInt curFunc; curFunc = (FunctionFuncInt)GetProcAddress(libInstance, "?xenoMakeRigidBodyDynamicBox@@YAXH@Z"); curFunc(objid); } void xSetRigidBodyPosition(int objid, float x, float y, float z) { FunctionIntFloatFloatFloat curFunc; curFunc = (FunctionIntFloatFloatFloat)GetProcAddress(libInstance, "?xenoSetRigidBodyPosition@@YAXHMMM@Z"); curFunc(objid, x, y, z); } void xSetGravity(float grav) { FunctionFuncFloat curFunc; curFunc = (FunctionFuncFloat)GetProcAddress(libInstance, "?xenoSetGravity@@YAXM@Z"); curFunc(grav); } }; extern XENOWRAPPERWIN32_API int nxenowrapperwin32; XENOWRAPPERWIN32_API int fnxenowrapperwin32(void); and here is how I use it in C#.Net class xeno { [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?LoadLib@Cxenowrapperwin32@@QAEXXZ")] public static extern void xLoadLib(); public void LoadLib() { xLoadLib(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?UnloadLib@Cxenowrapperwin32@@QAEXXZ")] public static extern void xUnloadLib(); public void UnloadLib() { xUnloadLib(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xStart@Cxenowrapperwin32@@QAEXXZ")] public static extern void xStart(); public void Start() { xStart(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xUpdate@Cxenowrapperwin32@@QAEXXZ")] public static extern void xUpdate(); public void Update() { xUpdate(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xEnd@Cxenowrapperwin32@@QAEXXZ")] public static extern void xEnd(); public void End() { xEnd(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xMakeRigidBodyDynamicBox@Cxenowrapperwin32@@QAEXH@Z")] public static extern void xMakeRigidBodyDynamicBox(int objid); public void MakeRigidBodyDynamicBox(int id) { xMakeRigidBodyDynamicBox(id); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xMakeRigidBodyStaticBox@Cxenowrapperwin32@@QAEXH@Z")] public static extern void xMakeRigidBodyStaticBox(int objid); public void MakeRigidBodyStaticBox(int id) { xMakeRigidBodyStaticBox(id); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xSetGravity@Cxenowrapperwin32@@QAEXM@Z")] public static extern void xSetGravity(float grav); public void SetGravity(float g) { xSetGravity(g); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xSetRigidBodyPosition@Cxenowrapperwin32@@QAEXHMMM@Z")] public static extern void xSetRigidBodyPosition(int obj, float x, float y, float z); public void SetRigidBodyPosition(int id, float q, float w, float e) { xSetRigidBodyPosition(id, q, w, e); } } And in the main C#.Net program I do xeno tx = new xeno(); tx.Start(); tx.SetGravity(-1); tx.MakeRigidBodyStaticBox(ground.Id); tx.MakeRigidBodyDynamicBox(cube.Id); tx.SetRigidBodyPosition(cube.Id, 0, 50, 0);

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  • Difference between generator expression and generator function

    - by Neil G
    Is there any difference — performance or otherwise — between generator expressions and generator functions? In [1]: def f(): ...: yield from range(4) ...: In [2]: def g(): ...: return (i for i in range(4)) ...: In [3]: f() Out[3]: <generator object f at 0x109902550> In [4]: list(f()) Out[4]: [0, 1, 2, 3] In [5]: list(g()) Out[5]: [0, 1, 2, 3] In [6]: g() Out[6]: <generator object <genexpr> at 0x1099056e0>

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  • Runtime C function details

    - by Sridhar
    Hi, Is there any way to find particular C language function's input and output parameters from a framework (apple's ARM) during the runtime or from any method with out knowing the headers. It is a framework and there are no header files for it.I decompile it with IDA Pro and it gives me the function names but not input and output parameters information. I am able to load those private functions using dlsym. Is it possible to find the parameters info in runtime (C language or Objective C) or from IDA Pro ? Regards, Raghu

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  • .net clipboard metadata (or whatever skype quotations use)

    - by Cyclone
    Is it possible to use the Clipboard class to grab all the data from the clipboard, like full skype quotes? They use some kind of metadata I think, which is how it knows when something is a quote or not. How can I access that from the Clipboard class? What functions would I call to set/restore Skype quotations? Thanks for the help!

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  • Creating a bitmask parameter for a function or method

    - by synic
    I noticed a lot of Android functions have a parameter that you can pass in that's a bitmask, for different options, like on PendingIntent, you can pass in things like you can call getActivity() with PendingIntent.FLAG_CANCEL_CURRENT|PendingIntent.FLAG_NO_CREATE. I'm wondering how I can create a function that has a parameter like this?

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  • Having trouble using jQuery to set meta tag values

    - by Zhami
    I'm trying to set meta tags using jQuery (please don't reply that this doesn't make sense since search engines blah-blah-blah... I am loading invoking 3rd party Javascript functions that examine these vales, such as Tweetmeme and Facebook). If I use: $('meta[name=some-name]').attr('content', 'some value'); it does work to set the value of an existing meta tag, but does not create a meta tag if such a named one does not exist. If you have insight or experience with this, please reply...

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  • How can I sort just part of a list using vb .net?

    - by Eyal
    In VB .Net, the Generics Lists have a sort function that accepts IComparer or Comparison. I'd like to sort just part of list. Hopefully I can specify the start index, count of elements to sort, and a lambda function. It looks like you can only use lambda functions to do this if you're sorting the entire list. Is that right or did I miss something?

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  • Threading in python: retrieve return value when using target=

    - by Philipp Keller
    I want to get the "free memory" of a bunch of servers like this: def get_mem(servername): res = os.popen('ssh %s "grep MemFree /proc/meminfo | sed \'s/[^0-9]//g\'"' % servername) return res.read().strip() since this can be threaded I want to do something like that: import threading thread1 = threading.Thread(target=get_mem, args=("server01", )) thread1.start() But now: how can I access the return value(s) of the get_mem functions? Do I really need to go the full fledged way creating a class MemThread(threading.Thread) and overwriting __init__ and __run__?

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  • How do you use stereotype annotations in Spring 2.5.x?

    - by grigory
    When moving to Spring 2.5.x I found that it adds more stereotype annotations (on top of @Repository from 2.0): @Component, @Service and @Controller. How do you use them? Do you rely on implicit Spring support or you define custom stereotype specific functions/aspects/features? Or is it predominately for marking beans (compile time, conceptual, etc.)?

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  • Writing a text file to smart card c#

    - by Akshay
    What I want to do is write a text file to a smart card and read it. WindSCard is the dll to be used but but it's functions are very cryptic. Is there any FREE wrapper available over it and is there any tutorial that does what I want to do.

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  • MinGW/GCC Delay Loaded DLL equivalent?

    - by VoiDeD
    Hello, I'm trying to port some old MSVC C++ code to MinGW/GCC. One problem is that the project relies heavily on the /DELAYLOAD option for functions that aren't always used, and where the proper dll is located at runtime. Is there such a similar option on MinGW/GCC? This code is targeting the windows platform.

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