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  • xcode project-/target-settings-syntax for linker flag force_load on iPhone

    - by Kaiserludi
    Hi all. I am confronted with the double bind, that on the one hand for one of the 3rd party static libraries, my iPhone application uses, the linker flag -all_load has to be set in the application project- or target settings, otherwise the app crashes at runtime not finding some symbols, called internally from the lib, on the other hand for another 3rd party static lib -all_load must not be set on application level, or the app won't build thanks to a "duplicate symbols"-linker error. To solve this issue I now want to use force_load instant of load_all, as it due to documentation it does the same like all_load, but only for the passed path or lib-file, instead of all libs. The problem with force_load is, I do not have a clue, how to pass a path or file as parameter with it, when passing it via xcode project- or target-settings. All syntax-possibilities coming to my mind either lead into xcode thinking its another linker flag instead of a parameter to the previous one, or the linker is throwing syntax related errors or the flag simply does nothing at all in comparison to not being set. I also opened the .pbxproj-file in a text-editor to edit it to the correct command line syntax manually, but when reloading the project with xcode, it auto changes the syntax into interpreting the parameter to force_load as a separate flag. Anyone having an idea on this issue? Thx, Kaiserludi.

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  • How to check for local Wi-Fi (not just cellular connection) using iPhone SDK?

    - by Michael
    I'm currently using the following to check whether Wi-Fi is available for my application: #import <SystemConfiguration/SystemConfiguration.h> static inline BOOL addressReachable(const struct sockaddr_in *hostAddress); BOOL localWiFiAvailable() { struct sockaddr_in localWifiAddress; bzero(&localWifiAddress, sizeof(localWifiAddress)); localWifiAddress.sin_len = sizeof(localWifiAddress); localWifiAddress.sin_family = AF_INET; // IN_LINKLOCALNETNUM is defined in <netinet/in.h> as 169.254.0.0 localWifiAddress.sin_addr.s_addr = htonl(IN_LINKLOCALNETNUM); return addressReachable(&localWifiAddress); } static inline BOOL addressReachable(const struct sockaddr_in *hostAddress) { const SCNetworkReachabilityRef target = SCNetworkReachabilityCreateWithAddress(kCFAllocatorDefault, (const struct sockaddr *)hostAddress); if (target != NULL) { SCNetworkReachabilityFlags flags = 0; const BOOL reachable = SCNetworkReachabilityGetFlags(target, &flags); CFRelease(target); return reachable && (flags & kSCNetworkFlagsReachable); } return NO; } This, however, does not return NO as it should when the iPhone is connected only to a cellular network but not a Wi-Fi network. Does anyone know how to fix this? Edit So this is what I ended up using: #import <arpa/inet.h> // For AF_INET, etc. #import <ifaddrs.h> // For getifaddrs() #import <net/if.h> // For IFF_LOOPBACK BOOL localWiFiAvailable() { struct ifaddrs *addresses; struct ifaddrs *cursor; BOOL wiFiAvailable = NO; if (getifaddrs(&addresses) != 0) return NO; cursor = addresses; while (cursor != NULL) { if (cursor -> ifa_addr -> sa_family == AF_INET && !(cursor -> ifa_flags & IFF_LOOPBACK)) // Ignore the loopback address { // Check for WiFi adapter if (strcmp(cursor -> ifa_name, "en0") == 0) { wiFiAvailable = YES; break; } } cursor = cursor -> ifa_next; } freeifaddrs(addresses); return wiFiAvailable; } Thanks "unforgiven" (and Matt Brown apparently).

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  • Cocoa - does CGDataProviderCopyData() actually copy the bytes? Or just the pointer?

    - by jtrim
    I'm running that method in quick succession as fast as I can, and the faster the better, so obviously if CGDataProviderCopyData() is actually copying the data byte-for-byte, then I think there must be a faster way to directly access that data...it's just bytes in memory. Anyone know for sure if CGDataProviderCopyData() actually copies the data? Or does it just create a new pointer to the existing data?

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  • How can I move the clear button in a UITextField?

    - by Jake
    For some reason, when I add a UITextfield as a subview of the contentview of a tablecell, the clearbutton does not align with the text typed in the field, and appears a bit underneath it. Is there any way I can move the text of the clearbutton to stop this from happening? Thanks for any help,

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  • Limit Annotation number in Mapkit

    - by teddafan
    Hi all, I want to stop my app from loading more annotations after they are all added ( they are added by the user one by one). How would you do that? the following code is what i think is important (void) loadAndSortPOIs { [poiArray release]; nextPoiIndex = 0; NSString *poiPath = [[NSBundle mainBundle] pathForResource:@"pois" ofType:@"plist"]; poiArray = [[NSMutableArray alloc] initWithContentsOfFile:poiPath]; CLLocation *homeLocation = [[CLLocation alloc] initWithLatitude:homeCoordinate.latitude longitude:homeCoordinate.longitude]; for (int i = 0; i < [poiArray count]; i++) { NSDictionary *dict = (NSDictionary*) [poiArray objectAtIndex: i]; CLLocationDegrees storeLatitude = [[dict objectForKey:@"workingCoordinate.latitude"] doubleValue]; CLLocationDegrees storeLongitude = [[dict objectForKey:@"workingCoordinate.longitude"] doubleValue]; CLLocation *storeLocation = [[CLLocation alloc] initWithLatitude:storeLatitude longitude:storeLongitude]; CLLocationDistance distanceFromHome = [storeLocation getDistanceFrom: homeLocation]; NSMutableDictionary *mutableDict = [[NSMutableDictionary alloc] initWithDictionary:dict]; [mutableDict setValue:[NSNumber numberWithDouble:distanceFromHome] forKey:@"distanceFromHome"]; [poiArray replaceObjectAtIndex:i withObject:mutableDict]; [mutableDict release]; } [homeLocation release]; // now sort by distanceFromHome NSArray *sortDescriptors = [NSArray arrayWithObject: [[NSSortDescriptor alloc] initWithKey: @"distanceFromHome" ascending: YES]]; [poiArray sortUsingDescriptors:sortDescriptors]; NSLog (@"poiArray: %@", poiArray); } Thank you for your help. Best regards,

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  • Cannot figure out how to get rid of memory leak

    - by Mark S.
    I'm trying to test for memory leaks in my iphone and I'm not having much luck getting rid of this one. Here is the code that is leaking. - (id)initWithManagedObjectContext:(NSManagedObjectContext *)aMoc delegate:(id)aDelegate runSync:(BOOL)aRunSync { if (self = [super init]) { self.moc = aMoc; self.settingsManager = [[VacaCalcSettingsManager alloc] initWithManagedObjectContext:self.moc]; self.delegate = aDelegate; calendar = [[NSCalendar alloc] initWithCalendarIdentifier:NSGregorianCalendar]; self.runSync = aRunSync; } return self; } It is leaking on the self.settingsManager = [[VacaCalcSettingsManager alloc] initWithManagedObjectContext:self.moc]; line. The self.settingManager instance variable is released in the dealloc method of the class. I'm not sure what other information would be pertinent. Please let me know and I can provide it. Thanks for any assistance. -Mark

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  • Using Singleton synchronized array with NSThread

    - by hmthur
    I have a books app with a UISearchBar, where the user types any book name and gets search results (from ext API call) below as he types. I am using a singleton variable in my app called retrievedArray which stores all the books. @interface Shared : NSObject { NSMutableArray *books; } @property (nonatomic, retain) NSMutableArray *books; + (id)sharedManager; @end This is accessed in multiple .m files using NSMutableArray *retrievedArray; ...in the header file retrievedArray = [[Shared sharedManager] books]; My question is how do I ensure that the values inside retrievedArray remain synchronized across all the classes. Actually the values inside retrievedArray gets added through an NSXMLParser (i.e. through external web service API). There is a separate XMLParser.m file, where I do all the parsing and fill the array. The parsing is done on a separate thread. - (void) run: (id) param { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSXMLParser *parser = [[NSXMLParser alloc] initWithContentsOfURL: [self URL]]; [parser setDelegate: self]; [parser parse]; [parser release]; NSString *tmpURLStr = [[self URL]absoluteString]; NSRange range_srch_book = [tmpURLStr rangeOfString:@"v1/books"]; if (range_srch_book.location != NSNotFound) [delegate performSelectorOnMainThread:@selector(parseDidComplete_srch_book) withObject:nil waitUntilDone:YES]; [pool release]; } - (void) parseXMLFile: (NSURL *) url { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; [self setURL: url]; NSThread* myThread = [[NSThread alloc] initWithTarget:self selector:@selector(run:) object: nil]; [retrievedArray removeAllObjects]; [myThread start]; [pool release]; } There seems to be some synchronization issues if the user types very quickly (It seems to be working fine if the user types slowly)....So there are 2 views in which the content of an object in this shared array item is displayed; List and Detail. If user types fast and clicks on A in List view, he is shown B in detail view...That is the main issue. I have tried literally all the solutions I could think of, but am still unable to fix the issue. Please suggest some suitable fixes.

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  • error writing to plist

    - by Najeebullah Shah
    [array writeToFile:[documentsDirectory stringByAppendingPathComponent:@"data.plist" atomically:YES]; this line gives error that method -stringByAppendingPathComponent not found. whats the issue NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSArray *array = [[NSArray alloc]initWithObjects:@"First", @"Second", @"Third", nil]; [array writeToFile:[documentsDirectory stringByAppendingPathComponent:@"data.plist" atomically:YES]];

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  • if statement is giving me some trouble

    - by kevin Mendoza
    For some reason, this if statement is giving me an "Expected : before ] token. if ([ [mine commodity] isEqualToString:@"Gold"] && [gold == YES]) { [tempMine setAnnotationType:iProspectLiteAnnotationTypeGold]; [mapView addAnnotation:tempMine]; } is there some typo here that I'm not seeing?

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  • iPhone 4.0 Screen Resolution and writing robust code...

    - by Magic Bullet Dave
    Does anyone know what will happen with existing apps when they run on the iPhone 4.0 in terms of the new screen resolution? I am assuming, just like developing for the iPad that there should be no hard coded screen resolutions in your code. I'd also like advice on the best way of writing robust code to work well on any device. For instance, detecting the screen resolution is not enough - on the iPad the screen is physically bigger so you can display more items on it. On the new iPhone the screen is the same physical size but higher resolution, so the likely thing is that you wont want to display more items, just higher resolution versions of them. Any help would be useful, Regards Dave EDIT: I have read the other similar posts, I guess what I really would like to know is what is the recommended way to write code for all App Store devices in a robust way so they a) all work b) make best use of the device.

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  • Getting Object allocation at UIBarButtons

    - by Rani
    Hi guys, I'm getting allocation at UIBarbutton that i added to toolbar. masterviewcontroller.h UIBarButtonItem *markReadItems; UIBarButtonItem *markUnReadItems; UIBarButtonItem *refreshItems masterviewcontroller.m -(id)init{ if(self = [super init]){ refreshItems = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemRefresh target:self action:@selector(refreshItems)]; markReadItems = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(markAllAsRead)]; markUnReadItems = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemStop target:self action:@selector(markAllAsUnRead)]; } return self; } -(UIToolbar*)getToolbar { NSArray *items = [NSArray arrayWithObjects:refreshItems,markReadItems,markUnReadItems,nil]; [__toolBar setItems:items animated:NO]; } - (void)dealloc { [refreshItems release]; [markReadItems release]; [markUnReadItems release]; } Can any one help me to solve this. Thanks in advance.

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  • How do I perform a flip and grow animation like in iPhoto 09?

    - by Austin
    I'm developing a Cocoa application and want to be able to click a button in one of the views in my NSCollectionView and have a details view flip open and position to the middle of the screen like it does in iPhoto 09 when you click the "i" in the bottom-right hand corner of a photo. The photo "flips" and grows, centered on the window to reveal details about the photo. I'm guessing they're using Core Animation to achieve this. I've been looking at the Lemur Flip example, but when I try to modify it to add repositioning code to the animation, it throws off the flip. Here is the positioning code I've added to the - (IBAction)flip:(id)sender; code of LemurFlip: ... [CATransaction begin]; { NSSize supersize = contentView.frame.size; // Size of window content view NSSize subsize = frontView.frame.size; // Size of view we're flipping out if(!frontView.isHidden) { // Move views to middle of the window [[backView animator] setFrameOrigin:NSMakePoint((supersize.width / 2) - (subsize.width / 2), (supersize.height / 2) - (subsize.height / 2))]; [[frontView animator] setFrameOrigin:NSMakePoint((supersize.width / 2) - (subsize.width / 2), (supersize.height / 2) - (subsize.height / 2))]; } else { // Return views to point of origin [[backView animator] setFrameOrigin:NSMakePoint(0, 0)]; [[frontView animator] setFrameOrigin:NSMakePoint(0, 0)]; } [hiddenLayer addAnimation:[self _flipAnimationWithDuration:flipDuration isFront:NO] forKey:@"flipGroup"]; [visibleLayer addAnimation:[self _flipAnimationWithDuration:flipDuration isFront:YES] forKey:@"flipGroup"]; } [CATransaction commit]; ... Is there a good example of how to do this or some rules for combining these sort of animations?

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  • How do you keep text from wrapping in an NSTableView using NSAttributedString

    - by Justin
    I have an NSTableView that has 2 columns, one for an icon and the other for two lines of text. In the second column, the text column, I have some larger text that is for the name of an item. Then I have a new line and some smaller text that describes the state of the item. When the name becomes so large that it doesn't fit on one line it wraps (or when you shrink the window down so small that it causes the names to not fit on a single line). row1=============== | image |  some name   | | image |   idle               | row2================ | image |  some name really long name   | <- this gets wrapped pushing 'idle' out of the view | image |   idle               | =================== My question is, how could I keep the text from wrapping and just have the NSTableView display a horizontal scroll-bar once the name is too large to fit?

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  • How to add UIview over a ViewController and its NavigationController

    - by Roxee Man
    I have a ViewController with a NavigationController and I want to add a translucent UIView with some Buttons over the ViewController when I press a ViewController button, the problem is that I can not put the UIView over the NavigationBar. How can I solve this? This is my code ( Very simple) -(void)setOpacityView { opacityVw = [[UIView alloc] initWithFrame:self.view.bounds]; opacityVw.backgroundColor = [[UIColor alloc] initWithRed:0.0 green:0.0 blue:0.0 alpha:0.8]; WPCustomButton *closeBtn = [[WPCustomButton alloc] initWithFrame:CGRectMake(230, 10, 80, 20)]; [closeBtn setTitle:@"Close X" forState:UIControlStateNormal]; [closeBtn setBackgroundColor:[UIColor clearColor]]; [closeBtn setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal]; [closeBtn addTarget:self action:@selector(closeView) forControlEvents:UIControlEventTouchUpInside]; [opacityVw addSubview:closeBtn]; } // --------------------------------------------------------------------------------------------------------------------- #pragma mark - Button methods -(void) closeView { [opacityVw removeFromSuperview]; } -(void)setProfileImage { [self setOpacityView]; [self.view addSubview:opacityVw]; }

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  • Initializing Detail View from nib with parameters passed from Root View

    - by culov
    I'm have a map view with a number of annotations on it... once the callout is clicked, i need to pass several parameters to the DetailViewController, so ive been trying to do this through the constructor. I've debugged a bit and discovered that the arguments are being passed properly and are being received as expected within the constructor, but for some reason whenever I try to change the values of the IBOutlets I've positioned in the nib, it never has an effect. Here's what im passing (btw, im getting a "No initWithNibName : bundle : header' method found" warning at this line): DetailViewController *dvc = [[DetailViewController alloc] initWithNibName:@"DetailViewController" bundle:nil header:headerText]; [self.navigationController pushViewController:dvc animated:YES]; Now heres my constructor: - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil header:(UILabel*)headerLabel { if ((self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil])) { self.headerTextView = headerLabel; NSLog(@"header:%@", headerLabel.text); } return self; } Once again, the problem is that headerLabel.text is printed properly in the console, but the line self.headerTextView = headerLabel; doesnt seem to be doing what I want it to do. Thanks!

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  • How to position a UIToolbar at the top of the screen?

    - by Mr_Nizzle
    I've figured out how to hide the navigation bar and then show the toolbar it has built-in but the toolbar appears at the bottom os the screen how can i position the toolbar on the top of the scren? here's some of my code UIBarButtonItem *yesterday = [[UIBarButtonItem alloc]initWithTitle:@"Yesterday" style:UIBarButtonItemStyleBordered target:self action:@selector(yesterday:)]; UIBarButtonItem *today = [[UIBarButtonItem alloc]initWithTitle:@"Today" style:UIBarButtonItemStyleDone target:self action:@selector(today:)]; UIBarButtonItem *tomorrow = [[UIBarButtonItem alloc]initWithTitle:@"Tomorrow" style:UIBarButtonItemStyleBordered target:self action:@selector(tomorrow:)]; UIBarButtonItem *month = [[UIBarButtonItem alloc]initWithTitle:@"Month" style:UIBarButtonItemStyleBordered target:self action:@selector(month:)]; NSArray *items = [NSArray arrayWithObjects:yesterday,today,tomorrow,month, nil]; [yesterday release]; [today release]; [tomorrow release]; [month release]; [self setToolbarItems:items]; [[self navigationController] setNavigationBarHidden:YES animated:NO]; [[self navigationController] setToolbarHidden:NO animated:YES]; Thanks.

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