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  • NSURLConnection receives data even if no data was thrown back

    - by Anna Fortuna
    Let me explain my situation. Currently, I am experimenting long-polling using NSURLConnection. I found this and I decided to try it. What I do is send a request to the server with a timeout interval of 300 secs. (or 5 mins.) Here is a code snippet: NSURL *url = [NSURL URLWithString:urlString]; NSURLRequest *request = [NSURLRequest requestWithURL:url cachePolicy:NSURLCacheStorageAllowedInMemoryOnly timeoutInterval:300]; NSData *data = [NSURLConnection sendSynchronousRequest:request returningResponse:&resp error:&err]; Now I want to test if the connection will "hold" the request if no data was thrown back from the server, so what I did was this: if (data != nil) [self performSelectorOnMainThread:@selector(dataReceived:) withObject:data waitUntilDone:YES]; And the function dataReceived: looks like this: - (void)dataReceived:(NSData *)data { NSLog(@"DATA RECEIVED!"); NSString *string = [NSString stringWithUTF8String:[data bytes]]; NSLog(@"THE DATA: %@", string); } Server-side, I created a function that will return a data once it fits the arguments and returns none if nothing fits. Here is a snippet of the PHP function: function retrieveMessages($vardata) { if (!empty($vardata)) { $result = check_data($vardata) //check_data is the function which returns 1 if $vardata //fits the arguments, and 0 if it fails to fit if ($result == 1) { $jsonArray = array('Data' => $vardata); echo json_encode($jsonArray); } } } As you can see, the function will only return data if the $result is equal to 1. However, even if the function returns nothing, NSURLConnection will still perform the function dataReceived: meaning the NSURLConnection still receives data, albeit an empty one. So can anyone help me here? How will I perform long-polling using NSURLConnection? Basically, I want to maintain the connection as long as no data is returned. So how will I do it? NOTE: I am new to PHP, so if my code is wrong, please point it out so I can correct it.

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  • Preview rounded image in iphone

    - by camilo
    Hi, can anyone tell me how can I create an image preview inside a customized cell with the aspect of the ones loaded in the mms'. I've been trying to do it by changing values in IB and I haven't been able to. Thanks a lot!

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  • Accepting drag operations in an NSCollectionView subclass

    - by andyvn22
    I've subclassed NSCollectionView and I'm trying to receive dragged files from the Finder. I'm receiving draggingEntered: and returning an appropriate value, but I'm never receiving prepareForDragOperation: (nor any of the methods after that in the process). Is there something obvious I'm missing here? Code: - (void)awakeFromNib { [self registerForDraggedTypes:[NSArray arrayWithObjects:NSFilenamesPboardType, nil]]; } - (NSDragOperation)draggingEntered:(id <NSDraggingInfo>)sender { NSLog(@"entered"); //Happens NSPasteboard *pboard; NSDragOperation sourceDragMask; sourceDragMask = [sender draggingSourceOperationMask]; pboard = [sender draggingPasteboard]; if ([[pboard types] containsObject:NSFilenamesPboardType]) { NSLog(@"copy"); //Happens return NSDragOperationCopy; } return NSDragOperationNone; } - (BOOL)prepareForDragOperation:(id <NSDraggingInfo>)sender { NSLog(@"prepare"); //Never happens return YES; }

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  • map view inside table view cell

    - by kudorgyozo
    Hello, i have another (probably unanswered) question about map views. I have a map view inside a table view cell and i want to disable the table view scrolling if the scrolling begins in the map view. Also the zooming gesture does not function normally. It only functions if the zooming gesture is done horizontally on the iphone display. The same thing happens with swiping gestures. It only affects the map if i swipe the map area horizontally. If i swipe vertically the table view scrolls instead, and i want to disable that. Any ides how to do it?

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  • glReadPixels and save to image

    - by Julius Petraška
    I have app, where user drags and drops image, and it is being redrawn with OpenGL for some aviable processing. Everything works. And when user wants to save his image it works like that: glReadPixels -> NSBitmapImageRep -> NSData -> Write to file This works too. Almost. With some images it is not working as it should work. For example: .png when I open and save this image: I get: And if I open and save this image: I get: .jpg If I open and save: I get: And when I open and save: I get: So sometimes images saves badly. Why is it happening?

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  • Cocoa - does CGDataProviderCopyData() actually copy the bytes? Or just the pointer?

    - by jtrim
    I'm running that method in quick succession as fast as I can, and the faster the better, so obviously if CGDataProviderCopyData() is actually copying the data byte-for-byte, then I think there must be a faster way to directly access that data...it's just bytes in memory. Anyone know for sure if CGDataProviderCopyData() actually copies the data? Or does it just create a new pointer to the existing data?

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  • iPhone Debugger Message -- Weird

    - by Bill Shiff
    Hello, I have an iPhone app that I've been working on and have recently upgraded my version of XCode. Since the upgrade, I can build and debug in the iPhone Simulator just fine, but when I try to debug on an attached device I get the following messages: From Xcode4: GNU gdb 6.3.50-20050815 (Apple version gdb-1510) (Fri Oct 22 04:12:10 UTC 2010) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys001 sharedlibrary apply-load-rules all warning: Unable to read symbols from "dyld" (prefix __dyld_) (not yet mapped into memory). warning: Unable to read symbols for (null)/Library/Frameworks/MessageUI.framework/MessageUI (file not found). warning: Unable to read symbols from "MessageUI" (not yet mapped into memory). warning: Unable to read symbols for (null)/Library/Frameworks/MapKit.framework/MapKit (file not found). warning: Unable to read symbols from "MapKit" (not yet mapped into memory). warning: Unable to read symbols from "Foundation" (not yet mapped into memory). warning: Unable to read symbols for (null)/Library/Frameworks/UIKit.framework/UIKit (file not found). warning: Unable to read symbols from "UIKit" (not yet mapped into memory). warning: Unable to read symbols for (null)/Library/Frameworks/CoreGraphics.framework/CoreGraphics (file not found). warning: Unable to read symbols from "CoreGraphics" (not yet mapped into memory). warning: Unable to read symbols from "CoreData" (not yet mapped into memory). warning: Unable to read symbols from "QuartzCore" (not yet mapped into memory). warning: Unable to read symbols from "libgcc_s.1.dylib" (not yet mapped into memory). warning: Unable to read symbols from "libSystem.B.dylib" (not yet mapped into memory). warning: Unable to read symbols from "libobjc.A.dylib" (not yet mapped into memory). warning: Unable to read symbols from "CoreFoundation" (not yet mapped into memory). target remote-mobile /tmp/.XcodeGDBRemote-3836-28 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none [Switching to thread 11523] [Switching to thread 11523] gdb stack crawl at point of internal error: 0 gdb-arm-apple-darwin 0x0013216e internal_vproblem + 316

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  • iPhone: Using dispatch_after to mimick NSTimer

    - by Joseph Tura
    Don't know a whole lot about blocks. How would you go about mimicking a repeating NSTimer with dispatch_after? My problem is that I want to "pause" a timer when the app moves to the background, but subclassing NSTimer does not seem to work. I tried something which seems to work. I cannot judge its performance implications or whether it could be greatly optimized. Any input is welcome. #import "TimerWithPause.h" @implementation TimerWithPause @synthesize timeInterval; @synthesize userInfo; @synthesize invalid; @synthesize invocation; + (TimerWithPause *)scheduledTimerWithTimeInterval:(NSTimeInterval)aTimeInterval target:(id)aTarget selector:(SEL)aSelector userInfo:(id)aUserInfo repeats:(BOOL)aTimerRepeats { TimerWithPause *timer = [[[TimerWithPause alloc] init] autorelease]; timer.timeInterval = aTimeInterval; NSMethodSignature *signature = [[aTarget class] instanceMethodSignatureForSelector:aSelector]; NSInvocation *aInvocation = [NSInvocation invocationWithMethodSignature:signature]; [aInvocation setSelector:aSelector]; [aInvocation setTarget:aTarget]; [aInvocation setArgument:&timer atIndex:2]; timer.invocation = aInvocation; timer.userInfo = aUserInfo; if (!aTimerRepeats) { timer.invalid = YES; } [timer fireAfterDelay]; return timer; } - (void)fireAfterDelay { dispatch_time_t delay = dispatch_time(DISPATCH_TIME_NOW, self.timeInterval * NSEC_PER_SEC); dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0); dispatch_after(delay, queue, ^{ [invocation performSelectorOnMainThread:@selector(invoke) withObject:nil waitUntilDone:NO]; if (!invalid) { [self fireAfterDelay]; } }); } - (void)invalidate { invalid = YES; [invocation release]; invocation = nil; [userInfo release]; userInfo = nil; } - (void)dealloc { [self invalidate]; [super dealloc]; } @end

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  • Conditional column values in NSTableView?

    - by velocityb0y
    I have an NSTableView that binds via an NSArrayController to an NSMutableArray. What's in the array are derived classes; the first few columns of the table are bound to properties that exist on the base class. That all works fine. Where I'm running into problem is a column that should only be populated if the row maps to one specific subclass. The property that column is meant to display only exists in that subclass, since it makes no sense in terms of the base class. The user will know, from the first two columns, why the third column's cell is populated/editable or not. The binding on the third column's value is on arrangedObjects, with a model path of something like "foo.name" where foo is the property on the subclass. However, this doesn't work, as the other subclasses in the hierarchy are not key-value compliant for foo. It seems like my only choice is to have foo be a property on the base class so everybody responds to it, but this clutters up the interfaces of the model objects. Has anyone come up with a clean design for this situation? It can't be uncommon (I'm a relative newcomer to Cocoa and I'm just learning the ins and outs of bindings.)

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  • Debugging over-released objects, problem with NSZombie

    - by hyn
    I have a reproduceable EXC_BAD_ACCESS during NSAutoreleasePool -drain, which seems to indicate that I am over-releasing an object. So I enable NSZombie, but then the program does not crash any more. Nor do I get any info logged to the console. If I turn NSZombie off, the crash comes back. What is the meaning of this? I thought NSZombies were used to tackle exactly this kind of problem. If NSZombie won't help, is there another way to interrogate this over-released object? Also the crash is not reproduceable on Simulator, which is why I can't use Instruments with NSZombie.

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  • sqlite3 crashes for second insert statement

    - by Ayaz Alavi
    My App is crashing on statement (sqlite3_step(insertAlert) == SQLITE_DONE) when executed for i = 1. Can anybody tell me why it is crashing? sqlite3_stmt *insertAlert; textmeAppDelegate *textme = (textmeAppDelegate *)[[UIApplication sharedApplication] delegate]; NSString *insert = @"INSERT INTO alerts (alert_id, email_address, messege_text, when_to_send, how_often_send, recipient_phone_number) VALUES(?, ?, ?, ?, ?, ?)"; if(sqlite3_prepare_v2(textme.dbConn, [insert UTF8String], -1, &insertAlert, NULL) == SQLITE_OK) { NSDictionary *tmpDictionary; NSString *alertId; for(int i=0; i<[keys count]; i++) { alertId = [NSString stringWithFormat:@"%@", [keys objectAtIndex:i]]; tmpDictionary = [NSDictionary dictionaryWithDictionary:[dictionary2 objectForKey:alertId]]; sqlite3_bind_text(insertAlert, 1, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"alert_id"]], -1, SQLITE_TRANSIENT); sqlite3_bind_text(insertAlert, 2, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"email_address"]], -1, SQLITE_TRANSIENT); sqlite3_bind_text(insertAlert, 3, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"messege_text"]], -1, SQLITE_TRANSIENT); sqlite3_bind_text(insertAlert, 4, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"when_to_send"]], -1, SQLITE_TRANSIENT); sqlite3_bind_text(insertAlert, 5, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"how_often_send"]], -1, SQLITE_TRANSIENT); sqlite3_bind_text(insertAlert, 6, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"recipient_phone_number"]], -1, SQLITE_TRANSIENT); if (sqlite3_step(insertAlert) == SQLITE_DONE) { sqlite3_finalize(insertAlert); sqlite3_clear_bindings(insertAlert); } else { NSAssert1(0, @"Error while creating add statement. '%s'", sqlite3_errmsg(textme.dbConn)); //[textme showError:@"Device Error" errMsg:sqlite3_errmsg(textme.dbConn)]; return FALSE; } } sqlite3_finalize(insertAlert); }

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  • Custom UISlider Image not responding?

    - by Silent
    Hello all i have a custom image to replace the UISLider defult button image, all works fine image shows, it does not clip off. The problem is when i use the slider to move up and down the image dissapears and some how doesnt show up anymore only sometimes. could someone have a fix?

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  • Remove a toolbar when pushing a new view

    - by nevan
    In the iPhone maps app there's a toolbar at the bottom of the map view (it contains the Search/Directions segment control and others). When moving from the map view by clicking on a callout, the toolbar slides out with the map view, leaving the next view (a table controller) with no toolbar. I've tried to do the same thing with [self.navigationController setToolbarHidden:YES animated:YES] in the second view controller, but this gives a strange toolbar sliding down animation, while the map view is sliding to the left. Using [self.navigationController setToolbarHidden:YES] in viewDidLoad:animated also causes a bad effect (it makes the toolbar disappear the moment the push animation starts, leaving an ugly white space). I'm assuming the answer to this is to use a nib file, but I'd prefer to do it programatically (if possible). How can I get the toolbar to "stick" to the map view and slide out with it when I push a new view controller? Thanks.

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  • Focus Window by CGWindowID

    - by JustSid
    Is it possible to focus a NSWindow by its CGWindowID? And yes, how? I need to focus a Window of another application, but I have only its CGWindowID and I can only find sample code about retrieving the ID, but not how to focus a Window by its ID.

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  • Problem with close socket

    - by zp26
    Hi, I have a problem with my socket program. I create the client program (my code is below) I have a problem when i close the socket with the disconnect method. Can i help me? Thanks and sorry for my English XP CFSocketRef s; -(void)CreaConnessione { CFSocketError errore; struct sockaddr_in sin; CFDataRef address; CFRunLoopSourceRef source; CFSocketContext context = { 0, self, NULL, NULL, NULL }; s = CFSocketCreate( NULL, PF_INET, SOCK_STREAM, IPPROTO_TCP, kCFSocketDataCallBack, AcceptDataCallback, &context); memset(&sin, 0, sizeof(sin)); int port = [fieldPorta.text intValue]; NSString *tempIp = fieldIndirizzo.text; const char *ip = [tempIp UTF8String]; sin.sin_family = AF_INET; sin.sin_port = htons(port); sin.sin_addr.s_addr = (long)inet_addr(ip); address = CFDataCreate(NULL, (UInt8 *)&sin, sizeof(sin)); errore = CFSocketConnectToAddress(s, address, 0); if(errore == 0){ buttonInvioMess.enabled = TRUE; fieldMessaggioInvio.enabled = TRUE; labelTemp.text = [NSString stringWithFormat:@"Connesso al Server"]; CFRelease(address); source = CFSocketCreateRunLoopSource(NULL, s, 0); CFRunLoopAddSource(CFRunLoopGetCurrent(), source, kCFRunLoopDefaultMode); CFRelease(source); CFRunLoopRun(); } else{ labelTemp.text = [NSString stringWithFormat:@"Errore di connessione. Verificare Ip e Porta"]; switchConnection.on = FALSE; } } //the socket doesn't disconnect -(void)Disconnetti{ CFSocketInvalidate(s); CFRelease(s); } -(IBAction)Connetti { if(switchConnection.on) [self CreaConnessione]; else [self Disconnetti]; }

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  • Inconsistent Frame / Bounds of UIImage and UIScrollView

    - by iFloh
    this one puzzles me. I have an Image with a width of 1600 pixels and height of 1819 pixels. I load the image as UIImageView into an UIScrollView and set the "contentsize parameter" iKarteScrollView.contentSize = CGSizeMake(iKarteImageView.bounds.size.width, iKarteImageView.bounds.size.height); NSLog(@"Frame - width %.6f, height %.6f - Bounds - width %.6f, height %.6f", myImageView.frame.size.width, myView.frame.size.height, myImageView.bounds.size.width, myImageView.bounds.size.height); NSLog(@"Content size width %.6f, height %.6f", myScrollView.contentSize.width, myScrollView.contentSize.height); The NSLog shows the following: Frame - width 1600.000000, height 1819.000000 - Bounds - width 1600.000000, height 1819.000000 Content size width 1600.000000, height 1819.000000 Now comes the miracle, in a subsequent method of the same object I call the same NSLog again. But this time the result is Frame - width 405.000000, height 411.000000 - Bounds - width 1601.510864, height 1625.236938 Content size width 404.617920, height 460.000000 Why is the frame size suddely 405 by 411 pixels? How can the Bounds be 1601 by 1625 where 1625 is roughly 200 pixels less than the original size? When Positioning a further UIImageView at the coordinates of 20 by 1625, the UIImageView is displayed an estimated 200 pixels above the bottom of the content of the UIScrollView. I'm lost ...

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  • rotating circle with swipe question

    - by Joe
    Okay so I'm making something that basically works as a knob, but only half on the screen -- so I just need horizontal swipes to cause it to rotate. I have it nearly all sorted with one exception: if you change direction of your swipe in mid-swipe, the rotation doesn't change direction. I even can see the problem, but not sure what to do about a solution. So in my touchesMoved, I get the swipe into radians in the predictable way: CGFloat radians = atan2f(location.y - centerY, location.x - centerX); I then store radians, add/subtract it to previous rotation and then give the result to the CATransform3D. So the prob is that even though the swipe changes direction, there is a "balance" which doesn't allow an immediate change of direction. Does this make any sense?

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  • Problem with NSMutableArray

    - by zp26
    Hi, I have a problem with NSMutableArray. In my program i have a lot of variabile "CFSocketRef". i want to save this in NSMutableArray but i can't. Can you help me? Thank and sorry for my english XP My code: CFSocketRef socketAccept; NSMutableArray *arrayIP = [[NSMutableArray alloc] init]; self.socketAccept = CFSocketCreateWithNative(NULL, fd, kCFSocketDataCallBack, AcceptDataCallback, &context); [arrayIP addObject:(id)self.socketAccept];

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  • error writing to plist

    - by Najeebullah Shah
    [array writeToFile:[documentsDirectory stringByAppendingPathComponent:@"data.plist" atomically:YES]; this line gives error that method -stringByAppendingPathComponent not found. whats the issue NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSArray *array = [[NSArray alloc]initWithObjects:@"First", @"Second", @"Third", nil]; [array writeToFile:[documentsDirectory stringByAppendingPathComponent:@"data.plist" atomically:YES]];

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  • Programatically get own Phone Number in iPhone OS 4.0

    - by sandy
    I am developing an iPhone application for jail broken phones and in this application I would like to fetch user's phone number. I have gone through the entire stackoverflow.com and found some relevant answers but all of them are obsolete and doesn't work with iOS 4.0 anymore. The most famous solution for this problem is NSString *num = [[NSUserDefaults standardUserDefaults] stringForKey:@"SBFormattedPhoneNumber"]; but as I mentioned this solution no more works with iOS 4.0 As my application is intended towards the jail broken phones and not intended the Apple app store so I am not worried about my app rejection, hence any private API will also work for me. Also please let me know if we can fetch IMSI number from SIM using any private APIs of iPhone

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