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  • iPhone not returning to application after calling eMail send

    - by Bill
    I am sending an email from within my iPhone application. The eMail page pops up ok, I click on the Send button, the iPhone plays a whoosh sound, and the eMail actually arrives at the recipient. Unfortunately, the mail dialog still sits there unresponsive, and the only option - to click the home button - kills the app. Is there something else that needs to be specified to close the eMailMessage view? MFMailComposeViewController *eMailMessage; NSArray *toAddress; if ([MFMailComposeViewController canSendMail]) { toAddress = [NSArray arrayWithObject:@"[email protected]"]; eMailMessage = [[MFMailComposeViewController alloc] init]; [eMailMessage setToRecipients:toAddress]; [eMailMessage setSubject:@"Notification"]; [eMailMessage setMessageBody:@"Performed by ..." isHTML:NO]; [self presentModalViewController:eMailMessage animated:YES]; [eMailMessage release]; }

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  • OpenGL ES functions not accepting values originating outside of it's view

    - by Josh Elsasser
    I've been unable to figure this out on my own. I currently have an Open GLES setup where a view controller both updates a game world (with a dt), fetches the data I need to render, passes it off to an EAGLView through two structures (built of Apple's ES1Renderer), and draws the scene. Whenever a value originates outside of the Open GL view, it can't be used to either translate objects using glTranslatef, or set up the scene using glOrthof. If I assign a new value to something, it will work - even if it is the exact same number. The two structures I have each contain a variety of floating-point numbers and booleans, along with two arrays. I can log the values from within my renderer - they make it there - but I receive errors from OpenGL if I try to do anything with them. No crashes result, but the glOrthof call doesn't work if I don't set the camera values to anything different. Code used to set up scene: [EAGLContext setCurrentContext:context]; glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); //clears the color buffer bit glClear(GL_COLOR_BUFFER_BIT); glMatrixMode(GL_PROJECTION); //sets up the scene w/ ortho projection glViewport(0, 0, 320, 480); glLoadIdentity(); glOrthof(320, 0, dynamicData.cam_x2, dynamicData.cam_x1, 1.0, -1.0); glClearColor(1.0, 1.0, 1.0, 1.0); /*error checking code here*/ "dynamicData" (which is replaced every frame) is created within my game simulation. From within my controller, I call a method (w/in my simulation) that returns it, and pass the result on to the EAGLView, which passes it on to the renderer. I haven't been able to come up with a better solution for this - suggestions in this regard would be greatly appreciated as well. Also, this function doesn't work as well (values originate in the same place): glTranslatef(dynamicData.ship_x, dynamicData.ship_y, 0.0); Thanks in advance. Additional Definitions: Structure (declared in a separate header): typedef struct { float ship_x, ship_y; float cam_x1, cam_x2; } dynamicRenderData; Render data getter (and builder) (every frame) - (dynamicData)getDynRenderData { //d_rd is an ivar, zeroed on initialization d_rd.ship_x = mainShip.position.x; d_rd.ship_y = mainShip.position.y; d_rd.cam_x1 = d_rd.ship_x - 30.0f; d_rd.cam_x2 = d_rd.cam_x1 + 480.0f; return d_rd; } Zeroed at start. (d_rd.ship_x = 0;, etc…) Setting up the view. Prototype (GLView): - (void)draw: (dynamicRenderData)dynamicData Prototype (Renderer): - (void)drawView: (dynamicRenderData)dynamicData How it's called w/in the controller: //controller [glview draw: [world getDynRenderData]]; //glview (within draw) [renderer drawView: dynamicData];

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  • How do I add NSDecimalNumbers?

    - by Terry B
    OK this may be the dumb question of the day, but supposing I have a class with : NSDecimalNumber *numOne = [NSDecimalNumber numberWithFloat:1.0]; NSDecimalNumber *numTwo = [NSDecimalNumber numberWithFloat:2.0]; NSDecimalNumber *numThree = [NSDecimalNumber numberWithFloat:3.0]; Why can't I have a function that adds those numbers: - (NSDecimalNumber *)addThem { return (self.numOne + self.numTwo + self.numThree); } I apologize in advance for being an idiot, and thanks!

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  • After I apply custom logic, next UI action crashes my app.

    - by DanF
    I've got an team (eveningRoster) that I'm making a button add employees to. The team is really a relationship to that night's event, but it's represented with an AC. I wanted to make sure an employee did not belong to the team before it adds, so I added a method to MyDocument to check first. It seems to work, the error logs complete, but after I've added a member, the next time I click anything, the program crashes. Any guesses why? Here's the code: -(IBAction)playsTonight:(id)sender { NSArray *selection = [fullRoster selectedObjects]; NSArray *existing = [eveningRoster arrangedObjects]; //Result will be within each loop. BOOL result; //noDuplicates will stay YES until a duplicate is found. BOOL noDuplicates = YES; //For the loop: int count; for (count = 0; count < [selection count]; count++){ result = [existing containsObject:[selection objectAtIndex:count]]; if (result == YES){ NSLog(@"Duplicate found!"); noDuplicates = NO; } } if (noDuplicates == YES){ [eveningRoster addObjects:[fullRoster selectedObjects]]; NSLog(@"selected objects added."); [eveningTable reloadData]; NSLog(@"Table reloaded."); } [selection release]; [existing release]; return; }

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  • Migrating from a single entity to an abstract parent entity with child entities, NSEntityMigrationPolicy not called.

    - by Jimmy Selgen Nielsen
    Hi. I'm trying to upgrade my current application to use an abstract parent entity, with specialized sub entities. I've created a custom NSEntityMigrationPolicy, and in the mapping model I've set the Custom Policy to the name of my class. I'm initializing my persistent store like this, which should be fairly standard : NSError *error=nil; persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel: [self managedObjectModel]]; NSDictionary *options = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool:YES], NSMigratePersistentStoresAutomaticallyOption, nil]; if (![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeUrl options:options error:&error]) { NSLog(@"Error adding persistent store : %@",[error description]); NSAssert(error==nil,[error localizedDescription]); } When i run the app i get the following error : Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'The operation couldn’t be completed. (Cocoa error 134140.)' [error userInfo] contains "reason=Can't find mapping model for migration" I've verified that version 1 of the data model will open, and if i set NSInferMappingModelAutomaticallyOption i get a migration, although my entities are not migrated correctly (as expected). I've verified that the mapping model (cdm) is in the application bundle, but somehow it refuses to find it. I've also set breakpoints and NSLog() statements in the custom migration policy, and none of it runs, with or without NSInferMappingModelAutomaticallyOption Any hints as to why it seems unable to find the mapping model ?

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  • How Do I create a synchronous version of NSURLConnection

    - by quinn
    I am using NSURLConnection inside of an NSIncrementalStore to synchronize my NSManagedObject with rest based web service built in Rails. I am aware of +sendSynchronousRequest:returningResponse:error but my understanding is that will not allow me to access such things as the HTTP response status code which I will need to properly handle the response, my understanding is sendSynchronousRequest returns the data if it responds in the 200 range and fails if it doesn't and doesn't really give you much more than that. I'm assuming I will somehow have to block the current method call after the NSURLConnection is instantiated and unblock it after NSURLConnection's delegate sets some value that can be returned by the blocked method. I'm assuming this will involve some combination of NSLock and NSThread but I really don't know where to start with this, any help will be greatly appreciated, thank you.

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  • UITableView with dynamic cell heights -- what do I need to do to fix scrolling down?

    - by Ian Terrell
    I am building a teensy tiny little Twitter client on the iPhone. Naturally, I'm displaying the tweets in a UITableView, and they are of course of varying lengths. I'm dynamically changing the height of the cell based on the text quite fine: - (CGFloat)heightForTweetCellWithString:(NSString *)text { CGFloat height = Buffer + [text sizeWithFont:Font constrainedToSize:Size lineBreakMode:LineBreakMode].height; return MAX(height, MinHeight); } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { NSString *text = // get tweet text for this indexpath return [self heightForTweetCellWithString:text]; } } I'm displaying the actual tweet cell using the algorithm in the PragProg book: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"TweetCell"; TweetCell *cell = (TweetCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [self createNewTweetCellFromNib]; } cell.tweet.text = // tweet text // set other labels, etc return cell; } When I boot up, all the tweets visible display just fine. However, when I scroll down, the tweets below are quite mussed up -- it appears that once a cell has scrolled off the screen, the cell height for the one above it gets resized to be larger than it should be, and obscures part of the cell below it. When the cell reaches the top of the view, it resets itself and renders properly. Scrolling up presents no difficulties. Here is a video that shows this in action: http://screencast.com/t/rqwD9tpdltd I've tried quite a bit already: resizing the cell's frame on creation, using different identifiers for cells with different heights (i.e. [NSString stringWithFormat:@"Identifier%d", rowHeight]), changing properties in Interface Builder... If there are additional code snippets I can post, please let me know. Thanks in advance for your help!

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  • can anyone help how to get data from a plist, precisely inside the array

    - by jix
    Can anyone help me with getting data from this plist? I'm having trouble accessing the values of the three objects in the plist. i can see all the list of countries in my tableView, but i can't see the prices when i tap on a cell . any help please thanks MY PLIST <plist version="1.0"> <dict> <key>Afghanistan 3</key> <array> <string>RC $1.65</string> <string>CC $2.36</string> <string>EC 0</string> </array> <key>Albania 1</key> <array> <string>RC FREE</string> <string>CC $1.01</string> </array> <key>Algeria 2</key> <array> <string>RC $0.27</string> <string>CC $0.85</string> </array> <key>Andorra 2</key> <array> <string>RC FREE</string> <string>CC $0.93</string> also my code that i have implemented in xcode 4.5 . cc is the calling rate that is in item 0 in the plist rc is the receiving rate that is in item 1 in the plist ec is the extra rate that is in item 2 in the plist how can i see the cc ,rc, & ec each in a label when i click the cell in the next view controller ? MY CODE NSString *ratesFile = [[NSBundle mainBundle] pathForResource:@"rates" ofType:@"plist"]; rates = [[NSDictionary alloc]initWithContentsOfFile:ratesFile]; NSArray * dictionaryKeys = [rates allKeys]; name = [dictionaryKeys sortedArrayUsingSelector:@selector(compare:)]; cc = [rates objectForKey:@"Item 0"]; rc = [rates objectForKey:@"Item 1"]; ec = [rates objectForKey:@"Item 2"]; - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [rates count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; } NSString *countryName = [name objectAtIndex:indexPath.row]; cell.textLabel.text = countryName; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSString *ccRate = [cc objectAtIndex:indexPath.row]; if (!self.detailViewController) { self.detailViewController = [[DetailViewController alloc] initWithNibName:@"DetailViewController" bundle:nil]; } self.detailViewController.detailItem = ccRate; [self.navigationController pushViewController:self.detailViewController animated:YES]; } thank in advance

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  • TextField Covering UIAlertView's Button.

    - by XcodeDev
    Hi, I am using a UIAlertView with three buttons: "Dismiss", "Submit Score" and @"View Leaderboard". The UIAlertView also contains a UITextField called username. At the moment the UITextField "username" is covering one of the buttons in the UIAlertView. I just wanted to know how I could stop the UITextField from covering one of the buttons, i.e move the buttons down. Here is an image of what is happening: And here is my code: [username setBackgroundColor:[UIColor whiteColor]]; [username setBorderStyle:UITextBorderStyleRoundRect]; username.backgroundColor = [UIColor clearColor]; username.returnKeyType = UIReturnKeyDone; username.keyboardAppearance = UIKeyboardAppearanceAlert; username.placeholder = @"Enter your name here"; username = [[UITextField alloc] initWithFrame:CGRectMake(20.0, 45.0, 245.0, 25.0)]; username.borderStyle = UITextBorderStyleRoundedRect; [username resignFirstResponder]; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Congratulations" message:[NSString stringWithFormat:@"You tapped %i times in %i seconds!\n", tapAmount, originalCountdownTime] delegate:self cancelButtonTitle:@"Dismiss" otherButtonTitles:@"Submit To High Score Leaderboard", @"View Leaderboard", nil]; alert.tag = 01; [alert addSubview:username]; [alert show]; [alert release];

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  • Showing value of UISlider inside App Prefs?

    - by Garrett H
    I have a settings bundle, working perfectly, that I would like to customize a bit. I have, among other things, a PSSliderSpecifier and a PSTitleValueSpecifier. What I would like to do is change the value of the PSTitleValueSpecifier to show the current value of the slider, preferably updating every time the slider's value changes (Actually, what I'd like even more would be displaying the slider's value on the same row as the slider). I know the settings bundle is rather strict about what you're allowed to do in it, but is there any way of doing this?

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  • Setting up a "to-many" relationship value dependency for a transient Core Data attribute

    - by Greg Combs
    I've got a relatively complicated Core Data relationship structure and I'm trying to figure out how to set up value dependencies (or observations) across various to-many relationships. Let me start out with some basic info. I've got a classroom with students, assignments, and grades (students X assignments). For simplicity's sake, we don't really have to focus much on the assignments yet. StudentObj <--->> ScoreObj <<---> AssignmentObj Each ScoreObj has a to-one relation with the StudentObj and the AssignmentObj. ScoreObj has real attributes for the numerical grade, the turnInDate, and notes. AssignmentObj.scores is the set of Score objects for that assignment (N = all students). AssignmentObj has real attributes for name, dueDate, curveFunction, gradeWeight, and maxPoints. StudentObj.scores is the set of Score objects for that student (N = all assignments). StudentObj also has real attributes like name, studentID, email, etc. StudentObj has a transient (calculated, not stored) attribute called gradeTotal. This last item, gradeTotal, is the real pickle. it calculates the student's overall semester grade using the scores (ScoreObj) from all their assignments, their associated assignment gradeWeights, curves, and maxPoints, and various other things. This gradeTotal value is displayed in a table column, along with all the students and their individual assignment grades. Determining the value of gradeTotal is a relatively expensive operation, particularly with a large class, therefore I want to run it only when necessary. For simplicity's sake, I'm not storing that gradeTotal value in the core data model. I don't mind caching it somewhere, but I'm having a bitch of a time determining where and how to best update that cache. I need to run that calculation for each student whenever any value changes that affects their gradeTotal. If this were a simple to-one relationship, I know I could use something like keyPathsForValuesAffectingGradeTotal ... but it's more like a many-to-one-to-many relationship. Does anyone know of an elegant (and KVC correct) solution? I guess I could tear through all those score and assignment objects and tell them to register their students as observers. But this seems like a blunt force approach.

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  • How to parse the second child node from xml page in iphone

    - by Warrior
    I am new to iphone development.I want parse an you-tube XML page and retrieve its contents and display in a RSS feed. my xml page is <entry> <id>xxxxx</id> <title>xxx xxxx xxxx</title> <content>xxxxxxxxxxx</content> <media:group> <media:thumbnail url="http://tiger.jpg"/> </media:group> </entry> To retrieve the content i am using xml parsing. - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict{ currentElement = [elementName copy]; if ([elementName isEqualToString:@"entry"]) { entry = [[NSMutableDictionary alloc] init]; currentTitle = [[NSMutableString alloc] init]; currentcontent = [[NSMutableString alloc] init]; } } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName{ if ([elementName isEqualToString:@"entry"]) { [entry setObject:currentTitle forKey:@"title"]; [entry setObject:currentDate forKey:@"content"]; [stories addObject:[entry copy]]; }} - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string{ if ([currentElement isEqualToString:@"title"]) { [currentTitle appendString:string]; } else if ([currentElement isEqualToString:@"content"]) { [currentLink appendString:string]; } } I am able to retrieve id , title and content value and display it in a table-view.How can i retrieve tiger image URL and display it in table-view.Please help me out.Thanks.

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  • NSSavePanel selecting part of file name

    - by regulus6633
    How do I set the part of the file name that is selected in NSSavePanel? I only want the file name selected and not the file extension. Here's what I noticed. If I setAllowedFileTypes: for the save panel then only the file name is selected but not the file extension. However if I don't set the allowed file types then the file extension is selected along with the file name. I don't want to use setAllowedFileTypes but I still want to control the selection so that the file extension is not selected. Can that be done?

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  • iPhone 4.0 Screen Resolution and writing robust code...

    - by Magic Bullet Dave
    Does anyone know what will happen with existing apps when they run on the iPhone 4.0 in terms of the new screen resolution? I am assuming, just like developing for the iPad that there should be no hard coded screen resolutions in your code. I'd also like advice on the best way of writing robust code to work well on any device. For instance, detecting the screen resolution is not enough - on the iPad the screen is physically bigger so you can display more items on it. On the new iPhone the screen is the same physical size but higher resolution, so the likely thing is that you wont want to display more items, just higher resolution versions of them. Any help would be useful, Regards Dave EDIT: I have read the other similar posts, I guess what I really would like to know is what is the recommended way to write code for all App Store devices in a robust way so they a) all work b) make best use of the device.

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  • Reading in a 5000 line text file on the Iphone

    - by howsyourface
    Gday, I am trying to create a tiled map for my game, i have had this previously working using other xml methods but i had memory leaks and all sorts of errors. However i had a map load time of about 2.5 - 3 seconds. So i rewrote all of the code using NSMutableStrings and NSStrings. After my best attempt at optomizing it i had a map load time of 10 - 11 seconds, which is far too slow. So i have now rewritten the code using char* arrays, only to now have a load time of 18 seconds -_-. Here is the latest code, i don't know much c so i could have easily botched the whole thing up. FILE* file = fopen(a, "r"); fseek(file, 0L, SEEK_END); length = ftell(file); fseek(file,0L, SEEK_SET); char fileText[length +1]; char buffer[1024];// = malloc(1024); while(fgets(buffer, 1024, file) != NULL) { strncat(fileText, buffer, strlen(buffer)); } fclose(file); [self parseMapFile:fileText]; - (void)parseMapFile:(char*)tiledXML { currentLayerID = 0; currentTileSetID = 0; tileX = 0; tileY = 0; int tmpGid; NSString* tmpName; int tmpTileWidth; int tmpTileHeight; int tilesetCounter = 0; NSString* tmpLayerName; int tmpLayerHeight; int tmpLayerWidth; int layerCounter = 0; tileX = 0; tileY = 0; int tmpFirstGid = 0; int x; int index; char* r; int counter = 0; while ((x = [self findSubstring:tiledXML substring:"\n"]) != 0) { counter ++; char result[x + 1]; r = &result[0]; [self substringIndex:tiledXML index:x newArray:result]; tiledXML += x+2; index = 0; if (counter == 1) { continue; } else if (counter == 2) { char result1[5]; index = [self getStringBetweenStrings:r substring1:"th=\"" substring2:"\"" newArray:result1]; if (r != 0); mapWidth = atoi(result1); r += index +1; index = 0; index = [self getStringBetweenStrings:r substring1:"ht=\"" substring2:"\"" newArray:result1]; if (r != 0); mapHeight = atoi(result1); r += index +1; index = 0; index = [self getStringBetweenStrings:r substring1:"th=\"" substring2:"\"" newArray:result1]; if (r != 0); tileWidth = atoi(result1); r += index +1; index = 0; index = [self getStringBetweenStrings:r substring1:"ht=\"" substring2:"\"" newArray:result1]; if (r != 0); tileHeight = atoi(result1); continue; } char result2[50]; char result3[3]; if ((index = [self getStringBetweenStrings:r substring1:" gid=\"" substring2:"\"" newArray:result3]) != 0) { tmpGid = atoi(result3); free(result2); if(tmpGid == 0) { [currentLayer addTileAtX:tileX y:tileY tileSetID:-1 tileID:0 globalID:0]; } else { [currentLayer addTileAtX:tileX y:tileY tileSetID:[currentTileSet tileSetID] tileID:tmpGid - [currentTileSet firstGID] globalID:tmpGid]; } tileX ++; if (tileX > [currentLayer layerWidth]-1) { tileY ++; tileX = 0; } } else if ((index = [self getStringBetweenStrings:r substring1:"tgid=\"" substring2:"\"" newArray:result2]) != 0) { tmpFirstGid = atoi(result2); r += index +1; index = 0; index = [self getStringBetweenStrings:r substring1:"me=\"" substring2:"\"" newArray:result2]; if (r != 0); tmpName = [NSString stringWithUTF8String:result2]; r += index +1; index = 0; index = [self getStringBetweenStrings:r substring1:"th=\"" substring2:"\"" newArray:result2]; if (r != 0); tmpTileWidth = atoi(result2); r += index +1; index = 0; index = [self getStringBetweenStrings:r substring1:"ht=\"" substring2:"\"" newArray:result2]; if (r != 0); tmpTileHeight = atoi(result2); } else if ((index = [self getStringBetweenStrings:r substring1:"rce=\"" substring2:"\"" newArray:result2]) != 0) { currentTileSet = [[TileSet alloc] initWithImageNamed:[NSString stringWithUTF8String:result2] name:tmpName tileSetID:tilesetCounter firstGID:tmpFirstGid tileWidth:tmpTileWidth tileHeight:tmpTileHeight spacing:0]; [tileSets addObject:currentTileSet]; [currentTileSet release]; tilesetCounter ++; } else if ((index = [self getStringBetweenStrings:r substring1:"r name=\"" substring2:"\"" newArray:result2]) != 0) { tileX = 0; tileY = 0; tmpLayerName = [NSString stringWithUTF8String:result2]; r += index +1; index = 0; index = [self getStringBetweenStrings:r substring1:"th=\"" substring2:"\"" newArray:result2]; if (r != 0); tmpLayerWidth = atoi(result2); r += index +1; index = 0; index = [self getStringBetweenStrings:r substring1:"ht=\"" substring2:"\"" newArray:result2]; if (r != 0); tmpLayerHeight = atoi(result2); currentLayer = [[Layer alloc] initWithName:tmpLayerName layerID:layerCounter layerWidth:tmpLayerWidth layerHeight:tmpLayerHeight]; [layers addObject:currentLayer]; [currentLayer release]; layerCounter ++; } } } -(void)substringIndex:(char*)c index:(int)x newArray:(char*)result { result[0] = 0; for (int i = 0; i < strlen(c); i++) { result[i] = c[i]; if (i == x) { result[i+1] = '\0'; break; } } } -(int)findSubstring:(char*)c substring:(char*)s { int sCounter = 0; int index = 0; int d; for (int i = 0; i < strlen(c); i ++) { if (i > 500)//max line size break; if (c[i] == s[sCounter]) { d = strlen(s); sCounter ++; if (d > sCounter) { } else { index = i - (d); break; } } else sCounter = 0; } return index; } -(int)getStringBetweenStrings:(char*)c substring1:(char*)s substring2:(char*)s2 newArray:(char*)result { int sCounter = 0; int sCounter2 = 0; int index = 0; int index2 = 0; int d; for (int i = 0; i < strlen(c); i ++) { if (index != 0) { if (c[i] == s2[sCounter2]) { d = strlen(s2); sCounter2 ++; if (d > sCounter2) { } else { index2 = i - (d); break; } } else sCounter2 = 0; } else { if (c[i] == s[sCounter]) { d = strlen(s); sCounter ++; if (d > sCounter) { } else { index = i; } } else sCounter = 0; } } if (index != 0 && index2 != 0) [self substringIndex:(c + index+1) index:index2-index-1 newArray:result]; return index; } (I know it's a lot of code to be putting in here) I thought the by using basic char arrays i could drastically increase the performance, at least over the initial node based code that i was replacing. Thanks for all your efforts.

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  • iPhone - How do I find the MAC address of the connected WiFi access point?

    - by Ciaran
    Without using the private APIs, is it possible to programatically determine the MAC address of the access point that the iPhone is connected to? I understand that this should be doable using the core BSD libraries, but we are new to this, so it would be great if someone can point us to some starter code. Note: we're trying to determine the MAC address of the remote device - not the MAC address of the iPhone.

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  • CGContextShowTextAtPoint: invalid context

    - by coure06
    I want to call a method responsible for drawing text on screen after each 5 seconds. Here is my code -(void) handleTimer: (NSTimer *)timer { CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(context, 2.0); CGContextSetStrokeColorWithColor(context, currentColor.CGColor); CGContextTranslateCTM(context, 145.0, 240.0); CGContextScaleCTM(context, 1.0, -1.0); CGContextSelectFont(context, "Arial", 18, kCGEncodingMacRoman); CGContextSetCharacterSpacing(context, 1); CGContextSetTextDrawingMode(context, kCGTextFillStroke); CGContextSetRGBStrokeColor(context, 0.5,0.5,1,1); CGContextShowTextAtPoint(context, 100, 100, "01", 2); } But after 5 seconds when this method is called i am getting this error CGContextShowTextAtPoint: invalid context Another thing is how to show a thinner font?

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  • Managing a user's PHP session with Cocoa Touch

    - by Calvin L
    I'm building an iPhone app, which will allow users to log in to a PHP web server that authenticates the user and starts a session. My idea for managing a session is to create a singleton User class that has a sharedLogin method. Would it be prudent to store the session variable in the shared instance in order to maintain the session?

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  • Getting raw display data from NSView

    - by caballo7
    hi-- my goal is to send an NSView over the wire. i was wondering whether there was a way to get the raw display data contained in an NSView so that I can send this data over the wire and re-display this at the destination. thanks.

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  • converting NSTimer running not on main runloop to GCD

    - by Justin Galzic
    I have a task that runs periodically and it was originally designed to run on a separate run loop than the main runloop using NSThread and NSTimer. What's the best way to adapt this to take advantage of GCD? Current code: -(void)initiateSomeTask { [NSThread detachNewThreadSelector:@selector(startTimerTask) toTarget:self withObject:nil]; } -(void)startTimerTask { // We won't get back the main runloop since we're on a new thread NSRunLoop *myRunLoop = [NSRunLoop currentRunLoop]; NSPort *myPort = [NSMachPort port]; [myRunLoop addPort:myPort forMode:NSDefaultRunLoopMode]; NSTimer *myTimer = [NSTimer timerWithTimeInterval:10 /* seconds */ target:self selector:@selector(doMyTaskMethod) userInfo:nil repeats:YES]; [myRunLoop addTimer:myTimer forMode:NSRunLoopCommonModes]; [myRunLoop run]; } Is there anything I can do besides replace detachNewThreadSelector with dispatch_async?

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  • How to load a NIB inside of a view in another NIB?

    - by Sheehan Alam
    I have two NIB's ParentViewController.xib ChildViewController.xib ParentViewController.xib contains a UIView and a UIViewController. ChildViewController.xib contains a UIButton I want ChildViewController.xib to load in the ParentViewController.xib's UIView I have done the following: Created @property for UIView in ParentViewController Connected File's Owner to UIView in ParentViewController Set UIViewController in ParentViewController's NIB Name property to ChildViewController in Interface Builder Set ChildViewController view property to UIView in ParentViewController I was hoping this would load ChildViewController into my UIView in ParentViewController but no luck. I did get the following warning, which could be the culprit: 'View Controller (Child View)' has both its 'NIB Name' property set and its 'view' outlet connected. This configuration is not supported. I also have added additional code in ParentViewController's viewDidLoad(): - (void)viewDidLoad { [super viewDidLoad]; ChildViewController *childViewController = [[ChildViewController alloc]initWithNibName:@"ChildViewController" bundle:nil]; childViewController.view = self.myView; } Any thoughts on why ChildViewController does not load in the UIView of ParentViewController?

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  • Retain Count Question: Some Guidance, Please

    - by yar
    [I'm sure this is not odd at all, but I need just a bit of help] I have two retain properties @property (nonatomic, retain) NSArray *listContent; @property (nonatomic, retain) NSArray *filteredListContent; and in the viewDidLoad method I set the second equal to the first (so now the retainCount is two, I think): self.filteredListContent = self.listContent; and then on every search I do this self.filteredListContent = [listContent filteredArrayUsingPredicate:predicate]; I thought I should do a release right above this assignment -- since the property should cause an extra retain, right? -- but that causes the program to explode the second time I run the search method. The retain counts (without the extra release) are 2 the first time I come into the search method, and 1 each subsequent time (which is what I expected, unfortunately). Some guidance would help, thanks! Is it correct to not release?

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