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  • What are the advantages of combination WPF + XNA?

    - by MartyIX
    Hi, I'm porting my application from Winforms+XNA to WPF (+ XNA?) and I would like to know if the combination WPF + XNA makes sense or not. If it brings some advantages or if it is rather a bad choice. A few points about my game: It's a desk game with simple 2D animations (movement) Main window contains panels like available games/players etc. + console. I would like to add some fancy scenes to my program (at end of game, ...) http://www.codeproject.com/KB/WPF/XnaInWPF.aspx is the code I would like my program base on. So the appearance is quite similar to a chess program. Thank you for suggestions!

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  • Data 'logger' turning off when phone goes to standbymode

    - by Marko Järvenpää
    I'm creating a datalogger which logs the gps data and the sensor data of the phone. I've just a strange problem. If the phone is not touched for few minutes it goes into standby mode (screen goes black), and that causes the logger to stop working. Actually the firewriting in the logger stops working. The GPS resumes fine after coming out of blackscreen, but when I check the log I created it only shows saved points for few minutes. Does anyone have idea what is causing this?

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  • What would be a good starting point for development of a 3D application for representation of struct

    - by Lela Dax
    I was thinking QT on OpenGL. Multiplatform ability and being able to be closed (at no cost) at a later point would be important points. But I'm very interested in finding a way that is not only viable but also has the least amount of reinvention of the wheel. e.g. "Why not Ogre? A ready powerful 3D engine without reinventing that part". But I'm very uncertain in what is the optimal collection of tools for that job.

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  • Level designing with Cocos2d and Box2d

    - by Majster
    I want to learn how to make levels using cocos2d and box2d (for iOS). I am talking about a 2d platformer such as Limbo or Braid or something like that. How can I design and build levels like this? I have seen Level Helper for cocos2d but its not free and I don't think it makes physic objects for box2d. How is this accomplished in real games? How to make camera move with character and so on. Any starting points would be much appreciated.

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  • Interview Question: What are the characteristics of a good programmer?

    - by froadie
    I was asked this question on an interview a few months ago - "What would you say are the characteristics of a good programmer?" What would you answer to this? What, as a hiring manager, would you be looking for in an answer? I did get the job and am currently working with this company, although I don't know if that means I answered what they wanted to hear, but here were a couple of the points I mentioned: Passion PATIENCE Logic Teamwork etc. I'm especially curious to hear from the hiring side of things what would impress as an answer...

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  • Sorting related objects in the Django Admin form interface

    - by Carver
    I am looking to sort the related objects that show up when editing an object using the admin form. So for example, I would like to take the following object: class Person(models.Model): first_name = models.CharField( ... ) last_name = models.CharField( ... ) hero = models.ForeignKey( 'self', null=True, blank=True ) and edit the first name, last name and hero using the admin interface. I want to sort the objects as they show up in the drop down by last name, first name (ascending). How do I do that? Context I'm using Django v1.1. I started by looking for help in the django admin docs, but didn't find the solution As you can see in the example, the foreign key is pointing to itself, but I expect it would be the same as pointing to a different model object. Bonus points for being able to filter the related objects, too (eg~ only allow selecting a hero with the same first name)

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  • youtube api: display speaker statements like a caption

    - by zmol
    I'm doing something similar to close caption but not exactly the same. I have a youtube video, and I want to display certain messages at specific points in the video. When the video loads, I pull entries from the database in the format time and sentence. For example, at 0:20 the speaker says "don't forget to write down my email that you see on the side" and I want to display the email on the side. At 0:50, he says "and I'll post my office hours" so I want to show those office hours at that time. How can I do this. The video itself is hosted on youtube, but is being displayed on a private website. The div where I want to display the messages is <div id="write">.

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  • Is there a ways to make google store coordinates in the android map?

    - by Pavel
    Hi. I'm in the middle of developing android app using google map. My question is - how to store coordinates with google map and display them later on? I know how to use canvas, how to draw it etc. but I want to store those coordinates with google map - just like with the google maps feature on internet. When I log in I can see points I've put on the map straight away. Can someone please tell me how to do that? There must be a way. Any answers greatly appreciated!

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  • Looking at the C++ new[] cookie. How portable is this code?

    - by carleeto
    I came up with this as a quick solution to a debugging problem - I have the pointer variable and its type, I know it points to an array of objects allocated on the heap, but I don't know how many. So I wrote this function to look at the cookie that stores the number of bytes when memory is allocated on the heap. template< typename T > int num_allocated_items( T *p ) { return *((int*)p-4)/sizeof(T); } //test #include <iostream> int main( int argc, char *argv[] ) { using std::cout; using std::endl; typedef long double testtype; testtype *p = new testtype[ 45 ]; //prints 45 std::cout<<"num allocated = "<<num_allocated_items<testtype>(p)<<std::endl; delete[] p; return 0; } I'd like to know just how portable this code is.

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  • Why isn't IE displaying this alert()?

    - by George Edison
    I have the following piece of code: // setup the AJAX request var pageRequest = false; if(window.XMLHttpRequest) pageRequest = new XMLHttpRequest(); else if(window.ActiveXObject) pageRequest = new ActiveXObject("Microsoft.XMLHTTP"); // callback pageRequest.onreadystatechange = function() { alert('pageRequest.readyState: ' + pageRequest.readyState + '\npageRequest.status: ' + pageRequest.status); } pageRequest.open('POST','ajax.php',true); // q_str contains something like 'data=value...' pageRequest.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); pageRequest.setRequestHeader("Content-length", q_str.length); pageRequest.setRequestHeader("Connection", "close"); pageRequest.send(q_str); This works fine in Chrome, but IE chokes on it, spitting out an "Unspecified error." and it points to the line with the alert() in it. Why can't it display the alert?

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  • What approach should be suitable for user authentification in simle client/server app

    - by TerryS
    My previous question was closed so I will be more specific. I need to create an application, desktop one written in C#, that will ask for user credentials and after verification opens the GUI allowing to work with DB (black box for users). It should be used from everywhere, not LAN or SQL domain. I assume I would need to do the following: Create a client and a server applications that will deal with authentification. That would mean a lot of socketing stuff.. Once the user is verified, the client queries would be sent to database (client-server-DB). The server would need to send the DB data sets back to the client. As you can see, this is just my guess but I have no idea whether its too complicated or completely wrong. The main thing is that it must be desktop app (not web based one) and accessible from everywhere. I am interested in main points how to design the system and will be extremely grateful for that.

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  • How do I tell gdb how long my zero-length array is?

    - by Joe
    Slightly oxymoronic title! Bonus points for Xcode answer but it's a gdb question. If I have a standard, statically sized array gdb will print all its elements [and Xcode will let me browse through it] but if I have a zero length array, it won't, because it doesn't know. Obviously I can print the array indexes one by one, but I'd like a dump of the whole thing. How do I tell gdb how much space I have allocated for the array to allow it to print the array (or to allow Xcode to view the array). Is it even possible?

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  • How do I keep subdomain.domain.com links from mapping to subdomain.domain.com/subdomain?

    - by Alan Jackson
    I have a virtual directory created and a sub domain that points to that virtual directory. My links always route to subdomain.domain.com/subdomain/controller/action when they can leave off the subdomain link. Is there an easy way to stop that? Also, it's the same problem when I mapped anotherdomain.com to my virtual directory. It ends up linking to anotherdomain.com/virtualdir/controller/action. It just looks unprofessional to me to have all my links be myapp.com/myapp/action/controller.

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  • Determine an object's class returned by a factory method (Error: function does not take 1 arguments

    - by tzippy
    I have a factorymethod that either returns an object of baseclass or one that is of derivedclass (a derived class of baseclass). The derived class has a method virtual void foo(int x) that takes one argument. baseclass however has virtual void foo() without an argument. In my code, a factory method returns a pointer of type bar that definetly points to an object of class derivedclass. However since this is only known at runtime I get a compiler error saying that foo() does not take an argument. Can I cast this pointer to a pointer of type derivedclass? std::auto_ptr<baseclass> bar = classfactory::CreateBar(); //returns object of class derivedclass bar->foo(5); class baseclass { public: virtual void foo(); } class derivedclass : public baseclass { public: virtual void foo(int x); }

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  • Android card based game, need help to start

    - by user331296
    Hello, I'm just setting out in android development. I want to make a kind of card based game. I'm just looking for suggestions really on how I might start it. I know I have to make the menu layout and view, then use an Intent from that to get to the main game view. My sticking points are: -There's going to be a deck of cards. It's going to be a set number so I was thinking I could just have each card defined as a button in the layout. I don't know if that is the right way to do it though. -Storage of card details. I'm thinking of using an xml file to store these. Thanks in advance.

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  • What is the difference between the * and the & operators in c programming?

    - by Wesley
    I am just making sure I understand this concept correctly. With the * operator, I make a new variable, which is allocated a place in memory. So as to not unnecessarily duplicate variables and their values, the & operator is used in passing values to methods and such and it actually points to the original instance of the variable, as opposed to making new copies...Is that right? It is obviously a shallow understanding, but I just want to make sure I am not getting them mixed up. Thanks!

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  • Why this friend function can't access a private member of the class?

    - by Alceu Costa
    I am getting the following error when I try to access bins private member of the GHistogram class from within the extractHistogram() implementation: error: 'QVector<double> MyNamespace::GHistogram::bins' is private error: within this context Where the 'within this context' error points to the extractHistogram() implementation. Does anyone knows what's wrong with my friend function declaration? Here's the code: namespace MyNamespace{ class GHistogram { public: GHistogram(qint32 numberOfBins); qint32 getNumberOfBins(); /** * Returns the frequency of the value i. */ double getValueAt(qint32 i); friend GHistogram * Gbdi::extractHistogram(GImage *image, qint32 numberOfBins); private: QVector<double> bins; }; GHistogram * extractHistogram(GImage * image, qint32 numberOfBins); }

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  • Is there a way to force JUnit to fail on ANY unchecked exception, even if swallowed

    - by Uri
    I am using JUnit to write some higher level tests for legacy code that does not have unit tests. Much of this code "swallows" a variety of unchecked exceptions like NullPointerExceptions (e.g., by just printing stack trace and returning null). Therefore the unit test can pass even through there is a cascade of disasters at various points in the lower level code. Is there any way to have a test fail on the first unchecked exception even if they are swallowed? The only alternative I can think of is to write a custom JUnit wrapper that redirects System.err and then analyzes the output for exceptions.

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  • SQL finding overlapping of times pass midnight (across 2 days)

    - by janechii
    Hi everyone, I know there are lots of these types of questions, but i didn't see one that was similar enough to my criteria. So i'd like to ask for your help please. The fields i have are just start and end which are of time types. I cannot involve any specific dates in this. If the time ranges don't go pass midnight across day, i'd just compare two tuples as such: end1 > start2 AND start1 < end2 (end points touching are not considered overlapped here.) But when I involve time range that pass (or at) midnight, this obviously doesn't work. For example, given: start | end --------+-------- 06:00PM | 01:00AM 03:00PM | 09:00PM Without involving dates, how can i achieve this, please. My assumption is, if end is less than start, then we're involving 2 days. I'm trying to do this in plain standard SQL, so just a simple and concise logic in the WHERE clause. Thank you everyone!

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  • Xcode OpenGL Build Error (header file not found)

    - by Strix Nebulosa
    When building my Objective-C project (for Mac OS 10.9, Xcode 5.11), I get the error message Lexical or Preprocessor Issue 'OpenGL/OpenGL.h' file not found. The error is caused by the include section of the file CVDisplayLink.h where the above named file is included. CVDisplayLink.h belongs to the framework CoreVideo. Now there are two strange points related to that issue: The error appeared after I tried to test some basic OpenGL features using the tutorial in the Mac Developer Library ( https://developer.apple.com/library/mac/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_drawing/opengl_drawing.html#//apple_ref/doc/uid/TP40001987-CH404-SW8 ). I added an NSOpenGLView to my MainMenu as well as the related code given in the tutorial. Then the error message appeared. I also tried to add the OpenGL and CoreVideo frameworks to my project target, but this did not help. After some frustration, I removed the NSOpenGLView from my project, as well as all related code. Now the error Message still appeares and I have no Idea how to ged rid of it.

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  • Scalling connected lines

    - by Hristo
    Hello, I have some kind of a shape consisting of vertical, horizontal and diagonal lines. I have starting X,Y and ending X,Y (this is my input - just 2 points defining a line) of each line and I would like to make the whole shape scalable (just by changing the value of a scale ratio variable), so that I can still preserve the proper connection of the lines and the proportions as well. Just for getting a better idea of what I mean: it'd be as if I had the same lines in a vector editor. Would that be possible with an algorithm, and could you please, give me another possible solution if there is no such algorithm ? Thank you very much in advance!

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  • About curse of dimensionality

    - by Dan
    My question is about this topic I've been reading about a bit. Basically my understanding is that in higher dimensions all points end up being very close to each other. The doubt I have is whether this means that calculating distances the usual way (euclidean for instance) is valid or not. If it were still valid, this would mean that when comparing vectors in high dimensions, the two most similar wouldn't differ much from a third one even when this third one could be completely unrelated. Is this correct? Then in this case, how would you be able to tell whether you have a match or not?

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  • Android:simulating 1-bit display

    - by user1681805
    I'm new to Android,trying to build a simple game which use 1-bit black and white display.the screen dimension is 160 * 80,that is 12800 pixels.I created a byte array for the "VRAM",so each time it draws,it first checks the array. The thing is that I am not drawing a point or rectangle for each pixel,I'm using 2 bitmaps(ARGB_4444,I have to use alpha channel,because of shadow effect),1 for positive and 1 for negative.So I called 12800 times drawBitmap() in the surfaceView's Draw method.I know that's silly...But even for openGL,12800 quards won't be that fast right? Sorry..I cannot post imgs.the link of screenshot:http://i1014.photobucket.com/albums/af267/baininja/Screenshot_2013-10-22-01-05-36_zps91dbcdef.png should i totally give up this and draw points on a 160*80 bitmap then scale it to intented size?But that loses the visual effects.

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  • XCode 5 says I got a duplicate, which I don't

    - by GoodMove
    The point is every time I try to run a C++ code in XCode 5 (the file s "File.cpp") xcode returns this: duplicate symbol _main ld: 1 duplicate symbol for architecture i386 clang: error: linker command failed with exit code 1 (use -v to see invocation) And it only returns the error, when I got the following function whatever it contains: int main() { } I checked the folder, which XCode points to (where it says the duplicates are placed), but didn't find anything though. What am I supposed to do??? #include "File.h" using namespace std; void func (void){ cout << "Hello World!" << endl; }

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  • Drupal menu item disappears for Anonymous User, I dont want that happening!

    - by Busk
    Good day I'm using Drupal 6, and I have a menu item that points to a Forum page. I only want the forums accesible by registered users, but if they aren't logged in/registered I want drupal to display a login/register page. Im using a 403redirect module to handle that, and that is fine. My problem is, I have the menu item pointing to /forum. And when I'm not logged in, the menu item disappears. How can I stop that from happening? Thanks

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