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  • Problem with std::map and std::pair

    - by Tom
    Hi everyone. I have a small program I want to execute to test something #include <map> #include <iostream> using namespace std; struct _pos{ float xi; float xf; bool operator<(_pos& other){ return this->xi < other.xi; } }; struct _val{ float f; }; int main() { map<_pos,_val> m; struct _pos k1 = {0,10}; struct _pos k2 = {10,15}; struct _val v1 = {5.5}; struct _val v2 = {12.3}; m.insert(std::pair<_pos,_val>(k1,v1)); m.insert(std::pair<_pos,_val>(k2,v2)); return 0; } The problem is that when I try to compile it, I get the following error $ g++ m2.cpp -o mtest In file included from /usr/include/c++/4.4/bits/stl_tree.h:64, from /usr/include/c++/4.4/map:60, from m2.cpp:1: /usr/include/c++/4.4/bits/stl_function.h: In member function ‘bool std::less<_Tp>::operator()(const _Tp&, const _Tp&) const [with _Tp = _pos]’: /usr/include/c++/4.4/bits/stl_tree.h:1170: instantiated from ‘std::pair<typename std::_Rb_tree<_Key, _Val, _KeyOfValue, _Compare, _Alloc>::iterator, bool> std::_Rb_tree<_Key, _Val, _KeyOfValue, _Compare, _Alloc>::_M_insert_unique(const _Val&) [with _Key = _pos, _Val = std::pair<const _pos, _val>, _KeyOfValue = std::_Select1st<std::pair<const _pos, _val> >, _Compare = std::less<_pos>, _Alloc = std::allocator<std::pair<const _pos, _val> >]’ /usr/include/c++/4.4/bits/stl_map.h:500: instantiated from ‘std::pair<typename std::_Rb_tree<_Key, std::pair<const _Key, _Tp>, std::_Select1st<std::pair<const _Key, _Tp> >, _Compare, typename _Alloc::rebind<std::pair<const _Key, _Tp> >::other>::iterator, bool> std::map<_Key, _Tp, _Compare, _Alloc>::insert(const std::pair<const _Key, _Tp>&) [with _Key = _pos, _Tp = _val, _Compare = std::less<_pos>, _Alloc = std::allocator<std::pair<const _pos, _val> >]’ m2.cpp:30: instantiated from here /usr/include/c++/4.4/bits/stl_function.h:230: error: no match for ‘operator<’ in ‘__x < __y’ m2.cpp:9: note: candidates are: bool _pos::operator<(_pos&) $ I thought that declaring the operator< on the key would solve the problem, but its still there. What could be wrong? Thanks in advance.

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  • cannot retrieve effect.fx file

    - by numerical25
    I am having issues loading my effect.fx from directx. When I step into my application, my ID3D10Effect *m_pDefaultEffect; pointer remains empty. the address remains at 0x000000 below is my code #pragma once #include "stdafx.h" #include "resource.h" #include "d3d10.h" #include "d3dx10.h" #include "dinput.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: RECT m_screenRect; //direct3d Members ID3D10Device *m_pDevice; // The IDirect3DDevice10 // interface ID3D10Texture2D *m_pBackBuffer; // Pointer to the back buffer ID3D10RenderTargetView *m_pRenderTargetView; // Pointer to render target view IDXGISwapChain *m_pSwapChain; // Pointer to the swap chain RECT m_rcScreenRect; // The dimensions of the screen ID3D10Texture2D *m_pDepthStencilBuffer; ID3D10DepthStencilState *m_pDepthStencilState; ID3D10DepthStencilView *m_pDepthStencilView; //transformation matrixs D3DXMATRIX g_mtxWorld; D3DXMATRIX g_mtxView; D3DXMATRIX g_mtxProj; //Effect members ID3D10Effect *m_pDefaultEffect; ID3D10EffectTechnique *m_pDefaultTechnique; ID3DX10Font *m_pFont; // The font used for rendering text // Sprites used to hold font characters ID3DX10Sprite *m_pFontSprite; ATOM RegisterEngineClass(); void DoFrame(float); bool LoadEffects(); public: static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name void DrawTextString(int x, int y, D3DXCOLOR color, const TCHAR *strOutput); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); bool InitWindow(); bool InitDirectX(); bool InitInstance(); int Run(); void ShutDown(); RenderEngine() { m_screenRect.right = 800; m_screenRect.bottom = 600; } }; below is the implementation bool RenderEngine::LoadEffects() { HRESULT hr; ID3D10Blob *pErrors = 0; // Create the default rendering effect hr = D3DX10CreateEffectFromFile(L"effect.fx", NULL, NULL, "fx_4_0", D3D10_SHADER_DEBUG, 0, m_pDevice, NULL, NULL, &m_pDefaultEffect, &pErrors, NULL); if(pErrors)// at this point, m_pDefaultEffect is still empty but pErrors returns data which means there is {//errors return false; //ends here } //m_pDefaultTechnique = m_pDefaultEffect->GetTechniqueByName("DefaultTechnique"); return true; } My directx Device does work. My effect.fx file is in the same folder as my solution files (.cpp and header files)

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  • Same data being returned by linq for 2 different executions of a stored procedure?

    - by Paul
    Hello I have a stored procedure that I am calling through Entity Framework. The stored procedure has 2 date parameters. I supply different argument in the 2 times I call the stored procedure. I have verified using SQL Profiler that the stored procedure is being called correctly and returning the correct results. When I call my method the second time with different arguments, even though the stored procedure is bringing back the correct results, the table created contains the same data as the first time I called it. dtStart = 01/08/2009 dtEnd = 31/08/2009 public List<dataRecord> GetData(DateTime dtStart, DateTime dtEnd) { var tbl = from t in db.SP(dtStart, dtEnd) select t; return tbl.ToList(); } GetData((new DateTime(2009, 8, 1), new DateTime(2009, 8, 31)) // tbl.field1 value = 45450 - CORRECT GetData(new DateTime(2009, 7, 1), new DateTime(2009, 7, 31)) // tbl.field1 value = 45450 - WRONG 27456 expected Is this a case of Entity Framework being clever and caching? I can't see why it would cache this though as it has executed the stored procedure twice. Do I have to do something to close tbl? using Visual Studio 2008 + Entity Framework. I also get the message "query cannot be enumerated more than once" a few times every now and then, am not sure if that is relevant? FULL CODE LISTING namespace ProfileDataService { public partial class DataService { public static List<MeterTotalConsumpRecord> GetTotalAllTimesConsumption(DateTime dtStart, DateTime dtEnd, EUtilityGroup ug, int nMeterSelectionType, int nCustomerID, int nUserID, string strSelection, bool bClosedLocations, bool bDisposedLocations) { dbChildDataContext db = DBManager.ChildDataConext(nCustomerID); var tbl = from t in db.GetTotalConsumptionByMeter(dtStart, dtEnd, (int) ug, nMeterSelectionType, nCustomerID, nUserID, strSelection, bClosedLocations, bDisposedLocations, 1) select t; return tbl.ToList(); } } } /// CALLER List<MeterTotalConsumpRecord> _P1Totals; List<MeterTotalConsumpRecord> _P2Totals; public void LoadData(int nUserID, int nCustomerID, ELocationSelectionMethod locationSelectionMethod, string strLocations, bool bIncludeClosedLocations, bool bIncludeDisposedLocations, DateTime dtStart, DateTime dtEnd, ReportsBusinessLogic.Lists.EPeriodType durMainPeriodType, ReportsBusinessLogic.Lists.EPeriodType durCompareToPeriodType, ReportsBusinessLogic.Lists.EIncreaseReportType rptType, bool bIncludeDecreases) { ///Code for setting properties using parameters.. _P2Totals = ProfileDataService.DataService.GetTotalAllTimesConsumption(_P2StartDate, _P2EndDate, EUtilityGroup.Electricity, 1, nCustomerID, nUserID, strLocations, bIncludeClosedLocations, bIncludeDisposedLocations); _P1Totals = ProfileDataService.DataService.GetTotalAllTimesConsumption(_StartDate, _EndDate, EUtilityGroup.Electricity, 1, nCustomerID, nUserID, strLocations, bIncludeClosedLocations, bIncludeDisposedLocations); PopulateLines() //This fills up a list of objects with information for my report ready for the totals to be added PopulateTotals(_P1Totals, 1); PopulateTotals(_P2Totals, 2); } void PopulateTotals(List<MeterTotalConsumpRecord> objTotals, int nPeriod) { MeterTotalConsumpRecord objMeterConsumption = null; foreach (IncreaseReportDataRecord objLine in _Lines) { objMeterConsumption = objTotals.Find(delegate(MeterTotalConsumpRecord t) { return t.MeterID == objLine.MeterID; }); if (objMeterConsumption != null) { if (nPeriod == 1) { objLine.P1Consumption = (double)objMeterConsumption.Consumption; } else { objLine.P2Consumption = (double)objMeterConsumption.Consumption; } objMeterConsumption = null; } } } }

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  • global static boolean pointer causes segmentation fault using pthread

    - by asksw0rder
    New to pthread programming, and stuck on this error when working on a C++&C mixed code. What I have done is to call the c code in the thread created by the c++ code. There is a static boolean pointer used in the thread and should got free when the thread finishes. However I noticed that every time when the program processed into the c function, the value of the boolean pointer would be changed and the segmentation fault then happened due to the free(). Detail code is as follows: static bool *is_center; // omit other codes in between ... void streamCluster( PStream* stream) { // some code here ... while(1){ // some code here ... is_center = (bool*)calloc(points.num,sizeof(bool)); // start the parallel thread here. // the c code is invoked in this function. localSearch(&points,kmin, kmax,&kfinal); // parallel free(is_center); } And the function using parallel is as follows (my c code is invoked in each thread): void localSearch( Points* points, long kmin, long kmax, long* kfinal ) { pthread_barrier_t barrier; pthread_t* threads = new pthread_t[nproc]; pkmedian_arg_t* arg = new pkmedian_arg_t[nproc]; pthread_barrier_init(&barrier,NULL,nproc); for( int i = 0; i < nproc; i++ ) { arg[i].points = points; arg[i].kmin = kmin; arg[i].kmax = kmax; arg[i].pid = i; arg[i].kfinal = kfinal; arg[i].barrier = &barrier; pthread_create(threads+i,NULL,localSearchSub,(void*)&arg[i]); } for ( int i = 0; i < nproc; i++) { pthread_join(threads[i],NULL); } delete[] threads; delete[] arg; pthread_barrier_destroy(&barrier); } Finally the function calling my c code: void* localSearchSub(void* arg_) { // omit some initialize code... // my code begin_papi_thread(&eventSet); // Processing k-means, omit codes. // is_center value will be updated correctly // my code end_papi_thread(&eventSet); // when jumping into this, error happens return NULL; } And from gdb, what I have got for the is_center is: Breakpoint 2, localSearchSub (arg_=0x600000000000bc40) at streamcluster.cpp:1711 1711 end_papi_thread(&eventSet); (gdb) s Hardware watchpoint 1: is_center Old value = (bool *) 0x600000000000bba0 New value = (bool *) 0xa93f3 0x400000000000d8d1 in localSearchSub (arg_=0x600000000000bc40) at streamcluster.cpp:1711 1711 end_papi_thread(&eventSet); Any suggestions? Thanks in advance!

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  • breakpoint inside QComboBox subclass not working

    - by yan bellavance
    I have subclassed QComboBox to customize it for special needs. The subclass is used to promote QComboBoxes in a ui file from QtDesigner. Everything works except that when I put a break point in a slot, the program does not stop at the breakpoint. I do however know that it is being called from the result it generates. I checked other slots in my program and they work fine with breakpoints. Doing a clean and rebuild all did not fix it. What could be causing this and is there anything I can do about it? The slot in question is the only one in the subclass and is called "do_indexChanged()". You can find the slot on line 37 of the class header below and the signal-slot connection on line 10 of the class source file. CLASS HEADER: #ifndef WVQCOMBOBOX_H #define WVQCOMBOBOX_H #include <QWidget> #include <QObject> #include <QComboBox> #include <QVariant> class wvQComboBox : public QComboBox { Q_OBJECT //Q_PROPERTY(bool writeEnable READ writeEnable WRITE setWriteEnable) public: explicit wvQComboBox(QWidget *parent = 0); bool writeEnable() { return this->property("writeEnable").toBool(); } void setWriteEnable(const bool & writeEnable){ this->setProperty("writeEnable",writeEnable); } bool newValReady() { return this->property("newValReady").toBool(); } void setNewValReady(const bool & newValReady){ this->setProperty("newValReady",newValReady); } QString getNewVal(); int getNewValIndex(); int oldVal; //comboBox Index before user edit began private slots: void do_indexChanged(){ this->setWriteEnable(true); if(oldVal!=currentIndex()){ this->setNewValReady(true); oldVal=currentIndex(); } } protected: void focusInEvent ( QFocusEvent * event ); //void focusOutEvent ( QFocusEvent * event );//dont need because of currentIndexChanged(int) }; #endif // WVQCOMBOBOX_H #include "wvqcombobox.h" wvQComboBox::wvQComboBox(QWidget *parent) : QComboBox(parent) { this->setWriteEnable(true); this->setNewValReady(false); oldVal=this->currentIndex(); connect(this,SIGNAL(currentIndexChanged(int)),this,SLOT(do_indexChanged())); } void wvQComboBox::focusInEvent ( QFocusEvent * event ) { this->setWriteEnable(false); oldVal=this->currentIndex(); } QString wvQComboBox::getNewVal(){ setNewValReady(false); return this->currentText(); } int wvQComboBox::getNewValIndex(){ setNewValReady(false); return this->currentIndex(); }

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  • Creating AST for shared and local variables

    - by Rizwan Abbasi
    Here is my grammar grammar simulator; options { language = Java; output = AST; ASTLabelType=CommonTree; } //imaginary tokens tokens{ SHARED; LOCALS; BOOL; RANGE; ARRAY; } parse : declaration+ ; declaration :variables ; variables : locals ; locals : (bool | range | array) ; bool :ID 'in' '[' ID ',' ID ']' ('init' ID)? -> ^(BOOL ID ID ID ID?) ; range : ID 'in' '[' INT '..' INT ']' ('init' INT)? -> ^(RANGE ID INT INT INT?) ; array :ID 'in' 'array' 'of' '[' INT '..' INT ']' ('init' INT)? -> ^(ARRAY ID INT INT INT?) ; ID : (('a'..'z' | 'A'..'Z'|'_')('a'..'z' | 'A'..'Z'|'0'..'9'|'_'))* ; INT : ('0'..'9')+ ; WHITESPACE : ('\t' | ' ' | '\r' | '\n' | '\u000C')+ {$channel = HIDDEN;} ; INPUT flag in [down, up] init down pc in [0..7] init 0 CA in array of [0..5] init 0 AST It is having a small problem. Variables (bool, range or array) can be of two abstract types 1. locals (each object will have it's own variable) 2. shared (think of static in java, same for all object) Now the requirements are changed. I want the user to input like this NEW INPUT domains: upDown [up,down] possibleStates [0-7] booleans [true,false] locals: pc in possibleStates init 0 flag in upDown init down flag1 in upDown init down map in array of booleans init false shared: pcs in possibleStates init 0 flag in upDown init down flag1 in upDown init down maps in array of booleans init false Again, all the variables can be of two types (of any domain sepecified) 1. Local 2. Shared In Domains: upDown [up,down] possibleStates [0-7] upDown, up, down and possibleStates are of type ID (ID is defined in my above grammar), 0 and 7 are of type INT Can any body help me how to convert my current grammar to meet new specifications.

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  • Send a variable on the heap to another thread

    - by user1201889
    I have a strange problem in C++. An address of a Boolean gets "destroyed" but it doesn't get touched. I know that there are beater way's to accomplish what I try to do, but I want to know what I do wrong. I have a main class; this main class contains a vector of another class. There is a strange problem when a new instance gets created of this object. This is how my code works: There will start a thread when the constructor gets called of the “2nd”object. This thread gets as Parameter a struct. This is the struct: struct KeyPressData { vector<bool> *AutoPressStatus; vector<int> *AutoPressTime; bool * Destroy; bool * Ready; }; The struct gets filled in the constructor: MultiBoxClient::MultiBoxClient() { //init data DestroyThread = new bool; ReadyThread = new bool; AutoThreadData = new KeyPressData; //Reseting data *DestroyThread = false; *ReadyThread = false; //KeyPressData configurating AutoThreadData->AutoPressStatus = &AutoPressStatus; AutoThreadData->AutoPressTime = &AutoPressTime; AutoThreadData->Destroy = DestroyThread; AutoThreadData->Ready = ReadyThread; //Start the keypress thread CreateThread(NULL,NULL,(LPTHREAD_START_ROUTINE)AutoKeyThread,AutoThreadData,NULL,NULL); } As long as the constructor is running will the program run fine. But when the constructor closes the address of the “AutoThreadData-Destroy” will get corrupted. The program will crash when I call the value of the pointer. void WINAPI AutoKeyThread(void * ThreadData) { KeyPressData * AutoThreadData = (KeyPressData*)ThreadData; while(true) { if(*AutoThreadData->Destroy == true) //CRASH { *AutoThreadData->Ready = true; return; } Sleep(100); } } What did I test: I logged the address of the AutoThreadData and the AutoThreadData-Destroy when the constrcutor is running and clossed; the AutoThreadData address is equal to AutoThreadData when the constructor is closed. So there is no problem here. The address of AutoThreadData-Destroy gets destroyed when the constructor is closed. But how can this happen? The Boolean is on the heap and the KeyPressData struct (AutoThreadData) is on the heap. Destroy before: 00A85328 Destroy after: FEEEFEEE Can someone maby explain why this crash? I know that I can send a pointer to my class to the thread. But I want to know what goes wrong here. That way I can learn from my mistakes. Could someone help me with this problem? Thanks!

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  • Is throwing an exception a healthy way to exit?

    - by ramaseshan
    I have a setup that looks like this. class Checker { // member data Results m_results; // see below public: bool Check(); private: bool Check1(); bool Check2(); // .. so on }; Checker is a class that performs lengthy check computations for engineering analysis. Each type of check has a resultant double that the checker stores. (see below) bool Checker::Check() { // initilisations etc. Check1(); Check2(); // ... so on } A typical Check function would look like this: bool Checker::Check1() { double result; // lots of code m_results.SetCheck1Result(result); } And the results class looks something like this: class Results { double m_check1Result; double m_check2Result; // ... public: void SetCheck1Result(double d); double GetOverallResult() { return max(m_check1Result, m_check2Result, ...); } }; Note: all code is oversimplified. The Checker and Result classes were initially written to perform all checks and return an overall double result. There is now a new requirement where I only need to know if any of the results exceeds 1. If it does, subsequent checks need not be carried out(it's an optimisation). To achieve this, I could either: Modify every CheckN function to keep check for result and return. The parent Check function would keep checking m_results. OR In the Results::SetCheckNResults(), throw an exception if the value exceeds 1 and catch it at the end of Checker::Check(). The first is tedious, error prone and sub-optimal because every CheckN function further branches out into sub-checks etc. The second is non-intrusive and quick. One disadvantage is I can think of is that the Checker code may not necessarily be exception-safe(although there is no other exception being thrown anywhere else). Is there anything else that's obvious that I'm overlooking? What about the cost of throwing exceptions and stack unwinding? Is there a better 3rd option?

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  • Pass Variables In Inheritance (Obj - C)

    - by Marmik Shah
    I working on a project in Obj-C where i have a base class (ViewController) and a Derived Class (MultiPlayer). Now i have declared certain variables and properties in the base class. My properties are getting accessed from the derived class but im not able to access the variables (int,char and bool type). I'm completely new to Obj-C so i have no clue whats wrong. I have used the data types which are used in C and C++. Is there some specific way to declare variables in Obj-C?? If so, How? Here are my files ViewController.h #import <UIKit/UIKit.h> @interface ViewController : UIViewController @property (weak,nonatomic) IBOutlet UIImageView* backGroungImage; @property (strong,nonatomic) IBOutlet UIImageView *blockView1; @property (strong,nonatomic) IBOutlet UIImageView *blockView2; @property (strong,nonatomic) IBOutlet UIImageView *blockView3; @property (strong,nonatomic) IBOutlet UIImageView *blockView4; @property (strong,nonatomic) IBOutlet UIImageView *blockView5; @property (strong,nonatomic) IBOutlet UIImageView *blockView6; @property (strong,nonatomic) IBOutlet UIImageView *blockView7; @property (strong,nonatomic) IBOutlet UIImageView *blockView8; @property (strong,nonatomic) IBOutlet UIImageView *blockView9; @property (strong,nonatomic) UIImage *x; @property (strong,nonatomic) UIImage *O; @property (strong,nonatomic) IBOutlet UIImageView* back1; @property (strong,nonatomic) IBOutlet UIImageView* back2; @end ViewController.m #import "ViewController.h" @interface ViewController () @end @implementation ViewController int chooseTheBackground = 0; int movesToDecideXorO = 0; int winningArrayX[3]; int winningArrayO[3]; int blocksTotal[9] = {8,3,4,1,5,9,6,7,2}; int checkIfContentInBlocks[9] = {0,0,0,0,0,0,0,0,0}; char determineContentInBlocks[9] = {' ',' ',' ',' ',' ',' ',' ',' ',' '}; bool player1Win = false; bool player2Win = false; bool playerWin = false; bool computerWin = false; - (void)viewDidLoad { [super viewDidLoad]; if(chooseTheBackground==0) { UIImage* backImage = [UIImage imageNamed:@"MainBack1.png"]; _backGroungImage.image=backImage; } if(chooseTheBackground==1) { UIImage* backImage = [UIImage imageNamed:@"MainBack2.png"]; _backGroungImage.image=backImage; } } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } @end I am not able to use the above declared variables in my derived classes!

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  • how can i show ccessarychecked cell values in alertbox

    - by adnan
    i have created uitableview and cell in uitableview are accessarychecked . i have implemented an action named -(IBAction) checkBoxClicked . what i need is that i wanted to show accessarychecked cell values in alertbox when i click on button this is the code which i have written #import "ViewController.h" @implementation ViewController @synthesize cell; - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 7; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { cell= [tableView dequeueReusableCellWithIdentifier:@"cell"]; if (cell == nil) { cell = [[ UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"cell"]; } cell.textLabel.text = [myarray objectAtIndex:indexPath.row]; /* NSString *imagefile = [[NSBundle mainBundle] pathForResource:@"cellimage" ofType:@"png"]; UIImage *ui = [[UIImage alloc] initWithContentsOfFile:imagefile]; cell.imageView.image = ui;*/ NSString *check = [[NSBundle mainBundle] pathForResource:@"checkbox_not_ticked" ofType:@"png"]; UIImage *bi = [[UIImage alloc] initWithContentsOfFile:check]; cell.imageView.image = bi; cell.accessoryType = UITableViewCellAccessoryNone; return cell; [cell release]; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { cell = [tableView cellForRowAtIndexPath:indexPath]; if (cell.accessoryType == UITableViewCellAccessoryNone) { cell.accessoryType = UITableViewCellAccessoryCheckmark; } else { cell.accessoryType = UITableViewCellAccessoryNone; } } -(IBAction) checkBoxClicked { NSArray *array = [[NSArray alloc] initWithArray:[myarray objectAtIndex:cell.accessoryType]:UITableViewCellAccessoryCheckmark]; if (array.cell.accessoryType == UITableViewCellAccessoryCheckmark) { UIAlertView *msg = [[ UIAlertView alloc] initWithTitle:@"selected items are given: " message:array delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil, nil ]; [msg show ]; [msg release]; [myarray release]; } } //-(IBAction)checkBoxClicked{} - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } #pragma mark - View lifecycle - (void)viewDidLoad { myarray = [[NSArray alloc] initWithObjects:@"mondey",@"tuesday", @"wednesday",@"thursday",@"friday",@"saturday",@"sundey", nil]; [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [myarray release]; [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; } - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; } - (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } @end

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  • Improving WIF&rsquo;s Claims-based Authorization - Part 1

    - by Your DisplayName here!
    As mentioned in my last post, I made several additions to WIF’s built-in authorization infrastructure to make it more flexible and easy to use. The foundation for all this work is that you have to be able to directly call the registered ClaimsAuthorizationManager. The following snippet is the universal way to get to the WIF configuration that is currently in effect: public static ServiceConfiguration ServiceConfiguration {     get     {         if (OperationContext.Current == null)         {             // no WCF             return FederatedAuthentication.ServiceConfiguration;         }         // search message property         if (OperationContext.Current.IncomingMessageProperties. ContainsKey("ServiceConfiguration"))         {             var configuration = OperationContext.Current. IncomingMessageProperties["ServiceConfiguration"] as ServiceConfiguration;             if (configuration != null)             {                 return configuration;             }         }         // return configuration from configuration file         return new ServiceConfiguration();     } }   From here you can grab ServiceConfiguration.ClaimsAuthoriationManager which give you direct access to the CheckAccess method (and thus control over claim types and values). I then created the following wrapper methods: public static bool CheckAccess(string resource, string action) {     return CheckAccess(resource, action, Thread.CurrentPrincipal as IClaimsPrincipal); } public static bool CheckAccess(string resource, string action, IClaimsPrincipal principal) {     var context = new AuthorizationContext(principal, resource, action);     return AuthorizationManager.CheckAccess(context); } public static bool CheckAccess(Collection<Claim> actions, Collection<Claim> resources) {     return CheckAccess(new AuthorizationContext(         Thread.CurrentPrincipal.AsClaimsPrincipal(), resources, actions)); } public static bool CheckAccess(AuthorizationContext context) {     return AuthorizationManager.CheckAccess(context); } I also created the same set of methods but called DemandAccess. They internally use CheckAccess and will throw a SecurityException when false is returned. All the code is part of Thinktecture.IdentityModel on Codeplex – or via NuGet (Install-Package Thinktecture.IdentityModel).

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  • Octree subdivision problem

    - by ChaosDev
    Im creating octree manually and want function for effectively divide all nodes and their subnodes - For example - I press button and subnodes divided - press again - all subnodes divided again. Must be like - 1 - 8 - 64. The problem is - i dont understand how organize recursive loops for that. OctreeNode in my unoptimized implementation contain pointers to subnodes(childs),parent,extra vector(contains dublicates of child),generation info and lots of information for drawing. class gOctreeNode { //necessary fields gOctreeNode* FrontBottomLeftNode; gOctreeNode* FrontBottomRightNode; gOctreeNode* FrontTopLeftNode; gOctreeNode* FrontTopRightNode; gOctreeNode* BackBottomLeftNode; gOctreeNode* BackBottomRightNode; gOctreeNode* BackTopLeftNode; gOctreeNode* BackTopRightNode; gOctreeNode* mParentNode; std::vector<gOctreeNode*> m_ChildsVector; UINT mGeneration; bool mSplitted; bool isSplitted(){return m_Splitted;} .... //unnecessary fields }; DivideNode of Octree class fill these fields, set mSplitted to true, and prepare for correctly drawing. Octree contains basic nodes(m_nodes). Basic node can be divided, but now I want recursivly divide already divided basic node with 8 subnodes. So I write this function. void DivideAllChildCells(int ix,int ih,int id) { std::vector<gOctreeNode*> nlist; std::vector<gOctreeNode*> dlist; int index = (ix * m_Height * m_Depth) + (ih * m_Depth) + (id * 1);//get index of specified node gOctreeNode* baseNode = m_nodes[index].get(); nlist.push_back(baseNode->FrontTopLeftNode); nlist.push_back(baseNode->FrontTopRightNode); nlist.push_back(baseNode->FrontBottomLeftNode); nlist.push_back(baseNode->FrontBottomRightNode); nlist.push_back(baseNode->BackBottomLeftNode); nlist.push_back(baseNode->BackBottomRightNode); nlist.push_back(baseNode->BackTopLeftNode); nlist.push_back(baseNode->BackTopRightNode); bool cont = true; UINT d = 0;//additional recursive loop param (?) UINT g = 0;//additional recursive loop param (?) LoopNodes(d,g,nlist,dlist); //Divide resulting nodes for(UINT i = 0; i < dlist.size(); i++) { DivideNode(dlist[i]); } } And now, back to the main question,I present LoopNodes, which must do all work for giving dlist nodes for splitting. void LoopNodes(UINT& od,UINT& og,std::vector<gOctreeNode*>& nlist,std::vector<gOctreeNode*>& dnodes) { //od++;//recursion depth bool f = false; //pass through childs for(UINT i = 0; i < 8; i++) { if(nlist[i]->isSplitted())//if node splitted and have childs { //pass forward through tree for(UINT j = 0; j < 8; j++) { nlist[j] = nlist[j]->m_ChildsVector[j];//set pointers to these childs } LoopNodes(od,og,nlist,dnodes); } else //if no childs { //add to split vector dnodes.push_back(nlist[i]); } } } This version of loop nodes works correctly for 2(or 1?) generations after - this will not divide neightbours nodes, only some corners. I need correct algorithm. Screenshot All I need - is correct version of LoopNodes, which can add all nodes for DivideNode.

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  • C++/boost generator module, feedback/critic please

    - by aaa
    hello. I wrote this generator, and I think to submit to boost people. Can you give me some feedback about it it basically allows to collapse multidimensional loops to flat multi-index queue. Loop can be boost lambda expressions. Main reason for doing this is to make parallel loops easier and separate algorithm from controlling structure (my fieldwork is computational chemistry where deep loops are common) 1 #ifndef _GENERATOR_HPP_ 2 #define _GENERATOR_HPP_ 3 4 #include <boost/array.hpp> 5 #include <boost/lambda/lambda.hpp> 6 #include <boost/noncopyable.hpp> 7 8 #include <boost/mpl/bool.hpp> 9 #include <boost/mpl/int.hpp> 10 #include <boost/mpl/for_each.hpp> 11 #include <boost/mpl/range_c.hpp> 12 #include <boost/mpl/vector.hpp> 13 #include <boost/mpl/transform.hpp> 14 #include <boost/mpl/erase.hpp> 15 16 #include <boost/fusion/include/vector.hpp> 17 #include <boost/fusion/include/for_each.hpp> 18 #include <boost/fusion/include/at_c.hpp> 19 #include <boost/fusion/mpl.hpp> 20 #include <boost/fusion/include/as_vector.hpp> 21 22 #include <memory> 23 24 /** 25 for loop generator which can use lambda expressions. 26 27 For example: 28 @code 29 using namespace generator; 30 using namespace boost::lambda; 31 make_for(N, N, range(bind(std::max<int>, _1, _2), N), range(_2, _3+1)); 32 // equivalent to pseudocode 33 // for l=0,N: for k=0,N: for j=max(l,k),N: for i=k,j 34 @endcode 35 36 If range is given as upper bound only, 37 lower bound is assumed to be default constructed 38 Lambda placeholders may only reference first three indices. 39 */ 40 41 namespace generator { 42 namespace detail { 43 44 using boost::lambda::constant_type; 45 using boost::lambda::constant; 46 47 /// lambda expression identity 48 template<class E, class enable = void> 49 struct lambda { 50 typedef E type; 51 }; 52 53 /// transform/construct constant lambda expression from non-lambda 54 template<class E> 55 struct lambda<E, typename boost::disable_if< 56 boost::lambda::is_lambda_functor<E> >::type> 57 { 58 struct constant : boost::lambda::constant_type<E>::type { 59 typedef typename boost::lambda::constant_type<E>::type base_type; 60 constant() : base_type(boost::lambda::constant(E())) {} 61 constant(const E &e) : base_type(boost::lambda::constant(e)) {} 62 }; 63 typedef constant type; 64 }; 65 66 /// range functor 67 template<class L, class U> 68 struct range_ { 69 typedef boost::array<int,4> index_type; 70 range_(U upper) : bounds_(typename lambda<L>::type(), upper) {} 71 range_(L lower, U upper) : bounds_(lower, upper) {} 72 73 template< typename T, size_t N> 74 T lower(const boost::array<T,N> &index) { 75 return bound<0>(index); 76 } 77 78 template< typename T, size_t N> 79 T upper(const boost::array<T,N> &index) { 80 return bound<1>(index); 81 } 82 83 private: 84 template<bool b, typename T> 85 T bound(const boost::array<T,1> &index) { 86 return (boost::fusion::at_c<b>(bounds_))(index[0]); 87 } 88 89 template<bool b, typename T> 90 T bound(const boost::array<T,2> &index) { 91 return (boost::fusion::at_c<b>(bounds_))(index[0], index[1]); 92 } 93 94 template<bool b, typename T, size_t N> 95 T bound(const boost::array<T,N> &index) { 96 using boost::fusion::at_c; 97 return (at_c<b>(bounds_))(index[0], index[1], index[2]); 98 } 99 100 boost::fusion::vector<typename lambda<L>::type, 101 typename lambda<U>::type> bounds_; 102 }; 103 104 template<typename T, size_t N> 105 struct for_base { 106 typedef boost::array<T,N> value_type; 107 virtual ~for_base() {} 108 virtual value_type next() = 0; 109 }; 110 111 /// N-index generator 112 template<typename T, size_t N, class R, class I> 113 struct for_ : for_base<T,N> { 114 typedef typename for_base<T,N>::value_type value_type; 115 typedef R range_tuple; 116 for_(const range_tuple &r) : r_(r), state_(true) { 117 boost::fusion::for_each(r_, initialize(index)); 118 } 119 /// @return new generator 120 for_* new_() { return new for_(r_); } 121 /// @return next index value and increment 122 value_type next() { 123 value_type next; 124 using namespace boost::lambda; 125 typename value_type::iterator n = next.begin(); 126 typename value_type::iterator i = index.begin(); 127 boost::mpl::for_each<I>(*(var(n))++ = var(i)[_1]); 128 129 state_ = advance<N>(r_, index); 130 return next; 131 } 132 /// @return false if out of bounds, true otherwise 133 operator bool() { return state_; } 134 135 private: 136 /// initialize indices 137 struct initialize { 138 value_type &index_; 139 mutable size_t i_; 140 initialize(value_type &index) : index_(index), i_(0) {} 141 template<class R_> void operator()(R_& r) const { 142 index_[i_++] = r.lower(index_); 143 } 144 }; 145 146 /// advance index[0:M) 147 template<size_t M> 148 struct advance { 149 /// stop recursion 150 struct stop { 151 stop(R r, value_type &index) {} 152 }; 153 /// advance index 154 /// @param r range tuple 155 /// @param index index array 156 advance(R &r, value_type &index) : index_(index), i_(0) { 157 namespace fusion = boost::fusion; 158 index[M-1] += 1; // increment index 159 fusion::for_each(r, *this); // update indices 160 state_ = index[M-1] >= fusion::at_c<M-1>(r).upper(index); 161 if (state_) { // out of bounds 162 typename boost::mpl::if_c<(M > 1), 163 advance<M-1>, stop>::type(r, index); 164 } 165 } 166 /// apply lower bound of range to index 167 template<typename R_> void operator()(R_& r) const { 168 if (i_ >= M) index_[i_] = r.lower(index_); 169 ++i_; 170 } 171 /// @return false if out of bounds, true otherwise 172 operator bool() { return state_; } 173 private: 174 value_type &index_; ///< index array reference 175 mutable size_t i_; ///< running index 176 bool state_; ///< out of bounds state 177 }; 178 179 value_type index; 180 range_tuple r_; 181 bool state_; 182 }; 183 184 185 /// polymorphic generator template base 186 template<typename T,size_t N> 187 struct For : boost::noncopyable { 188 typedef boost::array<T,N> value_type; 189 /// @return next index value and increment 190 value_type next() { return for_->next(); } 191 /// @return false if out of bounds, true otherwise 192 operator bool() const { return for_; } 193 protected: 194 /// reset smart pointer 195 void reset(for_base<T,N> *f) { for_.reset(f); } 196 std::auto_ptr<for_base<T,N> > for_; 197 }; 198 199 /// range [T,R) type 200 template<typename T, typename R> 201 struct range_type { 202 typedef range_<T,R> type; 203 }; 204 205 /// range identity specialization 206 template<typename T, class L, class U> 207 struct range_type<T, range_<L,U> > { 208 typedef range_<L,U> type; 209 }; 210 211 namespace fusion = boost::fusion; 212 namespace mpl = boost::mpl; 213 214 template<typename T, size_t N, class R1, class R2, class R3, class R4> 215 struct range_tuple { 216 // full range vector 217 typedef typename mpl::vector<R1,R2,R3,R4> v; 218 typedef typename mpl::end<v>::type end; 219 typedef typename mpl::advance_c<typename mpl::begin<v>::type, N>::type pos; 220 // [0:N) range vector 221 typedef typename mpl::erase<v, pos, end>::type t; 222 // transform into proper range fusion::vector 223 typedef typename fusion::result_of::as_vector< 224 typename mpl::transform<t,range_type<T, mpl::_1> >::type 225 >::type type; 226 }; 227 228 229 template<typename T, size_t N, 230 class R1, class R2, class R3, class R4, 231 class O> 232 struct for_type { 233 typedef typename range_tuple<T,N,R1,R2,R3,R4>::type range_tuple; 234 typedef for_<T, N, range_tuple, O> type; 235 }; 236 237 } // namespace detail 238 239 240 /// default index order, [0:N) 241 template<size_t N> 242 struct order { 243 typedef boost::mpl::range_c<size_t,0, N> type; 244 }; 245 246 /// N-loop generator, 0 < N <= 5 247 /// @tparam T index type 248 /// @tparam N number of indices/loops 249 /// @tparam R1,... range types 250 /// @tparam O index order 251 template<typename T, size_t N, 252 class R1, class R2 = void, class R3 = void, class R4 = void, 253 class O = typename order<N>::type> 254 struct for_ : detail::for_type<T, N, R1, R2, R3, R4, O>::type { 255 typedef typename detail::for_type<T, N, R1, R2, R3, R4, O>::type base_type; 256 typedef typename base_type::range_tuple range_tuple; 257 for_(const range_tuple &range) : base_type(range) {} 258 }; 259 260 /// loop range [L:U) 261 /// @tparam L lower bound type 262 /// @tparam U upper bound type 263 /// @return range 264 template<class L, class U> 265 detail::range_<L,U> range(L lower, U upper) { 266 return detail::range_<L,U>(lower, upper); 267 } 268 269 /// make 4-loop generator with specified index ordering 270 template<typename T, class R1, class R2, class R3, class R4, class O> 271 for_<T, 4, R1, R2, R3, R4, O> 272 make_for(R1 r1, R2 r2, R3 r3, R4 r4, const O&) { 273 typedef for_<T, 4, R1, R2, R3, R4, O> F; 274 return F(F::range_tuple(r1, r2, r3, r4)); 275 } 276 277 /// polymorphic generator template forward declaration 278 template<typename T,size_t N> 279 struct For; 280 281 /// polymorphic 4-loop generator 282 template<typename T> 283 struct For<T,4> : detail::For<T,4> { 284 /// generator with default index ordering 285 template<class R1, class R2, class R3, class R4> 286 For(R1 r1, R2 r2, R3 r3, R4 r4) { 287 this->reset(make_for<T>(r1, r2, r3, r4).new_()); 288 } 289 /// generator with specified index ordering 290 template<class R1, class R2, class R3, class R4, class O> 291 For(R1 r1, R2 r2, R3 r3, R4 r4, O o) { 292 this->reset(make_for<T>(r1, r2, r3, r4, o).new_()); 293 } 294 }; 295 296 } 297 298 299 #endif /* _GENERATOR_HPP_ */

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  • How to compile a C++ source code written for Linux/Unix on Windows Vista (code given)

    - by HTMZ
    I have a c++ source code that was written in linux/unix environment by some other author. It gives me errors when i compile it in windows vista environment. I am using Bloodshed Dev C++ v 4.9. please help. #include <iostream.h> #include <map> #include <vector> #include <string> #include <string.h> #include <strstream> #include <unistd.h> #include <stdlib.h> using namespace std; template <class T> class PrefixSpan { private: vector < vector <T> > transaction; vector < pair <T, unsigned int> > pattern; unsigned int minsup; unsigned int minpat; unsigned int maxpat; bool all; bool where; string delimiter; bool verbose; ostream *os; void report (vector <pair <unsigned int, int> > &projected) { if (minpat > pattern.size()) return; // print where & pattern if (where) { *os << "<pattern>" << endl; // what: if (all) { *os << "<freq>" << pattern[pattern.size()-1].second << "</freq>" << endl; *os << "<what>"; for (unsigned int i = 0; i < pattern.size(); i++) *os << (i ? " " : "") << pattern[i].first; } else { *os << "<what>"; for (unsigned int i = 0; i < pattern.size(); i++) *os << (i ? " " : "") << pattern[i].first << delimiter << pattern[i].second; } *os << "</what>" << endl; // where *os << "<where>"; for (unsigned int i = 0; i < projected.size(); i++) *os << (i ? " " : "") << projected[i].first; *os << "</where>" << endl; *os << "</pattern>" << endl; } else { // print found pattern only if (all) { *os << pattern[pattern.size()-1].second; for (unsigned int i = 0; i < pattern.size(); i++) *os << " " << pattern[i].first; } else { for (unsigned int i = 0; i < pattern.size(); i++) *os << (i ? " " : "") << pattern[i].first << delimiter << pattern[i].second; } *os << endl; } } void project (vector <pair <unsigned int, int> > &projected) { if (all) report(projected); map <T, vector <pair <unsigned int, int> > > counter; for (unsigned int i = 0; i < projected.size(); i++) { int pos = projected[i].second; unsigned int id = projected[i].first; unsigned int size = transaction[id].size(); map <T, int> tmp; for (unsigned int j = pos + 1; j < size; j++) { T item = transaction[id][j]; if (tmp.find (item) == tmp.end()) tmp[item] = j ; } for (map <T, int>::iterator k = tmp.begin(); k != tmp.end(); ++k) counter[k->first].push_back (make_pair <unsigned int, int> (id, k->second)); } for (map <T, vector <pair <unsigned int, int> > >::iterator l = counter.begin (); l != counter.end (); ) { if (l->second.size() < minsup) { map <T, vector <pair <unsigned int, int> > >::iterator tmp = l; tmp = l; ++tmp; counter.erase (l); l = tmp; } else { ++l; } } if (! all && counter.size () == 0) { report (projected); return; } for (map <T, vector <pair <unsigned int, int> > >::iterator l = counter.begin (); l != counter.end(); ++l) { if (pattern.size () < maxpat) { pattern.push_back (make_pair <T, unsigned int> (l->first, l->second.size())); project (l->second); pattern.erase (pattern.end()); } } } public: PrefixSpan (unsigned int _minsup = 1, unsigned int _minpat = 1, unsigned int _maxpat = 0xffffffff, bool _all = false, bool _where = false, string _delimiter = "/", bool _verbose = false): minsup(_minsup), minpat (_minpat), maxpat (_maxpat), all(_all), where(_where), delimiter (_delimiter), verbose (_verbose) {}; ~PrefixSpan () {}; istream& read (istream &is) { string line; vector <T> tmp; T item; while (getline (is, line)) { tmp.clear (); istrstream istrs ((char *)line.c_str()); while (istrs >> item) tmp.push_back (item); transaction.push_back (tmp); } return is; } ostream& run (ostream &_os) { os = &_os; if (verbose) *os << transaction.size() << endl; vector <pair <unsigned int, int> > root; for (unsigned int i = 0; i < transaction.size(); i++) root.push_back (make_pair (i, -1)); project (root); return *os; } void clear () { transaction.clear (); pattern.clear (); } }; int main (int argc, char **argv) { extern char *optarg; unsigned int minsup = 1; unsigned int minpat = 1; unsigned int maxpat = 0xffffffff; bool all = false; bool where = false; string delimiter = "/"; bool verbose = false; string type = "string"; int opt; while ((opt = getopt(argc, argv, "awvt:M:m:L:d:")) != -1) { switch(opt) { case 'a': all = true; break; case 'w': where = true; break; case 'v': verbose = true; break; case 'm': minsup = atoi (optarg); break; case 'M': minpat = atoi (optarg); break; case 'L': maxpat = atoi (optarg); break; case 't': type = string (optarg); break; case 'd': delimiter = string (optarg); break; default: cout << "Usage: " << argv[0] << " [-m minsup] [-M minpat] [-L maxpat] [-a] [-w] [-v] [-t type] [-d delimiter] < data .." << endl; return -1; } } if (type == "int") { PrefixSpan<unsigned int> prefixspan (minsup, minpat, maxpat, all, where, delimiter, verbose); prefixspan.read (cin); prefixspan.run (cout); }else if (type == "short") { PrefixSpan<unsigned short> prefixspan (minsup, minpat, maxpat, all, where, delimiter, verbose); prefixspan.read (cin); prefixspan.run (cout); } else if (type == "char") { PrefixSpan<unsigned char> prefixspan (minsup, minpat, maxpat, all, where, delimiter, verbose); prefixspan.read (cin); prefixspan.run (cout); } else if (type == "string") { PrefixSpan<string> prefixspan (minsup, minpat, maxpat, all, where, delimiter, verbose); prefixspan.read (cin); prefixspan.run (cout); } else { cerr << "Unknown Item Type: " << type << " : choose from [string|int|short|char]" << endl; return -1; } return 0; }

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  • Why is XmlSerializer throwing an InvalidOperationException?

    - by qster
    public void Save() { XmlSerializer Serializer = new XmlSerializer(typeof(DatabaseInformation)); /* A first chance exception of type 'System.IO.FileNotFoundException' occurred in mscorlib.dll A first chance exception of type 'System.IO.FileNotFoundException' occurred in mscorlib.dll A first chance exception of type 'System.InvalidOperationException' occurred in System.Xml.dll */ // .... } This is the whole class if you need it: public class DatabaseInformation { /* Create new database */ public DatabaseInformation(string name) { mName = name; NeedsSaving = true; mFieldsInfo = new List<DatabaseField>(); } /* Read from file */ public static DatabaseInformation DeserializeFromFile(string xml_file_path) { XmlSerializer Serializer = new XmlSerializer(typeof(DatabaseInformation)); TextReader r = new StreamReader(xml_file_path); DatabaseInformation ret = (DatabaseInformation)Serializer.Deserialize(r); r.Close(); ret.NeedsSaving = false; return ret; } /* Save */ public void Save() { XmlSerializer Serializer = new XmlSerializer(typeof(DatabaseInformation)); if (!mNeedsSaving) return; TextWriter w = new StreamWriter(Path.Combine(Program.MainView.CommonDirectory.Get(), Name + ".xml"), false); Serializer.Serialize(w, this); w.Close(); NeedsSaving = false; } private string mName; public string Name { get { return mName; } } private bool mNeedsSaving; public bool NeedsSaving { get { return mNeedsSaving; } set { mNeedsSaving = value; Program.MainView.UpdateTitle(value); } } private bool mHasId; public bool HasId { get { return mHasId; } } List<DatabaseField> mFieldsInfo; }

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  • how convert DataTable to List<String> in C#

    - by Jitendra Jadav
    Hello Everyone .. I am using C# Linq now I am converting DataTable to List and I am getting stuck... give me right direction thanks.. private void treeview1_Expanded(object sender, RoutedEventArgs e) { coa = new List<string>(); //coa = (List<string>)Application.Current.Properties["CoAFull"]; HMDAC.Hmclientdb db = new HMDAC.Hmclientdb(HMBL.Helper.GetDBPath()); var data = (from a in db.CoA where a.ParentId == 0 && a.Asset == true select new { a.Asset, a.Category, a.CoAName, a.Hide, a.Recurring, a.TaxApplicable }); DataTable dtTable = new DataTable(); dtTable.Columns.Add("Asset", typeof(bool)); dtTable.Columns.Add("Category", typeof(string)); dtTable.Columns.Add("CoAName", typeof(string)); dtTable.Columns.Add("Hide", typeof(bool)); dtTable.Columns.Add("Recurring", typeof(bool)); dtTable.Columns.Add("TaxApplicable", typeof(bool)); if (data.Count() > 0) { foreach (var item in data) { DataRow dr = dtTable.NewRow(); dr["Asset"] = item.Asset; dr["Category"] = item.Category; dr["CoAName"] = item.CoAName; dr["Hide"] = item.Hide; dr["Recurring"] = item.Recurring; dr["TaxApplicable"] = item.TaxApplicable; dtTable.Rows.Add(dr); } } coa = dtTable; }

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  • Get close window message in Hidden C# Console Application

    - by LexRema
    Hello everyone. I have a Windows Form that starts some console application in background(CreateNoWindow = rue,WindowStyle = ProcessWindowStyle.Hidden). Windows form gives me opportunity to stop the console application at any time. But I'd like to handle somehow the close message inside the console application. I tried to use hooking like: [DllImport("Kernel32")] public static extern bool SetConsoleCtrlHandler(HandlerRoutine handler, bool add); // A delegate type to be used as the handler routine // for SetConsoleCtrlHandler. public delegate bool HandlerRoutine(CtrlTypes ctrlType); // An enumerated type for the control messages // sent to the handler routine. public enum CtrlTypes { CTRL_C_EVENT = 0, CTRL_BREAK_EVENT, CTRL_CLOSE_EVENT, CTRL_LOGOFF_EVENT = 5, CTRL_SHUTDOWN_EVENT } private static bool ConsoleCtrlCheck(CtrlTypes ctrlType) { StaticLogger.Instance.DebugFormat("Main: ConsoleCtrlCheck: Got event {0}.", ctrlType); if (ctrlType == CtrlTypes.CTRL_CLOSE_EVENT) { // Handle close stuff } return true; } static int Main(string[] args) { // Subscribing HandlerRoutine hr = new HandlerRoutine(ConsoleCtrlCheck); SetConsoleCtrlHandler(hr, true); // Doing stuff } but I get the message inside ConsoleCtrlCheck only if the console window is created. But if window is hidden - I don't get any message. In my windows Form to close console application process I use proc.CloseMainWindow(); to send message to the console window. P.S. AppDomain.CurrentDomain.ProcessExit += CurrentDomain_ProcessExit; - also does not help Do you now other way to handle this situation? Thanks.

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  • Singletons, thread safety and structuremap

    - by Ben
    Hi, Currently I have the following class: public class PluginManager { private static bool s_initialized; private static object s_lock = new object(); public static void Initialize() { if (!s_initialized) { lock (s_lock) { if (!s_initialized) { // initialize s_initialized = true; } } } } } The important thing here is that Initialize() should only be executed once whilst the application is running. I thought that I would refactor this into a singleton class since this would be more thread safe?: public sealed class PluginService { static PluginService() { } private static PluginService _instance = new PluginService(); public static PluginService Instance { get { return _instance; } } private bool s_initialized; public void Initialize() { if (!s_initialized) { // initialize s_initialized = true; } } } Question one, is it still necessary to have the lock here (I have removed it) since we will only ever be working on the same instance? Finally, I want to use DI and structure map to initialize my servcices so I have refactored as below: public interface IPluginService { void Initialize(); } public class NewPluginService : IPluginService { private bool s_initialized; public void Initialize() { if (!s_initialized) { // initialize s_initialized = true; } } } And in my registry: ForRequestedType<IPluginService>() .TheDefaultIsConcreteType<NewPluginService>().AsSingletons(); This works as expected (singleton returning true in the following code): var instance1 = ObjectFactory.GetInstance<IPluginService>(); var instance2 = ObjectFactory.GetInstance<IPluginService>(); bool singleton = (instance1 == instance2); So my next question, is the structure map solution as thread safe as the singleton class (second example). The only downside is that this would still allow NewPluginService to be instantiated directly (if not using structure map). Many thanks, Ben

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  • Resolving ambiguous this pointer in C++

    - by Paul Tevis
    I'm trying to derive a new class from an old one. The base class declaration looks like this: class Driver : public Plugin, public CmdObject { protected: Driver(); public: static Driver* GetInstance(); virtual Engine& GetEngine(); public: // Plugin methods... virtual bool InitPlugin (Mgr* pMgr); virtual bool Open(); virtual bool Close(); // CmdObject virtual bool ExecObjCmd(uint16 cmdID, uint16 nbParams, CommandParam *pParams, CmdChannelError& error); Mgr *m_pMgr; protected: Services *m_pServices; Engine m_Engine; }; Its constructor looks like this: Driver::Driver() : YCmdObject("Driver", (CmdObjectType)100, true), m_Engine("MyEngine") { Services *m_pServices = NULL; Mgr *m_pMgr = NULL; } So when I created my derived class, I first tried to simply inherit from the base class: class NewDriver : public Driver and copy the constructor: NewDriver::NewDriver() : CmdObject("NewDriver", (EYCmdObjectType)100, true), m_Engine("MyNewEngine") { Services *m_pServices = NULL; Mgr *m_pMgr = NULL; } The compiler (VisualDSP++ 5.0 from Analog Devices) didn't like this: ".\NewDriver.cpp", line 10: cc0293: error: indirect nonvirtual base class is not allowed CmdObject("NewDriver", (EYCmdObjectType)100, true), That made sense, so I decided to directly inherit from Plugin and CmdObject. To avoid multiple inheritance ambiguity problems (so I thought), I used virtual inheritance: class NewDriver : public Driver, public virtual Plugin, public virtual CmdObject But then, in the implementation of a virtual method in NewDriver, I tried to call the Mgr::RegisterPlugin method that takes a Plugin*, and I got this: ".\NewDriver.cpp", line 89: cc0286: error: base class "Plugin" is ambiguous if (!m_pMgr->RegisterPlugin(this)) How is the this pointer ambiguous, and how do I resolve it? Thanks, --Paul

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  • Obj-msg-send error in numberOfSectionsInTableView

    - by mukeshpawar
    import "AddBillerCategoryViewController.h" import "Globals.h" import "AddBillerViewController.h" import "AddBillerListViewController.h" import"KlinnkAppDelegate.h" @implementation AddBillerCategoryViewController @synthesize REASON, RESPVAR, currentAttribute,tbldata,strOptions; // This recipe adds a title for each section //Initialize the table view controller with the grouped style (AddBillerCategoryViewController *) init { if (self = [super initWithStyle:UITableViewStyleGrouped]);// self.title = @"Crayon Colors"; return self; } -(void)showBack { [[self navigationController] pushViewController:[[AddBillerViewController alloc] init] animated:YES]; } (void)navigationController:(UINavigationController *)navigationController willShowViewController:(UIViewController *)viewController animated:(BOOL)animated { if ([viewController isKindOfClass:[AddBillerCategoryViewController class]]) { AddBillerCategoryViewController *controller = (AddBillerCategoryViewController *)viewController; [controller.tbldata reloadData]; } } (void)viewDidLoad { appDelegate = (KlinnkAppDelegate *)[[UIApplication sharedApplication] delegate]; appDelegate.catListArray.count; // Uncomment the following line to display an Edit button in the navigation bar for this view controller. // self.navigationItem.rightBarButtonItem = self.editButtonItem; //self.navigationItem.leftBarButtonItem = [[[UIBarButtonItem alloc] // initWithTitle:@"Back" // style:UIBarButtonItemStylePlain // target:self // action:@selector(showBack)] autorelease]; if(gotOK == 0) { //self.navigationItem.leftBarButtonItem.enabled = FALSE; dt = [[DateTime alloc] init]; strChannelID = @"IGLOO|MOBILE"; strDateTime = [dt findDateTime]; strTemp = [dt findSessionTime]; strSessionID = [appDelegate.KMobile stringByAppendingString:strTemp]; strResponseURL = @"http://115.113.110.139/Test/CbbpServerRequestHandler"; strResponseVar = @"serverResponseXML"; strRequestType = @"GETCATEGORY"; NSLog(@"Current Session id - %@", strSessionID); //conn = [[NSURLConnection alloc] init]; receivedData = [[NSMutableData data] retain]; //.................... currentAttribute = [[NSMutableString alloc] init]; // create XMl xmlData = [[NSData alloc] init]; xmlData = [self createXML]; // XMl has been created now convert it in to string xmlString = [[NSString alloc] initWithData:xmlData encoding:NSASCIIStringEncoding]; // Ataching other infromatin to he xml parameterString = [[NSString alloc] initWithString:@"mobileRequestXML="]; requestString = [[NSString alloc] init]; requestString = [parameterString stringByAppendingString:xmlString]; // give space betn two element. requestString = [requestString stringByReplacingOccurrencesOfString:@"<" withString:@" <"]; // Initalizing other parameters postData = [requestString dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; postLength = [NSString stringWithFormat:@"%d",[postData length]]; firstRequest = [[[NSMutableURLRequest alloc] init] autorelease]; REASON = [[NSMutableString alloc] init]; RESPVAR = [[NSMutableString alloc] init]; NSLog(@"\n \n Sending for 1st time........\n"); [self sendRequest]; NSLog(@"\n \n Sending for 2nd time........\n"); [self sendRequest]; NSLog(@"\n \n both request send........\n \n "); } //[tbldata reloadData]; [self retain]; [super viewDidLoad]; } -(void)sendRequest { finished = FALSE; NSLog(@"\n Sending Request \n\n %@", requestString); conn = [[NSURLConnection alloc] init]; if(gotOK == 0) [firstRequest setURL:[NSURL URLWithString:@"http://115.113.110.139/Test/CbbpMobileRequestHandler"]]; if(gotOK == 1) { [firstRequest setURL:[NSURL URLWithString:@"http://115.113.110.139//secure"]]; gotOK = 2; } [firstRequest setHTTPMethod:@"POST"]; [firstRequest setValue:postLength forHTTPHeaderField:@"Content-Length"]; [firstRequest setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [firstRequest setHTTPBody:postData]; conn = [conn initWithRequest:firstRequest delegate:self startImmediately:YES]; [conn start]; while(!finished) { [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]]; } if (conn) { //receivedData = [[NSMutableData data] retain]; NSLog(@"\n\n Received %d bytes of data",[receivedData length]); } else { NSLog(@"\n Not responding"); } } (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { NSLog(@" \n Send didReciveResponse"); [receivedData setLength:0]; } (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { NSLog(@" \n Send didReciveData"); [receivedData appendData:data]; } (void)connectionDidFinishLoading:(NSURLConnection *)connection { finished = TRUE; NSLog(@" \n Send didFinishLaunching"); // do something with the data // receivedData is declared as a method instance elsewhere NSLog(@"\n\n Succeeded! DIDFINISH Received %d bytes of data\n\n ",[receivedData length]); NSString *aStr = [[NSString alloc] initWithData:receivedData encoding:NSASCIIStringEncoding]; NSLog(aStr); //[conn release]; if([aStr isEqualToString:@"OK"]) gotOK = 1; NSLog(@" Value of gotOK - %d", gotOK); if(gotOK == 2) { responseData = [aStr dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; parser = [[NSXMLParser alloc] initWithData:responseData]; [parser setDelegate:self]; NSLog(@"\n start parsing"); [parser parse]; NSLog(@"\n PArsing over"); NSLog(@"\n check U / S and the RESVAR is - %@",RESPVAR); NSRange textRange; textRange =[aStr rangeOfString:@"<"]; if(textRange.location != NSNotFound) { if([RESPVAR isEqualToString:@"U"]) { self.navigationItem.rightBarButtonItem.enabled = TRUE; self.navigationItem.leftBarButtonItem.enabled = TRUE; NSLog(@" \n U......."); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Error" message:REASON delegate:self cancelButtonTitle:nil otherButtonTitles:@"OK", nil]; [alert show]; [alert release]; } if([RESPVAR isEqualToString:@"S"]) { NSLog(@"\n S........"); [[self navigationController] pushViewController:[[AddBillerCategoryViewController alloc] init] animated:YES]; //[self viewDidLoad]; //[tbldata reloadData]; } } else { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Connection Problem" message:@"Enable to process your request at this time. Please try again." delegate:self cancelButtonTitle:nil otherButtonTitles:@"OK", nil]; [alert show]; [alert release]; //self.navigationItem.leftBarButtonItem.enabled = TRUE; } } NSLog(@"\n Last line of connectionDidFinish "); //[tableView reloadData]; } -(NSData *)createXML { NSString *strXmlNode = @" channel alliaceid session reqtype responseurl responsevar "; NSString *tempchannel = [strXmlNode stringByReplacingOccurrencesOfString:@"channel" withString:strChannelID options:NSBackwardsSearch range:NSMakeRange(0, [strXmlNode length])]; NSString *tempalliance = [tempchannel stringByReplacingOccurrencesOfString:@"alliaceid" withString:@"WALLET365" options:NSBackwardsSearch range:NSMakeRange(0, [tempchannel length])]; NSString *tempsession = [tempalliance stringByReplacingOccurrencesOfString:@"session" withString:strSessionID options:NSBackwardsSearch range:NSMakeRange(0, [tempalliance length])]; NSString *tempreqtype = [tempsession stringByReplacingOccurrencesOfString:@"reqtype" withString:strRequestType options:NSBackwardsSearch range:NSMakeRange(0,[tempsession length])]; NSString *tempresponseurl = [tempreqtype stringByReplacingOccurrencesOfString:@"responseurl" withString:strResponseURL options:NSBackwardsSearch range:NSMakeRange(0, [tempreqtype length])]; NSString *tempresponsevar = [tempresponseurl stringByReplacingOccurrencesOfString:@"responsevar" withString:strResponseVar options:NSBackwardsSearch range:NSMakeRange(0,[tempresponseurl length])]; NSData *data= [[NSString stringWithString:tempresponsevar] dataUsingEncoding:NSUTF8StringEncoding]; return data; } (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict { if([elementName isEqualToString:@"RESPVAL"]) currentAttribute = [NSMutableString string]; if([elementName isEqualToString:@"REASON"]) currentAttribute = [NSMutableString string]; if([elementName isEqualToString:@"COUNT"]) currentAttribute = [NSMutableString string]; if([elementName isEqualToString:@"CATNAME"]) currentAttribute = [NSMutableString string]; } (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if([elementName isEqualToString:@"RESPVAL"]) { [RESPVAR setString:currentAttribute]; //NSLog(@"\n Response VAR - %@", RESPVAR); } if([elementName isEqualToString:@"REASON"]) { [REASON setString:currentAttribute]; //NSLog(@"\n Reason - %@", REASON); } if([elementName isEqualToString:@"COUNT"]) { NSString *temp1 = [[NSString alloc] init]; temp1 = [temp1 stringByAppendingString:currentAttribute]; catCount = [temp1 intValue]; [temp1 release]; //NSLog(@"\n Cat Count - %d", catCount); } if([elementName isEqualToString:@"CATNAME"]) { [appDelegate.catListArray addObject:[NSString stringWithFormat:currentAttribute]]; //NSLog(@"%@", appDelegate.catListArray); } } (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if(self.currentAttribute) [self.currentAttribute setString:string]; } /* (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; } */ /* (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } */ /* (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; } */ /* (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; } */ /* // Override to allow orientations other than the default portrait orientation. (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Releases the view if it doesn't have a superview // Release anything that's not essential, such as cached data } pragma mark Table view methods -(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // Customize the number of rows in the table view. -(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { KlinnkAppDelegate *appDelegated = (KlinnkAppDelegate *)[[UIApplication sharedApplication] delegate]; return appDelegated.catListArray.count; } // Customize the appearance of table view cells. (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... AddBillerCategoryViewController *mbvc = (AddBillerCategoryViewController *)[appDelegate.catListArray objectAtIndex:indexPath.row]; [cell setText:mbvc.strOptions]; return cell; } (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; gotOK = 0; int j = indexPath.row; appDelegate.catName = [[NSString alloc] init]; appDelegate.catName = [appDelegate.catName stringByAppendingString:[appDelegate.catListArray objectAtIndex:j]]; [[self navigationController] pushViewController:[[AddBillerListViewController alloc] init] animated:YES]; } /* // Override to support conditional editing of the table view. (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ /* // Override to support editing the table view. (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view } } */ /* // Override to support rearranging the table view. (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { } */ /* // Override to support conditional rearranging of the table view. (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the item to be re-orderable. return YES; } */ (void)dealloc { [REASON release]; [RESPVAR release]; [currentAttribute release]; [tbldata release]; [super dealloc]; } @end In the Above code .. numberOfSectionsInTableView ,i get error of obj-msg-send i have intialize the array catlist and even not released it anywhere still why i am getting this error please help me i am badly stuck' thanks in advacnce

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  • Style Trigger on Attached Property

    - by vanja.
    I have created my own Attached Property like this: public static class LabelExtension { public static bool GetSelectable(DependencyObject obj) { return (bool)obj.GetValue(SelectableProperty); } public static void SetSelectable(DependencyObject obj, bool value) { obj.SetValue(SelectableProperty, value); } // Using a DependencyProperty as the backing store for Selectable. This enables animation, styling, binding, etc... public static readonly DependencyProperty SelectableProperty = DependencyProperty.RegisterAttached("Selectable", typeof(bool), typeof(Label), new UIPropertyMetadata(false)); } And then I'm trying to create a style with a trigger that depends on it: <!--Label--> <Style TargetType="{x:Type Label}"> <Style.Triggers> <Trigger Property="Util:LabelExtension.Selectable" Value="True"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Label}"> <TextBox IsReadOnly="True" Text="{TemplateBinding Content}" /> </ControlTemplate> </Setter.Value> </Setter> </Trigger> </Style.Triggers> </Style> But I'm getting a run time exception: Cannot convert the value in attribute 'Property' to object of type 'System.Windows.DependencyProperty'. Error at object 'System.Windows.Trigger' in markup file How can I access the value of the attached property in a style trigger? I have tried using a DataTrigger with a RelativeSource binding but it wasn't pulling the value through.

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  • C# PInvoke VerQueryValue returns back OutOfMemoryException?

    - by Bopha
    Hi, Below is the code sample which I got from online resource but it's suppose to work with fullframework, but when I try to build it using C# smart device, it throws exception saying it's out of memory. Does anybody know how can I fix it to use on compact? the out of memory exception when I make the second call to VerQueryValue which is the last one. thanks, [DllImport("coredll.dll")] public static extern bool VerQueryValue(byte[] buffer, string subblock, out IntPtr blockbuffer, out uint len); [DllImport("coredll.dll")] public static extern bool VerQueryValue(byte[] pBlock, string pSubBlock, out string pValue, out uint len); // private static void GetAssemblyVersion() { string filename = @"\Windows\MyLibrary.dll"; if (File.Exists(filename)) { try { int handle = 0; Int32 size = 0; size = GetFileVersionInfoSize(filename, out handle); if (size > 0) { bool retValue; byte[] buffer = new byte[size]; retValue = GetFileVersionInfo(filename, handle, size, buffer); if (retValue == true) { bool success = false; IntPtr blockbuffer = IntPtr.Zero; uint len = 0; //success = VerQueryValue(buffer, "\\", out blockbuffer, out len); success = VerQueryValue(buffer, @"\VarFileInfo\Translation", out blockbuffer, out len); if(success) { int p = (int)blockbuffer; //Reads a 16-bit signed integer from unmanaged memory int j = Marshal.ReadInt16((IntPtr)p); p += 2; //Reads a 16-bit signed integer from unmanaged memory int k = Marshal.ReadInt16((IntPtr)p); string sb = string.Format("{0:X4}{1:X4}", j, k); string spv = @"\StringFileInfo\" + sb + @"\ProductVersion"; string versionInfo; VerQueryValue(buffer, spv, out versionInfo, out len); } } } } catch (Exception err) { string error = err.Message; } } }

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  • pthread windows event equivalent question

    - by ScaryAardvark
    I have the following code which replicates the windows manual and auto reset events. class event { public: event( bool signalled = false, bool ar = true ) : _auto( ar ), _signalled( signalled ) { pthread_mutex_init( &_mutex, NULL ); pthread_cond_init( &_cond, NULL ); } ~event() { pthread_cond_destroy( &_cond ); pthread_mutex_destroy( &_mutex ); } void set() { pthread_mutex_lock( &_mutex ); // only set and signal if we are unset if ( _signalled == false ) { _signalled = true; pthread_cond_signal( &_cond ); } pthread_mutex_unlock( &_mutex ); } void wait() { pthread_mutex_lock( &_mutex ); while ( _signalled == false ) { pthread_cond_wait( &_cond, &_mutex ); } // if we're an autoreset event, auto reset if ( _auto ) { _signalled = false; } pthread_mutex_unlock( &_mutex ); } void reset() { pthread_mutex_lock( &_mutex ); _signalled = false; pthread_mutex_unlock( &_mutex ); } private: pthread_mutex_t _mutex; pthread_cond_t _cond; bool _signalled; bool _auto; }; My question surrounds the "optimisation" I've put in place in the set() method where I only call pthread_cond_signal() if the event was unsignalled. Is this a valid optimisation or have I introduced some subtle flaw by doing so.

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  • Is Structuremap singleton thread safe?

    - by Ben
    Hi, Currently I have the following class: public class PluginManager { private static bool s_initialized; private static object s_lock = new object(); public static void Initialize() { if (!s_initialized) { lock (s_lock) { if (!s_initialized) { // initialize s_initialized = true; } } } } } The important thing here is that Initialize() should only be executed once whilst the application is running. I thought that I would refactor this into a singleton class since this would be more thread safe?: public sealed class PluginService { static PluginService() { } private static PluginService _instance = new PluginService(); public static PluginService Instance { get { return _instance; } } private bool s_initialized; public void Initialize() { if (!s_initialized) { // initialize s_initialized = true; } } } Question one, is it still necessary to have the lock here (I have removed it) since we will only ever be working on the same instance? Finally, I want to use DI and structure map to initialize my servcices so I have refactored as below: public interface IPluginService { void Initialize(); } public class NewPluginService : IPluginService { private bool s_initialized; public void Initialize() { if (!s_initialized) { // initialize s_initialized = true; } } } And in my registry: ForRequestedType<IPluginService>() .TheDefaultIsConcreteType<NewPluginService>().AsSingletons(); This works as expected (singleton returning true in the following code): var instance1 = ObjectFactory.GetInstance<IPluginService>(); var instance2 = ObjectFactory.GetInstance<IPluginService>(); bool singleton = (instance1 == instance2); So my next question, is the structure map solution as thread safe as the singleton class (second example). The only downside is that this would still allow NewPluginService to be instantiated directly (if not using structure map). Many thanks, Ben

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  • NSXMLParser & memory leaks

    - by HBR
    Hi, I am parsing an XML file using a custom class that instanciates & uses NSXMLParser. On the first call everything is fine but on the second, third and later calls Instruments show tens of memory leaks on certain lines inside didEndElement, didEndElement and foundCharacters functions. I googled it and found some people having this issue, but I didn't find anything that could really help me. My Parser class looks like this : Parser.h @interface XMLParser : NSObject { NSMutableArray *data; NSMutableString *currentValue; NSArray *xml; NSMutableArray *videos; NSMutableArray *photos; NSXMLParser *parser; NSURLConnection *feedConnection; NSMutableData *downloadedData; Content *content; Video *video; BOOL nowPhoto; BOOL nowVideo; BOOL finished; BOOL webTV; } -(void)parseXML:(NSURL*)xmlURL; -(int)getCount; -(NSArray*)getData; //- (void)handleError:(NSError *)error; //@property(nonatomic, retain) NSMutableString *currentValue; @property(nonatomic, retain) NSURLConnection *feedConnection; @property(nonatomic, retain) NSMutableData *downloadedData; @property(nonatomic, retain) NSArray *xml; @property(nonatomic, retain) NSXMLParser *parser; @property(nonatomic, retain) NSMutableArray *data; @property(nonatomic, retain) NSMutableArray *photos; @property(nonatomic, retain) NSMutableArray *videos; @property(nonatomic, retain) Content *content; @property(nonatomic, retain) Video *video; @property(nonatomic) BOOL finished; @property(nonatomic) BOOL nowPhoto; @property(nonatomic) BOOL nowVideo; @property(nonatomic) BOOL webTV; @end Parser.m #import "Content.h" #import "Video.h" #import "Parser.h" #import <CFNetwork/CFNetwork.h> @implementation XMLParser @synthesize xml, parser, finished, nowPhoto, nowVideo, webTV; @synthesize feedConnection, downloadedData, data, content, photos, videos, video; -(void)parseXML:(NSURL*)xmlURL { /* NSURLRequest *req = [NSURLRequest requestWithURL:xmlURL]; self.feedConnection = [[[NSURLConnection alloc] initWithRequest:req delegate:self] autorelease]; [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; */ [[NSURLCache sharedURLCache] setMemoryCapacity:0]; [[NSURLCache sharedURLCache] setDiskCapacity:0]; NSXMLParser *feedParser = [[NSXMLParser alloc] initWithContentsOfURL:xmlURL]; //NSXMLParser *feedParser = [[NSXMLParser alloc] initWithData:theXML]; [self setParser:feedParser]; [feedParser release]; [[self parser] setDelegate:self]; [[self parser] setShouldResolveExternalEntities:YES]; [[self parser] parse]; } - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qualifiedName attributes:(NSDictionary *)attributeDict { if ([elementName isEqualToString:@"articles"]) { self.finished = NO; self.nowPhoto = NO; self.nowVideo = NO; self.webTV = NO; if (!data) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setData:tmp]; [tmp release]; return ; } } if ([elementName isEqualToString:@"WebTV"]) { self.finished = NO; self.nowPhoto = NO; self.nowVideo = NO; self.webTV = YES; if (!data) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setData:tmp]; [tmp release]; return ; } } if ([elementName isEqualToString:@"photos"]) { if (!photos) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setPhotos:tmp]; [tmp release]; return; } } if ([elementName isEqualToString:@"videos"]) { if (!videos) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setVideos:tmp]; [tmp release]; return; } } if ([elementName isEqualToString:@"photo"]) { self.nowPhoto = YES; self.nowVideo = NO; } if ([elementName isEqualToString:@"video"]) { self.nowPhoto = NO; self.nowVideo = YES; } if ([elementName isEqualToString:@"WebTVItem"]) { if (!video) { Video *tmp = [[Video alloc] init]; [self setVideo:tmp]; [tmp release]; } NSString *videoId = [attributeDict objectForKey:@"id"]; [[self video] setVideoId:[videoId intValue]]; } if ([elementName isEqualToString:@"article"]) { if (!content) { Content *tmp = [[Content alloc] init]; [self setContent:tmp]; [tmp release]; } NSString *contentId = [attributeDict objectForKey:@"id"]; [[self content] setContentId:[contentId intValue]]; return; } if ([elementName isEqualToString:@"category"]) { NSString *categoryId = [attributeDict objectForKey:@"id"]; NSString *parentId = [attributeDict objectForKey:@"parent"]; [[self content] setCategoryId:[categoryId intValue]]; [[self content] setParentId:[parentId intValue]]; categoryId = nil; parentId = nil; return; } if ([elementName isEqualToString:@"vCategory"]) { NSString *categoryId = [attributeDict objectForKey:@"id"]; NSString *parentId = [attributeDict objectForKey:@"parent"]; [[self video] setCategoryId:[categoryId intValue]]; [[self video] setParentId:[parentId intValue]]; categoryId = nil; parentId = nil; return; } } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if (!currentValue) { currentValue = [[NSMutableString alloc] initWithCapacity:1000]; } if (currentValue != @"\n") [currentValue appendString:string]; } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { NSString *cleanValue = [currentValue stringByReplacingOccurrencesOfString:@"\n" withString:@""] ; if ([elementName isEqualToString:@"articles"]) { self.finished = YES; //[content release]; } if ([elementName isEqualToString:@"article"]) { [[self data] addObject:[self content]]; [self setContent:nil]; [self setPhotos:nil]; [self setVideos:nil]; /* [content release]; content = nil; [videos release]; videos = nil; [photos release]; photos = nil; */ } if ([elementName isEqualToString:@"WebTVItem"]) { [[self data] addObject:[self video]]; [self setVideo:nil]; //[video release]; //video = nil; } if ([elementName isEqualToString:@"title"]) { //NSLog(@"Tit: %@",cleanValue); [[self content] setTitle:cleanValue]; } if ([elementName isEqualToString:@"vTitle"]) { [[self video] setTitle:cleanValue]; } if ([elementName isEqualToString:@"link"]) { //NSURL *url = [[NSURL alloc] initWithString:cleanValue] ; [[self content] setUrl:[NSURL URLWithString:cleanValue]]; [[self content] setLink: cleanValue]; //[url release]; //url = nil; } if ([elementName isEqualToString:@"vLink"]) { [[self video] setLink:cleanValue]; [[self video] setUrl:[NSURL URLWithString:cleanValue]]; } if ([elementName isEqualToString:@"teaser"]) { NSString *tmp = [cleanValue stringByReplacingOccurrencesOfString:@"##BREAK##" withString:@"\n"]; [[self content] setTeaser:tmp]; tmp = nil; } if ([elementName isEqualToString:@"content"]) { NSString *tmp = [cleanValue stringByReplacingOccurrencesOfString:@"##BREAK##" withString:@"\n"]; [[self content] setContent:tmp]; tmp = nil; } if ([elementName isEqualToString:@"category"]) { [[self content] setCategory:cleanValue]; } if ([elementName isEqualToString:@"vCategory"]) { [[self video] setCategory:cleanValue]; } if ([elementName isEqualToString:@"date"]) { [[self content] setDate:cleanValue]; } if ([elementName isEqualToString:@"vDate"]) { [[self video] setDate:cleanValue]; } if ([elementName isEqualToString:@"thumbnail"]) { [[self content] setThumbnail:[NSURL URLWithString:cleanValue]]; [[self content] setThumbnailURL:cleanValue]; } if ([elementName isEqualToString:@"vThumbnail"]) { [[self video] setThumbnailURL:cleanValue]; [[self video] setThumbnail:[NSURL URLWithString:cleanValue]]; } if ([elementName isEqualToString:@"vDirectLink"]){ [[self video] setDirectLink: cleanValue]; } if ([elementName isEqualToString:@"preview"]){ [[self video] setPreview: cleanValue]; } if ([elementName isEqualToString:@"thumbnail_position"]){ [[self content] setThumbnailPosition: cleanValue]; } if ([elementName isEqualToString:@"url"]) { if (self.nowPhoto == YES) { [[self photos] addObject:cleanValue]; } else if (self.nowVideo == YES) { [[self videos] addObject:cleanValue]; } } if ([elementName isEqualToString:@"photos"]) { [[self content] setPhotos:[self photos]]; //[photos release]; //photos = nil; self.nowPhoto = NO; } if ([elementName isEqualToString:@"videos"]) { [[self content] setVideos:[self videos]]; //[videos release]; //videos = nil; self.nowVideo = NO; } //[cleanValue release]; //cleanValue = nil; [currentValue release]; currentValue = nil; } - (void)parser:(NSXMLParser *)parser parseErrorOccurred:(NSError *)parseError { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:nil message:@"Error" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; } -(NSArray*)getData { return data; } -(int)getCount { return [data count]; } - (void)dealloc { [parser release]; //[data release]; //[photos release]; //[videos release]; //[video release]; //[content release]; [currentValue release]; [super dealloc]; } @end Somewhere in my code, I create an instance of this class : XMLParser* feed = [[XMLParser alloc] init]; [self setRssParser:feed]; [feed release]; // Parse feed NSString *url = [NSString stringWithFormat:@"MyXMLURL"]; [[self rssParser] parseXML:[NSURL URLWithString:url]]; Now the problem is that after the first (which has zero leaks), instruments shows leaks in too many parts like this one (they are too much to enumerate them all, but all the calls look the same, I made the leaking line bold) : in didEndElement : if ([elementName isEqualToString:@"link"]) { // THIS LINE IS LEAKING => INSTRUMENTS SAYS IT IS A NSCFString LEAK [self content] setUrl:[NSURL URLWithString:cleanValue]]; [[self content] setLink: cleanValue]; } Any idea how to fix this pealse ? Could this be the same problem as the one mentioned (as an apple bug) by Lee Amtrong here :http://stackoverflow.com/questions/1598928/nsxmlparser-leaking

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