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  • Problems persisting Core Data structures on iPhone/iPad

    - by Rivier
    I have an iPhone/iPad app using Core Data to keep my application data. Sometimes, even though I don't get any error messages, the data is not really saved so when the app starts anew, it's all gone. This problem seems to disappear after physically rebooting the device, but otherwise it's pretty random and hard to track. Has anyone seen a similar issue? Also, it seems to happen more often in the iPhone 1st generation, less so in the 3G/3GS, and seldom in the iPad. Very strange...

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  • Cloud sync between iPad/iPhone app

    - by Macatomy
    I have a Core Data app that will end up being an iPhone/iPad universal application. I would like to implement cloud syncing so that an iPhone and an iPad both running the app could share data. I'm planning to use the recently released Dropbox API. Does anyone have any thoughts on the best way to go about doing this? The Dropbox API allows for apps to store files on the cloud. What I was thinking was to original store the database (sqlite) for the app on the cloud and then download that database, but I then realized that using that method would make it painfully difficult to merge changes (rather than replacing the whole database). Any thoughts are appreciated. Thanks.

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  • Can I access mac iTunes library from an iPad?

    - by Ken
    Can I access my iMac based iTunes library from my iPad over my home wifi? I know I can sync them up but the library is too big. Edit; just to clear(er), the movies, podcasts etc which are stored on the iMac, I want to watch them on my iPad without syncing. I know I can create playlist to sync a subset of my library, but that is not what I want. What I'm thinking about is using my iPad as a kind of portable apple TV.

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  • opening iWorks documents in iPad UIWebView

    - by user369156
    Hello, I'm writing an iPad application that has a UIWebView which I open word and excel documents in, but I want the user to be able to import those documents into the iWorks applications, Pages and Numbers, just like how you can do it in Safari if you open a document. If you open a document in Safari on the iPad, there'll be a button on the top bar that says "Open in..." and you can choose applications to open in. You get the top bar to appear by tapping on middle of the page. So is there an option you can set to allow UIWebView to show up the bar and automatically detect the content type and populate the list with applications you can import in? Or do I have to build this myself? And if I have to build my own, how do I open URLs to import documents into Pages and Numbers etc? Thanks, -David

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  • Conditional interface programming for iPad?

    - by Fyrian
    Hi everyone! I'm working on an app for the iPad and am a little over my head with one issue. Is it possible to build an app for iPad that uses a function to control which interface layout is displayed? Something like "if these parameters are met, use XIB file "a" else use XIB file "b". I know that's not in any kind of legitimate format, but you get the idea. If this is possible, does anyone know of any tutorials on how to do it or sample code I could look at? Thanks!

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  • Sync content from my iPad to iTunes? i.e. "reverse" syncing

    - by Jim
    I recently had to reset my PC back to factory settings which lost my entire iTunes library. I still have my music and other files on my iPad and want to sync it back to the PC. Upon syncing it only gives me two options. "Erase and Sync" which replaces the contents of my iPad with the blank iTunes library, or, "Transfer Purchases" which reads like it will only transfer the purchases from iPad to iTunes. I would like to avoid re-burning my entire CD library to iTunes all over again. Is there a way for me to sync the iPad to the iTunes library (aka the computer)?

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  • How can I stream my laptop's desktop to my iPad?

    - by Bane
    I recently got a wireless PC controller, and now I enjoy games playing from my bed. However, I find it hard to correctly place my laptop so it's comfortable, and it would be great if there was a way to view my screen through my iPad, with minimal lag; so I could simply leave my laptop behind me or on the desk and view the game from the iPad. Is this feasible/realistic? Additional info: Both the iPad and the laptop are on the same WiFi network

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  • Method for demonstrating iPad application in online meetings

    - by competent_tech
    We have recently developed an iPad application and now need to start demonstrating it to customers and prospects as part of our overall product suite during webinars. As part of our Agile methodology, we also need to periodically review the application with key customers without having to distribute it since the application is not a standalone application and requires a connection to web services installed at each customer site. We have searched high and low for any solution that doesn't involve rooting the device but have been unable to find one. The most common suggestion seems to be to point a webcam at the device, but that comes across as very unprofessional. I know that there are VGA out adapters that can be plugged into the iPad and we have used these to present through a projector when the customer is physically present, but this is a relatively rare occurrence. Perhaps there are solutions that we are unaware of that can be used to send VGA output back into a desktop device for screen sharing?

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  • Cannot get UISearchBar Scope Bar to appear in Toolbar (or anywhere) on iPad

    - by Jann
    This is really causing me fits. I see a lot of info on putting a UISearchBar in the top row of a UITableView -- but I am putting the UISearchBar into the Toolbar at the top of my screen (on the iPad). I cannot find ANYTHING regarding how to handle UISearchBar and UISearchDisplayController using a UIPopoverController on the iPad. Any more info about the UISearchDisplayController using a UIPopoverController would be greatly appreciated. Please help with this as I am at my wit's end. Using IB, I put a toolbar on the IUView on the iPad. I added the following: Search Bar (not Search Bar and Search Display) to the toolbar. I set the options to be as follows: Show Cancel Button, Show Scope Bar, Scope Button Titles are: "Title1" and "Title2" (with Title2's radio button selected). Opaque, Clear Context and Auto Resize are checked. I hooked up the delegate of Search Bar to the "File's Owner" and linked it to IBOutlet theSearchBar. In my viewWillAppear I have the following: //Just in case: [theSearchBar setScopeButtonTitles:[NSArray arrayWithObjects:@"Near Me",@"Everywhere",nil]]; //Just in case (again): [theSearchBar setShowsScopeBar:YES]; //doesn't seem to do anything: //[theSearchBar sizeToFit]; searchDisplayController = [[UISearchDisplayController alloc] initWithSearchBar:theSearchBar contentsController:self]; [self setSearchDisplayController:searchDisplayController]; [searchDisplayController setDelegate:self]; [searchDisplayController setSearchResultsDataSource:self]; //again--does not seem to do anything..but people have suggested it: [theSearchBar sizeToFit]; Okay, so far, I thought, so good. So, I made the File's Owner .m file to be a delegate for: UISearchBarDelegate, UISearchDisplayDelegate. My issue: I have yet to implement the delegates necessary to do the search but still... shouldn't I be seeing the scopeBar next to the search field when I click into the search field? Just so you know I DO see the log of the characters I type, so the delegate is working. I have the following dummy functions in the .m file (just in case) // called when keyboard search button pressed - (void)searchBarSearchButtonClicked:(UISearchBar *)searchBar { NSLog(@"Search Button Clicked\n"); [theSearchBar resignFirstResponder]; } // called when cancel button pressed - (void)searchBarCancelButtonClicked:(UISearchBar *)searchBar { NSLog(@"Cancel Button Clicked\n"); [theSearchBar resignFirstResponder]; } - (void)searchBar:(UISearchBar *)searchBar textDidChange:(NSString *)searchText { NSLog(@"Search Text So Far: '%@'\n",searchText); } - (BOOL)searchBarShouldBeginEditing:(UISearchBar *)searchBar { return YES; } - (BOOL)searchBarShouldEndEditing:(UISearchBar *)searchBar { return YES; } Why doesn't the Scope Bar appear? A results UIPopoverController appears with the title "Results" and "No results found" (of course) when i type the first character in my search...but no scope bar. (not that i expect anything other than "No Results Found". I am wondering where the scope bar is supposed to appear...in the titleView of the UIPopover? In the toolbar to the right of the search area? Where?

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  • iPad: Mobile Safari, HTML5 <video>, and jquery transitions

    - by justinbach
    I'm building a simple proof-of-concept for an iPad-specific website that would use video transitions to bring users from section to section. For purposes of the proof of concept, each "section" is just an image with a semitransparent content text box positioned above it. There are just 2 sections, "home" and "contact", and they've got a transition video sandwiched between them via z-indexing. The idea for the proof of concept is that clicking on the "home" section causes it to disappear, followed by playback of the transition video, which (upon completion) disappears to reveal the "contact" section. Everything is working fine with this version of the demo on the iPad and on Safari for Windows and OS X. Here's the JS: var myVideo = document.getElementsByTagName('video')[0]; $('document').ready(function() { $('#home').click(function() { $(this).css('display','none'); myVideo.play(); myVideo.addEventListener('ended', function() { $('#transition').css('display','none'); }); }); }); What I'd like to do is use a jQuery fadeOut() effect to fade out the text box prior to starting the video when the "home" section is clicked. The code seems simple enough: $('document').ready(function() { $('#home').click(function() { $('#home-copy').fadeOut('slow', function() { $('#home').css('display','none'); myVideo.play(); myVideo.addEventListener('ended', function() { $('#transition').css('display','none'); $('#home-copy').fadeIn('slow'); }); }); }); }); and it's working exactly as desired on desktop versions of Safari. On the iPad, however, the text box fades out as expected and the home section disappears as well, but the video stubbornly refuses to start playing. I really don't know why this would be the case, but that's what's happening. I'd appreciate any advice you might have! Incidentally, here's the markup: <div id="main-container"> <div id="home-copy"> <h1>Lorem Ipsum Dolor Sit Amet</h1> <p>Donec blandit pharetra luctus. Nam at porttitor odio. Nullam sem orci, venenatis sed pharetra eget, commodo rhoncus quam. Ut euismod vehicula bibendum. Curabitur in magna ante, id fringilla lacus. Nullam id elit eget lacus feugiat porta. Nulla vitae orci vehicula risus sagittis egestas quis sed justo.</p> </div> <div id="home"> <img src="images/home.jpg" width="1152" height="720" /> </div> <video id="transition" src="video/home_to_contact_lo_res.mp4" preload width="1152" height="720"></video> <div id="contact"> <img src="images/contact.jpg" width="1152" height="720" /> </div> </div>

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  • JavaOne+Develop vs Oracle OpenWorld

    - by Rick Ramsey
    http://cheapoair.wordpress.com/2009/03/24/san-francisco-napa-and-sonoma-a-first-visit/ This year, Oracle OpenWorld will be held Sep 19-23rd in San Francisco. Also this year, JavaOne+Develop will be held Sep 19-23d in San Francisco. How can that be? Simple. Oracle has acquired the city of San Francisco. OK, not all of it. But an awful lot of it. And it didn't actually acquire the city of San Francisco. It just sorta borrowed it. So, Oracle OpenWorld The world's most important developer conferences are creating the world's coolest neighborhood The Zone--San Francisco's Hotel Nikko, Hilton San Francisco, and Parc 55 hotels and the surrounding area--will be dedicated to developers during the week of JavaOne + Develop. Unparalleled education and practical hands-on sessions, engaging activities, exceptional entertainment, and food and drink in the Zone will be exclusively geared toward the developer community converging at JavaOne + Develop. Network, share information, and learn from leading experts in the Java, PL/SQL, rich internet application development, SOA communities, and more. Forget the business casual dress code and golf simulation: The Zone does things the developers' way. See for yourself, September 19 - 23, 2010. Participate in dozens of hands-on labs, including Oracle Database, Oracle Application Express, Oracle WebLogic Server, Java, SOA, .NET, Oracle JDeveloper, Eclipse, Oracle Solaris Studio, and application grid technologies The Develop 2010 call for papers is now closed. Review and selection is under way, and we expect to notify presenters by mid-May, 2010. If the submissions we've received are any indication, you can look forward to an outstanding developer conference this year in San Francisco. Thanks to all of you who contributed papers by the March 21 deadline.

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  • RetinaPad Enables Retina Display for iPhone Apps on the iPad

    - by Jason Fitzpatrick
    RetinaPad is an iPad application that actives the Retina Display resolution on iPhone applications to increase the clarity on the iPad. It’s a feature that should be built-in but is currently only available for jailbroken iPads. The premise is simple. Currently iPads lack support for the Retina Display level resolution that iPhone apps are capable of if displaying. RetinaPad allows you to stop using the ugly and blocky simple doubling available on the iPad and start accessing the higher resolution Retina Display mode for iPhone applications on the iPad. It’s such a trivial thing that it’s outright shameful Apple doesn’t include it by default. You should have to jailbreak your device to unlock functionality that should be there right from the factory. Check out the demo video below to see it in action: Fire up your jailbroken iPad, launch Cydia and search for RetinaPad. Retina Pad is $2.99, iPad only. How to Enable Google Chrome’s Secret Gold IconHTG Explains: What’s the Difference Between the Windows 7 HomeGroups and XP-style Networking?Internet Explorer 9 Released: Here’s What You Need To Know

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  • How can I develop for Safari 6 without buying a mac?

    - by Urbycoz
    I've always found that just developing in Windows, and using Safari for Windows has been sufficient. However, Safari 6 has now been released, and I've got at least one user who has contacted me, saying he's experienced problems with one of my sites on his new ipad. The trouble is that Safari for Windows only goes up to 5.1.7. Do I have to go out and buy a new mac/ipad/iphone in order to test my code, or is there another way?

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  • UISplitView show different views in the detail pane

    - by Mark
    How can I change the view in the Details pane of the UISplitView so that its a completely different view? Im having a fair amount of trouble understanding how its all wired up and where things should go at the moment, could someone please enlighten me? What I would love to be able to do is to show a specific view based on what the user has selected in the UITableView on the left pane (this view could be an image, or a more complex view of a news article, etc... many different options) then when the user turns the iPad into portrait view, that view that was in the details pane changes to be its equivalent portrait view version. Does this make sense? How on earth would I do that? Just to brainstorm, here is what I was thinking: Create a Split View project Create 2 NIBs for each view: (with accompanying view controllers???) * PortraitNewsStory * LandscapeNewsStory * PortraitImageBrowser * LandscapeImageBrowser * etc... Create a UISplitView control using XCode Capture when a user rotates the iPad (should this be done in the RootViewController.m ?) Change the view of the DetailViewController how should I do this? profit??? Thanks Mark

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  • How to call PopOver Controller from UITableViewCell.accessoryView?

    - by Vic
    Hi, First I would like to say that I'm really new to ipad/ipod/iphone development, and to objective-c too. With that being said, I'm trying to develop a small application targeting the iPad, using Xcode and IB, basically, I have a table, for each UITableViewCell in the table, I added to the accessoryView a button that contains an image. Here is the code: UIImage *img = [UIImage imageNamed:@"myimage.png"]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; CGRect frame = CGRectMake(0.0, 0.0, img.size.width, img.size.height); button.frame = frame; // match the button's size with the image size [button setBackgroundImage:img forState:UIControlStateNormal]; // set the button's target to this table view controller so we can interpret touch events and map that to a NSIndexSet [button addTarget:self action:@selector(checkButtonTapped:event:) forControlEvents:UIControlEventTouchUpInside]; button.backgroundColor = [UIColor clearColor]; cell.accessoryView = button; So far, so good, now the problem is that I want a PopOver control to appear when a user taps the button on the accessoryView of a cell. I tried this on the "accessoryButtonTappedForRowWithIndexPath" of the tableView: UITableViewCell *cell = [myTable cellForRowAtIndexPath:indexPath]; UIButton *button = (UIButton *)cell.accessoryView; //customViewController is the controller of the view that I want to be displayed by the PopOver controller customViewController = [[CustomViewController alloc]init]; popOverController = [[UIPopoverController alloc] initWithContentViewController: customViewController]; popOverController.popoverContentSize = CGSizeMake(147, 122); CGRect rect = button.frame; [popOverController presentPopoverFromRect:rect inView:cell.accessoryView permittedArrowDirections:UIPopoverArrowDirectionUp animated:YES]; The problem with this code is that it shows the Popover at the top of the application View, while debugging I saw the values of "rect" and they are: x = 267 y = 13 so I think it is pretty obvious why the PopOver is being displayed so up on the view, so my question is, how can I get the correct values for the PopOver to appear just below the button on the accessoryView of the cell? Also, as you can see, I'm telling it to use the "cell.accessoryView" for the "inView:" attribute, is that okay?

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  • Hiding keyboard in iPad with UITextView , can do this in iphone not iPad.

    - by user271753
    Hey the code below when written in HelloWorldAppDelegate.m in an iPhone app having UITextView hides the keyboard when the app starts : The UITextView is editable thats what I want in iPad Also But how can do the same in iPad its not working at all ! ! ! ! ! ! ! And also I have checked that I can use Subviews if I want to keep this to my app itself - (void)applicationDidFinishLaunching:(UIApplication *)application { //For hiding the Keyboard [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillShow:) name:UIKeyboardWillShowNotification object:nil]; [window addSubview:viewController.view]; [window makeKeyAndVisible]; } /// /// Hiding the Keyboard /// - (void)keyboardWillShow:(NSNotification *)note { //The UIWindow that contains the keyboard view UIWindow* tempWindow; //Because we cant get access to the UIKeyboard throught the SDK we will just use UIView. //UIKeyboard is a subclass of UIView anyways UIView* keyboard; //Check each window in our application for(int c = 0; c < [[[UIApplication sharedApplication] windows] count]; c ++) { //Get a reference of the current window tempWindow = [[[UIApplication sharedApplication] windows] objectAtIndex:c]; //Get a reference of the current view for(int i = 0; i < [tempWindow.subviews count]; i++) { keyboard = [tempWindow.subviews objectAtIndex:i]; if (!strcmp(object_getClassName(keyboard), "UIKeyboard")) { NSLog(@"hide keyboard"); [keyboard setHidden:YES]; return; } } } } Regards

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  • iPad: Displaying UIActionSheet with UIPickerView as subview

    - by E-Madd
    I'm in the process of migrating an iPhone app to a universal app. On one of my views, I present a UIActionSheet with a UIPickerView as a subview. On the iPhone this always worked just fine. Of course, on the iPad I had to change a little to present the ActionSheet in a popover control. Here's some psuedo-code to outline where I'm at... actionSheet = [[UIActionSheet alloc] initWithTitle:nil delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:nil]; pickerView = [[UIPickerView alloc] initWithFrame:CGRectMake(0,44,0,0)]; pickerView.delegate = self; pickerView.dataSource = self; pickerView.showsSelectionIndicator = YES; [actionSheet addSubview:pickerView]; if (UI_USER_INTERFACE_IDIOM() != UIUserInterfaceIdiomPad){ [actionSheet showInView:self.view]; [actionSheet setBounds:actRect]; }else{ [actionSheet showFromRect:buttonRect inView:[UIApplication sharedApplication].keyWindow animated:YES]; } The resulting popover on the iPad is very small and only the very top of the UIPickerView is visible. How can I set the size of the popover?

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  • Using SDK 3.2 API in Universal iPhone/iPad application

    - by psychotik
    I have a project configured (I think) to produce Universal binaries. The base SDK is set to 3.2 and the Deployment Target is set to 3.1. Target Device Family is iPhone/iPad and the architecture is armv6 armv7. I had a few questions about how this Universal binary thing really works: 1) When I want to submit an app binary for review, what configuration should I set as the build target? If I set it as "Device - 3.1" I get a warning which says "warning: building with Targeted Device Family" that includes iPad('1,2') requires building with the 3.2 or later SDK". However, if I build with SDK 3.2, will it still run on iPhones with OS 3.1? What's the right configuration for device and architecture (arm6/arm7)? 2) How do I test the scenario above (built with SDK 3.2, but installed on a device running OS 3.1)? If I build with SDK 3.2, when I try to install it on a phone with OS 3.1, I get an error saying that the phone's OS isn't updated. Thanks!

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  • Building/Testing a Universal iPhone/iPad application

    - by psychotik
    I have a project configured (I think) to produce Universal binaries. The base SDK is set to 3.2 and the Deployment Target is set to 3.1. Target Device Family is iPhone/iPad and the architecture is armv6 armv7. I had a few questions about how this Universal binary thing really works: 1) When I want to submit an app binary for review, what configuration should I set as the build target? If I set it as "Device - 3.1" I get a warning which says "warning: building with Targeted Device Family" that includes iPad('1,2') requires building with the 3.2 or later SDK". However, if I build with SDK 3.2, will it still run on iPhones with OS 3.1? What's the right configuration for device and architecture (arm6/arm7)? 2) How do I test the scenario above (built with SDK 3.2, but installed on a device running OS 3.1)? If I build with SDK 3.2, when I try to install it on a phone with OS 3.1, I get an error saying that the phone's OS isn't updated. Thanks!

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  • Why does only youtube embeds work on iPad?

    - by Nagaraj Hubli
    I am trying to find out as to why youtube embeds works just fine on iPad, and not the embeds of any other video site. Example of youtube embed: <object width="640" height="385"> <param name="movie" value="http://www.youtube.com/v/DlIU5TgwEFg&color1=0xb1b1b1&color2=0xcfcfcf&hl=en_US&feature=player_embedded&fs=1"></param> <param name="allowFullScreen" value="true"></param> <param name="allowScriptAccess" value="always"></param> <embed src="http://www.youtube.com/v/DlIU5TgwEFg&color1=0xb1b1b1&color2=0xcfcfcf&hl=en_US&feature=player_embedded&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="385"></embed> </object> is this because iPad has got a native youtube app which has special support for youtube embeds, or is this something that is handled by the script that's get executed by the youtube embed code, which might check for the user agent, and then load the HTML5 video player with a source pointing to the h.264 encoded version of the video (is something of this sort possible)?

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  • Recommendations for a 3rd party Calendar picker class that's easy to use in iPhone/iPad apps

    - by BeachRunnerJoe
    Hello. I'd like to add a Calendar picker control to my iPad app that is similar in appearence and functionality to the Calendar picker control in the upper right corner of the native Calendar app on the iPad. I've looked into a couple of the 3rd party frameworks that have Calendar controls like this (such as the Tapku Library), but because I'm new to iPhone OS development, I'm having a hard time figuring out how to use them, mostly because the ones I've looked at have little or no documentation. For those that have used 3rd party Calendar picker controls, can you recommend one that is... Easy to use or provide decent enough documentation to figure out how to use it Legit for use in iPhone OS 3.2+ (including 4.0) Or if you could recommend one and provide some code snippets from your projects that show how to... Initialize and display it Retrieve the date selected by the user I would most greatly appreciate it and I'm sure there are many others that would as well (and would be happy to vote up your response)! Thank you very much in advance, I'm going to continue researching this question right now!

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  • ipad tabbar rotation

    - by MaKo
    hi, please help with this noob questions but really making me go crazy if I create a project from scratch (using windows based app) for the ipad, and add a tabbar , with firstviewController, and secondviewController, it works fine, starts in landscape mode, but in info.plist I set it to Landscape(left home button), but really in simulator starts with the button on the right side! in the FirstViewController.m (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { if (interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight) return YES; else { return NO; }} so it starts in landscape, and rotates as the simulator rotates, but if I create a template app for iphone tabbar, set the info.plist Initial interface orientation Landscape (left home button) and add the code above, IT DOESNT WORK!!! simulator starts with button at left but tab bar on the side, same problem that I had with an app that Im porting from iphone to ipad, (landscape intended) I get to the landscape start mode, but the tab bar remains on the side! also the only way to make the old ported app to show the simulator on the side was with UIInterfaceOrientation UIIntefaceOrientationLandscapeLeft (didnt work with Initial interface orientation), does not let me choose the value for the key, but it shows the simulator on landscape,, so,, what can I do please to show the tab bar on landscape mode??? the tabbar from scratch was made to see if the code will work , but it didnt?? why does it work in the tab bar made from windows app and not tab bar app? I just want the tab bar to show in landscape ahhh, thanks

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  • Play youtube video in full screen ?

    - by Madhup
    Hi all, First of all sorry, If somebody finds this question is repeated (haven't found any by myself). I am developing for an iPad application and trying to play youtube videos using this code: NSString *embedHTML = @"\ <html><head>\ <style type=\"text/css\">\ body {\ background-color: transparent;\ color: white;\ }\ </style>\ </head><body style=\"margin:0\">\ <embed id=\"yt\" src=\"%@\" type=\"application/x-shockwave-flash\" \ width=\"%0.0f\" height=\"%0.0f\"></embed>\ </body></html>"; NSString *html = [NSString stringWithFormat:embedHTML, youTubeUrl, 142.0, 129.5]; [wbView loadHTMLString:html baseURL:nil]; The code works fine when used in an iphone application (i.e. you touch on the webview and it starts playing the youtube video in fullscreen.) But when used in the iPad, on clicking the web view it starts playing the video in the web view itself and shows options to go to full screen, while I want to start the playback in the full screen from the beginning, like it does in the iPhone. Anybody having some ideas or people who have done it before please help. Thanks, Madhup

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  • Suggestions on implementing an iPad magazine app

    - by alku83
    I've been tasked with creating a magazine style app for iPad. Ideally it would look a little something like the Zinio app: http://www.zinio.com/ipad/ . This app is effectively a shell, allowing you to sample magazines (eg. read the first few pages) and select them for download. The magazines appear to have some sort of overlay, allowing you to interact with some things (eg. tap to watch a video). A few questions that come to mind: How would I go about delivering content to the user? In-app purchases aren't really an option, as some content will need to be delivered for free. Is it possible to download a package and make this available within the application? What format would be suitable for displaying the magazine? Sequential images, PDF, ebook? I'll need to have some form of interactivity. I guess I could have some form of lookup table, which would include information such as if the user taps on this page, within these coordinates, then launch this item. Anyone dealt with any similar issues?

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