I Don't Understand Anything About Randomly Generated Worlds [closed]
- by Alex Larsen
What tools do I need to make a Minecraft-like generated world? I heard about Perlin noise and Simplex, but I don't understand anything about them. So far all I found on the internet was a Simplex version for C#, and all it has is functions, and this is what I get:
Console.WriteLine(Noise.Generate(SomeNumber, SomeNumber, SumNumber));
Outputs random floats.
I'm really lost. I don't understand the whole random generated worlds concept. Can someone help me? And if I use the noise thing I don't understand how to use it.