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  • PDF rendering crashes app Core Graphics

    - by Felixyz
    EDIT: The memory leaks turned out to be unrelated to the crashes. Leaks are fixed but crashes remain, still mysterious. My (iPhone) app does lots of PDF loading and rendering, some of it threaded. Sometime, it seems always after I flush a page cash after getting a memory warning, the app crashes with a bad access when trying to draw a pdf page stored in an NSData object. Here is one example trace: #0 0x3016d564 in CGPDFResourcesGetResource () #1 0x3016d58a in CGPDFResourcesGetResource () #2 0x3016d94e in CGPDFResourcesGetExtGState () #3 0x3015fac4 in CGPDFContentStreamGetExtGState () #4 0x301629a8 in op_gs () #5 0x3016df12 in handle_xname () #6 0x3016dd9e in read_objects () #7 0x3016de6c in CGPDFScannerScan () #8 0x30161e34 in CGPDFDrawingContextDraw () #9 0x3016a9dc in CGContextDrawPDFPage () But sometimes I get this instead: Program received signal: “EXC_BAD_ACCESS”. (gdb) bt #0 0x335625fa in objc_msgSend () #1 0x32c04eba in CFDictionaryGetValue () #2 0x3016d500 in get_value () #3 0x3016d5d6 in CGPDFResourcesGetFont () #4 0x3015fbb4 in CGPDFContentStreamGetFont () #5 0x30163480 in op_Tf () #6 0x3016df12 in handle_xname () #7 0x3016dd9e in read_objects () #8 0x3016de6c in CGPDFScannerScan () #9 0x30161e34 in CGPDFDrawingContextDraw () #10 0x3016a9dc in CGContextDrawPDFPage () Is this an indication that I've mistakenly deallocated an object? It's hard for me to decode what's happening here. This is how I create and retain the various objects involved: // Some data was just loaded from the network and is pointed to by "data" self.pdfData = data; _dataProviderRef = CGDataProviderCreateWithData( NULL, [_pdfData bytes], [_pdfData length], NULL ); _documentRef = CGPDFDocumentCreateWithProvider(_dataProviderRef); _pageRef = CGPDFDocumentGetPage(_documentRef, 1); CGPDFPageRetain(_pageRef); _pdfFrame = CGPDFPageGetBoxRect(_pageRef, kCGPDFArtBox); So the NSData object is retained, and I explicitly retain the page reference. The data provider and the document are already retained by the create-functions. And here is my dealloc method: -(void)dealloc { if (_pageRef) CGPDFPageRelease(_pageRef); if (_documentRef) CGPDFDocumentRelease(_documentRef); if (_dataProviderRef) CGDataProviderRelease(_dataProviderRef); self.pdfData = nil; [super dealloc]; } Am I doing anything wrong? Even an assurance that I'm not, with explanation, would be a help.

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  • MFMailComposeController crashing non-deterministically

    - by sss
    Hello, I've been struggling with this issue for a few days. I am trying to use the MFMailComposeController to send emails. What's happening is that the program crashes (long stack-trace below) upon clicking the SEND button. However, this is non-deterministic - sometimes it works immediately, sometimes after a long delay, and most often, it crashes. Here's my code for sending: -(void)mailWithAttachment:(NSString *) fileName type:(NSString*) attachmentType data:(NSData *) attachmentData { MFMailComposeViewController *mc = [[MFMailComposeViewController alloc] init]; mc.mailComposeDelegate = self; if ([MFMailComposeViewController canSendMail]) { [mc setSubject:@"my subject"]; [mc setMessageBody:@"my body" isHTML:YES]; [mc addAttachmentData:attachmentData mimeType:attachmentType fileName:fileName]; [self presentModalViewController:mc animated:YES]; } [mc release]; } didFinish result looks like you'd imagine: -(void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { [self dismissModalViewControllerAnimated:YES]; //...some other actions here for other UI logic, but problem persists if removed } And the definition of the class: @interface ShareViewController : UIViewController { //... } Here's the stack trace: #0 0x33568534 in gdb_objc_debuggerModeFailure #1 0x3356634e in _rwlock_write_nodebug #2 0x33560940 in map_images #3 0x2fe0413e in __dyld__ZN4dyldL18notifyBatchPartialE17dyld_image_statesbPFPKcS0_jPK15dyld_image_infoE #4 0x2fe042d4 in __dyld__ZN4dyldL11notifyBatchE17dyld_image_states #5 0x2fe0aee0 in __dyld__ZN11ImageLoader4linkERKNS_11LinkContextEbbRKNS_10RPathChainE #6 0x2fe062d6 in __dyld__ZN4dyld4linkEP11ImageLoaderbRKNS0_10RPathChainE #7 0x2fe08188 in __dyld_dlopen #8 0x30c18fd0 in dlopen #9 0x0000390c in <function called from gdb> #10 0x3356628e in getMethodNoSuper_nolock #11 0x335662b8 in _class_getMethodNoSuper_nolock #12 0x3356518a in lookUpMethod #13 0x33562914 in _class_lookupMethodAndLoadCache #14 0x3356264a in objc_msgSend_uncached #15 0x33562a2a in _class_initialize #16 0x33567dfe in prepareForMethodLookup #17 0x33565168 in lookUpMethod #18 0x33562914 in _class_lookupMethodAndLoadCache #19 0x3356264a in objc_msgSend_uncached #20 0x32b2c288 in +[NSTimeZone(NSTimeZone) defaultTimeZone] #21 0x32b2c246 in -[NSCalendarDate initWithTimeIntervalSinceReferenceDate:] #22 0x32b3beb4 in -[NSDate(NSCalendarDateStuff) descriptionWithCalendarFormat:timeZone:locale:] #23 0x323642fc in -[NSDate(Goodies) descriptionForMimeHeaders] #24 0x32a6e812 in -[MailComposeController headersUseSuspendInfo:] #25 0x32a71e38 in -[MailComposeController messageUseSuspendInfo:endingEditing:] #26 0x32a6e594 in -[MailComposeController _getMessage:] #27 0x32a6e536 in -[MailComposeController message] #28 0x32a72bcc in -[MailComposeController deliverMessageRemotely] #29 0x32a7cab0 in -[_MFMailComposeRootViewController mailComposeControllerCompositionFinished:] #30 0x32a6e0a0 in -[MailComposeController sendMessage] #31 0x32a7086a in -[MailComposeController send:] #32 0x32c29ffa in -[NSObject performSelector:withObject:] #33 0x32a661cc in -[MailComposeView _sendButtonClicked:] I've tried the MFMailComposeController as a child of different views with the same result. Can anyone advise? I'd really appreciate it!

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  • Can get coordinates from iPhone simulator, but can't get coordinates from iPhone device

    - by iPhoneARguy
    Hi everyone, I've run into something of a mysterious bug (to me). I have some code to pick out the user's current location on the iPhone SDK. It works fine on the iPhone simulator, but when I try to run it on the actual device, I get a weird error. Here is the code (I am using ASIFormDataRequest to create a POST request): ASIFormDataRequest * request = [ASIFormDataRequest requestWithURL:url]; [request setPostValue:@"testauthor" forKey:@"author"]; [request setPostValue:[[NSNumber numberWithDouble:datum.location.coordinate.latitude] stringValue] forKey:@"latitude"]; NSLog(@"%f", datum.location.coordinate.latitude); NSLog(@"%f", datum.location.coordinate.longitude); [request setPostValue:[[NSNumber numberWithDouble:datum.location.coordinate.longitude] stringValue] forKey:@"longitude"]; [request setPostValue:datum.comment forKey:@"comment"]; On the simulator, NSLog does log both the latitude and longitude, but on the iPhone, it does not. Even stranger, when I go through with the debugger on the device, I try "po datum.location", I get <+###, -###> +/- 223.10m (speed 0.00 mps / course -1.00) @ 2010-05-02 22:18:37 -0400 (### replaced by my location) but when I do "(gdb) po datum.location.coordinate" I get: There is no member named coordinate. Do you guys have any idea why this might happen? Thanks in advance for your help!

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  • docs/examples on libxml2 type system?

    - by Wang
    I'm reading through the libxml2 API and examples on xmlsoft.com and having some real difficulty wrapping my head around the type system. For example, the _xmlAttribute struct has an xmlChar* field called name. This obviously refers to the name of the attribute (e.g., "bar" for the struct tied to the element <foo bar='baz' />). The _xmlAttribute struct also has a field called value, which I would expect to be "baz", except the type is xmlNodePtr. Um, what? I guess I could write up some test code and examine the memory in gdb, but there has to be an easier way. Has anyone written up examples of the data structures generated by a libxml2 parser? I'm looking for an English prose text, not generated documentation, that will walk me through the various types and the values they take when parsing some example bit of XML. Bonus points if it presents only the subset of libxml2 needed to read and write a config file---no namespaces or XPath or even modifying an existing document, just parse some XML, access the data, and then write it out again.

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  • Fail to load NPAPI plugin in Google Chrome on Mac OS X

    - by Roman
    I have been trying to get Google Chrome (6.0.401.1 dev) on Mac OS X to load an NPAPI plugin without success so far. I have been working around the npsimple example from here: http://git.webvm.net/?p=npsimple. Using gcc on Mac and VC++ 2008 on Windows I managed to get it running on Safari and Firefox on Mac OS X and Firefox and Google Chrome on Windows, but not on Google Chrome on Mac OS X. When trying to debug Google Chrome on Mac OS X it seemed Google Chrome was briefly dyld-loading (and immediately dyld-unloading) the plugin on startup, but without actually looking-up any symbols within the plugin or calling any of the functions. It seemed to be doing that for every plugin, though. Also, when loading a page with the embed-tag for the plugin, Google Chrome did not seem to even dyld-load the plugin and no functions were called (not even NP_GetEntryPoints). Google Chrome also does not output any error message, it just simply does not load the plugin. I am not sure I caught everything with gdb because of Google Chrome using different processes, but I have also tried all the switches like --no-sandbox, --single-process and --plugin-startup-dialog (which incidentally does not seem to work at all on Mac OS X). I also made sure the architecture of the binary matches (i.e. 32-bit for Google Chrome). Has anybody had similar problems before? Is there anything I am missing here, like a gcc switch when compiling or something? Any help would be greatly appreciated.

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  • Cocoa Bindings and Application Preferences - Crash

    - by iaefai
    Using the document provided by Apple to create an application preferences window that doesn't require any extra code, I seem to have triggered a crash that cannot be traced by me. While the stuff from Apple is older, I believe I have the settings pretty much the same as shown here: When I run my application (Hcode) and go to the preferences menu item, it brings up the proper window with the defaults I specified in the bindings with the exception of the Spaces per tab is blank (no idea how to fix this). When the window is closed, the application crashes with a backtrace similar to this: (gdb) bt #0 0x00007fff800cb1d4 in objc_msgSend_vtable5 () #1 0x00007fff80447cf3 in -[NSMenu _enableItem:] () #2 0x00007fff80447ad8 in -[NSCarbonMenuImpl _carbonUpdateStatusEvent:handlerCallRef:] () #3 0x00007fff8042b3b0 in NSSLMMenuEventHandler () #4 0x00007fff80e06b57 in DispatchEventToHandlers () #5 0x00007fff80e060a6 in SendEventToEventTargetInternal () #6 0x00007fff80e23d85 in SendEventToEventTarget () #7 0x00007fff80e52e61 in SendHICommandEvent () #8 0x00007fff80e66357 in UpdateHICommandStatusWithCachedEvent () #9 0x00007fff80e02a6d in HIApplication::EventHandler () #10 0x00007fff80e06b57 in DispatchEventToHandlers () #11 0x00007fff80e060a6 in SendEventToEventTargetInternal () #12 0x00007fff80e23d85 in SendEventToEventTarget () #13 0x00007fff80e6599b in SendMenuOpening () #14 0x00007fff80e65388 in DrawTheMenu () #15 0x00007fff80e65149 in MenuChanged () #16 0x00007fff80e643d4 in TrackMenuCommon () #17 0x00007fff80e60dbe in MenuSelectCore () #18 0x00007fff80e60596 in _HandleMenuSelection2 () #19 0x00007fff802fc3b9 in _NSHandleCarbonMenuEvent () #20 0x00007fff802cfeda in _DPSNextEvent () #21 0x00007fff802cf379 in -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] () #22 0x00007fff8029505b in -[NSApplication run] () #23 0x00007fff8028dd7c in NSApplicationMain () #24 0x0000000100001cac in main (argc=1, argv=0x7fff5fbff5e0) at /Users/iaefai/Projects/Hcode/Source/main.m:13 I am at a complete loss as to what the problem is. Is there potentially a better way of doing this?

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  • What is weird about wrapping setjmp and longjmp?

    - by Max
    Hello. I am using setjmp and longjmp for the first time, and I ran across an issue that comes about when I wrap setjmp and longjmp. I boiled the code down to the following example: #include <stdio.h> #include <setjmp.h> jmp_buf jb; int mywrap_save() { int i = setjmp(jb); return i; } int mywrap_call() { longjmp(jb, 1); printf("this shouldn't appear\n"); } void example_wrap() { if (mywrap_save() == 0){ printf("wrap: try block\n"); mywrap_call(); } else { printf("wrap: catch block\n"); } } void example_non_wrap() { if (setjmp(jb) == 0){ printf("non_wrap: try block\n"); longjmp(jb, 1); } else { printf("non_wrap: catch block\n"); } } int main() { example_wrap(); example_non_wrap(); } Initially I thought example_wrap() and example_non_wrap() would behave the same. However, the result of running the program (GCC 4.4, Linux): wrap: try block non_wrap: try block non_wrap: catch block If I trace the program in gdb, I see that even though mywrap_save() returns 1, the else branch after returning is oddly ignored. Can anyone explain what is going on?

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  • Malloc corrupting already malloc'd memory in C

    - by Kyte
    I'm currently helping a friend debug a program of his, which includes linked lists. His list structure is pretty simple: typedef struct nodo{ int cantUnos; char* numBin; struct nodo* sig; }Nodo; We've got the following code snippet: void insNodo(Nodo** lista, char* auxBin, int auxCantUnos){ printf("*******Insertando\n"); int i; if (*lista) printf("DecInt*%p->%p\n", *lista, (*lista)->sig); Nodo* insert = (Nodo*)malloc(sizeof(Nodo*)); if (*lista) printf("Malloc*%p->%p\n", *lista, (*lista)->sig); insert->cantUnos = auxCantUnos; insert->numBin = (char*)malloc(strlen(auxBin)*sizeof(char)); for(i=0 ; i<strlen(auxBin) ; i++) insert->numBin[i] = auxBin[i]; insert-numBin[i] = '\0'; insert-sig = NULL; Nodo* aux; [etc] (The lines with extra indentation were my addition for debug purposes) This yields me the following: *******Insertando DecInt*00341098->00000000 Malloc*00341098->2832B6EE (*lista)-sig is previously and deliberately set as NULL, which checks out until here, and fixed a potential buffer overflow (he'd forgotten to copy the NULL-terminator in insert-numBin). I can't think of a single reason why'd that happen, nor I've got any idea on what else should I provide as further info. (Compiling on latest stable MinGW under fully-patched Windows 7, friend's using MinGW under Windows XP. On my machine, at least, in only happens when GDB's not attached.) Any ideas? Suggestions? Possible exorcism techniques? (Current hack is copying the sig pointer to a temp variable and restore it after malloc. It breaks anyways. Turns out the 2nd malloc corrupts it too. Interestingly enough, it resets sig to the exact same value as the first one).

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  • STLport crash (race condition, Darwin only?)

    - by Jonas Byström
    When I run STLport on Darwin I get a strange crash. (Haven't seen it anywhere else than on Mac, but exactly same thing crash on both i686 and PowerPC.) This is what it looks like in gdb: Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: 13 at address: 0x0000000000000000 [Switching to process 21097] 0x000000010120f47c in stlp_std::__node_alloc_impl::_M_allocate () It may be some setting in STLport, I noticed that Mac.h and MacOSX.h seemed far behind on features. I also know that it it must be some type of race condition, since it doesn't occur just by calling this method (implicity called). The crash happens mainly when I push the system, running 10 simultaneous threads that do a lot of string handling. Other theories I come up with have to do with compiler flags (configure script) and g++ 4.2 bugs (seems like 4.4.3 isn't on Mac yet with Objective-C support, which I need to link with). HELP!!! :) Edit: I run unit tests, which do all sorts of things. This problem arise when I start 10 threads that push the system; and it always comes down to std::string::append which eventually boils down to _M_allocate. Since I can't even get a descent dump of the code that's causing the problem, I figure I'm doing something bad. Could it be so since it's trying to execute at instruction pointer 0x000...000? Are dynlibs built as DLLs in Windows with a jump table? Could it perhaps be that such a jump table has been overwritten for some reason? That would probably explain this behavior. (The code is huge, if I run out of other ideas, I'll post a minimum crashing sample here.)

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  • Multiple Instances of Static Singleton

    - by Nexus
    I've recently been working with code that looks like this: using namespace std; class Singleton { public: static Singleton& getInstance(); int val; }; Singleton &Singleton::getInstance() { static Singleton s; return s; } class Test { public: Test(Singleton &singleton1); }; Test::Test(Singleton &singleton1) { Singleton singleton2 = Singleton::getInstance(); singleton2.val = 1; if(singleton1.val == singleton2.val) { cout << "Match\n"; } else { cout << "No Match " << singleton1.val << " - " << singleton2.val << "\n"; } } int main() { Singleton singleton = Singleton::getInstance(); singleton.val = 2; Test t(singleton); } Every time I run it I get "No Match". From what I can tell when stepping through with GDB is that there are two instances of the Singleton. Why is this?

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  • OpenGL/Carbon/Cocoa Memory Management Autorelease issue

    - by Stephen Furlani
    Hoooboy, I've got another doozy of a memory problem. I'm creating a Carbon (AGL) Window, in C++ and it's telling me that I'm autorelease-ing it without a pool in place. uh... what? I thought Carbon existed outside of the NSAutoreleasePool... When I call glEnable(GL_TEXTURE_2D) to do some stuff, it gives me a EXC_BAD_ACCESS warning - but if the AGL Window is never getting release'd, then shouldn't it exist? Setting set objc-non-blocking-mode at (gdb) doesn't make the problem go away. So I guess my question is WHAT IS UP WITH CARBON/COCOA/NSAutoreleasePool? And... are there any resources for Objective-C++? Because crap like this keeps happening to me. Thanks, -Stephen --- CODE --- Test Draw Function void Channel::frameDraw( const uint32_t frameID) { eq::Channel::frameDraw( frameID ); getWindow()->makeCurrent(false); glEnable(GL_TEXTURE_2D); // Throws Error Here } Make Current (Equalizer API from Eyescale) void Window::makeCurrent( const bool useCache ) const { if( useCache && getPipe()->isCurrent( this )) return; _osWindow->makeCurrent(); } void AGLWindow::makeCurrent() const { aglSetCurrentContext( _aglContext ); AGLWindowIF::makeCurrent(); if( _aglContext ) { EQ_GL_ERROR( "After aglSetCurrentContext" ); } } _aglContext is a valid memory location (i.e. not NULL) when I step through. -S!

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  • Easiest way to support multiple orientations? How do I load a custom NIB when the application is in

    - by Peter Hajas
    Hi there, I have an application in which I would like to support multiple orientations. I have two .xib files that I want to use, myViewController.xib and myViewControllerLandscape.xib. myViewController.xib exists in project/Resources and myViewControllerLandscape.xib exists in the root project directory. What I want to do is use a separate NIB (myViewControllerLandscape.xib) for my rotations. I try detecting rotation in viewDidLoad like this: if((self.interfaceOrientation == UIInterfaceOrientationLandscapeLeft) || (self.interfaceOrientation == UIInterfaceOrientationLandscapeRight)) { NSLog(@"Landscape detected!"); [self initWithNibName:@"myViewControllerLandscape" bundle:nil]; } But I can see in gdb that this isn't executed when the app is started with the device in landscape. The NSLog message doesn't fire. Why is this? What have I done wrong? Also, if I explicitly put the initWithNibName function call in the viewDidLoad method, that nib is not loaded, and it continues with the myViewController.xib file. What's wrong with my call? Should I specify a bundle? Thanks!

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  • Socket Read In Multi-Threaded Application Returns Zero Bytes or EINTR (104)

    - by user309670
    Hi. Am a c-coder for a while now - neither a newbie nor an expert. Now, I have a certain daemoned application in C on a PPC Linux. I use PHP's socket_connect as a client to connect to this service locally. The server uses epoll for multiplexing connections via a Unix socket. A user submitted string is parsed for certain characters/words using strstr() and if found, spawns 4 joinable threads to different websites simultaneously. I use socket, connect, write and read, to interact with the said webservers via TCP on their port 80 in each thread. All connections and writes seems successful. Reads to the webserver sockets fail however, with either (A) all 3 threads seem to hang, and only one thread returns -1 and errno is set to 104. The responding thread takes like 10 minutes - an eternity long:-(. *I read somewhere that the 104 (is EINTR?), which in the network context suggests that ...'the connection was reset by peer'; or (B) 0 bytes from 3 threads, and only 1 of the 4 threads actually returns some data. Isn't the socket read/write thread-safe? I use thread-safe (and reentrant) libc functions such as strtok_r, gethostbyname_r, etc. *I doubt that the said webhosts are actually resetting the connection, because when I run a single-threaded standalone (everything else equal) all things works perfectly right, but of course in series not parallel. There's a second problem too (oops), I can't write back to the client who connect to my epoll-ed Unix socket. My daemon application will hang and hog CPU 100% for ever. Yet nothing is written to the clients end. Am sure the client (a very typical PHP socket application) hasn't closed the connection whenever this is happening - no error(s) detected either. Any ideas? I cannot figure-out whatever is wrong even with Valgrind, GDB or much logging. Kindly help where you can.

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  • Coredump in Multithreading Application in RHEL-5

    - by Chinnu
    I am working on multi-threading application it is dumping frequently.I could not able to analyaze the core.The core is showing like this Core was generated by 'thread-process'. Program terminated with signal 6, Aborted. #0 0x00000038f4e30045 in raise () from /lib64/libc.so.6 (gdb) where #0 0x00000038f4e30045 in raise () from /lib64/libc.so.6 #1 0x00000038f4e31ae0 in abort () from /lib64/libc.so.6 #2 0x00000038f4e681bb in __libc_message () from /lib64/libc.so.6 #3 0x00000038f4e72b96 in free () from /lib64/libc.so.6 #4 0x000000000046a137 in std::string::substr () #5 0x000000000042c549 in std::operator<< <char, std::char_traits<char>, std::allocator<char> > () #6 0x000000000042cc1d in std::operator<< <char, std::char_traits<char>, std::allocator<char> > () #7 0x000000000046b069 in std::string::substr () #8 0x000000000046c866 in std::string::substr () #9 0x0000000000431062 in std::operator<< <char, std::char_traits<char>, std::allocator<char> > () #10 0x00000038f5a062e7 in start_thread () from /lib64/libpthread.so.0 #11 0x00000038f4ece3bd in clone () from /lib64/libc.so.6

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  • A queue in C using structs and dynamic memory allocation (linked list)

    - by Martin Pugh
    I am tasked with making a queue data structure in C, as a linked list. Our lecturer gave us a large amount of code to implement a stack, but we have to adapt it to create a queue. The code our lecturer gave us ends up not compiling and segfaulting at the exact same point as the code I wrote for the queue. I'm very new to structs, malloc and C in general, so there could be something painfully obvious I've overlooked. Here is the code I am using: #include <stdio.h> #include <stdlib.h> struct node{ int data; //contains the actual data struct node *prev; //pointer to previous node (Closer to front) struct node *next; //pointer to next node (Closer to back) }; typedef struct node *Nodepointer; struct queue{ Nodepointer front; Nodepointer back; }; typedef struct queue *Queuepointer; main(){ Queuepointer myqueue; //create a queue called myqueue init(myqueue); //initialise the queue Nodepointer new = (Nodepointer)malloc(sizeof(struct node)); myqueue->front = new; } int init(Queuepointer q){ q = (Queuepointer)malloc(sizeof(struct queue)); q->front = NULL; q->back = NULL; } The idea is that the queue struct 'contains' the first and last nodes in a queue, and when a node is created, myqueue is updated. However, I cannot even get to that part (pop and push are written but omitted for brevity). The code is segfaulting at the line myqueue->front = new; with the following gdb output: Program received signal SIGSEGV, Segmentation fault. 0x08048401 in main () at queue.c:27 27 myqueue->front = new; Any idea what I'm doing wrong?

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  • Accessing items separated by -componentsSeparatedByString

    - by Graeme
    Hi, I have an array gathered by componentsSeparatedByString: that looks like the following when I use po in the GDB after the array has gone through componentsSeparatedByString: "\n\t\t <b>Suburb, </b> BAIRNSDALE", "\n\t\t <b>Address, </b> 15K NW BAIRNSDALE", "\n\t\t <b>Reference, </b> MELWOOD/SCHOOL ROAD", "\n\t\t <b>Last Changed, </b> 09/04/10 05, 29, 00 PM", "\n\t\t <b>Type, </b> HOME", "\n\t\t <b>Status, </b> BUILT", "\n\t\t <b>Property Size, </b> 2.00 HA.", "\n\t\t <b>Residents, </b> 2", "\n\t\t <b>First Added Date/Time, </b> 09/04/10 03, 15, 00 PM", "\n\t\t\t" Only problem is, I now can't figure out where to go from here. I need to be able to access each of these items (i.e. type, status, property size) separately rather than just calling the entire array (i.e. currentProperty.status). How do I do this? Also what's with all the n\t\t\t things - how do I get rid of them? Thanks.

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  • Linux USB debug connection to LuminaryMicro evaluation board

    - by mikelong
    Hi, I am trying to connect a Stellaris LM3S8962 evaluation kit to a linux host machine. I am using the CodeSourcery G++ for the development toolchain. When I try to run a helloworld example the connection fails with this message: arm-stellaris-eabi-sprite: error: E104. I/O Error communicating with USB Device. arm-stellaris-eabi-sprite: waiting for GDB connection, to pass error along warning: Remote failure reply: E.fatal.E104. I/O Error communicating with USB Device. arm-stellaris-eabi-sprite: error: E002. Not initialized When I connect the evaluation board with the USB cable it seems the device is made available to the system: Mar 24 14:37:16 n6-ws2 kernel: usb 5-2: USB disconnect, address 5 Mar 24 14:37:18 n6-ws2 kernel: usb 5-2: new full speed USB device using uhci_hcd and address 6 Mar 24 14:37:19 n6-ws2 kernel: usb 5-2: configuration #1 chosen from 1 choice Also, it seems that I can connect in some way via the command line tool (but I do get some strange characters): [mlong@n6-ws2 bin]$ ./arm-stellaris-eabi-sprite -i CodeSourcery ARM Debug Sprite (Sourcery G++ 4.4-104) armusb: [speed=] ARMUSB device armusb:///?? - ?? (??) Does anyone have any suggestions I could try? Thanks a lot, Mike

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  • segfault during __cxa_allocate_exception in SWIG wrapped library

    - by lefticus
    While developing a SWIG wrapped C++ library for Ruby, we came across an unexplained crash during exception handling inside the C++ code. I'm not sure of the specific circumstances to recreate the issue, but it happened first during a call to std::uncaught_exception, then after a some code changes, moved to __cxa_allocate_exception during exception construction. Neither GDB nor valgrind provided any insight into the cause of the crash. I've found several references to similar problems, including: http://wiki.fifengine.de/Segfault_in_cxa_allocate_exception http://forums.fifengine.de/index.php?topic=30.0 http://code.google.com/p/osgswig/issues/detail?id=17 https://bugs.launchpad.net/ubuntu/+source/libavg/+bug/241808 The overriding theme seems to be a combination of circumstances: A C application is linked to more than one C++ library More than one version of libstdc++ was used during compilation Generally the second version of C++ used comes from a binary-only implementation of libGL The problem does not occur when linking your library with a C++ application, only with a C application The "solution" is to explicitly link your library with libstdc++ and possibly also with libGL, forcing the order of linking. After trying many combinations with my code, the only solution that I found that works is the LD_PRELOAD="libGL.so libstdc++.so.6" ruby scriptname option. That is, none of the compile-time linking solutions made any difference. My understanding of the issue is that the C++ runtime is not being properly initialized. By forcing the order of linking you bootstrap the initialization process and it works. The problem occurs only with C applications calling C++ libraries because the C application is not itself linking to libstdc++ and is not initializing the C++ runtime. Because using SWIG (or boost::python) is a common way of calling a C++ library from a C application, that is why SWIG often comes up when researching the problem. Is anyone out there able to give more insight into this problem? Is there an actual solution or do only workarounds exist? Thanks.

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  • Binder and variadic template ends up in a segmentation fault

    - by phlipsy
    I wrote the following program #include <iostream> template<typename C, typename Res, typename... Args> class bind_class_t { private: Res (C::*f)(Args...); C *c; public: bind_class_t(Res (C::*f)(Args...), C* c) : f(f), c(c) { } Res operator() (Args... args) { return (c->*f)(args...); } }; template<typename C, typename Res, typename... Args> bind_class_t<C, Res, Args...> bind_class(Res (C::*f)(Args...), C* c) { return bind_class<C, Res, Args...>(f, c); } class test { public: int add(int x, int y) { return x + y; } }; int main() { test t; // bind_class_t<test, int, int, int> b(&test::add, &t); bind_class_t<test, int, int, int> b = bind_class(&test::add, &t); std::cout << b(1, 2) << std::endl; return 0; } compiled it with gcc 4.3.3 and got a segmentation fault. After spending some time with gdb and this program it seems to me that the addresses of the function and the class are mixed up and a call of the data address of the class isn't allowed. Moreover if I use the commented line instead everything works fine. Can anyone else reproduce this behavior and/or explain me what's going wrong here?

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  • Segmentation fault when enabling optimization in a simple GTK+ application?

    - by gatopeich
    Might be that it is too late, but I find it at least curious that the following few lines seem to be causing a segmentation fault if and only when compiled with gcc's optimization, even "-O1"! settings_dialog = gtk_dialog_new_with_buttons("gatotray Settings" , NULL, 0, GTK_STOCK_CANCEL, FALSE, GTK_STOCK_SAVE, TRUE, 0); g_signal_connect(G_OBJECT(settings_dialog), "response", G_CALLBACK(gtk_widget_destroy), NULL); g_signal_connect(G_OBJECT(settings_dialog), "destroy", G_CALLBACK(settings_destroyed), NULL); GtkWidget *vb = gtk_dialog_get_content_area(GTK_DIALOG(settings_dialog)); GtkWidget *hb = gtk_hbox_new(FALSE, 3); gtk_container_add(GTK_CONTAINER(hb), gtk_label_new("Background:")); GtkWidget *cb = gtk_color_button_new(); gtk_container_add(GTK_CONTAINER(hb), cb); gtk_container_add(GTK_CONTAINER(vb), hb); This is the backtrace: (gdb) backtrace #0 0x00007ffff4d88052 in ?? () from /lib/libc.so.6 #1 0x00007ffff5304112 in g_strdup () from /lib/libglib-2.0.so.0 #2 0x00007ffff5bc799d in ?? () from /usr/lib/libgobject-2.0.so.0 #3 0x00007ffff5ba826c in g_object_new_valist () from /usr/lib/libgobject-2.0.so.0 #4 0x00007ffff5ba84f1 in g_object_new () from /usr/lib/libgobject-2.0.so.0 #5 0x00007ffff78502d5 in gtk_button_new_from_stock () from /usr/lib/libgtk-x11-2.0.so.0 #6 0x00007ffff787cc95 in gtk_dialog_add_button () from /usr/lib/libgtk-x11-2.0.so.0 #7 0x00007ffff787cd60 in ?? () from /usr/lib/libgtk-x11-2.0.so.0 #8 0x00007ffff787cf60 in gtk_dialog_new_with_buttons () from /usr/lib/libgtk-x11-2.0.so.0 #9 0x0000000000402bb9 in show_settings_dialog () at settings.c:24 #10 0x0000000000403328 in main (argc=1, argv=0x7fffffffe2b8) at gatotray.c:286 ... settings.c:24 is exactly the first line listed above, seems like "gtk_dialog_new_with_buttons" is the culprit... Versions: gcc: 4.4.3 GTK+: 2.20.1 BTW, forgot to mention that commenting out certain lines after the conflictive call prevents it from happening. Particularly the line with "gtk_container_add(GTK_CONTAINER(hb), cb);" I tried almost all suitable combinations of GtkTypes/GTK_MACROS, it makes no difference.

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  • Unexplained crashs with coregraphic

    - by Ziggy
    Hello there, i'm on this bug for a week now, and i can't solve it. I have some crash with coregraphic calls, it happen randomly (sometimes after 2 mn, or just at the start), but often at the same places in the code. I have a class that just wrap a CGContext, it have a CGContextRef as member. This Object is re-created each time DrawRect() is called, so the CGContextRef is always up-to-date. The draw calls came from the main thread, only After looking for this kind of error, it appear that it should be object Release related. Here is an example of an error : #0 0x90d8a7a7 in ___forwarding___ #1 0x90d8a8b2 in __forwarding_prep_0___ #2 0x90d0d0b6 in CFRetain #3 0x95e54a5d in CGColorRetain #4 0x95e5491d in CGGStateCreateCopy #5 0x95e5486d in CGGStackSave #6 0x95e54846 in CGContextSaveGState #7 0x00073500 in CAutoContextState::CAutoContextState at Context.cpp:47 the AutoContextSave() class look like this : class CAutoContextState { private: CGContextRef m_Hdc; public: CAutoContextState(const CGContextRef& Hdc) { m_Hdc = Hdc; CGContextSaveGState(m_Hdc); } virtual ~CAutoContextState() { CGContextRestoreGState(m_Hdc); } }; It crash at CGContextSaveGState(m_Hdc). Here is what i see into GDB: * -[Not A Type retain]: message sent to deallocated instance 0x16a148b0. When i type malloc-history on the address, i have this : 0: 0x954cf10c in malloc_zone_malloc 1: 0x90d0d201 in _CFRuntimeCreateInstance 2: 0x95e3fe88 in CGTypeCreateInstanceWithAllocator 3: 0x95e44297 in CGTypeCreateInstance 4: 0x95e58f57 in CGColorCreate 5: 0x71fdd in _ZN4Flux4Draw8CContext10DrawStringERKNS_7CStringEPKNS0_5CFontEPKNS0_6CBrushERKNS_5CRectENS0_12tagAlignmentESE_NS0_17tagStringTrimmingEfiPKf at /Volumes/Sources Mac/Flux/Sources/DotFlux/Projects/../Draw/CoreGraphic/Context.cpp:1029 Which point me at this line of code : f32 components[] = {pSolidBrush->GetColor().GetfRed(), pSolidBrush->GetColor().GetfGreen(), pSolidBrush->GetColor().GetfBlue(), pSolidBrush->GetColor().GetfAlpha()}; //{ 1.0, 0.0, 0.0, 0.8 }; CGColorRef TextColor = CGColorCreate(rgbColorSpace, components); Point this func : CGColorCreate(); Any help would be appreciated, i need to finish this task very soon, but i don't know how to resolve this :( Thanks.

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  • is it possible to turn off vdso on glibc side?

    - by heroxbd
    I am aware that passing vdso=0 to kernel can turn this feature off, and that the dynamic linker in glibc can automatic detect and use vdso feature from kernel. Here I met with this problem. There is a RHEL 5.6 box (kernel 2.6.18-238.el5) in my institution where I only have a normal user access, probably suffering from RHEL bug 673616. As I compile a toolchain of linux-headers-3.9/gcc-4.7.2/glibc-2.17/binutils-2.23 on top of it, gcc bootstrap fails in cc1 in stage2 cannnot be run Program received signal SIGSEGV, Segmentation fault. 0x00002aaaaaaca6eb in ?? () (gdb) info sharedlibrary From To Syms Read Shared Object Library 0x00002aaaaaaabba0 0x00002aaaaaac3249 Yes (*) /home/benda/gnto/lib64/ld-linux-x86-64.so.2 0x00002aaaaacd29b0 0x00002aaaaace2480 Yes (*) /home/benda/gnto/usr/lib/libmpc.so.3 0x00002aaaaaef2cd0 0x00002aaaaaf36c08 Yes (*) /home/benda/gnto/usr/lib/libmpfr.so.4 0x00002aaaab14f280 0x00002aaaab19b658 Yes (*) /home/benda/gnto/usr/lib/libgmp.so.10 0x00002aaaab3b3060 0x00002aaaab3b3b50 Yes (*) /home/benda/gnto/lib/libdl.so.2 0x00002aaaab5b87b0 0x00002aaaab5c4bb0 Yes (*) /home/benda/gnto/usr/lib/libz.so.1 0x00002aaaab7d0e70 0x00002aaaab80f62c Yes (*) /home/benda/gnto/lib/libm.so.6 0x00002aaaaba70d40 0x00002aaaabb81aec Yes (*) /home/benda/gnto/lib/libc.so.6 (*): Shared library is missing debugging information. and a simple program #include <sys/time.h> #include <stdio.h> int main () { struct timeval tim; gettimeofday(&tim, NULL); return 0; } get segment fault in the same way if compiled against glibc-2.17 and xgcc from stage1. Both cc1 and the test program can be run on another running RHEL 5.5 (kernel 2.6.18-194.26.1.el5) with gcc-4.7.2/glibc-2.17/binutils-2.23 as normal user. I cannot simply upgrade the box to a newer RHEL version, nor could I turn VDSO off via sysctl or proc. The question is, is there a way to compile glibc so that it turns off VDSO unconditionally?

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  • Custom back button click event on pushed view controller

    - by TechFusion
    Hello, I have pushed view controller and load WebView and Custom rectangular rounded button on right down left corner into view using programmatic way. -(void)loadView { CGRect frame = CGRectMake(0.0, 0.0, 480, 320); WebView = [[[UIWebView alloc] initWithFrame:frame] autorelease]; WebView.backgroundColor = [UIColor whiteColor]; WebView.scalesPageToFit = YES; WebView.autoresizingMask = (UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleTopMargin); WebView.autoresizesSubviews = YES; WebView.exclusiveTouch = YES; WebView.clearsContextBeforeDrawing = YES; self.roundedButtonType = [[UIButton buttonWithType:UIButtonTypeRoundedRect] retain]; self.roundedButtonType.frame = CGRectMake(416.0, 270.0, 44, 19); [self.roundedButtonType setTitle:@"Back" forState:UIControlStateNormal]; self.roundedButtonType.backgroundColor = [UIColor grayColor]; [self.roundedButtonType addTarget:self action:@selector(back:) forControlEvents:UIControlEventTouchUpInside]; self.view = WebView; [self.view addSubview: self.roundedButtonType ]; [WebView release]; } This is action that I have added as back button of navigation. -(void)back:(id)sender{ [self.navigationController popViewControllerAnimated:YES]; } -(void)viewDidUnload{ self.WebView = nil; self.roundedButtonType = nil; } -(void)dealloc{ [roundedButtonType release]; [super dealloc]; } Here, When Back button click then it is showing previous view but application got stuck in that view and GDB shows Program received signal :EXC_BAD_ACCESS message. how resolve this issue? Thanks,

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  • How to debug into my apache module built using a Makefile?

    - by AJ
    Firstly, I come from Windows-VisualStudio-C++ background. Now I am developing in a Ubuntu environment. With the help of a Makefile, I built a mymodule.so and copied it to the modules folder within apache. Now, it appears that the module is working fine. But I would like to debug into this module to understand it better. So, first, is there any way I can get something similar to the Visual Studio debugger type of feel while debugging this module? Now, i read that i can use gdb to debug into apache modules, can somebody tell me in detail how this is done or point me to some resource that does it. Ideally, i would like to single step and stuff. I am trying Code::Blocks IDE which has some debugging support. Using the IDE and custom make file, I build the module. Copied it to module location, but how do i debug. How do i hook to the apache process. Should I use Attach to Process. I tried that with the pid of httpd, but with no success. Also, while building is there some flag that i should set so that the .so file is debuggable? I am pretty basic with Linux because i come from windows programming background. Kindly suggest how I go about this. Thanks in advance, Arjun

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  • Objective-C: Getting the True Class of Classes in Class Clusters

    - by TechZen
    Recently while trying to answer a questions here, I ran some test code to see how Xcode/gdb reported the class of instances in class clusters. (see below) In the past, I've expected to see something like: PrivateClusterClass:PublicSuperClass:NSObject Such as this (which still returns as expected): NSPathStore2:NSString:NSObject ... for a string created with +[NSString pathWithComponents:]. However, with NSSet and subclass the following code: - (void)applicationDidFinishLaunching:(UIApplication *)application { NSSet *s=[NSSet setWithObject:@"setWithObject"]; NSMutableSet *m=[NSMutableSet setWithCapacity:1]; [m addObject:@"Added String"]; NSMutableSet *n = [[NSMutableSet alloc] initWithCapacity:1]; [self showSuperClasses:s]; [self showSuperClasses:m]; [self showSuperClasses:n]; [self showSuperClasses:@"Steve"]; } - (void) showSuperClasses:(id) anObject{ Class cl = [anObject class]; NSString *classDescription = [cl description]; while ([cl superclass]) { cl = [cl superclass]; classDescription = [classDescription stringByAppendingFormat:@":%@", [cl description]]; } NSLog(@"%@ classes=%@",[anObject class], classDescription); } ... outputs: // NSSet *s NSCFSet classes=NSCFSet:NSMutableSet:NSSet:NSObject //NSMutableSet *m NSCFSet classes=NSCFSet:NSMutableSet:NSSet:NSObject //NSMutableSet *n NSCFSet classes=NSCFSet:NSMutableSet:NSSet:NSObject // NSString @"Steve" NSCFString classes=NSCFString:NSMutableString:NSString:NSObject The debugger shows the same class for all Set instances. I know that in the past the Set class cluster did not return like this. What has changed? (I suspect it is a change in the bridge from Core Foundation.) What class cluster report just a generic class e.g. NSCFSet and which report an actual subclass e.g. NSPathStore2? Most importantly, when debugging how do you determine the actual class of a NSSet cluster instance?

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