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  • iTunes Visualization -- What type of code is it written in and what does that code look like?

    - by Christopher Altman
    Being a web developer, I know how event driven user interfaces are written, but do not have insight into other families of code (embedded software like automotive software, automation software on assembly lines, drivers, or the crawling lower-thirds on CNN, etc.) I was looking at the iTunes visualizer (example) and am curious: What code is used to write the visualizer? Objective C? Does it use Core Animation? What type of abstraction does that library offer? What does the code look like? Is it a list of mathematical equations for producing the crazy graphics? Is it a list of key frames with tweening? Is there an array of images, fractals, worm holes, flowers, sparkles, and some magic mixes them together. Or something totally different? I am not looking for a tutorial, just an understanding of how something very different than web development works. Oh yah, I know iTunes is closed source, so all of this is conjecture.

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  • Invalid Code Signing Entitlements - application-identifier

    - by user1144797
    I have just tried to upload Mac app to app store. But Apple said just error. Invalid Code Signing Entitlements. Your application bundle's signature contains code signing entitlements that are not supported on MAC OS X. Specifically, key 'application-identifier' in '(My app name).app/Contents/MacOS/(My app name) is not supported. My XCode is 4.2 and I didn't check Enable Entitlements. Please help me!!!

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  • Can I using cross-site XmlHttpRequest in Itunes LP environment?

    - by jameulrich
    Itunes is based on Webkit platform and we can't use cross-site XmlHttpRequest in JavaScript because of security policy. But, as a exception, we can do that with a special header. Here is source code and I did it successfully in Safari: /////////////// var url = 'http://mysite.net/canvas.php'; var mybody = "Arun"; var http = new XMLHttpRequest(); http.open("POST", url, true); http.setRequestHeader("X-PINGOTHER", "pingpong"); http.setRequestHeader('Content-Type', 'application/xml'); http.setRequestHeader("Content-length", mybody.length); http.setRequestHeader("Connection", "close"); http.send(mybody); /////////////// I sent xml data to my server and get return response successfully in Safari browser but i can't do it in iTunes LP environment. So what is the problems?

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  • What's the best way I can import/display lyrics for iTunes on a mac?

    - by Jack Chu
    I'm currently using iClip Lyrics, but apparently it's being discontinued. It can't import lyrics from certain lyrics sites (such as wikia) because they've used some javascript/iframe mix to make copy/pasting difficult. I was wondering if there were other options that are better at importing lyrics automatically as well as displaying lyrics. Bonus points for solutions that handle unicode encoded characters too, since a good portion of my music library is asian.

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  • Unable to sync iPod Touch with my PC

    - by alex
    I'm trying to sync a first gen iPod Touch to my PC running Windows 7 64 bit. The problem is that whenever I connect the iPod, iTunes completely freezes (if I start iTunes after connecting the iPod it will simply hang until it's physically disconnected from the PC). I reinstalled iTunes thinking that it had been corrupted, but without any luck. I've had this problem with all the latest versions of iTunes. I've also tried using MediaMonkey and DoubleTwist. None of these apps see the iPod as being connected; DoubleTwist also freezes, just like iTunes. The really strange thing is that I was able to sync the iPod with this PC a while back, but I now seem to have lost that ability. I don't know what changed. Windows detects the device every time it's plugged in (I can see it in Device Manager and I can browse all photos on iPod as if it were a camera). Also, I can sync it to iTunes on Mac OS X without any major problems.

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  • Mac App Store Reviewer says "It appears Kiwi fails codesign verification"

    - by isaiah
    But it clearly does not fail on my system. The Verification test in XCode during the submission should (I assume) test this. And running codesign on the command line of the archived app results in: /Users/iac/Library/Application Support/Developer/Shared/Archived Applications/272860A0-961E-47E7-B62F-0F7D373D938A.apparchive/Kiwi.app: valid on disk /Users/iac/Library/Application Support/Developer/Shared/Archived Applications/272860A0-961E-47E7-B62F-0F7D373D938A.apparchive/Kiwi.app: satisfies its Designated Requirement Anyone run into something like this before? Thanks, Isaiah

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  • Securely store a password in program code?

    - by Nick
    My application makes use of the RijndaelManaged class to encrypt data. As a part of this encryption, I use a SecureString object loaded with a password which get's get converted to a byte array and loaded into the RajindaelManaged object's Key at runtime. The question I have is the storage of this SecureString. A user entered password can be entered at run-time, and that can be "securely" loaded into a SecureString object, but if no user entered password is given, then I need to default to something. So ultimately the quesiton comes down to: If I have to have some known string or byte array to load into a SecureString object each time my application runs, how do I do that? The "encrypted" data ultimately gets decrypted by another application, so even if no user entered password is specified, I still need the data to be encrypted while it goes from one app to another. This means I can't have the default password be random, because the other app wouldn't be able to properly decrypt it. One possible solution I'm thinking is to create a dll which only spits out a single passphrase, then I use that passphrase and run it through a couple of different hashing/reorganizing functions at runtime before I ultimately feed it into the secureString object. Would this be secure enough?

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  • Windows Store App Visual Basic Rotate Object with code

    - by Ajay Raghav
    How to rotate an ellipse (or any other object) with VB code? In XAML, I designed an ellipse and easily rotated it from the properties (Transform - Rotate - Angle). When I am trying to do it with VB code, I cannot locate the rotate/angle property of that ellipse. So, I tried this: Dim Rotator As RotateTransform Rotator.Angle = 90 Ellipse1.RenderTransform = Rotator It didn’t work. It says: Unable to cast object of type 'Windows.UI.Xaml.Media.MatrixTransform' to type 'Windows.UI.Xaml.Media.RotateTransform'. I think I’m close to the right way. Please give me a push. Thanks

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  • Windows store apps: ScrollViewer with dinamic content

    - by Alexandru Circus
    I have a scrollViewer with an ItemsControl (which holds rows with data) as content. The data from these rows is grabbed from the server so I want to display a ProgressRing with a text until the data arrives. Basically I want the content of the ScrollViewer to be a grid with progress ring and a text and after the data arrives the content to be changed with my ItemsControl. The problem is that the ScrollViewer does not accept more than 1 element as content. Please tell me how can I solve this problem. (I'm a C# beginner) <FlipView x:Name="OptionPagesFlipView" Grid.Row="1" TabNavigation="Cycle" SelectionChanged="OptionPagesFlipView_SelectionChanged" ItemsSource="{Binding OptionsPageItems}"> <FlipView.ItemTemplate> <DataTemplate x:Name="OptionMonthPageTemplate"> <ScrollViewer x:Name="OptionsScrollViewer" HorizontalScrollMode="Disabled" HorizontalAlignment="Stretch" VerticalScrollBarVisibility="Auto"> <ItemsControl x:Name="OptionItemsControl" ItemsSource="{Binding OptionItems, Mode=OneWay}" Visibility="Collapsed"> <ItemsControl.ItemTemplate> <DataTemplate x:Name="OptionsChainItemTemplate"> <Grid x:Name="OptionItemGrid" Background="#FF9DBDF7" HorizontalAlignment="Stretch"> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="*" /> <ColumnDefinition Width="*" /> <ColumnDefinition Width="*" /> <ColumnDefinition Width="*" /> <ColumnDefinition Width="*" /> </Grid.ColumnDefinitions> <!-- CALL BID --> <TextBlock Text="Bid" Foreground="Gray" HorizontalAlignment="Left" Grid.Row="0" Grid.Column="0" FontSize="18" Margin="5,0,5,0"/> <TextBlock x:Name="CallBidTextBlock" Text="{Binding CallBid}" Foreground="Blue" HorizontalAlignment="Left" Grid.Row="1" Grid.Column="0" Margin="5,0,5,5" FontSize="18"/> <!-- CALL ASK --> <TextBlock Text="Ask" Foreground="Gray" HorizontalAlignment="Left" Grid.Row="2" Grid.Column="0" FontSize="18" Margin="5,0,5,0"/> <TextBlock x:Name="CallAskTextBlock" Text="{Binding CallAsk}" Foreground="Blue" HorizontalAlignment="Left" Grid.Row="3" Grid.Column="0" Margin="5,0,5,0" FontSize="18"/> <!-- CALL LAST --> <TextBlock Text="Last" Foreground="Gray" HorizontalAlignment="Left" Grid.Row="0" Grid.Column="1" FontSize="18" Margin="5,0,5,0"/> <TextBlock x:Name="CallLastTextBlock" Text="{Binding CallLast}" Foreground="Blue" HorizontalAlignment="Left" Grid.Row="1" Grid.Column="1" Margin="5,0,5,5" FontSize="18"/> <!-- CALL NET CHANGE --> <TextBlock Text="Net Ch" Foreground="Gray" HorizontalAlignment="Left" Grid.Row="2" Grid.Column="1" FontSize="18" Margin="5,0,5,0"/> <TextBlock x:Name="CallNetChTextBlock" Text="{Binding CallNetChange}" Foreground="{Binding CallNetChangeForeground}" HorizontalAlignment="Left" Grid.Row="3" Grid.Column="1" Margin="5,0,5,5" FontSize="18"/> <!-- STRIKE --> <TextBlock Text="Strike" Foreground="Gray" HorizontalAlignment="Center" Grid.Row="1" Grid.Column="2" FontSize="18" Margin="5,0,5,0"/> <Border Background="{Binding StrikeBackground}" HorizontalAlignment="Center" Grid.Row="2" Grid.Column="2" Margin="5,0,5,5"> <TextBlock x:Name="StrikeTextBlock" Text="{Binding Strike}" Foreground="Blue" FontSize="18"/> </Border> <!-- PUT LAST --> <TextBlock Text="Last" Foreground="Gray" HorizontalAlignment="Right" Grid.Row="0" Grid.Column="3" FontSize="18" Margin="5,0,5,0"/> <TextBlock x:Name="PutLastTextBlock" Text="{Binding PutLast}" Foreground="Blue" HorizontalAlignment="Right" Grid.Row="1" Grid.Column="3" Margin="5,0,5,5" FontSize="18"/> <!-- PUT NET CHANGE --> <TextBlock Text="Net Ch" Foreground="Gray" HorizontalAlignment="Right" Grid.Row="2" Grid.Column="3" FontSize="18" Margin="5,0,5,0"/> <TextBlock x:Name="PutNetChangeTextBlock" Text="{Binding PutNetChange}" Foreground="{Binding PutNetChangeForeground}" HorizontalAlignment="Right" Grid.Row="3" Grid.Column="3" Margin="5,0,5,5" FontSize="18"/> <!-- PUT BID --> <TextBlock Text="Bid" Foreground="Gray" HorizontalAlignment="Right" Grid.Row="0" Grid.Column="4" FontSize="18" Margin="5,0,15,0"/> <TextBlock x:Name="PutBidTextBlock" Text="{Binding PutBid}" Foreground="Blue" HorizontalAlignment="Right" Grid.Row="1" Grid.Column="4" Margin="5,0,15,5" FontSize="18"/> <!-- PUT ASK --> <TextBlock Text="Ask" Foreground="Gray" HorizontalAlignment="Right" Grid.Row="2" Grid.Column="4" FontSize="18" Margin="5,0,15,0"/> <TextBlock x:Name="PutAskTextBlock" Text="{Binding PutAsk}" Foreground="Blue" HorizontalAlignment="Right" Grid.Row="3" Grid.Column="4" Margin="5,0,15,5" FontSize="18"/> <!-- BOTTOM LINE SEPARATOR--> <Rectangle Fill="Black" Height="1" Grid.ColumnSpan="5" VerticalAlignment="Bottom" Grid.Row="3"/> </Grid> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> <!--<Grid> <Grid.RowDefinitions> <RowDefinition/> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition/> <ColumnDefinition/> </Grid.ColumnDefinitions> <ProgressRing x:Name="CustomProgressRing" Height="40" Width="40" IsActive="true" Grid.Column="0" Margin="20" Foreground="White"/> <TextBlock x:Name="CustomTextBlock" Height="auto" Width="auto" FontSize="25" Grid.Column="1" Margin="20"/> <Border BorderBrush="#FFFFFF" BorderThickness="1" Grid.ColumnSpan="2"/> </Grid>--> </ScrollViewer> </DataTemplate> </FlipView.ItemTemplate>

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  • Store data in tableview to NSUserDefaults

    - by Jozef Vrana
    Tricks.h file #import "Tricks.h" @implementation Tricks static NSMutableArray *trickList = nil; +(NSMutableArray *)trickList { if(!trickList){ trickList = [[NSMutableArray alloc]init]; } return trickList; } @end Tricks.m file @interface Tricks : NSObject @property(strong, nonatomic) NSString *trickName; Method for adding objects to array -(IBAction)saveAction:(id)sender { Tricks *trick = [[Tricks alloc]init]; trick.trickName = self.trickLabel.text; [[Tricks trickList]insertObject:trick atIndex:0]; [self.navigationController popViewControllerAnimated:YES]; } In .h file of UITabelview class I am making a reference to tricks class, but I am sure there is error on this line. @property (strong, nonatomic) Tricks *tricks; In cellForRow method I am storing data _trick = [[NSMutableDictionary alloc]initWithObjectsAndKeys:trick,nil]; NSUserDefaults *defaults=[NSUserDefaults standardUserDefaults]; [defaults setObject:_trick forKey:@"numberArray"]; [defaults synchronize]; NSLog(@"%@",_trick); In .m class of UITableview in viewDidLoad I want to retrieve data if([[NSUserDefaults standardUserDefaults] objectForKey:@"numberArray"] != nil) { _tricks = [[NSUserDefaults standardUserDefaults] objectForKey:@"numberArray"]; } Thanks for advices

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  • Apple Mac App Store?

    - by Riddler
    The Mac App store seems like an ideal distribution channel for apps made specifically for OSX. However, due to the high quantity of apps, I wasn't sure if there was an actual chance of my app making money. What would be a reasonable amount of sales from the Mac App Store for an app made by a small developer? I am wondering if the profit would be worth the effort and money required to get the app in the store.

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  • Google I/O 2010 - Developing web apps for Chrome Web Store

    Google I/O 2010 - Developing web apps for Chrome Web Store Google I/O 2010 - Developing web apps for the Chrome Web Store Chrome 101 Erik Kay Google Chrome is a powerful platform for developing web apps. With Chrome web apps, we're making it easier for users to discover and use these apps. Learn how to build and sell apps for the Chrome Web Store. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 8 0 ratings Time: 01:00:29 More in Science & Technology

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  • Building a Store Locator ASP.NET Application Using Google Maps API (Part 2)

    Last week's article, <a href="http://www.4guysfromrolla.com/articles/051910-1.aspx">Building a Store Locator ASP.NET Application Using Google Maps API (Part 1)</a>, was the first in a multi-part article series exploring how to add store locator-type functionality to your ASP.NET website using the free <a href="http://code.google.com/apis/maps/">Google Maps API</a>. Part 1 started with an examination of the database used to power the store locator, which contains a single table named <code>Stores</code> with columns capturing the store number, its address and its <a href="http://en.wikipedia.org/wiki/Latitude">latitude</a> and <a

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  • Introducing the Store Locator Library for Google Maps API

    Introducing the Store Locator Library for Google Maps API In this screen cast, Chris Broadfoot gives an overview of the Store Locator library, a new open-source utility library that makes it simple for developers to create useful, valuable store locators. Documentation: goo.gl Follow Chris on G+: chrisbroadfoot.id.au From: GoogleDevelopers Views: 197 0 ratings Time: 03:42 More in Science & Technology

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  • Getting Started with the New Column Store Index of SQL Server 2012

    Column Store Index, a new feature in SQL Server 2012, improves performance of data warehouse queries several folds. Arshad Ali shows you how to create column store index, and how to use index query hint to include or exclude a column store index. Schedule Azure backupsRed Gate’s Cloud Services makes it simple to create and schedule backups of your SQL Azure databases to Azure blob storage or Amazon S3. Try it for free today.

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  • How to copy existing movie files on ipad to watch?

    - by Rob Van Dam
    I have an iPad and a desktop running Ubuntu 12.04 with lots of movie files of various formats (avi, mp4, m4v, etc). Is it possible to transfer those files from within linux directly to the iPad (without using iTunes to sync) over USB and then play those movies on the iPad without reformatting/resizing all of them? I've used iTunes in a Windows XP virtualbox instance with other iOS mobile devices before but I would prefer a pure linux approach if possible. (I'm creating this question so that I can share the solution I found because I failed to find a simple, satisfactory answer elsewhere).

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  • Where to store users consent (EU cookie law)

    - by Mantorok
    We are legally obliged in a few months to obtain consent from users to allow us to store any cookies on the users PC. My query is, what would be the most effective way of storing this consent to ensure that users don't get repeat requests to give consent in the future, obviously for authenticated users I can store this against their profile. But what about for non-authenticated users. My initial thought, ironically, was to store given consent in a cookie..?

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  • How to store bitmaps in memory?

    - by Geotarget
    I'm working with general purpose image rendering, and high-performance image processing, and so I need to know how to store bitmaps in-memory. (24bpp/32bpp, compressed/raw, etc) I'm not working with 3D graphics or DirectX / OpenGL rendering and so I don't need to use graphics card compatible bitmap formats. My questions: What is the "usual" or "normal" way to store bitmaps in memory? (in C++ engines/projects?) How to store bitmaps for high-performance algorithms, such that read/write times are the fastest? (fixed array? with/without padding? 24-bpp or 32-bpp?) How to store bitmaps for applications handling a lot of bitmap data, to minimize memory usage? (JPEG? or a faster [de]compression algorithm?) Some possible methods: Use a fixed packed 24-bpp or 32-bpp int[] array and simply access pixels using pointer access, all pixels are allocated in one continuous memory chunk (could be 1-10 MB) Use a form of "sparse" data storage so each line of the bitmap is allocated separately, reusing more memory and requiring smaller contiguous memory segments Store bitmaps in its compressed form (PNG, JPG, GIF, etc) and unpack only when its needed, reducing the amount of memory used. Delete the unpacked data if its not used for 10 secs.

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  • Recommended formats to store bitmaps in memory?

    - by Geotarget
    I'm working with general purpose image rendering, and high-performance image processing, and so I need to know how to store bitmaps in-memory. (24bpp/32bpp, compressed/raw, etc) I'm not working with 3D graphics or DirectX / OpenGL rendering and so I don't need to use graphics card compatible bitmap formats. My questions: What is the "usual" or "normal" way to store bitmaps in memory? (in C++ engines/projects?) How to store bitmaps for high-performance algorithms, such that read/write times are the fastest? (fixed array? with/without padding? 24-bpp or 32-bpp?) How to store bitmaps for applications handling a lot of bitmap data, to minimize memory usage? (JPEG? or a faster [de]compression algorithm?) Some possible methods: Use a fixed packed 24-bpp or 32-bpp int[] array and simply access pixels using pointer access, all pixels are allocated in one continuous memory chunk (could be 1-10 MB) Use a form of "sparse" data storage so each line of the bitmap is allocated separately, reusing more memory and requiring smaller contiguous memory segments Store bitmaps in its compressed form (PNG, JPG, GIF, etc) and unpack only when its needed, reducing the amount of memory used. Delete the unpacked data if its not used for 10 secs.

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  • OPA Mobile Now Available on iTunes AppStore and Google Play

    - by Richard Lefebvre
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 A free standalone app demonstrating the power of Oracle Policy Automation (OPA) Interviews is available on both Apple’s iTunes AppStore and Google Play (for Android). Later in 2014 customers will be able to deploy their own policy models to the mobile app using the new OPA Hub! /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • Updating large icon in iTunes Connect

    - by Shaggy Frog
    Just wanted to see if I understand properly how/when one can change the "Large icon" for their iOS app in iTunes Connect. Questions are in bold below. To start, first the facts (as I gather) from version 6.6 of the iTC guide (March 2, 2011): The Large Icon is a "locked" piece of version information "You will only be permitted to edit Locked version information when your app is in an Editable state" The "Editable" states are: Prepare For Upload Waiting For Upload Waiting For Review Waiting For Export Compliance Upload Received Rejected Developer Rejected Invalid Binary Missing Screenshot Am I missing anything up until this point? If not, then am I correct to say that the only time I can change an app's Large Icon is when I update the application? Here's a more specific use case: My app is currently on sale, version 2.0 I have version 2.1 ready, and I want the update to coincide with a sale, so I also put a "SALE" banner on top of my large icon (what most devs are doing) I have to upload this "SALE" Large Icon when I upload the binary. If I wait until it's been reviewed, it's too late, and I'll have developer-reject the binary so I can fix it. Is this correct? Say I want the sale to last a week. So at the end of that week, I'll want to switch my Large Icon back to the pre-"SALE" version. Will I necessarily have to upload a new binary at that time? (Also posted on the Developer Forums, but it's getting no love there...)

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