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  • MySQL, delete and index hint

    - by Manuel Darveau
    I have to delete about 10K rows from a table that has more than 100 million rows based on some criteria. When I execute the query, it takes about 5 minutes. I ran an explain plan (the delete query converted to select * since MySQL does not support explain delete) and found that MySQL uses the wrong index. My question is: is there any way to tell MySQL which index to use during delete? If not, what ca I do? Select to temp table then delete from temp table? Thank you!

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  • variable=@value@ in Makefiles

    - by user1447110
    I understand that @ suppresses printing of a command in a Makefile... http://www.gnu.org/software/make/manual/make.html#Echoing ... and I understand that $@ is the target name... http://www.gnu.org/software/make/manual/make.html#Automatic-Variables ... but I can't find any information on what a line like this might mean: variable=@value@ I'm not trying to fix anything here, just trying to better understand Makefiles. Update: The "Makefile Subsitutions" section of the GNU autoconf manual explains that it's a value that is substituted by autoconf.

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  • send() always interrupted by EPIPE

    - by Manuel Abeledo
    I've this weird behaviour in a multithreaded server programmed in C under GNU/Linux. While it's sending data, eventually will be interrupted by SIGPIPE. I managed to ignore signals in send() and treat errno after each action because of it. So, it has two individual sending methods, one that sends a large amount of data at once (or at least tries to), and another that sends a nearly similar amount and slices it in little chunks. Finally, I tried with this to keep it sending data. do { total_bytes_sent += send(client_sd, output_buf + total_bytes_sent, output_buf_len - total_bytes_sent, MSG_NOSIGNAL); } while ((total_bytes_sent < output_buf_len) && (errno != EPIPE)); This ugly piece of code does its work in certain situations, but not always. I'm pretty sure it's not a hardware or ISP problem, as this server is running in six european servers, four in Germany and two in France. Any ideas? Thanks in advance.

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  • using AutoCompleteTextField in wicket without String as the generic type

    - by Manuel
    Hi! This question follows this: handling to onchange event of AutoCompleteTextField in wicket I'm trying to use the AutoCompleteTextField with a custom class as the generic type, and to add an AjaxFormComponentUpdatingBehavior. What I mean is I want to have a AutoCompleteTextField<SomeClass> myAutoComplete = ...; and after that add a AjaxFormComponentUpdatingBehavior: myAutoComplete.add(new AjaxFormComponentUpdatingBehavior("onchange") { @Override protected void onUpdate(AjaxRequestTarget target) { System.out.println( "Value: "+getValue() ); } }); The problem is that for some reason, adding that behavior makes the form try to set the model object with a String (even though the AutoCompleteTextField has a generic type of SomeClass), causing a ClassCastException when the onchange event fires. Is there a way to use AutoCompleteTextField without it being AutoCompleteTextField<String>? I couldn't find any example. Thanks for your time! and thanks to the user biziclop for his help in this matter.

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  • Can someone help me understand why this is happening?

    - by Juan Manuel Formoso
    I just run into the weirdest thing I've ever encounter. Consider this test page: <html xmlns="http://www.w3.org/1999/xhtml" > <head> <title></title> <script language=javascript> function test(myParameter) { alert(myParameter); } </script> </head> <body> <input type="button" value="Strange" onclick="javascript: test(044024);" /> <input type="button" value="Ok" onclick="javascript: test('044024');" /> </body> </html> If I click the "strange" button, I get 18452, if I click the "ok" button I get 044024 Does anyone know what is happening and explain it to me?

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  • how to use ByteArrayOutputStream and DataOutputStream simultaneously (Java)

    - by Manuel
    Hi! I'm having quite a problem here, and I think it is because I don't understand very much how I should use the API provided by Java. I need to write an int and a byte[] into a byte[] I thought of using a DataOutputStream to solve the data writing with writeInt(int i) and write(byte[] b), and to be able to put that into a byte array, I should use ByteArrayOutputStream's method toByteArray(). I understand that this classes use the Wrapper pattern, so I had two options: DataOutputStream w = new DataOutputStream(new ByteArrayOutputStream()); or ByteArrayOutputStream w = new ByteArrayOutputStream(new DataOutputStream()); but in both cases, I "loose" a method. in the first case, I can't access the toByteArray method, and in the second, I can't access the writeInt method. How should I use this classes together?

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  • Translator by Moth v2

    - by Daniel Moth
    If you are looking for the full manual for this Windows Phone app you can find it here: "Translator by Moth". While the manual has no images (just text), in this post I will share images and if you like them, go get "Translator by Moth" from the Windows Phone marketplace. open the app from the app list or through a pinned tile (including secondary tiles for specific translations)    language picker (~40 languages)     "current" page     "saved" page    "about" page Like? Go get Translator by Moth! Comments about this post by Daniel Moth welcome at the original blog.

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  • Free Book from Microsoft - Testing for Continuous Delivery with Visual Studio 2012

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/10/16/free-book-from-microsoft---testing-for-continuous-delivery-with.aspxAt  http://msdn.microsoft.com/en-us/library/jj159345.aspx, Microsoft have made available a free e-book - Testing for Continuous Delivery with Visual Studio 2012 "As more software projects adopt a continuous delivery cycle, testing threatens to be the bottleneck in the process. Agile development frequently revisits each part of the source code, but every change requires a re-test of the product. While the skills of the manual tester are vital, purely manual testing can't keep up. Visual Studio 2012 provides many features that remove roadblocks in the testing and debugging process and also help speed up and automate re-testing."

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  • I can not connect to the Internet with cable

    - by Diego Castro
    tengo un computador de escritorio (board: gigabyte h61m, procesador: intel core i3 de 64 bits, ram: ddr3 4 GB) y puedo acceder a internet normalmente desde Windows 7 (mi conexión es por cable directamente al modem (referencias del modem: D-link DSL-2640T)) e instale Ubuntu 11.04 y no puedo acceder a internet, probé con Ubuntu 10.04 (que es el que tengo actualmente instalado) y tampoco funciono no se que debo configurar ni que hacer, simplemente no se conecta, he intentado cambiando de modo automatico a modo manual en ipv4 y colocando los datos correspondientes (dirección IP, máscara de red y servidores de DNS) y no logro conectarme aún, agradezco la ayuda machine traslator Hi, I have a desktop (board: gigabyte h61m, Processor: Intel Core i3 64-bit RAM: 4 GB ddr3) and I can access the internet normally from Windows 7 (my connection is wired directly to the modem (modem references : D-link DSL-2640T)) and install Ubuntu 11.04 and I can not access the internet, I tried Ubuntu 10.04 (which is what I have currently installed) and worked either not set or that I should do, just does not connect, I tried switching from automatic mode to manual mode ipv4 and placing the data (IP address, subnet mask and DNS servers) and I can not even connect, appreciate the help

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  • Man pages not finding entry

    - by Mike
    So, I'm not sure what is going on with my system (ubuntu 12.04), but my man pages do not seem to be working. I try man gcc and get the following response No manual entry for gcc See 'man 7 undocumented' for help when manual pages are not available. However I see the man entry in /usr/share/man/man1/gcc.1.gz Here is what my /etc/manpath.config file looks like # manpath.config # # This file is used by the man-db package to configure the man and cat paths. # It is also used to provide a manpath for those without one by examining # their PATH environment variable. For details see the manpath(5) man page. # # Lines beginning with `#' are comments and are ignored. Any combination of # tabs or spaces may be used as `whitespace' separators. # # There are three mappings allowed in this file: # -------------------------------------------------------- # MANDATORY_MANPATH manpath_element # MANPATH_MAP path_element manpath_element # MANDB_MAP global_manpath [relative_catpath] #--------------------------------------------------------- # every automatically generated MANPATH includes these fields # #MANDATORY_MANPATH /usr/src/pvm3/man # MANDATORY_MANPATH /usr/man MANDATORY_MANPATH /usr/share/man MANDATORY_MANPATH /usr/local/share/man #--------------------------------------------------------- # set up PATH to MANPATH mapping # ie. what man tree holds man pages for what binary directory. # # *PATH* -> *MANPATH* # MANPATH_MAP /bin /usr/share/man MANPATH_MAP /usr/bin /usr/share/man MANPATH_MAP /sbin /usr/share/man MANPATH_MAP /usr/sbin /usr/share/man MANPATH_MAP /usr/local/bin /usr/local/man MANPATH_MAP /usr/local/bin /usr/local/share/man MANPATH_MAP /usr/local/sbin /usr/local/man MANPATH_MAP /usr/local/sbin /usr/local/share/man MANPATH_MAP /usr/X11R6/bin /usr/X11R6/man MANPATH_MAP /usr/bin/X11 /usr/X11R6/man MANPATH_MAP /usr/games /usr/share/man MANPATH_MAP /opt/bin /opt/man MANPATH_MAP /opt/sbin /opt/man #--------------------------------------------------------- # For a manpath element to be treated as a system manpath (as most of those # above should normally be), it must be mentioned below. Each line may have # an optional extra string indicating the catpath associated with the # manpath. If no catpath string is used, the catpath will default to the # given manpath. # # You *must* provide all system manpaths, including manpaths for alternate # operating systems, locale specific manpaths, and combinations of both, if # they exist, otherwise the permissions of the user running man/mandb will # be used to manipulate the manual pages. Also, mandb will not initialise # the database cache for any manpaths not mentioned below unless explicitly # requested to do so. # # In a per-user configuration file, this directive only controls the # location of catpaths and the creation of database caches; it has no effect # on privileges. # # Any manpaths that are subdirectories of other manpaths must be mentioned # *before* the containing manpath. E.g. /usr/man/preformat must be listed # before /usr/man. # # *MANPATH* -> *CATPATH* # MANDB_MAP /usr/man /var/cache/man/fsstnd MANDB_MAP /usr/share/man /var/cache/man MANDB_MAP /usr/local/man /var/cache/man/oldlocal MANDB_MAP /usr/local/share/man /var/cache/man/local MANDB_MAP /usr/X11R6/man /var/cache/man/X11R6 MANDB_MAP /opt/man /var/cache/man/opt # #--------------------------------------------------------- # Program definitions. These are commented out by default as the value # of the definition is already the default. To change: uncomment a # definition and modify it. # #DEFINE pager pager -s #DEFINE cat cat #DEFINE tr tr '\255\267\264\327' '\055\157\047\170' #DEFINE grep grep #DEFINE troff groff -mandoc #DEFINE nroff nroff -mandoc #DEFINE eqn eqn #DEFINE neqn neqn #DEFINE tbl tbl #DEFINE col col #DEFINE vgrind vgrind #DEFINE refer refer #DEFINE grap grap #DEFINE pic pic -S # #DEFINE compressor gzip -c7 #--------------------------------------------------------- # Misc definitions: same as program definitions above. # #DEFINE whatis_grep_flags -i #DEFINE apropos_grep_flags -iEw #DEFINE apropos_regex_grep_flags -iE #--------------------------------------------------------- # Section names. Manual sections will be searched in the order listed here; # the default is 1, n, l, 8, 3, 0, 2, 5, 4, 9, 6, 7. Multiple SECTION # directives may be given for clarity, and will be concatenated together in # the expected way. # If a particular extension is not in this list (say, 1mh), it will be # displayed with the rest of the section it belongs to. The effect of this # is that you only need to explicitly list extensions if you want to force a # particular order. Sections with extensions should usually be adjacent to # their main section (e.g. "1 1mh 8 ..."). # SECTION 1 n l 8 3 2 3posix 3pm 3perl 5 4 9 6 7 # #--------------------------------------------------------- # Range of terminal widths permitted when displaying cat pages. If the # terminal falls outside this range, cat pages will not be created (if # missing) or displayed. # #MINCATWIDTH 80 #MAXCATWIDTH 80 # # If CATWIDTH is set to a non-zero number, cat pages will always be # formatted for a terminal of the given width, regardless of the width of # the terminal actually being used. This should generally be within the # range set by MINCATWIDTH and MAXCATWIDTH. # #CATWIDTH 0 # #--------------------------------------------------------- # Flags. # NOCACHE keeps man from creating cat pages. #NOCACHE Thanks for any help (p.s. even 'man man' fails) Edit: When I run ls -l /usr/share/man/man1/gcc* I get the following output lrwxrwxrwx 1 root root 12 May 27 15:41 /usr/share/man/man1/gcc.1.gz -> gcc-4.6.1.gz -rw-r--r-- 1 root root 217776 Apr 15 17:34 /usr/share/man/man1/gcc-4.6.1.gz

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  • Does the deprecation of mysql_* functions in PHP carry over to other Databases(MSSQL)?

    - by MobyD
    I'm not talking about MySQL, I'm talking about Microsoft SQL Server I've been aware of PDO for quite some time now, standard mysql functions are dangerous and should be avoided. http://php.net/manual/en/function.mysql-connect.php But what about the MSSQL function in PHP? They are, for most purposes, identical sets of functions, but the PHP page describing mssql_* carries no warning of deprecation. http://us.php.net/manual/en/function.mssql-connect.php There are PDO drivers available for MSSQL, but they aren't quite as readily available or used as the MySQL drivers. Ideally, it looks to me like I should get them working and move from mssql_* to PDO like I have with MySQL, but is it as big of a priority? Is there some hidden safety to MSSQL that means it's exempt from all of the mysql_* hatred as of late? Or is its obscurity as a backend the only reason there hasn't been more PDO encouragement?

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  • A certain flash application causes a system crash

    - by noobermin
    It's no surprise I guess. Go here to try it! http://www.belgeler.com/blg/2hni/griffiths-introduction-to-electrodynamics-3-ed-solutions-manual It's wonderful, after a few seconds, top shows that our good friend plugin-container takes 83% of the physical memory (8 GB) before everything freezes and the PC doesn't respond. I'm using Ubuntu 12.04 and I have an nvidia (GTS 250) card with the "post-release updates" version of the driver. OFFTOPIC: Yes, it's the solutions manual. I'm self-studying so I don't have a professor to check my work. Please don't judge me :)

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  • Automatically analyze excel files

    - by dole doug
    I have to replicate a manual generation of a large number of excel files. I started to manually track the relations between cells ( files, formulas, etc). I also had a talk with the person which generates those files. For now I have a general understanding about how the excel files are generated, but "devil is in the details". I assume that I can write a script which will generate the hierarchy between cells and files, but this might require the same effort as manually noticing the relations. Also, I'm afraid that I'm not too experienced and my app is more prone to error approach than a manual analyze. How to handle this problem? Do you know about an open source project which analyze the excel files in a recursive mode following the formulas ?

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  • Download the Original Fallout For Free Today [4/6]

    - by Jason Fitzpatrick
    Fallout, the first game in the popular post-apocalyptic RPG series, is available for free today. Grab the game along with a detailed manual, game bible, soundtrack, and more. Courtesty of gaming site GOG, you can score a free Fallout bundle that includes the original game from 1997, a detailed manual, a 200+ page game bible filled with the history of the Fallout games and timeline, wallpaper, artwork, and even the game soundtrack. Not a bad haul for a single free download that weighs in at 506MB. Check out the video of the in-game introduction above and then hit up the link below to grab a copy. Fallout [GOG via Boing Boing] How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC How to Own Your Own Website (Even If You Can’t Build One) Pt 2

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  • Increase productivity, accelerate work-to-cash cycles, and reduce overall firm and client risk with

    Law firms around the world are faced with increasing pressures to do business faster and more efficiently. Learn how firms can automate manual, paper-driven processes, ensure regulatory compliance, integrate systems and offices brought together by mergers and acquisitions, and take on new business quickly and efficiently. Understand how firms can automate manual tasks with Oracle's Whitehill One; get invoices out the door faster with Whitehill Enterprise; and can go green with Whitehill Pre-Bill. In this session, you will hear about Oracle's new legal services offerings that accelerate work-to-cash cycles, increase productivity, and reduce overall firm and client risk.

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  • Embed Unity3D and load multiple games from a single app

    - by Rafael Steil
    Is is possible to export an entire unity3d project/game as an AssetBundle and load it on iOS/Android/Windows on an app that doesn't know anything about such game beforehand? What I have in mind is something like the web plugin does - it loads a series of .unity3d files over http, and render inline in the browser window. Is it even possible to do something closer for iOS/Android? I have read a lot of docs so far, but still can't be sure: http://floored.com/blog/2013/integrating-unity3d-within-ios-native-application.html http://docs.unity3d.com/Manual/LoadingResourcesatRuntime.html http://docs.unity3d.com/Manual/AssetBundlesIntro.html The code from the post at http://forum.unity3d.com/threads/112703-Override-Unity-Data-folder-path?p=749108&viewfull=1#post749108 works for Android, but how about iOS and other platforms?

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  • mounting external hard drive EXT4: "the unlocked device does not have a reckognizable filesystem on it"?

    - by user824924
    I'm having problems mounting ext4 partitions(inside a LUKS partition) in external drives. The drives are fine, there is no problem whatsoever with the drives and no filesystem corruption. This happened since a recent automatic system upgrade, and a manual upgrade to kernel 3.12.0. It goes like this: I plug in the external drive Passphrase is asked for luks device luks partition correctly unlocked/opened Instead of proceding with mounting the now exposed ext4 partition there's a pop-up saying: "the unlocked device does not have a recognizable filesystem on it". Same happens in this case: $ gvfs-mount -d /dev/sdc2 Enter a passphrase to unlock the volume The passphrase is needed to access encrypted data on WDC WD250... (250 GB Hard Disk). Password: Error mounting /dev/sdc2: The unlocked device does not have a recognizable file system on it Doing a manual sudo mount /dev/dm-1 /mnt/testfolder works with no errors and there is no problem with the filesystem (fscked). Also there doesn’t seem to be anything useful written to dmesg when this happens. What gives?

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  • Named arguments (parameters) as a readability aid

    - by Damian Mehers
    A long time ago I programmed a lot in ADA, and it was normal to name arguments when invoking a function - SomeObject.DoSomething(SomeParameterName = someValue); Now that C# supports named arguments, I'm thinking about reverting to this habit in situations where it might not be obvious what an argument means. You might argue that it should always be obvious what an argument means, but if you have a boolean argument, and callers are passing in "true" or "false" then qualifying the value with the name makes the call site more readable. contentFetcher.DownloadNote(note, manual : true); I guess I could create Enums instead of using true or false (Manual, Automatic in this case). What do you think about occasionally using named arguments to make code easier to read?

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  • A strong component keeps everything together

    - by Justin Paul-Oracle
    Most of the times you implement a WebCenter Content based system, you require some sort of customization. Sometimes these customizations need a Java class or two, or libraries (for example, the JavaMail API), or Database Objects (like new tables, views, indexes, etc). I have seen that libraries and Database Objects are usually put in place using manual steps. This means that the library jar files are copied to one of the common classes directory (set in the Content CLASSPATH variable) and/or the database scripts are executed manually. I have also seen people place the custom Java classes in the common classes directory. While this may seem like an easy solution, think about a scenario where you need to disable or uninstall the component or if you have to upgrade or migrate the system. You have to keep these manual steps documented and execute them every time you encounter the above scenarios. It is very common that some of these manual steps are missed when you have multiple teams and people working on the system. Here are a few points to ponder upon: Place all your custom Java classes within your component. Create a new directory, say ${COMPONENT_DIR}/classes, and place your code there. You can choose to bundle all your classes into a jar or you can place the entire class directory structure. Add a path entry to the Build Settings so that it is bundled with the component when you build it. You also need to update the Custom Class Path and the Custom Class Path Load Order under the Advanced Build Settings. This will ensure that the system CLASSPATH is updated to add this new directory. Create a new component for any new library that you want to add. Add the appropriate path entries to the Build Settings so that it is bundled with the component when you build it. You also need to update the Custom Class Path, Custom Class Path Load Order and/or the Custom Library Path under the Advanced Build Settings. Enter a comma separated list of features that this component will provide. When you create other components that will use the features exposed by this component, make sure that you specify a dependency to this library component by specifying the comma separated list of features in the Advanced Build Settings. The component wizard allows you to create custom install/uninstall Java code. The wizard will create a install filter class when you check the “Has Install” checkbox on the “Install/Uninstall Settings” tab. Consider using this filter class to create database objects when you install the component and drop the objects when you uninstall the component. If you do a lot of custom component development, consider creating a install/uninstall Java class, which can execute queries defined within the component. To sum up, whenever you write a new custom component, make sure that you bundle everything within the component.

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  • What would most games benefit from having?

    - by Phil
    I think I've seen "questions" like this on stackoverflow but sorry if I'm overstepping any bounds. Inspired by my recent question and all the nice answers (Checklist for finished game?) I think every gamedev out there has something he/she thinks that almost every game should have. That knowledge is welcome here! So this is probably going to be an inspirational subjective list of some sorts and the point is that anyone reading this question will see a point or two that they've overlooked in their own development and might benefit from adding. I think a good example might be: "some sort of manual or help section. Of course it should be proportional to how advanced the game is. Some users won't need it and won't go looking for it but the other ones that do will become very frustrated if they can't remember how to do something specific that should be in the manual". A bad example might be "good gameplay". Of course every game benefits from this but the answer is not very helpful.

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  • .htaccess file to implement multiple redirects

    - by RobMorta
    I have a dynamic site and from .htaccess file creating clean URLs: RewriteCond %{REQUEST_URI} !(\.png|\.jpg|\.gif|\.jpeg|\.bmp)$ RewriteRule ^([a-zA-Z0-9_\-\+\ ]+)$ flight.php?flights=$1&slug=$1 This code worked fine for me but when I created a new type of page and trying to get clean URLs with the same code i.e.: RewriteCond %{REQUEST_URI} !(\.png|\.jpg|\.gif|\.jpeg|\.bmp)$ RewriteRule ^([a-zA-Z0-9_\-\+\ ]+)$ manual-page.php?url=$1&slug=$1 it's not working and if I comment the previous two lines then its is working fine. Only one code is working at a time. For first I have a URL domain.com/flight.php?flight-san-fransisco-london-flights and I want this being redirect to domain.com/san-fransisco-london-flights & from the second one I have domain.com/manual-page.php?url=my-new-page and I want this being redirect to domain.com/my-new-page. Is these any way to get both working together?

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  • Got Samba, Got PyNeighbourhood but still no connection. What else do I need?

    - by Frank A
    I am sure I had already hit post before but then could only find it by backing through browser. Was it deleted? is the question too dumb, sorry that I do not know the right jargon just trying to get answers to my problem anyway have reworded stuff a bit This seems to be a number one requirement for lots of people and 2 months on from setting up my Ubuntu pc, I am still unable to get a lasting connection in either direction. Adding a windows pc to a network is so easy... just a few clicks and get on with using it all. Using all command approaches and modifying configuration files is hardly user friendly. Googling brings up thousands of solutions but mostly they are too techy or assume the user is fully aware of how to use Linux. I do realise that their must be a lot of flavours for connecting to networks. So far I have installed Samba and fiddled with its config file. The day I did all that it worked from XP to Ubuntu. When I came back two days later to transfer my data over it would not connect. Although the the share does show up in Windows (XP) My Network Places. Today I installed PyNeighbourhood and this shows the Ubuntu box and all of the shares I had created at some point on Ubuntu and it even shows this under the XP workgroup name. But instructions on setting the connection up seem to relate to an earlier version and nothing seems to work there either. (I unshared most of those test folders but they still show up her but that is another question. When I click on mount- I can only click on one on the Ubuntu machine, there is one with no name so I assume this to be my attempt to add one XP Shared drive using ipaddress, I get errors. (gksu:9767): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap", (gksu:9767): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap", (gksu:9767): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap", (gksu:9767): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap", mount error(6): No such device or address Refer to the mount.cifs(8) manual page (e.g. man mount.cifs) OK tried to find the manual referred to... only an old comment that manual would be produced for future versions. I saw in another thread that Winbind is needed as well or at least I assume as well? Totally lost again? Please help, what else needs to be installed to connect to win pcs on the network.

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