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  • What is the maximum number of virtualhosts Apache can handle?

    - by FractalizeR
    Hello. What is the maximum number of VirtualHosts Apache can handle on a single machine (I don't mean anything related to load, let's suppose it's irrelevant for the question). And we take only Apache without any proxifying things like nginx. I am asking because on one forum one guy reported that his Apache works unstable with the number of sites more than 400 on a single machine. If you have a config, that handles more than 400, please tell me here. Thanks.

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  • Maximum disk size for a Debian 6 VMware installation?

    - by Mohamed Abobakr
    I'm planning to install a variety of Linux distributions on VMware Player to get more experience with Linux (I've only used Fedora back in university). I'm starting with Debian 6.0.5 Squeeze, and have already downloaded the small CD i386 netinst image. In the new virtual machine wizard, it's asking me for the maximum disk size of the image. It says that the recommended size for Debian 6 is 8 GB. However, I'm trying to figure out what is the absolute minimal size that I can get away with, since I'm only testing it out with very few software installations (mainly testing web server applications).

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  • ISCSI: Ethernet cable maximum length vs. SCSI command timeout

    - by Jeremy Hajek
    I have a question about a non-optimal setup and the practical implications of this. Ideally you would place the ESXi server right in the same room as the FreeNas white box end of question. My situation is this: I have a run of ~125ft of Cat 5e connecting a ESXi server to a FreeNas whitebox in the server room. I know the distance of the ethernet cable is within the maximum distance for ethernet traffic but I have two questions... Can Cat 5e support gigbit speeds at that distance if the switch on the back end is a linksys SRW-2048? Should I be concerned about the distance causing data read and write timeouts in the SCSI portion--(disk operations of the ESXi)?

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  • What is the maximum number of TCP connections I can have in Windows Server 2008?

    - by evilfred
    I would like to have as many connections (single connections from many different clients) as humanly possible in a server running on Windows Server 2008, in order to support a Comet-style application. The application is written in C#. The connections will not be chatty, they just need to be open (and stay open). Buying boatloads of memory and fast CPUs are not a problem. As far as I can tell, I will be limited to 65k simultaneous open connections per NIC - the maximum number of ports. Is this accurate? Or can I go beyond 65k connections / NIC somehow? It seems like there are server products for Linux at least that support hundreds of thousands of connections. How do they do this?

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  • What could be the maximum number of hosts on a 100BaseTX ethernet network ?

    - by snowflake
    Hello, I'm having two ip networks (192.168.1.x and 192.168.2.x) bridged on a server, but all hosts (fixed IPs) are on the same physical 100BaseTX ethernet (with a daisy chain of 48ports switchs). Often, I loose link between the server and hosts of the second network. Usually if I reboot the host, the connection work again, and if I force connection to be active, the connection keep alive until I ping after a while without active connection. I'm wondering how many hosts can be connected on the same network without troubles, and eventually how many switches can be daisy chained ? I suppose maximum length between hosts to be 100meters to the hub or 200meters between extremity of the network. Somebody is suggesting 8 switches here : http://www.tek-tips.com/viewthread.cfm?qid=1137879&page=12 Any comments on how to find a solution to the problem and not answering directly to the question are welcomed!

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  • What is the maximum memory that an IIS6 web site/app pool can use?

    - by Robin M
    I have an IIS 6 server running on Windows 2003 SP2 x86. The server has 4GB of RAM and runs consistently with 2GB allocated. I realise that with x86, the server won't utilize all of the 4GB RAM and the application space is also limited but the IIS processes seem to be limited elsewhere. w3wp.exe never has more than 500MB allocated and I occasionally get OutOfMemory exceptions from a busy .NET application (there are several applications running, each with a separate application pool). What is the maximum memory that an IIS6 web site/app pool can use?

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  • Xorg.conf (nvidia) Second Monitor getting settings of first

    - by HennyH
    I've been spending the weekend (and some time before that) trying to set up my Korean QHD270 and Benq G2222HDL monitors with Ubuntu 13.10. With the nouveau drivers install both monitor function perfectly fine. After installing the nvidia drivers the Benq works but the QHD270 does not. Now, after days of struggling I managed to get the QHD270 to work following a mixture of blogs, particularly; this one and learnitwithme. Now, unfortunatly my G2222HDL does not work. I fixed the QHD270 by supplying a custom EDID, my xorg.conf looks like so (excluding keyboard and mouse): Section "ServerLayout" Identifier "Layout0" Screen "Default Screen" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" EndSection Section "Monitor" Identifier "Configured Monitor" EndSection Section "Device" Identifier "Configured Video Device" Driver "nvidia" Option "CustomEDID" "DFP:/etc/X11/edid-shimian.bin" EndSection Section "Screen" Identifier "Default Screen" Device "Configured Video Device" Monitor "Configured Monitor" EndSection Now, I tried defining a new Device,Monitor and Screen then in ServerLayout adding Screen "Second Screen" RightOf "Default Screen", but after doing so neither monitor worked. Hoping to fix the issue using a GUI based tool I opened up NVIDIA X Server Settings, which shows my current layout as: It seems that something is being output to the monitor, as suggested by my print screen: Any help would be greatly appreciated. Output of xrandr: Screen 0: minimum 8 x 8, current 5120 x 1440, maximum 16384 x 16384 DVI-I-0 disconnected (normal left inverted right x axis y axis) DVI-I-1 connected primary 2560x1440+0+0 (normal left inverted right x axis y axis) 597mm x 336mm 2560x1440 60.0*+ HDMI-0 disconnected (normal left inverted right x axis y axis) DP-0 disconnected (normal left inverted right x axis y axis) DVI-D-0 connected 2560x1440+2560+0 (normal left inverted right x axis y axis) 597mm x 336mm 2560x1440 60.0*+ DP-1 disconnected (normal left inverted right x axis y axis) And an extract from my log file (perhaps this is relevant?) [ 7.862] (--) NVIDIA(0): Valid display device(s) on GeForce GTX 680 at PCI:2:0:0 [ 7.862] (--) NVIDIA(0): CRT-0 [ 7.862] (--) NVIDIA(0): ACB QHD270 (DFP-0) (boot, connected) [ 7.862] (--) NVIDIA(0): DFP-1 [ 7.862] (--) NVIDIA(0): DFP-2 [ 7.862] (--) NVIDIA(0): DFP-3 [ 7.862] (--) NVIDIA(0): DFP-4 [ 7.862] (--) NVIDIA(0): CRT-0: 400.0 MHz maximum pixel clock [ 7.862] (--) NVIDIA(0): ACB QHD270 (DFP-0): 330.0 MHz maximum pixel clock [ 7.862] (--) NVIDIA(0): ACB QHD270 (DFP-0): Internal Dual Link TMDS [ 7.862] (--) NVIDIA(0): DFP-1: 165.0 MHz maximum pixel clock [ 7.862] (--) NVIDIA(0): DFP-1: Internal Single Link TMDS [ 7.862] (--) NVIDIA(0): DFP-2: 165.0 MHz maximum pixel clock [ 7.862] (--) NVIDIA(0): DFP-2: Internal Single Link TMDS [ 7.862] (--) NVIDIA(0): DFP-3: 330.0 MHz maximum pixel clock [ 7.862] (--) NVIDIA(0): DFP-3: Internal Single Link TMDS [ 7.862] (--) NVIDIA(0): DFP-4: 960.0 MHz maximum pixel clock [ 7.862] (--) NVIDIA(0): DFP-4: Internal DisplayPort

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  • How do I increase maximum attachment size in Exchange 2007 SP1?

    - by AspNyc
    I've been looking all over for a relatively simple answer to a fairly straightforward question: "how do I increase the maximum size of attachments that can be sent and/or received in Exchange 2007?". But I have yet to find a solution that works. We have a pretty straightforward setup: Exchange 2007 SP1 running on a single server, with the OWA role delegated to a second server. We did a clean install of Exchange 2007 a year or two ago: we did not upgrade from a previous version. I forget if we installed RTM and then patched it to SP1, or if we installed with SP1 already baked in. I just thought I'd mention those items, in case they influence the answer. So far, I've tried running the following Powershell commands on the main Exchange server and verified that they've taken effect: Set-TransportConfig -MaxReceiveSize 40MB Set-ReceiveConnector "RcvConnector" -MaxMessageSize 40MB Set-MaxReceiveSize "MailboxName" -MaxReceiveSize 40MB As of right now, though, the specified mailbox is still rejecting messages over 10MB. You get brownie points if you can also tell me how to set the default mailbox attachment size limits, so that new accounts don't have default Set-MaxReceiveSize values of "unlimited" they currently do. Any advice or suggestions would be greatly appreciated. Tx in advance!

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  • maximum size filesystem on my test .... approach?

    - by jocco
    Hello all I'm new at the site, and I have a question. I got this question at a test and really like to know the correct approach to solving this problem? Here is the question. In an indexed filesystem the first indexblock (inode) has 12 direct pointers and 1 pointer to an indirect indexblock. The filesystem is implemented on a disk with a diskblock-size of 1024 bytes. All pointers are 32 bit. Question: what is the maximum filesize (Kilobytes) of this filesystem? If it's possible not an just an answer but an explanation. edit: It was a multiple choice btw with 4 answers a. 13 K b. 268 K c. 524 K d. 1036 K As for my approach I only got as far as to know that 1 pointer is 32 bit Also I found something else here on the site which seems very usefull. http://stackoverflow.com/questions/2755006/understanding-the-concept-of-inodes Ok i got this far There are 12 blocks and each block is 1024 bytes. 1024 * 12 = 12288 bytes or 12 KB directly accessible. Please correct me if I'm wrong. Each pointer is 32 Bit = 4Byte And to be honest at this point I'm starting to get confused especially since my answer is way over any of my multiple choice answers.

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  • The maximum row size for the used table type, not counting BLOBs, is 65535. You have to change some columns to TEXT or BLOBs

    - by Matthew Chambers
    Hello I am getting the below message on a table i am trying to create The maximum row size for the used table type, not counting BLOBs, is 65535. You have to change some columns to TEXT or BLOBs Anyone know the answer to this please -- Table warrington_central.job -- ----------------------------------------------------- CREATE TABLE IF NOT EXISTS warrington_central.job ( id MEDIUMINT(8) UNSIGNED NOT NULL AUTO_INCREMENT , alias_title VARCHAR(255) NOT NULL , reference_number VARCHAR(100) NOT NULL , title VARCHAR(255) NOT NULL , primary_category SMALLINT(5) UNSIGNED NOT NULL , secondary_category SMALLINT(5) UNSIGNED NOT NULL , tertiary_category SMALLINT(5) UNSIGNED NULL , address_id BIGINT(20) UNSIGNED NOT NULL , geolocation_id BIGINT(20) UNSIGNED NULL , company VARCHAR(255) NOT NULL , description VARCHAR(10000) NOT NULL , skills_required VARCHAR(10000) NOT NULL , job_type TINYINT(2) UNSIGNED NOT NULL , experience_months_required TINYINT(2) UNSIGNED NOT NULL , experience_years_required TINYINT(2) UNSIGNED NOT NULL , salary_range VARCHAR(30) NOT NULL , extra_benefits_above_salary VARCHAR(500) NOT NULL , available_from DATE NULL , available_to DATE NULL , extra_location_details VARCHAR(1000) NOT NULL , contact_email VARCHAR(100) NOT NULL , contact_phone_number VARCHAR(20) NOT NULL , contact_mobile_number VARCHAR(20) NOT NULL , terms_conditions_application VARCHAR(5000) NOT NULL , link_to_profile ENUM('0','1') NOT NULL , created_on DATETIME NOT NULL , updated_on DATETIME NOT NULL , updated_by BIGINT(20) UNSIGNED NOT NULL , add_contact_form ENUM('0','1') NOT NULL , admin_package_id TINYINT(1) UNSIGNED NOT NULL , package_start_date DATETIME NOT NULL , package_end_date DATETIME NULL , package_comment VARCHAR(500) NOT NULL , viewable_to_members_only ENUM('0','1') NOT NULL , advertise_to DATETIME NULL , show_comment ENUM('0','1') NOT NULL , hits BIGINT(20) UNSIGNED NOT NULL DEFAULT 0 , visible ENUM('0','1') NOT NULL DEFAULT '0' , approved ENUM('I/* large SQL query (3.9 KB), snipped at 2,000 characters / / SQL Error (1118): Row size too large. The maximum row size for the used table type, not counting BLOBs, is 65535. You have to change some columns to TEXT or BLOBs */ SHOW WARNINGS;

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  • How can we find second maximum from array efficiently?

    - by Xinus
    Is it possible to find the second maximum number from an array of integers by traversing the array only once? As an example, I have a array of five integers from which I want to find second maximum number. Here is an attempt I gave in the interview: #define MIN -1 int main() { int max=MIN,second_max=MIN; int arr[6]={0,1,2,3,4,5}; for(int i=0;i<5;i++){ cout<<"::"<<arr[i]; } for(int i=0;i<5;i++){ if(arr[i]>max){ second_max=max; max=arr[i]; } } cout<<endl<<"Second Max:"<<second_max; int i; cin>>i; return 0; } The interviewer, however, came up with the test case int arr[6]={5,4,3,2,1,0};, which prevents it from going to the if condition the second time. I said to the interviewer that the only way would be to parse the array two times (two for loops). Does anybody have a better solution?

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  • AABB vs OBB Collision Resolution jitter on corners

    - by patt4179
    I've implemented a collision library for a character who is an AABB and am resolving collisions between AABB vs AABB and AABB vs OBB. I wanted slopes for certain sections, so I've toyed around with using several OBBs to make one, and it's working great except for one glaring issue; The collision resolution on the corner of an OBB makes the player's AABB jitter up and down constantly. I've tried a few things I've thought of, but I just can't wrap my head around what's going on exactly. Here's a video of what's happening as well as my code: Here's the function to get the collision resolution (I'm likely not doing this the right way, so this may be where the issue lies): public Vector2 GetCollisionResolveAmount(RectangleCollisionObject resolvedObject, OrientedRectangleCollisionObject b) { Vector2 overlap = Vector2.Zero; LineSegment edge = GetOrientedRectangleEdge(b, 0); if (!SeparatingAxisForRectangle(edge, resolvedObject)) { LineSegment rEdgeA = new LineSegment(), rEdgeB = new LineSegment(); Range axisRange = new Range(), rEdgeARange = new Range(), rEdgeBRange = new Range(), rProjection = new Range(); Vector2 n = edge.PointA - edge.PointB; rEdgeA.PointA = RectangleCorner(resolvedObject, 0); rEdgeA.PointB = RectangleCorner(resolvedObject, 1); rEdgeB.PointA = RectangleCorner(resolvedObject, 2); rEdgeB.PointB = RectangleCorner(resolvedObject, 3); rEdgeARange = ProjectLineSegment(rEdgeA, n); rEdgeBRange = ProjectLineSegment(rEdgeB, n); rProjection = GetRangeHull(rEdgeARange, rEdgeBRange); axisRange = ProjectLineSegment(edge, n); float axisMid = (axisRange.Maximum + axisRange.Minimum) / 2; float projectionMid = (rProjection.Maximum + rProjection.Minimum) / 2; if (projectionMid > axisMid) { overlap.X = axisRange.Maximum - rProjection.Minimum; } else { overlap.X = rProjection.Maximum - axisRange.Minimum; overlap.X = -overlap.X; } } edge = GetOrientedRectangleEdge(b, 1); if (!SeparatingAxisForRectangle(edge, resolvedObject)) { LineSegment rEdgeA = new LineSegment(), rEdgeB = new LineSegment(); Range axisRange = new Range(), rEdgeARange = new Range(), rEdgeBRange = new Range(), rProjection = new Range(); Vector2 n = edge.PointA - edge.PointB; rEdgeA.PointA = RectangleCorner(resolvedObject, 0); rEdgeA.PointB = RectangleCorner(resolvedObject, 1); rEdgeB.PointA = RectangleCorner(resolvedObject, 2); rEdgeB.PointB = RectangleCorner(resolvedObject, 3); rEdgeARange = ProjectLineSegment(rEdgeA, n); rEdgeBRange = ProjectLineSegment(rEdgeB, n); rProjection = GetRangeHull(rEdgeARange, rEdgeBRange); axisRange = ProjectLineSegment(edge, n); float axisMid = (axisRange.Maximum + axisRange.Minimum) / 2; float projectionMid = (rProjection.Maximum + rProjection.Minimum) / 2; if (projectionMid > axisMid) { overlap.Y = axisRange.Maximum - rProjection.Minimum; overlap.Y = -overlap.Y; } else { overlap.Y = rProjection.Maximum - axisRange.Minimum; } } return overlap; } And here is what I'm doing to resolve it right now: if (collisionDetection.OrientedRectangleAndRectangleCollide(obb, player.PlayerCollision)) { var resolveAmount = collisionDetection.GetCollisionResolveAmount(player.PlayerCollision, obb); if (Math.Abs(resolveAmount.Y) < Math.Abs(resolveAmount.X)) { var roundedAmount = (float)Math.Floor(resolveAmount.Y); player.PlayerCollision._position.Y -= roundedAmount; } else if (Math.Abs(resolveAmount.Y) <= 30.0f) //Catch cases where the player should be able to step over the top of something { var roundedAmount = (float)Math.Floor(resolveAmount.Y); player.PlayerCollision._position.Y -= roundedAmount; } else { var roundedAmount = (float)Math.Floor(resolveAmount.X); player.PlayerCollision._position.X -= roundedAmount; } } Can anyone see what might be the issue here, or has anyone experienced this before that knows a possible solution? I've tried for a few days to figure this out on my own, but I'm just stumped.

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  • make a thread which recieves values from other threads

    - by farteaga88
    This program in Java creates a list of 15 numbers and creates 3 threads to search for the maximum in a given interval. I want to create another thread that takes those 3 numbers and get the maximum. but i don't know how to get those values in the other thread. public class apple implements Runnable{ String name; int time, number, first, last, maximum; int[] array = {12, 32, 54 ,64, 656, 756, 765 ,43, 34, 54,5 ,45 ,6 , 5, 65}; public apple(String s, int f, int l){ name = s; first = f; last = l; maximum = array[0]; } public void run(){ try{ for(int i = first; i < last; i++ ) { if(maximum < array[i]) { maximum = array[i]; } } System.out.println("Thread"+ name + "maximum = " + maximum); }catch(Exception e){} } public static void main(String[] args){ Thread t1 = new Thread(new apple("1 ", 0, 5)); Thread t2 = new Thread(new apple("2 ", 5, 10 )); Thread t3 = new Thread(new apple("3 ", 10, 15)); try{ t1.start(); t2.start(); t3.start(); }catch(Exception e){} } }

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  • Semaphore - What is the use of initial count?

    - by Sandbox
    http://msdn.microsoft.com/en-us/library/system.threading.semaphoreslim.aspx To create a semaphore, I need to provide an initial count and maximum count. MSDN states that an initial count is - The initial number of requests for the semaphore that can be granted concurrently. While it states that maximum count is The maximum number of requests for the semaphore that can be granted concurrently. I can understand that the maximum count is the maximum number of threads that can access a resource concurrently. But, what is the use of initial count? If I create a semaphore with an initial count of 0 and a maximum count of 2, none of my threadpool threads are able to access the resource. If I set the initial count as 1 and maximum count as 2 then only thread pool thread can access the resource. It is only when I set both initial count and maximum count as 2, 2 threads are able to access the resource concurrently. So, I am really confused about the significance of initial count? SemaphoreSlim semaphoreSlim = new SemaphoreSlim(0, 2); //all threadpool threads wait SemaphoreSlim semaphoreSlim = new SemaphoreSlim(1, 2);//only one thread has access to the resource at a time SemaphoreSlim semaphoreSlim = new SemaphoreSlim(2, 2);//two threadpool threads can access the resource concurrently

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  • Efficient algorithm to find a maximum common subset of two sets?

    - by datasunny
    Each set contains bunch of checksums. For example: Set A: { 4445968d0e100ad08323df8c895cea15 a67f8052594d6ba3f75502c0b91b868f 07736dde2f8484a4a3af463e05f039e3 5b1e374ff2ba949ab49870ca24d3163a } Set B: { 6639e1da308fd7b04b7635a17450df7c 4445968d0e100ad08323df8c895cea15 a67f8052594d6ba3f75502c0b91b868f } The maximum common subset of A and B is: { 4445968d0e100ad08323df8c895cea15 a67f8052594d6ba3f75502c0b91b868f } A lot of this operations will be performed, so I'm looking for an efficient algorithm to do so. Thanks for your help.

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  • Finding the maximum weight subsequence of an array of positive integers?

    - by BeeBand
    I'm tring to find the maximum weight subsequence of an array of positive integers - the catch is that no adjacent members are allowed in the final subsequence. The exact same question was asked here, and a recursive solution was given by MarkusQ. He provides an explanation, but can anyone help me understand how he has expanded the function? How does this solution take into consideration non-adjacent members?

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  • What's the maximum number of operators you that can be used in an if statement?

    - by DMinGod
    Hi, i'm using jquery and I'm trying to validate a form. My question is - What is the maximum number of tests can you give in a single if statement. function cc_validate () { if ($("#name").val() == "" || $("#ship_name").val() == "" || $("#address").val() == "" || $("#city").val() == "" || $("#ship_city").val() == "" || $("#state").val() == "" || $("#ship_state").val() == "" || $("#postal_code").val() == "" || isNaN($("#postal_code").val()) || $("#phone").val() == "" || $("#ship_phone").val() == "" || isNaN($("#phone").val()) || isNaN($("#ship_phone").val()) || $("#mobile_number").val() == "" || $("#ship_mobile_number").val() == "" || isNaN($("#mobile_number").val()) || isNaN($("#ship_mobile_number").val()) || $("#email").val() == "") { return false; } else { return true; } }

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