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  • where can I find a good ruby excel parser that also had good documentation?

    - by Chris Drappier
    Hi All, I've spent some time today looking for a pure ruby library that will parse an excel workbook. I could find the parseexcel gem in the repos, but the problem is that I can't find any documentation on it. and the rdoc is pitiful. so, my question is 1) is there good documentation out there for this gem? 2) if not, is there another gem that does the same thing that has good documentation? thx :) -C

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  • “Being Agile” Means No Documentation, Right?

    - by jesschadwick
    Ask most software professionals what Agile is and they’ll probably start talking about flexibility and delivering what the customer wants.  Some may even mention the word “iterations”.  But inevitably, they’ll say at some point that it means less or even no documentation.  After all, doesn’t creating, updating, and circulating painstakingly comprehensive documentation that everyone and their mother have officially signed off on go against the very core of Agile?  Of course it does!  But really, they’re missing the point! Read The Agile Manifesto. (No, seriously - read it now. It’s short. I’ll wait.)  It’s essentially a list of values.  More specifically, it’s a right-side/left-side weighted list of values:  “Value this over that”. Many people seem to get the impression that this is really a “good vs. bad” list and that those values on the right side are evil and should essentially be tossed on the floor.  This leads to the conclusion that in order to be Agile we must throw away our fancy expensive tools, document as little as possible, and scoff at the idea of a project plan.  This conclusion is quite convenient because it essentially means “less work, more productivity!” (particularly in regards to the documentation and project planning).  I couldn’t disagree with this conclusion more. My interpretation of the Manifesto targets “over” as the operative word.  It’s not just a list of right vs. wrong or good vs. bad.  It’s a list of priorities.  In other words, none of the concepts on the list should be removed from your development lifecycle – they are all important… just not equally important.  This is not a unique interpretation, in fact it says so right at the end of the manifesto! So, the next time your team sits down to tackle that big new project, don’t make the first order of business to outlaw all meetings, documentation, and project plans.  Instead, collaborate with both your team and the business members involved (you do have business members sitting in the room, directly involved in the project planning, right?) and determine the bare minimum that will allow all of you to work and communicate in the best way possible.  This often means that you can pick and choose which parts of the Agile methodologies and process work for your particular project and end up with an amalgamation of Waterfall, Agile, XP, SCRUM and whatever other methodologies the members of your team have been exposed to (my favorite is “SCRUMerfall”). The biggest implication of this is that there is no one way to implement Agile.  There is no checklist with which you can tick off boxes and confidently conclude that, “Yep, we’re Agile™!”  In fact, depending on your business and the members of your team, moving to Agile full-bore may actually be ill-advised.  Such a drastic change just ends up taking everyone out of their comfort zone which they inevitably fall back into by the end of the project.  This often results in frustration to the point that Agile is abandoned altogether because “we just need to ship something!”  Needless to say, this is far more devastating to a project. Instead, I offer this approach: keep it simple and take it slow.  If your business members or customers are only involved at the beginning phases and nowhere to be seen until the project is delivered, invite them to your daily meetings; encourage them to keep up to speed on what’s going on on a daily basis and provide feedback.  If your current process is heavy on the documentation, try to reduce it as opposed to eliminating it outright.  If you need a “TPS Change Request” signed in triplicate with a 5-day “cooling off period” before a change is implemented, try a simple bug tracking system!  Tighten the feedback loop! Finally, at the end of every “iteration” (whatever that means to you, as long as it’s relatively frequent), take as much time as you can spare (even if it’s an hour or so) and perform some kind of retrospective.  Learn from your mistakes.  Figure out what’s working for you and what’s not, then fix it.  Before you know it you’ve got a handful of iterations and/or projects under your belt and you sit down with your team to realize that, “Hey, this is working - we’re pretty Agile!”  After all, Agile is a Zen journey.  It’s a destination that you aim for, not force, and even if you never reach true “enlightenment” that doesn’t mean your team can’t be exponentially better off from merely taking the journey.

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  • What can be the reason that Google Chrome does not have print preview?

    - by eSKay
    I am not looking for a subtitute or a hack to get a print preview, but just wondering what the possible reasons could be for Google leaving this essential tool out from an excellent browser? They are adding this functionality from Chrome 6, but the question still remains - why not uptil now? Print preview is one of the essential features. There must be some good reason.

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  • How to print multiple Excel sheets into a single PDF file?

    - by Anriëtte Combrink
    I am trying to print multiple sheets from the same Excel workbook into ONE PDF file. But it frequently prints them seperately or only the first sheet. I selected all the sheets and made them have the same page setup. I am working on Tiger and from the Print dialogue, I click on the left-hand bottom button, "Save PDF" and from there I choose "Save PDF-X". Anyone have another solution for me?

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  • Retiring a print server but looking for a method to confirm no one is still connecting to it

    - by Richard West
    I have a Windows 2003 print server that I need to retire. Through variaous methods (login scripts, etc) I think that I had everyone migrated off of this server and connected to the new print server. Having said that, I'd like to make sure before taking the server down :-) Is there a script that I can run to query a remote workstations in my domain to see what printer shares it is connected to?

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  • What's the best platform to publish documentation to internal users?

    - by serialhobbyist
    My team has a need to publish documentation internally. At the moment, it's spread all over the place and this means we often have to search everywhere to find something. We'd like to publish everything in one place. The main thing that stops us is access control - the wikis in place don't belong to us and we can't do it. What is the best tool for publishing docs, ideally fitting these requirements: web front end - readers access docs using browser single place to put docs access control by individual doc or by sets of docs (folders, branch of 'site', ...) if you don't have access to a doc, you don't see the link to that page/doc/folder. either built-in editor or something my users are familiar with (e.g. Word) built-in version control would be nice Also, can you think of other criteria I should've specified?

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  • Day 2 - Game Design Documentation

    - by dapostolov
    So yesterday I didn't cut any code for my game but I was able to do a tiny bit of research on the XNA Game Development Technology and the communities out there and do you know what? I feel I'm a bit closer to my goal. The bad news is today I didn't cut code either. However, not all is lost because I wanted to get my ideas on paper and today I just did that.  Today, I began to jot down notes about the game and how I felt the visual elements would interact with each other. Unlike my workplace, my personal level of documentation is nothing more than a task list or a mind map of my ideas; it helps me streamline my solutions quiet effectively and circumvent the long process of articulating each thought to the n-th degree. I truly dislike documentation (because I have an extremely hard time articulating my thought and solutions); however, because I tend to do a really good job with documentation I tend to get stuck writing the buggers. But as a generalist remark: 'No Developer likes documentation.' For now let's stick with my basic notes and call this post a living document. Here are my notes, fresh, from after watching the new first episode of Merlin second season! Actually, a quick recommendation to anyone who is reading this (if anyone is): I truly recommend you envelope yourself in the medium or task you're trying to tackle. Be one with moment and feel it! For instance: Are you writing a fantasy script / game? What would the music of the genre sound like? For me the Conan the Barbarian soundtrack by Basil Poledouris is frackin awesome. There are many other good CD's out there, which I listen to (some who even use medival instruments, but Conan I keep returning to. It's a creative trigger for me. Ask yourself what would the imagery look like? Time to surf google for artist renditions of fantasy! What would the game feel like? Start playing some of your favorite games that inspire you, be wary though, have some self control and don't let it absorb your time. Anyhow, onto the documentation... Screens, Scenes, and Sprites. Oh My! (groan...) The first thing that came to mind were the screens, I thought the following would suffice: Menu Screen Character Customisation Screen Loading Screen? Battle Ground The Menu Screen Ok. So, the thought here is when the game loads a huge title is displayed: Wizard Wars. The player is prompted with 3 menu items: 1 Player Game, 2 Player Game, and Exit. Since I'm targetting the PC platform, as a non-networked game to start, I picture myself running my mouse over each menu option and the visual element of the menu item changes, along with a sound to indicate that I am over a curent menu item. And as I move my mouse away, it changes back, and possibly an exit mouse sound. Maybe on the screen somewhere is a brazier alit with a magical tome open right beside it, OR, maybe the tome is the menu! I hear the menu music as mellow, not obtrusive or piercing. On a menu item select, a confirmation sound bellows to indicate the players selection. The Esc key will always return me to the previous screens or desktop. The menu screen must feel...dark, like a really important ritual is about to happen and thus the music should build up. 1 Player Game - > Customize Character(s) 2 Player Game - > Customize Character(s) Exit - > Back to Windows Notes: So the first thing I pick up here are a couple things: First and foremost, my artistic abilities suck crap, so I may have to hire an artist (now that i've said that, lets get techy) graphical objects will be positioned within a scene on each screen / window. Menu items will be represented grapically, possibly animated, and have sound / animation effects triggered by user input or a time line. I have an animated scene involving a brazier or fire on a stick IF I was to move this game to the xbox, I'd have to track which menu item is currently selected (unless I do a mouse pointer type thing.) WindowObject has a scene A Scene has many GameObjects GameObject has a position graphic or animation MenuObject is a GameObject which has a mouse in, mouse out, and click event which either does something graphically (animation), does something with sound, or moves to another screen.  Character Customisation Screen With either the 1 or 2 player option selected, both selections will come to this screen; a wizard requires a name, powers, and vestements of course! Player one will configure his character first and then player two. I considered a split screen for PC but to have two people fighting over a keyboard would probably suck. For XBox, a split screen could work; maybe when I get into the networking portion (phase 2 blog?) of this game I will remove the 2 player option for PC and provide only multiplayer and I will leave 2 player for xbox...hmm... Anyhow...I picture the creation process as follows: Name: (textbox / keyboard entry) - for xbox, this would have to be different. Robe Color: (color box, or something) Stats: Speed, Oomph, and Health. (as sliders) 1 as minimum and 10 as maximum. Ok, Back, and Cancel buttons / options. Each stat has a benefit which are listed below. The idea is the player decides if he wants his wizard to run fast, be a tank and ... hit with a purse.Regardless, the player will have a pool of 12 points to use. Ideally, A balanced wizard will have 5 in each attribute. Spells? The only spell of choice is a ball of fire which comes without question. The music and screen should still feel like a ritual. The Character Speed Basically, how fast your character moves and casts. Oomph (Best Monster Truck Voice): PURE POWAH!!! The damage output of your fireball. Health How much damage you can take. Notes: I realise the game dynamics may sound uninteresting at the moment; but I think after a couple releases, we could have some other grand ideas such as: saved profiles, gold to upgrade arsenal of spells, talents, etc...but for now...a vanilla fireball thrower mage will suffice for this experiment. OK. So... a MenuObject  may need to be loosely coupled to allow future items such as networking? may be a button? a CharacterObject has a name speed oomph health and a funky robe color. cap on the three stats (1-10) an arsenal of 1 spell (possibly could expand this) The Loading Screen As is. The Battleground Screen For now, I'm keeping the screen as max resolution for the PC. The screen isn't going to move or even be a split screen. I'm not aiming high here because I want to see what level of change is involved when new features / concepts are added to game content. I'm interested to find out if we could apply techniques such as MVC or MVVM to this type of development or is it too tightly coupled? This reminds me when when my best friend and I were brainstorming our game idea (this is going back a while...1994, 6?) and he cringed at the thought of bringing business technology into games, especially when I suggested a database to store character information and COM / DCOM as the medium, but it seems I wasn't far off (reflecting); just like his implementation of a xml "config file" for dynamic direct-x menus back before .net in 1999...anyhow...i digress... The Battle One screen, two characters lobing balls of fire at each other...It doesn't get better than that. Every so often a scroll appears...and the fireballs bounce off walls, or the wizard has rapid fire, or even scrolls of healing! The scroll options are endless. Two bars at the top, each the color of the wizard (with their name beside the bar) indicate how much health they have. Possibly the appearance of the scrolls means the battle is taking too long? I'm thinking 1 player controls: up, down, left, right and space to fire the button. Or even possibly, mouse click and shift - mouse button to fire a spell in the direction they are facing. Two player controls: a, s, d, f and space AND arrows (up, down, left, right) and Del key or Crtl. The game ends when a player has 0 health and a dialog box appears asking for a rematch / reconfigure / exit. Health goes down when a fireball (friendly or not), connects with a wizard. When a wizard connects with a scroll, a countdown clock / icon appears near the health bar and the wizard begins to glow. For the most part, a wizard can have only scroll 1 effect on him at a time. Notes: Ok, there's alot to cover here. a CharacterObject is a GameObject it travels at a set velocity it travels in a direction it has sounds (walking, running, casting, impact, dying, laughing, whistling, other?) it has animations (walking, running, casting, impact, dying, laughing, idle, other?) it has a lifespan (determined by health) it is alive or dead it has a position a ScrollObject is a GameObject it carries a transferance of points "damage" (or healing, bad scroll effect?) (determinde by caster) it carries a transferance of "other" it is stationary it has a sound on impact it has a stationary animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by game) it is alive or dead it has a position a WallObject is a GameObject it has a sound on fireball impact? it is a still image / stationary it has an impact animation / or transfers an impact animation it is dead it has a position A FireBall is a GameObject it carries a transferance of poinst "damage" (or healing, bad scroll effect?) (determinde by caster) it travels at a set velocity it travels in a direction it has a sound it has a travel animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by caster) it is alive or dead it has a position As I look at this, I can see some common attributes in each object that I can carry up to the GameObject. I think I'm going to end the documentation here, it's taken me a bit of time to type this all out, tomorrow. I'll load up my IDE and my paint studio to get some good old fashioned cowboy hacking going!   D.

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  • When should I use print instead of echo in PHP?

    - by Rob
    I understand that echo is slightly faster, and print can be used as a function, but I've been reading an e-book on PHP, and the writer is using print, instead of echo, to output very simple text. print "Your name is $name\n"; So my question is, when would it be appropriate for me to use print as opposed to echo?

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  • Valuing "Working Software over Comprehensive Documentation"

    - by tom.spitz
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} I subscribe to the tenets put forth in the Manifesto for Agile Software Development - http://agilemanifesto.org. As Oracle's chief methodologist, that might seem a self-deprecating attitude. After all, the agile manifesto tells us that we should value "individuals and interactions" over "processes and tools." My job includes process development. I also subscribe to ideas put forth in a number of subsequent works including Balancing Agility and Discipline: A Guide for the Perplexed (Boehm/Turner, Addison-Wesley) and Agile Project Management: Creating Innovative Products (Highsmith, Addison-Wesley). Both of these books talk about finding the right balance between "agility and discipline" or between a "predictive and adaptive" project approach. So there still seems to be a place for us in creating the Oracle Unified Method (OUM) to become the "single method framework that supports the successful implementation of every Oracle product." After all, the real idea is to apply just enough ceremony and produce just enough documentation to suit the needs of the particular project that supports an enterprise in moving toward its desired future state. The thing I've been struggling with - and the thing I'd like to hear from you about right now - is the prevalence of an ongoing obsession with "documents." OUM provides a comprehensive set of guidance for an iterative and incremental approach to engineering and implementing software systems. Our intent is first to support the information technology system implementation and, as necessary, support the creation of documentation. OUM, therefore, includes a supporting set of document templates. Our guidance is to employ those templates, sparingly, as needed; not create piles of documentation that you're not gonna (sic) need. In other words, don't serve the method, make the method serve you. Yet, there seems to be a "gimme" mentality in some circles that if you give me a sample document - or better yet - a repository of samples - then I will be able to do anything cheaply and quickly. The notion is certainly appealing AND reuse can save time. Plus, documents are a lowest common denominator way of packaging reusable stuff. However, without sustained investment and management I've seen "reuse repositories" turn quickly into garbage heaps. So, I remain a skeptic. I agree that providing document examples that promote consistency is helpful. However, there may be too much emphasis on the documents themselves and not enough on creating a system that meets the evolving needs of the business. How can we shift the emphasis toward working software and away from our dependency on documents - especially on large, complex implementation projects - while still supporting the need for documentation? I'd like to hear your thoughts.

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  • SSRS 2008 printing single page renders different for print

    - by user270437
    I have a problem with SSRS 2008 reports rendering differently on the reporting server than the way it renders when you print the report. I’m trying to figure out to print a single page and have the print show that same records as I see on the report on the screen. As a test, I created a simple report with no headers or footers and just added a Tablix table to display the records (no groupings). My data set for this test displays 2 ¼ pages of records when I deploy it to our reporting services server and run it. If I click the print Icon and preview the report is 2 ¾ pages. I haven’t found anything searching on this so it makes me think it is something simple I’m missing. A basically want the report to render the same records on each page in Report Manager as it does when it prints, how do I accomplish this? (In response to answer posted by Chris)…If that is the case then it is disappointing. Customers are accustomed to WYSIWYG and will have a hard time understanding that, I imagine we will be getting a lot of support calls. This still leaves an issue. I tried using print preview and could not find any way to single out a page. If I select a page up front to print, or preview it renders different so I get different records. And if I preview the entire document, I can only print the entire document. You mentioned the Excel render; we have customers that will want that also. The problem I have found with Excel exports is that even a basic report winds up merging some cells and that messes up sorting. I’m going to try your tip about grouping to see if I can get a clean export to a page. It would have been nice if they would have created a property for certain controls like the tablix table called “ExcelSheet”. Then all you would have to do is give it a name and it would create a new sheet for each control with a name, the name becoming the sheet title. Thanks for the information you supplied it is very useful as I’m new to SSRS. If you know how I can Preview in print render and select individual pages to print from the render let me know. Update 02/19/2010 After testing this more I now realize it is just a bad design of Report managers print driver or a limitation because it is server based. The options work differently than Windows apps drivers, But I did find a work around. Here is the test I performed comparing Excel to Report Manager. I bring up a report that will render more than 1 page when printed. I then export to Excel, in Excel I select print preview. I can navigate the pages in preview and then select a single page like page 3. I can then print just page 3 without leaving print preview and it prints just like it rendered. I cannot do this using print in report manager. If I select print preview in report manager then try to print while in preview it always prints the entire document. However if I close out of print preview, I can then select page 3 and print it as rendered. It is just one additional step once you know what to do, but it took some time to figure it out.

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  • Crop, Edit, and Print Photos in Windows 7 Media Center

    - by DigitalGeekery
    Windows Media Center is a nice application for managing and displaying your personal photos, but you may occasionally need to make some basic edits to your pictures. Today we’ll take a look at how to crop, edit, and print photos right from Windows 7 Media Center. From within the Picture Library in Windows Media Center, choose a photo to work with, right-click and select Picture Details. You can also access this option with a Media Center remote by clicking the “i” button. Note: You’ll notice you have the option to rotate the picture from this menu. It is also available on the next screen.  Rotate a picture Now you’ll see more options on the Picture Details screen. From here you can rotate, Print, or Touch Up, Delete, or Burn a CD/DVD. To rotate the picture, simple select Rotate. Note: If you want your photo saved with the new orientation, you’ll need to select Save from the Touch Up screen that we will look at later in the article.   Each click will rotate the picture 90 degrees clockwise. You’ll see the new orientation of the picture displayed on the Picture Details screen after you have clicked Rotate. Print a picture From the Picture Details screen, select Print. Click Print again. Media Center automatically prints to your default printer, so make sure your desired target printer is set as default. Crop and Edit Photos To edit or crop your photo, select Touch Up. Touch Up options includes, Crop, Contrast, and Red Eye removal. First, we’ll select the Crop button to crop our photo.   You will see a cropping area overlay appear on your photo. Select one of the buttons below to adjust the location, size, and orientation of the area to be cropped. When you’re happy with your selection, click Save. You’ll be prompted to confirm your save. Click Yes to permanently save your edits. You can also apply Contrast or Red Eye adjustments to your photos. There aren’t any advanced settings for these options. You merely toggle the Contrast or Red Eye on or off by selecting the option. Be sure to click Save before exiting to if you’ve made any changes you wish to permanently apply to the photos. This includes rotating the images. While this method is not likely to be replace your favorite image editing software, it does give you the ability to make basic edits and print photos directly from Windows Media Center. With a Media Center remote, you can even do all your edits from the comfort of your recliner. Similar Articles Productive Geek Tips Using Netflix Watchnow in Windows Vista Media Center (Gmedia)Schedule Updates for Windows Media CenterIntegrate Hulu Desktop and Windows Media Center in Windows 7Add Color Coding to Windows 7 Media Center Program GuideIntegrate Boxee with Media Center in Windows 7 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Outlook Connector Upgrade Error Gadfly is a cool Twitter/Silverlight app Enable DreamScene in Windows 7 Microsoft’s “How Do I ?” Videos Home Networks – How do they look like & the problems they cause Check Your IMAP Mail Offline In Thunderbird

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  • Please recommend citations for source code documentation standards

    - by Aerik
    I'm trying to convince another group in my company that they need to provide more documentation in their source code (they want to hand off the code to my group) but they're treating it as a "nice to have". In my view, it's a necessity. I've run a source code analysis tool and it's showing about 10% comment lines - but looking at the source code, most of that is coming from entire functions that the author has commented out. Can anyone provide some authoritative citations / references for documentation / comment standards for source code? (In case it matters, we're a C# house, with a little Matlab thrown in).

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  • Improving the state of the art in API documentation sites

    - by Daniel Cazzulino
    Go straight to the site if you want: http://nudoq.org. You can then come back and continue reading :) Compare some of the most popular NuGet packages API documentation sites: Json.NET EntityFramework NLog Autofac You see the pattern? Huge navigation tree views, static content with no comments/community content, very hard (if not impossible) to search/filter, etc. These are the product of automated tools that have been developed years ago, in a time where CHM help files were common and even expected from libraries. Nowadays, most of the top packages in NuGet.org don’t even provide an online documentation site at all: it’s such a hassle for such a crappy user experience in the end! Good news is that it doesn’t have to be that way. Introducing NuDoq A lot has changed since those early days of .NET. We now have NuGet packages and the awesome channel that is ...Read full article

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  • JavaFX 2.2.3 Documentation

    - by joni g.
    JavaFX 2.2.3 and JDK 7u9 were released today. In addition to the release documentation, the following new information is provided: Learn about some of the "behind the scenes" work for an application, such as threads, events, and binding with the new learning trail on the landing page. Learn how to use cell editors with the List View component. The new example in the UI Controls tutorial shows how to build a list of names by selecting them from a combo box. Other documents were updated to reflect minor bug fixes. You can download JavaFX 2.2.3 from OTN. For all tutorials and API documentation, see http://docs.oracle.com/javafx. Other News: JavaFX Scene Builder 1.1 Developer Preview was released during the week of JavaOne and is available from OTN. This version contains support for the Linux and Mac OS X 10.8 platforms, and a preview of the new CSS Analyzer feature. See the release notes for more information.

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  • Documentation Changes in Solaris 11.1

    - by alanc
    One of the first places you can see Solaris 11.1 changes are in the docs, which have now been posted in the Solaris 11.1 Library on docs.oracle.com. I spent a good deal of time reviewing documentation for this release, and thought some would be interesting to blog about, but didn't review all the changes (not by a long shot), and am not going to cover all the changes here, so there's plenty left for you to discover on your own. Just comparing the Solaris 11.1 Library list of docs against the Solaris 11 list will show a lot of reorganization and refactoring of the doc set, especially in the system administration guides. Hopefully the new break down will make it easier to get straight to the sections you need when a task is at hand. Packaging System Unfortunately, the excellent in-depth guide for how to build packages for the new Image Packaging System (IPS) in Solaris 11 wasn't done in time to make the initial Solaris 11 doc set. An interim version was published shortly after release, in PDF form on the OTN IPS page. For Solaris 11.1 it was included in the doc set, as Packaging and Delivering Software With the Image Packaging System in Oracle Solaris 11.1, so should be easier to find, and easier to share links to specific pages the HTML version. Beyond just how to build a package, it includes details on how Solaris is packaged, and how package updates work, which may be useful to all system administrators who deal with Solaris 11 upgrades & installations. The Adding and Updating Oracle Solaris 11.1 Software Packages was also extended, including new sections on Relaxing Version Constraints Specified by Incorporations and Locking Packages to a Specified Version that may be of interest to those who want to keep the Solaris 11 versions of certain packages when they upgrade, such as the couple of packages that had functionality removed by an (unusual for an update release) End of Feature process in the 11.1 release. Also added in this release is a document containing the lists of all the packages in each of the major package groups in Solaris 11.1 (solaris-desktop, solaris-large-server, and solaris-small-server). While you can simply get the contents of those groups from the package repository, either via the web interface or the pkg command line, the documentation puts them in handy tables for easier side-by-side comparison, or viewing the lists before you've installed the system to pick which one you want to initially install. X Window System We've not had good X11 coverage in the online Solaris docs in a while, mostly relying on the man pages, and upstream X.Org docs. In this release, we've integrated some X coverage into the Solaris 11.1 Desktop Adminstrator's Guide, including sections on installing fonts for fontconfig or legacy X11 clients, X server configuration, and setting up remote access via X11 or VNC. Of course we continue to work on improving the docs, including a lot of contributions to the upstream docs all OS'es share (more about that another time). Security One of the things Oracle likes to do for its products is to publish security guides for administrators & developers to know how to build systems that meet their security needs. For Solaris, we started this with Solaris 11, providing a guide for sysadmins to find where the security relevant configuration options were documented. The Solaris 11.1 Security Guidelines extend this to cover new security features, such as Address Space Layout Randomization (ASLR) and Read-Only Zones, as well as adding additional guidelines for existing features, such as how to limit the size of tmpfs filesystems, to avoid users driving the system into swap thrashing situations. For developers, the corresponding document is the Developer's Guide to Oracle Solaris 11 Security, which has been the source for years for documentation of security-relevant Solaris API's such as PAM, GSS-API, and the Solaris Cryptographic Framework. For Solaris 11.1, a new appendix was added to start providing Secure Coding Guidelines for Developers, leveraging the CERT Secure Coding Standards and OWASP guidelines to provide the base recommendations for common programming languages and their standard API's. Solaris specific secure programming guidance was added via links to other documentation in the product doc set. In parallel, we updated the Solaris C Libary Functions security considerations list with details of Solaris 11 enhancements such as FD_CLOEXEC flags, additional *at() functions, and new stdio functions such as asprintf() and getline(). A number of code examples throughout the Solaris 11.1 doc set were updated to follow these recommendations, changing unbounded strcpy() calls to strlcpy(), sprintf() to snprintf(), etc. so that developers following our examples start out with safer code. The Writing Device Drivers guide even had the appendix updated to list which of these utility functions, like snprintf() and strlcpy(), are now available via the Kernel DDI. Little Things Of course all the big new features got documented, and some major efforts were put into refactoring and renovation, but there were also a lot of smaller things that got fixed as well in the nearly a year between the Solaris 11 and 11.1 doc releases - again too many to list here, but a random sampling of the ones I know about & found interesting or useful: The Privileges section of the DTrace Guide now gives users a pointer to find out how to set up DTrace privileges for non-global zones and what limitations are in place there. A new section on Recommended iSCSI Configuration Practices was added to the iSCSI configuration section when it moved into the SAN Configuration and Multipathing administration guide. The Managing System Power Services section contains an expanded explanation of the various tunables for power management in Solaris 11.1. The sample dcmd sources in /usr/demo/mdb were updated to include ::help output, so that developers like myself who follow the examples don't forget to include it (until a helpful code reviewer pointed it out while reviewing the mdb module changes for Xorg 1.12). The README file in that directory was updated to show the correct paths for installing both kernel & userspace modules, including the 64-bit variants.

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  • Writing jenkins plugin: where is the documentation?

    - by user22070
    On my current project we're using Jenkins to monitor our builds. Now they want me to write a Jenkins plugin to add some more monitoring parameters. I've taken a look at how the status monitor plugin works, and I can't figure some things out. I've tried to look for documentation for writing a plugin, but that seems to be sorely lacking. (the site only mentions how to generate the base project, and refers to a tutorial that's not that informative) What I'm trying to do is just add some options to each build, add a link, and a monitoring page. Adding to the main page is apparently done by adding the action, but I'm still trying to figure out the rest. And how it all ties in. Does anyone have any pointers, or a place where I can find some decent documentation?

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  • Nouvelle version majeure du plugin PHP Documentation pour Google Chrome, elle intègre l'auto-complétion

    Vous connaissez surement le plugin Documentation PHP pour Google Chrome ? Pour rappel, c'est une extension qui permet de rechercher une fonction directement dans le manuel de PHP depuis Google Chrome. En ce jour de l'an, une nouvelle version majeure vient de voir le jour. Elle intègre les 2 fonctionnalités suivantes : La recherche contextuelle : Permet de lancer une recherche depuis une page web en faisant un clique-droit sur un nom de fonction. L'auto-complétion : Permet de simplifier la recherche dans la documentation php en suggérant des noms de fonctions lors de la saisie. Une extension bien pratique pour les développeurs PHP.

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  • JavaFX 2.1.1 Documentation

    - by NancyH
    JavaFX 2.1.1 released on June 12, and few documents were updated on the docs.oracle.com/javafx website. Besides a new set of release documentation, the Concurrency in JavaFX article was updated with a discussion of how to cancel a task, with a code sample to illustrate that. A new section describes the WorkerStateEvent class and how to use the convenience methods such as cancelled, failed, running, scheduled, and succeeded, which are invoked when the Worker implementation state changes. Other documents were updated to reflect minor bug fixes, many of them contributed by JavaFX readers using the feedback alias in the sidebar of all of our documentation. Yes, we do respond and pay attention to what you say and at least try to point you in the right direction if we can't solve a problem you're having with a tutorial. We appreciate your feedback!

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  • How to properly document functionality in an agile project?

    - by RoboShop
    So recently, we've just finished the first phase of our project. We used agile with fortnightly sprints. And whilst the application turned out well, we're now turning our eyes on some of the maintenance tasks. One maintenance task is that all of our documentation appears in the form of specs. These specs describe 1 or more stories and generally are a body of work which a few devs could knock over in a week. For development, that works really well - every two weeks, the devs get handed a spec and it's a nice discrete chunk of work that they can just do. From a documentation point of view, this has become a mess. The problem with writing specs that are focused on delivering just-in-time requirements to developers is we haven't placed much emphasis on the big picture. Specs come from all different angles - it could be describing a standard function, it could describing parts of a workflow, it could be describing a particular screen... And now, we have business rules about our application scattered across 120 documents. Looking for any document for a particular business rule or function in particular is quite hard because you don't know which document has this information, and making a change request is equally hard because once again, we are unsure about which spec to make the change. So we have maybe a couple of weeks of lull before it's back to specing out functionality for the next phase but in this time, I'd like to re-visit our processes. I think the way we have worked so far in terms of delivering fortnightly specs works well. But we also need a way to manage our documentation so that our business rules for a given function / workflow are easy to locate / change. I have two ideas. One is we compile all of our specs into a series of master specs broken by a few broad functional areas. The specs describe the sprint, the master spec describe the system. The only problem I can see is 1) Our existing 120 specs are not all neatly defined into broad functional areas. Some will require breaking up, merging etc. which will take a lot of time. 2) We'll be writing specs and updating master specs in each new sprint. Seems like double the work, and then do the devs look at the spec or the master spec? My other suggestion is to concede that our documentation is too big of a mess, and manage that mess going forward. So we go through each spec, assign like keywords to it, and then when we want to search for a function, we search for that keyword. Problems I can see 1) Still the problem of business rules scattered everywhere, keywords just make it easier to find it. anyway, if anyone has any decent ideas or any experience to share about how best to manage documentation, would really appreciate it.

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  • JavaFX 2.2.4 Documentation

    - by user12610255
    JavaFX 2.2.4 and JDK 7u10 were released on Tuesday. In addition to the release documentation, the following new information is provided: A new document, Using the Image Ops API, describes how to read and write raw pixel data to and from JavaFX images. The Handling JavaFX Events document has been updated with more information on touch events. The Working with Touch Events chapter and Touch Events sample provide information about handling individual touch points to provide sophisticated responses to touch actions. The Implementing Best Practices document has been updated to include information about running tasks on background threads. The Troubleshooting section of Deploying JavaFX Applications now includes a section about disabling the automatic proxy configuration in your application code. Other documents were updated to reflect minor bug fixes. You can download JavaFX 2.2.4 from OTN. For all tutorials and API documentation, see http://docs.oracle.com/javafx.

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  • Server 2008 print server down / access denied

    - by johnnyb10
    I have two Server 2008 servers (both running as VMs in VMware). One is a Full Installation, and the other is a Server Core installation. I just installed Print Services on both of them. In Print Management on the Full server, I added the Server Core print server (so now two print servers are listed in Print Management). However, the icon for my Server Core print server has a red, down-pointing arrow (indicating that it is down, I suppose). And when I right-click it and click Add Printer, I get a message saying that access is denied. Can someone tell me how to bring up or check on the status of the Server Core print server. Obviously, I'm somewhat of a noob with this stuff. Thanks in advance...

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  • Keep printed documents on Windows Server 2008 R2 Print Server

    - by MadBoy
    I've setup Windows 2008 R2 as print server. I have checked option Keep printed document option for all printers and it works fine. Users print their stuff and i can see what they are doing. Problem is everyone sees all documents that are getting printed which is not always the best idea. Is there a way to: Limit print jobs to be only seen by people who printed them and admins Limit print jobs to be only seen on server (from within Server Manager) and so print jobs dissapear when print job is done from user queue (but then admins are still able to see it and track what's printed and when for reporting purposes). Create some kind of access level list so that some people can see everything geting printed, some people see their print jobs and some people see nothing :-)

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  • print individual tables ??

    - by LiveEn
    I am getting values from a database and displaying in a table. Im trying to print the results as individual . Im using the below javascript <script type="text/javascript"> function print_parent(element) { element.parentNode.className = 'print'; window.print(); element.parentNode.className = ''; return false; } </script> The problem that i have is when i try to print all the results it works great.can some one please tell me how can i print each individual table in each result please? below is my php code $sql="select * from cisdb where pids LIKE '%$pids%'"; $result=mysql_query($sql) or die(mysql_error()); if (mysql_num_rows($result)==0) { echo '<b><center>There was no records !</center></b>'."<br>"; } while ($row=mysql_fetch_array($result)) { $cat=str_replace('+', ' ', $row['category']); print "<center>"; print "<table width='472' border='1' align='center' class='noprint'>"; print "<tr>"; print "<td width='150'><div align='center'><a href='#' onclick='return print_parent(this)'>Print</a> </div></td>"; print "<td width='150'><div align='center'><a href='process.php?mode=ed&id={$row['id']}'>Edit</div></td>"; print "<td width='150'><div align='center'><a href='process.php?mode=del&id={$row['id']}' onclick='return confirm('Are you sure you want to delete?')'>Delete</a></div></td>"; print "</tr>"; print "</table><br>"; print "<div id='divToPrint'>"; print"<table width=700 style=height:900 border=1 cellpadding=1 cellspacing=1 bordercolor=#D6D6D6 class=sss title={$row['title']}> <tr> <td height=25 colspan=2 align=left valign=top><strong>Customer:{$row['name']}</strong></td> <td width=183 align=left valign=top><strong>Sales ID:{$row['said']} </strong></td> <td width=100 align=left valign=top><strong>Phone Cord. ID:{$row['pcid']}</strong></td> <td align=left valign=top><strong>Type:{$row['classtype']}</strong></td> </tr> <tr> <td height=25 colspan=2 valign=top><strong>Contact Name: </strong></td> <td colspan=2 valign=top><strong>Email:</strong></td> <td width=154 valign=top><strong>Phone:</strong></td> </tr <tr> <td height=15 colspan=5 valign=top><strong>Remarks:</strong></td> </tr> <tr> <td height=15 colspan=2 valign=top><strong>Date Added: </strong></td> <td valign=top><strong>Date Edited : </strong></td> <td colspan=2 valign=top><strong>Printed : </strong></td> </tr> </table></div><br>"; print "</center>"; }

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  • Old programmer disappeared. About to hire another programmer. How do I approach this?

    - by pocto
    After spending over one year working on a social network project for me using WordPress and BuddyPress, my programmer has disappeared, even though he got paid every single week, for the whole period. Yes, he's not dead as I used an email tracker to confirm and see he opens my emails, but he doesn't respond. It seems he got another job. I wonder why he just couldn't say so. And I even paid him an advance salary for work he hasn't done. The problem is that I never asked for full documentation for most of the functions he coded in. And there were MANY functions for this 1+ year period, and some of them have bugs that he still didn't fix. Now it seems all confusing. What's the first thing I should do now? How do I proceed? I guess the first thing to do will be to get another programmer, but I want to start on the right foot by having all the current code documented so that any programmer can work on all the functions without issues. Is that the first thing I should do? If yes, how do I go about it? What's the standard type of documentation required for something like this? Can I get a programmer that will just do the documentation for all the codes and fix the bugs or is documentation not really important? Also, do you think getting another "individual" programmer is better or get a company that has programmers working for them, so that if the programmer assigned to my project disappears, another can replace him, without my involvement? I feel this is the approach I should have taken in the beginning.

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