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  • Super-quick MIDI generator with nonrestrictive license?

    - by Ricket
    I'm working on my Ludum Dare entry and trying to figure out how in the world I'm ever going to get background music. I found WolframTones, but the license is too restrictive: Unless otherwise specified, this Site and content presented on this Site are for your personal and noncommercial use. You may not modify, copy, distribute, transmit, display, perform, reproduce, publish, license, create derivative works from, transfer, or sell any information or content obtained from this Site. For commercial and other uses, contact us. But I really like the interface! It's a lot like sfxr - click a genre and download a song. That's so cool. Is there another program that does this same sort of thing but without a restrictive license, so that I can generate a bgm and use it in my game?

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  • Simple dependency tree diagram generator

    - by foampile
    I have a need to produce a simple dependency tree diagram. The input data would be in the following simple format: ITEM_NAME DEPENDENCY ---------------------------- ITEM_101 ITEM_75 ITEM_102 ITEM_77 ITEM_102 ITEM_61 ITEM_102 ITEM_11 This means that ITEM_101 depends on ITEM_75 and ITEM_102 depends on items ITEM_77, ITEM_61 and ITEM_11. So the diagram would have items ITEM_77, ITEM_61 and ITEM_11 in one vertical level and ITEM_102 would be below it with a line connecting each of the three dependencies to ITEM_102. The same would be for ITEM_101, ITEM_75 would be somewhere above it and there would be a line connecting it. In the real world this tree represents a hierarchy of scheduling jobs. We have a very extensive workload automation hierarchy in Autosys and I have heard that its front end utility has something like this tree visual representation, however, for some reason, that utility has been disabled by admins. My business users want to see this hierarchy in an easy-to-consume format. I was hoping that I won't have to program something like this from scratch because it seems like quite a common reporting requirement and the input data is simply formatted. My question is: is there a FOSS tool that takes standardized data input and produces such a hierarchical tree? Thanks

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  • Architecture of a "website generator" web application

    - by Resorath
    What is the most maintainable and efficient way to architect a web application who's purpose is to host and generate websites which can be customized to a certain degree? There are a lot of these style of applications in the wild that generate all kinds of sites, from sites that host World of Warcraft guilds like guildlaunch to other sites like my wedding for wedding site hosting. My question is, what is the basic architecture that these sites operate on? I imagine there are two ways of thinking about this. A central set of code that all sites on the host run against, and it acts differently based on which site was visited. In this manner, when the base code is updated all sites are updated simultaneously. Or, the code for an individual site exists in a silo, and is simply replicated to a new directory each time a site is created. When an update needs to be applied, the code is pushed out to each site silo. In my case, I am working in PHP with the CodeIgniter framework, however the answer need not be limited to this case. Which method (if any) creates a more maintainable and efficient architecture to manage this style of web application?

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  • C# and SQL data layer code generator

    I've created a simple yet efficient tool to help generate stored procedures and a C# data access layer from a table.  Instead of using an ORM, this uses standard ADO .NET (SqlConnection, SqlDataReader, etc).  Check it out at www.asteio.com.  It's saved me a ton of time and I'm hoping it does the same for you....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Licensing generator/validator program [closed]

    - by AtoMerZ
    I need to write a program that generates/validates license for users of my application. The application has a number of features each of which can be purchased by the user. Also each feature can be enabled in trial mode. Meaning only for a specified duration of time. Before I actually try to write the code myself, I'm wondering if there are any free/commercial programs similar to what I'm looking for.

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  • What's the best way to customize / add pages to the admin generator?

    - by Guillaume Flandre
    I'm using Symfony 1.4 and Doctrine. My application's backend was built using Symfony's admin generator. It works great when I want to display basic stuff. But tehre's not a lot of documentation on how to enhance it and add new pages. Let's take an example: I want to list published items on one page and to-be-published items on another one. I've used several ways to that in my application but can't figure out what the best way is: playing with filters and then modify templates depending on where you are? creating another module calling a different table_method? some other technique I don't know about? What's the best practice here? How do you guys usually do to customize your admin?

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  • Repeated calls with random Javascript append to the URL

    - by cjk
    I keep getting calls to my server where there is random Javascript appended on the end of lots of the calls, e.g.: /UI/Includes/JavaScript/).length)&&e.error( /UI/Includes/JavaScript/,C,!1),a.addEventListener( /UI/Includes/JavaScript/),l=b.createDocumentFragment(),m=b.documentElement,n=m.firstChild,o=b.createElement( /UI/Includes/JavaScript/&&a.getAttributeNode( /UI/Includes/JavaScript/&&a.firstChild.getAttribute( /UI/Includes/JavaScript/).replace(bd, /UI/Includes/JavaScript/)),a.getElementsByTagName( The user agent is always this: Mozilla/4.0+(compatible;+MSIE+6.0;+Windows+NT+5.1;+SV1;+.NET+CLR+2.0.50727) I have jQuery, Modernizr and other JS and originally thought that some browser was messing up it's JS calls, however this particular IP address hasn't requested any images so I'm wondering if it is some kind of attack. Is this a common occurence?

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  • 12.04 Random sounds sometimes after startup

    - by Timothy Duane
    I'm not quite sure what the sound is, but it has only started happening in the last two days. The only way I can describe it would be that it sounds like a wooden xylophone being tapped lightly. It will play at random intervals ranging between 1 second to a couple minutes for up to a half hour (from what I have noticed) after startup. If anybody has any ideas as to what is causing this or how to fix it I would appreciate it. System information: Computer: Toshiba Satellite L655-S5160 Audio Driver: Conexant Audio Driver(v4.119.0.60; 07-14-2010; 41.89M)

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  • Execure a random command from .txt file?

    - by Alberto Burgos
    I have a Ubuntu server, and I'm trying to print a Twitter quote using the app "twidge". So I made a list of tweets on a .txt file. I want to print one tweet (per line) from that file and send it to Twitter via twidge (or what ever other method was possible). I can print a random phrase with shuf: shuf -n 1 /var/www/tweets.txt and it works. It sends me back one of the tweets, but, it does not send it to Twitter, even if the "in line" phrase is a command. i.e: twidge update "bla bla bla" It just prints on the screen, but don't send it to Twitter. I tried turning the .txt to .sh, but don't work... any idea? by the way, i want to use it with crontab, something like this: 15 * * * * shuf -n 1 /var/www/tweets.txt

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  • Random freezes on MBP9,2 + Ubuntu 12.04

    - by EnToutCas
    I have a MBP9,2 (mid-2012) at work. I put Ubuntu 12.04 on it after some efforts. Everything works more or less now, except I get random freezing every now and then. I have to power off the machine to restore it. Wondering if anyone had the similar issue. My setup: MacBook Pro 9,2 (mid 2012) Ubuntu 12.04 (installed using the special image for Macs) No proprietary drivers xmonad on Unity 2D So far the freezes look to be sporadic and spontaneous.

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  • Random/Procedural vs. Previously Made Level Generation

    - by PythonInProgress
    I am making a game (called "Glory") that is a top-down explorer game, and am wondering what the advantages/disadvantages of using random/procedural generation vs. pre-made levels are. There seems to be few that i can think of, other than the fact that items may be a problem to distribute in randomly generated terrain, and that the generated terrain may look weird. The downside to previously made levels is that I would need to make a level editor, though. I cannot decide what is better to use.

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  • Algorithm to generate N random numbers between A and B which sum up to X

    - by Shaamaan
    This problem seemed like something which should be solvable with but a few lines of code. Unfortunately, once I actually started to write the thing, I've realized it's not as simple as it sounds. What I need is a set of X random numbers, each of which is between A and B and they all add up to X. The exact variables for the problem I'm facing seem to be even simpler: I need 5 numbers, between -1 and 1 (note: these are decimal numbers), which add up to 1. My initial "few lines of code, should be easy" approach was to randomize 4 numbers between -1 and 1 (which is simple enough), and then make the last one 1-(sum of previous numbers). This quickly proved wrong, as the last number could just as well be larger than 1 or smaller than -1. What would be the best way to approach this problem? PS. Just for reference: I'm using C#, but I don't think it matters. I'm actually having trouble creating a good enough solution for the problem in my head.

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  • Calculate random points (pixel) within a circle (image)

    - by DMills
    I have an image that contains a circles at a specific location, and of a specific diameter. What I need to do is to be able to calculate random points within the circle, and then manipulate said the pixels they correlate to. I have the following code already: private Point CalculatePoint() { var angle = _random.NextDouble() * ( Math.PI * 2 ); var x = _originX + ( _radius * Math.Cos( angle ) ); var y = _originY + ( _radius * Math.Sin( angle ) ); return new Point( ( int )x, ( int )y ); } And that works fine for finding all the points at the circumference of the circle, but I need all points from anywhere in the circle. If this doesn't make sense let me know and I will do my best to clarify.

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  • Sqlite catalog and schema settings (for MyBatis generator)

    - by user1769754
    I have been trying to use the MyBatis generator on a Sqlite database but can't seem to find what settings to use for the XML attributes catalog and schema. The generator errors with "Generation Warnings Occured: Table configuration with catalog main, schema sqlite_master, and table testTable did not resolve to any tables" I can't find much from the sqlite website other than this which gives something like catalog = main, schema = sqlite or sqlite_master My generator XML file is <?xml version="1.0" encoding="UTF-8" ?> <!DOCTYPE generatorConfiguration PUBLIC "-//mybatis.org//DTD MyBatis Generator Configuration 1.0//EN" "http://mybatis.org/dtd/mybatis-generator-config_1_0.dtd" > <generatorConfiguration > <context id="context"> <jdbcConnection driverClass="org.sqlite.JDBC" connectionURL="jdbc:sqlite:testDB.sqlite" userId="" password="" ></jdbcConnection> <javaModelGenerator targetPackage="model" targetProject="test/src" ></javaModelGenerator> <sqlMapGenerator targetPackage="model" targetProject="test/src" ></sqlMapGenerator> <javaClientGenerator targetPackage="model" targetProject="test" type="XMLMAPPER" ></javaClientGenerator> <table catalog="main" schema="sqlite_master" tableName="testTable" > <property name="useActualColumnNames" value="true"/> </table> </context> </generatorConfiguration> I have also tried other combinations like <table catalog="main" schema="sqlite" tableName="testTable" > <table schema="sqlite" tableName="testTable" > <table schema="sqlite_master" tableName="testTable" > <table schema="main.testTable" tableName="testTable" > Anyone here know the right settings?

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  • What is purpuse of T4 Generator in T4toolbox

    - by Fred Yang
    I am using T4toolbox, I am confused what the generator is for. I can run the following public class Generator1 : Generator { protected override void RunCore() { Template1 t = new Template1(); t.Output.File = "t3.txt"; t.Render(); } } or I can run t4 script directly like the following. Template1 t = new Template1(); t.Output.File = "t3.txt"; t.Render(); But I can do the same using t4 script without generator as well. So I mean can do the same thing with two approach "script -- generator -- template" and "script -- template", am I missing something? Thanks

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  • Configuring hibernate.reveng.xml to detect a sequence PK generator with hibernate3-maven-plugin and

    - by mmm
    Hi, is there a way to configure hibernate3-maven-plugin so that a sequence generator is detected for a primary-key? I'm using a bottom-up approach for hibernate configuration (which means letting hibernate-tools generate the hibernate configuration using a jdbc-connection for you via reverse-engineering on an existing database schema). I've read this, but also this already (those two can be unrelated, but can also leave a hint). My hibernate.reveng.xml is the following: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE hibernate-reverse-engineering SYSTEM "http://hibernate.sourceforge.net/hibernate-reverse-engineering-3.0.dtd" > <hibernate-reverse-engineering> <table name="ORDERS"> <primary-key> <!-- setting up a specific id generator for a table --> <generator class="sequence"> <param name="sequence">ORDERS_ORDER_ID_seq</param> </generator> <key-column name="ORDER_ID"/> </primary-key> </table> </hibernate-reverse-engineering> And I'm expecting it to generate an Orders.hbm.xml file like this: <?xml version="1.0"?> <!DOCTYPE hibernate-mapping PUBLIC "-//Hibernate/Hibernate Mapping DTD 3.0//EN" "http://hibernate.sourceforge.net/hibernate-mapping-3.0.dtd"> <!-- Generated 2010-06-06 18:55:42 by Hibernate Tools 3.2.2.GA --> <hibernate-mapping> <class name="some.package.Orders" table="orders" schema="public"> <id name="orderId" type="long"> <column name="order_id" /> <generator class="sequence"> <param name="sequence">ORDERS_ORDER_ID_seq</param> </generator> </id> ... </class> </hibernate-mapping> ...but receiving this instead: <?xml version="1.0"?> <!DOCTYPE hibernate-mapping PUBLIC "-//Hibernate/Hibernate Mapping DTD 3.0//EN" "http://hibernate.sourceforge.net/hibernate-mapping-3.0.dtd"> <!-- Generated 2010-06-06 18:55:42 by Hibernate Tools 3.2.2.GA --> <hibernate-mapping> <class name="some.package.Orders" table="orders" schema="public"> <id name="orderId" type="long"> <column name="order_id" /> <generator class="assigned" /> </id> ... </class> </hibernate-mapping> I know my hibernate.reveng.xml is being read by hibernate3-maven-plugin, as I experience maven errors whenever syntax errors appear in the file, so pom.xml seems to be correct and hibernate.reveng.xml syntactically correct. Any clues?

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  • Error launching external scanner info generator (sh -c 'g++ -E -P -v -dD )

    - by kranthikumar
    Error launching external scanner info generator (sh -c 'g++ -E -P -v -dD ) (Cannot run program "make": Launching failed) More precisely, the error messages are: Error Launching external scanner info generator - gcc link problem on MingGW Error launching external scanner info generator (sh -c 'g++ -E -P -v -dD C:/Documents and Settings/user1/workspace123/.metadata/.plugins/org.eclipse.cdt.make.core/specs.cpp ') Error launching external scanner info generator (sh -c 'gcc -E -P -v -dD C:/Documents and Settings/user1/workspace123/.metadata/.plugins/org.eclipse.cdt.make.core/specs.c ') This problem is occurring in eclipse-SDK-3.2.2-win32 with CDT. Can anyone solve this problem? Did anyone have any solution to this problem? Please help to me to solve this problem . Yours faithfully. Anilkumar.k

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  • Update on: How to model random non-overlapping spheres of non-uniform size in a cube using Matlab?

    - by user3838079
    I am trying to use MATLAB for generating random locations for non-uniform size spheres (non-overlapping) in a cube. The for loop in the code below never seems to end. I don't know what am missing in the code. I have ran the code for no. of spheres (n) = 10; dims = [ 10 10 10 ] function [ c r ] = randomSphere( dims ) % creating one sphere at random inside [0..dims(1)]x[0..dims(2)]x... % radius and center coordinates are sampled from a uniform distribution % over the relevant domain. % output: c - center of sphere (vector cx, cy,... ) % r - radius of sphere (scalar) r = rand(1); % you might want to scale this w.r.t dims or other consideration c = r + rand( size(dims) )./( dims - 2*r ); % make sure sphere does not exceed boundaries function ovlp = nonOverlapping( centers, rads ) % check if several spheres with centers and rads overlap or not ovlp = false; if numel( rads ) == 1 return; % nothing to check for a single sphere end dst = sqrt( sum( bsxfun( @minus, permute( centers, [1 3 2] ),... permute( centers, [3 1 2] ) ).^2, 3) ); ovlp = dst >= bsxfun( @plus, rads, rads.' ); %' all distances must be smaller than r1+r2 ovlp = any( ovlp(:) ); % all must not overlap function [centers rads] = sampleSpheres( dims, n ) % dims is assumed to be a row vector of size 1-by-ndim % preallocate ndim = numel(dims); centers = zeros( n, ndim ); rads = zeros( n, 1 ); ii = 1; while ii <= n [centers(ii,:), rads(ii) ] = randomSphere( dims ); if nonOverlapping( centers(1:ii,:), rads(1:ii) ) ii = ii + 1; % accept and move on end end

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  • What are best practices for testing programs with stochastic behavior?

    - by John Doucette
    Doing R&D work, I often find myself writing programs that have some large degree of randomness in their behavior. For example, when I work in Genetic Programming, I often write programs that generate and execute arbitrary random source code. A problem with testing such code is that bugs are often intermittent and can be very hard to reproduce. This goes beyond just setting a random seed to the same value and starting execution over. For instance, code might read a message from the kernal ring buffer, and then make conditional jumps on the message contents. Naturally, the ring buffer's state will have changed when one later attempts to reproduce the issue. Even though this behavior is a feature it can trigger other code in unexpected ways, and thus often reveals bugs that unit tests (or human testers) don't find. Are there established best practices for testing systems of this sort? If so, some references would be very helpful. If not, any other suggestions are welcome!

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  • What is the difference between _Procedural Generation_ and _Random Generation_?

    - by U-No-Poo
    Today, I got into an argument about the term "procedural generation". My point was that its different from "classic" random generation in that procedural generation is based on a more mathematical, fractal-based, algorithm leading to a more "realistic" distribution and the usual randomness of most languages are based on a pseudo-random-number generator, leading to an "unrealistic", in a way, ugly, distribution. This discussion was made with a heightmap in mind. The discussion left me somehow unconvinced about my own arguments though, so, is there more to it? Or am I the one who is, in fact, simply wrong?

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