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  • Setting TeX Live path for root

    - by N.N.
    I have installed TeX Live 2011 vanilla and I have trouble setting the TeX Live path for root (in Ubuntu 11.10). The problem is that when I run sudo tlmgr I get: sudo: tlmgr: command not found To fix the path for non-root it was sufficient to add PATH=/usr/local/texlive/2011/bin/x86_64-linux:$PATH to /etc/profile. I have tried adding this same line to /root/.bashrc and I have also tried to add it to /etc/profile.d/zzz-texlive.sh like Herbert suggest in http://tex.stackexchange.com/questions/26624/tlmgr-inaccessible/26626#26626 but it does not help.

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  • Finding the shortest path through a digraph that visits all nodes

    - by Boluc Papuccuoglu
    I am trying to find the shortest possible path that visits every node through a graph (a node may be visited more than once, the solution may pick any node as the starting node.). The graph is directed, meaning that being able to travel from node A to node B does not mean one can travel from node B to node A. All distances between nodes are equal. I was able to code a brute force search that found a path of only 27 nodes when I had 27 nodes and each node had a connection to 2 or 1 other node. However, the actual problem that I am trying to solve consists of 256 nodes, with each node connecting to either 4 or 3 other nodes. The brute force algorithm that solved the 27 node graph can produce a 415 node solution (not optimal) within a few seconds, but using the processing power I have at my disposal takes about 6 hours to arrive at a 402 node solution. What approach should I use to arrive at a solution that I can be certain is the optimal one? For example, use an optimizer algorithm to shorten a non-optimal solution? Or somehow adopt a brute force search that discards paths that are not optimal? EDIT: (Copying a comment to an answer here to better clarify the question) To clarify, I am not saying that there is a Hamiltonian path and I need to find it, I am trying to find the shortest path in the 256 node graph that visits each node AT LEAST once. With the 27 node run, I was able to find a Hamiltonian path, which assured me that it was an optimal solution. I want to find a solution for the 256 node graph which is the shortest.

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  • Creating movement path displays in a top-down 2d RTS

    - by nihohit
    My game is a top-down 2d RTS coded in C# using SFML's libraries. I want that during unit selection, a unit will display it's movement path on the map. Currently, after the path is computed as a list of directions ({left, up,down, down, down, left}, as an example), it's sent to the graphical component to create it's UI equivalent, and here I'm having some problems. current, these I've checked three ways to do it: compute the size of the image (in the example above it'll be a 3*2 rectangle) and create an invisible rectangle, and then go over the directions list and mark each spot with a visible point, so as to get a continous line. This system is slightly problematic because of the amount of large images that I need to save, but mostly because I have a lot of fine detail onscreen, and a continous line obstructs the view. again, compute the size of the image, but now create several (let's say 4) invisible images of that size, and then instead of a single continous line I'll switch between the four images, in each will appear only a fourth of the spots, in a way which creates a path animation. This is nicer on the eye, but here the memory demands, and the amount of time needed to compute each such image-loop is significant. Just create a list of single markers, each on a different spot on the path. This is very quick & easy on memory, but too sparse. Is there a simple or resource-light system to create path-animations?

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  • copy relative path of file

    - by efr
    I can copy full path of file: { "keys": ["super+i"], "command": "copy_file_path" } But don't know how to copy its relative path (relative to project folder) I even created .sublime-project { "folders": [ { "path": ".", "folder_exclude_patterns": ["node_modules"], "follow_symlinks": true } ] } But copy_file_path still copies absolute path.

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  • MSBuild: convert relative path in imported project to absolute path.

    - by Ergwun
    Short version: I have an MSBuild project that imports another project. There is a property holding a relative path in the imported project that is relative to the location of the imported project. How do I convert this relative path to be absolute? I've tried the ConvertToAbsolutePath task, but this makes it relative to the importing project's location). Long version: I'm trying out Robert Koritnik's MSBuild task for integrating nunit output into Visual Studio (see this other SO question for a link). Since I like to have all my tools under version control, I want the target file with the custom task in it to point to the nunit console application using a relative path. My problem is that this relative path ends up being made relative to the importing project. E.g. (in ... MyRepository\Third Party\NUnit\MSBuild.NUnit.Task.Source\bin\Release\MSBuild.NUnit.Task.Targets): ... <PropertyGroup Condition="'$(NUnitConsoleToolPath)' == ''"> <NUnitConsoleToolPath>..\..\..\NUnit 2.5.5\bin\net-2.0</> </PropertyGroup> ... <Target Name="IntegratedTest"> <NUnitIntegrated TreatFailedTestsAsErrors="$(NUnitTreatFailedTestsAsErrors)" AssemblyName="$(AssemblyName)" OutputPath="$(OutputPath)" ConsoleToolPath="$(NUnitConsoleToolPath)" ConsoleTool="$(NUnitConsoleTool)" /> </Target> ... The above target fails with the error that the file cannot be found (that is the nunit-console.exe file). Inside the NUnitIntegrated MSBuild task, when the the execute() method is called, the current directory is the directory of the importing project, so relative paths will point to the wrong location. I tried to convert the relative path to absolute by adding these tasks to the IntegratedTest target: <ConvertToAbsolutePath Paths="$(NUnitConsoleToolPath)"> <Output TaskParameter="AbsolutePaths" PropertyName="AbsoluteNUnitConsoleToolPath"/> </ConvertToAbsolutePath> but this just converted it to be relative to the directory of the project file that imports this target file. I know I can use the property $(MSBuildProjectDirectory) to get the directory of the importing project, but can't find any equivalent for directory of the imported target file. Can anyone tell me how a path in an imported file that is supposed to be relative to the directory that the imported file is in can be made absolute? Thanks!

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  • Group arrival steering

    - by ltjax
    I've got group movement implemented pretty much like this: http://www.red3d.com/cwr/steer/CrowdPath.html Basically, that's combining path following and separation. It works nicely as long as units are in transit, but arrival does not work very well at all. Right now, units just cease to use the path following component once the "exit" the path, i.e. when their closest point on the path is on or past the end. This leads to those units bumping into each other and also overshooting the point the player clicked. Ideally, I'd have the units arrive scattered around the finish point (and reasonable close to each other), not all clumped up past the finish line. I'd imagine that some kind of arrival steering might work here, but based on other units and a "fuzzy" classification of the end of the path. Is there any proven way to do this?

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  • Getting the relative path to the rdlc report in my winform app.

    - by Mike Wills
    I am automatically creating a PDF from some of our reports in a month-end process. I am running into a problem where ReportViewer.LocalReport can't find my report. Within the project, the report files are in "(project root folder)/Reports/report.rdlc". How do I set ReportViewer.LocalReport.ReportPath so I can reference my report file? I would rather not set the full path because I don't know where it would be installed when installed on the client machines.

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  • Why does ASP.Net rewrite relative paths in runat=server anchor controls?

    - by Atomiton
    I have UserControls in a Controls folder in my solution: /Controls/TheControl.ascx If specify the following: <a runat="server" href="./?pg=1">link text</a> ASP.Net seems to want to rewrite the path to point to the absolute location. For example, If the control is on site.com/products/fish/cans.aspx the link href will be rewritten to read <a href="../../Controls/?pg=1 Why does Asp.Net rewrite these control paths, and is there an elegant way to fix it?

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  • How to know the full path of a file using SSH?

    - by Roy
    Hi I am beginner for SSH stuff but i want to dump a big sql file and for that i need to be able to navigate to the appropriate path in my hosting account. I managed to login to SSH and i typed pwdbut it gave me a shared hosting pathway like /home/content/r/o/s/roshanjonah How Can i go to the path where i upload my files to...i use FTP but in FTP path it just shows / so i cannot go any further back than that...so using SSH how can i come to this path in ftp... Thanks Roshan

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  • Firefox: Can I use a relative path in the BASE tag?

    - by Aaron Digulla
    I have a little web project where I have many pages and an index/ToC file. The toc file is at the root of my project in toc.html. The pages are spread over a couple of subdirectories and include the toc with an iframe. The project doesn't need a web server, so I can create the HTML in a directory and browse it in my browser. The problem is that I'm running into XSS issues when JavaScript from the toc.html wants to call a function in a page (violation of the same origin policy). So I added base tags in the header with a relative URL to the directory in which toc.html. This works for Konqueror but in Firefox, I have to use absolute paths or the toc won't even display :( Here is an example: <?xml version='1.0' encoding='utf-8' ?> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <base href="../" target="_top" /> <title>Project 1</title> </head> <body> <iframe class="toc" frameborder="0" src="toc.html"> </iframe> </body> </html> This is file is in a subdirectory page. Firefox won't even load it, saying that it can't find page/toc.html. Is there a workaround? I would really like to avoid absolute paths in my export to keep it the same everywhere (locally and when I upload it on the web server later).

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  • SVG animation along path with Raphael

    - by Toby Hede
    I have a rather interesting issue with SVG animation. I am animating along a circular path using Raphael obj = canvas.circle(x, y, size); path = canvas.circlePath(x, y, radius); path = canvas.path(path); //generate path from path value string obj.animateAlong(path, rate, false); The circlePath method is one I have created myself to generate the circle path in SVG path notation: Raphael.fn.circlePath = function(x , y, r) { var s = "M" + x + "," + (y-r) + "A"+r+","+r+",0,1,1,"+(x-0.1)+","+(y-r)+" z"; return s; } So far, so good. This all works. I have my object (obj) animating along the circular path. BUT: The animation only works if I create the object at the same X, Y coords as the path itself. If I start the animation from any other coordinates (say, half-way along the path) the object animates in a circle of the correct radius, however it starts the animation from the object X,Y coordinates, rather than along the path as it is displayed visually. Ideally I would like to be able to stop/start the animation - the same problem occurs on restart. When I stop then restart the animation, it animates in a circle starting from the stopped X,Y.

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  • How to modify PATH variable for X11 during log-in?

    - by user1028435
    I originally posted this over at StackOverflow, but someone said it might fit better here. Original question is here: http://stackoverflow.com/questions/10096327/overwriting-print-screen-actions-in-linux-without-administrative-rights. Decided to revise my question, based on what I learned there: Essentially, my problem is that I am working on some lab computers (read: no administrative rights) that, if I log in, I need to change the PATH variable as X11 starts. The reason is that I need to change the PATH variable at this time, as opposed to later, is that the Print Screen command seems to "bind" during login (forgive my bad explanation of this). You can see in the work-around I listed in the previous question, that I can make it work by starting a new X, but I was wondering if it is possible to change upon login. If this seems a poor explanation, you can check out the original link for my context and reasoning behind what I'm doing. Any ideas? Details about Distribution: cat /etc/redhat-release tells me: Red Hat Enterprise Linux Client release 5.8 (Tikanga)

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  • Supervisord: how to append to $PATH

    - by Prody
    I can't seem to figure out how to append to the default path in a supervisord program config. I can reset the path: environment=PATH="/home/site/environments/master/bin" But when I try: environment=PATH="/home/site/environments/master/bin:$PATH" I see that supervisord doesn't evaluate $PATH. Google wasn't a big help on this for some reason, I cannot believe I'm the first person to need this. Supervisord must have support for this, any idea what it is?

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  • where.exe does not find OpenSSL libs when %ProgramFiles% variable is used in the PATH environment variable

    - by Piotr Dobrogost
    I installed both 32bit and 64bit version of OpenSSL libs on Vista x64. The 32bit version was installed in c:\Program Files (x86)\OpenSSL and the 64bit version was installed in c:\Program Files\OpenSSL. Then I added the entry %ProgramFiles%\OpenSSL to the PATH environment variable. %ProgramFiles%\OpenSSL is expanded to c:\Program Files (x86)\OpenSSL for 32bit programs and it's expanded to c:\Program Files\OpenSSL for 64bit programs. The idea is to have 32bit programs use 32bit version of OpenSSL libs and 64bit programs use 64bit version. I wanted to check if this works by running 32bit cmd.exe and issuing where ssleay32.dll and then by running 64bit cmd.exe and issuing the same. However in both cases I get the error INFO: Could not find files for the given pattern(s). What's wrong? This is a follow up to Different PATH environment variable for 32bit and 64bit Windows - is it possible?

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  • Count the Number of Characters in a Full FIle Path?

    - by Richie086
    I need to be able to count the number of characters in a full path to a file in windows. How I am currently accomplishing this task is as follows: Open a command prompt cd to the directory in question (for example c:\CruiseControl\ProjectArtifacts\ProjectName) type the following command dir /s /b output.csv Open the resulting output.csv file in excel. use the =LEN() function in excel to count the number of characters per row as listed in the output.csv file. Does anyone know of an explorer shell extension, or some 3rd party tool that could preform this function without me having to manipulate the output from dir in excel? Is there some easier way to go about doing this? The root of the issue I am having is the ~260 character file path limit in Windows. I am trying to analyze which paths are approx ~260 characters so I can shorten them to avoid getting this error.

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  • Mac OS X: Change $PATH from within python script

    - by Eye of Hell
    I have a bunch of python scripts. One of them installs software (subversion) that requires it's path to be added to $PATH. After it is installed, I want the next script to use the software. If I run export PATH=/opt/subversion/bin:$PATH in bash between the first and second script, all is ok. But if I add os.system( 'export PATH=/opt/subversion/bin:$PATH' ) as the last command of the first script (that installs subversion), $PATH remains unaltered after it exits. Is it any way to change $PATH from within python script so it will remain changed after the script finishes (inside single bash session, of course, I know about /etc/profile).

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  • Why does ASP.Net rewrite relative paths for runat=server anchor controls?

    - by Atomiton
    I have my UserControls in a ~/Controls folder in my solution: /Controls/TheControl.ascx If specify the following: <a runat="server" href="./?pg=1">link text</a> ASP.Net seems to want to rewrite the path to point to the absolute location. For example, If the control is on site.com/products/fish/cans.aspx the link href will be rewritten to read <a href="../../Controls/?pg=1>link text</a> Why does Asp.Net rewrite these control paths, and is there an elegant way to fix it? I just want the anchor control to spit out exactly what I tell it to!!! Is that so hard?

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  • A* algorithm very slow

    - by Amaranth
    I have an programming a RTS game (I use XNA with C#). The pathfinding is working fine, except that when it has a lot of node to search in, there is a lag period of one or two seconds, it happens mainly when there is no path to the target destination, since it that situation there is more nodes to explore. I have the same problem when the path is shorter but selected more than 3 units (can't take the same path since the selected units can be in different part of the map). private List<NodeInfo> FindPath(Unit u, NodeInfo start, NodeInfo end) { Map map = GameInfo.GetInstance().GameMap; _nearestToTarget = start; start.MoveCost = 0; Vector2 endPosition = map.getTileByPos(end.X, end.Y).Position; //getTileByPos simply gets the tile in a 2D array with the X and Y indexes start.EstimatedRemainingCost = (int)(endPosition - map.getTileByPos(start.X, start.Y).Position).Length(); start.Parent = null; List<NodeInfo> openedNodes = new List<NodeInfo>(); ; List<NodeInfo> closedNodes = new List<NodeInfo>(); Point[] movements = GetMovements(u.UnitType); openedNodes.Add(start); while (!closedNodes.Contains(end) && openedNodes.Count > 0) { //Loop in nodes to find lowest cost NodeInfo currentNode = FindLowestCostOpenedNode(openedNodes); openedNodes.Remove(currentNode); closedNodes.Add(currentNode); Vector2 previousMouvement; if (currentNode.Parent == null) { previousMouvement = ConvertRotationToDirectionVector(u.Rotation); } else { previousMouvement = map.getTileByPos(currentNode.X, currentNode.Y).Position - map.getTileByPos(currentNode.Parent.X, currentNode.Parent.Y).Position; previousMouvement.Normalize(); } //For each neighbor foreach (Point movement in movements) { Point exploredGridPos = new Point(currentNode.X + movement.X, currentNode.Y + movement.Y); //Checks if valid move and checks if not if closed nodes list if (ValidNavigableNode(u.UnitType, new Point(currentNode.X, currentNode.Y), exploredGridPos) && !closedNodes.Contains(_gridMap[exploredGridPos.Y, exploredGridPos.X])) { NodeInfo exploredNode = _gridMap[exploredGridPos.Y, exploredGridPos.X]; Tile.TileType exploredTerrain = map.getTileByPos(exploredGridPos.X, exploredGridPos.Y).TerrainType; if(openedNodes.Contains(exploredNode)) { int newCost = currentNode.MoveCost + GetMoveCost(previousMouvement, movement, exploredTerrain); if (newCost < exploredNode.MoveCost) { exploredNode.Parent = currentNode; exploredNode.MoveCost = newCost; //Find nearest tile to the target (in case doesn't find path to target) //Only compares the node to the current nearest FindNearest(exploredNode); } } else { exploredNode.Parent = currentNode; exploredNode.MoveCost = currentNode.MoveCost + GetMoveCost(previousMouvement, movement, exploredTerrain); Vector2 exploredNodeWorldPos = map.getTileByPos(exploredGridPos.X, exploredGridPos.Y).Position; exploredNode.EstimatedRemainingCost = (int)(endPosition - exploredNodeWorldPos).Length(); //Find nearest tile to the target (in case doesn't find path to target) //Only compares the node to the current nearest FindNearest(exploredNode); openedNodes.Add(exploredNode); } } } } return closedNodes; } After that, I simply check if the end node is contained in the returned nodes. If so, I add the end node and each parent until I reach the start. If not, I add the nearestToTarget and each parent until I reach the start. I added a condition before calling FindPath so that only one unit can call a find path each frame (60 frame per second), but it makes no difference. I thought maybe I could solve this by allowing the find path to run in background while the game continues to run correctly, even if it takes a few frame (it is currently sequential sonce it is called in the update() of the unit if there's a target location but no path), but I don't really know how... I also though about sorting my opened nodes list by cost so I don't have to loop them, but I don't know if that would have an effect on the performance... Would there be other solutions? P.S. In the code, when I get the Move Cost, I check if the unit has to turn to perform the move, and the terrain type, nothing hard to do.

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  • Objective-C Moving UIView along a curved path

    - by PruitIgoe
    I'm not sure if I am approaching this the correct way. In my app, when a user touches the screen I capture the point and create an arc from a fixed point to that touch point. I then want to move a UIView along that arc. Here's my code: ViewController.m //method to "shoot" object - KIP_Projectile creates the arc, KIP_Character creates the object I want to move along the arc ... //get arc for trajectory KIP_Projectile* vThisProjectile = [[KIP_Projectile alloc] initWithFrame:CGRectMake(51.0, fatElvisCenterPoint-30.0, touchPoint.x, 60.0)]; vThisProjectile.backgroundColor = [UIColor clearColor]; [self.view addSubview:vThisProjectile]; ... KIP_Character* thisChar = [[KIP_Character alloc] initWithFrame:CGRectMake(51, objCenterPoint-5, imgThisChar.size.width, imgThisChar.size.height)]; thisChar.backgroundColor = [UIColor clearColor]; thisChar.charID = charID; thisChar.charType = 2; thisChar.strCharType = @"Projectile"; thisChar.imgMyImage = imgThisChar; thisChar.myArc = vThisProjectile; [thisChar buildImage]; [thisChar traceArc]; in KIP_Projectile I build the arc using this code: - (CGMutablePathRef) createArcPathFromBottomOfRect : (CGRect) rect : (CGFloat) arcHeight { CGRect arcRect = CGRectMake(rect.origin.x, rect.origin.y + rect.size.height - arcHeight, rect.size.width, arcHeight); CGFloat arcRadius = (arcRect.size.height/2) + (pow(arcRect.size.width, 2) / (8*arcRect.size.height)); CGPoint arcCenter = CGPointMake(arcRect.origin.x + arcRect.size.width/2, arcRect.origin.y + arcRadius); CGFloat angle = acos(arcRect.size.width / (2*arcRadius)); CGFloat startAngle = radians(180) + angle; CGFloat endAngle = radians(360) - angle; CGMutablePathRef path = CGPathCreateMutable(); CGPathAddArc(path, NULL, arcCenter.x, arcCenter.y, arcRadius, startAngle, endAngle, 0); return path; } - (void)drawRect:(CGRect)rect { CGContextRef currentContext = UIGraphicsGetCurrentContext(); _myArcPath = [self createArcPathFromBottomOfRect:self.bounds:30.0]; CGContextSetLineWidth(currentContext, 1); CGFloat red[4] = {1.0f, 0.0f, 0.0f, 1.0f}; CGContextSetStrokeColor(currentContext, red); CGContextAddPath(currentContext, _myArcPath); CGContextStrokePath(currentContext); } Works fine. The arc is displayed with a red stroke on the screen. In KIP_Character, which has been passed it's relevant arc, I am using this code but getting no results. - (void) traceArc { CGMutablePathRef myArc = _myArc.myArcPath; // Set up path movement CAKeyframeAnimation *pathAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"]; pathAnimation.calculationMode = kCAAnimationPaced; pathAnimation.fillMode = kCAFillModeForwards; pathAnimation.removedOnCompletion = NO; pathAnimation.path = myArc; CGPathRelease(myArc); [self.layer addAnimation:pathAnimation forKey:@"savingAnimation"]; } Any help here would be appreciated.

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  • How to create a JAX-RS service where the sub-resource @Path doesn't have a leading slash

    - by Matt
    I've created a JAX-RS service (MyService) that has a number of sub resources, each of which is a subclass of MySubResource. The sub resource class being chosen is picked based on the parameters given in the MyService path, for example: @Path("/") @Provides({"text/html", "text/xml"}) public class MyResource { @Path("people/{id}") public MySubResource getPeople(@PathParam("id") String id) { return new MyPeopleSubResource(id); } @Path("places/{id}") public MySubResource getPlaces(@PathParam("id") String id) { return new MyPlacesSubResource(id); } } where MyPlacesSubResource and MyPeopleSubResource are both sub-classes of MySubResource. MySubResource is defined as: public abstract class MySubResource { protected abstract Results getResults(); @GET public Results get() { return getResults(); } @GET @Path("xml") public Response getXml() { return Response.ok(getResults(), MediaType.TEXT_XML_TYPE).build(); } @GET @Path("html") public Response getHtml() { return Response.ok(getResults(), MediaType.TEXT_HTML_TYPE).build(); } } Results is processed by corresponding MessageBodyWriters depending on the mimetype of the response. While this works it results in paths like /people/Bob/html or /people/Bob/xml where what I really want is /people/Bob.html or /people/Bob.xml Does anybody know how to accomplish what I want to do?

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  • How can I set an absolute path for include function in php above the working directory?

    - by Baros
    I am running a script from /wp-content/themes/currenttheme/chat.php I want to include in the above php another one located in /forum/chat/index.php The index.php includes its own files I already tried `$root = $_SERVER['DOCUMENT_ROOT']; include($root."/forum/chat/index.php");` but I get this error `Warning: require(D:/My Dropbox/xampp/htdocs/lib/custom.php) [function.require]: failed to open stream: No such file or directory in D:\My Dropbox\xampp\htdocs\forum\chat\index.php on line 17 Fatal error: require() [function.require]: Failed opening required 'D:/My Dropbox/xampp/htdocs/lib/custom.php' (include_path='.;\My Dropbox\xampp\php\PEAR') in D:\My Dropbox\xampp\htdocs\forum\chat\index.php on line 17` (the index.php also includes some files, but the /forum is ommited somehow in the path) then I tried `$path = getcwd(); $myfile = "/forum/chat/index.php"; include ($path.$myfile);` and got this error: `Warning: include(D:\My Dropbox\xampp\htdocs\forum/forum/chat/index.php) [function.include]: failed to open stream: No such file or directory in D:\My Dropbox\xampp\htdocs\wp-content\themes\currenttheme\chat.php on line 24 Warning: include() [function.include]: Failed opening 'D:\My Dropbox\xampp\htdocs\forum/forum/chat/index.php' for inclusion (include_path='.;\My Dropbox\xampp\php\PEAR') in D:\My Dropbox\xampp\htdocs\wp-content\themes\currenttheme\chat.php on line 24`

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  • The relative effort of SharePoint 2010 vs. 2007

    - by erobillard
    SharePoint 2007 was the best demo-ware ever. It’s like going to the pet store and seeing a great dog that does backflips all kinds of tricks – and it really is a smart dog and it does all those tricks – but when you get it home you realize that what you need is a dog that gets the paper. SharePoint 2007 can be trained, but is fundamentally a platform where Microsoft's priority was to get the infrastructure right – to make it trainable and extensible. Because it was great demo-ware it caught on like...(read more)

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  • The relative effort of SharePoint 2010 vs. 2007

    SharePoint 2007 was the best demo-ware ever. Its like going to the pet store and seeing a great dog that does backflips all kinds of tricks and it really is a smart dog and it does all those tricks but when you get it home you realize that what you...(read more)...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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