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  • Best openid implementation

    - by AyKarsi
    I think OpenId has many things for it. But the biggest beef I have with it, is usability. Especially the technically non-savvy have dificulty understanding that the need to select a "provider" to login. Stackoverflows login implementation is quite good, but I think it would cost me quite some explaining to get my mother to use here gmail account to register/login to another site... So the question is: Does anynone know OpenId register/login implemtantions which are more usable than Stackoverflows?

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  • Is there a good radixsort-implementation for floats in C#

    - by CommuSoft
    I have a datastructure with a field of the float-type. A collection of these structures needs to be sorted by the value of the float. Is there a radix-sort implementation for this. If there isn't, is there a fast way to access the exponent, the sign and the mantissa. Because if you sort the floats first on mantissa, exponent, and on exponent the last time. You sort floats in O(n).

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  • C++ - Breaking code implementation into different parts

    - by Kotti
    Hi! The question plot (a bit abstract, but answering this question will help me in my real app): So, I have some abstract superclass for objects that can be rendered on the screen. Let's call it IRenderable. struct IRenderable { // (...) virtual void Render(RenderingInterface& ri) = 0; virtual ~IRenderable() { } }; And suppose I also have some other objects that derive from IRenderable, e.g. Cat and Dog. So far so good. I add some Cat and Dog specific methods, like SeekForWhiskas(...) and Bark(...). After that I add specific Render(...) method for them, so my code looks this way: class Cat : public IRenderable { public: void SeekForWhiskas(...) { // Implementation could be here or moved // to a source file (depends on me wanting // to inline it or not) } virtual void Render(...) { // Here comes the rendering routine, that // is specific for cats SomehowDrawAppropriateCat(...); } }; class Dog : public IRenderable { public: void Bark(...) { // Same as for 'SeekForWhiskas(...)' } virtual void Render(...) { // Here comes the rendering routine, that // is specific for dogs DrawMadDog(...); } }; And then somewhere else I can do drawing the way that an appropriate rendering routine is called: IRenderable* dog = new Dog(); dog->Render(...); My question is about logical wrapping of such kind of code. I want to break apart the code, that corresponds to rendering of the current object and it's own methods (Render and Bark in this example), so that my class implementation doesn't turn into a mess (imagine that I have 10 methods like Bark and of course my Render method doesn't fit in their company and would be hard to find). Two ways of making what I want to (as far as I know) are: Making appropriate routines that look like RenderCat(Cat& cat, RenderInterface* ri), joining them to render namespace and then the functions inside a class would look like virtual void Render(...) { RenderCat(*this, ...); }, but this is plain stupid, because I'll lose access to Cat's private members and friending these functions looks like a total design disaster. Using visitor pattern, but this would also mean I have to rebuild my app's design and looks like an inadequate way to make my code complicated from the very beginning. Any brilliant ideas? :)

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  • Replace Components.classesByID with document.implementation.createDocument

    - by Earl Smith
    I am not the author of this code, but it is no longer maintained. So I am trying to fix it, but I have very little experience in javascript. Since Firefox 9, Components.classesByID["{3a9cd622-264d-11d4-ba06-0060b0fc76dd}"]. has been obsolete. Instead, it is suggested that document.implementation.createDocument be used. Can someone here show me how to implement these changes? I seem to be, just banging my head with everything I have tried. The example given at Mozilla developer network is: var doc = document.implementation.createDocument ("http://www.w3.org/1999/xhtml", "html", null); var body = document.createElementNS("http://www.w3.org/1999/xhtml", "body"); body.setAttribute("id", "abc"); doc.documentElement.appendChild(body); alert(doc.getElementById("abc")); // [object HTMLBodyElement] and the code in the .jsm I am trying to fix is: this.fgImageData = {}; this.fgImageData["check"] = [ " *", " **", "* ***", "** *** ", "***** ", " *** ", " * "]; this.fgImageData["radio"] = [ " **** ", "******", "******", "******", "******", " **** "]; this.fgImageData["menu-ltr"] = [ "* ", "** ", "*** ", "****", "*** ", "** ", "* "]; this.fgImageData["menu-rtl"] = [ " *", " **", " ***", "****", " ***", " **", " *"]; // I think I'm doing something slightly wrong when creating the document // but I'm not sure. It works though. *FIX* var domi = Components.classesByID["{3a9cd622-264d-11d4-ba06-0060b0fc76dd}"]. createInstance(Components.interfaces.nsIDOMDOMImplementation); this.document = domi.createDocument("http://www.w3.org/1999/xhtml", "html", null); this.canvas = this.document.createElementNS("http://www.w3.org/1999/xhtml", "html:canvas"); for(var name in this.fgImageData) { if (this.fgImageData.hasOwnProperty(name)) { var data = this.fgImageData[name]; var width = data[0].length; var height = data.length; this.canvas.width = width; this.canvas.height = height; var g = this.canvas.getContext("2d"); g.clearRect(0, 0, width, height); var idata = g.getImageData(0, 0, width, height); for(var y=0, oy=0; y<height; y++, oy+=idata.width*4) for(var x=0, ox=oy; x<width; x++, ox+=4) idata.data[ox+3] = data[y][x] == " " ? 0 : 255; this.fgImageData[name] = idata; } } },

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  • The internal implementation of R's dataset

    - by Yin Zhu
    I am trying to build a data processing program. Currently I use a double matrix to represent the data table, each row is an instance, each column represents a feature. I also have an extra vector as the target value for each instance, it is of double type for regression, it is of integer for classification. I want to make it more general. I am wondering how what kind of structure R uses to store a dataset, i.e. the internal implementation in R.

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  • RSA PKCS1 implementation in Python

    - by user307016
    I'm working on the RSA PKCS1 implementation in Python,here's the message block i got: m = [0,2,random paddings,0,message integers] I read the RFC2313,and get a equation seems for transforming the message block object into an big-edian integer. I just get confused about how to transform it in Python. Any help would be appreciated.

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  • Implementation of java.lang.Random in PHP and C

    - by justinhj
    I'm looking for a random number generator that I can run in PHP, C and Java that will always return the same sequence of numbers for a given seed. Here's the Java implementation I would use: java.util.random source Whilst this would be fairly straightforward to port to C and PHP, there is potentially a lot of work to get all the edge cases correct and handle differences in number representation. I'd be extremely happy to just copy and paste a fully tested version should it exist.

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  • PHP Priority Queue Implementation

    - by Zahymaka
    I just finished coding a complex job assignment application where a lot of the work was done using priority queues. When I deployed, however, I discovered the web server ran PHP 5.2. Has there been an implementation for PHP<5.3 that can server as a drop-in replacement for SPLPriorityQueue?

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  • Undo implementation - DOM manipulations

    - by sonofdelphi
    Is there a library that can be used for implementing undo/redo functionality for DOM element manipulations in JavaScript? I'm writing an app that moves around DOM elements, enables editing and deletion of those elements. There are event-handlers and other objects associated with each element operated upon. Not sure whether I need to roll my own implementation of the Command pattern for this. Surely, there must be something available? If not, suggestions and pointers would be a great help.

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  • Implementation of interface when using child class of a parent class in method of interface

    - by dotnetdev
    I don't have access to my dev environment, but when I write the below: interface IExample void Test (HtmlControl ctrl); class Example : IExample { public void Test (HtmlTextArea area) { } I get an error stating the methods in the class implementation don't match the interface - so this is not possible. HtmlTextArea is a child class of HtmlControl, is there no way this is possible? I tried with .NET 3.5, but .NET 4.0 may be different (I am interested in any solution with either framework). Thanks

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  • Singleton Pattern Implementation Issues?

    - by locky28
    Hi I am revising for an exam and need to know some implementation issues with the singleton pattern. they do not need to be too complex just basic things that would affect a developers decision to include them, Thanks P.S. Could any code examples be given in Java thanks.

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