Search Results

Search found 12035 results on 482 pages for 'android emulator'.

Page 151/482 | < Previous Page | 147 148 149 150 151 152 153 154 155 156 157 158  | Next Page >

  • Android App Building

    - by user345526
    So, I'm new to developing apps (altogether) and I thought that it would be fun to start out on the Android. I did the test with "HelloAndroid" app, but I have no clue on how to run the app on my phone via Eclipse. I remember reading about it a long time ago (sometime in February) but I have no idea where to find it. Any help, here?

    Read the article

  • Multiple Packages in an Android App

    - by stormin986
    I am including a class in my app that another developer has made freely available. His class has a different package. Will this cause any issues on Android, the market, etc? Does every single class in the app need to be my own package?

    Read the article

  • Dropbox links in a Phonegap app (Android)

    - by genericatz
    I try to create downloadable links to files which can be downloaded directly after clicking the link. I added "dl" instead of "www" and "?dl=1" in the end of the dropbox link (dropbox api: directly download files). The direct download works perfectly in the chrome browser but if I package the app which phonegap and click on the same link whithin the resulting app the file will not be downloaded. Is this not possible whithin the adroid browser or do I have to modify some android browser preferences?

    Read the article

  • Android programming help

    - by Tuffy G
    I want to start making a program for a local charity on the Android platform. Where can go I for resources and tutorials to learn? I'm very new at this, so would like something simple that can be followed by someone with minimal technical knowledge.

    Read the article

  • Looking For iPhone 4S Alternatives? Here Are 3 Smartphones You Should Consider

    - by Gopinath
    If you going to buy iPhone 4S on a two year contract in USA, Europe or Australia you may not find it expensive. But if you are planning to buy it in any other parts of the world, you will definitely feel the heat of ridiculous iPhone 4S price. In India iPhone 4S costs approximately costs $1000 which is 30% more than the price tag of an unlocked iPhone sold in USA. Personally I love iPhones as there is no match for the user experience provided by Apple as well as the wide range of really meaning applications available for iPhone. But it breaks heart to spend $1000 for a phone and I’m forced to look at alternates available in the market. Here are the four iPhone 4S alternates available in almost all the countries where we can buy iPhone 4S Google Galaxy Nexus The Galaxy Nexus is Google’s own Android smartphone manufactured by Samsung and sold under the brand name of Google Nexus. Galaxy Nexus is the pure Android phone available in the market without any bloat software or custom user interfaces like other Androids available in the market. Galaxy Nexus is also the first Android phone to be shipped with the latest version of Android OS, Ice Cream Sandwich. This phone is the benchmark for the rest of Android phones that are going to enter the market soon. In the words of Google this smartphone is called as “Galaxy Nexus: Simple. Beautiful. Beyond Smart.”.  BGR review summarizes the phone as This is almost comical at this point, but the Samsung Galaxy Nexus is my favourite Android device in the world. Easily replacing the HTC Rezound, the Motorola DROID RAZR, and Samsung Galaxy S II, the Galaxy Nexus champions in a brand new version of Android that pushes itself further than almost any other mobile OS in the industry. Samsung Galaxy S II The one single company that is able to sell more smartphones than Apple is Samsung. Samsung recently displaced Apple from the top smartphone seller spot and occupied it with loads of pride. Samsung’s Galaxy S II fits as one the best alternatives to Apple’s iPhone 4S with it’s beautiful design and remarkable performance. Engadget summarizes Samsung Galaxy S2 review as It’s the best Android smartphone yet, but more importantly, it might well be the best smartphone, period. Of course, a 4.3-inch screen size won’t suit everyone, no matter how stupendously thin the device that carries it may be, and we also can’t say for sure that the Galaxy S II would justify a long-term iOS user foresaking his investment into one ecosystem and making the leap to another. Nonetheless, if you’re asking us what smartphone to buy today, unconstrained by such externalities, the Galaxy S II would be the clear choice. Sometimes it’s just as simple as that. Nokia Lumia 800 Here comes unexpected Windows Phone in to the boxing ring. May be they are not as great as Androids available in the market today, but they are picking up very quickly. Especially the Nokia Lumia 800 seems to be first ever Windows Phone 7 aimed at competing serious with Androids and iPhones available in the market. There are reports that Nokia Lumia 800 is outselling all Androids in UK and few high profile tech blogs are calling it as the king of Windows Phone. Considering this phone while evaluating the alternative of iPhone 4S will not disappoint you. We assure. Droid RAZR Remember the Motorola Driod that swept entire Android market share couple of years ago? The first two version of Motorola Droids were the best in the market and they out performed almost every other Android phone those days. The invasion of Samsung Androids, Motorola lost it charm. With the recent release of Droid RAZR, Motorola seems to be in the right direction to reclaiming the prestige. Droid RAZR is the thinnest smartphone available in the market and it’s beauty is not just skin deep. Here is a review of the phone from Engadget blog the RAZR’s beauty is not only skin deep. The LTE radio, 1.2GHz dual-core processor and 1GB of RAM make sure this sleek number is ready to run with the big boys. It kept pace with, and in some cases clearly outclassed its high-end competition. Despite its deficiencies in the display department and underwhelming battery life, the RAZR looks to be a perfectly viable alternative when considering the similarly-pricey Rezound and Galaxy Nexus Further Reading So we have seen the four alternates of iPhone 4S available in the market and I personally love to buy a Samsung smartphone if I’m don’t have money to afford an iPhone 4S. If you are interested in deep diving into the alternates, here few links that help you do more research Apple iPhone 4S vs. Samsung Galaxy Nexus vs. Motorola Droid RAZR: How Their Specs Compare by Huffington Post Nokia Lumia 800 vs. iPhone 4S vs. Nexus Galaxy: Spec Smackdown by PC World Browser Speed Test: Nokia Lumia 800 vs. iPhone 4S vs. Samsung Galaxy S II – by Gizmodo iPhone 4S vs Samsung Galaxy S II by pocket lint Apple iPhone 4S vs. Samsung Galaxy S II by techie buzz This article titled,Looking For iPhone 4S Alternatives? Here Are 3 Smartphones You Should Consider, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

    Read the article

  • Testing on Device Other Than the Known Brand Question (Local and Imported Phone Question)

    - by David Dimalanta
    I have a question. When testing a device by using Eclipse, it's easy to install and add device software with these specific brands commonly used in game testing like Samsung, Google, T-Mobile, and HTC; according to the Android Developers website. What if I'm using other brands that runs on Android to test the program via Eclipse (i.e. MyPhone, Starmobile), what should I look for to download in order to enable testing phones that those brands are using other than the brands that are known and commonly used: model number or simply brand? Here's some examples of these brands other than the brands we've known that runs on Android: Starmobile Engage 7 (http://www.lazada.com.ph/Starmobile-Engage-7-Android-40-4GB-with-Wi-Fi-Black-Starmobile-Mercury-B201-COMBO-39833.html/) My|Phone A898 Duo (http://www.myphone.com.ph/#!a898-duo/c1yt) Also, take note that I'm a Filipino programmer working at the Philippines to test our local smartphones for the created Android game or app. Hope you can understand me for my help.

    Read the article

  • Overlay only draws line between first 2 GPS points in Android

    - by LordSnoutimus
    Hi, I am experiencing an unusual error using ItemizedOverlay in Android. I am creating a GPS tracking device that plots a route between waypoints stored in a database. When I provide the first two sets of longitude and latitude points through the emulator in Eclipse, it draws a red line just how I want it, but if I send another GPS point, it animates to the point, but does not draw a line from the last point. public class MyOverlay extends ItemizedOverlay { // private Projection projection; private Paint linePaint; private Vector points; public MyOverlay(Drawable defaultMarker) { super(defaultMarker); points = new Vector<GeoPoint>(); //set colour, stroke width etc. linePaint = new Paint(); linePaint.setARGB(255, 255, 0, 0); linePaint.setStrokeWidth(3); linePaint.setDither(true); linePaint.setStyle(Style.FILL); linePaint.setAntiAlias(true); linePaint.setStrokeJoin(Paint.Join.ROUND); linePaint.setStrokeCap(Paint.Cap.ROUND); } public void addPoint(GeoPoint point) { points.addElement(point); } public void draw(Canvas canvas, MapView view, boolean shadow) { int size = points.size(); Point lastPoint = new Point(); if(size == 0) return; view.getProjection().toPixels(points.get(0), lastPoint); Point point = new Point(); for(int i = 1; i<size; i++){ view.getProjection().toPixels(points.get(i), point); canvas.drawLine(lastPoint.x, lastPoint.y, point.x, point.y, linePaint); lastPoint = point; } } @Override protected OverlayItem createItem(int arg0) { // TODO Auto-generated method stub return null; } @Override public int size() { // TODO Auto-generated method stub return 0; } }

    Read the article

  • Android Live Wallpaper: waitForCondition(ReallocateCondition)

    - by jstatz
    I've been developing a live wallpaper using GLWallpaperService, and have gotten good results overall. It runs rock-solid in the emulator and looks good. I've dealt with OpenGL many times before so have a solid command of how to do things... unfortunately I'm having a hell of a time getting this to actually be stable on the actual hardware. The basic symption occurs when you slide the physical keyboard on a Motorola Droid in and out a few times. This causes the wallpaper to get destroyed/recreated several times in quick succession -- which would be fine, as I have my assets clearing in onDestroy and reloading in onSurfaceChanged. The problem is after a few iterations of this, (four or five, maybe) the calls to onSurfaceChanged completely stop, and i get an endless string of this printed to the log: 04-02 00:53:18.088: WARN/SharedBufferStack(1032): waitForCondition(ReallocateCondition) timed out (identity=337, status=0). CPU may be pegged. trying again. Is there something I should be implementing here aside from the Android-typical onSurfaceCreated/onSurfaceChanged/onSurfaceDestroyed triumvirate? Browsing through the WallpaperService and WallpaperRenderer classes doesn't pop up anything obvious to me.

    Read the article

  • Overlay only draws between first 2 points in Android

    - by LordSnoutimus
    Hi, I am experiencing an unusual error using ItemizedOverlay in Android. I am creating a GPS tracking device that plots a route between waypoints stored in a database. When I provide the first two sets of longitude and latitude points through the emulator in Eclipse, it draws a red line just how I want it, but if I send another GPS point, it animates to the point, but does not draw a line from the last point. public class MyOverlay extends ItemizedOverlay { // private Projection projection; private Paint linePaint; private Vector points; public MyOverlay(Drawable defaultMarker) { super(defaultMarker); points = new Vector<GeoPoint>(); //set colour, stroke width etc. linePaint = new Paint(); linePaint.setARGB(255, 255, 0, 0); linePaint.setStrokeWidth(3); linePaint.setDither(true); linePaint.setStyle(Style.FILL); linePaint.setAntiAlias(true); linePaint.setStrokeJoin(Paint.Join.ROUND); linePaint.setStrokeCap(Paint.Cap.ROUND); } public void addPoint(GeoPoint point) { points.addElement(point); } public void draw(Canvas canvas, MapView view, boolean shadow) { int size = points.size(); Point lastPoint = new Point(); if(size == 0) return; view.getProjection().toPixels(points.get(0), lastPoint); Point point = new Point(); for(int i = 1; i<size; i++){ view.getProjection().toPixels(points.get(i), point); canvas.drawLine(lastPoint.x, lastPoint.y, point.x, point.y, linePaint); lastPoint = point; } } @Override protected OverlayItem createItem(int arg0) { // TODO Auto-generated method stub return null; } @Override public int size() { // TODO Auto-generated method stub return 0; } }

    Read the article

  • Display an Android Sensors List

    - by Skatephone
    I'm trying to display a list of available sensors but it's like there are not! I was thinking that it was because of the emulator, but i tried it on the phone and the result is the same. private SensorManager mSensorManager; TextView mSensorsTot,mSensorAvailables; ...... public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Get the texts fields of the layout and setup to invisible mSensorsTot = (TextView) findViewById(R.id.sensoritot); mSensorAvailables = (TextView) findViewById(R.id.sensoridisponibili); // Get the SensorManager mSensorManager= (SensorManager) getSystemService(SENSOR_SERVICE); // List of Sensors Available List<Sensor> msensorList = mSensorManager.getSensorList(SensorManager.SENSOR_ALL); // Print how may Sensors are there mSensorsTot.setText(msensorList.size()+" "+this.getString(R.string.sensors)+"!"); // Print each Sensor available using sSensList as the String to be printed String sSensList = new String(""); Sensor tmp; int x,i; for (i=0;i<msensorList.size();i++){ tmp = msensorList.get(i); sSensList = " "+sSensList+tmp.getName(); // Add the sensor name to the string of sensors available } // if there are sensors available show the list if (i>0){ sSensList = getString(R.string.sensors)+":"+sSensList; mSensorAvailables.setText(sSensList); } } Thank's Valerio From Italy :)

    Read the article

  • Calling different layers from the same class

    - by khalid
    Hi, I am here to seek some help with my code which i am facing a dead end road with. I'm trying to pass values from screen1.java using Intent to screen2.java. Passing the values is fine and I managed to get through it; however, when I check using if statement the program crash down. Here are my files, plzzzzzzzzzzz help screen1.java package test.android; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.Button; public class screen1 extends Activity { static String strKey = "Hello"; static final String strValue = "Hello"; public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.screen1); //** button A Button A = (Button) findViewById(R.id.btnClickA); A.setOnClickListener(new View.OnClickListener() { public void onClick(View arg0) { Intent i = new Intent(screen1.this, screen2.class); strKey = "NAME"; i.setClassName("packageName", "packageName.IntentClass"); String term = "Hello"; i.putExtra("packageName.term", term); //i.putExtra(strKey, strValue); startActivity(i); } }); //** //** button B Button B = (Button) findViewById(R.id.btnClickB); B.setOnClickListener(new View.OnClickListener() { public void onClick(View arg0) { Intent i = new Intent(screen1.this, screen3.class); startActivity(i); } }); //** } } screen2.java package test.android; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.Button; public class screen2 extends Activity { public void onCreate(Bundle icicle) { Bundle extras = getIntent().getExtras(); String term = extras.getString("packageName.term"); System.out.println("--- Name is -->"+ term); if(term.equalsIgnoreCase("Hello") || term.equalsIgnoreCase("Name")){ super.onCreate(icicle); setContentView(R.layout.screen3); Button b = (Button) findViewById(R.id.btnClick3); b.setOnClickListener(new View.OnClickListener() { public void onClick(View arg0) { setResult(RESULT_OK); finish(); } }); } else { super.onCreate(icicle); setContentView(R.layout.screen2); Button b = (Button) findViewById(R.id.btnClick2); b.setOnClickListener(new View.OnClickListener() { public void onClick(View arg0) { setResult(RESULT_OK); finish(); } }); } // DOES NOT WORK !!!!!!!!! System.out.println("--- Name is --"+ term); } } Layouts: screen1.xml screen2.xml screen3.xml AndroidManifest.xml <activity android:name="screen1" android:label="SCREEN 1"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name="screen2" android:label="SCREEN 2"> </activity> <activity android:name="screen3" android:label="SCREEN 3"> </activity> ===== The error is caused by these lines of code in screen2.java: if(term.equalsIgnoreCase("Hello") || term.equalsIgnoreCase("Name")){ super.onCreate(icicle); setContentView(R.layout.screen3); Button b = (Button) findViewById(R.id.btnClick3); b.setOnClickListener(new View.OnClickListener() { public void onClick(View arg0) { setResult(RESULT_OK); finish(); } }); } else { super.onCreate(icicle); setContentView(R.layout.screen2); Button b = (Button) findViewById(R.id.btnClick2); b.setOnClickListener(new View.OnClickListener() { public void onClick(View arg0) { setResult(RESULT_OK); finish(); } }); } **notice if I get rid of the entire IF statement and go with only the ELSE the program works fine.

    Read the article

  • Android 2.1 fling gesture captured on textview but still a contextmenu opens

    - by hermo
    The following problem seems unique to 2.1, happens both on an emulator and on a nexus. The same example works fine on other platforms I've tested (1.5, 1.6 and 2.0 emulators). I've added created gestureListener as described in this post. The difference is that I've added the listener on a TextView which also has a contextMenu registered, i.e. sth like the following: onCreate(...) { ... // Layout contains a large TextView on which I want to add a context menu tv = findViewById(R.id.text_view); tv.registerForContextMenu(this); // create the gestureListener according above mentioned post. gestureListener = ... // set the listener on the text-view tv.setOnTouchListener(gestureListener); ... } When testing it, the correct gesture is recognized alright, but every other time it also causes the context menu to be opened. As the same example is working on non 2.1 platforms, I've got a feeling it is not my code that is the problem... Thankful for any suggestions.

    Read the article

  • read text file from phone memory in android

    - by Sudhakar
    Hi..I just wanna create a text file into phone memory and have to read its content to display.Now i created a text file.But its not present in the path data/data/package-name/file name.txt & it didn't display the content on emulator. My code is.. public class PhonememAct extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); TextView tv=(TextView)findViewById(R.id.tv); FileOutputStream fos = null; try { fos = openFileOutput("Test.txt", Context.MODE_PRIVATE); } catch (FileNotFoundException e2) { // TODO Auto-generated catch block e2.printStackTrace(); } try { fos.write("Hai..".getBytes()); } catch (IOException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } try { fos.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } FileInputStream fis = null; try { fis = openFileInput("Test.txt"); } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } int c; try { while((c=fis.read())!=-1) { tv.setText(c); setContentView(tv); //k += (char)c; } } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } try { fis.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } Thanks in adv.

    Read the article

  • Simplest way to debug an android bluetooth application

    - by intiha
    I am trying to test and build a sample android application that can simply connect to a BT server to send and receive a few packets. Since the emulator has no support what is the next best thing to test BT communication? Can I just run a code that acts as a server on my laptop and dumps BT connection onto a console? Do I have to write this code, or is their a simple tool that saves me that hassle? One more thing, I have windows 7, and currently I attach to my PC an anycom USB BT adapter. This is able to show up my nexus one as a BT device. I can pair to my laptop but connection always fails. When it tries to pair I have tried both 0000 and 1234 as suggested on my nexus, but in my connection list it still lists my laptop as paired but not connected. Any idea why? I searched for this problem and apparently people talk about rebooting and power cycling BT, but these solutions dont work for me. Thanks. Affan.

    Read the article

  • sqlite no such table

    - by Graham B
    can anyone please help. I've seen many people with the same problem and looked at all suggestions but still cannot get this to work. I have tried to unistall the application and install again, I have tried to change the version number and start again. I've debugged the code and it does go into the onCreate function, but when I go to make a select query it says the users table does not exist. Any help would greatly be appreciated. Thanks guys DatabaseHandler Class public class DatabaseHandler extends SQLiteOpenHelper { // Variables protected static final int DATABASE_VERSION = 1; protected static final String DATABASE_NAME = "MyUser.db"; // Constructor public DatabaseHandler(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); } // Creating Tables @Override public void onCreate(SQLiteDatabase db) { // Create the Users table // NOTE: I have the column variables saved above String CREATE_USERS_TABLE = "CREATE TABLE IF NOT EXISTS Users(" + KEY_PRIMARY_ID + " " + INTEGER + " " + PRIMARY_KEY + " " + AUTO_INCREMENT + " " + NOT_NULL + "," + USERS_KEY_EMAIL + " " + NVARCHAR+"(1000)" + " " + UNIQUE + " " + NOT_NULL + "," + USERS_KEY_PIN + " " + NVARCHAR+"(10)" + " " + NOT_NULL + ")"; db.execSQL(CREATE_USERS_TABLE); } // Upgrading database @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { db.execSQL("DROP TABLE IF EXISTS Users"); onCreate(db); } UserDataSource class public class UserDataSource { private SQLiteDatabase db; private DatabaseHandler dbHandler; public UserDataSource(Context context) { dbHandler = new DatabaseHandler(context); } public void OpenWriteable() throws SQLException { db = dbHandler.getWritableDatabase(); } public void Close() { dbHandler.close(); } // Validate the user login with the username and password provided public void ValidateLogin(String username, String pin) throws CustomException { Cursor cursor = db.rawQuery( "select * from Users where " + DatabaseHandler.USERS_KEY_EMAIL + " = '" + username + "'" + " and " + DatabaseHandler.USERS_KEY_PIN + " = '" + pin + "'" , null); ........ } Then in the activity class, I'm calling UserDataSource uds = new UserDataSource (this); uds.OpenWriteable(); uds.ValidateLogin("name", "pin"); Any help would be great, thanks very much Graham The following is the attached log from the error report 11-23 17:47:46.414: I/SqliteDatabaseCpp(26717): sqlite returned: error code = 1, msg = no such table: Users, db=/data/data/prometric.myitemwriter/databases/MyUser.db 11-23 17:47:57.085: D/AndroidRuntime(26717): Shutting down VM 11-23 17:47:57.085: W/dalvikvm(26717): threadid=1: thread exiting with uncaught exception (group=0x40bec1f8) 11-23 17:47:57.171: D/dalvikvm(26717): GC_CONCURRENT freed 575K, 8% free 8649K/9351K, paused 2ms+6ms 11-23 17:47:57.179: E/AndroidRuntime(26717): FATAL EXCEPTION: main 11-23 17:47:57.179: E/AndroidRuntime(26717): java.lang.IllegalStateException: Could not execute method of the activity 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.view.View$1.onClick(View.java:3091) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.view.View.performClick(View.java:3558) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.view.View$PerformClick.run(View.java:14152) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.os.Handler.handleCallback(Handler.java:605) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.os.Handler.dispatchMessage(Handler.java:92) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.os.Looper.loop(Looper.java:137) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.app.ActivityThread.main(ActivityThread.java:4514) 11-23 17:47:57.179: E/AndroidRuntime(26717): at java.lang.reflect.Method.invokeNative(Native Method) 11-23 17:47:57.179: E/AndroidRuntime(26717): at java.lang.reflect.Method.invoke(Method.java:511) 11-23 17:47:57.179: E/AndroidRuntime(26717): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:790) 11-23 17:47:57.179: E/AndroidRuntime(26717): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:557) 11-23 17:47:57.179: E/AndroidRuntime(26717): at dalvik.system.NativeStart.main(Native Method) 11-23 17:47:57.179: E/AndroidRuntime(26717): Caused by: java.lang.reflect.InvocationTargetException 11-23 17:47:57.179: E/AndroidRuntime(26717): at java.lang.reflect.Method.invokeNative(Native Method) 11-23 17:47:57.179: E/AndroidRuntime(26717): at java.lang.reflect.Method.invoke(Method.java:511) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.view.View$1.onClick(View.java:3086) 11-23 17:47:57.179: E/AndroidRuntime(26717): ... 11 more 11-23 17:47:57.179: E/AndroidRuntime(26717): Caused by: android.database.sqlite.SQLiteException: no such table: Users: , while compiling: select * from Users where email = '' and pin = '' 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteCompiledSql.native_compile(Native Method) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteCompiledSql.<init>(SQLiteCompiledSql.java:68) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteProgram.compileSql(SQLiteProgram.java:143) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteProgram.compileAndbindAllArgs(SQLiteProgram.java:361) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteProgram.<init>(SQLiteProgram.java:127) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteProgram.<init>(SQLiteProgram.java:94) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteQuery.<init>(SQLiteQuery.java:53) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteDirectCursorDriver.query(SQLiteDirectCursorDriver.java:47) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteDatabase.rawQueryWithFactory(SQLiteDatabase.java:1685) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteDatabase.rawQuery(SQLiteDatabase.java:1659) 11-23 17:47:57.179: E/AndroidRuntime(26717): at projectname.database.UserDataSource.ValidateLogin(UserDataSource.java:73) 11-23 17:47:57.179: E/AndroidRuntime(26717): at projectname.LoginActivity.btn_login_Click(LoginActivity.java:47) 11-23 17:47:57.179: E/AndroidRuntime(26717): ... 14 more

    Read the article

  • Android, NetworkInfo.getTypeName(), NullpointerException

    - by moppel
    I have an activity which shows some List entries. When I click on a list item my app checks which connection type is available ("WIF" or "MOBILE"), through NetworkInfo.getTypeName(). As soon as I call this method I get a NullpointerException. Why? I tested this on the emulator, cause my phone is currently not available (it's broken...). I assume this is the problem? This is the only explanation that I have, if that's not the case I have no idea why this would be null. Here's some code snippet: public class VideoList extends ListActivity{ ... public void onCreate(Bundle bundle){ final ConnectivityManager cm = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE); ... listview.setOnItemClickListener(new OnItemClickListener(){ public void onItemClick(AdapterView<?> parent, View view, int position, long id) { ... NetworkInfo ni = cm.getActiveNetworkInfo(); String connex = ni.getTypeName(); //Nullpointer exception here if(connex.equals("WIFI")doSomething(); } }); } }

    Read the article

  • Android - Read PNG image without alpha and decode as ARGB_8888

    - by loki666
    I try to read an image from sdcard (in emulator) and then create a Bitmap image with the BitmapFactory.decodeByteArray method. I set the options: options.inPrefferedConfig = Bitmap.Config.ARGB_8888 options.inDither = false Then I extract the pixels into a ByteBuffer. ByteBuffer buffer = ByteBuffer.allocateDirect(width*height*4) bitmap.copyPixelsToBuffer(buffer) I use this ByteBuffer then in the JNI to convert it into RGB format and want to calculate on it. But always I get false data - I test without modifying the ByteBuffer. Only thing I do is to put it into the native method into JNI. Then cast it into a unsigned char* and convert it back into a ByteBuffer before returning it back to Java. unsigned char* buffer = (unsinged char*)(env->GetDirectBufferAddress(byteBuffer)) jobject returnByteBuffer = env->NewDirectByteBuffer(buffer, length) Before displaying the image I get data back with bitmap.copyPixelsFromBuffer( buffer ) But then it has wrong data in it. My Question is if this is because the image is internally converted into RGB 565 or what is wrong here? ..... Have an answer for it: - yes, it is converted internally to RGB565. Does anybody know how to create such an bitmap image from PNG with ARGB8888 pixel format? If anybody has an idea, it would be great!

    Read the article

  • Android import project errors

    - by Jsmith102
    Hey everyone, I'm a beginner, so I'll try my best to explain this problem succinctly. Basically, a friend of mine and I were playing around with the Android SDK, editing a simple RSS reader. We could launch it in the emulator and even install it on our real devices. Fast forward a few days, I'm trying to import the exact same code that was working a few days earlier into Eclipse on my laptop. I tried both importing and new project from existing source. Both return these new errors that we never had originally. I got an error that involved the auto generated "R" file, but I have solved this. Now, I'm getting 3 errors that I have never had before - The method onClick(View) of type new View.OnClickListener(){} must override a superclass method - displayed twice ( 2 different lines) The method onTabChanged(String) of type new TabHost.OnTabChangeListener(){} must override a superclass method My question is this - What would cause the these discrepancies between importing/running on my friends computer and mine? Also, we are both using the latest version of Java/Eclipse Thanks in advance for any insight.

    Read the article

  • Can't start the Windows Phone Emulator

    - by Louis
    When I try run/debug an app in the emulator I get this error: And in Visual Studio's Error List console it simply says: 0x80131500 I haven't worked on this project for about a week, but it was working then. I checked the BIOS and everything is enabled (as it was last week). I don't think this is related, but yesterday, I did upgrade my system SSD and used the Samsung Data Migration Tool to clone my drive. I've tried repairing the Windows Phone SDK 8.0, but that didn't help. Are there any other things I can try? I really don't think it's related to the SSD. Hyper-V related services: I can't start any of these either.

    Read the article

  • Looking for a free or open-source burner emulator [closed]

    - by Jared Harley
    Possible Duplicate: Virtual CDR driver I am looking for a free or open-source virtual CD/DVD emulator to run in a Windows environment. What I want is similar to what SlySoft's Virtual Clone Drive or Daemon Tools provides, but the emulated drive needs to be a burner of some type. The burner should be able to save disc images (.iso, .ccd, etc) to my harddrive - basically, the same as if I burned the files to a CD-R, and then ripped them back to a disc image. I have already looked around some and come across 2 - DVD neXt COPY iTurns and NoteBurner M4P. Both of these programs create a virtual CD-RW drive, but they are integrated into their product (for burning from iTunes to create mp3 files) and cannot create disc images. I am currently writing a piece of software that will have the capability to burn disc images onto CDs/DVDs, and I don't want to end up with a 100 coasters while I'm testing my software. Anyone have any ideas? Related ServerFault queston: Create netbook recovery image without DVD burner (virtual burner?)

    Read the article

  • KSoap2 Android not valid SOAP

    - by Rogier21
    Hello all, I am trying to post to my own test soap server (C#) with Android in combination with KSOAP2. Now I have the specifications from the SOAP server, it expects: POST /SharingpointCheckBarcode.asmx HTTP/1.1 Host: awc.test.trin-it.nl Content-Type: text/xml; charset=utf-8 Content-Length: length SOAPAction: "http://tempuri.org/checkBarcode" <?xml version="1.0" encoding="utf-8"?> <soap:Envelope xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/"> <soap:Header> <AuthHeader xmlns="http://tempuri.org/"> <username>string</username> <password>string</password> </AuthHeader> </soap:Header> <soap:Body> <checkBarcode xmlns="http://tempuri.org/"> <barcode>string</barcode> </checkBarcode> </soap:Body> </soap:Envelope> But what Android KSOAP2 sends out: <?xml version="1.0" encoding="utf-8"?> <v:Envelope xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns:d="http://www.w3.org/2001/XMLSchema" xmlns:c="http://schemas.xmlsoap.org/soap/encoding/" xmlns:v="http://schemas.xmlsoap.org/soap/envelope/"> <v:Header /> <v:Body> <checkBarcode xmlns="http://tempuri.org" id="o0" c:root="1"> <username i:type="d:string">test</username> <password i:type="d:string">test</password> <barcode i:type="d:string">2620813000301</barcode> </checkBarcode> </v:Body> </v:Envelope> With this code: try { SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); request.addProperty("username", "test"); request.addProperty("password", "test"); request.addProperty("barcode", "2620813000301"); SoapSerializationEnvelope envelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); envelope.dotNet = true; envelope.encodingStyle = "test"; envelope.setOutputSoapObject(request); AndroidHttpTransport androidHttpTransport = new AndroidHttpTransport (URL); androidHttpTransport.debug = true; androidHttpTransport.setXmlVersionTag("<?xml version=\"1.0\" encoding=\"utf-8\"?>"); androidHttpTransport.call(SOAP_ACTION, envelope); Log.d("MyAPP", "----------------- " + androidHttpTransport.requestDump +"\r\n\r\n" + androidHttpTransport.responseDump); ((TextView)findViewById(R.id.lblStatus)).setText(androidHttpTransport.requestDump +"\r\n\r\n" + androidHttpTransport.responseDump); } catch(Exception E) { ((TextView)findViewById(R.id.lblStatus)).setText("ERROR:" + E.getClass().getName() + ": " + E.getMessage()); } The response I get back from the server is that there are no results found, so not an error, but when I test it with another App or PHP, it with the same data, it says it's OK. I think it's because of the

    Read the article

  • Android ProgressDialog Progress Bar doing things in the right order

    - by FauxReal
    I just about got this, but I have a small problem in the order of things going off. Specifically, in my thread() I am setting up an array that is used by a Spinner. Problem is the Spinner is all set and done basically before my thread() is finished, so it sets itself up with a null array. How do I associate the spinners ArrayAdapter with an array that is being loaded by another thread? I've cut the code down to what I think is necessary to understand the problem, but just let me know if more is needed. The problem occurs whether or not refreshData() is called. Along the same lines, sometimes I want to call loadData() from the menu. Directly following loadData() if I try to fire a toast on the next line this causes a forceclose, which is also because of how I'm implementing ProgressDialog. THANK YOU FOR LOOKING public class CMSHome extends Activity { private static List<String> pmList = new ArrayList<String>(); // Instantiate helpers PMListHelper plh = new PMListHelper(); ProjectObjectHelper poc = new ProjectObjectHelper(); // These objects hold lists and methods for dealing with them private Employees employees; private Projects projects; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Loads data from filesystem, or webservice if necessary loadData(); // Capture spinner and associate pmList with it through ArrayAdapter spinner = (Spinner) findViewById(R.id.spinner); ArrayAdapter<String> adapter = new ArrayAdapter<String>( this, android.R.layout.simple_spinner_item, pmList); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); spinner.setAdapter(adapter); //---the button is wired to an event handler--- Button btn1 = (Button)findViewById(R.id.btnGetProjects); btn1.setOnClickListener(btnListAllProjectsListener); spinner.setOnItemSelectedListener(new MyOnItemSelectedListener()); } private void loadData() { final ProgressDialog pd = ProgressDialog.show(this, "Please wait", "Loading Data...", true, false); new Thread(new Runnable(){ public void run(){ employees = plh.deserializeEmployeeData(); projects = poc.deserializeProjectData(); // Check to see if data actually loaded, if not then refresh if ((employees == null) || (projects == null)) { refreshData(); } // Load up pmList for spinner control pmList = employees.getPMList(); pd.dismiss(); } }).start(); } private void refreshData() { // Refresh data for Projects projects = poc.refreshData(); poc.saveProjectData(mCtx, projects); // Refresh data for PMList employees = plh.refreshData(); plh.savePMData(mCtx, employees); } } <---- EDIT ----- I tried changing loadData() to the following after Jims suggestion. Not sure if I did this right, still doesn't work: private void loadData() { final ProgressDialog pd = ProgressDialog.show(this, "Please wait", "Loading Data...", true, false); new Thread(new Runnable(){ public void run(){ employees = plh.deserializeEmployeeData(); projects = poc.deserializeProjectData(); // Check to see if data actually loaded, if not return false if ((employees == null) || (projects == null)) { refreshData(); } pd.dismiss(); runOnUiThread(new Runnable() { public void run(){ // Load up pmList for spinner control pmList = employees.getPMList(); } }); } }).start(); }

    Read the article

  • black screen while retrieving result from webservices in android

    - by Aswan
    Hi Folks i am using following webservices for retrieving data from server server side:.net client side:ksoap2 whenever activity start, onCreate i am using spinner for displying data returned by the webservices when this activity start it showing black screen after lunching the activity .i found black screen is coming when activity connecting to webservices How to resolve this MyCode public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); try { //Display the online and busy people display in spinner //people are display in relative people only(Mygroup) /* get the online and busy people who are in user group from DB*/ users_names_ids=new ParseXMLString().convertusernames(new DataParsingComm().ILGetOnlinePeoples("<spGetOnlinePeoples><UserID>"+GetCurrentUserID.id+"</UserID></spGetOnlinePeoples>")); /* create an array with the size of number of peoples whose status is online or busy */ String[] array =new String[users_names_ids.size()]; int setselction=0;// initialize the selection to 0. /* if array length is greater than zero, that means getting at least one person whose status is online or busy */ if(array.length>0){ /* Returns an enumeration on the keys of this Hashtable instance. And assigns into Enumeration instance variable */ Enumeration e= users_names_ids.keys(); /* Iterate list Enumeration until it does't has any more elements */ for(int i=0;e.hasMoreElements();i++) try{ /* get all persons names into the array list */ array[i]=e.nextElement().toString(); /* Get the ChatUserName value from the ChatInPeopleDetails preferences. And If it is in this list set selection to the index 'i' */ if(getSharedPreferences("ChatInPeopleDetails", 0).getString("ChatUserName", "").equals(array[i])) setselction=i; /* * Get the String value of Relname, that previously added with putExtra() as extended data to the parent intent * If that value is not null and exists in the array list then * set the selection to the index 'i'. * */ else if(getIntent().getStringExtra("Relname")!=null && getIntent().getStringExtra("Relname").equals(array[i])) setselction=i; }catch(Exception ex){ ex.printStackTrace(); } finally { System.gc(); System.runFinalization(); } } /* create a new array adapter with the ChatForm context and array objects */ ArrayAdapter<String> adapter2 = new ArrayAdapter<String>(ChatForm.this,android.R.layout.simple_spinner_item, array); /* Set the layout resource to create the drop down views. */ adapter2.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); /* The Adapter is used to provide the data which backs this Spinner SpinnerUsersToChat. */ ((Spinner)findViewById(R.id.SpinnerUsersToChat)).setAdapter(adapter2); /* Get the ChatUserName value from the ChatInPeopleDetails preferences. If this value is not null*/ if(getSharedPreferences("ChatInPeopleDetails", 0).getString("ChatUserName", "") !=null) { /* Set the currently selected item of spinner based on selection variable value */ ((Spinner)findViewById(R.id.SpinnerUsersToChat)).setSelection(setselction); } /* Register a callback to be invoked when an item in this AdapterView has been selected.*/ ((Spinner)findViewById(R.id.SpinnerUsersToChat)).setOnItemSelectedListener(new OnItemSelectedListener() { public void onItemSelected(AdapterView<?> parent,View v,int position,long id) { /* call getMsg() to get messages and display them*/ getMsg(); /* Causes the Runnable to be added to the message queue. The runnable will be run on the user interface thread.*/ ((ScrollView)findViewById(R.id.ScrollView06)).post(new Runnable() { public void run() { /* This fullScroll() method will scroll the view to the bottom .*/ ((ScrollView)findViewById(R.id.ScrollView06)).fullScroll(View.FOCUS_DOWN); } }); } /* on nothing selected to do somthing . this an overridden method */ public void onNothingSelected(AdapterView<?> arg0) { } }); } catch (Exception e1) { e1.printStackTrace(); } }

    Read the article

  • Geolocation through Android's GPS Provider on a website?

    - by Corey Ogburn
    I'm trying to get the geolocation of the mobile device in a regular website, not a webview of an application or anything native like that. I'm getting a location, but it's highly inaccurate, the accuracy comes back as 3230 or some other outrageous number. I'm assuming that's in meters, either way it's not nearly accurate enough. By comparison, the same webpage on a laptop gets an accuracy of 30-40. My first thought was that it was using the Network Provider instead of the GPS Provider, telling me where I am based on tower location and reach. A little research later I found enableHighAccuracy and set it true in the options that I pass. After including that, I still notice no difference. Here's the test page's HTML/javascript: <html> <head> <script type="text/javascript" src="http://ecn.dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=7.0"></script> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.3/jquery.min.js"></script> <script type="text/javascript"> function OnLoad() { $("#Status").text("Init"); if (navigator.geolocation) { $("#Status").text("Supports Geolocation"); navigator.geolocation.getCurrentPosition(HandleLocation, LocationError, { enableHighAccuracy: true }); $("#Status").text("Sent position request..."); } else { $("#Status").text("Doesn't support geolocation"); } } function HandleLocation(position) { $("#Status").text("Received response:"); $("#Position").text("(" + position.coords.latitude + ", " + position.coords.longitude + ") accuracy: " + position.coords.accuracy); var loc = new Microsoft.Maps.Location(position.coords.latitude, position.coords.longitude); GetMap(loc); } function LocationError(error) { switch(error.code) { case error.PERMISSION_DENIED: alert("Location not provided"); break; case error.POSITION_UNAVAILABLE: alert("Current location not available"); break; case error.TIMEOUT: alert("Timeout"); break; default: alert("unknown error"); break; } } function GetMap(loc) { var map = new Microsoft.Maps.Map(document.getElementById("mapDiv"), {credentials: "Aj59meaCR1e7rNgkfQy7j08Pd3mzfP1r04hGesGmLe2a3ZwZ3iGecwPX2SNPWq5a", center: loc, mapTypeId: Microsoft.Maps.MapTypeId.road, zoom: 15}); } </script> </head> <body onload="javascript:OnLoad()"> <div id="Status"></div> <div id="Position"></div><br/> <div id='mapDiv' style="position:relative; width:600px; height:400px;"></div> </body> </html> I'm testing this on a rooted MyTouch 3G running Cyanogen 6.1 stable, Android 2.2 and GPS is enabled. In case rooting was a problem, I have also had various friends and coworkers try the webpage on their non-rooted 2.0+ Android devices. Each phone had various effects on the accuracy, but none were better than 1000, I attribute this to the different carriers. I have not (but eventually will) tested with iPhone or other location-aware cell phones.

    Read the article

< Previous Page | 147 148 149 150 151 152 153 154 155 156 157 158  | Next Page >