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  • laptop screen goes blank after waking from sleep

    - by Tojo Chacko
    I have been facing this issue from the last week after some update. Whenever my laptop wakes up from suspend state it just shows me a blank screen. Regardless of whatever I do(move my mouse, press keyboard buttons) it just refuses to wake up. I am forced to do a restart and lose all my unsaved files. Has this issue been reported for Ubuntu 12.04? I am using a Lenovo X200 with Intel Mobile 4 Series Graphics Chipset. Please let me know if any body has found a fix for this.

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  • Why doesn't this ContentLoader project (VS2010 e) recognize Microsoft.Build.dll?

    - by IAbstract
    I am working with an XNA content loader sample. In the references for the project (VS 2010 Express) there are: Microsoft.Build Microsoft.Build.Framework //as well as the standard XNA framework and graphics references To emulate this project, I am trying to first add a reference to Microsoft.Build.dll. But Visual Studio warns me that it cannot load the .dll. I looked at MSDN and the document referenced Microsoft.Build.Evaluation. This is suppose to be available in the Microsoft.Build.dll and then I'll have access to the Project class. Has anyone had any experience with this?

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  • disable intel gpu in ubuntu 12.04

    - by small_potato
    I am wondering if there is anything to disable the intel gpu on ubuntu 12.04. I want to be able to setup dual monitor using nvidia-settings. It seems the intel gpu is used for display as suggested by sudo lshw -c display the output is *-display description: VGA compatible controller product: NVIDIA Corporation vendor: NVIDIA Corporation physical id: 0 bus info: pci@0000:01:00.0 version: a1 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vga_controller bus_master cap_list rom configuration: driver=nvidia latency=0 resources: irq:16 memory:c0000000-c0ffffff memory:90000000-9fffffff memory:a0000000-a1ffffff ioport:4000(size=128) memory:a2000000-a207ffff *-display description: VGA compatible controller product: Haswell Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 06 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:47 memory:c2000000-c23fffff memory:b0000000-bfffffff ioport:5000(size=64) I have a lenovoY410 with GT750M. It seems there is no way to turn off the intel gpu in bios either. Help please. Thanks.

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  • Why do my window titles lag behind the window contents?

    - by user8758
    The window title displayed in my maverick is often for the previous window. This is most noticeable in Firefox after using the back key to go to the previous window, but it also happens in file search and various media players. This even occurs in brand new installs of maverick and linux mint 10, so I know it has nothing to do with any configuration file snafu. I am using a Toshiba Satellite notebook with Intel graphics. Oddly enough, linux mint does not display this glitch when running in virtualbox (don't know about maverick in vbox). Any help with this issue would be greatly appreciated.

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  • Computer crashing after a few minutes of logging in

    - by user88612
    I have a fresh install of 12.04.1 on my machine. It is constantly crashing after logging in. I noticed it crashed repeatedly when using Minitube and would crash in Chrome. It seems to be that anything graphics related is causing it? I've booted the system 7 times and each time it would crash within 5-10 minutes after logging in. I have no swap and it's a dual-boot system with Windows 7. My system specs: AMD Phenom XII 925 8GB DDR3 (new) AMD Radeon HD 7770 GPU (new) Seagate 1TB Barracuda HDD (new) Catalyst Drivers

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  • Ubuntu slows down even after cpu-intensive process is ended

    - by Matt2
    After a Skype video call, or the use of virtualbox, Ubuntu slows down to a crawl, even after the process is ended. Running htop reveals that processes that used little CPU before are now all using about 30% cpu (namely Compiz, Firefox, Python, and Skype, but I'm sure there are others), to the point where all my cores are at 99%. All I can do from here is restart. Any idea why this is happpening? I'm running Ubuntu 12.04 64-bit on 3.7 GiB of memory, Intel® Core™ i3 CPU M 330 @ 2.13GHz × 4, VESA: M92 graphics driver. Not sure why I'm running VESA, I installed fglrx, but I suppose that's a different question. Thanks in advance!

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  • What technology(s)would be suitable for the front end part of a Java web game?

    - by James.Elsey
    As asked in a previous question, I'm looking to create a small MMO that will be deployed onto GAE. I'm confused about what technologies I could use for the user interface, I've considered the following JSP Pages - I've got experience with JSP/JSTL and I would find this easy to work with, it would require the user having to "submit" the page each time they perform an action so may become a little clumsey for players. Applet - I could create an applet that sits on the front end and communicates to the back end game engine, however I'm not sure how good this method would be and have not used applets since university.. What other options do I have? I don't have any experience in Flash/Flex so there would be a big learning curve there. Are there any other Java based options I may be able to use? My game will be text based, I may use some images, but I'm not intending to have any animations/graphics etc Thanks

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  • Ubuntu 12.10 64 bit Slow

    - by Patrick Skiba
    I am new to linux and was wondering why launching applications is so slow. I've tried both Ubuntu 12.10 64 bit and Ubuntu 12.04 LTS 64 bit Computer Specs: Toshiba Satellite p755 CPU: Intel core i7-2670QM @2.20GHz Ram: 8 GB Using integrated intel hd 3000 graphics When I install the first thing I do is update, which takes about an hour or so. I would assume I'd be good after that, but when launching things like the firefox, system settings, thunderbird it takes a much much longer time than on Windows 7. Please help me.

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  • Ubuntu not booting properly

    - by user86998
    I just bought an Asus EeePC with Ubuntu 12.04 installed on it. After turning it on and performing the updates it didn't boot properly and showed a screen saying it was working on low graphics mode, but I wasn't able to get to the GUI. After some searching, I tried renaming xorg.conf.failsafe to xorg.conf using the mv command. After rebooting I got to the Ubuntu GUI but it was stuck to a 800x600 resolution, track pad not working and not detecting my Wi-Fi. After rebooting again it goes straight to console tty1. I'm completely new to Ubuntu and Linux. If some one can give help? I think the best would probably be to reinstall it from scratch, but I don't know how.

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  • CreateDXGIFactory Doesn't Let Program Exit

    - by smoth190
    I'm using CreateDXGIFactory to get the graphics adapters and display modes. When I call it, it works fine and I get all the data. However, when I exit my program, the main Win32 thread exits, but something stays open because it keeps debugging. Does CreateDXGIFactory create an extra thread and I'm not closing it? I don't understand. The only thing I would suspect is that in the documentation it says it doesn't work if it's called from DllMain. It is in a DLL, but it's not called from DllMain. And it doesn't fail, either. I'm using DirectX 11.

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  • What techniques can I use to render very large numbers of objects more efficiently in OpenGL?

    - by Luke
    You can think of my application as drawing a very large ball-and-stick diagram (or graph). At times, this graph can get very large, where the number of elements even outnumbers the pixels on the screen. Currently I am simply passing all of my textures (as GL_POINTS) and lines to the graphics card using VBO's. When the number of elements outnumbers the number of pixels, is this the most efficient way to do this? Or should I do some calculations on the CPU side before handing everything over to the GPU? If it matters, I do use GL_DEPTH_TEST and GL_ALPHA_TEST. I do some alpha blending, but probably not enough to make a huge performance difference. My scene can be static at times, but the user has control over a typical arc-ball camera and can pan, rotate, or zoom. It is during these operations that performance degradation is noticeable.

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  • Very slow startup after update to 12.04

    - by M Legoh
    My hardware: Dell Latitude D600 laptop Processor: Intel Pentium (r) 1.8 GHz Memory 1.2 GiB Graphics R200 (RV250 4C66) x86/MMX/SSE2 TCL DRI2 Disk: 37.7 gb I did an update from 11.?? using the automatic system update that pops up when you switch/log on. Ever since then when I switch on the machine it takes approximately one hour to get to the login screen. Sometimes the actual login will take time too, but sometimes within a couple of minutes I am logged in. Once I am logged in I find I can work normally, the response is not swift, but is neither too slow that I cannot work. I was wondering if there was anything I could do to speed things up. I deliberately did not do a clean install from disk, because I did not want to loose settings on the machine.

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  • Ubuntu thinks I have two displays

    - by ResidentBiscuit
    When I first installed Ubuntu I noticed that my mouse would flicker a lot, which caused me to investigate. I remembered back when I ran Fedora I had an issue where it thought I had two displays (hp-dv7 4285dx laptop). In Fedora, this didn't cause any issues. In Ubuntu, it causes the mouse the flicker a lot. The fix I've been using is to just go into settings displays and disable the display that doesn't actually exist. The only problem is that this is not permanent. Each time I start up Ubuntu, I have to go back in and disable this display. They're each just titled "Built-in Display", and have the same resolution. My laptop does have two graphics cards: one on-board and one dedicated. I'm not sure if maybe that is causing is an issue? Any guidance towards this would be great. Thanks!

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  • Where can I find some Cocos2dx beginner tutorials?

    - by Skeith
    I have tried to start programing with Cocos2dx but I have no idea where to start and the tutorials are no very not very helpful. What I am looking for is some tutorials/guides on how to begin using cocos2dx for the total beginner. Things like how to setup a project and run it and how to do simple things like draw graphics on the screen, play sounds and get input. I am running on windows 7 and have been told by the Cocos2dx wiki that this may cause problems so if anyone has a solution to this that would also be helpful.

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  • Vectors with Circles Physics -java

    - by Joe Hearty
    This is a problem I've been having, When making a set number of filled circles at random locations on a JPanel and applying a gravity (a negative change in the y), each of the circles collide. I want them to have collision detection and push in the opposite direction using vectors but i don't know how to apply that to my scenario could someone help? public void drawballs(Graphics g){ g.setColor (Color.white); //displays circles for(int i = 0; i<xlocationofcircles.length-1; i++){ g.fillOval( (int) xlocationofcircles[i], (int) (ylocationofcircles[i]) ,16 ,16 ); ylocationofcircles[i]+=.2; //gravity if(ylocationofcircles[i] > 550) //stops gravity at bottom of screen ylocationofcircles[i]-=.2; //Check distance between circles(i think..) float distance =(xlocationofcircles[i+1]-xlocationofcircles[i]) + (ylocationofcircles[i+1]-xlocationofcircles[i]) ; if( Math.sqrt(distance) <16)

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  • Blank Screen ... No Bios Loading Screen Either

    - by SwissStar
    I don't even know how long it's been but I had given up. until now. My screen does not come on AT ALL, not even and the Bios loading screen. I have to connect it to my TV in order to see. But there's one thing that has always started it back up, and that is by running a hard ware Diagnostics * Provided by DELL* . It is definitely has something to do with Ubuntu. I know that for sure, because I remember running an update and BAM . That was it for the screen. How could I restore my screen back to Life ? I have a Nvidia Graphics Card.

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  • Does anyone use 12.04 with HD 6950?

    - by Midori
    Back when I first tried to switch from Windows to Ubuntu (6-7 months ago) I had several graphics related problems. The VGA was overheating, graphic glitches, video playing issues, slow/choppy window movements etc. After 2-3 reinstalls, hours of playing with different drivers/settings I decided to return to Windows :\ Now I want to give it another shot. But before I start to format, partitioning, backup and other time consuming stuff I wanted to ask if anyone using the 12.04 with HD 6950. Can I utilize the full potential of it, or the drivers are still not good enough? I know that Linux isn't meant to play games in the first place, but the games I playing (SC2, BLC, HoN, DotA 2) are working with wine as far as I know (or aren't?) and I can't find any reason not to switch from Windows if I can utilize the full potential of my config in Ubuntu. So anyone who got experiences with this VGA in Ubuntu please reply. Thanks in advance :)

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  • .xprofile isn't enough

    - by BrianXP7
    I've been trying to find a solution on how to change the screen resolution on the login screen and other users. .xprofile will only affect my account. I've been searching for a few months but I got nothing. Please help. It would be easier if the "Default Resolution" was still there in the monitors settings. Plus, I'm afraid of editing the xorg.conf. Last time was ugly... My specs: HP dc5000 Small Form Factor Ubuntu 11.10 Oneiric Ocelot i386 Intel Pentium 4 2.40 GHz Intel 82865g x86/MMX/SSE2 Integrated Graphics (Standard Experience, OpenGL 1.3 and Runs Unity 3D :P) SoundMax Integrated Audio Card Broadcomm Integrated Ethernet 994.1 MiB RAM 38.3 GB HDD Acer X203H (Maximum Resolution 1600x900)

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  • Black screen on Ubuntu 12.04

    - by user1648371
    I've just upgraded to Ubuntu 12.04 and I'm experiencing some problems. The first thing I noticed is that when I click the Workspace switcher all I get is a black screen (I can guess where the different workspaces are located and clicked on them, not a practical solution though). In addition when I lock the screen or suspend the laptop (a Vaio VPCEB4M1E) I get a shifted screen (I see the right most vertical stripe on the left size of the monitor and nothing about all the rest, to put it clearly I can see the gear that allows me to turn the pc off, etc, but not much more..) when I go to the additional driver menu I see the "ATI/AMD proprietary FGLRX graphics driver" are installed and the post-release update version is available. I don't know if the problem is driver related, so before doing anything I'd like to get some suggestions from you guys. Thanks you!

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  • OpenGL: Drawing to a texture

    - by Danran
    Well im just a bit stuck wondering how to draw an item to a texture. Specifically, i'm using; glDrawArrays(GL_LINE_STRIP, indices[0], indices.size()); Because what i'm drawing via the above function updates every-frame, i'm just totally not sure how to go about drawing what i have to a texture. Any help is greatly appreciated! Edit: Well unfortunately my graphics card doesn't support FrameBuffer Objects :/. So i've been trying to get the copy contents from backbuffer method working. Here's what i currently have; http://pastebin.com/dJpPt6Pd And sadly all i get is a white square. Its probably something stupid that i'm doing wrong. Just unsure what it could be?

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  • What language should an 11-year old start with to learn game programming?

    - by emsr
    I have a 11-year old son who wants to do game programming. I've started him on C++ (C++11) and he's learned iostreams, looping, functions, logic and flow control. I'm using the standard library and no memory management at all. But I would like to ask: What language would you suggest for a pre-teen (Python, ...)? What books would you suggest? We looked at one book that was just for console ASCII games. I liked the C++ that it taught but I think he'll get bored without some graphics at some point.

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  • Ubuntu 12.04 Hangs with Software Center open then opening Dash Home

    - by Josea
    I have a Dell D610 - Intel graphics - 1 Gig RAM. I have test the hard drive and RAM and both are fine. When I open Software Center, then Dash home my system locks up. The mouse cursor moves but is unresponsive if I try to right or left click anything. The keyboard is totally unresponsive and I have to hold the power button to power off! I have reinstalled from CD, did all updates but the issue persists. I tried using the track pad only, and I plugged in an external mouse also but no change. Everything else works great ! I am sick of running Vista and have no love for Metro! Thanks for any suggestions, on a scale of 1 to 10 (Newbie - Expert) I am about 3

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  • How to make Ubuntu 14.04 run with less lag?

    - by King Shimkus
    I recently updated from Ubuntu 12.04 LTS to 14.04 LTS and for the first time it worked! However, whenever I move my mouse over an application icon on the unity shell, the animation takes forever to show me what the name of the application is ( A.k.a the tooltip ). The same happens with menus and sub-menus. Other than that, it is overall in general, slow. I just want to know if there are any tips to fix this or make my system faster. This is what it says when I type in glxinfo | grep renderer: GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 3.4, 128 bits) Output of lspci | grep VGA: 00:02.0 VGA compatible controller: Intel Corporation 82865G Integrated Graphics Controller (rev 02)

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  • Resolution problems

    - by tampe125
    i'm having some troubles with screen resolution. First of all, i'm using a Lenovo Thinkpad E520, with BackTrack 5 R2 installed. As far as I know, BT is based on Ubuntu 3.2, so I hope this is the right place to ask for help. My natural resolution is 1366x768, but I'm stuck with 1024x768. This is my hardware: lspci | grep VGA 00:02.0 VGA compatible controller: Interl Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) How can I fix that? Is there a ready-to-use driver or I have to compile that from source? At least, is there a solution, at all? :(

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  • Which one is better to get started? [closed]

    - by vanangamudi
    Which one of the open-source game engine is better to get started? I read several threads over several forums and found that it is better to write own game engine specific to application. But I need to know the requirements of a game engine, other than Graphics, Physics and AI... Many people suggested Unity, But I need open-source version so that I can have a look at implementation... so I google rigorously and found some unknown game engines(at least to me) Unvanquished Cube Spring Pyrogenesis Torque3D CrystalSpace Panda3D Delta3D Irrichlt OpenArena AlienArena (please list others if I missed anything....) FYI: my present focus is on FPS/TPS. Can you tell me which one is better at performance if possible? Torque3D claims to be the best opensource engine - is that true, and if so to what extent?

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