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  • Help with method logic in Java, hw

    - by Crystal
    I have a Loan class that in its printPayment method, it prints the amortization table of a loan for a hw assignment. We are also to implement a print first payment method, and a print last payment method. Since my calculation is done in the printPayment method, I didn't know how I could get the value in the first or last iteration of the loop and print that amount out. One way I can think of is to write a new method that might return that value, but I wasn't sure if there was a better way. Here is my code: public abstract class Loan { public void setClient(Person client) { this.client = client; } public Person getClient() { return client; } public void setLoanId() { loanId = nextId; nextId++; } public int getLoanId() { return loanId; } public void setInterestRate(double interestRate) { this.interestRate = interestRate; } public double getInterestRate() { return interestRate; } public void setLoanLength(int loanLength) { this.loanLength = loanLength; } public int getLoanLength() { return loanLength; } public void setLoanAmount(double loanAmount) { this.loanAmount = loanAmount; } public double getLoanAmount() { return loanAmount; } public void printPayments() { double monthlyInterest; double monthlyPrincipalPaid; double newPrincipal; int paymentNumber = 1; double monthlyInterestRate = interestRate / 1200; double monthlyPayment = loanAmount * (monthlyInterestRate) / (1 - Math.pow((1 + monthlyInterestRate),( -1 * loanLength))); System.out.println("Payment Number | Interest | Principal | Loan Balance"); // amortization table while (loanAmount >= 0) { monthlyInterest = loanAmount * monthlyInterestRate; monthlyPrincipalPaid = monthlyPayment - monthlyInterest; newPrincipal = loanAmount - monthlyPrincipalPaid; loanAmount = newPrincipal; System.out.printf("%d, %.2f, %.2f, %.2f", paymentNumber++, monthlyInterest, monthlyPrincipalPaid, loanAmount); } } /* //method to print first payment public double getFirstPayment() { } method to print last payment public double getLastPayment() { }*/ private Person client; private int loanId; private double interestRate; private int loanLength; private double loanAmount; private static int nextId = 1; } Thanks!

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  • Calling Base Class Functions with Inherited Type

    - by Kein Mitleid
    I can't describe exactly what I want to say but I want to use base class functions with an inherited type. Like I want to declare "Coord3D operator + (Coord3D);" in one class, but if I use it with Vector3D operands, I want it to return Vector3D type instead of Coord3D. With this line of code below, I add two Vector3D's and get a Coord3D in return, as told to me by the typeid().name() function. How do I reorganize my classes so that I get a Vector3D on return? #include <iostream> #include <typeinfo> using namespace std; class Coord3D { public: float x, y, z; Coord3D (float = 0.0f, float = 0.0f, float = 0.0f); Coord3D operator + (Coord3D &); }; Coord3D::Coord3D (float a, float b, float c) { x = a; y = b; z = c; } Coord3D Coord3D::operator+ (Coord3D &param) { Coord3D temp; temp.x = x + param.x; temp.y = y + param.y; temp.z = z + param.z; return temp; } class Vector3D: public Coord3D { public: Vector3D (float a = 0.0f, float b = 0.0f, float c = 0.0f) : Coord3D (a, b, c) {}; }; int main () { Vector3D a (3, 4, 5); Vector3D b (6, 7, 8); cout << typeid(a + b).name(); return 0; }

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  • Can't seem to get .Union to work (merging 2 array's together, exclude duplicates)

    - by D. Veloper
    I want to combine two array's, excluding duplicates. I am using a custom class: public class ArcContact : IEquatable<ArcContact> { public String Text; public Boolean Equals(ArcContact other) { if (Object.ReferenceEquals(other, null)) return false; if (Object.ReferenceEquals(this, other)) return true; return Text.Equals(other.Text); } public override Int32 GetHashCode() { return Text == null ? 0 : Text.GetHashCode(); } } I implemented and the needed IEquatable interface as mentioned in this msdn section. I only want to check the Text property of the ArcContact class and make sure an Array of ArcContact have an unique Text. Here I pasted the code that I use, as you can see I have method with two parameters, array's to combine and below that the code I got from the previous mentioned msdn section. internal static class ArcBizz { internal static ArcContact[] MergeDuplicateContacts(ArcContact[] contacts1, ArcContact[] contacts2) { return (ArcContact[])contacts1.Union(contacts2); } internal static IEnumerable<T> Union<T>(this IEnumerable<T> a, IEnumerable<T> b); } What am I doing wrong?

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  • Sonata Media Bundle sortBy created_at

    - by tony908
    I use SonataMediaBundle and i would like sort Gallery by created_at field. In repository class i have (without orderBy working good!): $qb = $this->createQueryBuilder('m') ->orderBy('j.expires_at', 'DESC'); $query = $qb->getQuery(); return $query->getResult(); and this throw error: An exception has been thrown during the rendering of a template ("[Semantical Error] line 0, col 80 near 'created_at D': Error: Class Application\Sonata\MediaBundle\Entity\Gallery has no field or association named created_at") so i add this field to Gallery class: /** * @var \DateTime */ private $created_at; /** * Set created_at * * @param \DateTime $createdAt * @return Slider */ public function setCreatedAt($createdAt) { $this->created_at = $createdAt; return $this; } /** * Get created_at * * @return \DateTime */ public function getCreatedAt() { return $this->created_at; } but now i have error: FatalErrorException: Compile Error: Declaration of Application\Sonata\MediaBundle\Entity\Gallery::setCreatedAt() must be compatible with Sonata\MediaBundle\Model\GalleryInterface::setCreatedAt(DateTime $createdAt = NULL) in /home/tony/www/test/Application/Sonata/MediaBundle/Entity/Gallery.php line 32 GalleryInterface: https://github.com/sonata-project/SonataMediaBundle/blob/master/Model/GalleryInterface.php So... how can i use sortBy in my example?

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  • Object validator - is this good design?

    - by neo2862
    I'm working on a project where the API methods I write have to return different "views" of domain objects, like this: namespace View.Product { public class SearchResult : View { public string Name { get; set; } public decimal Price { get; set; } } public class Profile : View { public string Name { get; set; } public decimal Price { get; set; } [UseValidationRuleset("FreeText")] public string Description { get; set; } [SuppressValidation] public string Comment { get; set; } } } These are also the arguments of setter methods in the API which have to be validated before storing them in the DB. I wrote an object validator that lets the user define validation rulesets in an XML file and checks if an object conforms to those rules: [Validatable] public class View { [SuppressValidation] public ValidationError[] ValidationErrors { get { return Validator.Validate(this); } } } public static class Validator { private static Dictionary<string, Ruleset> Rulesets; static Validator() { // read rulesets from xml } public static ValidationError[] Validate(object obj) { // check if obj is decorated with ValidatableAttribute // if not, return an empty array (successful validation) // iterate over the properties of obj // - if the property is decorated with SuppressValidationAttribute, // continue // - if it is decorated with UseValidationRulesetAttribute, // use the ruleset specified to call // Validate(object value, string rulesetName, string FieldName) // - otherwise, get the name of the property using reflection and // use that as the ruleset name } private static List<ValidationError> Validate(object obj, string fieldName, string rulesetName) { // check if the ruleset exists, if not, throw exception // call the ruleset's Validate method and return the results } } public class Ruleset { public Type Type { get; set; } public Rule[] Rules { get; set; } public List<ValidationError> Validate(object property, string propertyName) { // check if property is of type Type // if not, throw exception // iterate over the Rules and call their Validate methods // return a list of their return values } } public abstract class Rule { public Type Type { get; protected set; } public abstract ValidationError Validate(object value, string propertyName); } public class StringRegexRule : Rule { public string Regex { get; set; } public StringRegexRule() { Type = typeof(string); } public override ValidationError Validate(object value, string propertyName) { // see if Regex matches value and return // null or a ValidationError } } Phew... Thanks for reading all of this. I've already implemented it and it works nicely, and I'm planning to extend it to validate the contents of IEnumerable fields and other fields that are Validatable. What I'm particularly concerned about is that if no ruleset is specified, the validator tries to use the name of the property as the ruleset name. (If you don't want that behavior, you can use [SuppressValidation].) This makes the code much less cluttered (no need to use [UseValidationRuleset("something")] on every single property) but it somehow doesn't feel right. I can't decide if it's awful or awesome. What do you think? Any suggestions on the other parts of this design are welcome too. I'm not very experienced and I'm grateful for any help. Also, is "Validatable" a good name? To me, it sounds pretty weird but I'm not a native English speaker.

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  • Python - Compress Ascii String

    - by n0idea
    I'm looking for a way to compress an ascii-based string, any help? I need also need to decompress it. I tried zlib but with no help. What can I do to compress the string into lesser length? code: def compress(request): if request.POST: data = request.POST.get('input') if is_ascii(data): result = zlib.compress(data) return render_to_response('index.html', {'result': result, 'input':data}, context_instance = RequestContext(request)) else: result = "Error, the string is not ascii-based" return render_to_response('index.html', {'result':result}, context_instance = RequestContext(request)) else: return render_to_response('index.html', {}, context_instance = RequestContext(request))

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  • How to refresh a fragment in a viewpager?

    - by aut_silvia
    I know there are already some questions to this problem. But I am really new in Android and ecspecially to Fragments and Viewpager. Pls have passion with me. I didn't found a answer which fits to my code. I dont know how to refresh a fragment or reload it when it's "active" again. TabsPagerAdapter.java: public class TabsPagerAdapter extends FragmentPagerAdapter{ public TabsPagerAdapter(FragmentManager fm){ super(fm); } @Override public Fragment getItem(int index) { switch (index) { case 0: return new KFZFragment(); case 1: return new LogFragment(); case 2: return new TrackFragment(); } return null; } @Override public int getCount() { // get item count - equal to number of tabs return 3; } } I have this 3 Fragments (KFZFragment,LogFragment,TrackFragment) and on the TrackFragment I calculate some data and this data should be display in a ListView in LogFragment. But when I change to LogFragment it's not the latest data. So it doesnt refresh. Now how should I modify my code to refresh the fragments when it's "active"? MainActivityFragment.java: public class MainActivityFragment extends FragmentActivity implements ActionBar.TabListener{ private ViewPager viewPager; private TabsPagerAdapter mAdapter; private ActionBar actionBar; List<Fragment> fragments; private String[] tabs = { "KFZ", "Fahrten Log", "Kosten Track" }; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main_fragment); // Initilization viewPager = (ViewPager) findViewById(R.id.pager); actionBar = getActionBar(); mAdapter = new TabsPagerAdapter(getSupportFragmentManager()); fragments = new Vector<Fragment>(); fragments.add(Fragment.instantiate(this, KFZFragment.class.getName(),savedInstanceState)); fragments.add(Fragment.instantiate(this, LogFragment.class.getName(),savedInstanceState)); viewPager.setAdapter(mAdapter); actionBar.setHomeButtonEnabled(false); actionBar.setNavigationMode(ActionBar.NAVIGATION_MODE_TABS); // Adding Tabs for (String tab_name : tabs) { actionBar.addTab(actionBar.newTab().setText(tab_name) .setTabListener(this)); } viewPager.setOnPageChangeListener(new ViewPager.OnPageChangeListener() { @Override public void onPageSelected(int position) { // on changing the page // make respected tab selected actionBar.setSelectedNavigationItem(position); } @Override public void onPageScrolled(int arg0, float arg1, int arg2) { } @Override public void onPageScrollStateChanged(int arg0) { } }); } @Override public void onTabReselected(Tab tab, FragmentTransaction ft) { // TODO Auto-generated method stub } @Override public void onTabSelected(Tab tab, FragmentTransaction ft) { viewPager.setCurrentItem(tab.getPosition()); } @Override public void onTabUnselected(Tab tab, FragmentTransaction ft) { // TODO Auto-generated method stub } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_BACK) { } return super.onKeyDown(keyCode, event); } } Pls help me out.

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  • Weak reference and Strong reference

    - by theband
    package uk.co.bigroom.utils { import flash.utils.Dictionary; /** * Class to create a weak reference to an object. A weak reference * is a reference that does not prevent the object from being * garbage collected. If the object has been garbage collected * then the get method will return null. */ public class WeakRef { private var dic:Dictionary; /** * The constructor - creates a weak reference. * * @param obj the object to create a weak reference to */ public function WeakRef( obj:* ) { dic = new Dictionary( true ); dic[obj] = 1; } /** * To get a strong reference to the object. * * @return a strong reference to the object or null if the * object has been garbage collected */ public function get():* { for ( var item:* in dic ) { return item; } return null; } } } In this Class, how they denote one as Weak Reference and one as Strong reference.

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  • Implementing a bitfield using java enums

    - by soappatrol
    Hello, I maintain a large document archive and I often use bit fields to record the status of my documents during processing or when validating them. My legacy code simply uses static int constants such as: static int DOCUMENT_STATUS_NO_STATE = 0 static int DOCUMENT_STATUS_OK = 1 static int DOCUMENT_STATUS_NO_TIF_FILE = 2 static int DOCUMENT_STATUS_NO_PDF_FILE = 4 This makes it pretty easy to indicate the state a document is in, by setting the appropriate flags. For example: status = DOCUMENT_STATUS_NO_TIF_FILE | DOCUMENT_STATUS_NO_PDF_FILE; Since the approach of using static constants is bad practice and because I would like to improve the code, I was looking to use Enums to achieve the same. There are a few requirements, one of them being the need to save the status into a database as a numeric type. So there is a need to transform the enumeration constants to a numeric value. Below is my first approach and I wonder if this is the correct way to go about this? class DocumentStatus{ public enum StatusFlag { DOCUMENT_STATUS_NOT_DEFINED(1<<0), DOCUMENT_STATUS_OK(1<<1), DOCUMENT_STATUS_MISSING_TID_DIR(1<<2), DOCUMENT_STATUS_MISSING_TIF_FILE(1<<3), DOCUMENT_STATUS_MISSING_PDF_FILE(1<<4), DOCUMENT_STATUS_MISSING_OCR_FILE(1<<5), DOCUMENT_STATUS_PAGE_COUNT_TIF(1<<6), DOCUMENT_STATUS_PAGE_COUNT_PDF(1<<7), DOCUMENT_STATUS_UNAVAILABLE(1<<8), private final long statusFlagValue; StatusFlag(long statusFlagValue) { this.statusFlagValue = statusFlagValue } public long getStatusFlagValue(){ return statusFlagValue } } /** * Translates a numeric status code into a Set of StatusFlag enums * @param numeric statusValue * @return EnumSet representing a documents status */ public EnumSet<StatusFlag> getStatusFlags(long statusValue) { EnumSet statusFlags = EnumSet.noneOf(StatusFlag.class) StatusFlag.each { statusFlag -> long flagValue = statusFlag.statusFlagValue if ( (flagValue&statusValue ) == flagValue ) { statusFlags.add(statusFlag) } } return statusFlags } /** * Translates a set of StatusFlag enums into a numeric status code * @param Set if statusFlags * @return numeric representation of the document status */ public long getStatusValue(Set<StatusFlag> flags) { long value=0 flags.each { statusFlag -> value|=statusFlag.getStatusFlagValue() } return value } public static void main(String[] args) { DocumentStatus ds = new DocumentStatus(); Set statusFlags = EnumSet.of( StatusFlag.DOCUMENT_STATUS_OK, StatusFlag.DOCUMENT_STATUS_UNAVAILABLE) assert ds.getStatusValue( statusFlags )==258 // 0000.0001|0000.0010 long numericStatusCode = 56 statusFlags = ds.getStatusFlags(numericStatusCode) assert !statusFlags.contains(StatusFlag.DOCUMENT_STATUS_OK) assert statusFlags.contains(StatusFlag.DOCUMENT_STATUS_MISSING_TIF_FILE) assert statusFlags.contains(StatusFlag.DOCUMENT_STATUS_MISSING_PDF_FILE) assert statusFlags.contains(StatusFlag.DOCUMENT_STATUS_MISSING_OCR_FILE) } }

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  • Fibonacci Function Question

    - by DMan
    I was calculating the Fibonacci sequence, and stumbled across this code, which I saw a lot: int Fibonacci (int x) { if (x<=1) { return 1; } return Fibonacci (x-1)+Fibonacci (x-2); } What I don't understand is how it works, especially the return part at the end: Does it call the Fibonacci function again? Could someone step me through this function?

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  • Best way to test if a generic type is a string? (c#)

    - by Rex M
    I have a generic class that should allow any type, primitive or otherwise. The only problem with this is using default(T). When you call default on a value type or a string, it initializes it to a reasonable value (such as empty string). When you call default(T) on an object, it returns null. For various reasons we need to ensure that if it is not a primitive type, then we will have a default instance of the type, not null. Here is attempt 1: T createDefault() { if(typeof(T).IsValueType) { return default(T); } else { return Activator.CreateInstance<T>(); } } Problem - string is not a value type, but it does not have a parameterless constructor. So, the current solution is: T createDefault() { if(typeof(T).IsValueType || typeof(T).FullName == "System.String") { return default(T); } else { return Activator.CreateInstance<T>(); } } But this feels like a kludge. Is there a nicer way to handle the string case?

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  • how to query an embedded entity by using a query builder

    - by user577719
    I've searched quite a time for an answer to this question. Following Codesmell: @Entity public class Person { @Id @GeneratedValue(strategy = GenerationType.IDENTITY) protected Integer id; @Column(nullable = true, length = 50) @Size(max = 50) private String name; @Embedded @Valid protected Adress adress; public void setId(Integer id) { this.id = id; } public Integer getId() { return this.id; } public void setName(String name) { this.name = name; } public void getName() { return this.name; } public void setAdress(Adress adress) { this.adress = adress; } public void getAdress() { return this.adress; } } @Embeddable public class Adress { @Column(nullable = false, length = 50) @Size(max = 50) @NotNull private String place; public void setPlace(String place) { this.place = place; } public void getPlace() { return this.place; } } public class PersonDaoJpa { public List<Ort> findByPerson(final Person person) { CriteriaBuilder builder = this.entityManager.getCriteriaBuilder(); CriteriaQuery<Person> query = builder.createQuery(Person.class); Root<Person> rootPerson = query.from(Person.class); List<Predicate> wherePredicates = new ArrayList<Predicate>(); if (person.getName() != null) { wherePredicates.add( builder.like(builder.lower(rootPerson.<String>get("name")), ort.getName().toLowerCase()) ); } Adresse adresse = ort.getAdresse(); if (adresse != null) { if(adresse.getPlace() != null) { // this won't work wherePredicates.add( builder.like(builder.lower(rootPerson.<String>get("person.adress.place")), adresse.getPlace().toLowerCase()) ); } } Predicate whereClause = builder.and(wherePredicates.toArray(new Predicate[0])); query.where(whereClause); return this.entityManager.createQuery(query).getResultList(); } } How can I access the Adress.place through rootPerson? rootPerson.get("place"), or rootPerson.get("adress.place") won't work...

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  • Java hashcode based on identity

    - by hjfreyer
    The default behavior of Object.hashCode() is to return essentially the "address" of the object so that a.hashCode() == b.hashCode() if and only if a == b. How can I get this behavior in a user-defined class if a superclass already defines hashCode()? For instance: class A { public int hashCode() { return 0; } } class B extends A { public int hashCode() { // Now I want to return a unique hashcode for each object. // In pythonic terms, it'd look something like: return Object.hashCode(this); } } Ideas?

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  • java: retrieving the "canonical value" from a Set<T> where T has a custom equals()

    - by Jason S
    I have a class Foo which overrides equals() and hashCode() properly. I would like to also would like to use a HashSet<Foo> to keep track of "canonical values" e.g. I have a class that I would like to write like this, so that if I have two separate objects that are equivalent I can coalesce them into references to the same object: class Canonicalizer<T> { final private Set<T> values = new HashSet<T>(); public T findCanonicalValue(T value) { T canonical = this.values.get(value); if (canonical == null) { // not in the set, so put it there for the future this.values.add(value); return value; } else { return canonical; } } } except that Set doesn't have a "get" method that would return the actual value stored in the set, just the "contains" method that returns true or false. (I guess that it assumes that if you have an object that is equal to a separate object in the set, you don't need to retrieve the one in the set) Is there a convenient way to do this? The only other thing I can think of is to use a map and a list: class Canonicalizer<T> { // warning: neglects concurrency issues final private Map<T, Integer> valueIndex = new HashMap<T, Integer>(); final private List<T> values = new ArrayList<T>(); public T findCanonicalValue(T value) { Integer i = this.valueIndex.get(value); if (i == null) { // not in the set, so put it there for the future i = this.values.size(); this.values.add(value); this.valueIndex.put(value, i); return value; } else { // in the set return this.values.get(i); } } }

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  • Why does this asp.net mvc unit test fail?

    - by Brian McCord
    I have this unit test: [TestMethod] public void Delete_Post_Passes_With_State_4() { //Arrange ViewResult result = stateController.Delete( 4 ) as ViewResult; var model = (State)result.ViewData.Model; //Act RedirectToRouteResult redirectResult = stateController.Delete( model ) as RedirectToRouteResult; var newresult = stateController.Delete( 4 ) as ViewResult; var newmodel = (State)newresult.ViewData.Model; //Assert Assert.AreEqual( redirectResult.RouteValues["action"], "Index" ); Assert.IsNull( newmodel ); } Here are the two controller actions that handle deleting: // // GET: /State/Delete/5 public ActionResult Delete(int id) { var x = _stateService.GetById( id ); return View(x); } // // POST: /State/Delete/5 [HttpPost] public ActionResult Delete(State model) { try { if( model == null ) { return View( model ); } _stateService.Delete( model ); return RedirectToAction("Index"); } catch { return View( model ); } } What I can't figure out is why this test fails. I have verified that the record actually gets deleted from the list. If I set a break point in the Delete method on the line: var x = _stateService.GetById( id ); The GetById does indeed return a null just as it should, but when it gets back to the newresult variable in the test, the ViewData.Model is the deleted model. What am I doing wrong?

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  • How to write a jUnit test for this class?

    - by flash
    Hi, I would like to know what's the best approach to test the method "pushEvent()" in the following class with a jUnit test. My problem is, that the private method "callWebsite()" always requires a connection to the network. How can I avoid this requirement or refactor my class that I can test it without a connection to the network? class MyClass { public String pushEvent (Event event) { //do something here String url = constructURL (event); //construct the website url String response = callWebsite (url); return response; } private String callWebsite (String url) { try { URL requestURL = new URL (url); HttpURLConnection connection = null; connection = (HttpURLConnection) requestURL.openConnection (); String responseMessage = responseParser.getResponseMessage (connection); return responseMessage; } catch (MalformedURLException e) { e.printStackTrace (); return e.getMessage (); } catch (IOException e) { e.printStackTrace (); return e.getMessage (); } } }

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  • "Ambiguous template specialization" problem

    - by Setien
    I'm currently porting a heap of code that has previously only been compiled with Visual Studio 2008. In this code, there's an arrangement like this: template <typename T> T convert( const char * s ) { // slow catch-all std::istringstream is( s ); T ret; is >> ret; return ret; } template <> inline int convert<int>( const char * s ) { return (int)atoi( s ); } Generally, there are a lot of specializations of the templated function with different return types that are invoked like this: int i = convert<int>( szInt ); The problem is, that these template specializations result in "Ambiguous template specialization". If it was something besides the return type that differentiated these function specializations, I could obviously just use overloads, but that's not an option. How do I solve this without having to change all the places the convert functions are called?

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  • Why initialize an object to empty

    - by ProgEnthu
    I am learning windows programming with the help of MSDN.Why would somebody initialize an object like the following? WNDCLASS wc = { }; Will this zero all the memory of the object? Whole source code is following: #ifndef UNICODE #define UNICODE #endif #include <windows.h> LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, PWSTR pCmdLine, int nCmdShow) { // Register the window class. const wchar_t CLASS_NAME[] = L"Sample Window Class"; WNDCLASS wc = { }; wc.lpfnWndProc = WindowProc; wc.hInstance = hInstance; wc.lpszClassName = CLASS_NAME; RegisterClass(&wc); // Create the window. HWND hwnd = CreateWindowEx( 0, // Optional window styles. CLASS_NAME, // Window class L"Learn to Program Windows", // Window text WS_OVERLAPPEDWINDOW, // Window style // Size and position CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, // Parent window NULL, // Menu hInstance, // Instance handle NULL // Additional application data ); if (hwnd == NULL) { return 0; } ShowWindow(hwnd, nCmdShow); // Run the message loop. MSG msg = { }; while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return 0; } LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_DESTROY: PostQuitMessage(0); return 0; case WM_PAINT: { PAINTSTRUCT ps; HDC hdc = BeginPaint(hwnd, &ps); FillRect(hdc, &ps.rcPaint, (HBRUSH) (COLOR_WINDOW+1)); EndPaint(hwnd, &ps); } return 0; } return DefWindowProc(hwnd, uMsg, wParam, lParam); }

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  • Pointers to class fields

    - by newbie_cpp
    My task is as follows : Using pointers to class fields, create menu allowing selection of ice, that Person can buy in Ice shop. Buyer will be charged with waffel and ice costs. Selection of ice and charging buyers account must be shown in program. Here's my Person class : #include <iostream> using namespace std; class Iceshop { const double waffel_price = 1; public: } class Person { static int NUMBER; char* name; int age; const int number; double plus, minus; public: class Account { int number; double resources; public: Account(int number, double resources) : number(number), resources(resources) {} } Person(const char* n, int age) : name(strcpy(new char[strlen(n)+1],n)), number(++NUMBER), plus(0), minus(0), age(age) {} Person::~Person(){ cout << "Destroying resources" << endl; delete [] name; } friend void show(Person &p); int* take_age(){ return &age; } char* take_name(){ return name; } void init(char* n, int a) { name = n; age = a; } Person& remittance(double d) { plus += d; return *this; } Person& paycheck(double d) { minus += d; return *this; } Account* getAccount(); }; int Person:: Person::Account* Person::getAccount() { return new Account(number, plus - minus); } void Person::Account::remittance(double d){ resources = resources + d; } void Person::Account::paycheck(double d){ resources = resources - d; } void show(Person *p){ cout << "Name: " << p->take_name() << "," << "age: " << p->take_age() << endl; } int main(void) { Person *p = new Person; p->init("Mary", 25); show(p); p->remittance(100); system("PAUSE"); return 0; } How to start this task ? Where and in what form should I store menu options ?

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  • c# reading integer fields from database

    - by arnoldino
    what is wrong with this code? try { if (cmd == null) getConnection(); cmd.CommandText = "Select id from HMonthInventary where machine_id=37"; SQLiteDataReader reader = cmd.ExecuteReader(); if (reader.HasRows==true) { reader.Read(); string s = reader[0].ToString(); // return first element reader.Close(); return s; } reader.Close(); return null; } catch (Exception e) { MessageBox.Show("Caught exception: " + e.Message+"|"+cmd.CommandText); return null; } I checked the sql statement, it turns the right value. why can't I read it? the returnvalue is "".

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  • jQuery form zip code to state function

    - by Dakota R.
    I'm trying to convert a preexisting javascript function into a jQuery function. The function comes from http://javascript.internet.com/forms/zip-to-state.html and aims to convert a user-entered zip code into a state. I'm using jQuery 1.3.2, with all the necessary plugins, but I'm not very familiar with jQuery syntax and how to convert this from plain ol' Javascript syntax. The setState function takes two parameters, the zip code element and the state element, so I'm trying to do something like this: $('$zip_code').change( function () { setState($(this), $('#state')); }); Any thoughts on this syntax? Thanks, Dakota function getState(zip) { if ((parseInt(zipString.substr(zip / 4, 1), 16) & Math.pow(2, zip % 4)) && (zip.length == 5)) for (var i = 0; i < stateRange.length; i += 7) if (zip <= 1 * stateRange.substr(i, 5)) return stateRange.substr(i + 5, 2); return null; } function setState(txtZip, optionBox) { if (txtZip.value.length != 5 || isNaN(txtZip.value / 4)) { optionBox.options[0].selected = true; alert("Please enter a 5 digit, numeric zip code."); return; } var state = getState(txtZip.value); for (var i = 0; i < optionBox.options.length; i++) if (optionBox.options[i].value == state) return optionBox.options[i].selected = true; for (var i = 0; i < optionBox.options.length; i++) if (optionBox.options[i].value == "XX") return optionBox.options[i].selected = true; }

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  • Correct way to use Drupal 7 Entities and Field API

    - by Martin Petts
    I'm trying to use Drupal 7's entities and field API to correctly build a new module. What I have been unable to understand from the documentation is the correct way to use the new API to create a 'content type' (not a node type) with a number of set fields, such as Body. I'm trying to set up the entity using hook_entity_info, then I believe I need to add the body field using field_create_instance, but I can't seem to get it to work. In mycontenttype.module: /** * Implements hook_entity_info(). */ function mycontenttype_entity_info() { $return = array( 'mycontenttype' => array( 'label' => t('My Content Type'), 'controller class' => 'MyContentTypeEntityController', 'base table' => 'content_type', 'uri callback' => 'content_type_uri', 'entity keys' => array( 'id' => 'cid', 'label' => 'title' ), 'bundles' => array( 'mycontenttype' => array( 'label' => 'My Content Type', 'admin' => array( 'path' => 'admin/contenttype', 'access arguments' => array('administer contenttype') ) ) ), 'fieldable' => true ) ); return $return; } /** * Implements hook_field_extra_fields(). */ function mycontenttype_field_extra_fields() { $return['mycontenttype']['mycontenttype'] = array( 'form' = array( 'body' = array( 'label' = 'Body', 'description' = t('Body content'), 'weight' = 0, ), ), ); return $return; } Then does this go in the .install file? function mycontenttype_install() { $field = array( 'field_name' => 'body', 'type' => 'text_with_summary', 'entity_types' => array('survey'), 'translatable' => TRUE, ); field_create_field($field); $instance = array( 'entity_type' => 'mycontenttype', 'field_name' => 'body', 'bundle' => 'mycontenttype', 'label' => 'Body', 'widget_type' => 'text_textarea_with_summary', 'settings' => array('display_summary' => TRUE), 'display' => array( 'default' => array( 'label' => 'hidden', 'type' => 'text_default', ), 'teaser' => array( 'label' => 'hidden', 'type' => 'text_summary_or_trimmed', ) ) ); field_create_instance($instance); }

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  • Basic C programming question

    - by Amit
    Hi all, I've just started to learn C and it's going pretty slow...I wanted to write a program that takes in an integer argument and returns it's doubled value (aka take in integer, multiply by 2, and printf that value). I purposely did not want to use the scanf function. Here's what I have so far and what is not compiling... #include <stdio.h> int main(int index) { if (!(index)) { printf("No index given"); return 1; } a = index*2; printf("Mult by 2 %d",a); return 0; } So basically when the program is executed I want to supply the index integer. So, in cygwin, I would write something like ./a 10 and 10 would be stored into the index variable. Also, I want to program to return "No index given" and exit if no index value was supplied... Anyone care to help what I'm doing wrong? EDIT: This code returns 1 error upon compilation and is based on the help by @James: #include <stdio.h> int main(int 1, char index) { int index, a; if (!(index)) { printf("No index given"); return 1; } a = index*2; printf("Mult by 2 %d",a); return 0; } Thanks! Amit

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  • Inserting a string array as a row into an Excel document using the Open XML SDK 2.0

    - by Sam
    The code runs, but corrupts my excel document. Any help would be mucho appreciated! I used this as a reference. public void AddRow(string fileName, string[] values) { using (SpreadsheetDocument doc = SpreadsheetDocument.Open(fileName, true)) { SharedStringTablePart sharedStringPart = GetSharedStringPart(doc); WorksheetPart worksheetPart = doc.WorkbookPart.WorksheetParts.First(); uint rowIdx = AppendRow(worksheetPart); for (int i = 0; i < values.Length; ++i) { int stringIdx = InsertSharedString(values[i], sharedStringPart); Cell cell = InsertCell(i, rowIdx, worksheetPart); cell.CellValue = new CellValue(stringIdx.ToString()); cell.DataType = new EnumValue<CellValues>( CellValues.SharedString); worksheetPart.Worksheet.Save(); } } } private SharedStringTablePart GetSharedStringPart( SpreadsheetDocument doc) { if (doc.WorkbookPart. GetPartsCountOfType<SharedStringTablePart>() > 0) return doc.WorkbookPart. GetPartsOfType<SharedStringTablePart>().First(); else return doc.WorkbookPart. AddNewPart<SharedStringTablePart>(); } private uint AppendRow(WorksheetPart worksheetPart) { SheetData sheetData = worksheetPart.Worksheet. GetFirstChild<SheetData>(); uint rowIndex = (uint)sheetData.Elements<Row>().Count(); Row row = new Row() { RowIndex = rowIndex }; sheetData.Append(row); return rowIndex; } private int InsertSharedString(string s, SharedStringTablePart sharedStringPart) { if (sharedStringPart.SharedStringTable == null) sharedStringPart.SharedStringTable = new SharedStringTable(); int i = 0; foreach (SharedStringItem item in sharedStringPart.SharedStringTable. Elements<SharedStringItem>()) { if (item.InnerText == s) return i; ++i; } sharedStringPart.SharedStringTable.AppendChild( new Text(s)); sharedStringPart.SharedStringTable.Save(); return i; } private Cell InsertCell(int i, uint rowIdx, WorksheetPart worksheetPart) { SheetData sheetData = worksheetPart.Worksheet. GetFirstChild<SheetData>(); string cellReference = AlphabetMap.Instance[i] + rowIdx; Cell cell = new Cell() { CellReference = cellReference }; Row row = sheetData.Elements<Row>().ElementAt((int)rowIdx); row.InsertAt(cell, i); worksheetPart.Worksheet.Save(); return cell; }

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  • XAML get new width and height for Canvas

    - by Jack Navarro
    I have searched through many times but have not seen this before. Probably really simple question but can't wrap my head around it. Wrote a VSTO add-in for Excel that draws a Grid dynamically. Then launches a new window and replaces the contents of the Canvas with the generated Grid. The problem is with printing. When I call the print procedure the canvas.height and canvas.width returned is the old value prior to replacing it with the grid. Sample: string="<Grid Name=\"CanvasGrid\" xmlns=\"http://schemas.microsoft.com/winfx/2006/xaml/presentation\">..Lots of stuff..</Grid>"; // Launch new window and replace the Canvas element WpfUserControl newWindow = new WpfUserControl(); newWindow.Show(); //To test MessageBox.Show(myCanvas.ActualWidth.ToString()); //return 894 Grid testGrid = myCanvas.FindName("CanvasGrid") as Grid; MessageBox.Show("Grid " + testGrid.ActualWidth.ToString()); //return 234 StringReader stringReader = new StringReader(LssAllcChrt); XmlReader xmlReader = XmlReader.Create(stringReader); Canvas myCanvas = newWindow.FindName("GrphCnvs") as Canvas; myCanvas.Children.Clear(); myCanvas.Children.Add((UIElement)XamlReader.Load(xmlReader)); //To test MessageBox.Show(myCanvas.ActualWidth.ToString()); //return 894 but should be much larger the Grid spans all three of my screens Grid testGrid = myCanvas.FindName("CanvasGrid") as Grid; MessageBox.Show("Grid " + testGrid.ActualWidth.ToString()); //return 234 but should be much larger the Grid spans all three of my screens //Run code from WpfUserControl.cs after it loads from button click Grid testGrid = canvas.FindName("CanvasGrid") as Grid; MessageBox.Show("Grid " + testGrid.ActualWidth.ToString()); //return 234 but should be much larger the Grid spans all three of my screens So basically I have no way of telling what my new width and height are.

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