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  • Trying to find USB device on iphone with IOKit.framework

    - by HuGeek
    Hi all, i'm working on a project were i need the usb port to communicate with a external device. I have been looking for exemple on the net (Apple and /developer/IOKit/usb exemple) and trying some other but i can't even find the device. In my code i blocking at the place where the fucntion looks for a next iterator (pointer in fact) with the function getNextIterator but never returns a good value so the code is blocking. By the way i am using toolchain and added IOKit.framework in my project. All i what right now is the communicate or do like a ping to someone on the USB bus!! I blocking in the 'FindDevice'....i can't manage to enter in the while because the variable usbDevice is always = to 0....i have tested my code in a small mac program and it works... Thanks Here is my code : IOReturn ConfigureDevice(IOUSBDeviceInterface **dev) { UInt8 numConfig; IOReturn result; IOUSBConfigurationDescriptorPtr configDesc; //Get the number of configurations result = (*dev)->GetNumberOfConfigurations(dev, &numConfig); if (!numConfig) { return -1; } // Get the configuration descriptor result = (*dev)->GetConfigurationDescriptorPtr(dev, 0, &configDesc); if (result) { NSLog(@"Couldn't get configuration descriptior for index %d (err=%08x)\n", 0, result); return -1; } ifdef OSX_DEBUG NSLog(@"Number of Configurations: %d\n", numConfig); endif // Configure the device result = (*dev)->SetConfiguration(dev, configDesc->bConfigurationValue); if (result) { NSLog(@"Unable to set configuration to value %d (err=%08x)\n", 0, result); return -1; } return kIOReturnSuccess; } IOReturn FindInterfaces(IOUSBDeviceInterface *dev, IOUSBInterfaceInterface **itf) { IOReturn kr; IOUSBFindInterfaceRequest request; io_iterator_t iterator; io_service_t usbInterface; IOUSBInterfaceInterface **intf = NULL; IOCFPlugInInterface **plugInInterface = NULL; HRESULT res; SInt32 score; UInt8 intfClass; UInt8 intfSubClass; UInt8 intfNumEndpoints; int pipeRef; CFRunLoopSourceRef runLoopSource; NSLog(@"Debut FindInterfaces \n"); request.bInterfaceClass = kIOUSBFindInterfaceDontCare; request.bInterfaceSubClass = kIOUSBFindInterfaceDontCare; request.bInterfaceProtocol = kIOUSBFindInterfaceDontCare; request.bAlternateSetting = kIOUSBFindInterfaceDontCare; kr = (*dev)->CreateInterfaceIterator(dev, &request, &iterator); usbInterface = IOIteratorNext(iterator); IOObjectRelease(iterator); NSLog(@"Interface found.\n"); kr = IOCreatePlugInInterfaceForService(usbInterface, kIOUSBInterfaceUserClientTypeID, kIOCFPlugInInterfaceID, &plugInInterface, &score); kr = IOObjectRelease(usbInterface); // done with the usbInterface object now that I have the plugin if ((kIOReturnSuccess != kr) || !plugInInterface) { NSLog(@"unable to create a plugin (%08x)\n", kr); return -1; } // I have the interface plugin. I need the interface interface res = (*plugInInterface)->QueryInterface(plugInInterface, CFUUIDGetUUIDBytes(kIOUSBInterfaceInterfaceID), (LPVOID*) &intf); (*plugInInterface)->Release(plugInInterface); // done with this if (res || !intf) { NSLog(@"couldn't create an IOUSBInterfaceInterface (%08x)\n", (int) res); return -1; } // Now open the interface. This will cause the pipes to be instantiated that are // associated with the endpoints defined in the interface descriptor. kr = (*intf)->USBInterfaceOpen(intf); if (kIOReturnSuccess != kr) { NSLog(@"unable to open interface (%08x)\n", kr); (void) (*intf)->Release(intf); return -1; } kr = (*intf)->CreateInterfaceAsyncEventSource(intf, &runLoopSource); if (kIOReturnSuccess != kr) { NSLog(@"unable to create async event source (%08x)\n", kr); (void) (*intf)->USBInterfaceClose(intf); (void) (*intf)->Release(intf); return -1; } CFRunLoopAddSource(CFRunLoopGetCurrent(), runLoopSource, kCFRunLoopDefaultMode); if (!intf) { NSLog(@"Interface is NULL!\n"); } else { *itf = intf; } NSLog(@"End of FindInterface \n \n"); return kr; } unsigned int FindDevice(void *refCon, io_iterator_t iterator) { kern_return_t kr; io_service_t usbDevice; IOCFPlugInInterface **plugInInterface = NULL; HRESULT result; SInt32 score; UInt16 vendor; UInt16 product; UInt16 release; unsigned int count = 0; NSLog(@"Searching Device....\n"); while (usbDevice = IOIteratorNext(iterator)) { // create intermediate plug-in NSLog(@"Found a device!\n"); kr = IOCreatePlugInInterfaceForService(usbDevice, kIOUSBDeviceUserClientTypeID, kIOCFPlugInInterfaceID, &plugInInterface, &score); kr = IOObjectRelease(usbDevice); if ((kIOReturnSuccess != kr) || !plugInInterface) { NSLog(@"Unable to create a plug-in (%08x)\n", kr); continue; } // Now create the device interface result = (*plugInInterface)->QueryInterface(plugInInterface, CFUUIDGetUUIDBytes(kIOUSBDeviceInterfaceID), (LPVOID)&dev); // Don't need intermediate Plug-In Interface (*plugInInterface)->Release(plugInInterface); if (result || !dev) { NSLog(@"Couldn't create a device interface (%08x)\n", (int)result); continue; } // check these values for confirmation kr = (*dev)->GetDeviceVendor(dev, &vendor); kr = (*dev)->GetDeviceProduct(dev, &product); //kr = (*dev)->GetDeviceReleaseNumber(dev, &release); //if ((vendor != LegoUSBVendorID) || (product != LegoUSBProductID) || (release != LegoUSBRelease)) { if ((vendor != LegoUSBVendorID) || (product != LegoUSBProductID)) { NSLog(@"Found unwanted device (vendor = %d != %d, product = %d != %d, release = %d)\n", vendor, kUSBVendorID, product, LegoUSBProductID, release); (void) (*dev)-Release(dev); continue; } // Open the device to change its state kr = (*dev)->USBDeviceOpen(dev); if (kr == kIOReturnSuccess) { count++; } else { NSLog(@"Unable to open device: %08x\n", kr); (void) (*dev)->Release(dev); continue; } // Configure device kr = ConfigureDevice(dev); if (kr != kIOReturnSuccess) { NSLog(@"Unable to configure device: %08x\n", kr); (void) (*dev)->USBDeviceClose(dev); (void) (*dev)->Release(dev); continue; } break; } return count; } // USB rcx Init IOUSBInterfaceInterface** osx_usb_rcx_init (void) { CFMutableDictionaryRef matchingDict; kern_return_t result; IOUSBInterfaceInterface **intf = NULL; unsigned int device_count = 0; // Create master handler result = IOMasterPort(MACH_PORT_NULL, &gMasterPort); if (result || !gMasterPort) { NSLog(@"ERR: Couldn't create master I/O Kit port(%08x)\n", result); return NULL; } else { NSLog(@"Created Master Port.\n"); NSLog(@"Master port 0x:08X \n \n", gMasterPort); } // Set up the matching dictionary for class IOUSBDevice and its subclasses matchingDict = IOServiceMatching(kIOUSBDeviceClassName); if (!matchingDict) { NSLog(@"Couldn't create a USB matching dictionary \n"); mach_port_deallocate(mach_task_self(), gMasterPort); return NULL; } else { NSLog(@"USB matching dictionary : %08X \n", matchingDict); } CFDictionarySetValue(matchingDict, CFSTR(kUSBVendorID), CFNumberCreate(kCFAllocatorDefault, kCFNumberShortType, &LegoUSBVendorID)); CFDictionarySetValue(matchingDict, CFSTR(kUSBProductID), CFNumberCreate(kCFAllocatorDefault, kCFNumberShortType, &LegoUSBProductID)); result = IOServiceGetMatchingServices(gMasterPort, matchingDict, &gRawAddedIter); matchingDict = 0; // this was consumed by the above call // Iterate over matching devices to access already present devices NSLog(@"RawAddedIter : 0x:%08X \n", &gRawAddedIter); device_count = FindDevice(NULL, gRawAddedIter); if (device_count == 1) { result = FindInterfaces(dev, &intf); if (kIOReturnSuccess != result) { NSLog(@"unable to find interfaces on device: %08x\n", result); (*dev)-USBDeviceClose(dev); (*dev)-Release(dev); return NULL; } // osx_usb_rcx_wakeup(intf); return intf; } else if (device_count 1) { NSLog(@"too many matching devices (%d) !\n", device_count); } else { NSLog(@"no matching devices found\n"); } return NULL; } int main(int argc, char *argv[]) { int returnCode; NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; NSLog(@"Debut du programme \n \n"); osx_usb_rcx_init(); NSLog(@"Fin du programme \n \n"); return 0; // returnCode = UIApplicationMain(argc, argv, @"Untitled1App", @"Untitled1App"); // [pool release]; // return returnCode; }

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  • New features of C# 4.0

    This article covers New features of C# 4.0. Article has been divided into below sections. Introduction. Dynamic Lookup. Named and Optional Arguments. Features for COM interop. Variance. Relationship with Visual Basic. Resources. Other interested readings… 22 New Features of Visual Studio 2008 for .NET Professionals 50 New Features of SQL Server 2008 IIS 7.0 New features Introduction It is now close to a year since Microsoft Visual C# 3.0 shipped as part of Visual Studio 2008. In the VS Managed Languages team we are hard at work on creating the next version of the language (with the unsurprising working title of C# 4.0), and this document is a first public description of the planned language features as we currently see them. Please be advised that all this is in early stages of production and is subject to change. Part of the reason for sharing our plans in public so early is precisely to get the kind of feedback that will cause us to improve the final product before it rolls out. Simultaneously with the publication of this whitepaper, a first public CTP (community technology preview) of Visual Studio 2010 is going out as a Virtual PC image for everyone to try. Please use it to play and experiment with the features, and let us know of any thoughts you have. We ask for your understanding and patience working with very early bits, where especially new or newly implemented features do not have the quality or stability of a final product. The aim of the CTP is not to give you a productive work environment but to give you the best possible impression of what we are working on for the next release. The CTP contains a number of walkthroughs, some of which highlight the new language features of C# 4.0. Those are excellent for getting a hands-on guided tour through the details of some common scenarios for the features. You may consider this whitepaper a companion document to these walkthroughs, complementing them with a focus on the overall language features and how they work, as opposed to the specifics of the concrete scenarios. C# 4.0 The major theme for C# 4.0 is dynamic programming. Increasingly, objects are “dynamic” in the sense that their structure and behavior is not captured by a static type, or at least not one that the compiler knows about when compiling your program. Some examples include a. objects from dynamic programming languages, such as Python or Ruby b. COM objects accessed through IDispatch c. ordinary .NET types accessed through reflection d. objects with changing structure, such as HTML DOM objects While C# remains a statically typed language, we aim to vastly improve the interaction with such objects. A secondary theme is co-evolution with Visual Basic. Going forward we will aim to maintain the individual character of each language, but at the same time important new features should be introduced in both languages at the same time. They should be differentiated more by style and feel than by feature set. The new features in C# 4.0 fall into four groups: Dynamic lookup Dynamic lookup allows you to write method, operator and indexer calls, property and field accesses, and even object invocations which bypass the C# static type checking and instead gets resolved at runtime. Named and optional parameters Parameters in C# can now be specified as optional by providing a default value for them in a member declaration. When the member is invoked, optional arguments can be omitted. Furthermore, any argument can be passed by parameter name instead of position. COM specific interop features Dynamic lookup as well as named and optional parameters both help making programming against COM less painful than today. On top of that, however, we are adding a number of other small features that further improve the interop experience. Variance It used to be that an IEnumerable<string> wasn’t an IEnumerable<object>. Now it is – C# embraces type safe “co-and contravariance” and common BCL types are updated to take advantage of that. Dynamic Lookup Dynamic lookup allows you a unified approach to invoking things dynamically. With dynamic lookup, when you have an object in your hand you do not need to worry about whether it comes from COM, IronPython, the HTML DOM or reflection; you just apply operations to it and leave it to the runtime to figure out what exactly those operations mean for that particular object. This affords you enormous flexibility, and can greatly simplify your code, but it does come with a significant drawback: Static typing is not maintained for these operations. A dynamic object is assumed at compile time to support any operation, and only at runtime will you get an error if it wasn’t so. Oftentimes this will be no loss, because the object wouldn’t have a static type anyway, in other cases it is a tradeoff between brevity and safety. In order to facilitate this tradeoff, it is a design goal of C# to allow you to opt in or opt out of dynamic behavior on every single call. The dynamic type C# 4.0 introduces a new static type called dynamic. When you have an object of type dynamic you can “do things to it” that are resolved only at runtime: dynamic d = GetDynamicObject(…); d.M(7); The C# compiler allows you to call a method with any name and any arguments on d because it is of type dynamic. At runtime the actual object that d refers to will be examined to determine what it means to “call M with an int” on it. The type dynamic can be thought of as a special version of the type object, which signals that the object can be used dynamically. It is easy to opt in or out of dynamic behavior: any object can be implicitly converted to dynamic, “suspending belief” until runtime. Conversely, there is an “assignment conversion” from dynamic to any other type, which allows implicit conversion in assignment-like constructs: dynamic d = 7; // implicit conversion int i = d; // assignment conversion Dynamic operations Not only method calls, but also field and property accesses, indexer and operator calls and even delegate invocations can be dispatched dynamically: dynamic d = GetDynamicObject(…); d.M(7); // calling methods d.f = d.P; // getting and settings fields and properties d[“one”] = d[“two”]; // getting and setting thorugh indexers int i = d + 3; // calling operators string s = d(5,7); // invoking as a delegate The role of the C# compiler here is simply to package up the necessary information about “what is being done to d”, so that the runtime can pick it up and determine what the exact meaning of it is given an actual object d. Think of it as deferring part of the compiler’s job to runtime. The result of any dynamic operation is itself of type dynamic. Runtime lookup At runtime a dynamic operation is dispatched according to the nature of its target object d: COM objects If d is a COM object, the operation is dispatched dynamically through COM IDispatch. This allows calling to COM types that don’t have a Primary Interop Assembly (PIA), and relying on COM features that don’t have a counterpart in C#, such as indexed properties and default properties. Dynamic objects If d implements the interface IDynamicObject d itself is asked to perform the operation. Thus by implementing IDynamicObject a type can completely redefine the meaning of dynamic operations. This is used intensively by dynamic languages such as IronPython and IronRuby to implement their own dynamic object models. It will also be used by APIs, e.g. by the HTML DOM to allow direct access to the object’s properties using property syntax. Plain objects Otherwise d is a standard .NET object, and the operation will be dispatched using reflection on its type and a C# “runtime binder” which implements C#’s lookup and overload resolution semantics at runtime. This is essentially a part of the C# compiler running as a runtime component to “finish the work” on dynamic operations that was deferred by the static compiler. Example Assume the following code: dynamic d1 = new Foo(); dynamic d2 = new Bar(); string s; d1.M(s, d2, 3, null); Because the receiver of the call to M is dynamic, the C# compiler does not try to resolve the meaning of the call. Instead it stashes away information for the runtime about the call. This information (often referred to as the “payload”) is essentially equivalent to: “Perform an instance method call of M with the following arguments: 1. a string 2. a dynamic 3. a literal int 3 4. a literal object null” At runtime, assume that the actual type Foo of d1 is not a COM type and does not implement IDynamicObject. In this case the C# runtime binder picks up to finish the overload resolution job based on runtime type information, proceeding as follows: 1. Reflection is used to obtain the actual runtime types of the two objects, d1 and d2, that did not have a static type (or rather had the static type dynamic). The result is Foo for d1 and Bar for d2. 2. Method lookup and overload resolution is performed on the type Foo with the call M(string,Bar,3,null) using ordinary C# semantics. 3. If the method is found it is invoked; otherwise a runtime exception is thrown. Overload resolution with dynamic arguments Even if the receiver of a method call is of a static type, overload resolution can still happen at runtime. This can happen if one or more of the arguments have the type dynamic: Foo foo = new Foo(); dynamic d = new Bar(); var result = foo.M(d); The C# runtime binder will choose between the statically known overloads of M on Foo, based on the runtime type of d, namely Bar. The result is again of type dynamic. The Dynamic Language Runtime An important component in the underlying implementation of dynamic lookup is the Dynamic Language Runtime (DLR), which is a new API in .NET 4.0. The DLR provides most of the infrastructure behind not only C# dynamic lookup but also the implementation of several dynamic programming languages on .NET, such as IronPython and IronRuby. Through this common infrastructure a high degree of interoperability is ensured, but just as importantly the DLR provides excellent caching mechanisms which serve to greatly enhance the efficiency of runtime dispatch. To the user of dynamic lookup in C#, the DLR is invisible except for the improved efficiency. However, if you want to implement your own dynamically dispatched objects, the IDynamicObject interface allows you to interoperate with the DLR and plug in your own behavior. This is a rather advanced task, which requires you to understand a good deal more about the inner workings of the DLR. For API writers, however, it can definitely be worth the trouble in order to vastly improve the usability of e.g. a library representing an inherently dynamic domain. Open issues There are a few limitations and things that might work differently than you would expect. · The DLR allows objects to be created from objects that represent classes. However, the current implementation of C# doesn’t have syntax to support this. · Dynamic lookup will not be able to find extension methods. Whether extension methods apply or not depends on the static context of the call (i.e. which using clauses occur), and this context information is not currently kept as part of the payload. · Anonymous functions (i.e. lambda expressions) cannot appear as arguments to a dynamic method call. The compiler cannot bind (i.e. “understand”) an anonymous function without knowing what type it is converted to. One consequence of these limitations is that you cannot easily use LINQ queries over dynamic objects: dynamic collection = …; var result = collection.Select(e => e + 5); If the Select method is an extension method, dynamic lookup will not find it. Even if it is an instance method, the above does not compile, because a lambda expression cannot be passed as an argument to a dynamic operation. There are no plans to address these limitations in C# 4.0. Named and Optional Arguments Named and optional parameters are really two distinct features, but are often useful together. Optional parameters allow you to omit arguments to member invocations, whereas named arguments is a way to provide an argument using the name of the corresponding parameter instead of relying on its position in the parameter list. Some APIs, most notably COM interfaces such as the Office automation APIs, are written specifically with named and optional parameters in mind. Up until now it has been very painful to call into these APIs from C#, with sometimes as many as thirty arguments having to be explicitly passed, most of which have reasonable default values and could be omitted. Even in APIs for .NET however you sometimes find yourself compelled to write many overloads of a method with different combinations of parameters, in order to provide maximum usability to the callers. Optional parameters are a useful alternative for these situations. Optional parameters A parameter is declared optional simply by providing a default value for it: public void M(int x, int y = 5, int z = 7); Here y and z are optional parameters and can be omitted in calls: M(1, 2, 3); // ordinary call of M M(1, 2); // omitting z – equivalent to M(1, 2, 7) M(1); // omitting both y and z – equivalent to M(1, 5, 7) Named and optional arguments C# 4.0 does not permit you to omit arguments between commas as in M(1,,3). This could lead to highly unreadable comma-counting code. Instead any argument can be passed by name. Thus if you want to omit only y from a call of M you can write: M(1, z: 3); // passing z by name or M(x: 1, z: 3); // passing both x and z by name or even M(z: 3, x: 1); // reversing the order of arguments All forms are equivalent, except that arguments are always evaluated in the order they appear, so in the last example the 3 is evaluated before the 1. Optional and named arguments can be used not only with methods but also with indexers and constructors. Overload resolution Named and optional arguments affect overload resolution, but the changes are relatively simple: A signature is applicable if all its parameters are either optional or have exactly one corresponding argument (by name or position) in the call which is convertible to the parameter type. Betterness rules on conversions are only applied for arguments that are explicitly given – omitted optional arguments are ignored for betterness purposes. If two signatures are equally good, one that does not omit optional parameters is preferred. M(string s, int i = 1); M(object o); M(int i, string s = “Hello”); M(int i); M(5); Given these overloads, we can see the working of the rules above. M(string,int) is not applicable because 5 doesn’t convert to string. M(int,string) is applicable because its second parameter is optional, and so, obviously are M(object) and M(int). M(int,string) and M(int) are both better than M(object) because the conversion from 5 to int is better than the conversion from 5 to object. Finally M(int) is better than M(int,string) because no optional arguments are omitted. Thus the method that gets called is M(int). Features for COM interop Dynamic lookup as well as named and optional parameters greatly improve the experience of interoperating with COM APIs such as the Office Automation APIs. In order to remove even more of the speed bumps, a couple of small COM-specific features are also added to C# 4.0. Dynamic import Many COM methods accept and return variant types, which are represented in the PIAs as object. In the vast majority of cases, a programmer calling these methods already knows the static type of a returned object from context, but explicitly has to perform a cast on the returned value to make use of that knowledge. These casts are so common that they constitute a major nuisance. In order to facilitate a smoother experience, you can now choose to import these COM APIs in such a way that variants are instead represented using the type dynamic. In other words, from your point of view, COM signatures now have occurrences of dynamic instead of object in them. This means that you can easily access members directly off a returned object, or you can assign it to a strongly typed local variable without having to cast. To illustrate, you can now say excel.Cells[1, 1].Value = "Hello"; instead of ((Excel.Range)excel.Cells[1, 1]).Value2 = "Hello"; and Excel.Range range = excel.Cells[1, 1]; instead of Excel.Range range = (Excel.Range)excel.Cells[1, 1]; Compiling without PIAs Primary Interop Assemblies are large .NET assemblies generated from COM interfaces to facilitate strongly typed interoperability. They provide great support at design time, where your experience of the interop is as good as if the types where really defined in .NET. However, at runtime these large assemblies can easily bloat your program, and also cause versioning issues because they are distributed independently of your application. The no-PIA feature allows you to continue to use PIAs at design time without having them around at runtime. Instead, the C# compiler will bake the small part of the PIA that a program actually uses directly into its assembly. At runtime the PIA does not have to be loaded. Omitting ref Because of a different programming model, many COM APIs contain a lot of reference parameters. Contrary to refs in C#, these are typically not meant to mutate a passed-in argument for the subsequent benefit of the caller, but are simply another way of passing value parameters. It therefore seems unreasonable that a C# programmer should have to create temporary variables for all such ref parameters and pass these by reference. Instead, specifically for COM methods, the C# compiler will allow you to pass arguments by value to such a method, and will automatically generate temporary variables to hold the passed-in values, subsequently discarding these when the call returns. In this way the caller sees value semantics, and will not experience any side effects, but the called method still gets a reference. Open issues A few COM interface features still are not surfaced in C#. Most notably these include indexed properties and default properties. As mentioned above these will be respected if you access COM dynamically, but statically typed C# code will still not recognize them. There are currently no plans to address these remaining speed bumps in C# 4.0. Variance An aspect of generics that often comes across as surprising is that the following is illegal: IList<string> strings = new List<string>(); IList<object> objects = strings; The second assignment is disallowed because strings does not have the same element type as objects. There is a perfectly good reason for this. If it were allowed you could write: objects[0] = 5; string s = strings[0]; Allowing an int to be inserted into a list of strings and subsequently extracted as a string. This would be a breach of type safety. However, there are certain interfaces where the above cannot occur, notably where there is no way to insert an object into the collection. Such an interface is IEnumerable<T>. If instead you say: IEnumerable<object> objects = strings; There is no way we can put the wrong kind of thing into strings through objects, because objects doesn’t have a method that takes an element in. Variance is about allowing assignments such as this in cases where it is safe. The result is that a lot of situations that were previously surprising now just work. Covariance In .NET 4.0 the IEnumerable<T> interface will be declared in the following way: public interface IEnumerable<out T> : IEnumerable { IEnumerator<T> GetEnumerator(); } public interface IEnumerator<out T> : IEnumerator { bool MoveNext(); T Current { get; } } The “out” in these declarations signifies that the T can only occur in output position in the interface – the compiler will complain otherwise. In return for this restriction, the interface becomes “covariant” in T, which means that an IEnumerable<A> is considered an IEnumerable<B> if A has a reference conversion to B. As a result, any sequence of strings is also e.g. a sequence of objects. This is useful e.g. in many LINQ methods. Using the declarations above: var result = strings.Union(objects); // succeeds with an IEnumerable<object> This would previously have been disallowed, and you would have had to to some cumbersome wrapping to get the two sequences to have the same element type. Contravariance Type parameters can also have an “in” modifier, restricting them to occur only in input positions. An example is IComparer<T>: public interface IComparer<in T> { public int Compare(T left, T right); } The somewhat baffling result is that an IComparer<object> can in fact be considered an IComparer<string>! It makes sense when you think about it: If a comparer can compare any two objects, it can certainly also compare two strings. This property is referred to as contravariance. A generic type can have both in and out modifiers on its type parameters, as is the case with the Func<…> delegate types: public delegate TResult Func<in TArg, out TResult>(TArg arg); Obviously the argument only ever comes in, and the result only ever comes out. Therefore a Func<object,string> can in fact be used as a Func<string,object>. Limitations Variant type parameters can only be declared on interfaces and delegate types, due to a restriction in the CLR. Variance only applies when there is a reference conversion between the type arguments. For instance, an IEnumerable<int> is not an IEnumerable<object> because the conversion from int to object is a boxing conversion, not a reference conversion. Also please note that the CTP does not contain the new versions of the .NET types mentioned above. In order to experiment with variance you have to declare your own variant interfaces and delegate types. COM Example Here is a larger Office automation example that shows many of the new C# features in action. using System; using System.Diagnostics; using System.Linq; using Excel = Microsoft.Office.Interop.Excel; using Word = Microsoft.Office.Interop.Word; class Program { static void Main(string[] args) { var excel = new Excel.Application(); excel.Visible = true; excel.Workbooks.Add(); // optional arguments omitted excel.Cells[1, 1].Value = "Process Name"; // no casts; Value dynamically excel.Cells[1, 2].Value = "Memory Usage"; // accessed var processes = Process.GetProcesses() .OrderByDescending(p =&gt; p.WorkingSet) .Take(10); int i = 2; foreach (var p in processes) { excel.Cells[i, 1].Value = p.ProcessName; // no casts excel.Cells[i, 2].Value = p.WorkingSet; // no casts i++; } Excel.Range range = excel.Cells[1, 1]; // no casts Excel.Chart chart = excel.ActiveWorkbook.Charts. Add(After: excel.ActiveSheet); // named and optional arguments chart.ChartWizard( Source: range.CurrentRegion, Title: "Memory Usage in " + Environment.MachineName); //named+optional chart.ChartStyle = 45; chart.CopyPicture(Excel.XlPictureAppearance.xlScreen, Excel.XlCopyPictureFormat.xlBitmap, Excel.XlPictureAppearance.xlScreen); var word = new Word.Application(); word.Visible = true; word.Documents.Add(); // optional arguments word.Selection.Paste(); } } The code is much more terse and readable than the C# 3.0 counterpart. Note especially how the Value property is accessed dynamically. This is actually an indexed property, i.e. a property that takes an argument; something which C# does not understand. However the argument is optional. Since the access is dynamic, it goes through the runtime COM binder which knows to substitute the default value and call the indexed property. Thus, dynamic COM allows you to avoid accesses to the puzzling Value2 property of Excel ranges. Relationship with Visual Basic A number of the features introduced to C# 4.0 already exist or will be introduced in some form or other in Visual Basic: · Late binding in VB is similar in many ways to dynamic lookup in C#, and can be expected to make more use of the DLR in the future, leading to further parity with C#. · Named and optional arguments have been part of Visual Basic for a long time, and the C# version of the feature is explicitly engineered with maximal VB interoperability in mind. · NoPIA and variance are both being introduced to VB and C# at the same time. VB in turn is adding a number of features that have hitherto been a mainstay of C#. As a result future versions of C# and VB will have much better feature parity, for the benefit of everyone. Resources All available resources concerning C# 4.0 can be accessed through the C# Dev Center. Specifically, this white paper and other resources can be found at the Code Gallery site. Enjoy! span.fullpost {display:none;}

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  • Website Vulnerabilities

    - by Ben Griswold
    The folks at the Open Web Application Security Project publish a list of the top 10 vulnerabilities. In a recent CodeBrew I provided a quick overview of them all and spent a good amount of time focusing on the most prevalent vulnerability, Cross Site Scripting (XSS).  I gave an overview of XSS, stepped through a quick demo (sorry vulnerable site), reviewed the three XSS variations and talked a bit about how to protect one’s site.  References and reading materials were also included in the presentation and, look at that, they are provided here too. Open Web Application Security Project The OWASP Top Ten Vulnerabilities (pdf) OWASP List of Vulnerabilities The 56 Geeks Project by Scott Johnson ha.ckers.org OWASP XSS Prevention Cheat Sheet Wikipedia Is XSS Solvable?, Don Ankney The Anatomy of Cross Site Scripting, Gavin Zuchlinski

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  • Updating the managed debugging API for .NET v4

    - by Brian Donahue
    In any successful investigation, the right tools play a big part in collecting evidence about the state of the "crime scene" as it was before the detectives arrived. Unfortunately for the Crash Scene Investigator, we don't have the budget to fly out to the customer's site, chalk the outline, and eat their doughnuts. We have to rely on the end-user to collect the evidence for us, which means giving them the fingerprint dust and the evidence baggies and leaving them to it. With that in mind, the Red Gate support team have been writing tools that can collect vital clues with a minimum of fuss. Years ago we would have asked for a memory dump, where we used to get the customer to run CDB.exe and produce dumps that we could analyze in-house, but those dumps were pretty unwieldy (500MB files) and the debugger often didn't dump exactly where we wanted, or made five or more dumps. What we wanted was just the minimum state information from the program at the time of failure, so we produced a managed debugger that captured every first and second-chance exception and logged the stack and a minimal amount of variables from the memory of the application, which could all be exported as XML. This caused less inconvenience to the end-user because it is much easier to send a 65KB XML file in an email than a 500MB file containing all of the application's memory. We don't need to have the entire victim shipped out to us when we just want to know what was under the fingernails. The thing that made creating a managed debugging tool possible was the MDbg Engine example written by Microsoft as part of the Debugging Tools for Windows distribution. Since the ICorDebug interface is a bit difficult to understand, they had kindly created some wrappers that provided an event-driven debugging model that was perfect for our needs, but .NET 4 applications under debugging started complaining that "The debugger's protocol is incompatible with the debuggee". The introduction of .NET Framework v4 had changed the managed debugging API significantly, however, without an update for the MDbg Engine code! After a few hours of research, I had finally worked out that most of the version 4 ICorDebug interface still works much the same way in "legacy" v2 mode and there was a relatively easy fix for the problem in that you can still get a reference to legacy ICorDebug by changing the way the interface is created. In .NET v2, the interface was acquired using the CreateDebuggingInterfaceFromVersion method in mscoree.dll. In v4, you must first create IClrMetaHost, enumerate the runtimes, get an ICLRRuntimeInfo interface to the .NET 4 runtime from that, and use the GetInterface method in mscoree.dll to return a "legacy" ICorDebug interface. The rest of the MDbg Engine will continue working the old way. Here is how I had changed the MDbg Engine code to support .NET v4: private void InitFromVersion(string debuggerVersion){if( debuggerVersion.StartsWith("v1") ){throw new ArgumentException( "Can't debug a version 1 CLR process (\"" + debuggerVersion + "\"). Run application in a version 2 CLR, or use a version 1 debugger instead." );} ICorDebug rawDebuggingAPI=null;if (debuggerVersion.StartsWith("v4")){Guid CLSID_MetaHost = new Guid("9280188D-0E8E-4867-B30C-7FA83884E8DE"); Guid IID_MetaHost = new Guid("D332DB9E-B9B3-4125-8207-A14884F53216"); ICLRMetaHost metahost = (ICLRMetaHost)NativeMethods.ClrCreateInterface(CLSID_MetaHost, IID_MetaHost); IEnumUnknown runtimes = metahost.EnumerateInstalledRuntimes(); ICLRRuntimeInfo runtime = GetRuntime(runtimes, debuggerVersion); //Defined in metahost.hGuid CLSID_CLRDebuggingLegacy = new Guid(0xDF8395B5, 0xA4BA, 0x450b, 0xA7, 0x7C, 0xA9, 0xA4, 0x77, 0x62, 0xC5, 0x20);Guid IID_ICorDebug = new Guid("3D6F5F61-7538-11D3-8D5B-00104B35E7EF"); Object res;runtime.GetInterface(ref CLSID_CLRDebuggingLegacy, ref IID_ICorDebug, out res); rawDebuggingAPI = (ICorDebug)res; }elserawDebuggingAPI = NativeMethods.CreateDebuggingInterfaceFromVersion((int)CorDebuggerVersion.Whidbey,debuggerVersion);if (rawDebuggingAPI != null)InitFromICorDebug(rawDebuggingAPI);elsethrow new ArgumentException("Support for debugging version " + debuggerVersion + " is not yet implemented");} The changes above will ensure that the debugger can support .NET Framework v2 and v4 applications with the same codebase, but we do compile two different applications: one targeting v2 and the other v4. As a footnote I need to add that some missing native methods and wrappers, along with the EnumerateRuntimes method code, came from the Mindbg project on Codeplex. Another change is that when using the MDbgEngine.CreateProcess to launch a process in the debugger, do not supply a null as the final argument. This does not work any more because GetCORVersion always returns "v2.0.50727" as the function has been deprecated in .NET v4. What's worse is that on a system with only .NET 4, the user will be prompted to download and install .NET v2! Not nice! This works much better: proc = m_Debugger.CreateProcess(ProcessName, ProcessArgs, DebugModeFlag.Default,String.Format("v{0}.{1}.{2}",System.Environment.Version.Major,System.Environment.Version.Minor,System.Environment.Version.Build)); Microsoft "unofficially" plan on updating the MDbg samples soon, but if you have an MDbg-based application, you can get it working right now by changing one method a bit and adding a few new interfaces (ICLRMetaHost, IEnumUnknown, and ICLRRuntimeInfo). The new, non-legacy implementation of MDbg Engine will add new, interesting features like dump-file support and by association I assume garbage-collection/managed object stats, so it will be well worth looking into if you want to extend the functionality of a managed debugger going forward.

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  • Announcing the June 2012 Release of the Ajax Control Toolkit

    - by Stephen.Walther
    I’m excited to announce the June 2012 release of the Ajax Control Toolkit. You can download the new release by visiting http://AjaxControlToolkit.CodePlex.com or (better) download the new release with NuGet: Install-Package AjaxControlToolkit The Ajax Control Toolkit continues to be super popular. The previous release (May 2012) had over 87,000 downloads from CodePlex.com and over 16,000 downloads from NuGet. That’s over 100,000 downloads in less than 2 months. Security Improvements for the HtmlEditorExtender Unfortunately, in the previous release, we made the HtmlEditorExtender too secure! We upgraded the version of the Microsoft Anti-Cross Site Scripting Library included in the Ajax Control Toolkit to the latest version (version 4.2.1) and the latest version turned out to be way too aggressive about stripping HTML. It not only strips dangerous tags such as <script> tags, it also strips innocent tags such as <b> tags. When the latest version of the Microsoft Anti-Cross Site Scripting Library is used with the HtmlEditorExtender, the library strips all rich content from the HtmlEditorExtender control which defeats the purpose of using the control. Therefore, we had to find a replacement for the Microsoft Anti-Cross Site Scripting Library. In this release, we’ve created a new HTML sanitizer built on the HTML Agility Pack. If you were using the AntiXssSanitizerProvider then you will need to substitute the HtmlAgilityPackSanitizerProvider. In particular, you need to modify the sanitizer sections in your Web.config file like this: <configuration> <configSections> <sectionGroup name="system.web"> <section name="sanitizer" requirePermission="false" type="AjaxControlToolkit.Sanitizer.ProviderSanitizerSection, AjaxControlToolkit" /> </sectionGroup> </configSections> <system.web> <sanitizer defaultProvider="HtmlAgilityPackSanitizerProvider"> <providers> <add name="HtmlAgilityPackSanitizerProvider" type="AjaxControlToolkit.Sanitizer.HtmlAgilityPackSanitizerProvider"></add> </providers> </sanitizer> </system.web> </configuration> We made one other backwards-breaking change to improve the security of the HtmlEditorExtender. We want to make sure that users don’t accidently use the HtmlEditorExtender without an HTML sanitizer by accident. Therefore, if you don’t configure a HTML sanitizer provider in the web.config file then you’ll get the following error: If you really want to use the HtmlEditorExtender without using an HTML sanitizer – for example, you are using the HtmlEditorExtender for an Intranet application and you trust all of your fellow employees – then you can explicitly indicate that you don’t want to enable HTML sanitization by setting the EnableSanitization property to false like this: <ajaxToolkit:HtmlEditorExtender TargetControlID="txtComments" EnableSanitization="false" runat="server" /> Please don’t ever set the EnableSanitization property to false for a public website. If you disable HTML sanitization then you are making your website an easy target for Cross-Site Scripting attacks. Lots of Fixes for the ComboBox Control In the latest release, we also made several important bug fixes and feature enhancements to the ComboBox control. Here’s the list of issues that we fixed: 22930 — ComboBox doesn’t close its drop down list when losing input focus to another ComboBox control 23140 — ComboBox Issues – Delete, Backspace, Period 23142 — ComboxBox SelectedIndex = -1 does not clear text 24440 — ComboBox postback on enter 25295 — ComboBox problems when container is hidden at page load 25469 — ComboBox – MaxLength ignored 26686 — Backspace and Delete exception when optionList is null 27148 — Combobox breaks if ClientIDMode is static Fixes to Other Controls In this release, we also made bug fixes and enhancements to the UpdatePanelAnimation, Tabs, and Seadragon controls: 21310 — OnUpdated animation starts before OnUpdating has finished 26690 — Seadragon Control’s openTileSource() method doesn’t work (with fix) Title is required We also fixed an issue with the Tabs control which would result in an InvalidOperation exception. Summary I want to thank the Superexpert team for the hard work that they put into this release. In particular, I want to thank them for their effort in researching, building, and writing unit tests for the HtmlAgilityPack HTML sanitizer.

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  • How to use TCP/IP Nagle algorithm at Apple Push Notification

    - by Mahbubur R Aaman
    From Apple's Developer Library The binary interface employs a plain TCP socket for binary content that is streaming in nature. For optimum performance, you should batch multiple notifications in a single transmission over the interface, either explicitly or using a TCP/IP Nagle algorithm. How to use TCP/IP Nagle algorithm in case Apple's Push Notification? How to batch multiple notification in a single transmission over the interface? Additional # In Apple's Push Notification Urban Airship is a familiar name to send large amount of push notification within several minutes. Does they use TCP/IP Nagle algorithm?

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  • MVVM Light V4 preview 2 (BL0015) #mvvmlight

    - by Laurent Bugnion
    Over the past few weeks, I have worked hard on a few new features for MVVM Light V4. Here is a second early preview (consider this pre-alpha if you wish). The features are unit-tested, but I am now looking for feedback and there might be bugs! Bug correction: Messenger.CleanupList is now thread safe This was an annoying bug that is now corrected: In some circumstances, an exception could be thrown when the Messenger’s recipients list was cleaned up (i.e. the “dead” instances were removed). The method is called now and then and the exception was thrown apparently at random. In fact it was really a multi-threading issue, which is now corrected. Bug correction: AllowPartiallyTrustedCallers prevents EventToCommand to work This is a particularly annoying regression bug that was introduced in BL0014. In order to allow MVVM Light to work in XBAPs too, I added the AllowPartiallyTrustedCallers attribute to the assemblies. However, we just found out that this causes issues when using EventToCommand. In order to allow EventToCommand to continue working, I reverted to the previous state by removing the AllowPartiallyTrustedCallers attribute for now. I will work with my friends at Microsoft to try and find a solution. Stay tuned. Bug correction: XML documentation file is now generated in Release configuration The XML documentation file was not generated for the Release configuration. This was a simple flag in the project file that I had forgotten to set. This is corrected now. Applying EventToCommand to non-FrameworkElements This feature has been requested in order to be able to execute a command when a Storyboard is completed. I implemented this, but unfortunately found out that EventToCommand can only be added to Storyboards in Silverlight 3 and Silverlight 4, but not in WPF or in Windows Phone 7. This obviously limits the usefulness of this change, but I decided to publish it anyway, because it is pretty damn useful in Silverlight… Why not in WPF? In WPF, Storyboards added to a resource dictionary are frozen. This is a feature of WPF which allows to optimize certain objects for performance: By freezing them, it is a contract where we say “this object will not be modified anymore, so do your perf optimization on them without worrying too much”. Unfortunately, adding a Trigger (such as EventTrigger) to an object in resources does not work if this object is frozen… and unfortunately, there is no way to tell WPF not to freeze the Storyboard in the resources… so there is no way around that (at least none I can see. In Silverlight, objects are not frozen, so an EventTrigger can be added without problems. Why not in WP7? In Windows Phone 7, there is a totally different issue: Adding a Trigger can only be done to a FrameworkElement, which Storyboard is not. Here I think that we might see a change in a future version of the framework, so maybe this small trick will work in the future. Workaround? Since you cannot use the EventToCommand on a Storyboard in WPF and in WP7, the workaround is pretty obvious: Handle the Completed event in the code behind, and call the Command from there on the ViewModel. This object can be obtained by casting the DataContext to the ViewModel type. This means that the View needs to know about the ViewModel, but I never had issues with that anyway. New class: NotifyPropertyChanged Sometimes when you implement a model object (for example Customer), you would like to have it implement INotifyPropertyChanged, but without having all the frills of a ViewModelBase. A new class named NotifyPropertyChanged allows you to do that. This class is a simple implementation of INotifyPropertyChaned (with all the overloads of RaisePropertyChanged that were implemented in BL0014). In fact, ViewModelBase inherits NotifyPropertyChanged. ViewModelBase does not implement IDisposable anymore The IDisposable interface and the Dispose method had been marked obsolete in the ViewModelBase class already in V3. Now they have been removed. Note: By this, I do not mean that IDisposable is a bad interface, or that it shouldn’t be used on viewmodels. In the contrary, I know that this interface is very useful in certain circumstances. However, I think that having it by default on every instance of ViewModelBase was sending a wrong message. This interface has a strong meaning in .NET: After Dispose has been executed, the instance should not be used anymore, and should be ready for garbage collection. What I really wanted to have on ViewModelBase was rather a simple cleanup method, something that can be executed now and then during runtime. This is fulfilled by the ICleanup interface and its Cleanup method. If your ViewModels need IDisposable, you can still use it! You will just have to implement the interface on the class itself, because it is not available on ViewModelBase anymore. What’s next? I have a couple exciting new features implemented already but that need more testing before they go live… Just stay tuned and by MIX11 (12-14 April 2011), we should see at least a major addition to MVVM Light Toolkit, as well as another smaller feature which is pretty cool nonetheless More about this later! Happy Coding Laurent   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • CodePlex Daily Summary for Wednesday, October 10, 2012

    CodePlex Daily Summary for Wednesday, October 10, 2012Popular ReleasesA C# 4.0 Push Notification Helper Library for WP7.0 & WP7.1: Easy Notification 1.0.0: New Feature - Send Tile, Toast & Raw Notifications to Windows Phone Devices. New Feature - Supports Windows Phone 7.0 & Windows Phone 7.1. New Feature - Validation rules are in-built for Push Notification Messages. New Feature - Strongly typed interfaces. New Feature - Supports synchronous & asynchronous methods to send notifications. New Feature - Supports authenticated notifications using X509 Certificates. New Feature - Supports Callback Registration Requests. New Feature - S...D3 Loot Tracker: 1.5.4: Fixed a bug where the server ip was not logged properly in the stats file.Captcha MVC: Captcha Mvc 2.1.2: v 2.1.2: Fixed problem with serialization. Made all classes from a namespace Jetbrains.Annotaions as the internal. Added autocomplete attribute and autocorrect attribute for captcha input element. Minor changes. v 2.1.1: Fixed problem with serialization. Minor changes. v 2.1: Added support for storing captcha in the session or cookie. See the updated example. Updated example. Minor changes. v 2.0.1: Added support for a partial captcha. Now you can easily customize the layout, s...DotNetNuke® Community Edition CMS: 06.02.04: Major Highlights Fixed issue where the module printing function was only visible to administrators Fixed issue where pane level skinning was being assigned to a default container for any content pane Fixed issue when using password aging and FB / Google authentication Fixed issue that was causing the DateEditControl to not load the assigned value Fixed issue that stopped additional profile properties to be displayed in the member directory after modifying the template Fixed er...Online Image Editor: Online Image Editor v1.1: If you have problems with this tool, please email me at amisouvikdas@gmail.com or You can also participate this project to improve this.Advanced DataGridView with Excel-like auto filter: 1.0.0.0: ?????? ??????Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.69: Fix for issue #18766: build task should not build the output if it's newer than all the input files. Fix for Issue #18764: build taks -res switch not working. update build task to concatenate input source and then minify, rather than minify and then concatenate. include resource string-replacement root name in the assumed globals list. Stop replacing new Date().getTime() with +new Date -- the latter is smaller, but turns out it executes up to 45% slower. add CSS support for single-...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.3: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features Attachable Behaviors AwaitableUI extensions Controls Converters Debugging helpers Extension methods Imaging helpers IO helpers VisualTree helpers Samples Recent changes NOTE:...DevLib: 69721 binary dll: 69721 binary dllVidCoder: 1.4.4 Beta: Fixed inability to create new presets with "Save As".MCEBuddy 2.x: MCEBuddy 2.3.2: Changelog for 2.3.2 (32bit and 64bit) 1. Added support for generating XBMC XML NFO files for files in the conversion queue (store it along with the source video with source video name.nfo). Right click on the file in queue and select generate XML 2. UI bugifx, start and end trim box locations interchanged 3. Added support for removing commercials from non DVRMS/WTV files (MP4, AVI etc) 4. Now checking for Firewall port status before enabling (might help with some firewall problems) 5. User In...DotNetNuke Boards: 01.00.00: This beta release represents the end of training session 1, based on jQuery and Knockout integration in DotNetNuke 6.2.3. It is designed to allow a single user or multiple users to add/edit/delete cards but no cards can be assigned to anyone at this point. This release is not intended for production use!Sandcastle Help File Builder: SHFB v1.9.5.0 with Visual Studio Package: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This release supports the Sandcastle October 2012 Release (v2.7.1.0). It includes full support for generating, installing, and removing MS Help Viewer files. This new release suppor...ClosedXML - The easy way to OpenXML: ClosedXML 0.68.0: ClosedXML now resolves formulas! Yes it finally happened. If you call cell.Value and it has a formula the library will try to evaluate the formula and give you the result. For example: var wb = new XLWorkbook(); var ws = wb.AddWorksheet("Sheet1"); ws.Cell("A1").SetValue(1).CellBelow().SetValue(1); ws.Cell("B1").SetValue(1).CellBelow().SetValue(1); ws.Cell("C1").FormulaA1 = "\"The total value is: \" & SUM(A1:B2)"; var...Json.NET: Json.NET 4.5 Release 10: New feature - Added Portable build to NuGet package New feature - Added GetValue and TryGetValue with StringComparison to JObject Change - Improved duplicate object reference id error message Fix - Fixed error when comparing empty JObjects Fix - Fixed SecAnnotate warnings Fix - Fixed error when comparing DateTime JValue with a DateTimeOffset JValue Fix - Fixed serializer sometimes not using DateParseHandling setting Fix - Fixed error in JsonWriter.WriteToken when writing a DateT...Readable Passphrase Generator: KeePass Plugin 0.7.2: Changes: Tested against KeePass 2.20.1 Tested under Ubuntu 12.10 (and KeePass 2.20) Added GenerateAsUtf8 method returning the encrypted passphrase as a UTF8 byte array.JSLint for Visual Studio 2010: 1.4.2: 1.4.2patterns & practices: Prism: Prism for .NET 4.5: This is a release does not include any functionality changes over Prism 4.1 Desktop. These assemblies target .NET 4.5. These assemblies also were compiled against updated dependencies: Unity 3.0 and Common Service Locator (Portable Class Library).Snoop, the WPF Spy Utility: Snoop 2.8.0: Snoop 2.8.0Announcing Snoop 2.8.0! It's been exactly six months since the last release, and this one has a bunch of goodies in it. In particular, there is now a PowerShell scripting tab, compliments of Bailey Ling. With this tab, the possibilities are limitless. It basically lets you automate/script the application that you are Snooping. Bailey has a couple blog posts (one and two) on his tab already, and I am sure more is to come. Please note that if you do not have PowerShell installed, y....NET Micro Framework: .NET MF 4.3 (Beta): This is the 4.3 Beta version of the .NET Micro Framework. Feature List for v4.3 Support for Visual Studio 2012 (including the Windows Desktop Express version) All v4.2 QFEs features and bug fixes (PWM enhancements, lwIP and network driver reliability improvements, Analog Output, WinUSB and latest GCC support) Improved diagnostic information for deployment Decreased boot time Bug fixes Work Item 1736 - Create link for MFDeploy under start menu Work Item 1504 - Customizing lwIP o...New Projectsadcc2: adccAP.Framework: This a asp.net mvc3 of test web site .EFCodeFirst: Projeto criado para experimentos e estudos com o Entity FrameworkEXPS-RAT: HelloFiskalizacija za developere: Projekt je namijenjen razvojnim inženjerima, programerima, developerima i svima ostalima koji se bave razvojem programskih rješenja za fiskalne blagajne.Galleriffic App for SharePoint 2013: Galleriffic App is an app part for SharePoint 2013 to display a picture gallery with cool JQuery animations and effects. Hack.net: Hack.net is a Roguelike clone similar to NetHack or Roguelike.Inno Setup For .NET Application: This is a simple inno setup for .net developerJava Special Functions Library: Java Special Functions Library implemented as a public class part of my larger mathematical package.LocalFileOpener: The LocalFileOpener plugin opens an intent to help you easily open local files on the device under installed applications.localizr - .NET Collaborative Translation & Localization: Localizr is a platform for collaborative localization and translation of .NET projects.Metro UI CSS: Metro UI CSS a set of styles to create a site with an interface similar to Windows 8 Metro UI. MoskieDotNet: A sandbox for me learn some new technologies.Mouse Automation: Allows a user to automate repetitive clicking within EverQuestMS SQL DB Schema Updater: Simple tool for updating MS SQL database schema based on "ideal" database model.n8design Tools: Tools any Source Code by Stefan Bauer.NasosCS: ???? ?? ??????Pokemonochan: ALright this is a Pokemon MMo bound to come out someday!PotatoSoft: ?????????????!Power Mirrors: Leverage the usefulness of SQL Server mirrors using PowerShell and SMO. Create mirrors from scratch, assign witnesses and test failovers, all from PowerShell! Project13251010: sdfdReal Time Data Bus: A collection of real time data bus implementations.Ricky Tailor's ASP.NET Web 2.0 Project: 7COM0203 Web Scripting And Content Creation Task 1. SampleTFS2: Sample Projectslotcarduino - An Arduino based slotcar timing project: Slotcar timing project based on Arduino Uno/Mega 2560. Standalone system with serial enabled graphic display.System.Data.Entity.Repository: Entity framework code first framework wrapper with support for generic repository pattern, N-Tier application and Transaction Management for rapid developmentTest Marron: This project is a test to explore codeplexTmib Video Downloader: A small youtube video downloader. Created in C#Web Scripting & Content Creation: Fhame Rashid MSc Software Engineering Module Log: Web-Scripting and Content Creationwebbase: webbaseWebScriptingandContentCreation: This project is for the MSc module Web Scripting and Content Creation.Zuordnung: Zuordnung

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  • Script to setup Ubuntu as a wireless access point on a bridge mode

    - by nixnotwin
    I use the following script to make my netbook a full-fledged wireless access point. It creates a bridge with eth0 and wlan0 and starts hostapd. #!/bin/bash service network-manager stop ifconfig eth0 0.0.0.0 #remove IP from eth0 ifconfig eth0 up #ensure the interface is up ifconfig wlan0 0.0.0.0 #remove IP from eth1 ifconfig wlan0 up #ensure the interface is up brctl addbr br0 #create br0 node hostapd -d /etc/hostapd/hostapd.conf > /var/log/hostapd.log & sleep 5 brctl addif br0 eth0 #add eth0 to bridge br0 brctl addif br0 wlan0 #add wlan0 to bridge br0 ifconfig br0 192.168.1.15 netmask 255.255.255.0 #ip for bridge ifconfig br0 up #bring up interface route add default gw 192.168.1.1 # gateway This script works efficiently. But if I want to revert back to use Network Manager, I cannot do it. The bridge simply cannot be deleted. How can I modify this script so that if I run bridge_script --stop, the bridge gets deleted, network manager starts and interfaces behave as if the machine had a fresh reboot.

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  • clicktale.com alternative that works with https and ajax

    - by Alexey Ivanov
    I need to record user's actions on site for analytics purposes. The way clicktale.com doing it is just fine. But unfortunately it have problems with working over https and recording ajax events. Is there some service or script/library that I can host that can do this task? Non-free one's are ok to. Clarification: ClickTale function that I want to reproduce is recording of separate user sessions and their replay. So you can see video of all user's interactions with page: There he clicks first, which links opens, etc. Usually such services replay user's actions buy reproducing them with javascript (and here comes ajax problem: external sites can't use ajax because of cross-domain scripting). So I'm looking for a tool (possibly script that I host on site to allow cross-domain scripting) that can record ajax blocks actions.

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  • Upcoming Webcast: Basic Troubleshooting Information For Stuck Sales Order Issues

    - by Oracle_EBS
    ADVISOR WEBCAST: Basic Troubleshooting Information For Stuck Sales Order IssuesPRODUCT FAMILY: Logistics April 18, 2012 at 1 pm ET, 11 am MT, 10 am PT This one-hour session is recommended for technical and functional users who deal with stuck sales order issues in Inventory module.TOPICS WILL INCLUDE: General Overview about Open Transactions Interface How sales order records are interface to Oracle Inventory How to track sales order cycle flow once the records are interface into MTL_TRANSACTIONS_INTERFACE table How to troubleshoot sales order stuck in MTL_TRANSACTIONS_INTERFACE What to look for when reviewing screen shots and diagnostics A short, live demonstration (only if applicable) and question and answer period will be included. Oracle Advisor Webcasts are dedicated to building your awareness around our products and services. This session does not replace offerings from Oracle Global Support Services. Current Schedule can be found on Note 740966.1 Post Presentation Recordings can be found on Note 740964.1

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  • Wifi hotspot to connect to Android using non-AP supported cards

    - by 3l4ng
    I'm running Ubuntu 13.10 64b on a Dell Inspiron N5010. My wireless device (found using lspci) is Broadcom Corporation BCM4313 802.11bgn Wireless Network Adapter (rev 01). I bought a new android phone and want to connect to Internet by using the laptop as a Wireless Access Point (ad-hoc doesn't work with Android). I tried following tutorials like the one at How to setup a wi-fi hotspot (access point mode)?. The relevant output from iw list was Supported interface modes: * IBSS * managed Running sudo hostapd /path/to/conf/file gave me (eth1 is the wireless, verified by iwconfig) Failed to create interface mon.eth1: -95 (Operation not supported) Could not set channel for kernel driver eth1: Unable to setup interface. Could not connect to kernel driver. I am able to use Connectify and Virtualrouter on Windows, and the phone works great. How do I get an access point running on Ubuntu? I'm open to other alternatives as well.

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  • Microsoft Introduces WebMatrix

    - by Rick Strahl
    originally published in CoDe Magazine Editorial Microsoft recently released the first CTP of a new development environment called WebMatrix, which along with some of its supporting technologies are squarely aimed at making the Microsoft Web Platform more approachable for first-time developers and hobbyists. But in the process, it also provides some updated technologies that can make life easier for existing .NET developers. Let’s face it: ASP.NET development isn’t exactly trivial unless you already have a fair bit of familiarity with sophisticated development practices. Stick a non-developer in front of Visual Studio .NET or even the Visual Web Developer Express edition and it’s not likely that the person in front of the screen will be very productive or feel inspired. Yet other technologies like PHP and even classic ASP did provide the ability for non-developers and hobbyists to become reasonably proficient in creating basic web content quickly and efficiently. WebMatrix appears to be Microsoft’s attempt to bring back some of that simplicity with a number of technologies and tools. The key is to provide a friendly and fully self-contained development environment that provides all the tools needed to build an application in one place, as well as tools that allow publishing of content and databases easily to the web server. WebMatrix is made up of several components and technologies: IIS Developer Express IIS Developer Express is a new, self-contained development web server that is fully compatible with IIS 7.5 and based on the same codebase that IIS 7.5 uses. This new development server replaces the much less compatible Cassini web server that’s been used in Visual Studio and the Express editions. IIS Express addresses a few shortcomings of the Cassini server such as the inability to serve custom ISAPI extensions (i.e., things like PHP or ASP classic for example), as well as not supporting advanced authentication. IIS Developer Express provides most of the IIS 7.5 feature set providing much better compatibility between development and live deployment scenarios. SQL Server Compact 4.0 Database access is a key component for most web-driven applications, but on the Microsoft stack this has mostly meant you have to use SQL Server or SQL Server Express. SQL Server Compact is not new-it’s been around for a few years, but it’s been severely hobbled in the past by terrible tool support and the inability to support more than a single connection in Microsoft’s attempt to avoid losing SQL Server licensing. The new release of SQL Server Compact 4.0 supports multiple connections and you can run it in ASP.NET web applications simply by installing an assembly into the bin folder of the web application. In effect, you don’t have to install a special system configuration to run SQL Compact as it is a drop-in database engine: Copy the small assembly into your BIN folder (or from the GAC if installed fully), create a connection string against a local file-based database file, and then start firing SQL requests. Additionally WebMatrix includes nice tools to edit the database tables and files, along with tools to easily upsize (and hopefully downsize in the future) to full SQL Server. This is a big win, pending compatibility and performance limits. In my simple testing the data engine performed well enough for small data sets. This is not only useful for web applications, but also for desktop applications for which a fully installed SQL engine like SQL Server would be overkill. Having a local data store in those applications that can potentially be accessed by multiple users is a welcome feature. ASP.NET Razor View Engine What? Yet another native ASP.NET view engine? We already have Web Forms and various different flavors of using that view engine with Web Forms and MVC. Do we really need another? Microsoft thinks so, and Razor is an implementation of a lightweight, script-only view engine. Unlike the Web Forms view engine, Razor works only with inline code, snippets, and markup; therefore, it is more in line with current thinking of what a view engine should represent. There’s no support for a “page model” or any of the other Web Forms features of the full-page framework, but just a lightweight scripting engine that works with plain markup plus embedded expressions and code. The markup syntax for Razor is geared for minimal typing, plus some progressive detection of where a script block/expression starts and ends. This results in a much leaner syntax than the typical ASP.NET Web Forms alligator (<% %>) tags. Razor uses the @ sign plus standard C# (or Visual Basic) block syntax to delineate code snippets and expressions. Here’s a very simple example of what Razor markup looks like along with some comment annotations: <!DOCTYPE html> <html>     <head>         <title></title>     </head>     <body>     <h1>Razor Test</h1>          <!-- simple expressions -->     @DateTime.Now     <hr />     <!-- method expressions -->     @DateTime.Now.ToString("T")          <!-- code blocks -->     @{         List<string> names = new List<string>();         names.Add("Rick");         names.Add("Markus");         names.Add("Claudio");         names.Add("Kevin");     }          <!-- structured block statements -->     <ul>     @foreach(string name in names){             <li>@name</li>     }     </ul>           <!-- Conditional code -->        @if(true) {                        <!-- Literal Text embedding in code -->        <text>         true        </text>;    }    else    {        <!-- Literal Text embedding in code -->       <text>       false       </text>;    }    </body> </html> Like the Web Forms view engine, Razor parses pages into code, and then executes that run-time compiled code. Effectively a “page” becomes a code file with markup becoming literal text written into the Response stream, code snippets becoming raw code, and expressions being written out with Response.Write(). The code generated from Razor doesn’t look much different from similar Web Forms code that only uses script tags; so although the syntax may look different, the operational model is fairly similar to the Web Forms engine minus the overhead of the large Page object model. However, there are differences: -Razor pages are based on a new base class, Microsoft.WebPages.WebPage, which is hosted in the Microsoft.WebPages assembly that houses all the Razor engine parsing and processing logic. Browsing through the assembly (in the generated ASP.NET Temporary Files folder or GAC) will give you a good idea of the functionality that Razor provides. If you look closely, a lot of the feature set matches ASP.NET MVC’s view implementation as well as many of the helper classes found in MVC. It’s not hard to guess the motivation for this sort of view engine: For beginning developers the simple markup syntax is easier to work with, although you obviously still need to have some understanding of the .NET Framework in order to create dynamic content. The syntax is easier to read and grok and much shorter to type than ASP.NET alligator tags (<% %>) and also easier to understand aesthetically what’s happening in the markup code. Razor also is a better fit for Microsoft’s vision of ASP.NET MVC: It’s a new view engine without the baggage of Web Forms attached to it. The engine is more lightweight since it doesn’t carry all the features and object model of Web Forms with it and it can be instantiated directly outside of the HTTP environment, which has been rather tricky to do for the Web Forms view engine. Having a standalone script parser is a huge win for other applications as well – it makes it much easier to create script or meta driven output generators for many types of applications from code/screen generators, to simple form letters to data merging applications with user customizability. For me personally this is very useful side effect and who knows maybe Microsoft will actually standardize they’re scripting engines (die T4 die!) on this engine. Razor also better fits the “view-based” approach where the view is supposed to be mostly a visual representation that doesn’t hold much, if any, code. While you can still use code, the code you do write has to be self-contained. Overall I wouldn’t be surprised if Razor will become the new standard view engine for MVC in the future – and in fact there have been announcements recently that Razor will become the default script engine in ASP.NET MVC 3.0. Razor can also be used in existing Web Forms and MVC applications, although that’s not working currently unless you manually configure the script mappings and add the appropriate assemblies. It’s possible to do it, but it’s probably better to wait until Microsoft releases official support for Razor scripts in Visual Studio. Once that happens, you can simply drop .cshtml and .vbhtml pages into an existing ASP.NET project and they will work side by side with classic ASP.NET pages. WebMatrix Development Environment To tie all of these three technologies together, Microsoft is shipping WebMatrix with an integrated development environment. An integrated gallery manager makes it easy to download and load existing projects, and then extend them with custom functionality. It seems to be a prominent goal to provide community-oriented content that can act as a starting point, be it via a custom templates or a complete standard application. The IDE includes a project manager that works with a single project and provides an integrated IDE/editor for editing the .cshtml and .vbhtml pages. A run button allows you to quickly run pages in the project manager in a variety of browsers. There’s no debugging support for code at this time. Note that Razor pages don’t require explicit compilation, so making a change, saving, and then refreshing your page in the browser is all that’s needed to see changes while testing an application locally. It’s essentially using the auto-compiling Web Project that was introduced with .NET 2.0. All code is compiled during run time into dynamically created assemblies in the ASP.NET temp folder. WebMatrix also has PHP Editing support with syntax highlighting. You can load various PHP-based applications from the WebMatrix Web Gallery directly into the IDE. Most of the Web Gallery applications are ready to install and run without further configuration, with Wizards taking you through installation of tools, dependencies, and configuration of the database as needed. WebMatrix leverages the Web Platform installer to pull the pieces down from websites in a tight integration of tools that worked nicely for the four or five applications I tried this out on. Click a couple of check boxes and fill in a few simple configuration options and you end up with a running application that’s ready to be customized. Nice! You can easily deploy completed applications via WebDeploy (to an IIS server) or FTP directly from within the development environment. The deploy tool also can handle automatically uploading and installing the database and all related assemblies required, making deployment a simple one-click install step. Simplified Database Access The IDE contains a database editor that can edit SQL Compact and SQL Server databases. There is also a Database helper class that facilitates database access by providing easy-to-use, high-level query execution and iteration methods: @{       var db = Database.OpenFile("FirstApp.sdf");     string sql = "select * from customers where Id > @0"; } <ul> @foreach(var row in db.Query(sql,1)){         <li>@row.FirstName @row.LastName</li> } </ul> The query function takes a SQL statement plus any number of positional (@0,@1 etc.) SQL parameters by simple values. The result is returned as a collection of rows which in turn have a row object with dynamic properties for each of the columns giving easy (though untyped) access to each of the fields. Likewise Execute and ExecuteNonQuery allow execution of more complex queries using similar parameter passing schemes. Note these queries use string-based queries rather than LINQ or Entity Framework’s strongly typed LINQ queries. While this may seem like a step back, it’s also in line with the expectations of non .NET script developers who are quite used to writing and using SQL strings in code rather than using OR/M frameworks. The only question is why was something not included from the beginning in .NET and Microsoft made developers build custom implementations of these basic building blocks. The implementation looks a lot like a DataTable-style data access mechanism, but to be fair, this is a common approach in scripting languages. This type of syntax that uses simple, static, data object methods to perform simple data tasks with one line of code are common in scripting languages and are a good match for folks working in PHP/Python, etc. Seems like Microsoft has taken great advantage of .NET 4.0’s dynamic typing to provide this sort of interface for row iteration where each row has properties for each field. FWIW, all the examples demonstrate using local SQL Compact files - I was unable to get a SQL Server connection string to work with the Database class (the connection string wasn’t accepted). However, since the code in the page is still plain old .NET, you can easily use standard ADO.NET code or even LINQ or Entity Framework models that are created outside of WebMatrix in separate assemblies as required. The good the bad the obnoxious - It’s still .NET The beauty (or curse depending on how you look at it :)) of Razor and the compilation model is that, behind it all, it’s still .NET. Although the syntax may look foreign, it’s still all .NET behind the scenes. You can easily access existing tools, helpers, and utilities simply by adding them to the project as references or to the bin folder. Razor automatically recognizes any assembly reference from assemblies in the bin folder. In the default configuration, Microsoft provides a host of helper functions in a Microsoft.WebPages assembly (check it out in the ASP.NET temp folder for your application), which includes a host of HTML Helpers. If you’ve used ASP.NET MVC before, a lot of the helpers should look familiar. Documentation at the moment is sketchy-there’s a very rough API reference you can check out here: http://www.asp.net/webmatrix/tutorials/asp-net-web-pages-api-reference Who needs WebMatrix? Uhm… good Question Clearly Microsoft is trying hard to create an environment with WebMatrix that is easy to use for newbie developers. The goal seems to be simplicity in providing a minimal development environment and an easy-to-use script engine/language that makes it easy to get started with. There’s also some focus on community features that can be used as starting points, such as Web Gallery applications and templates. The community features in particular are very nice and something that would be nice to eventually see in Visual Studio as well. The question is whether this is too little too late. Developers who have been clamoring for a simpler development environment on the .NET stack have mostly left for other simpler platforms like PHP or Python which are catering to the down and dirty developer. Microsoft will be hard pressed to win those folks-and other hardcore PHP developers-back. Regardless of how much you dress up a script engine fronted by the .NET Framework, it’s still the .NET Framework and all the complexity that drives it. While .NET is a fine solution in its breadth and features once you get a basic handle on the core features, the bar of entry to being productive with the .NET Framework is still pretty high. The MVC style helpers Microsoft provides are a good step in the right direction, but I suspect it’s not enough to shield new developers from having to delve much deeper into the Framework to get even basic applications built. Razor and its helpers is trying to make .NET more accessible but the reality is that in order to do useful stuff that goes beyond the handful of simple helpers you still are going to have to write some C# or VB or other .NET code. If the target is a hobby/amateur/non-programmer the learning curve isn’t made any easier by WebMatrix it’s just been shifted a tad bit further along in your development endeavor when you run out of canned components that are supplied either by Microsoft or the community. The database helpers are interesting and actually I’ve heard a lot of discussion from various developers who’ve been resisting .NET for a really long time perking up at the prospect of easier data access in .NET than the ridiculous amount of code it takes to do even simple data access with raw ADO.NET. It seems sad that such a simple concept and implementation should trigger this sort of response (especially since it’s practically trivial to create helpers like these or pick them up from countless libraries available), but there it is. It also shows that there are plenty of developers out there who are more interested in ‘getting stuff done’ easily than necessarily following the latest and greatest practices which are overkill for many development scenarios. Sometimes it seems that all of .NET is focused on the big life changing issues of development, rather than the bread and butter scenarios that many developers are interested in to get their work accomplished. And that in the end may be WebMatrix’s main raison d'être: To bring some focus back at Microsoft that simpler and more high level solutions are actually needed to appeal to the non-high end developers as well as providing the necessary tools for the high end developers who want to follow the latest and greatest trends. The current version of WebMatrix hits many sweet spots, but it also feels like it has a long way to go before it really can be a tool that a beginning developer or an accomplished developer can feel comfortable with. Although there are some really good ideas in the environment (like the gallery for downloading apps and components) which would be a great addition for Visual Studio as well, the rest of the development environment just feels like crippleware with required functionality missing especially debugging and Intellisense, but also general editor support. It’s not clear whether these are because the product is still in an early alpha release or whether it’s simply designed that way to be a really limited development environment. While simple can be good, nobody wants to feel left out when it comes to necessary tool support and WebMatrix just has that left out feeling to it. If anything WebMatrix’s technology pieces (which are really independent of the WebMatrix product) are what are interesting to developers in general. The compact IIS implementation is a nice improvement for development scenarios and SQL Compact 4.0 seems to address a lot of concerns that people have had and have complained about for some time with previous SQL Compact implementations. By far the most interesting and useful technology though seems to be the Razor view engine for its light weight implementation and it’s decoupling from the ASP.NET/HTTP pipeline to provide a standalone scripting/view engine that is pluggable. The first winner of this is going to be ASP.NET MVC which can now have a cleaner view model that isn’t inconsistent due to the baggage of non-implemented WebForms features that don’t work in MVC. But I expect that Razor will end up in many other applications as a scripting and code generation engine eventually. Visual Studio integration for Razor is currently missing, but is promised for a later release. The ASP.NET MVC team has already mentioned that Razor will eventually become the default MVC view engine, which will guarantee continued growth and development of this tool along those lines. And the Razor engine and support tools actually inherit many of the features that MVC pioneered, so there’s some synergy flowing both ways between Razor and MVC. As an existing ASP.NET developer who’s already familiar with Visual Studio and ASP.NET development, the WebMatrix IDE doesn’t give you anything that you want. The tools provided are minimal and provide nothing that you can’t get in Visual Studio today, except the minimal Razor syntax highlighting, so there’s little need to take a step back. With Visual Studio integration coming later there’s little reason to look at WebMatrix for tooling. It’s good to see that Microsoft is giving some thought about the ease of use of .NET as a platform For so many years, we’ve been piling on more and more new features without trying to take a step back and see how complicated the development/configuration/deployment process has become. Sometimes it’s good to take a step - or several steps - back and take another look and realize just how far we’ve come. WebMatrix is one of those reminders and one that likely will result in some positive changes on the platform as a whole. © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET   IIS7  

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  • Would knowing Python help with creating iPhone applications?

    - by Josh
    Here is what the apple site says: With Snow Leopard, Mac OS X makes it easy to use scripting languages as full application development tools. Snow Leopard ships with support for the RubyCocoa Bridge and the PyObjC bridge. These two bridges give developers access not only to system APIs, but to Cocoa frameworks such as AppKit and Core Data, enabling you to build fully native Mac OS X applications in Ruby or Python. The RubyCocoa and PyObjC bridges allow you to freely mix code written in Objective-C with code written in the scripting language. You can quickly build prototypes and then optimise by implementing performance-critical pieces in Objective-C. How could Python help in this case?

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  • What are best practices when giving a presentation to programmers?

    - by blunders
    I've watched 50 plus presentations on programming topics, although most have been online; example, Google Tech Talks -- and have ad-hoc experience on what formats work for programmers, or practices to take into account when presenting to a group of programmers. That said, I'm open to any suggestions, but here's some topic of the top of my head: Programming Jokes, Images, etc. Posting Code for download Contact Info Collecting feedback Presenting Code on Screen If it matters, in this case -- I'm giving a presentation on using a scripting language to extract, transform and load data to a local user group who's focus is the scripting language; Ruby in this case. Questions, feedback, requests -- just comment, thanks!!

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  • Getting overwhelmed after starting a new project

    - by Kian Mayne
    I started a project (a Windows based timetable program that helps you stay organised with your subjects and assignments). The problem is that I'm not sure how I should manage this project and what order to build things. I.e. Should I build all the different interface elements then write the code or should I make an interface, code it, make another interface then code that? So my question is; how do I split up this longish project into small, ordered pieces to complete; and how should I order this?

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  • How do I set a static DNS nameserver address on Ubuntu Server?

    - by Aleks
    I am trying statically to set DNS server addresses in my Ubuntu server running as virtual machine. I followed all recommendations on official Ubuntu support pages but I simply cannot get rid of my ISP's DNS servers set by DHCP. I assigned br0 interface on my host machine static IP address and eth0 on VM to use Google DNS and my own local DNS running on the second vm by setting it in /etc/network/interfaces. Tried to fiddle with head base and tail files in /etc/resolvconf/resolv.conf.d/ and tried to shuffle interface-order in /etc/resolvconf/interface-order but when I restarted network service I got the ISP's DNS addresses back every time. Is there a way that I can disable resolvconf and set up my resolv.conf file manually as I always did on Red Hat? Or at can you tell me which hook script keeps putting ISP DNSs in resolv.conf? My ISP don't allow me to change DHCP settings on my router so I cannot do it that way. Why is such a simple thing such as setting DNS servers got so complicated???

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  • How to create contracts in python

    - by recluze
    I am just moving to python from Java and have a question about the way the two do things. My question relates to contracts. An example: an application defines an interface that all plugins must implement and then the main application can call it. In Java: public interface IPlugin { public Image modify(Image img); } public class MainApp { public main_app_logic() { String pluginName = "com.example.myplugin"; IPlugin x = (IPlugin) Class.forName(pluginName); x.modify(someimg); } } The plugin implements the interface and we use reflection in main app to call it. That way, there's a contract between the main app and the plugin that both can refer to. How does one go about doing something similar in Python? And also, which approach is better? p.s. I'm not posting this on SO because I'm much more concerned with the philosophy behind the two approaches.

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  • Script to setup ubuntu as a wireless accesspoint on a bridge mode

    - by nixnotwin
    I use the following script to make my netbook a full-fledged wireless accesspoint. It creates a bridge with eth0 and wlan0 and starts hostapd. #!/bin/bash service network-manager stop ifconfig eth0 0.0.0.0 #remove IP from eth0 ifconfig eth0 up #ensure the interface is up ifconfig wlan0 0.0.0.0 #remove IP from eth1 ifconfig wlan0 up #ensure the interface is up brctl addbr br0 #create br0 node hostapd -d /etc/hostapd/hostapd.conf > /var/log/hostapd.log & sleep 5 brctl addif br0 eth0 #add eth0 to bridge br0 brctl addif br0 wlan0 #add wlan0 to bridge br0 ifconfig br0 192.168.1.15 netmask 255.255.255.0 #ip for bridge ifconfig br0 up #bring up interface route add default gw 192.168.1.1 # gateway This script works efficiently. But if I want to revert back to use Network Manager, I cannot do it. The bridge simply cannot be deleted. How can I modify this script so that if I run bridge_script --stop, the bridge gets deleted, network manager starts and interfaces behave as if the machine had a fresh reboot.

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  • How to Play PC Games on Your TV

    - by Chris Hoffman
    No need to wait for Valve’s Steam Machines — connect your Windows gaming PC to your TV and use powerful PC graphics in the living room today. It’s easy — you don’t need any unusual hardware or special software. This is ideal if you’re already a PC gamer who wants to play your games on a larger screen. It’s also convenient if you want to play multiplayer PC games with controllers in your living rom. HDMI Cables and Controllers You’ll need an HDMI cable to connect your PC to your television. This requires a TV with HDMI-in, a PC with HDMI-out, and an HDMI cable. Modern TVs and PCs have had HDMI built in for years, so you should already be good to go. If you don’t have a spare HDMI cable lying around, you may have to buy one or repurpose one of your existing HDMI cables. Just don’t buy the expensive HDMI cables — even a cheap HDMI cable will work just as well as a more expensive one. Plug one end of the HDMI cable into the HDMI-out port on your PC and one end into the HDMI-In port on your TV. Switch your TV’s input to the appropriate HDMI port and you’ll see your PC’s desktop appear on your TV.  Your TV becomes just another external monitor. If you have your TV and PC far away from each other in different rooms, this won’t work. If you have a reasonably powerful laptop, you can just plug that into your TV — or you can unplug your desktop PC and hook it up next to your TV. Now you’ll just need an input device. You probably don’t want to sit directly in front of your TV with a wired keyboard and mouse! A wireless keyboard and wireless mouse can be convenient and may be ideal for some games. However, you’ll probably want a game controller like console players use. Better yet, get multiple game controllers so you can play local-multiplayer PC games with other people. The Xbox 360 controller is the ideal controller for PC gaming. Windows supports these controllers natively, and many PC games are designed specifically for these controllers. Note that Xbox One controllers aren’t yet supported on Windows because Microsoft hasn’t released drivers for them. Yes, you could use a third-party controller or go through the process of pairing a PlayStation controller with your PC using unofficial tools, but it’s better to get an Xbox 360 controller. Just plug one or more Xbox controllers into your PC’s USB ports and they’ll work without any setup required. While many PC games to support controllers, bear in mind that some games require a keyboard and mouse. A TV-Optimized Interface Use Steam’s Big Picture interface to more easily browse and launch games. This interface was designed for using on a television with controllers and even has an integrated web browser you can use with your controller. It will be used on the Valve’s Steam Machine consoles as the default TV interface. You can use a mouse with it too, of course. There’s also nothing stopping you from just using your Windows desktop with a mouse and keyboard — aside from how inconvenient it will be. To launch Big Picture Mode, open Steam and click the Big Picture button at the top-right corner of your screen. You can also press the glowing Xbox logo button in the middle of an Xbox 360 Controller to launch the Big Picture interface if Steam is open. Another Option: In-Home Streaming If you want to leave your PC in one room of your home and play PC games on a TV in a different room, you can consider using local streaming to stream games over your home network from your gaming PC to your television. Bear in mind that the game won’t be as smooth and responsive as it would if you were sitting in front of your PC. You’ll also need a modern router with fast wireless network speeds to keep up with the game streaming. Steam’s built-in In-Home Streaming feature is now available to everyone. You could plug a laptop with less-powerful graphics hardware into your TV and use it to stream games from your powerful desktop gaming rig. You could also use an older desktop PC you have lying around. To stream a game, log into Steam on your gaming PC and log into Steam with the same account on another computer on your home network. You’ll be able to view the library of installed games on your other PC and start streaming them. NVIDIA also has their own GameStream solution that allows you to stream games from a PC with powerful NVIDIA graphics hardware. However, you’ll need an NVIDIA Shield handheld gaming console to do this. At the moment, NVIDIA’s game streaming solution can only stream to the NVIDIA Shield. However, the NVIDIA Shield device can be connected to your TV so you can play that streaming game on your TV. Valve’s Steam Machines are supposed to bring PC gaming to the living room and they’ll do it using HDMI cables, a custom Steam controller, the Big Picture interface, and in-home streaming for compatibility with Windows games. You can do all of this yourself today — you’ll just need an Xbox 360 controller instead of the not-yet-released Steam controller. Image Credit: Marco Arment on Flickr, William Hook on Flickr, Lewis Dowling on Flickr

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  • Cannot connect to secure wireless with Netgear wna3100 USB

    - by Vince Radice
    I have installed Ubuntu 11.10. I used a wired connection to download and install all of the updates. When I tried to use a Netgear WNA3100 wireless USB network adapter, it failed. Much searching and trying things I was finally able to get it working by disabling security on my router. I have verified this by disabling security and I was able to connect. When I enabled security (WPA2 PSK), the connection failed. What is necessary to enable security (WPA2 PSK) and still use the Netgear USB interface? Here is the output from the commands most requested lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 003: ID 0846:9020 NetGear, Inc. WNA3100(v1) Wireless-N 300 [Broadcom BCM43231] lshw -C network *-network description: Ethernet interface product: RTL-8139/8139C/8139C+ vendor: Realtek Semiconductor Co., Ltd. physical id: 3 bus info: pci@0000:02:03.0 logical name: eth0 version: 10 serial: 00:40:ca:44:e6:3e size: 10Mbit/s capacity: 100Mbit/s width: 32 bits clock: 33MHz capabilities: pm bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=8139too driverversion=0.9.28 duplex=half latency=32 link=no maxlatency=64 mingnt=32 multicast=yes port=MII speed=10Mbit/s resources: irq:19 ioport:c800(size=256) memory:ee011000-ee0110ff memory:40000000-4000ffff *-network description: Wireless interface physical id: 1 logical name: wlan0 serial: e0:91:f5:56:e1:0d capabilities: ethernet physical wireless configuration: broadcast=yes driver=ndiswrapper+bcmn43xx32 driverversion=1.56+,08/26/2009, 5.10.79.30 ip=192.168.1.104 link=yes multicast=yes wireless=IEEE 802.11g iwconfig lo no wireless extensions. eth0 no wireless extensions. wlan0 IEEE 802.11g ESSID:"vincecarolradice" Mode:Managed Frequency:2.422 GHz Access Point: A0:21:B7:9F:E5:EE Bit Rate=121.5 Mb/s Tx-Power:32 dBm RTS thr:2347 B Fragment thr:2346 B Encryption key:off Power Management:off Link Quality:76/100 Signal level:-47 dBm Noise level:-96 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:0 Invalid misc:0 Missed beacon:0 ndiswrapper -l bcmn43xx32 : driver installed device (0846:9020) present lsmod | grep ndis ndiswrapper 193669 0 dmesg | grep -e ndis -e wlan [ 907.466392] ndiswrapper version 1.56 loaded (smp=yes, preempt=no) [ 907.838507] ndiswrapper (import:233): unknown symbol: ntoskrnl.exe:'IoUnregisterPlugPlayNotification' [ 907.838955] ndiswrapper: driver bcmwlhigh5 (Netgear,11/05/2009, 5.60.180.11) loaded [ 908.137940] wlan0: ethernet device e0:91:f5:56:e1:0d using NDIS driver: bcmwlhigh5, version: 0x53cb40b, NDIS version: 0x501, vendor: 'NDIS Network Adapter', 0846:9020.F.conf [ 908.141879] wlan0: encryption modes supported: WEP; TKIP with WPA, WPA2, WPA2PSK; AES/CCMP with WPA, WPA2, WPA2PSK [ 908.143048] usbcore: registered new interface driver ndiswrapper [ 908.178826] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 994.015088] usbcore: deregistering interface driver ndiswrapper [ 994.028892] ndiswrapper: device wlan0 removed [ 994.080558] ndiswrapper version 1.56 loaded (smp=yes, preempt=no) [ 994.374929] ndiswrapper: driver bcmn43xx32 (,08/26/2009, 5.10.79.30) loaded [ 994.404366] ndiswrapper (mp_init:219): couldn't initialize device: C0000001 [ 994.404384] ndiswrapper (pnp_start_device:435): Windows driver couldn't initialize the device (C0000001) [ 994.404666] ndiswrapper (mp_halt:262): device e05b6480 is not initialized - not halting [ 994.404671] ndiswrapper: device eth%d removed [ 994.404709] ndiswrapper: probe of 1-5:1.0 failed with error -22 [ 994.406318] usbcore: registered new interface driver ndiswrapper [ 2302.058692] wlan0: ethernet device e0:91:f5:56:e1:0d using NDIS driver: bcmn43xx32, version: 0x50a4f1e, NDIS version: 0x501, vendor: 'NDIS Network Adapter', 0846:9020.F.conf [ 2302.060882] wlan0: encryption modes supported: WEP; TKIP with WPA, WPA2, WPA2PSK; AES/CCMP with WPA, WPA2, WPA2PSK [ 2302.113838] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 2354.611318] ndiswrapper (iw_set_auth:1602): invalid cmd 12 [ 2355.268902] ADDRCONF(NETDEV_CHANGE): wlan0: link becomes ready [ 2365.400023] wlan0: no IPv6 routers present [ 2779.226096] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 2779.422343] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 2797.574474] ndiswrapper (iw_set_auth:1602): invalid cmd 12 [ 2802.607937] ndiswrapper (iw_set_auth:1602): invalid cmd 12 [ 2803.261315] ADDRCONF(NETDEV_CHANGE): wlan0: link becomes ready [ 2813.952028] wlan0: no IPv6 routers present [ 3135.738431] ndiswrapper (iw_set_auth:1602): invalid cmd 12 [ 3139.180963] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3139.816561] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3163.229872] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3163.444542] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3163.758297] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3163.860684] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3205.118732] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3205.139553] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3205.300542] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3353.341402] ndiswrapper (iw_set_auth:1602): invalid cmd 12 [ 3363.266399] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3363.505475] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3363.506619] ndiswrapper (set_iw_auth_mode:601): setting auth mode to 5 failed (00010003) [ 3363.717203] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3363.779206] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3405.206152] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3405.248624] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3405.577664] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3438.852457] ndiswrapper (iw_set_auth:1602): invalid cmd 12 [ 3438.908573] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3568.282995] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3568.325237] ndiswrapper (set_iw_auth_mode:601): setting auth mode to 5 failed (00010003) [ 3568.460716] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3568.461763] ndiswrapper (set_iw_auth_mode:601): setting auth mode to 5 failed (00010003) [ 3568.809776] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3568.880641] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3610.122848] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3610.148328] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3610.324502] ADDRCONF(NETDEV_UP): wlan0: link is not ready [ 3636.088798] ndiswrapper (iw_set_auth:1602): invalid cmd 12 [ 3636.712186] ADDRCONF(NETDEV_CHANGE): wlan0: link becomes ready [ 3647.600040] wlan0: no IPv6 routers present I am using the system now with the router security turned off. When I submit this, I will turn security back on.

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  • Significance and role of Node.js in Web development

    - by Pankaj Upadhyay
    I have read that Node.js is a server-side javascript enviroment. This has put few thought and tinkers in my mind. Can we develop a complete data-drivent web application utilizing just JavaScript (along with node.js), HTML5 and CSS? Do we still need to use some server-side scripting language (e.g. C#, PHP)? In case we still need to use other scripting languages, what is node.js worth for, or useful? NOTE: Pardon with my knowledge about node.js.

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  • Creating and Using a jQuery Plug-in in ASP.NET Web Forms

    - by bipinjoshi
    Developers often resort to code reuse techniques in their projects. As far as ASP.NET framework server side programming is concerned classes, class libraries, components, custom server controls and user controls are popular code reuse techniques. Modern ASP.NET web applications no longer restrict themselves only to server side programming. They also make use of client side scripting to render rich web forms. No wonder that Microsoft Visual Studio 2010 includes jQuery library by default as a part of newly created web site. If you are using jQuery for client side scripting then one way to reuse your client side code is to create a jQuery plug-in. Creating a plug-in allows you to bundle your reusable jQuery code in a neat way and then reuse it across web forms. In this article you will learn how to create a simple jQuery plug-in from scratch. You will also learn about certain guidelines that help you build professional jQuery plug-ins.http://www.bipinjoshi.net/articles/aae84a03-b4a8-477d-b087-5b7f42935220.aspx 

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  • There is any reason for which a delete method/field/function refactoring doesn't exist?

    - by raisercostin
    An operation in an interface is obsolete so I decided to delete it. It seems that there is no automatic support for such a "refactoring". For me is a refactoring operation since the behavior of the code will be preserved since nobody(tests, client apis) will notice that the operation was removed. In eclipse, in java code, on an method in an interface I have the following options: rename, move, change method signature, inline, extract interface, extract superclass, use supertype when possible, pull up, push down, introduce parameter objet, introduce indirection, generate declared type. There is any reason for which a delete method/field/function refactoring doesn't exist?

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