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  • How to update the filename of a Django's FileField instance ?

    - by pierre-guillaume-degans
    Hello, Here a simple django model: class SomeModel(models.Model): title = models.CharField(max_length=100) video = models.FileField(upload_to='video') I would like to save any instance so that the video's file name would be a valid file name of the title. For example, in the admin interface, I load a new instance with title "Lorem ipsum" and a video called "video.avi". The copy of the file on the server should be "Lorem Ipsum.avi" (or "Lorem_Ipsum.avi"). Thank you :)

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  • Is the video recording possible in the background service?

    - by pyt
    Hello, All. I've tried video recording in the background. But had failed. Under normal circumstances, the recording works properly. However, if HOME key down- Home screen or Other Activity is running, recording terminates. In such a situation, I want to record continuously. I want to record whole process! What should I do? thanks. -Michael

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  • Concatenation of files using ffmpeg does not work as I expected. Why?

    - by Peter Olson
    I execute the following command line for ffmpeg.exe -i C:\Beema\video-source\DO_U_BEEMA176x144short.avi -i C:\Beema\video-source\DO_U_BEEMA176x144short.avi -i C:\Beema\temp\9016730-51056331-stitcheds.avi -i C:\Beema\video-source\GOTTA_BEEMA176x144short.avi -y -ac 1 -r 24 -b 25K C:\Beema\video-out\9a062fb6-d448-48fe-b006-a85d51adf8a1.mpg The output file in video-out ends up having a single copy of DO_U_BEEMA. I do not understand why ffmpeg is not concatenating. Any help is dramatically appreciated,

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  • save button error in AS project

    - by Rajeev
    Whats wrong with the following code,There is an error at saveButton.visible = false; discardButton.visible = false; package { import flash.display.Sprite; import flash.media.Camera; import flash.media.Video; import flash.display.BitmapData; import flash.display.Bitmap; import flash.events.MouseEvent; import flash.net.FileReference; import flash.utils.ByteArray; import com.adobe.images.JPGEncoder; public class caml extends Sprite { private var camera:Camera = Camera.getCamera(); private var video:Video = new Video(); private var bmd:BitmapData = new BitmapData(320,240); private var bmp:Bitmap; private var fileReference:FileReference = new FileReference(); private var byteArray:ByteArray; private var jpg:JPGEncoder = new JPGEncoder(); public function caml() { saveButton.visible = false; discardButton.visible = false; saveButton.addEventListener(MouseEvent.MOUSE_UP, saveImage); discardButton.addEventListener(MouseEvent.MOUSE_UP, discard); capture.addEventListener(MouseEvent.MOUSE_UP, captureImage); if (camera != null) { video.smoothing = true; video.attachCamera(camera); video.x = 140; video.y = 40; addChild(video); } else { trace("No Camera Detected"); } } private function captureImage(e:MouseEvent):void { bmd.draw(video); bmp = new Bitmap(bmd); bmp.x = 140; bmp.y = 40; addChild(bmp); capture.visible = false; saveButton.visible = true; discardButton.visible = true; } private function saveImage(e:MouseEvent):void { byteArray = jpg.encode(bmd); fileReference.save(byteArray, "Image.jpg"); removeChild(bmp); saveButton.visible = false; discardButton.visible = false; capture.visible = true; } private function discard(e:MouseEvent):void { removeChild(bmp); saveButton.visible = false; discardButton.visible = false; capture.visible = true; } } }

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  • Binding MediaElement to a ViewModel in a Windows 8 Store App

    - by jdanforth
    If you want to play a video from your video-library in a MediaElement control of a Metro Windows Store App and tried to bind the Url of the video file as a source to the MediaElement control like this, you may have noticed it’s not working as well for you: <MediaElement Source="{Binding Url}" /> I have no idea why it’s not working, but I managed to get it going using  ContentControl instead: <ContentControl Content="{Binding Video}" /> The code behind for this is: protected override void OnNavigatedTo(NavigationEventArgs e) {     _viewModel = new VideoViewModel("video.mp4");     DataContext = _viewModel; } And the VideoViewModel looks like this: public class VideoViewModel {     private readonly MediaElement _video;     private readonly string _filename;       public VideoViewModel(string filename)     {         _filename = filename;         _video = new MediaElement { AutoPlay = true };         //don't load the stream until the control is ready         _video.Loaded += VideoLoaded;     }       public MediaElement Video     {         get { return _video; }     }       private async void VideoLoaded(object sender, RoutedEventArgs e)     {         var file = await KnownFolders.VideosLibrary.GetFileAsync(_filename);         var stream = await file.OpenAsync(FileAccessMode.Read);         _video.SetSource(stream, file.FileType);     } } I had to wait for the MediaElement.Loaded event until I could load and set the video stream.

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  • How to retrieve items from a django queryset?

    - by sharataka
    I'm trying to get the video element in a queryset but am having trouble retrieving it. user_channel = Everything.objects.filter(profile = request.user, playlist = 'Channel') print user_channel[0] #returns the first result without error print user_channel[0]['video'] #returns error Models.py: class Everything(models.Model): profile = models.ForeignKey(User) playlist = models.CharField('Playlist', max_length = 2000, null=True, blank=True) platform = models.CharField('Platform', max_length = 2000, null=True, blank=True) video = models.CharField('VideoID', max_length = 2000, null=True, blank=True) video_title = models.CharField('Title of Video', max_length = 2000, null=True, blank=True) def __unicode__(self): return u'%s %s %s %s %s' % (self.profile, self.playlist, self.platform, self.video, self.video_title)

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  • Upload picture directly to the server

    - by Rajeev
    In the following link http://www.tuttoaster.com/create-a-camera-application-in-flash-using-actionscript-3/ how to make the picture upload directly to the server after taking a picture from webcam package { import flash.display.Sprite; import flash.media.Camera; import flash.media.Video; import flash.display.BitmapData; import flash.display.Bitmap; import flash.events.MouseEvent; import flash.net.FileReference; import flash.utils.ByteArray; import com.adobe.images.JPGEncoder; public class caml extends Sprite { private var camera:Camera = Camera.getCamera(); private var video:Video = new Video(); private var bmd:BitmapData = new BitmapData(320,240); private var bmp:Bitmap; private var fileReference:FileReference = new FileReference(); private var byteArray:ByteArray; private var jpg:JPGEncoder = new JPGEncoder(); public function caml() { saveButton.visible = false; discardButton.visible = false; saveButton.addEventListener(MouseEvent.MOUSE_UP, saveImage); discardButton.addEventListener(MouseEvent.MOUSE_UP, discard); capture.addEventListener(MouseEvent.MOUSE_UP, captureImage); if (camera != null) { video.smoothing = true; video.attachCamera(camera); video.x = 140; video.y = 40; addChild(video); } else { trace("No Camera Detected"); } } private function captureImage(e:MouseEvent):void { bmd.draw(video); bmp = new Bitmap(bmd); bmp.x = 140; bmp.y = 40; addChild(bmp); capture.visible = false; saveButton.visible = true; discardButton.visible = true; } private function saveImage(e:MouseEvent):void { byteArray = jpg.encode(bmd); fileReference.save(byteArray, "Image.jpg"); removeChild(bmp); saveButton.visible = false; discardButton.visible = false; capture.visible = true; } private function discard(e:MouseEvent):void { removeChild(bmp); saveButton.visible = false; discardButton.visible = false; capture.visible = true; } } }

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