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  • list all files from directories and subdirectories in Java

    - by Adnan
    What would be the fastest way to list the names of files from 1000+ directories and sub-directories? EDIT; The current code I use is: import java.io.File; public class DirectoryReader { static int spc_count=-1; static void Process(File aFile) { spc_count++; String spcs = ""; for (int i = 0; i < spc_count; i++) spcs += " "; if(aFile.isFile()) System.out.println(spcs + "[FILE] " + aFile.getName()); else if (aFile.isDirectory()) { System.out.println(spcs + "[DIR] " + aFile.getName()); File[] listOfFiles = aFile.listFiles(); if(listOfFiles!=null) { for (int i = 0; i < listOfFiles.length; i++) Process(listOfFiles[i]); } else { System.out.println(spcs + " [ACCESS DENIED]"); } } spc_count--; } public static void main(String[] args) { String nam = "D:/"; File aFile = new File(nam); Process(aFile); } }

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  • Are memory leaks ever ok?

    - by Imbue
    Is it ever acceptable to have a memory leak in your C or C++ application? What if you allocate some memory and use it until the very last line of code in your application (for example, a global object's deconstructor)? As long as the memory consumption doesn't grow over time, is it OK to trust the OS to free your memory for you when your application terminates (on Windows, Mac, and Linux)? Would you even consider this a real memory leak if the memory was being used continuously until it was freed by the OS. What if a third party library forced this situation on you? Would refuse to use that third party library no matter how great it otherwise might be? I only see one practical disadvantage, and that is that these benign leaks will show up with memory leak detection tools as false positives.

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  • Is it bad practice to use Reflection in Unit testing?

    - by Sebi
    During the last years I always thought that in Java, Reflection is widely used during Unit testing. Since some of the variables/methods which have to be checked are private, it is somehow necessary to read the values of them. I always thought that the Reflection API is also used for this purpose. Last week i had to test some packages and therefore write some JUnit tests. As always i used Reflection to access private fields and methods. But my supervisor who checked the code wasn't really happy with that and told me that the Reflection API wasn't meant to use for such "hacking". Instead he suggested to modifiy the visibility in the production code. Is it really bad practice to use Reflection? I can't really believe that

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  • Boost shared_ptr use_count function

    - by photo_tom
    My application problem is the following - I have a large structure foo. Because these are large and for memory management reasons, we do not wish to delete them when processing on the data is complete. We are storing them in std::vector<boost::shared_ptr<foo>>. My question is related to knowing when all processing is complete. First decision is that we do not want any of the other application code to mark a complete flag in the structure because there are multiple execution paths in the program and we cannot predict which one is the last. So in our implementation, once processing is complete, we delete all copies of boost::shared_ptr<foo>> except for the one in the vector. This will drop the reference counter in the shared_ptr to 1. Is it practical to use shared_ptr.use_count() to see if it is equal to 1 to know when all other parts of my app are done with the data. One additional reason I'm asking the question is that the boost documentation on the shared pointer shared_ptr recommends not using "use_count" for production code.

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  • Will this be garbage collected in JVM?

    - by stjowa
    I am running the following code every two minutes via a Timer: object = new Object(this); Potentially, this is a lot of objects being created and a lot of objects being overwritten. Do the overwritten objects get garbage collected, even with a reference to itself being used in the newly created object? I am using JDK 1.6.0_13. Thanks for the help.

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  • Assignment in conditional operator

    - by DuoSRX
    I've seen a lot this kind of code recently : if ($foo = $bar->getFoo()) { baz($foo); } Is this considered good or bad practice ? For example, Netbeans IDE give a notice if you use this kind of code : Possible accidental assignment, assignments in conditions should be avoided What do you think ?

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  • How do you like to define your module-wide variables in drupal 6?

    - by sprugman
    I'm in my module file. I want to define some complex variables for use throughout the module. For simple things, I'm doing this: function mymodule_init() { define('SOME_CONSTANT', 'foo bar'); } But that won't work for more complex structures. Here are some ideas that I've thought of: global: function mymodule_init() { $GLOBALS['mymodule_var'] = array('foo' => 'bar'); } variable_set: function mymodule_init() { variable_set('mymodule_var', array('foo' => 'bar')); } property of a module class: class MyModule { static $var = array('foo' => 'bar'); } Variable_set/_get seems like the most "drupal" way, but I'm drawn toward the class setup. Are there any drawbacks to that? Any other approaches out there?

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  • Flexible array members in C - bad?

    - by Lionel
    I recently read that using flexible array members in C was poor software engineering practice. However, that statement was not backed by any argument. Is this an accepted fact? (Flexible array members are a C feature introduced in C99 whereby one can declare the last element to be an array of unspecified size. For example: ) struct header { size_t len; unsigned char data[]; };

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  • Implement abstract class as a local class? pros and cons

    - by sinec
    Hi, for some reason I'm thinking on implementing interface within a some function(method) as local class. Consider following: class A{ public: virtual void MethodToOverride() = 0; }; A * GetPtrToAImplementation(){ class B : public A { public: B(){} ~B(){} void MethodToOverride() { //do something } }; return static_cast<A *>(new B()); } int _tmain(int argc, _TCHAR* argv[]) { A * aInst = GetPtrToAImplementation(); aInst->MethodToOverride(); delete aInst; return 0; } the reason why I'm doing this are: I'm lazy to implement class (B) in separate files MethodToOverride just delegates call to other class Class B shouldn't be visible to other users no need to worry about deleting aInst since smart pointers are used in real implementation So my question is if I'm doing this right? Thanks in advance!

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  • Call a non member funcion on an instance before is constructed.

    - by Tom
    Hi everyone. I'm writing a class, and this doubt came up. Is this undef. behaviour? On the other hand, I'm not sure its recommended, or if its a good practice. Is it one if I ensure no exceptions to be thrown in the init function? //c.h class C{ float vx,vy; friend void init(C& c); public: C(); ~C(); }; //c.cpp C::C() { init(*this); } void init(C& c) //throws() to ensure no exceptions ? { c.vx = 0; c.vy = 0; } Thanks in advance

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  • Call a non member function on an instance before is constructed.

    - by Tom
    Hi everyone. I'm writing a class, and this doubt came up. Is this undef. behaviour? On the other hand, I'm not sure its recommended, or if its a good practice. Is it one if I ensure no exceptions to be thrown in the init function? //c.h class C{ float vx,vy; friend void init(C& c); public: C(); }; //c.cpp C::C() { init(*this); } void init(C& c) //throws() to ensure no exceptions ? { c.vx = 0; c.vy = 0; } Thanks in advance

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  • SQL - when should you use "with (nolock)"

    - by Andy White
    Can someone explain the implications of using "with (nolock)" on queries, when you should/shouldn't use it? For example, if you have a banking application with high transaction rates and a lot of data in certain tables, in what types of queries would nolock be okay? Are there cases when you should always use it/never use it?

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  • Why is 'using namespace std;' considered a bad practice in C++?

    - by Mana
    Okay, sorry for the simplistic question, but this has been bugging me ever since I finished high school C++ last year. I've been told by others on numerous occasions that my teacher was wrong in saying that we should have "using namespace std;" in our programs, and that std::cout and std::cin are more proper. However, they would always be vague as to why this is a bad practice. So, I'm asking now: Why is "using namespace std;" considered bad? Is it really that inefficient, or risk declaring ambiguous vars(variables that share the same name as a function in std namespace) that much? Or does this impact program performance noticeably as you get into writing larger applications? I'm sorry if this is something I should have googled to solve; I figured it would be nice to have this question on here regardless in case anyone else was wondering.

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  • When using Sessions is bad thing, and whats wrong with it?

    - by Amr ElGarhy
    I know that in community server which means that you can't use Sessions, and few years ago i remember i was working on a website where we were not allowed to use sessions. In my point of view sessions are a very helpful tool if we managed how to use the right way, but is using session variable in a website is something bad, when its bad and when its not?

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  • Should I go back and fix work when you learn something new/better?

    - by SnOrfus
    Considering that we're all constantly learning, we've all got to come across a point where we learn something just awesome that improves our code or parts of it significantly. The question is, when you've learned some new technique, strategy or whatever, do your or should you go back to code that you know works, but could be so much better/maintainable/faster/generally improved and implement this new knowledge? I understand the concept of "if it ain't broke, don't fix it" but when does that become losing pride in code you've already written and what does it say for refactoring.

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  • moving a website built on struts to a CMS

    - by fabiobeta
    Hi. Imagine having developed a classical website with java&struts. Now you customer is learning that redeploying the application to change an image or a text is a significant cost. And it asks to add a function to the site: cms-like handling of the contents (editing, versioning, approved publishing). How would you handle this request? Would you develop it in the webapp? Would you merge the webapp with a CMS? Would tou MOVE the webapp into a cms? Would you run away?

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  • Can JavaScript be overused?

    - by ledhed2222
    Hello stackoverflow, I'm a "long time reader first time poster", glad to start participating in this forum. My experience is with Java, Python, and several audio programming languages; I'm quite new to the big bad web technologies: HTML/CSS/JavaScript. I'm making two personal sites right now and am wondering if I'm relying on JavaScript too much. I'm making a site where all pages have a bit of markup in common--stuff like the nav bar and some sliced background images--so I thought I'd make a pageInit() function to insert the majority of the HTML for me. This way if I make a change later, I just change the script rather than all the pages. I figure if users are paranoid enough to have JavaScript turned off, I'll give them an alert or something. Is this bad practice? Can JavaScript be overused? Thanks in advance.

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  • Any reason to clean up unused imports in Java, other than reducing clutter?

    - by Kip
    Is there any good reason to avoid unused import statements in Java? As I understand it, they are there for the compiler, so lots of unused imports won't have any impacts on the compiled code. Is it just to reduce clutter and to avoid naming conflicts down the line? (I ask because Eclipse gives a warning about unused imports, which is kind of annoying when I'm developing code because I don't want to remove the imports until I'm pretty sure I'm done designing the class.)

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  • Global State and Singletons Dependency injection

    - by Manu
    this is a problem i face lot of times when i am designing a new app i'll use a sample problem to explain this think i am writing simple game.so i want to hold a list of players. i have few options.. 1.use a static field in some class private static ArrayList<Player> players = new ArrayList<Integer>(); public Player getPlayer(int i){ return players.get(i); } but this a global state 2.or i can use a singleton class PlayerList{ private PlayerList instance; private PlayerList(){...} public PlayerList getInstance() { if(instance==null){ ... } return instance; } } but this is bad because it's a singleton 3.Dependency injection class Game { private PlayerList playerList; public Game(PlayerList list) { this.list = list; } public PlayerList getPlayerList() { return playerList; } } this seems good but it's not, if any object outside Game need to look at PlayerList (which is the usual case) i have to use one of the above methods to make the Game class available globally. so I just add another layer to the problem. didn't actually solve anything. what is the optimum solution ? (currently i use Singleton approach)

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  • Is it bad practice to initialize a variable to a dummy value?

    - by froadie
    This question is a result of the answers to this question that I just asked. It was claimed that this code is "ugly" because it initializes a variable to a value that will never be read: String tempName = null; try{ tempName = buildFileName(); } catch(Exception e){ ... System.exit(1); } FILE_NAME = tempName; Is this indeed bad practice? Should one avoid initializing variables to dummy values that will never actually be used? (EDIT - And what about initializing a String variable to "" before a loop that will concatenate values to the String...? Or is this in a separate category? e.g. String whatever = ""; for(String str : someCollection){ whatever += str; } )

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