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  • Iterative Conversion

    - by stuart ramage
    Question Received: I am toying with the idea of migrating the current information first and the remainder of the history at a later date. I have heard that the conversion tool copes with this, but haven't found any information on how it does. Answer: The Toolkit will support iterative conversions as long as the original master data key tables (the CK_* tables) are not cleared down from Staging (the already converted Transactional Data would need to be cleared down) and the Production instance being migrated into is actually Production (we have migrated into a pre-prod instance in the past and then unloaded this and loaded it into the real PROD instance, but this will not work for your situation. You need to be migrating directly into your intended environment). In this case the migration tool will still know all about the original keys and the generated keys for the primary objects (Account, SA, etc.) and as such it will be able to link the data converted as part of a second pass onto these entities. It should be noted that this may result in the original opening balances potentially being displayed with an incorrect value (if we are talking about Financial Transactions) and also that care will have to be taken to ensure that all related objects are aligned (eg. A Bill must have a set to bill segments, meter reads and a financial transactions, and these entities cannot exist independantly). It should also be noted that subsequent runs of the conversion tool would need to be 'trimmed' to ensure that they are only doing work on the objects affected. You would not want to revalidate and migrate all Person, Account, SA, SA/SP, SP and Premise details since this information has already been processed, but you would definitely want to run the affected transactional record validation and keygen processes. There is no real "hard-and-fast" rule around this processing since is it specific to each implmentations needs, but the majority of the effort required should be detailed in the Conversion Tool section of the online help (under Adminstration/ The Conversion Tool). The major rule is to ensure that you only run the steps and validation/keygen steps that you need and do not do a complete rerun for your subsequent conversion.

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  • Create a Shortcut To Group Policy Editor in Windows 7

    - by Mysticgeek
    If you’re a system administrator and find yourself making changes in Group Policy Editor, you might want to make a shortcut to it. Here we look at creating a shortcut, pinning it to the Taskbar, and adding it to Control Panel. Note: Local Group Policy Editor is not available in Home versions of Windows 7. Typing gpedit.msc into the search box in the Start menu to access Group Policy Editor can get old fast. To create a shortcut, right-click on the desktop and select New \ Shortcut. Next type or copy the following path into the location field and click Next. c:\windows\system32\gpedit.msc Then give your shortcut a name…something like Group Policy, or whatever you want it to be and click Finish. Now you have your Group Policy shortcut… If you want it on the Taskbar just drag it there to pin it. And that’s all there is to it!   If you want to change the icon, you can use one of the following guides… Customize Icons in Windows 7 Change a File Type Icon in Windows 7 Add Group Policy to Control Panel If you’re using non Home versions of XP, Vista, or Windows 7, check out The Geek’s article on how to Add Group Policy Editor to Control Panel. Similar Articles Productive Geek Tips Add Group Policy Editor to Control PanelQuick Tip: Disable Search History Display in Windows 7Remove Shutdown and Restart Buttons In Windows 7How To Disable Control Panel in Windows 7Allow Users To Run Only Specified Programs in Windows 7 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows Fun with 47 charts and graphs Tomorrow is Mother’s Day Check the Average Speed of YouTube Videos You’ve Watched OutlookStatView Scans and Displays General Usage Statistics How to Add Exceptions to the Windows Firewall Office 2010 reviewed in depth by Ed Bott

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  • GPLv2 - Multiple AI chess engines to bypass GPL

    - by Dogbert
    I have gone through a number of GPL-related questions, the most recent being this one: http://stackoverflow.com/questions/3248823/legal-question-about-the-gpl-license-net-dlls/3249001#3249001 I'm trying to see how this would work, so bear with me. I have a simple GUI interface for a game of Chess. It essentially can send/receive commands to/from an external chess engine (ie: Tong, Fruit, etc). The application/GUI is similar in nature to XBoard ( http://www.gnu.org/software/xboard/ ), but was independently designed. After going through a number of threads on this topic, it seems that the FSF considers dynamically linking against a GPLv2 library as a derivative work, and that by doing so, the GPLv2 extends to my proprietary code, and I must release the source to my entire project. Other legal precedents indicate the opposite, and that dynamic linking doesn't cause the "viral" effect of the GPL to propagate to my proprietary code. Since there is no official consensus that can give a "hard-and-fast" answer to the dynamic linking question, would this be an acceptable alternative: I build my chess GUI so that it sends/receives the chess engine AI logic as text commands from an external interface library that I write The interface library I wrote itself is then released under the GPL The interface library is only used to communicate via a generic text pipe to external command-line chess engines The chess engine itself would be built as a command-line utility rather than as a library of any sort, and just sends strings in the Universal Chess Interface of Chess Engine Communication Protocol ( http://en.wikipedia.org/wiki/Chess_Engine_Communication_Protocol ) format. The one "gotcha" is that the interface library should not be specific to one single GPL'ed chess engine, otherwise the entire GUI would be "entirely dependent" on it. So, I just make my interface library so that it is able to connect to any command-line chess engine that uses a specific format, rather than just one unique engine. I could then include pre-built command-line-app versions of any of the chess engines I'm using. Would that sort of approach allow me to do the following: NOT release the source for my UI Release the source of the interface library I built (if necessary) Use one or more chess engines and bundle them as external command-line utilities that ship with a binary version of my UI Thank you.

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  • Silverlight Cream for November 24, 2011 -- #1173

    - by Dave Campbell
    In this Thanksgiving Day Issue: Andrea Boschin, Samidip Basu, Ollie Riches, WindowsPhoneGeek, Sumit Dutta, Dhananjay Kumar, Daniel Egan, Doug Mair, Chris Woodruff, and Debal Saha.Happy Thanksgiving Everybody! Above the Fold: Silverlight: "Silverlight CommandBinding with Simple MVVM Toolkit" Debal Saha WP7: "How many pins can Bing Maps handle in a WP7 app - part 3" Ollie Riches Shoutouts: Michael Palermo's latest Desert Mountain Developers is up Michael Washington's latest Visual Studio #LightSwitch Daily is up From SilverlightCream.com:Windows Phone 7.5 - Play with musicAndrea Boschin's latest WP7 post is up on SilverlightShow... he's talking about the improvements in the music hub and also the programmability of musicOData caching in Windows PhoneSamidip Basu has an OData post up on SilverlightShow also, and he's talking about data caching strategies on WP7How many pins can Bing Maps handle in a WP7 app - part 3Ollie Riches has part 3 of his series on Bing Maps and pins... sepecifically how to deal with a large number of them... after going through discussing pins, he is suggesting using a heat map which looks pretty darn good, and renders fast... except when on a device :(Improvements in the LongListSelector Selection with Nov `11 release of WP ToolkitWindowsPhoneGeek's latest is this tutorial on the LongListSelector in the WP Toolkit... check out the previous info in his free eBook to get ready then dig into this tutorial for improvements in the control.Part 25 - Windows Phone 7 - Device StatusSumit Dutta's latest post is number 25 in his WP7 series, and time out he's digging into device status in the Microsoft.Phone.Info namespaceVideo on How to work with Picture in Windows Phone 7Dhananjay Kumar's latest video tutorial on WP7 is up, and he's talking about working with Photos.Live Tiles–Windows Phone WorkshopDaniel Egan has the video up of a Windows Phone Workshop done earlier this week on Live Tiles31 Days of Mango | Day #15: The Progress BarDoug Mair shares the show with Jeff Blankenburg in Jeff's Day 15 in his 31 Day quest of Mango, talking about the progressbar: Indeterminate and Determinate Modes abound31 Days of Mango | Day #14: Using ODataChris Woodruff has a guest spot on Jeff Blankenburg's 31 Days series with this post on OData... long detailed tutorial with all the codeSilverlight CommandBinding with Simple MVVM ToolkitDebal Saha has a nice detailed tutorial up on CommandBinding.. he's using the SimpleMVVM Toolkit and shows downloading and installing itStay in the 'Light!Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCreamJoin me @ SilverlightCream | Phoenix Silverlight User GroupTechnorati Tags:Silverlight    Silverlight 3    Silverlight 4    Windows PhoneMIX10

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  • Glowing Chess Set Combines LEDs, Chess, and DIY Electronics Fun

    - by ETC
    Anyone who says that the centuries old game of Chess cannot be improved upon has obviously never played with a glowing chess board. Today we take a look at a cheap glass chess set modded to glow from within. Instructables user Tetranitrate had a glass chess set he scored on-the-cheap and had always wanted to illuminate it in some way. He ruled out illuminating the board itself (no good way to keep track of the piece colors) and putting a battery in each piece (too big of a pain, over complicates the design). His final solution, the one seen in the photo here, was to build a wood and copper board, run a low voltage across the surface of the chess board, and affix a conductive copper ring to the bottom of each chess piece to power the LED embedded inside. In this manner the pieces would glow on the board and then go dark as soon as they were removed from play. Hit up the link below for additional details on the build and instructions on building your own. LED Chess Set [Instructables] Latest Features How-To Geek ETC How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? Save Files Directly from Your Browser to the Cloud in Chrome and Iron The Steve Jobs Chronicles – Charlie and the Apple Factory [Video] Google Chrome Updates; Faster, Cleaner Menus, Encrypted Password Syncing, and More Glowing Chess Set Combines LEDs, Chess, and DIY Electronics Fun Peaceful Alpine River on a Sunny Day [Wallpaper] Fast Society Creates Mini and Mobile Temporary Social Networks

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  • Microsoft Kinect Sales Are 2X Faster Than iPad

    - by Gopinath
    Apple iPad broke many records and it was crowned as the fastest adopted digital device in the history. 2 million iPads were sold in two months and Apple fan boys are all happy with the news. Here comes some good news for Microsoft lovers – Microsoft’s Kinect is selling twice as fast as Apple iPads. In just 25 days after the launch, 2 million Kinects are sold across the globe – that means 100K Kinect sales per day. Very impressive! Kinect was originally released for XBox 360 gaming console but hackers and geeks are able to connect Kinect to Windows 7 PC to control computers using gestures. The possibilities Kinect usage in building natural user interfaces looks very promising. If this growth sustains after the festive season, Microsoft Kinect will displace iPad from the crown of fastest adopted digital device. More details at Xbox 360 Surpasses 2.5 Million Kinect Sensors Sold This article titled,Microsoft Kinect Sales Are 2X Faster Than iPad, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • TFS Shipping Cadence

    - by Tarun Arora
    Brian Harry has formally announced a change to the TFS shipping cadence from the traditional 2-3 years to production cycle to a more agile and refreshing minimum once in a 3 weeks cycle! The change didn’t happen over night, it was a gradual process which was greatly influenced by moving TFS to the cloud. The thinking started with trying to figure out what the team wanted.  Like people often do, the team started with what they knew and tried to evolve from there.  The team spent a few months thinking through “What if we do major releases every year and minor releases every 6 months?”,  “Major releases every 6 months, patches once a month?”, “What if we do quarterly releases – can we get the release cycle going that fast?”, etc.  The team also spent time debating what constitutes a major release VS a minor release. How much churn are customers willing to tolerate?  The team finally concluded… “When a change this big is necessary – forget where you are and just ask where you want to be and then ask what it would take to get there.” Going forward you will see, Team Foundation Service updates every 3 weeks Visual Studio Client updates quarterly (Limited to VS 2012 for now) Team Foundation Server updates more frequent than every 2 years but details still being worked out.  The team will definitely deliver one this fall. Refer to the complete blog post from Brian Harry here.

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  • General directions on developing a server side control system for JS/Canvas Action RPG

    - by Billy Ninja
    Well, yesterday I asked on anti-cheat JS, and confirmed what I kind of already knew that it's just not possible. Now I wanna measure roughly how hard it is to implement a server side checking that is agnostic to client input, that does not mess with the game experience so much. I don't wanna waste to much resource on this matter, since it's going to be initially a single player game, that I may or would like to introduce some kind of ranking, trading system later on. I'd rather deliver better more cool game features instead. I don't wanna have to guarantee super fast server response to keep the game going lag free. I'd rather go with more loose discrete control of key variables and instances. Like store user's action on a fifo buffer on the client, and push that actions to the server gradually. I'd love to see a elegant, generic solution that I could plug into my client game logic root (not having to scatter treatments everywhere in my client js) - and have few classes on Node.js server that could handle that - without having to mirror/describe all of my game entities a second time on the server.

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  • CodePlex Daily Summary for Sunday, December 12, 2010

    CodePlex Daily Summary for Sunday, December 12, 2010Popular ReleasesWii Backup Fusion: Wii Backup Fusion 0.9 Beta: - Aqua or brushed metal style for Mac OS X - Shows selection count beside ID - Game list selection mode via settings - Compare Files <-> WBFS game lists - Verify game images/DVD/WBFS - WIT command line for log (via settings) - Cancel possibility for loading games process - Progress infos while loading games - Localization for dates - UTF-8 support - Shortcuts added - View game infos in browser - Transfer infos for log - All transfer routines rewritten - Extract image from image/WBFS - Support....NETTER Code Starter Pack: v1.0.beta: '.NETTER Code Starter Pack ' contains a gallery of Visual Studio 2010 solutions leveraging latest and new technologies and frameworks based on Microsoft .NET Framework. Each Visual Studio solution included here is focused to provide a very simple starting point for cutting edge development technologies and framework, using well known Northwind database (for database driven scenarios). The current release of this project includes starter samples for the following technologies: ASP.NET Dynamic...WPF Multiple Document Interface (MDI): Beta Release v1.1: WPF.MDI is a library to imitate the traditional Windows Forms Multiple Document Interface (MDI) features in WPF. This is Beta release, means there's still work to do. Please provide feedback, so next release will be better. Features: Position dependency property MdiLayout dependency property Menu dependency property Ctrl + F4, Ctrl + Tab shortcuts should work Behavior: don’t allow negative values for MdiChild position minimized windows: remember position, tile multiple windows, ...EnhSim: EnhSim 2.2.1 ALPHA: 2.2.1 ALPHAThis release adds in the changes for 4.03a. at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Updated th...NuGet (formerly NuPack): NuGet 1.0 Release Candidate: NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development. This release is a Visual Studio 2010 extension and contains the the Package Manager Console and the Add Package Dialog. This new build targets the newer feed (http://go.microsoft.com/fwlink/?LinkID=206669) and package format. See http://nupack.codeplex.com/documentation?title=Nuspe...Free Silverlight & WPF Chart Control - Visifire: Visifire Silverlight, WPF Charts v3.6.5 Released: Hi, Today we are releasing final version of Visifire, v3.6.5 with the following new feature: * New property AutoFitToPlotArea has been introduced in DataSeries. AutoFitToPlotArea will bring bubbles inside the PlotArea in order to avoid clipping of bubbles in bubble chart. You can visit Visifire documentation to know more. http://www.visifire.com/visifirechartsdocumentation.php Also this release includes few bug fixes: * Chart threw exception while adding new Axis in Chart using Vi...PHPExcel: PHPExcel 1.7.5 Production: DonationsDonate via PayPal via PayPal. If you want to, we can also add your name / company on our Donation Acknowledgements page. PEAR channelWe now also have a full PEAR channel! Here's how to use it: New installation: pear channel-discover pear.pearplex.net pear install pearplex/PHPExcel Or if you've already installed PHPExcel before: pear upgrade pearplex/PHPExcel The official page can be found at http://pearplex.net. Want to contribute?Please refer the Contribute page.DNN Simple Article: DNNSimpleArticle Module V00.00.03: The initial release of the DNNSimpleArticle module (labelled V00.00.03) There are C# and VB versions of this module for this initial release. No promises that going forward there will be packages for both languages provided for future releases. This module provides the following functionality Create and display articles Display a paged list of articles Articles get created as DNN ContentItems Categorization provided through DNN Taxonomy SEO functionality for article display providi...UOB & ME: UOB_ME 2.5: latest versionAutoLoL: AutoLoL v1.4.3: AutoLoL now supports importing the build pages from Mobafire.com as well! Just insert the url to the build and voila. (For example: http://www.mobafire.com/league-of-legends/build/unforgivens-guide-how-to-build-a-successful-mordekaiser-24061) Stable release of AutoChat (It is still recommended to use with caution and to read the documentation) It is now possible to associate *.lolm files with AutoLoL to quickly open them The selected spells are now displayed in the masteries tab for qu...SubtitleTools: SubtitleTools 1.2: - Added auto insertion of RLE (RIGHT-TO-LEFT EMBEDDING) Unicode character for the RTL languages. - Fixed delete rows issue.PHP Manager for IIS: PHP Manager 1.1 for IIS 7: This is a final stable release of PHP Manager 1.1 for IIS 7. This is a minor incremental release that contains all the functionality available in 53121 plus additional features listed below: Improved detection logic for existing PHP installations. Now PHP Manager detects the location to php.ini file in accordance to the PHP specifications Configuring date.timezone. PHP Manager can automatically set the date.timezone directive which is required to be set starting from PHP 5.3 Ability to ...Algorithmia: Algorithmia 1.1: Algorithmia v1.1, released on December 8th, 2010.SuperSocket, an extensible socket application framework: SuperSocket 1.0 SP1: Fixed bugs: fixed a potential bug that the running state hadn't been updated after socket server stopped fixed a synchronization issue when clearing timeout session fixed a bug in ArraySegmentList fixed a bug on getting configuration value .NET Version: 3.5 sp1My Web Pages Starter Kit: 1.3.1 Production Release (Security HOTFIX): Due to a critical security issue, it's strongly advised to update the My Web Pages Starter Kit to this version. Possible attackers could misuse the image upload to transmit any type of file to the website. If you already have a running version of My Web Pages Starter Kit 1.3.0, you can just replace the ftb.imagegallery.aspx file in the root directory with the one attached to this release.ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.4: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager new stuff: popup WhiteSpaceFilterAttribute tested on mozilla, safari, chrome, opera, ie 9b/8/7/6nopCommerce. ASP.NET open source shopping cart: nopCommerce 1.90: To see the full list of fixes and changes please visit the release notes page (http://www.nopCommerce.com/releasenotes.aspx).SharePoint Packager: SharePoint Packager release: Full source code and precompiled / ILmerged exeTweetSharp: TweetSharp v2.0.0.0 - Preview 4: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 4 ChangesReintroduced fluent interface support via satellite assembly Added entities support, entity segmentation, and ITweetable/ITweeter interfaces for client development Numerous fixes reported by preview users Preview 3 ChangesNumerous fixes and improvements to core engine Twitter API coverage: a...myCollections: Version 1.2: New in version 1.2: Big performance improvement. New Design (Added Outlook style View, New detail view, New Groub By...) Added Sort by Media Added Manage Movie Studio Zoom preference is now saved. Media name are now editable. Added Portuguese version You can now Hide details panel Add support for FLAC tags You can now imports books from BibTex Xml file BugFixingNew ProjectsABR Manager: Fast and small Adobe brushes preset files manager developed in native c++.Aplicativo lembretes: Com esse aplicativo você poderá agentar atividades de forma que quando o dia e a hora do compromisso marcado chegar, o aplicativo ira lembra-lo com um sinal sonoro e visual e até poderá desligar seu pc. O programa ficará em execução de forma discreta no canto direito superiorBrogue: Grevious Sword of Carnage: * 24 damage * makes annoying sound on hitsC# LZF Real-Time Compression Algorithm: Improved C# LZF Compressor, a very small and extremely efficient real-time data compression library. The compression algorithm is extremely fast. Well suited for real-time data intensive applications (e.g.: packet streaming, embedded devices...).GIFT: gift appHeroBeastCodeProject: create a HeroBeastCodeProjects project,opensource my codeiFinance: The wpf/sl solution for personal finance manager.MailOnSocketChange: Send an alert via email, if a certain socket/TCP-connection-changes state on the PC running the MailOnSocketChange applicationMath Teacher for kids: This application will help your kids learn and practice Math. midnc: Proyecto en silverlight para el control interno de registro de actividades y eventosMusicWho: MusicWho compose music. It use biological neuron firing signals to generate music. so, what will the brain sound like? we'll see.Nabaztag Enterprise Services: The goal of the Nabaztag Enterprise Services is to come up with a free .NET implementation of the Nabaztag server. Additionally we think of building a whole platform around the core services using the newsest an coolest .NET technologies.pkEditor: pkEditor is a Poketscript or Pokescript script generator and editor.Second Block: Second Block is an block-based 3D multiplayer game.Share my speed: Coding4Fun Window Phone 7 "Share my speed" applicationSharePoint Image Resizer: Image Resizer allows to create custom policies to control image size of pictures in WSS 3.0/SharePoint 2007.ShoutStreamSource: ShoutStreamSource provides you an implementation of the MediaStreamSource of the ShoutCast protocol for the Windows Phone 7. It makes it possible to play a ShoutCast stream using a MediaElement on the phone.SSIS Reporting Pack: A suite of SQL Server Reporting Services reports that operate over the SSIS catalog in SQL Server code-named DenaliSunshine2011: testTrabalhando com Functoid Table Looping: Usado em conjunto com o Functoid “Table Extractor”, serve para criar estruturas de any registros podendo conter valores de campos, valores constantes, e valores que resultam de outros functoids. VKontakte API SDK: SDK for work with most popular russian social site VKontakte.ruwho's who: iYasmin: Yasmin - A WPF based Anime Database.YiDeSOFT: YiDe is EzDesk~!?????????? ?????: ?????????? ????? ?????????? ? ?????????????? ????????? ??????? ?????????????????? ? ????????? ???????

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  • Event-based server-gameloop in a server based game

    - by Chris
    I know that this site is full of questions about fixed gameloops and variable gameloops and different types of threading. But I coult find barely nothing that is related to server loops. The server has no screen to draw on. It could just run as fast as possible, but of course this makes no sense. But should it really use single "ticks" and send the updates periodically after each tick and wait for the next "tick" to update its state. Is it applicable to replace the gameloop by multilpe events? Suchs as incoming network traffic or timers? I often heared that a gameloop should be determistic, but does it really matter? For instance, when you play a shooter game against humand players and/or AI you proably would never be ably to repeat the same input twice. Is it a good idea to lose determistic behavior if it is nearly impossible to reprodruce the same input twice? So this question is more or less about whether an strictly event-based gameloop is adviseable or not and what are the pros and cons. I could imagene that an event-based gameloop could perform much faster and smoother, since you don't have bug CPU-spikes during the beginning of a new "tick". The fact that I could not find much about an event-based gameloop for servers leads me to the conclusion that inefficient or too complicated to get a real benefit from it. I'm sure if this is enough to get an idea from what I'm interessted to know, but I hope so.

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  • Calculating Delta time , what is wrong?

    - by SteveL
    For 2 days now i am trying to calculate the correct delta time for my game , I am starting to getting crazy since i tried all the solutions that i found on the 5 first google pages... What is wrong? I cant get the correct delta time ,whatever i tried is just not working , the delta goes from 1 to 4 and then back 1 and then to 3 even if i take the averange delta between many frames.Plus the game runs way much faster(i mean the movement) on slow devices than in fast. The game runs on android so the spikes between frames are expected. My code is this: void Game::render() { timesincestart=getTimeMil(); _director->Render(); _director->Update(); float dif=(getTimeMil()-timesincestart);//usally its about 5 milliseconds lastcheck++; sumdelta+=dif; if(lastcheck>20) { sumdelta=sumdelta/20; delta=sumdelta; sumdelta=0; lastcheck=0; } LOGI("delta:%f",delta); }

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  • Weird Net Connection problem

    - by Sarthak
    hullo folks....this is my first thread here Ok,i first installed ubuntu 11.10 the day it released on my old laptop...internet worked fine without configuring anything so now,i installed ubuntu 11.10 on my newer laptop.But it says ,"device not ready(firmware missing". Windows 7 worked absolutely fine on it i also tried using a Netgear routed i use on my HDTV,but ubuntu doesnt detect it Any Help? Thanks in advance Peace Log of lspci command sarthak@sarthak:~$ lspci 00:00.0 Host bridge: Intel Corporation Mobile 4 Series Chipset Memory Controller Hub (rev 07) 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) 00:02.1 Display controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) 00:1a.0 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #4 (rev 03) 00:1a.1 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #5 (rev 03) 00:1a.2 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #6 (rev 03) 00:1a.7 USB Controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #2 (rev 03) 00:1b.0 Audio device: Intel Corporation 82801I (ICH9 Family) HD Audio Controller (rev 03) 00:1c.0 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 1 (rev 03) 00:1c.1 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 2 (rev 03) 00:1c.2 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 3 (rev 03) 00:1c.3 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 4 (rev 03) 00:1c.5 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 6 (rev 03) 00:1d.0 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #1 (rev 03) 00:1d.1 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #2 (rev 03) 00:1d.2 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #3 (rev 03) 00:1d.7 USB Controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #1 (rev 03) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev 93) 00:1f.0 ISA bridge: Intel Corporation ICH9M LPC Interface Controller (rev 03) 00:1f.2 SATA controller: Intel Corporation ICH9M/M-E SATA AHCI Controller (rev 03) 00:1f.3 SMBus: Intel Corporation 82801I (ICH9 Family) SMBus Controller (rev 03) 00:1f.6 Signal processing controller: Intel Corporation 82801I (ICH9 Family) Thermal Subsystem (rev 03) 04:00.0 Network controller: Broadcom Corporation BCM4312 802.11b/g LP-PHY (rev 01) 07:00.0 Ethernet controller: Broadcom Corporation NetLink BCM5906M Fast Ethernet PCI Express (rev 02)

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  • What You Said: Favorite Web Clipping Tool

    - by Jason Fitzpatrick
    Earlier this week we asked you to share your favorite tools for clipping articles from the web for storage and later reading. You responded and now we’re back to highlight some reader favorites. At the top of the heap, by a wide margin, was Evernote—the ubiquitous web-based notebook that makes it super simple to sync and share your notes. It has a snappy clipping tool built right in, and readers were quite fond of the wide ranging tools and integrations supported by Evernote. Laurel writes: Evernote! That way I always have that info handy on all my computers & phone, at work, home, etc. I can make notes to it and it is always available! It’s the best all around app I’ve found for this use! :) Richard highlights how Evernote’s desktop app has replaced OneNote (another popular reader choice): When in Windows – Evernote desktop 4.1 – it does everything that OneNote ever did for me. How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS

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  • What is the best aproach for coding in a slow compilation environment

    - by Andrew
    I used to coding in C# in a TDD style - write/or change a small chunk of code, re-compile in 10 seconds the whole solution, re-run the tests and again. Easy... That development methodology worked very well for me for a few years, until a last year when I had to go back to C++ coding and it really feels that my productivity has dramatically decreased since. The C++ as a language is not a problem - I had quite a lot fo C++ dev experience... but in the past. My productivity is still OK for a small projects, but it gets worse when with the increase of the project size and once compilation time hits 10+ minutes it gets really bad. And if I find the error I have to start compilation again, etc. That is just purely frustrating. Thus I concluded that in a small chunks (as before) is not acceptable - any recommendations how can I get myself into the old gone habit of coding for an hour or so, when reviewing the code manually (without relying on a fast C# compiler), and only recompiling/re-running unit tests once in a couple of hours. With a C# and TDD it was very easy to write a code in a evolutionary way - after a dozen of iterations whatever crap I started with was ending up in a good code, but it just does not work for me anymore (in a slow compilation environment). Would really appreciate your inputs and recos. p.s. not sure how to tag the question - anyone is welcome to re-tag the question appropriately. Cheers.

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  • Partner Webcast - Extend Your Application Reach to Mobile Devices. The Fusion Way!

    - by Thanos
    Mobile access to enterprise applications is fast becoming a standard part of corporate life. Such applications increase organizational efficiency because mobile devices are more readily at hand than their desktop counterparts. However, the speed with which mobile platforms are evolving creates challenges as enterprises define their mobile strategies. Extending Oracle Enterprise and Fusion Applications to mobile devices comes natural with Oracle Application Development Framework (ADF) Mobile, which provides all the necessary tools, services, and infrastructure to protect against technology shifts. Oracle ADF Mobile, part of Oracle ADF - the strategic, standards based framework for Oracle Fusion Applications and Oracle Fusion Middleware, is an HTML5 and Java mobile development framework that enables developers to build and extend enterprise applications for iOS and Android from a single code base. Based on a hybrid mobile architecture, ADF Mobile supports access to native device services, enables offline applications and protects enterprise investments from future technology shifts. Oracle ADF Mobile is part of Oracle ADF, the strategic, standards based framework for Oracle Fusion Applications and Oracle Fusion Middleware. Join us to find out more about Oracle ADF Mobile and how to extend your applications to tablets & mobiles building the next generation mobile applications. Agenda: Enterprise Challenges & Mobile Computing Oracle ADF Mobile Features & Benefits Visual and Declarative Development Develop Once and Deploy Java Technology & Runtime Architecture Mobile Optimized User Experience Device Services Offline Support Authentication & Security Live Demonstration Q&A Delivery Format This FREE online LIVE eSeminar will be delivered over the Web. Registrations received less than 24hours prior to start time may not receive confirmation to attend. Duration: 1 hour Register Now! For any questions please contact us at [email protected] Visit our ISV Migration Center blog Or Follow us @oracleimc to learn more on Oracle Technologies, upcoming partner webcasts and events. Existing content available YouTube - SlideShare - Oracle Mix.

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  • Document-oriented vs Column-oriented database fit

    - by user1007922
    I have a data-intensive application that desperately needs a database make-over. The general data model: There are records with RIDs, grouped together by group IDs (GID). The records have arbitrary data fields, (maybe 5-15) with a few of them mandatory and the rest optional, and thus sparse. The general use model: There are LOTS and LOTS of Writes. Millions to Billions of records are stored. Very often, they are associated with new GIDs, but sometimes, they are associated with existing GIDs. There aren't as many reads, but when they happen, they need to be pretty fast or at least constant speed regardless of the database size. And when the reads happen, it will need to retrieve all the records/RIDs with a certain GID. I don't have a need to search by the record field values. Primarily, I will need to query by the GID and maybe RID. What database implementation should I use? I did some initial research between document-oriented and column-oriented databases and it seems the document-oriented ones are a good fit, model-wise. I could store all the records together under the same document key using the GID. But I don't really have any use for their ability to search the document contents itself. I like the simplicity and scalability of column-oriented databases like Cassandra, but how should I model my data in this paradigm for optimal performance? Should my key be the GID and should I create a column for each record/RID? (there maybe thousands or hundreds of thousands of records in a group/GID). Or should my key be the RID and ensure each row has a column for the GID value? What results in faster writes and reads under this model?

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  • Resolve Instructional Webcast Series — E-Business Suite Payables Period Close

    - by user793044
    Resolve Instructional Webcast Series — New Product Specific Troubleshooting Topics For E-Business we have coming up: Title: Resolve—Best Practices for E-Business Suite Payables Period Close Date: Nov 7, 2012 Time: 8:00 am MT - 3:00 pm GMT - 10:00 am Eastern - 8:30 pm India - 7:00 am Pacific This one-hour webcast shows you how to use 3 main recommendations: Period Close Helper – New Diagnostic to identify and resolve period close issues. Master Generic Datafix Diagnostic (MGD) usage in proactive/reactive mode. Recommended Patch Collection (RPC) uptake. This session will help customers to plan and complete their month on month period close activities successfully. Also, in approaching period close in a proactive way. It will assist in order to avoid last minute hassles and prevent delays in achieving the Period Close deadlines. Customers who are involved in the Payables period close activities (both Functional and Technical) will benefit most from the webcast. Join us. Leverage this opportunity to learn Support Best Practices that help you resolve the issues you face with your Oracle products. Oracle Support experts provide live demonstrations of proactive resources. You will see you how working proactively helps you work more efficiently—from using the right tools to providing the right information on Service requests—you can get answers faster. Register for sessions now Resolve—Troubleshooting Questions? Contact Oracle’s "Get Proactive" team today. WORK SMART. SOLVE FAST. RESOLVE.

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  • You Need BRM When You have EBS – and Even When You Don’t!

    - by bwalstra
    Here is a list of criteria to test your business-systems (Oracle E-Business Suite, EBS) or otherwise to support your lines of digital business - if you score low, you need Oracle Billing and Revenue Management (BRM). Functions Scalability High Availability (99.999%) Performance Extensibility (e.g. APIs, Tools) Upgradability Maintenance Security Standards Compliance Regulatory Compliance (e.g. SOX) User Experience Implementation Complexity Features Customer Management Real-Time Service Authorization Pricing/Promotions Flexibility Subscriptions Usage Rating and Pricing Real-Time Balance Mgmt. Non-Currency Resources Billing & Invoicing A/R & G/L Payments & Collections Revenue Assurance Integration with Key Enterprise Applications Reporting Business Intelligence Order & Service Mgmt (OSM) Siebel CRM E-Business Suite On-/Off-line Mediation Payment Processing Taxation Royalties & Settlements Operations Management Disaster Recovery Overall Evaluation Implementation Configuration Extensibility Maintenance Upgradability Functional Richness Feature Richness Usability OOB Integrations Operations Management Leveraging Oracle Technology Overall Fit for Purpose You need Oracle BRM: Built for high-volume transaction processing Monetizes any service or event based on any metric Supports high-volume usage rating, pricing and promotions Provides real-time charging, service authorization and balance management Supports any account structure (e.g. corporate hierarchies etc.) Scales from low volumes to extremely high volumes of transactions (e.g. billions of trxn per hour) Exposes every single function via APIs (e.g. Java, C/C++, PERL, COM, Web Services, JCA) Immediate Business Benefits of BRM: Improved business agility and performance Supports the flexibility, innovation, and customer-centricity required for current and future business models Faster time to market for new products and services Supports 360 view of the customer in real-time – products can be launched to targeted customers at a record-breaking pace Streamlined deployment and operation Productized integrations, standards-based APIs, and OOB enablement lower deployment and maintenance costs Extensible and scalable solution Minimizes risk – initial phase deployed rapidly; solution extended and scaled seamlessly per business requirements Key Considerations Productized integration with key Oracle applications Lower integration risks and cost Efficient order-to-cash process Engineered solution – certification on Exa platform Exadata tested at PayPal in the re-platforming project Optimal performance of Oracle assets on Oracle hardware Productized solution in Rapid Offer Design and Order Delivery Fast offer design and implementation Significantly shorter order cycle time Productized integration with Oracle Enterprise Manager Visibility to system operability for optimal up time

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  • Lucene and .NET Part I

    - by javarg
    I’ve playing around with Lucene.NET and trying to get a feeling of what was required to develop and implement a full business application using it. As you would imagine, many things are required for you to implement a robust solution for indexing content and searching it afterwards. Lucene is a great and robust solution for indexing content. It offers fast and performance enhanced search engine library available in Java and .NET. You will want to use this library in many particular scenarios: In Windows Azure, to support Full Text Search (a functionality not currently supported by SQL Azure) When storing files outside or not managed by your database (like in large document storage solutions that uses File System) When Full Text Search is not really what you need Lucene is more than a Full Text Search solution. It has several analyzers that let you process and search content in different ways (decomposing sentences, deriving words, removing articles, etc.). When deciding to implement indexing using Lucene, you will need to take into account the following: How content is to be indexed by Lucene and when. Using a service that runs after a specific interval Immediately when content changes When content is to available for searching / Availability of indexed content (as in real time content search) Immediately when content changes = near real time searching After a few minutes.. Ease of maintainability and development Some Technical Concerns.. When indexing content, indexes are locked for writing operations by the Index Writer. This means that Lucene is best designed to index content using single writer approach. When searching, Index Readers take a snapshot of indexes. This has the following implications: Setting up an index reader is a costly task. Your are not supposed to create one for each query or search. A good practice is to create readers and reuse them for several searches. The latter means that even when the content gets updated, you wont be able to see the changes. You will need to recycle the reader. In the second part of this post we will review some alternatives and design considerations.

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  • Get Ready to Meet Oracle GoldenGate 11gR2 at OpenWorld

    - by Irem Radzik
      Oracle GoldenGate 11g Release 2 could not come at a better time. At Oracle OpenWorld 2012 we have a great set of sessions and demos for Oracle GoldenGate users: deep dives into the new features of Oracle GoldenGate 11gR2, as well as great customer presentations from Comcast, Bank of America, Turk Telekom, Ticketmaster, St. Jude Medical Center, and more. Here are 3 must-attend sessions for GoldenGate users and for those who want to get to know GoldenGate’s capabilities: Real-World Zero-Downtime Operations with Oracle GoldenGate: Customer Panel Oct 1st 1:45 PM Moscone West – 3005 Oracle GoldenGate 11g Release 2 New Features Oct 1st 3:15 PM Moscone West – 3005 Real-World Operational Reporting with Oracle GoldenGate: Customer Panel Oct 2nd 11:45 AM Moscone West - 3005 For a full list of GoldenGate and data integration sessions, please check out our Focus-On for Data Integration. Similar to last year, Hands-on-Labs will be available for those who want to experience the power of GoldenGate first hand. One of these instructor-led sessions provides “Deep Dive into Oracle GoldenGate” will be held on Thursday Oct 4th 11:15am at Marriott Marquis - Salon ½. I expect the spots will fill out fast in this session. Oracle GoldenGate Demos will be running Monday through Wednesday in Moscone South in both Oracle Database and Oracle Fusion Middleware sections of the Oracle demo grounds. We will be showcasing: Monitoring Oracle GoldenGate for End-to-End Visibility Oracle GoldenGate 11gR2 New Features Oracle GoldenGate 11gR2: Real-Time, Transactional Database Replication Oracle GoldenGate Veridata Oracle Maximum Availability Architecture If you are not able to attend OpenWorld, you should not miss this week’s live webcast introducing Oracle GoldenGate 11g Release 2. On Wednesday the webcast will present the new features of GoldenGate and attendees will have a long, live Q&A panel session with the PM team.  I also recommend checking out the resources for GoldenGate to download new white papers. The whole team is looking forward to sharing with you the latest and greatest features of GoldenGate at the launch webcast and at OpenWorld.

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  • What are your suggestions on learning how to think?

    - by Jonathan Khoo
    First of all, this is not the generic 'make me a better programmer' question, even though the outcome of asking this question might seem similar to it. On programmers.SE, I've read and seen these get closed here, here, here, here, and here. We all know there are a multitude of generic suggestions to hone your programming skills (e.g reading SO, reading recommended books, following blogs, getting involved in open-source projects, etc.). This is not what I'm after. I also acknowledge the active readership on this web site and am hoping it works in my favour by yielding some great answers. From reading correspondence here, there appears to be a vast number of experienced people who are working, or have worked, programming-related fields. And most of you can convey thoughts in an eloquent, concise manner. I've recently noticed the distinction between someone who's capable of programming and a programmer who can really think. I refuse to believe that in order to become great at programmer, we simply submit ourselves to a lifetime of sponge-like behaviour (i.e absorb everything related to our field by reading, listening, watching, etc.). I would even state that simply knowing every single programming concept that allows you to solve problem X faster than everyone around you, if you can't think, you're enormously limiting yourself - you're just a fast robot. I like to believe there's a whole other face of being a great programmer which is unrelated to how much you know about programming, but it is how well you can intertwine new concepts and apply them to your programming profession or hobby. I haven't seen anyone delve into, or address, this facet of the human mind and programming. (Yes, it's also possible that I haven't looked hard enough too - sorry if that's the case.) So for anyone who has spent any time thinking about what I've mentioned above - or maybe it's everyone here because I'm a little behind in my personal/professional development - what are your suggestions on learning how to think? Aside from the usual reading, what else have you done to be better than the other people in your/our field?

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  • Ambiguation between multitouch geistures tap and free drag in Windows Phone 8 Emulator (Monogame)

    - by Moses Aprico
    I am making a 2d tile based tactic game. I want the map to be slided around (because it's bigger than the screen) with FreeDrag (It's perfectly done, the map can moved around, that's not the problem). And then, I want to display the character's actions, everytime it's tapped. The problem then appeared. Everytime I want to FreeDrag the map, the Tap trigger always fired first before the FreeDrag one. Is there any way to differ the map sliding than the character tapping? Below is my code. while (TouchPanel.IsGestureAvailable) { GestureSample gesture = TouchPanel.ReadGesture(); switch (gesture.GestureType) { case GestureType.FreeDrag: { //a } break; case GestureType.Tap: { //b } break; } } Every time I first want to free drag (at the first touch), it always goes to "b" first (see commented line above), and then to "a" rather than immediately goes to "a". I've tried flick, but it seems the movement produced by flick is too fast, so freedrag fits the most. Is there any way or workaround to perform FreeDrag (or similar) without firing the Tap trigger? Thanks in advance.

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  • Mission critical embedded language

    - by Moe
    Maybe the question sounds a bit strange, so i'll explain a the background a little bit. Currently i'm working on a project at y university, which will be a complete on-board software for an satellite. The system is programmed in c++ on top of a real-time operating system. However, some subsystems like the attitude control system and the fault detection and a space simulation are currently only implemented in Matlab/Simulink, to prototype the algorithms efficiently. After their verification, they will be translated into c++. The complete on-board software grew very complex, and only a handful people know the whole system. Furthermore, many of the students haven't program in c++ yet and the manual memory management of c++ makes it even more difficult to write mission critical software. Of course the main system has to be implemented in c++, but i asked myself if it's maybe possible to use an embedded language to implement the subsystem which are currently written in Matlab. This embedded language should feature: static/strong typing and compiler checks to minimize runtime errors small memory usage, and relative fast runtime attitude control algorithms are mainly numerical computations, so a good numeric support would be nice maybe some sort of functional programming feature, matlab/simulink encourage you to use it too I googled a bit, but only found Lua. It looks nice, but i would not use it in mission critical software. Have you ever encountered a situation like this, or do you know any language, which could satisfies the conditions? EDIT: To clarify some things: embedded means it should be able to embed the language into the existing c++ environment. So no compiled languages like Ada or Haskell ;)

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  • Wake On Lan (WOL) for Realtek RTL8101E/RTL8102E

    - by Heisennberg
    I'm unsuccessfully trying to get Wake on Lan to work with my local server (IP Address : 192.168.0.2, distro Ubuntu 12.04.3 LTS) which has a Realtek RTL8101E/RTL8102E ethernet card. The computer sending the WOL is a Macbook Pro which is connected on the same network. Yet the server fails to start. Here what I have done so far : name@serverName ~ $ cat /proc/acpi/wakeup Device S-state Status Sysfs node HDEF S3 *disabled pci:0000:00:1b.0 PXSX S3 *disabled PXSX S0 *enabled pci:0000:04:00.0 PXSX S0 *disabled USB1 S3 *enabled pci:0000:00:1d.0 USB2 S3 *enabled pci:0000:00:1d.1 USB3 S3 *enabled pci:0000:00:1d.2 USB5 S3 *enabled pci:0000:00:1a.1 EHC1 S3 *enabled pci:0000:00:1d.7 EHC2 S3 *enabled pci:0000:00:1a.7 name@serverName ~ $ lspci ------ 04:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8101E/RTL8102E PCI Express Fast Ethernet controller (rev 01) ------ name@serverName ~ $ sudo ethtool eth0 Settings for eth0: Supported ports: [ TP MII ] Supported link modes: 10baseT/Half 10baseT/Full 100baseT/Half 100baseT/Full Supported pause frame use: No Supports auto-negotiation: Yes Advertised link modes: 10baseT/Half 10baseT/Full 100baseT/Half 100baseT/Full Advertised pause frame use: Symmetric Receive-only Advertised auto-negotiation: Yes Link partner advertised link modes: 10baseT/Half 10baseT/Full 100baseT/Half 100baseT/Full Link partner advertised pause frame use: Symmetric Receive-only Link partner advertised auto-negotiation: Yes Speed: 100Mb/s Duplex: Full Port: MII PHYAD: 0 Transceiver: internal Auto-negotiation: on Supports Wake-on: pumbg Wake-on: g Current message level: 0x00000033 (51) drv probe ifdown ifup Link detected: yes and I'm calling the WOL with : name@serverName ~ $ wakeonlan xx:xx:xx:xx:xx` Sending magic packet to 255.255.255.255:9 with xx:xx:xx:xx:xx I have succesfully activated the WOL option in my computer BIOS. Any idea ?

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  • How to Attach Sticky-Note Reminders to Windows and Applications

    - by Erez Zukerman
    Some applications come with a boatload of keyboard shortcuts; these can make you very fast, but can be difficult to remember, especially if you customized some of them. What if you could have your own little cheat sheet that would pop up next to the application every time your ran it? Read on to see how you can make one. We’re going to be using an excellent (and free) application called Stickies. If you don’t have it yet, go to the Stickies homepage, download it, and install it. Latest Features How-To Geek ETC How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? Get the MakeUseOf eBook Guide to Hacker Proofing Your PC Sync Your Windows Computer with Your Ubuntu One Account [Desktop Client] Awesome 10 Meter Curved Touchscreen at the University of Groningen [Video] TV Antenna Helper Makes HDTV Antenna Calibration a Snap Turn a Green Laser into a Microscope Projector [Science] The Open Road Awaits [Wallpaper]

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