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  • Web Servicet Client in JBOSS 5.1 with JDK6

    - by dcp
    This is a continuation of the question here: http://stackoverflow.com/questions/2435286/jboss-does-app-have-to-be-compiled-under-same-jdk-as-jboss-is-running-under It's different enough though that it required a new question. I am trying to use jdk6 to run JBOSS 5.1, and I downloaded the JDK6 version of JBOSS 5.1. This works fine and my EAR application deploys fine. However, when I want to run a web service client with code like this: public static void main(String[] args) throws Exception { System.out.println("creating the web service client..."); TestClient client = new TestClient("http://localhost:8080/tc_test_project-tc_test_project/TestBean?wsdl"); Test service = client.getTestPort(); System.out.println("calling service.retrieveAll() using the service client"); List<TestEntity> list = service.retrieveAll(); System.out.println("the number of elements in list retrieved using the client is " + list.size()); } I get the following exception: javax.xml.ws.WebServiceException: java.lang.UnsupportedOperationException: setProperty must be overridden by all subclasses of SOAPMessage at org.jboss.ws.core.jaxws.client.ClientImpl.handleRemoteException(ClientImpl.java:396) at org.jboss.ws.core.jaxws.client.ClientImpl.invoke(ClientImpl.java:302) at org.jboss.ws.core.jaxws.client.ClientProxy.invoke(ClientProxy.java:170) at org.jboss.ws.core.jaxws.client.ClientProxy.invoke(ClientProxy.java:150) Now, here's the really interesting part. If I change the JDK that my the code above is running under from JDK6 to JDK5, the exception above goes away! It's really strange. The only way I found for the code above to run under JDK6 was to take the JBOSS_HOME/lib/endorsed folder and copy it to JDK6_HOME/lib. This seems like it shouldn't be necessary, but it is. Is there any other way to make this work other than using the workaround I just described?

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  • Is ASP.NET MVC is really MVC? Or how to separate model from controller?

    - by Andrey
    Hi all, This question is a bit rhetorical. At some point i got a feeling that ASP.NET MVC is not that authentic implementation of MVC pattern. Or i didn't understood it. Consider following domain: electric bulb, switch and motion detector. They are connected together and when you enter the room motion detector switches on the bulb. If i want to represent them as MVC: switch is model, because it holds the state and contains logic bulb is view, because it presents the state of model to human motion detector is controller, because it converts user actions to generic model commands Switch has one private field (On/Off) as a State and two methods (PressOn, PressOff). If you call PressOn when it is Off it goes to On, if you call it again state doesn't change. Bulb can be replaced with buzzer, motion detector with timer or button, but the model still represent the same logic. Eventually system will have same behavior. This is how i understand classical MVC decomposition, please correct me if i am wrong. Now let's decompose it in ASP.Net MVC way. Bulb is still a view Controller will be switch + motion detector Model is some object that will just pass state to bulb. So the logic that defines behavior moves to controller. Question 1: Is my understanding of MVC and ASP.NET MVC correct? Question 2: If yes, do you agree that ASP.NET MVC is not 100% accurate implementation? And back to life. The final question is how to separate model from controller in case of ASP.NET MVC. There can be two extremes. Controller does basic stuff and call model to do all the logic. Another is controller does all the logic and model is just something like class with properties that is mapped to DB. Question 3: Where should i draw the line between this extremes? How to balance? Thanks, Andrey

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  • Measuring execution time of selected loops

    - by user95281
    I want to measure the running times of selected loops in a C program so as to see what percentage of the total time for executing the program (on linux) is spent in these loops. I should be able to specify the loops for which the performance should be measured. I have tried out several tools (vtune, hpctoolkit, oprofile) in the last few days and none of them seem to do this. They all find the performance bottlenecks and just show the time for those. Thats because these tools only store the time taken that is above a threshold (~1ms). So if one loop takes lesser time than that then its execution time won't be reported. The basic block counting feature of gprof depends on a feature in older compilers thats not supported now. I could manually write a simple timer using gettimeofday or something like that but for some cases it won't give accurate results. For ex: for (i = 0; i < 1000; ++i) { for (j = 0; j < N; ++j) { //do some work here } } Now here I want to measure the total time spent in the inner loop and I will have to put a call to gettimeofday inside the first loop. So gettimeofday itself will get called a 1000 times which introduces its own overhead and the result will be inaccurate.

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  • Make winform run away from the mouse.

    - by JACK IN THE CRACK
    Okay so I'm trying to make a little gag program that will "run away" from the mouse. So, to get the mouse coordinates for the whole screen and not just the form control I had to create a little helper: static class MouseHelper { [DllImport("user32.dll")] [return: MarshalAs(UnmanagedType.Bool)] internal static extern bool GetCursorPos(ref Point pt); public static Point GetPosition() { Point w32Mouse = new Point(); GetCursorPos(ref w32Mouse); return w32Mouse; } } Now I thought I was going to use the MouseMove event... but that doesn't work for outside the form control either so I have an auto-enabled timer on a 10ms loop called timerMouseMove. public partial class Form1 : Form { public Form1() { InitializeComponent(); } private bool CollisionCheck() { Point win32Mouse = MouseHelper.GetPosition(); if (win32Mouse.X <= Location.X || win32Mouse.X >= (Location.X + Width)) return false; if (win32Mouse.Y <= Location.Y || win32Mouse.Y >= (Location.Y + Height)) return false; return true; } private void timerMouseMove_Tick(object sender, EventArgs e) { if (CollisionCheck()) Location = new Point(Location.X + 1, Location.Y + 1); } } So this works out nicely, at least I have the collision checking working and whatnot. But now, how should I go about figuring which side of the form the mouse has collided with, so that I can update its location to move in the opposite direction the mouse collides with it? And such halp

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  • Filling combobox from database by using hibernate in Java

    - by denny
    Heyy; I am developing a small swing based application with hibernate in java. And I want fill combobox from database coloumn.How i can do that ? And I don't know in where(under initComponents, buttonActionPerformd) i need to do. For saving i'am using jbutton and it's code is here : private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) { int idd=Integer.parseInt(jTextField1.getText()); String name=jTextField2.getText(); String description=jTextField3.getText(); Session session = null; SessionFactory sessionFactory = new Configuration().configure() .buildSessionFactory(); session = sessionFactory.openSession(); Transaction transaction = session.getTransaction(); try { ContactGroup con = new ContactGroup(); con.setId(idd); con.setGroupName(name); con.setGroupDescription(description); transaction.begin(); session.save(con); transaction.commit(); } catch (Exception e) { e.printStackTrace(); } finally{ session.close(); } }

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  • ClassCastException When Calling an EJB Remotely that Exists on Same Server

    - by aaronvargas
    I have 2 ejbs. Ejb-A that calls Ejb-B. They are not in the same Ear. For portability Ejb-B may or may not exist on the same server. (There is an external property file that has the provider URLs of Ejb-B. I have no control over this.) Example Code: in Ejb-A EjbBDelegate delegateB = EjbBDelegateHelper.getRemoteDelegate(); // lookup from list of URLs from props... BookOfMagic bom = delegateB.getSomethingInteresting(); Use Cases/Outcomes: When Ejb-B DOES NOT EXIST on the same server as Ejb-A, everything works correctly. (it round-robbins through the URLs) When Ejb-B DOES EXIST on the same server, and Ejb-A happens to call Ejb-B on the same server, everything works correctly. When Ejb-B DOES EXIST on the same server, and Ejb-A calls Ejb-B on a different server, I get: javax.ejb.EJBException: nested exception is: java.lang.ClassCastException: $Proxy126 java.lang.ClassCastException: $Proxy126 I'm using Weblogic 10.0, Java 5, EJB3 Basically, if Ejb-B Exists on the server, it must be called ONLY on that server. Which leads me to believe that the class is getting loaded by a local classloader (on deployment?), then when called remotely, a different classloader is loading it. (causing the Exception) But it should work, as it should be Serialized into the destination classloader... What am I doing wrong?? Also, when reproducing this locally, Ejb-A would favor the Ejb-B on the same server, so it was difficult to reproduce. But this wasn't the case on other machines. NOTE: This all worked correctly for EJB2

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  • How to make a small flash swf with ComboBox in Actionscript 3?

    - by Sint
    I have a pure Actionscript 3 project, using flash.* libraries, compiles down to about 6k (using mxmlc). Program handles about 1k shapes, a few sprites, a sockets connection, works great (tastes less filling). Now, how would I add a ComboBox control without incurring excessive bloat? More specificially, I would like to keep the size under 100k. So far I have tried: Adobe mx.controls ComboBoxexample - simple mxml example compiles to 200+k both on my main Linux Box using mxmlc and in Windows using Flash Builder 4 Yahoo Astra - uses mx libraries underneath(so as bloated as Adobe?), plus does not contain exact ComboBox Keith Peter's MinimalComps - seems small, but far from providing ComboBox functionality SPAS (Swing Package for Actionscript) - compiles to 130k, but alpha version of ComboBox does not let me adjust height... asuilib - compiles to 40k, unfortunately this ComboBox does not provide for scrolling items...if it does not fit on screen no way to scroll to it Now my questions: Is there a way to lower size for projects importing mx.controls ? Maybe there is a way to fix SPAS or asuilib ComboBoxes? Perhaps, there are some other libraries which provide a ComboBox(or DropList)?

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  • Why this method does not use any properties of the object?

    - by Roman
    Here I found this code: import java.awt.*; import javax.swing.*; public class FunWithPanels extends JFrame { public static void main(String[] args) { FunWithPanels frame = new FunWithPanels(); frame.doSomething(); } void doSomething() { Container c = getContentPane(); JPanel p1 = new JPanel(); p1.setLayout(new BorderLayout()); p1.add(new JButton("A"), BorderLayout.NORTH); p1.add(new JButton("B"), BorderLayout.WEST); JPanel p2 = new JPanel(); p2.setLayout(new GridLayout(3, 2)); p2.add(new JButton("F")); p2.add(new JButton("G")); p2.add(new JButton("H")); p2.add(new JButton("I")); p2.add(new JButton("J")); p2.add(new JButton("K")); JPanel p3 = new JPanel(); p3.setLayout(new BoxLayout(p3, BoxLayout.Y_AXIS)); p3.add(new JButton("L")); p3.add(new JButton("M")); p3.add(new JButton("N")); p3.add(new JButton("O")); p3.add(new JButton("P")); c.setLayout(new BorderLayout()); c.add(p1, BorderLayout.CENTER); c.add(p2, BorderLayout.SOUTH); c.add(p3, BorderLayout.EAST); pack(); setVisible(true); } } I do not understand how "doSomething" use the fact that "frame" is an instance of the class JFrame. It is not clear to me because there is no reference to "this" in the code for the method "doSomething".

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  • javascript setTimeout function out of scope.

    - by Keyo
    I am trying to call showUpload(); from within two setTimeouts. Neither works. It seems to be out of scope and I'm not sure why. I tried this.showUpload() which didn't work either. $(document).ready(function(){ var progress_key = $('#progress_key').val(); // this sets up the progress bar $('#uploadform').submit(function() { setTimeout("showUpload()",1500); $("#progressbar").progressbar({ value:0}).fadeIn(); }); // uses ajax to poll the uploadprogress.php page with the id // deserializes the json string, and computes the percentage (integer) // update the jQuery progress bar // sets a timer for the next poll in 750ms function showUpload() { $.get("/myid/videos/uploadprogress/" + progress_key, function(data) { if (!data) return; var response; eval ("response = " + data); if (!response) return; var percentage = Math.floor(100 * parseInt(response['bytes_uploaded']) / parseInt(response['bytes_total'])); $("#progressbar").progressbar({ value:percentage}) }); setTimeout("showUpload()", 750); } }); Thank you for your time.

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  • continueTrackingWithTouch: withEvent: not being called continuously.

    - by Steven Noyes
    I have a very simply subclass of UIButton that will fire off a custom event when the button has been held for 2 seconds. To accomplish this, I overrode: // // Mouse tracking // - (BOOL)beginTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event { [super beginTrackingWithTouch:touch withEvent:event]; [self setTimeButtonPressed:[NSDate date]]; return (YES); } - (BOOL)continueTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event { [super continueTrackingWithTouch:touch withEvent:event]; if ([[self timeButtonPressed] timeIntervalSinceNow] > 2.0) { // // disable the button. This will eventually fire the event // but this is just stubbed to act as a break point area. // [self setEnabled:NO]; [self setSelected:NO]; } return (YES); } My problem is (this is in the simulator, can't do on device work quite yet) "continueTrackingWithTouch: withEvent:" is not being called unless the mouse is actually moved. It does not take much motion, but it does take some motion. By returning "YES" in both of these, I should be setup to receive continuous events. Is this an oddity of the simulator or am I doing something wrong? NOTE: userInteractionEnabled is set to YES. NOTE2: I could setup a timer in beginTrackingWithTouch: withEvent: but that seems like more effort for something that should be simple.

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  • Error while opening port in Java

    - by Deepak
    I am getting the following error while trying to open the cash drawer. Error loading win32com: java.lang.UnsatisfiedLinkError: C:\Program Files\Java\jdk1.6.0_15\jre\bin\win32com.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform The code i am using is as follows `import javax.comm.; import java.util.; /** Check each port to see if it is open. **/ public class openPort { public static void main (String [] args) { Enumeration port_list = CommPortIdentifier.getPortIdentifiers (); while (port_list.hasMoreElements ()) { // Get the list of ports CommPortIdentifier port_id = (CommPortIdentifier) port_list.nextElement (); // Find each ports type and name if (port_id.getPortType () == CommPortIdentifier.PORT_SERIAL) { System.out.println ("Serial port: " + port_id.getName ()); } else if (port_id.getPortType () == CommPortIdentifier.PORT_PARALLEL) { System.out.println ("Parallel port: " + port_id.getName ()); } else System.out.println ("Other port: " + port_id.getName ()); // Attempt to open it try { CommPort port = port_id.open ("PortListOpen",20); System.out.println (" Opened successfully"); port.close (); } catch (PortInUseException pe) { System.out.println (" Open failed"); String owner_name = port_id.getCurrentOwner (); if (owner_name == null) System.out.println (" Port Owned by unidentified app"); else // The owner name not returned correctly unless it is // a Java program. System.out.println (" " + owner_name); } } } //main } // PortListOpen`

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  • Error of iterator in mys JSP

    - by Mercer
    Hello, in my jsp i do this <table> <tr> <th>TITLLE</th> </tr> <tr class="row0"> <logic:iterate id="listClient" name="Client"> <td> [...] </td> </logic:iterate> </tr> </table> <logic:iterate id="listClient" name="Client"> <table> <tr> <td> [...] </td> </tr> </table> </logic:iterate> But i have this error for my second iterate javax.servlet.jsp.JspException: Cannot create iterator for this collection

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  • Why is this SocketException not caught by a generic catch routine?

    - by Tarnschaf
    Our company provides a network component (DLL) for a GUI application. It uses a Timer that checks for disconnections. If it wants to reconnect, it calls: internal void timClock_TimerCallback(object state) { lock (someLock) { // ... try { DoConnect(); } catch (Exception e) { // Log e.Message omitted // Raise event with e as parameter ErrorEvent(this, new ErrorEventArgs(e)); DoDisconnect(); } // ... } } So the problem is, inside of the DoConnect() routine a SocketException is thrown (and not caught). I would assume, that the catch (Exception e) should catch ALL exceptions but somehow the SocketException was not caught and shows up to the GUI application. protected void DoConnect() { // client = new TcpClient(); client.NoDelay = true; // In the following call the SocketException is thrown client.Connect(endPoint.Address.ToString(), endPoint.Port); // ... (login stuff) } The doc confirmed that SocketException extends Exception. The stacktrace that showed up is: TcpClient.Connect() -> DoConnect() -> timClock_TimerCallback So the exception is not thrown outside the try/catch block. Any ideas why it doesn't work?

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  • SecurityManager StackOverflowError

    - by Tom Brito
    Running the following code, I get a StackOverflowError at the getPackage() line. How can I grant permission just to classes inside package I want, if I can't access the getPackage() to check the package? package myPkg.security; import java.security.Permission; import javax.swing.JOptionPane; public class SimpleSecurityManager extends SecurityManager { @Override public void checkPermission(Permission perm) { Class<?>[] contextArray = getClassContext(); for (Class<?> c : contextArray) { checkPermission(perm, c); } } @Override public void checkPermission(Permission perm, Object context) { if (context instanceof Class) { Class clazz = (Class) context; Package pkg = clazz.getPackage(); // StackOverflowError String name = pkg.getName(); if (name.startsWith("java.")) { // permission granted return; } if (name.startsWith("sun.")) { // permission granted return; } if (name.startsWith("myPkg.")) { // permission granted return; } } // permission denied throw new SecurityException("Permission denied for " + context); } public static void main(String[] args) { System.setSecurityManager(new SimpleSecurityManager()); JOptionPane.showMessageDialog(null, "test"); } }

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  • Drawing only part of a texture OpenGL ES iPhone

    - by Ben Reeves
    ..Continued on from my previous question I have a 320*480 RGB565 framebuffer which I wish to draw using OpenGL ES 1.0 on the iPhone. - (void)setupView { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, (int[4]){0, 0, 480, 320}); glEnable(GL_TEXTURE_2D); } // Updates the OpenGL view when the timer fires - (void)drawView { // Make sure that you are drawing to the current context [EAGLContext setCurrentContext:context]; //Get the 320*480 buffer const int8_t * frameBuf = [source getNextBuffer]; //Create enough storage for a 512x512 power of 2 texture int8_t lBuf[2*512*512]; memcpy (lBuf, frameBuf, 320*480*2); //Upload the texture glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 512, 512, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, lBuf); //Draw it glDrawTexiOES(0, 0, 1, 480, 320); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; } If I produce the original texture in 512*512 the output is cropped incorrectly but other than that looks fine. However using the require output size of 320*480 everything is distorted and messed up. I'm pretty sure it's the way I'm copying the framebuffer into the new 512*512 buffer. I have tried this routine int8_t lBuf[512][512][2]; const char * frameDataP = frameData; for (int ii = 0; ii < 480; ++ii) { memcpy(lBuf[ii], frameDataP, 320); frameDataP += 320; } Which is better, but the width appears to be stretched and the height is messed up. Any help appreciated.

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  • What is causing my HTTP server to fail with "exit status -1073741819"?

    - by Keeblebrox
    As an exercise I created a small HTTP server that generates random game mechanics, similar to this one. I wrote it on a Windows 7 (32-bit) system and it works flawlessly. However, when I run it on my home machine, Windows 7 (64-bit), it always fails with the same message: exit status -1073741819. I haven't managed to find anything on the web which references that status code, so I don't know how important it is. Here's code for the server, with redundancy abridged: package main import ( "fmt" "math/rand" "time" "net/http" "html/template" ) // Info about a game mechanic type MechanicInfo struct { Name, Desc string } // Print a mechanic as a string func (m MechanicInfo) String() string { return fmt.Sprintf("%s: %s", m.Name, m.Desc) } // A possible game mechanic var ( UnkillableObjects = &MechanicInfo{"Avoiding Unkillable Objects", "There are objects that the player cannot touch. These are different from normal enemies because they cannot be destroyed or moved."} //... Race = &MechanicInfo{"Race", "The player must reach a place before the opponent does. Like \"Timed\" except the enemy as a \"timer\" can be slowed down by the player's actions, or there may be multiple enemies being raced against."} ) // Slice containing all game mechanics var GameMechanics []*MechanicInfo // Pseudorandom number generator var prng *rand.Rand // Get a random mechanic func RandMechanic() *MechanicInfo { i := prng.Intn(len(GameMechanics)) return GameMechanics[i] } // Initialize the package func init() { prng = rand.New(rand.NewSource(time.Now().Unix())) GameMechanics = make([]*MechanicInfo, 34) GameMechanics[0] = UnkillableObjects //... GameMechanics[33] = Race } // serving var index = template.Must(template.ParseFiles( "templates/_base.html", "templates/index.html", )) func randMechHandler(w http.ResponseWriter, req *http.Request) { mechanics := [3]*MechanicInfo{RandMechanic(), RandMechanic(), RandMechanic()} if err := index.Execute(w, mechanics); err != nil { http.Error(w, err.Error(), http.StatusInternalServerError) } } func main() { http.HandleFunc("/", randMechHandler) if err := http.ListenAndServe(":80", nil); err != nil { panic(err) } } In addition, the unabridged code, the _base.html template, and the index.html template. What could be causing this issue? Is there a process for debugging a cryptic exit status like this?

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  • How to draw a circle in java with a radius and points around the edge

    - by windopal
    Hi, I'm really stuck on how to go about programming this. I need to draw a circle within a JFrame with a radius and points around the circumference. i can mathematically calculate how to find the coordinates of the point around the edge but i cant seem to be able to program the circle. I am currently using a Ellipse2D method but that doesn't seem to work and doesn't return a radius, as under my understanding, it doesn't draw the circle from the center rather from a starting coordinate using a height and width. My current code is on a separate frame but i need to add it to my existing frame. import java.awt.*; import javax.swing.*; import java.awt.geom.*; public class circle extends JFrame { public circle() { super("circle"); setSize(410, 435); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); Panel sp = new Panel(); Container content = getContentPane(); content.add(sp); setContentPane(content); setVisible(true); } public static void main (String args[]){ circle sign = new circle(); } } class Panel extends JPanel { public void paintComponent(Graphics comp) { super.paintComponent(comp); Graphics2D comp2D = (Graphics2D) comp; comp2D.setColor(Color.red); Ellipse2D.Float sign1 = new Ellipse2D.Float(0F, 0F, 350F, 350F); comp2D.fill(sign1); } }

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  • How do I read text from a serial port?

    - by user2164
    I am trying to read data off of a Windows serial port through Java. I have the javax.comm libraries and am able to get some data but not correct data. When I read the port into a byte array and convert it to text I get a series of characters but no real text string. I have tried to specify the byte array as being both "UTF-8" and "US-ASCII". Does anyone know how to get real text out of this? Here is my code: while (inputStream.available() > 0) { int numBytes = inputStream.read(readBuffer); System.out.println("Reading from " + portId.getName() + ": "); System.out.println("Read " + numBytes + " bytes"); } System.out.println(new String(readBuffer)); System.out.println(new String(readBuffer, "UTF-8")); System.out.println(new String(readBuffer, "US-ASCII")); the output of the first three lines will not let me copy and paste (I assume because they are not normal characters). Here is the output of the Hex: 78786000e67e9e60061e8606781e66e0869e98e086f89898861878809e1e9880 I am reading from a Hollux GPS device which does output in string format. I know this for sure because I did it through C#. The settings that I am using for communication which I know are right from the work in the C# app are: Baud Rate: 9600 Databits: 8 Stop bit: 1 parity: none

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  • How to read/write high-resolution (24-bit, 8 channel) .wav files in Java?

    - by dB'
    I'm trying to write a Java application that manipulates high resolution .wav files. I'm having trouble importing the audio data, i.e. converting the .wav file into an array of doubles. When I use a standard approach an exception is thrown. AudioFileFormat as = AudioSystem.getAudioFileFormat(new File("orig.wav")); --> javax.sound.sampled.UnsupportedAudioFileException: file is not a supported file type Here's the file format info according to soxi: dB$ soxi orig.wav soxi WARN wav: wave header missing FmtExt chunk Input File : 'orig.wav' Channels : 8 Sample Rate : 96000 Precision : 24-bit Duration : 00:00:03.16 = 303526 samples ~ 237.13 CDDA sectors File Size : 9.71M Bit Rate : 24.6M Sample Encoding: 32-bit Floating Point PCM Can anyone suggest the simplest method for getting this audio into Java? I've tried using a few techniques. As stated above, I've experimented with the Java AudioSystem (on both Mac and Windows). I've also tried using Andrew Greensted's WavFile class, but this also fails (WavFileException: Compression Code 3 not supported). One workaround is to convert the audio to 16 bits using sox (with the -b 16 flag), but this is suboptimal since it increases the noise floor. Incidentally, I've noticed that the file CAN be read by libsndfile. Is my best bet to write a jni wrapper around libsndfile, or can you suggest something quicker? Note that I don't need to play the audio, I just need to analyze it, manipulate it, and then write it out to a new .wav file. * UPDATE * I solved this problem by modifying Andrew Greensted's WavFile class. His original version only read files encoded as integer values ("format code 1"); my files were encoded as floats ("format code 3"), and that's what was causing the problem. I'll post the modified version of Greensted's code when I get a chance. In the meantime, if anyone wants it, send me a message.

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  • Cross-Platform Language + GUI Toolkit for Prototyping Multimedia Applications

    - by msutherl
    I'm looking for a language + GUI toolkit for rapidly prototyping utility applications for multimedia installations. I've been working with Max/MSP/Jitter for many years, but I'd like to add a text-based language to my 'arsenal' for tasks apart from 'content production'. (When it comes to actual media synthesis, my choices are clear [SuperCollider + MSP for audio, Jitter + Quartz + openFrameworks for video]). I'm looking for something that maintains some of the advantages of Max, but is lower-level, faster, more cross-platfrom (Linux support), and text-based. Integration with powerful sound/video libraries is not a requirement. Some requirements: Cross-platform (at least OSX and Linux, Windows is a plus) Fast and easy cross-platform GUIs with no platform-specific modification GUI code separated from backend code as much as possible Good for interfacing with external serial devices (micro-controllers) Good network support (UDP/TCP) Good libraries for multi-media (video, sound, OSC) are a plus Asynchronous synchronous UNIX integration is a plus The options that come to mind: AS3/Flex (not a fan of AS3 or the idea of running in the Flash Player) openFrameworks (C++ framework, perhaps a bit too low level [looking for fast development time] and biased toward video work) Java w/ Processing libraries (like openFrameworks, just slower) Python + Qt (is Qt appropriate for rapid prototyping?) Python + Another GUI toolkit SuperCollider + Swing (yucky GUI development) Java w/ SWT Any other options? What do you recommend?

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  • GUI toolkit for Unicode text app?

    - by wrp
    In developing a tool for processing text in exotic scripts, I'm having trouble choosing a GUI toolkit. The main part of the interface is to be a text editor, not much more elaborate than Notepad, but with its own input method editor. It is to be extensible in a scripting language so that non-programmers can develop their own input methods and display routines. It will be assumed that all files are UTF-8. More elaborate support like regexes is not needed. The main sticking points are: characters beyond the Basic Multilingual Plane right-to-left and bi-directional text extension in a scripting language cross-platform Linux/Windows/OS X My first choice was Tcl/Tk, but it lacks bidi and going beyond the BMP seems dodgy. At the other extreme, I've considered Qt with embedded ECMAScript, but that might be heavier and less malleable than I would like. I'm even thinking about making it browser based, but I'm concerned that the IM for large scripts would be too heavy for client-side processing. I've also looked at a few similar projects in Java, but the quality of the font rendering in SWING has been unacceptable. What are your experiences in handling Unicode with various toolkits? Are there other serious issues I haven't considered? What would you recommend for doing this in the lightest way?

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  • Java problem with multiple threads when executing a runnable jar file

    - by Spi1988
    I have developed a Java Swing application, which uses the SwingWorker class to perform some long running tasks. When the application is run from the IDE (Netbeans), I can start multiple long running tasks simultaneously without any problem. I created a runnable jar file for the application, in order to be able to run it from outside the IDE. The application when run from this jar file works well with the only exception that it doesn't allow me to start 2 long running tasks simultaneously. When I start the first task (assume it takes 2 minitues to complete), every thing works fine, the UI does not freeze (it never freezes). However, when I try to run another task (assume it takes just 10 seconds, therefore it should finish before the first task) while the first task has not yet completed, nothing seems to happen. In reality, the second task would have started, and also finished its processing, however its results are only displayed once the first task completes. I dunno why this is happening. Is there some restriction on the number of threads which could run simultaneously on the JVM? Are there any jvm arguments which i could try to solve this problem. I hope i explained my problem well. Thanks in advance, Peter Bartolo

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  • Entity Framework - refresh objects from database

    - by Nebo
    I'm having trouble with refreshing objects in my database. I have an two PC's and two applications. On the first PC, there's an application which communicates with my database and adds some data to Measurements table. On my other PC, there's an application which retrives the latest Measurement under a timer, so it should retrive measurements added by the application on my first PC too. The problem is it doesn't. On my application start, it caches all the data from database and never get new data added. I use Refresh() method which works well when I change any of the cached data, but it doesn't refresh newly added data. Here is my method which should update the data: public static Entities myEntities = new Entities(); public static Measurement GetLastMeasurement(int conditionId) { myEntities.Refresh(RefreshMode.StoreWins, myEntities.Measurements); return (from measurement in myEntities.Measurements where measurement.ConditionId == conditionId select measurement).OrderByDescending(cd => cd.Timestamp).First(); } P.S. Applications have different connection strings in app.config (different accounts for the same DB).

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  • Drawing only part of a

    - by Ben Reeves
    ..Continued on from my previous question I have a 320*480 RGB565 framebuffer which I wish to draw using OpenGL ES 1.0 on the iPhone. - (void)setupView { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, (int[4]){0, 0, 480, 320}); glEnable(GL_TEXTURE_2D); } // Updates the OpenGL view when the timer fires - (void)drawView { // Make sure that you are drawing to the current context [EAGLContext setCurrentContext:context]; //Get the 320*480 buffer const int8_t * frameBuf = [source getNextBuffer]; //Create enough storage for a 512x512 power of 2 texture int8_t lBuf[2*512*512]; memcpy (lBuf, frameBuf, 320*480*2); //Upload the texture glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 512, 512, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, lBuf); //Draw it glDrawTexiOES(0, 0, 1, 480, 320); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; } If I produce the original texture in 512*512 the output is cropped incorrectly but other than that looks fine. However using the require output size of 320*480 everything is distorted and messed up. I'm pretty sure it's the way I'm copying the framebuffer into the new 512*512 buffer. I have tried this routine int8_t lBuf[512][512][2]; const char * frameDataP = frameData; for (int ii = 0; ii < 480; ++ii) { memcpy(lBuf[ii], frameDataP, 320); frameDataP += 320; } Which is better, but the width appears to be stretched and the height is messed up. Any help appreciated.

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  • C# Multithreaded Domain Design

    - by Thijs Cramer
    Let's say i have a Domain Model that im trying to make compatible with multithreading. The prototype domain is a game domain that consists of Space, SpaceObject, and Location objects. A SpaceObject has the Move method and Asteroid and Ship extend this object with specific properties for the object (Ship has a name and Asteroid has a color) Let's say i want to make the Move method for each object run in a seperate thread. That would be stupid because with 10000 objects, i would have 10000 threads. What would be the best way to seperate the workload between cores/threads? I'm trying to learn the basics of concurrency, and building a small game to prototype a lot of concepts. What i've already done, is build a domain, and a threading model with a timer that launches events based on intervals. If the event occurs i want to update my entire model with the new locations of any SpaceObject. But i don't know how and when to launch new threads with workloads when the event occurs. Some people at work told me that u can't update your core domain multithreaded, because you have to synch everything. But in that case i can't run my game on a dual quadcore server, because it would only use 1 CPU for the hardest tasks. Anyone know what to do here?

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